Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.04 @ 15:35:57 Player: Figgis Result: Destroyed self with Rocket Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (15) 75 Value Destroyed (360) 360 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (60) 60 TOTAL SCORE: 975 Bonus ------- Follower Combat Kills 60 Cogmind --------- Core Integrity 0/250 Matter 265/300 Energy 114/125 System Corruption 2% Temperature Cool (0) Movement Walking (190) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Targeting Computer > --- WEAPON (2) ------- Assault Rifle Rocket Launcher > --- INVENTORY (15) --- Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Sensor Array Terrain Scanner Targeting Computer Hardened Light Armor Plating Particle Gun Assault Rifle Light Assault Rifle Plasma Cutter Mace Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Targeting Computer > --- WEAPON ----------- Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Aluminum Leg Sensor Array Terrain Scanner Targeting Computer Hardened Light Armor Plating Particle Gun Assault Rifle Light Assault Rifle Rocket Launcher Plasma Cutter Mace [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Targeting Computer Storage Large Storage Unit Processor Targeting Computer Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 18 | 3 10 5 Power 2 | . 1 1 Engine 2 | . 1 1 Core . | . . . Reactor . | . . . Propulsion 6 | 2 2 2 Treads . | . . . Leg 6 | 2 2 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | . 4 . Device . | . . . Storage 3 | . 3 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 1 3 2 Energy Gun 1 | . 1 . Energy Cannon . | . . . Ballistic Gun 4 | 1 2 1 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . 1 3 Power . | . . . Propulsion 2 | . 1 1 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 2 | . 1 2 To Critical Strikes . | . . . Average Backups 9 | 2 8 11 Power 1 | 1 1 2 Propulsion . | . 1 . Utility 2 | . 2 3 Weapon 3 | 1 2 4 Tool/Special . | . . . Unused Backups 11 | . 2 9 Power 1 | . . 1 Propulsion 1 | . . 1 Utility 4 | . . 4 Weapon 4 | . 2 2 Tool/Special 1 | . . 1 Average Slot Usage (%) 96 | . 94 99 Engine 13 | . 13 14 Leg 27 | . 27 27 Storage 13 | . 13 14 Processor 12 | . 10 14 Energy Gun 9 | . 12 5 Ballistic Gun 18 | . 15 22 Peak Build Rating 10 | 3 9 10 Average Rating 8 | 1 8 9 On Entrance 4 | . 3 9 Avg Prop Armor Cover (%) 14 | 29 12 . Naked Turns . | . . . Heaviest Build 30 | 1 30 30 Greatest Support 20 | 3 20 20 Greatest Overweight (x) 2 | . 2 2 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 5 15 15 Average Capacity 12 | 5 11 15 Most Carried 15 | 5 11 15 Average Carried 9 | 3 8 11 Final Capacity 15 | 5 15 15 Final Carried 13 | 5 11 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 563 | 224 220 119 Remotely . | . . . Salvage Created 508 | . 309 199 Parts 36 | . 20 16 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 12 | . 7 5 Guns 12 | . 7 5 Classes Destroyed 6 | . 4 2 Hauler 1 | . 1 . Recycler 1 | . . 1 Watcher 1 | . 1 . Swarmer 5 | . 2 3 Grunt 5 | . 5 . Sentry 2 | . . 2 Best Kill Streak 3 | . 2 3 Combat Bots Only 3 | . 2 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 82 | . 40 42 Missed 17 | . 6 11 Hits 65 | . 34 31 Projectile 65 | . 34 31 AOE 8 | . . 8 Critical Strikes 4 | . 1 3 Damage Taken 1138 | . 485 653 Core 255 | . 101 154 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 66 | . 47 19 Largest 2 | . 2 2 Hottest 85 | . 85 85 Shots Fired 127 | . 91 36 Gun 126 | . 91 35 Cannon . | . . . Launcher 1 | . . 1 Special . | . . . Kinetic 86 | . 64 22 Thermal 40 | . 27 13 Explosive 1 | . . 1 Electromagnetic . | . . . Robot Hit Streak 19 | . 7 19 Robot Miss Streak 3 | . 3 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 81 | . 51 30 Core Hits 33 | . 21 12 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 997 | . 572 425 Guns 976 | . 572 404 Cannons . | . . . Explosions 21 | . . 21 Melee . | . . . Ramming . | . . . Kinetic 577 | . 355 222 Thermal 399 | . 217 182 Explosive 21 | . . 21 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 2 Average Corruption 2 | . 2 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 19 | . 9 10 Message Errors 4 | . 3 1 Matter Fused 4 | . 2 2 Heat Flow Errors 2 | . 1 1 Energy Discharges 3 | . 2 1 Data Loss (minor) 5 | . 