Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.07 @ 15:22:04 Player: Viddaric Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (45) 225 Value Destroyed (2001) 2001 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (340) 340 TOTAL SCORE: 6526 Bonus ------- High Alert Combat Kills 43 Follower Combat Kills 97 Entered Garrisons 200 Cogmind --------- Core Integrity 0/850 Matter 270/300 Energy 45/100 System Corruption 12% Temperature Cool (0) Movement Walking (120) Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (5) ------ Advanced Targeting Computer > --- WEAPON (4) ------- Phasing Sabre > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Enhanced Nuclear Core > --- PROPULSION ------- Aerolev Unit Aerolev Unit Gravmag System Gravmag System > --- UTILITY ---------- Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Core Analyzer Particle Accelerator > --- WEAPON ----------- Minigun Minigun Minigun Precision Assault Rifle > --- INVENTORY -------- Improved Heat Sink Advanced Weight Redist. System Improved Light Armor Plating Improved System Restoration Module Recalibrator [Rating: 59] Favorites ----------- Power Enhanced Nuclear Core Engine Hybrid Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Aerolev Unit Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Improved Targeting Computer Device IFF Parser Storage Small Storage Unit Processor Improved Targeting Computer Protection Improved Medium Armor Plating Weapon Precision Assault Rifle Energy Gun Plasma Rifle Energy Cannon Ion Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Slashing Weapon Phasing Sabre Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Gar Slots Evolved 8 | . . . 2 2 2 2 . . . Power 1 | . . . . . . 1 . . . Propulsion 2 | . . . 1 . 1 . . . . Utility 3 | . . . 1 1 1 . . . . Weapon 2 | . . . . 1 . 1 . . . Parts Attached 86 | 8 . 6 10 18 23 4 2 6 9 Power 7 | 1 . 1 . 2 2 1 . . . Engine 4 | 1 . 1 . 2 . . . . . Core 3 | . . . . . 2 1 . . . Reactor . | . . . . . . . . . . Propulsion 24 | 2 . 3 3 5 4 . . 1 6 Treads 1 | . . . . 1 . . . . . Leg 6 | . . . . . . . . . 6 Wheel 3 | 2 . 1 . . . . . . . Hover 9 | . . . . 4 4 . . 1 . Flight 5 | . . 2 3 . . . . . . Utility 30 | 3 . . 4 4 11 3 1 2 2 Device 16 | 2 . . 1 2 6 2 1 . 2 Storage 2 | 1 . . . 1 . . . . . Processor 8 | . . . 3 . 2 1 . 2 . Hackware . | . . . . . . . . . . Protection 4 | . . . . 1 3 . . . . Artifact . | . . . . . . . . . . Weapon 25 | 2 . 2 3 7 6 . 1 3 1 Energy Gun 1 | . . . . . . . . 1 . Energy Cannon 4 | . . . 1 . 1 . . 2 . Ballistic Gun 10 | 2 . . 1 4 3 . . . . Ballistic Cannon 2 | . . . . . 2 . . . . Launcher 1 | . . 1 . . . . . . . Special Weapon 1 | . . 1 . . . . . . . Impact Weapon 4 | . . . 1 3 . . . . . Slashing Weapon 2 | . . . . . . . 1 . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . . 2 1 . 2 . . Corrupted Parts 4 | . . . . . . . . . 4 System Corruption 10 | . . . . . . . . . 10 Parts Lost 21 | . . . 3 1 . . 3 . 14 Power . | . . . . . . . . . . Propulsion 7 | . . . 1 1 . . 1 . 4 Utility 9 | . . . 1 . . . . . 8 Weapon 5 | . . . 1 . . . 2 . 2 Highest Loss Streak 7 | . . . 2 1 . . 3 . 7 To Critical Strikes . | . . . . . . . . . . Average Backups 4 | 2 5 5 3 4 4 4 5 5 2 Power . | 1 2 1 1 . . . . . . Propulsion . | . 