Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.18 @ 06:29:36 Player: abnormality Result: Destroyed by X-62 Marksman with Pulse Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (23) 115 Value Destroyed (450) 450 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-39) -39 TOTAL SCORE: 2586 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 89 Friendly Fire -161 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Improved Heat Sink Small Storage Unit Large Storage Unit Large Storage Unit Sensor Array ECM Suite Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Signal Interpreter Hardened Medium Armor Plating > --- WEAPON ----------- Medium Laser Medium Laser > --- INVENTORY -------- Improved Heat Sink Small Storage Unit Large Storage Unit Large Storage Unit Sensor Array [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Signal Interpreter Protection Hardened Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power 1 | . . . . . 1 Propulsion 2 | . . . 2 . . Utility 1 | . . . . . 1 Weapon . | . . . . . . Parts Attached 28 | 7 2 1 17 . 1 Power 3 | 1 . . 2 . . Engine 3 | 1 . . 2 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 7 | 2 . . 5 . . Treads . | . . . . . . Leg 7 | 2 . . 5 . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 2 1 . 3 . 1 Device 2 | 1 . . 1 . . Storage 3 | 1 1 . 1 . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 11 | 2 1 1 7 . . Energy Gun 6 | 1 . . 5 . . Energy Cannon . | . . . . . . Ballistic Gun 2 | 1 . . 1 . . Ballistic Cannon . | . . . . . . Launcher 3 | . 1 1 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 19 | . . . 10 . 9 Power 3 | . . . 2 . 1 Propulsion 7 | . . . 3 . 4 Utility 3 | . . . 1 . 2 Weapon 6 | . . . 4 . 2 Highest Loss Streak 6 | . . . 6 . 4 To Critical Strikes 1 | . . . 1 . . Average Slot Usage (%) 87 | . 100 100 82 100 73 Engine 9 | . 14 14 8 11 5 Leg 31 | . 28 28 31 44 32 Device 8 | . 14 14 7 . . Storage 11 | . 14 14 11 11 9 Processor 1 | . . . . . 8 Protection 2 | . . . 3 11 6 Energy Gun 13 | . 14 14 13 22 11 Launcher 6 | . 12 14 4 . . Peak Build Rating 20 | 9 9 10 19 19 20 Average Rating 12 | 4 9 9 13 19 16 On Entrance 11 | . 9 9 10 19 19 Naked Turns . | . . . . . . Heaviest Build 55 | 14 31 32 55 55 55 Greatest Support 60 | 20 20 20 60 60 60 Greatest Overweight (x) 7 | . 1 1 7 . . Average Overweight (x) . | . . 1 . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 Average Capacity 15 | 7 9 15 15 20 20 Most Carried 11 | 4 5 8 11 6 6 Average Carried 6 | 2 3 6 7 6 5 Final Capacity 20 | 8 15 15 20 20 20 Final Carried 8 | 2 5 8 6 6 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 632 | 267 . 70 256 39 . Remotely . | . . . . . . Salvage Created 605 | 74 . 184 266 . 81 Parts 29 | 6 . 9 9 . 5 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | 1 . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 18 | . . 4 10 . 4 Guns 13 | . . 1 8 . 4 AOE 5 | . . 3 2 . . Classes Destroyed 6 | 2 . 3 1 . . Builder 1 | . . 1 . . . Tunneler 1 | 1 . . . . . Recycler 2 | 1 . 1 . . . Swarmer 11 | . . 4 4 . 3 Grunt 6 | . . 1 4 . 1 Sentry 2 | . . . 2 . . Best Kill Streak 4 | 2 . 4 4 . 2 Combat Bots Only 4 | . . 2 4 . 2 Max Kills in Single Turn 4 | 1 . 4 2 . 1 Gunslinging 1 | . . . 1 . . Exploded 2 | . . 2 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 231 | . 11 7 76 . 137 Missed 56 | . 4 . 21 . 31 Damage Taken 2611 | . 76 86 882 . 1567 Core 877 | . 10 32 274 . 561 Absorbed by Shields . | . . . . . . Core Remaining (%) 71 | 100 . 83 . 31 . Volleys Fired 70 | 7 . 4 34 . 25 Largest 2 | 2 . 2 2 . 2 Hottest 100 | 70 . 80 100 . 100 Shots Fired 105 | 14 . 8 55 . 28 Gun 89 | 14 . 4 43 . 28 Cannon . | . . . . . . Launcher 16 | . . 4 12 . . Special . | . . . . . . Kinetic 16 | 7 . . 9 . . Thermal 63 | 7 . 4 24 . 28 Explosive 16 | . . 4 12 . . Electromagnetic 10 | . . . 10 . . Robot Hit Streak 7 | 2 . 2 7 . 4 Robot Miss Streak 5 | 2 . 4 5 . 5 Penetration Max . | . . . . . . Secondary Targets 2 | . . . 1 . 1 Max Gunslinging Chain 1 | . . . 1 . 1 Shots Hit Robots 55 | 5 . 1 33 . 16 Core Hits 41 | 4 . 13 16 . 8 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . . . 4 . . Burn 3 | . . . 3 . . Destroy 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1459 | 74 . 419 732 . 234 Guns 608 | 74 . 37 295 . 202 Cannons . | . . . . . . Explosions 819 | . . 382 437 . . Melee . | . . . . . . Ramming 32 | . . . . . 32 Kinetic 59 | 23 . . 36 . . Thermal 567 | 51 . 37 277 . 202 Explosive 693 | . . 382 311 . . Electromagnetic 108 | . . . 108 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . . . 7 7 2 Average Corruption 6 | . . . 6 7 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 19 | . . . 18 1 . Message Errors 6 | . . . 5 1 . Matter Fused 3 | . . . 3 . . Heat Flow Errors 4 | . . . 4 . . Energy Discharges 1 | . . . 1 . . Data Loss (minor) 3 | . . . 3 . . Misfires 1 | . . . 1 . . Weapon Failures 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 34 | . . . 34 . . Projectiles . | . . . . . . Explosions 34 | . . . 34 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 360 | . . 27 333 . . Shots 11 | . . 1 10 . . Rammed 1 | . . . . . 1 Targets Rammed 7 | . . . . . 