Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.06 @ 02:18:41 Player: ktur Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (98) 490 Value Destroyed (3784) 3784 Prototype IDs (301) 6020 Alien Tech Used (1) 200 Bonus (29927) 29927 TOTAL SCORE: 50921 Bonus ------- High Alert Combat Kills 6 Follower Combat Kills 21 Entered DSFs 500 Aligned with FarCom 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Cogmind --------- Core Integrity 514/1600 Matter 300/300 Energy 164/170 System Corruption 22% Temperature Cool (12) Movement Hovering (52) Location 0b11 Command Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (6) --- Antigrav System Antigrav System Combat Linear Gravjet Cooled Q-thruster Cooled Q-thruster Experimental Q-thruster > --- UTILITY (15) ----- Large Storage Unit Improved Melee Analysis Suite Experimental Target Analyzer Experimental Core Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Advanced Force Booster Improved Powered Armor Graphene Brace Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Improved Antigrav System Improved Gyrokinetic Inverter Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Large Storage Unit Improved Melee Analysis Suite Experimental Target Analyzer Experimental Core Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Advanced Reaction Control System Centrium Light Armor Plating Centrium Light Armor Plating Centrium Heavy Armor Plating Graphene Brace Experimental Shock Absorption System Advanced Shield Generator Point Defense Array > --- WEAPON ----------- Plasma Sword Force Lance > --- INVENTORY -------- Micro Antimatter Reactor Light Quantum Reactor Improved Antigrav System Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster Experimental Q-thruster Advanced Force Booster Advanced Force Booster Advanced Phase Shifter Transdimensional Reconstructor Vortex Lance [Rating: 209] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Hover Unit Combat Linear Gravjet Flight Unit Flying Fortress v7 Utility Advanced Terrain Scan Processor Device Advanced Weight Redist. System Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Authchip [Propulsion] Protection Light Armor Plating Weapon Assault Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Compact Linear Accelerator Launcher Rocket Launcher Slashing Weapon Power Sword Piercing Weapon Vortex Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . 2 . . . . 2 . . . . 2 . . . . 2 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 . . Utility 13 | . . . 1 . . . 1 2 . . . 2 . . . . 2 . . . . 2 . . . . . 1 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 275 | 6 9 3 6 . 4 4 11 14 . 5 1 15 7 2 5 1 8 5 . 7 2 14 2 5 14 . 17 41 11 56 Power 33 | 1 2 . . . . 1 1 1 . 1 . . . . . . 2 . . . 2 . . . . . 3 5 . 14 Engine 3 | 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Core 7 | . 1 . . . . . 1 1 . 1 . . . . . . 2 . . . 1 . . . . . . . . . Reactor 23 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 5 . 14 Propulsion 57 | 2 1 1 2 . . 1 3 4 . 1 . . . . . . . . . 2 . . 1 2 3 . 6 6 8 14 Treads 10 | 2 1 1 2 . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 19 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 . 6 8 Flight 28 | . . . . . . . . 4 . 1 . . . . . . . . . 2 . . 1 2 2 . 2 6 2 6 Utility 127 | 1 1 . 2 . 4 . 4 5 . 3 1 9 7 1 1 1 4 3 . 5 . 12 . 1 7 . 5 27 3 20 Device 60 | . . . . . 1 . . 2 . 1 . 5 6 . . 1 2 3 . 3 . 7 . . 3 . 1 13 3 9 Storage 9 | 1 . . 1 . 1 . . . . 1 . 1 . . . . . . . 