1 1 . . 1 . . . . Utility 2 | . . 1 1 2 1 3 5 4 2 Weapon . | . 1 1 1 . . . . . . Tool/Special . | . . . . . . . . . . Unused Backups 10 | 1 . 1 . 2 2 2 . 2 . Power 4 | 1 . 1 . 1 . . . 1 . Propulsion 1 | . . . . . 1 . . . . Utility 4 | . . . . 1 1 1 . 1 . Weapon 1 | . . . . . . 1 . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 85 | . 100 85 83 91 99 97 86 83 56 Engine 3 | . 14 14 11 9 . . . . . Core 4 | . . . . . 6 10 10 6 3 Hover 17 | . . . . 15 30 26 21 19 7 Flight 3 | . . 21 33 4 . . . . . Device 8 | . 14 14 15 1 11 6 6 6 9 Processor 19 | . . . 3 27 19 23 26 26 15 Protection 2 | . . . . 6 5 3 . . 1 Energy Gun 1 | . . . . . . . . 4 2 Energy Cannon 3 | . . . 1 . 4 . . 6 7 Ballistic Gun 13 | . 28 10 2 19 14 26 20 12 3 Peak Build Rating 59 | 9 9 9 15 41 50 56 59 48 46 Average Rating 35 | 6 9 8 10 32 46 52 46 46 29 On Entrance 26 | . 9 9 8 15 39 44 56 37 46 Avg Prop Armor Cover (%) 5 | . . . . 5 . . . . 7 Naked Turns . | . . . . . . . . . . Heaviest Build 42 | 13 13 11 10 26 42 33 30 29 33 Greatest Support 43 | 26 26 10 12 26 43 34 34 31 31 Greatest Overweight (x) 3 | . . 3 . 2 1 . 1 1 2 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 5 5 5 Average Capacity 5 | 7 8 5 5 5 5 5 5 5 5 Most Carried 6 | 5 6 6 5 5 5 5 5 5 5 Average Carried 4 | 2 5 5 3 4 4 4 5 4 2 Final Capacity 8 | 8 8 5 5 5 5 5 5 5 5 Final Carried 6 | 4 6 5 4 5 5 5 5 5 . Class Distribution -------------------- 65% | Gunner 24% | Mutant 3% | Scavenger-Sprinter 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Sprinter | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Mutant | -6/Waste Gunner | -6/Factory Mutant | -6/Garrison Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Gar Matter Collected 1917 | 302 . 97 82 418 254 21 279 209 255 Remotely . | . . . . . . . . . . Salvage Created 1951 | 118 . 42 85 402 533 21 . 209 541 Parts 105 | 7 . 6 5 35 25 3 . 8 16 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . Parts Field Recycled 8 | . . . . . 8 . . . . Retrieved Matter 330 | . . . . . 330 . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Gar Combat Hostiles Destroyed 37 | . . 3 4 7 11 . . 3 9 Melee 4 | . . . 1 . . . . . 3 Guns 20 | . . 3 . 7 6 . . 2 2 Cannons 9 | . . . 2 . 3 . . 1 3 AOE 2 | . . . 1 . 1 . . . . Classes Destroyed 11 | 2 . 1 3 2 1 . . 1 1 Worker 2 | . . . 1 1 . . . . . Tunneler 2 | 2 . . . . . . . . . Recycler 1 | 1 . . . . . . . . . Operator 3 | . . . . 1 . 1 . 1 . Swarmer 3 | . . 3 . . . . . . . Grunt 18 | . . . 3 2 5 . . 2 6 Brawler 1 | . . . . . . . . . 1 Duelist 2 | . . . . . . . . 1 1 Sentry 8 | . . . 1 4 3 . . . . Hunter 2 | . . . . 1 1 . . . . Programmer 3 | . . . . . 2 . . . 1 Best Kill Streak 3 | 1 . 3 3 2 3 1 . 3 3 Combat Bots Only 3 | . . 3 2 2 3 . . 3 3 Max Kills in Single Turn 2 | 1 . 2 1 2 1 1 . 1 1 Gunslinging 1 | . . 1 . . . . . . . Exploded 1 | . . . 1 . 1 . . . . Melee 1 | . . . 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Gar Hostile Shots Fired 375 | . . 4 36 14 115 9 2 16 179 Missed 151 | . . . 17 3 53 6 . 9 63 Hits 224 | . . 4 19 11 62 3 2 7 116 Melee 14 | . . . . . . . 2 . 12 Projectile 210 | . . 4 19 11 62 3 . 7 104 AOE 1 | . . . . . . . . . 1 Critical Strikes 12 | . . . . . . . 