Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.06 @ 12:43:38 Player: PTS Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (22) 110 Value Destroyed (576) 576 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2186 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/400 Matter 188/300 Energy 99/100 System Corruption 6% Temperature Cool (9) Movement Core (50) Location -9/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Sensor Array Signal Interpreter Shield Generator > --- WEAPON ----------- Shotgun Shotgun Plasma Cutter > --- INVENTORY -------- Light Ion Engine Assault Rifle Grenade Launcher [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Signal Interpreter Device Sensor Array Processor Signal Interpreter Protection Medium Armor Plating Weapon Shotgun Ballistic Gun Shotgun Launcher Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . 1 . . Weapon 1 | . . 1 . . Parts Attached 21 | 5 3 6 7 . Power 2 | 1 . 1 . . Engine 2 | 1 . 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 4 | . . 2 2 . Treads . | . . . . . Leg 2 | . . . 2 . Wheel 2 | . . 2 . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 2 1 2 . Device 3 | 1 1 1 . . Storage . | . . . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 2 | . . . 2 . Artifact . | . . . . . Weapon 9 | 3 1 2 3 . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 7 | 3 . 2 2 . Ballistic Cannon . | . . . . . Launcher 1 | . 1 . . . Special Weapon 1 | . . . 1 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 16 | . . . 13 3 Power 2 | . . . 2 . Propulsion 3 | . . . 3 . Utility 4 | . . . 2 2 Weapon 7 | . . . 6 1 Highest Loss Streak 9 | . . . 9 3 To Critical Strikes . | . . . . . Average Backups 3 | 3 4 3 3 . Power . | . 1 1 . . Propulsion . | 1 2 1 . . Utility . | . . . . . Weapon 1 | . 1 1 1 . Tool/Special . | . . . . . Unused Backups . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 72 | . 65 79 86 19 Engine 10 | . 14 11 9 . Leg 2 | . . . 7 . Wheel 6 | . . 8 12 . Device 12 | . 13 16 12 . Processor 9 | . 8 11 11 6 Protection 2 | . . . 4 6 Ballistic Gun 20 | . 16 22 25 6 Launcher 7 | . 11 10 3 . Peak Build Rating 13 | 4 5 12 13 4 Average Rating 7 | 3 4 9 10 2 On Entrance 5 | . 4 5 12 4 Naked Turns 36 | . . . . 36 Heaviest Build 22 | 7 8 17 22 8 Greatest Support 26 | 3 3 26 26 3 Greatest Overweight (x) 5 | 2 2 5 2 2 Average Overweight (x) 1 | 1 2 2 . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 5 5 5 5 . Average Carried 3 | 3 4 3 3 . Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 4 5 2 . . Class Distribution -------------------- 51% | Skirmisher 48% | Mutant Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -9/Storage Mutant | -9/Garrison Resources | -11 -10 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Gar Matter Collected 713 | 157 . 160 396 . Remotely . | . . . . . Salvage Created 634 | 28 16 174 416 . Parts 52 | 3 1 9 39 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Combat Hostiles Destroyed 20 | . . 6 14 . Guns 19 | . . 6 13 . Cannons 1 | . . . 1 . Classes Destroyed 6 | 1 1 4 . . Tunneler 1 | 1 . . . . Watcher 1 | . 1 . . . Swarmer 8 | . . 3 5 . Grunt 8 | . . 1 7 . Brawler 1 | . . 1 . . Sentry 3 | . . 1 2 . Best Kill Streak 6 | 1 1 6 6 . Combat Bots Only 6 | . . 6 6 . Max Kills in Single Turn 1 | 1 1 1 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Hostile Shots Fired 196 | . . 25 150 21 Missed 55 | . . 5 44 6 Hits 141 | . . 20 106 15 Melee 1 | . . 1 . . Projectile 140 | . . 19 106 15 Critical Strikes 4 | . . 2 2 . Damage Taken 1628 | . 9 188 1237 194 Core 402 | . . 19 246 137 Absorbed by Shields 82 | . . 74 8 . Core Remaining (%) 100 | 100 100 . . . Volleys Fired 63 | 3 2 16 37 5 Largest 3 | 2 1 2 3 1 Hottest 66 | 40 30 46 66 20 Shots Fired 119 | 6 2 29 77 5 Gun 102 | 6 . 26 65 5 Cannon . | . . . . . Launcher 10 | . 2 3 5 . Special 7 | . . . 7 . Kinetic 102 | 6 . 26 65 5 Thermal 7 | . . . 7 . Explosive 10 | . 2 3 5 . Electromagnetic . | . . . . . Robot Hit Streak 11 | 2 . 8 11 3 Robot Miss Streak 6 | 1 1 6 5 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 67 | 3 . 18 42 4 Core Hits 37 | 1 1 11 23 1 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 1 | . . . 1 . Destroy 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1038 | 32 38 288 615 65 Guns 876 | 32 . 238 575 31 Cannons . | . . . . . Explosions 88 | . 38 50 . . Melee . | . . . . . Ramming 42 | . . . 8 34 Kinetic 876 | 32 . 238 575 31 Thermal 32 | . . . 32 . Explosive 88 | . 38 50 . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . . . . 6 Average Corruption 5 | . . . . 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Matter Fused 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 10 | . . 10 . . Projectiles . | . . . . . Explosions 10 | . . 10 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 38 | . 9 . 7 22 Shots 1 | . 1 . . . Rammed 6 | . . . 1 5 Targets Rammed 6 | . . . 1 5 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 33 | . . 12 33 4 Average Temperature 10 | . . 8 10 4 Received Heat Transfer 603 | . . 69 438 96 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 111 | . . . 111 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 195 | 5 28 189 195 143 Initial 98 | . . . 75 98 Average 55 | . 5 40 103 114 Influence Increases 745 | 5 52 209 404 75 Destroy 0b10 Robot/C 400 | . . 120 280 . Destroy 0b10 Robot/NC 10 | 5 5 . . . Destroy Leader 102 | . 2 30 70 . Successful Hack 4 | . . . 4 . Disable Machine 45 | . 30 15 . . Destroy Structure 64 | . 15 29 20 . Lose Combat Pursuer 120 | . . 