1 . . . . . . 2 1 . . Processor 18 | . 1 . . . 1 . 1 1 . . . . 1 . 1 . 1 . . . . . . . 4 . 2 5 . . Hackware 15 | . . . . . . . . 2 . 1 . 1 . . . . 1 . . . . 4 . 1 . . . 4 . 1 Protection 25 | . . . 1 . 1 . 3 . . . 1 2 . 1 . . . . . 1 . 1 . . . . . 4 . 10 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 58 | 2 5 2 2 . . 2 3 4 . . . 6 . 1 4 . 2 2 . . . 2 1 2 4 . 3 3 . 8 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 12 | 2 5 1 2 . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Launcher 14 | . . 1 . . . 1 1 . . . . 2 . 1 3 . . 1 . . . 1 1 2 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 11 | . . . . . . . . 1 . . . 3 . . 1 . 2 1 . . . 1 . . . . . 1 . 1 Piercing Weapon 14 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 3 . . 7 Special Melee Weapon 4 | . . . . . . . 1 2 . . . 1 . . . . . . . . . . . . . . . . . . Unidentified Prototypes 31 | . . . . . 1 . . . . . . . . . 3 . . . . 5 . . . . 6 . . 12 . 4 Parts Lost 60 | . . 1 . . . . 5 . . . . . 1 . . . . . . . . 12 . 5 . . 11 2 . 23 Power 7 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . 4 Propulsion 19 | . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . 3 . . 6 . . 7 Utility 26 | . . . . . . . 1 . . . . . 1 . . . . . . . . 8 . 1 . . 3 2 . 10 Weapon 8 | . . . . . . . 2 . . . . . . . . . . . . . . 2 . 1 . . 1 . . 2 Highest Loss Streak 11 | . . 1 . . . . 3 . . . . . 1 . . . . . . . . 10 . 3 . . 9 1 . 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 98 99 98 100 100 100 94 86 100 94 53 78 79 73 73 73 78 81 82 81 82 82 37 42 53 78 88 82 93 82 Core 4 | . 9 14 11 11 11 2 1 5 7 7 7 6 6 6 6 6 5 5 5 5 5 4 . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 6 8 5 Treads 8 | . 27 27 32 33 33 33 35 . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 13 . 3 20 Flight 6 | . . . . . . . . 29 30 26 7 6 6 6 6 6 5 5 5 5 5 4 . 1 2 10 5 21 20 2 Device 9 | . . . . . . . . 6 7 7 12 22 19 13 9 13 16 16 17 16 17 24 5 5 2 . 1 5 14 15 Storage 6 | . 14 14 11 11 11 11 9 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 . . . . 2 2 4 4 Processor 16 | . 13 14 11 11 11 11 10 11 15 14 7 6 13 13 16 20 17 17 17 17 17 15 15 15 26 36 35 27 24 20 Hackware 9 | . . . . . . . . 11 15 14 7 12 13 13 13 13 16 17 17 17 17 14 15 18 15 15 14 13 15 7 Protection 2 | . . . 10 11 11 11 16 . . . 2 3 . 5 6 . . . . . . . . . . . . . . 3 Ballistic Gun 6 | . 27 28 22 22 22 19 11 . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . 5 7 6 . 5 6 6 5 6 7 11 11 11 11 9 . . . . . 2 4 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 101 | 11 14 14 34 34 34 35 41 29 29 59 59 57 52 65 62 58 56 54 54 54 54 59 7 7 7 7 40 49 54 101 Greatest Support 94 | 40 40 40 60 60 60 60 82 29 29 59 59 59 59 59 59 59 59 59 59 59 59 59 4 8 20 20 58 60 82 94 Greatest Overweight (x) 4 | . . . . . . . . . . . . . . 1 1 . . 4 . 4 . 4 2 2 2 . 1 1 . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 15 15 15 15 Average Capacity 14 | 7 8 8 14 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 19 5 5 5 5 12 12 15 15 Most Carried 20 | 7 8 8 15 15 15 15 15 15 15 15 19 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 15 15 15 15 Average Carried 13 | 4 7 7 13 15 14 14 14 13 14 14 11 19 20 19 19 20 19 20 20 19 19 19 4 4 4 5 8 11 14 12 Final Capacity 20 | 8 8 8 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 15 15 15 Final Carried 20 | 6 8 8 15 15 15 15 15 15 15 8 19 20 20 20 20 20 20 20 20 20 20 5 5 4 5 5 5 15 15 4 Class Distribution -------------------- 