1 . 11 Damage Taken 3611 | . . 32 240 301 658 . 90 98 2192 Core 1037 | . . 16 53 18 97 . . 6 847 Absorbed by Shields 25 | . . . . . . . . . 25 Core Remaining (%) 92 | 100 . 93 86 96 86 . . . . Volleys Fired 117 | 11 . 2 14 14 24 3 14 6 29 Largest 4 | 2 . 2 2 3 3 4 4 4 4 Hottest 235 | 40 . 40 100 84 149 103 103 235 235 Shots Fired 286 | 22 . 4 15 39 68 12 37 22 67 Gun 195 | 22 . 4 1 39 35 12 37 12 33 Cannon 85 | . . . 8 . 33 . . 10 34 Launcher 5 | . . . 5 . . . . . . Special 1 | . . . 1 . . . . . . Kinetic 197 | 22 . 4 1 39 52 12 37 7 23 Thermal 53 | . . . 9 . . . . 10 34 Explosive 5 | . . . 5 . . . . . . Electromagnetic 31 | . . . . . 16 . . 5 10 Robot Hit Streak 16 | 5 . 3 7 15 11 6 16 8 16 Robot Miss Streak 3 | 3 . 1 1 2 3 1 2 1 1 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . . 1 . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . Shots Hit Robots 225 | 14 . 3 15 29 51 7 32 15 59 Core Hits 93 | 7 . 3 7 15 23 2 6 9 21 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . Critical Strikes 9 | . . . 1 . 3 . 2 . 3 Burn 1 | . . . . . . . . . 1 Destroy 2 | . . . . . . . 2 . . Blast 2 | . . . . . 2 . . . . Corrupt 1 | . . . . . 1 . . . . Smash 1 | . . . 1 . . . . . . Sever 2 | . . . . . . . . . 2 Melee Attacks 19 | . . . 8 . . . . . 11 Impact 8 | . . . 8 . . . . . . Slashing 11 | . . . . . . . . . 11 Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5045 | 105 . 26 549 600 1175 135 600 365 1490 Guns 2755 | 105 . 26 14 600 597 135 600 174 504 Cannons 1483 | . . . 106 . 476 . . 191 710 Explosions 330 | . . . 243 . 87 . . . . Melee 394 | . . . 162 . . . . . 232 Ramming 59 | . . . . . 15 . . . 44 Kinetic 2736 | 105 . 26 14 600 843 135 600 84 329 Thermal 1013 | . . . 130 . 87 . . 160 636 Explosive 243 | . . . 243 . . . . . . Electromagnetic 600 | . . . . . 230 . . 121 249 Impact 162 | . . . 162 . . . . . . Slashing 232 | . . . . . . . . . 232 Piercing . | . . . . . . . . . . Highest Corruption 12 | . . . . 2 1 . . . 12 Average Corruption 3 | . . . . 2 1 . . . 5 Corruption Purged 1 | . . . . . . . . . 1 Corruption Blocked . | . . . . . . . . . . Effects 11 | . . . . 2 2 . . . 7 Message Errors 4 | . . . . 1 1 . . . 2 Matter Fused 2 | . . . . . . . . . 2 Energy Discharges 2 | . . . . . . . . . 2 Parts Rejected 1 | . . . . . 1 . . . . Data Loss (major) 1 | . . . . . . . . . 1 Misfires 1 | . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 101 | . . . 67 . 34 . . . . Projectiles 8 | . . . . . 8 . . . . Explosions 26 | . . . . . 26 . . . . Melee 67 | . . . 67 . . . . . . Knockbacks 2 | . . . . . 2 . . . . Impact . | . . . . . . . . . . Kinetic 2 | . . . . . 2 . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 28 | . . . 2 . 7 . . . 19 Shots 1 | . . . 1 . . . . . . Rammed 10 | . . . . . 1 . . . 9 Targets Rammed 10 | . . . . . 1 . . . 9 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 403 | . . . 206 87 403 122 271 344 321 Average Temperature 118 | . . . 85 27 146 63 129 173 102 Received Heat Transfer 1089 | . . . 120 36 234 . . 42 657 Effects 11 | . . . . . 9 . 1 1 . Energy Bleed 4 | . . . . . 3 . 1 . . Interference 3 | . . . . . 3 . . . . Matter Decay 2 | . . . . . 2 . . . . Short Circuit 1 | . . . . . 