15 30 75 Influence Decreases 602 | 5 52 30 432 83 Entered New Map 157 | . . . 104 53 Time Decay 285 | 5 52 30 198 . Lost Part 160 | . . . 130 30 Squads Dispatched 3 | . . . 3 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . . . 3 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Distress Signals 2 | . . . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 41 | . 1 11 24 5 Peak Tracking Total 10 | . 2 7 8 10 Tactical Retreats 4 | . . 1 2 1 Traps | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Gar Machines Disabled 3 | . 2 1 . . Max in Single Turn 1 | . 1 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Machines Accessed 4 | . . 1 3 . Terminals 3 | . . 1 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 6 | . . 3 3 . Successful 3 | . . 2 1 . Failed 3 | . . 1 2 . Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual 4 | . . 2 2 . Terminals 5 | . . 3 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 2 | . . 2 . . Terminal Index 1 | . . 1 . . Dispatch Records 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . . 1 2 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Active Infowar (turns) 915 | 27 319 232 337 . Sensors 739 | . 170 232 337 . Seismic 176 | 27 149 . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Gar Turns Passed 1140 | 86 324 232 409 89 Spaces Moved 683 | 62 210 89 235 87 Core 424 | 62 210 50 15 87 Treads . | . . . . . Legs 81 | . . . 81 . Wheels 178 | . . 39 139 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 150 90 90 50 Average Speed 124 | 104 150 172 104 81 Slowest Speed 300 | 150 150 300 190 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 2 | . . . 2 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 4 32 18 41 15 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug 7 | . . . 7 . Terrain Destroyed 78 | . 14 28 36 . Melee . | . . . . . Projectile . | . . . . . AOE 78 | . 14 28 36 . Terrain Rammed 3 | . . . 1 2 Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Total 858 | 77 216 138 326 101 Wait 53 | . . 21 30 2 Move 680 | 61 209 88 235 87 Hop . | . . . . . Pick Up 16 | 8 1 2 5 . Fast Attach 5 | . 2 1 2 . Attach 18 | 4 . 6 8 . Detach 3 | . . 1 2 . Swap 6 | 1 1 1 3 . Drop 5 | . 1 2 2 . Fire 63 | 3 2 16 37 5 Melee . | . . . . . Ram 9 | . . . 2 7 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -9/Garrison History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 5) 408 | -10/Materials | Identified exit to Materials 411 | -10/Materials | Entered another Materials area 411 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 615 | -9/Materials | Discovered new exit (range 14) 642 | -9/Materials | Identified exit to Storage 643 | -9/Materials | Entered Storage 699 | -9/Storage | Build established: Skirmisher 923 | -9/Storage | Lost 3 parts (1p1n1u) 1024 | -9/Storage | Core integrity fell below 50% 1052 | -9/Storage | Lost 9 parts (1p2n1u5w) 1052 | -9/Storage | Identified exit to Garrison 1052 | -9/Storage | Entered Garrison 1119 | -9/Garrison | Core integrity fell below 20% 1136 | -9/Garrison | Lost 3 parts (2u1w) 1141 | -9/Garrison | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01031_ Critical hit (Burn: +37). 01033_ K-01 Serf collects debris. 01038_ Y-45 Defender destroyed. 01052_ Connecting with Garrison Access... >>Unlock Access door unlocked. 01052_ EXIT=UNLOCKED: GARRISON LOCATION=GARRISON GOAL=ESCAPE 01085_ Triggered Alarm Trap. 01085_ An alarm sounds. 01100_ Med. Armor Plating destroyed. 01104_ Lgt. Assault Rifle destroyed. 01104_ Slammed into G-34 Mercenary. 01105_ Signal Interpreter destroyed. 01105_ System corrupted by crushing effect (+4). 01113_ Slammed into Garrison Relay. 01114_ Destabilizing: System corrupted (+2). 01118_ Slammed into G-34 Mercenary. 01133_ System corrupted: Matter fused (-5). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????#####?##????????? | | ?????????????# ## ########### ## #????????? | | ?????????? @ # #????????? | | ?????????? Y # #????????? | | ?????????? Y ######## ## #????????? | | ??????????? ##""""####????????# ########????????? | | ??????????????????????????????# #???????????????? | | ??????????????????????????????# #???????????????? | | ??????????????????????????????# #???????????????? | | ??????????????????????????????# #???????????????? | | ??????????????????????????????# #???????????????? | | ??????????????????????????????# #???????????????? | | ??????????????????????????????# #???????????????? | | ?????????????????#####????????# #???????????????? | | ?????????????????#"T"########## #???????????????? | | ?????????????????#" #???????????????? | | ?????????????????###### ####### ############????? | | ??????????????????????# #?????# #????? | | ??????????????????????# ###???# #????? | | ??????????????????????# #???########### #????? | | ??????????????????????# #?????????????# #????? | | ??????????????????????# #?????????????#####????? | | ??????????????????????# ###??????????????????????? | | ??????????????????????# #????????????????????????? | | ??????????????????????# #????????????????????????? | | ??????????????????????# #????????????????????????? | | ????????????????????### #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 195 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GodSensorRay Manual? 0 Play Time 00:13:26 Cumulative 20.3 hours Start 2025.05.06 @ 12:30:55 End 2025.05.06 @ 12:43:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 23 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4dc161f1-f77d-45da-86cc-0ed6cbd60447