35% | Mutant 16% | Hacker-Scout 12% | Scavenger-Mutant 10% | Hacker-Ninja 10% | Hacker-Mutant 5% | Hacker-Sprinter 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Mutant | -7/DSF Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Assassin | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Ninja | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Warlord Mutant | -3/Proximity Caves Mutant | -3/Research Hacker-Sprinter | -2/Research Scavenger-Sprinter | -1/Access Hacker-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Matter Collected 3988 | 170 322 197 310 . . 1 525 121 . . . 110 246 81 50 10 80 63 . . 56 124 22 74 49 107 213 426 66 565 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4119 | . 322 201 317 . . 70 571 61 . . . 170 50 18 . . 314 63 . . . 182 50 135 . . 158 116 270 1051 Parts 189 | . 16 10 20 . . 2 21 4 . . . 19 5 3 . . 16 10 . . . 15 5 6 . . 12 4 15 6 Haulers Intercepted 8 | . 2 . . . . . 1 . . . . . . . . . 2 . . . . 1 . . . . . 1 1 . Recyclers Shooed 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 58 | . . . . . . . . . . . . . 4 1 . . . 9 . . . . 2 3 37 2 . . . . Prevented 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Combat Hostiles Destroyed 72 | . 5 7 6 . . 3 10 . . . . 5 1 3 . . 2 4 . . . 6 4 7 . . 3 . 1 5 Melee 15 | . . . . . . . 2 . . . . 1 1 . . . 2 . . . . . . . . . 3 . 1 5 Guns 22 | . 5 4 6 . . . 7 . . . . . . . . . . . . . . . . . . . . . . . AOE 34 | . . 3 . . . 3 . . . . . 4 . 3 . . . 4 . . . 6 4 7 . . . . . . Classes Destroyed 12 | . 3 2 3 . . . 1 . . . . 1 . . . . . . . . . 1 . 1 . . . . . . Worker 3 | . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Builder 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hauler 8 | . 2 . . . . . 1 . . . . . . . . . 2 . . . . 1 . . . . . 1 1 . Recycler 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Operator 3 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Watcher 8 | . 1 . . . . . 1 1 . . . 2 . . . . . . . . . . . . . . . . 3 . Swarmer 29 | . . 3 1 . . . . . . . . 4 . 3 . . . 4 . . . 5 4 5 . . . . . . Grunt 26 | . 5 4 3 . . 3 9 . . . . . . . . . . . . . . . . 1 . . . . 1 . Brawler 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Sentry 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Programmer 8 | . . . . . . . . . . . . 1 1 . . . 2 . . . . 1 . . . . 3 . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Best Kill Streak 8 | . 2 3 2 . . 3 4 1 . . . 6 1 3 . . 2 4 . . . 8 4 5 . . 3 1 4 2 Combat Bots Only 6 | . 2 3 2 . . 3 3 . . . . 4 1 3 . . 2 4 . . . 6 4 5 . . 3 . 1 2 Max Kills in Single Turn 8 | . 1 2 1 . . 2 1 1 . . . 3 1 1 . . 1 4 . . . 8 2 3 . . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . 2 . . . 2 . . . . . 2 . 1 . . . 4 . . . 6 2 3 . . . . . . Melee 1 | . . . . . . . 1 . . . . 1 1 . . . 1 . . . . . . . . . 1 . 1 1 Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Damage Taken 13117 | . 249 407 273 . . 250 1088 . . . 40 336 185 118 . . 20 32 . . . 1553 30 475 . 248 1384 180 . 6249 Core 3107 | . 52 110 60 . . 60 109 . . . . 47 14 12 . . . . . . . 400 17 269 . 117 663 91 . 1086 Absorbed by Shields 157 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 157 Redirected to Shielding 252 | . . . . . . . . . . . . 87 . . . . . . . . . 165 . . . . . . . . Regen/Repaired (Parts) 192 | . 87 . 105 . . . . . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 70 | 100 . 35 . . . 70 80 . . . 100 . . . . 91 . . . . 100 . . . . 30 49 93 . 32 Volleys Fired 165 | . 