1 . . . . Damage (minor) 1 | . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 3 | . . . 1 . 2 . . . . Impact Corruptions 2 | . . . 2 . . . . . . Robots Melted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Melted 1 | . . . . . . . . . 1 Heat Transferred 1873 | . . . 272 . 50 . . 311 1240 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Gar Maximum Alert Level 2 | . . . . . 1 . . . 2 Low Security (%) 87 | 100 100 100 100 100 89 100 100 100 35 Level 1 12 | . . . . . 10 . . . 59 Level 2 . | . . . . . . . . . 4 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 453 | 5 . 70 65 95 353 177 . 81 453 Initial 172 | . . . 15 27 38 172 . . 51 Average 67 | . . 53 22 27 68 90 . 8 239 Influence Increases 1663 | 15 . 70 137 220 529 5 . 125 562 Destroy 0b10 Robot/C 760 | . . 60 80 140 220 . . 60 200 Destroy 0b10 Robot/NC 40 | 15 . . 5 10 . 5 . 5 . Destroy Leader 190 | . . 10 20 50 80 . . 10 20 Allied During Kill 2 | . . . . . . . . . 2 Successful Hack 43 | . . . 6 5 12 . . 20 . Disable Machine 30 | . . . . . 30 . . . . Anti-Garrison Action 100 | . . . . . . . . . 100 Destroy Structure 33 | . . . 26 . 7 . . . . Partial Spotted 15 | . . . . . . . . 15 . Lose Combat Pursuer 450 | . . . . 15 180 . . 15 240 Influence Decreases 1210 | 15 . 30 112 200 261 358 . 52 182 Entered New Map 313 | . . . 25 38 47 181 . . 22 Time Decay 560 | 15 . 30 67 152 214 30 . 52 . Lost Part 170 | . . . 20 10 . . . . 140 Lost Ally 20 | . . . . . . . . . 20 Purge Threat 147 | . . . . . . 147 . . . Squads Dispatched 18 | . 1 . 2 1 9 2 . 3 . Investigation 7 | . 1 . . 1 1 1 . 3 . Extermination 2 | . . . . . 2 . . . . Reinforcement 8 | . . . 2 . 5 1 . . . Assault . | . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Gar Distress Signals 2 | . . . 1 . . 1 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 91 | . . 3 9 9 24 6 5 10 25 Peak Tracking Total 8 | . . 3 3 3 7 4 3 4 8 Tactical Retreats 13 | . . . . 1 3 . . 1 8 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Gar Traps Triggered 6 | . . . 1 1 . 1 . . 3 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Gar Machines Disabled 3 | . . . . . 2 . . . 1 Max in Single Turn 1 | . . . . . 1 . . . 1 Garrison Relay 1 | . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Gar Machines Accessed 19 | . 1 . 3 4 3 1 . 6 1 Terminals 13 | . 1 . 2 2 2 1 . 4 1 Fabricators 1 | . . . . . 1 . . . . Repair Stations 1 | . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . Scanalyzers 3 | . . . 1 2 . . . . . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 53 | . 2 . 11 11 10 3 . 14 2 Successful 31 | . 1 . 10 8 5 1 . 5 1 Failed 20 | . 1 . . 2 5 2 . 9 1 Catastrophic 5 | . . . . 1 1 1 . 1 1 Database Lockouts 2 | . . . 1 1 . . . . . Manual 11 | . 1 . 2 3 2 3 . . . Terminals 33 | . 2 . 5 4 8 3 . 9 2 Fabricators 2 | . . . . . 2 . . . . Repair Stations 4 | . . . . . . . . 4 . Recycling Units . | . . . . . . . . . . Scanalyzers 13 | . . . 6 7 . . . . . Garrison Access 1 | . . . . . . . . 1 . Terminal Hacks 19 | . 1 . 5 3 5 1 . 3 1 Record 5 | . . . 1 . 3 . . 1 . Part Schematic 1 | . . . . . . . . 1 . Prototype ID Bank 1 | . . . . . . . . 1 . Open Door 1 | . . . . . . . . . 1 Emergency Access Points 2 | . . . 1 1 . . . . . Alert Level 2 | . . . 