7 Kicked 6 | . . . . . 6 Crushed . | . . . . . . Highest Temperature 200 | 70 . 54 163 . 200 Average Temperature 80 | 32 . 25 62 . 128 Received Heat Transfer 852 | . 42 . 126 . 684 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . 1 . . Heat Transferred 1617 | 148 . 111 766 . 592 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 528 | 10 70 255 528 140 169 Initial 140 | . 6 27 99 140 54 Average 207 | 2 44 194 315 140 98 Maximum Alert Level 2 | . . 1 2 . . Low Security (%) 48 | 100 100 21 22 100 100 Level 1 44 | . . 78 60 . . Level 2 7 | . . . 16 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 3 1 3 . 2 Investigation 5 | . 3 . 2 . . Extermination . | . . . . . . Reinforcement 3 | . . . 1 . 2 Assault 1 | . . 1 . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 44 | . 7 6 19 . 12 Peak Tracking Total 7 | . 5 3 6 . 7 Tactical Retreats 3 | . 1 . 1 . 1 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 1 | . . . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 3 | . . . 3 . . Max in Single Turn 2 | . . . 2 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 10 | . 4 . 5 . 1 Terminals 8 | . 3 . 4 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 30 | . 12 . 14 . 4 Successful 14 | . 4 . 7 . 3 Failed 16 | . 8 . 7 . 1 Catastrophic 2 | . 2 . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 25 | . 9 . 12 . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 3 . . . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Terminal Hacks 10 | . 2 . 5 . 3 Record 5 | . . . 2 . 3 Prototype ID Bank 1 | . 1 . . . . Dispatch Records 2 | . 1 . 1 . . Surveillance Status 1 | . . . 1 . . Recall Reinforcements 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 2 . . . . Process 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 4 . 2 . 1 Full Trace Events 5 | . 3 . 2 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter 69 | . 69 . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 4 | . . 4 . . . Largest Group 3 | . . 3 1 . . Highest-Rated Group 55 | . . 55 31 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 26 | . . 15 11 . . Total Damage 338 | . . 149 189 . . Kills 6 | . . 3 3 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 1600 | 95 137 351 716 51 250 Spaces Moved 897 | 57 103 177 369 43 148 Core 22 | 12 . . 10 . . Treads . | . . . . . . Legs 875 | 45 103 177 359 43 148 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 190 120 120 120 Average Speed 149 | 105 128 190 158 120 120 Slowest Speed 400 | 120 190 190 400 120 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 21 | 4 22 36 26 19 19 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 128 | . . 34 94 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 128 | . . 34 94 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 1040 | 79 107 184 445 42 183 Wait 15 | . . . 14 . 1 Move 892 | 56 102 176 368 42 148 Hop . | . . . . . . Pick Up 27 | 9 3 3 11 . 1 Fast Attach . | . . . . . . Attach 21 | 7 . . 13 . 1 Detach . | . . . . . . Swap 7 | . 2 1 4 . . Drop 1 | . . . 1 . . Fire 70 | 7 . 4 34 . 25 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick 6 | . . . . . 6 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 96 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Discovered new exit (range 16) 233 | -10/Materials | Entered Mines 260 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 307 | -10/Mines | Build established: Mutant 511 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 563 | -10/Mines | Discovered new exit (range 8) 567 | -10/Mines | Learned location of Zion (-6) 567 | -10/Mines | Discovered new exit (range 10) 568 | -10/Mines | Met a Derelict testing a Signal Generator 584 | -10/Mines | Entered Materials 584 | -9/Materials | Accompanied by 1 ally 584 | -9/Materials | Evolved 2 slots: Propulsion x2 914 | -9/Materials | Lost 6 parts (1p1n1u3w) 930 | -9/Materials | Core integrity fell below 50% 1023 | -9/Materials | Lost 4 parts (1p2n1w) 1294 | -9/Materials | Discovered new exit (range 6) 1300 | -9/Materials | Entered Mines 1338 | -9/Mines | Discovered new exit (range 9) 1351 | -9/Mines | Entered Materials 1351 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1572 | -8/Materials | Lost 3 parts (1n1u1w) 1592 | -8/Materials | Core integrity fell below 50% 1599 | -8/Materials | Core integrity fell below 20% 1601 | -8/Materials | Destroyed by X-62 Marksman with Pulse Rifle Last Messages --------------- 01586_ Critical hit (Burn: +37). 01586_ Kicked X-62 Marksman out of the way. 01587_ Penetrated by Slug. 01588_ X-62 Marksman suffers critical hit (Burn). 01588_ Kicked X-62 Marksman. 01589_ Slug penetrates Wall. 01590_ Kicked X-62 Marksman. 01592_ Carbon-fiber Leg destroyed. 01592_ Kicked X-62 Marksman. 01593_ Penetrated by Slug. 01595_ Kicked X-62 Marksman out of the way. 01595_ Penetrated by Slug. 01595_ Carbon-fiber Leg destroyed. 01596_ Penetrated by Slug. 01597_ Slammed into X-62 Marksman. 01597_ Destabilizing: System corrupted (+2). 01598_ Critical hit (Burn: +37). 01599_ Penetrated by Slug. 01599_ Signal Interpreter destroyed. 01601_ Penetrated by Slug. 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