26 27 25 . . 4 59 4 . . . 4 . 4 . . . 1 . . . 1 2 8 . . . . . . Largest 2 | . 2 2 2 . . 1 2 1 . . . 1 . 1 . . . 1 . . . 1 1 1 . . . . . . Hottest 75 | . 40 40 40 . . 33 63 75 . . . 36 . 36 . . . 36 . . . 36 36 36 . . . . . . Shots Fired 263 | . 52 52 50 . . 4 81 4 . . . 4 . 4 . . . 1 . . . 1 2 8 . . . . . . Gun 223 | . 52 50 50 . . . 71 . . . . . . . . . . . . . . . . . . . . . . . Cannon 9 | . . . . . . . 5 4 . . . . . . . . . . . . . . . . . . . . . . Launcher 31 | . . 2 . . . 4 5 . . . . 4 . 4 . . . 1 . . . 1 2 8 . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 223 | . 52 50 50 . . . 71 . . . . . . . . . . . . . . . . . . . . . . . Thermal 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Explosive 31 | . . 2 . . . 4 5 . . . . 4 . 4 . . . 1 . . . 1 2 8 . . . . . . Electromagnetic 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 17 | . 17 10 8 . . 9 12 . . . . 4 . . . . . . . . . . . 6 . . . . . . Robot Miss Streak 3 | . 2 3 2 . . . 2 . . . . 1 . . . . . . . . . . . 1 . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 281 | . 42 36 34 . . 3 63 5 . . . 10 4 . . . 12 . . . . 2 . 6 . . 6 2 6 50 Core Hits 162 | . 16 14 14 . . 8 24 2 . . . 9 1 3 . . 5 5 . . . 10 6 16 . . 3 1 5 20 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 17 | . . 1 . . . . . . . . . 1 . . . . 2 . . . . . . . . . 2 . 1 10 Destroy 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 5 | . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . 1 1 Impale 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Sunder 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Melee Attacks 276 | . . . . . . . . 21 2 5 . 31 7 . . 7 35 4 . . . 35 . . 8 3 26 11 14 67 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 172 | . . . . . . . . 19 2 5 . 30 7 . . 7 35 4 . . . 35 . . . . . 4 14 10 Piercing 67 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 2 11 . . 47 Entropic 34 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 15 7 . 10 Sneak Attacks 9 | . . . . . . . . 2 . . . . . . . . 2 . . . . 1 . . . . . 2 1 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 5 Damage Inflicted 11738 | . 533 616 446 . . 427 1130 234 . . . 745 148 273 . . 566 200 . . . 859 208 1361 . . 518 191 406 2877 Guns 2293 | . 518 448 437 . . . 890 . . . . . . . . . . . . . . . . . . . . . . . Cannons 135 | . . . . . . . 135 . . . . . . . . . . . . . . . . . . . . . . . Explosions 3904 | . . 164 . . . 427 89 . . . . 451 . 273 . . . 200 . . . 731 208 1361 . . . . . . Melee 5362 | . . . . . . . . 234 . . . 294 148 . . . 566 . . . . 128 . . . . 518 191 406 2877 Ramming 44 | . 15 4 9 . . . 16 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2293 | . 518 448 437 . . . 890 . . . . . . . . . . . . . . . . . . . . . . . Thermal 524 | . . . . . . . . . . . . . . . . . . . . . . 524 . . . . . . . . Explosive 3380 | . . 164 . . . 427 89 . . . . 451 . 273 . . . 200 . . . 207 208 1361 . . . . . . Electromagnetic 135 | . . . . . . . 135 . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2354 | . . . . . . . . 234 . . . 294 148 . . . 566 . . . . 128 . . . . . 191 406 387 Piercing 1912 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1912 Entropic 1096 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 518 . . 578 Highest Corruption 22 | . . . . . . . . . . . . 3 6 6 6 . . . . . . 1 1 1 1 2 4 . . 22 Average Corruption 6 | . . . . . . . . . . . . 1 4 6 6 . . . . . . 1 1 1 1 2 2 . . 