1 1 . . . . . Unreport Threat 1 | . . . . . . 1 . . . Locate Traps 2 | . . . 1 . 1 . . . . Hauler Manifests 1 | . 1 . . . . . . . . Zone Layout 3 | . . . 1 1 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . 1 . Scan Component 1 | . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 10 | . . . 5 5 . . . . . Insert Component 4 | . . . 2 2 . . . . . Analyze 4 | . . . 2 2 . . . . . Retrieve Study 2 | . . . 1 1 . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 3 | . . . . 1 . 1 . 1 . Used 2 | . . . . 1 . . . 1 . Hacking Detections 18 | . 1 . 3 4 3 1 . 5 1 Full Trace Events 8 | . . . 1 1 1 1 . 3 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 5 | . . . 2 2 . . . 1 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 2 | . . . 1 1 . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 4 | . . . 2 2 . . . . . Part Schematics Acquired 4 | . . . 2 2 . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Gar Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Gar Total Allies 2 | . . . . . . . 1 . 1 Largest Group 1 | . . . . . . . 1 . 1 Highest-Rated Group 38 | . . . . . . . 31 . 38 Highest-Rated Ally 38 | . . . . . . . 31 . 38 Total Orders . | . . . . . . . . . . Ally Attacks 28 | . . . . . . . 26 . 2 Total Damage 517 | . . . . . . . 421 . 96 Kills 3 | . . . . . . . 2 . 1 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Gar Active Infowar (turns) 1373 | 66 32 76 126 . 454 110 116 388 5 Sensors 642 | . . . 107 . 454 81 . . . IFF 538 | . . . . . . 29 116 388 5 Terrain 221 | 18 32 76 95 . . . . . . Seismic 48 | 48 . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . 3 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Gar Turns Passed 2408 | 126 32 76 151 392 536 113 119 472 391 Spaces Moved 2357 | 88 34 138 173 379 636 197 159 303 250 Core 58 | 4 . 1 . . . . . . 53 Treads 56 | . . . . 56 . . . . . Legs 63 | . . . . . . . . . 63 Wheels 120 | 84 34 2 . . . . . . . Hover 1668 | . . . . 239 636 197 159 303 134 Flight 392 | . . 135 173 84 . . . . . Fastest Speed 32 | 50 90 37 32 32 43 43 43 45 45 Average Speed 56 | 87 90 38 32 74 50 43 44 62 67 Slowest Speed 240 | 90 90 200 34 240 103 43 105 105 171 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 2 | . . . 2 . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 23 | 4 7 38 24 31 17 6 74 9 23 Regions Visited 9 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug 4 | . . . 4 . . . . . . Terrain Destroyed 44 | . . . 37 . 7 . . . . Melee 4 | . . . 4 . . . . . . Projectile 3 | . . . . . 3 . . . . AOE 37 | . . . 33 . 4 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Gar Total 3177 | 116 35 159 233 459 800 221 183 569 402 Wait 416 | 2 . 1 17 7 72 6 3 244 64 Move 2350 | 87 33 137 172 378 635 197 158 303 250 Hop . | . . . . . . . . . . Pick Up 44 | 6 2 4 3 12 9 4 . 2 2 Fast Attach 64 | 7 . 3 7 12 16 2 5 6 6 Attach 28 | . . 2 6 6 4 3 . . 7 Detach 10 | . . . 2 2 5 1 . . . Swap 27 | 1 . 1 2 7 11 1 . 3 1 Drop 73 | 2 . 9 2 21 23 4 3 5 4 Fire 117 | 11 . 2 14 14 24 3 14 6 29 Melee 19 | . . . 8 . . . . . 11 Ram 10 | . . . . . 1 . . . 9 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 19 | . . . . . . . . . 