1 4 Data Loss (major) 1 | . . 1 Overload Shots . | . . . Overflow Damage 4 | . . 4 Projectiles . | . . . Explosions 4 | . . 4 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 24 | . . 24 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 256 | . 231 256 Average Temperature 80 | . 59 124 Received Heat Transfer 402 | . 243 159 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 962 | . 518 444 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 58 | . 55 58 Initial . | . . . Average 8 | . 8 9 Influence Increases 403 | . 215 188 Destroy 0b10 Robot/C 280 | . 140 140 Destroy 0b10 Robot/NC 15 | . 10 5 Destroy Leader 44 | . 24 20 Allied During Kill 8 | . . 8 Successful Hack 26 | . 26 . Lose Combat Pursuer 30 | . 15 15 Influence Decreases 403 | . 215 188 Time Decay 333 | . 205 128 Lost Part 30 | . 10 20 Lost Ally 40 | . . 40 Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 30 | . 20 10 Peak Tracking Total 4 | . 4 3 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 7 | . 7 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 24 | . 24 . Successful 8 | . 8 . Failed 15 | . 15 . Catastrophic 2 | . 2 . Database Lockouts 1 | . 1 . Manual 19 | . 19 . Terminals 24 | . 24 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Robot Analysis 1 | . 1 . Prototype ID Bank 2 | . 2 . Recall Reinforcements 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 4 . Terminals 4 | . 4 . Botnet 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies 3 | . . 3 Largest Group 3 | . . 3 Highest-Rated Group 40 | . . 40 Highest-Rated Ally 16 | . . 16 Total Orders . | . . . Ally Attacks 7 | . . 7 Total Damage 101 | . . 101 Kills 2 | . . 2 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) . | . . . Robot Analysis Total 1 | . 1 . Derelict Logs Recovered 3 | . . 3 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 2034 | 26 1162 846 Spaces Moved 1045 | 33 625 387 Core 88 | 33 55 . Treads . | . . . Legs 957 | . 570 387 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 50 190 Average Speed 165 | 50 155 190 Slowest Speed 260 | 50 260 260 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 55 | 3 93 70 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 2 | . . 2 Melee . | . . . Projectile . | . . . AOE 2 | . . 2 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1236 | 40 732 464 Wait 74 | . 30 44 Move 1043 | 32 624 387 Hop . | . . . Pick Up 26 | 5 14 7 Fast Attach 5 | 3 2 . Attach 8 | . 5 3 Detach . | . . . Swap 7 | . 5 2 Drop 7 | . 5 2 Fire 66 | . 47 19 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 27 | -11/Scrapyard | Entered Materials 27 | -10/Materials | Discovered new exit (range 7) 52 | -10/Materials | Discovered new exit (range 16) 185 | -10/Materials | Central database locked down 317 | -10/Materials | Build established: Mutant 384 | -10/Materials | Discovered new exit (range 14) 616 | -10/Materials | Discovered new exit (range 16) 1041 | -10/Materials | Discovered new exit (range 4) 1189 | -10/Materials | Entered Mines 1198 | -10/Mines | Core integrity fell below 50% 1274 | -10/Mines | Discovered new exit (range 7) 1424 | -10/Mines | Learned Materials emergency access door positions 1570 | -10/Mines | Learned Materials stockpile data 1677 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1847 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1849 | -10/Mines | Learned Materials terminal intel 2013 | -10/Mines | Assembled infested the area 2030 | -10/Mines | Core integrity fell below 20% 2035 | -10/Mines | Destroyed self with Rocket Launcher Last Messages --------------- 01990_ Acquired 12 matter. 01994_ Acquired Aluminum Leg. 01997_ Dropped Aluminum Leg. 01997_ Acquired 10 matter. 02001_ Acquired Aluminum Leg. 02004_ Acquired Ion Engine. 02006_ Dropped Ion Engine. 02013_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 02021_ C-45 Heavy ARC bursts open, deploying its payload. 02021_ D-53 Grenadier unfolds itself. 02022_ Mercenary 1a destroyed. 02026_ Trooper 1a destroyed. 02027_ U-05 Engineer builds a Wall. 02029_ U-05 Engineer destroyed. 02030_ Trooper 1b destroyed. 02030_ Laser Drill disabled. 02033_ Hvy. Assault Rifle destroyed. 02035_ The unstable cave ceiling collapses. 02035_ Destroyed Shock Absorption System. 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