18 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 5 Effects 38 | . . . . . . . . . . . . 2 7 3 1 . . . . . . 1 . . . 1 4 . . 19 Message Errors 6 | . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . 3 Matter Fused 7 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . 1 . . 4 Heat Flow Errors 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 2 Energy Discharges 8 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . 1 . . 5 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 8 | . . . . . . . . . . . . . 3 1 1 . . . . . . 1 . . . . 1 . . 1 Data Loss (major) 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 536 | . . . . . . . . 62 . . . 76 . 8 . . 2 . . . . 144 . 37 . . 72 62 . 73 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 243 | . . . . . . . . . . . . 54 . 8 . . . . . . . 144 . 37 . . . . . . Melee 293 | . . . . . . . . 62 . . . 22 . . . . 2 . . . . . . . . . 72 62 . 73 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 237 | . . 30 . . . 68 78 . . . . 23 . . . . . . . . . . . 38 . . . . . . Shots 10 | . . 1 . . . 4 2 . . . . 1 . . . . . . . . . . . 2 . . . . . . Rammed 5 | . 2 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 11 | . 3 3 1 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 6 | . 1 1 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 258 | . 20 4 22 . . 47 205 42 . . . . . . . . . . . . . . . . . 64 258 118 . 90 Average Temperature 57 | . 3 2 6 . . 31 81 20 . . . . . . . . . . . . . . . . . 35 161 54 . 35 Received Heat Transfer 1677 | . 144 192 138 . . 99 576 . . . . 18 9 . . . . . . . . 192 . 105 . 42 12 63 . 87 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Heat Transferred 400 | . . . . . . . . . . . . . . . . . . . . . . 400 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Peak Influence 639 | . 149 195 219 49 . 84 167 202 67 59 41 217 . . . . 114 . . . . 639 . . . . 228 308 174 176 Initial 162 | . . 5 . 49 . . 32 71 5 46 41 . . . . . . . . . . . . . . . 162 107 16 111 Average 78 | . 19 52 124 49 . 76 73 91 46 52 9 91 . . . . 32 . . . . 66 . . . . 132 151 104 73 Maximum Alert Level 2 | . . . 1 . . . . 1 . . . 1 . . . . . . . . . 2 . . . . 1 1 . . Low Security (%) 94 | 100 100 100 98 100 . 100 100 91 100 100 100 85 . . . . 100 . . . . 95 . . . . 91 68 100 100 Level 1 5 | . . . 1 . . . . 8 . . . 14 . . . . . . . . . . . . . . 8 31 . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 28 | . . . 3 . . . 2 4 . . . 1 . . . . 3 . . . . 5 . . . 1 3 1 1 4 Investigation 4 | . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . Extermination 10 | . . . . . . . . 2 . . . 1 . . . . 1 . . . . 2 . . . . 2 . . 2 Reinforcement 12 | . . . 2 . . . 2 . . . . . . . . . 2 . . . . 2 . . . . 1 . 1 2 Assault 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Distress Signals 32 | . 1 . 1 . . . 3 . . . . . . . . . . . . . . 1 . . . . 2 2 1 21 Communications Jammed 6 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 4 . Distress Signals 6 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 4 . Times Spotted 283 | . 9 7 12 . . 3 21 6 5 . 9 11 5 3 . . 7 4 . . . 37 3 19 4 22 37 23 9 27 Peak Tracking Total 22 | . 3 3 4 . . 3 5 2 5 . 1 8 3 3 . . 3 4 . . . 15 4 9 4 16 22 8 2 6 Tactical Retreats 22 | . . . 2 . . . . . . . . 1 1 . . . . . . . . 6 . 3 . 3 1 3 . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Traps Triggered 8 | . 3 . . . . . . 1 . . 2 . . . . . . . . . . 2 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 15 | . . . . . . . . . . . . . 2 . . . . . . . . . . . 