19 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -6/Garrison History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 13) 127 | -11/Scrapyard | Entered Materials 127 | -10/Materials | Discovered new exit (range 8) 159 | -10/Materials | Entered Mines 199 | -10/Mines | Learned 2 Materials zone layouts 215 | -10/Mines | Discovered new exit (range 16) 217 | -10/Mines | Learned Materials emergency access door positions 222 | -10/Mines | Learned location of Storage (-9) 222 | -10/Mines | Learned location of Zion (-6) 235 | -10/Mines | Entered Materials 235 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 243 | -9/Materials | Central database locked down 248 | -9/Materials | Discovered new exit (range 14) 355 | -9/Materials | Discovered new exit (range 4) 386 | -9/Materials | Entered another Materials area 386 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 586 | -8/Materials | Central database locked down 741 | -8/Materials | Discovered new exit (range 16) 778 | -8/Materials | Entered Factory 778 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 800 | -7/Factory | Build established: Gunner 1238 | -7/Factory | Garrison activated, responded to threat 1311 | -7/Factory | Discovered new exit (range 4) 1314 | -7/Factory | Entered another Factory area 1314 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 1359 | -6/Factory | Spotted B-75 Beast 1427 | -6/Factory | Sucked down chute 1427 | -6/Factory | Entered Waste 1428 | -6/Waste | Met a frightened Derelict 1440 | -6/Waste | Spotted C-40 Crusher 1445 | -6/Waste | Spotted C-40 Crusher 1469 | -6/Waste | Allies destroyed C-40 Crusher 1480 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1481 | -6/Waste | Spotted C-40 Crusher 1484 | -6/Waste | Allies destroyed C-40 Crusher 1491 | -6/Waste | Spotted C-40 Crusher 1500 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1531 | -6/Waste | Lost 3 parts (1n2w) 1539 | -6/Waste | Discovered new exit (range 16) 1540 | -6/Waste | Spotted C-40 Crusher 1546 | -6/Waste | Entered Factory 2018 | -6/Factory | Identified exit to Garrison 2018 | -6/Factory | Entered Garrison 2022 | -6/Garrison | Triggered checkpoint 2026 | -6/Garrison | Triggered checkpoint 2086 | -6/Garrison | Garrison Relay disabled 2124 | -6/Garrison | Triggered checkpoint 2259 | -6/Garrison | Lost 7 parts (2n3u2w) 2275 | -6/Garrison | Core integrity fell below 50% 2366 | -6/Garrison | Rescued a captive Derelict 2373 | -6/Garrison | Core integrity fell below 20% 2379 | -6/Garrison | System corruption reached 10% 2394 | -6/Garrison | Lost 4 parts (1n3u) 2409 | -6/Garrison | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- Transmitting hostile system tracking data. /F1LSCLZAJAKDMHA #RYFZQNIS|6NLMUYC05 F1-Y0Y(l): "Ambushed, captured, tortured, and now freed! " Chain reaction triggered in Neutrino Core. G-50 Soldier destroyed. F1-Y0Y(l) destroyed. Acquired Corrupted Flexi-carbon Leg. Integrated Corrupted Flexi-carbon Leg (+3). Acquired Corrupted Phasing Sabre. Integrated Corrupted Phasing Sabre (+1). System corrupted: Energy discharge (-22). G-67 Veteran destroyed. P-60 Hacker Mic. Nuclear Core severed. System corrupted: Substantial component data lost. P-60 Hacker destroyed. L-41 Fighter destroyed. Acquired Flexi-carbon Leg. Y-54 Guardian Gatling Laser severed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#####???????????????????????? | | ?????????????????????