13 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Machines Disabled 11 | . . 1 . . . . 1 1 . . . 1 . . . . . . . . . 4 . . 1 . . . . 2 Max in Single Turn 4 | . . 1 . . . . 1 1 . . . 1 . . . . . . . . . 4 . . 1 . . . . 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Machines Accessed 83 | . 9 1 4 . 2 . 3 7 . 4 . 12 . . . . 6 . . 4 . 8 . . 6 . 3 3 6 5 Terminals 49 | . 7 . 2 . . . 3 6 . 2 . 7 . . . . 4 . . . . 5 . . . . 2 2 4 5 Fabricators 6 | . . . . . . . . . . 1 . 2 . . . . 1 . . . . 2 . . . . . . . . Repair Stations 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzers 8 | . . . 1 . . . . . . 1 . 2 . . . . 1 . . . . 1 . . . . 1 1 . . Garrison Access 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Total Hacks 242 | . 26 1 9 . 2 . 7 25 . 21 . 48 . . . . 17 . . 17 . 25 . . 16 . 6 5 10 7 Successful 146 | . 10 1 6 . 2 . 4 13 . 18 . 28 . . . . 11 . . 17 . 10 . . 16 . 3 1 4 2 Failed 95 | . 15 . 3 . . . 3 12 . 3 . 20 . . . . 6 . . . . 15 . . . . 3 4 6 5 Catastrophic 18 | . 2 . . . . . 1 2 . . . 3 . . . . 3 . . . . 4 . . . . . . 1 2 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 60 | . 6 . . . 1 . 4 10 . 4 . 14 . . . . 7 . . . . 9 . . . . . 2 1 2 Terminals 133 | . 21 . 4 . . . 7 20 . 5 . 25 . . . . 14 . . . . 16 . . . . 3 3 8 7 Fabricators 14 | . . . . . . . . . . 1 . 6 . . . . 1 . . . . 6 . . . . . . . . Repair Stations 5 | . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 2 . . . . . . 5 . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzers 42 | . . . 3 . . . . . . 15 . 14 . . . . 2 . . . . 3 . . . . 3 2 . . Garrison Access 4 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . 1 . Terminal Hacks 79 | . 6 1 1 . 2 . 3 5 . 2 . 11 . . . . 5 . . 17 . 3 . . 16 . 2 . 3 2 Record 20 | . . . . . 1 . . . . . . . . . . . . . . 5 . . . . 14 . . . . . Part Schematic 13 | . . . . . . . . 2 . . . 5 . . . . 1 . . 4 . 1 . . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 6 | . 2 . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Open Door 6 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . . 3 . Open DSF 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 3 | . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Unreport Threat 11 | . 1 . . . . . 2 2 . . . 3 . . . . 2 . . . . 1 . . . . . . . . Locate Traps 4 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Recall Extermination 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 6 | . . . . . . . . . . 1 . 1 . . . . 1 . . . . 3 . . . . . . . . Network Status 3 | . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . Build 3 | . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . Repair Station Hacks 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 37 | . . . 3 . . . . . . 15 . 14 . . . . 2 . . . . 2 . . . . 1 . . . Insert Component 19 | . . . 2 . . . . . . 6 . 7 . . . . 2 . . . . 1 . . . . 1 . . . Analyze 18 | . . . 1 . . . . . . 9 . 7 . . . . . . . . . 1 . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 15 | . 2 . . . . . 1 4 . . . 2 . . . . 3 . . . . 2 . . . . . 1 . . Terminals 11 | . 2 . . . . . 1 4 . . . 1 . . . . 3 . . . . . . . . . . . . . Track 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Botnet 7 | . 1 . . . . . . 2 . . . 1 . . . . 3 . . . . . . . . . . . . . Operators 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . Prioritize 3 | . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Extract 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 54 | . 9 . 3 . . . 