# #"#???????????????????????? | | ?????????????????????# "#???????????????????????? | | ?????????????????????# "#???????????????????????? | | ?????????????????????#]="#???????????????????????? | | ?????????????????????# #"#???????????????????????? | | ?????????????????????# ###???????????????????????? | | ?????????????????????#%#??????????????#####??????? | | ?????????????????????#%#??????????????#= =#??????? | | ?????????????????????#%#???????######## %*#######? | | ???????????????????###%#???????# [ !#? | | ???????????????????# %#???????##!!!######+####*#? | | ???????????????????# #???????#"" ""#????????#%#? | | ??????##########???# #???????#######????????#%#? | | ??????? #???### #?###??????????????????#[#? | | ?????????? #?????# #?#[#????????????????###%## | | ????????????# #######%###*##???????????????# % | | ????????????# !**!!Y![T#???????????????# | | ????????????# ####+#####@*##???????????????# ### | | ????????????# #??#?????##%#????????????????# #?? | | ????????????# #?????????###????????????????# #?? | | ????????????# #????????????????????????????# #?? | | ????????????# #????????????????????????????# #?? | | ????????????# #????????????????????????????# #?? | | ????????????# #????????????????????????????# #?? | | ????????????# #???????????######???????????# #?? | | ????????????# #???????????# #???????????# #?? | | ????????????# #??????###### ###+##??????# #?? | | ????????????# ######## [% ######## #?? | | ????????????# ! [ #?? | | ????????????# #?? | | ????????????########### ## ## ###########?? | | ??????????????????????# ## ## #???????????? | | ??????????????????????" "???????????? | | ??????????????????????" "???????????? | | ??????????????????????" "???????????? | | ??????????????????????" "???????????? | | ??????????????????????# ## ## #???????????? | | ??????????????????????# ## ## #???????????? | | ?????????????????????? ???????????? | | ????????????????????? ???????????? | | ??????????????????????# #???????????? | | ??????????????????????######""""## ##???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 29 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Base Temperature (-) 100 Armor Coverage 225 Melee Speed Boost 20 Evasion (%) 63 Targeting Accuracy 22 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 1 Particle Charging 30 Item Schematics ----------------- Flight Unit | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Airjet | -8/Materials | Scanalyzed Aerolev Unit | -8/Materials | Scanalyzed Imp. Launcher Guidance Computer | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Grenade Launcher | -9/Materials | Hacked Airjet | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Ghost 'Em Item+ Challenges ------------ None Game ------ Seed MomentumDecoyFemtoactuators Manual? 0 Play Time 02:09:28 Cumulative 32.7 hours Start 2026.02.07 @ 13:05:10 End 2026.02.07 @ 15:22:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 24 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Cog Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e6ab9523-a4c7-4aff-9702-ad6569e9e356