3 7 . 1 . 12 . . . . 3 . . . . 6 . . . . 2 2 2 4 Full Trace Events 3 | . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 29 | . . . 1 . . . . 2 . 6 . 11 . . . . 1 . . 4 . 2 . . . . . 2 . . Parts Built 3 | . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 384 | . . . . . . . . . . . . 117 . . . . . . . . . 267 . . . . . . . . Total Part Build Rating 24 | . . . . . . . . . . . . 7 . . . . . . . . . 17 . . . . . . . . Parts Repaired 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 52 | . 26 . 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 15 | . . . 1 . . . . . . 6 . 6 . . . . . . . . . 1 . . . . 1 . . . Part Schematics Acquired 14 | . . . 1 . . . . . . 6 . 6 . . . . . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Total Allies 2 | . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Largest Group 1 | . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Group 31 | . . 31 31 . . . . 10 . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . 10 . . . . . . . . . . . . . . . . . . . . . . Total Orders 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . ROAM 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Ally Attacks 12 | . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Damage 171 | . . . 171 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . 1 . . . . . . . . 1 1 2 1 . 2 . . . . . . . . . . . . Drone Launches 16 | . . . . . . . . . . . 16 . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Turns Passed 13489 | 64 1188 933 548 63 403 92 646 502 46 128 71 1000 253 215 461 238 552 441 6 214 191 1162 103 136 570 163 623 971 217 1289 Spaces Moved 18776 | 40 637 522 267 40 247 49 293 1028 109 288 78 1323 428 391 886 395 829 683 13 181 370 1866 192 234 897 359 816 3011 727 1577 Core 1036 | 13 . . . . . . . . . . . . . . . . . 1 . 1 . 13 179 184 645 . . . . . Treads 2082 | 27 637 522 267 40 247 49 293 . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2571 | . . . . . . . . . . . . . . . . . . . . . . . . . 209 132 734 . 61 1435 Flight 13087 | . . . . . . . . 1028 109 288 78 1323 428 391 886 395 829 682 13 180 370 1853 13 50 43 227 82 3011 666 142 Fastest Speed 7 | 50 160 160 160 160 160 160 156 31 31 31 50 50 50 50 50 50 50 50 50 50 50 50 35 32 26 26 32 7 19 16 Average Speed 55 | 124 160 160 160 160 160 160 159 31 31 31 50 50 50 50 50 50 50 50 50 51 50 50 50 47 53 37 55 20 21 47 Slowest Speed 260 | 160 160 160 160 160 160 160 160 31 31 50 50 50 50 150 150 50 50 250 50 250 50 250 150 150 150 50 106 84 52 260 Overloaded Moves 141 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 63 8 53 . 10 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 100 | . . . . . . . . 12 . . . 8 . 1 . . 8 2 . . . 28 . . 1 4 2 28 5 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 4 97 97 26 9 60 18 29 30 76 7 95 29 65 67 86 55 29 72 6 61 60 46 40 50 96 67 27 46 14 48 Regions Visited 30 Branch Regions 17 Pre-discovered Areas 6 | . . . . . 1 . . . . . . . . . 2 . . . . 3 . . . . . . . . . . Known Exits Taken 19 | . . . 1 . . . 1 . . 1 . 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 . . . . . . . 1 . . . . . . . . . . . . . . 1 . Scrap Searched 18 | . . 1 . . . . . . . . . . 3 3 4 . . 3 . . 2 . . 1 . 1 . . . . Spaces Dug 184 | . . 5 . . . 12 6 14 2 5 . 34 2 . . 7 20 10 . . . 28 . 11 . 2 9 9 5 3 Terrain Destroyed 393 | . . 15 . . . 33 39 14 2 5 . 60 2 30 . 7 20 10 . . . 56 13 59 . 2 9 9 5 3 Melee 129 | . . . . . . . . 14 2 5 . 20 2 . . 7 20 3 . . . 28 . . . 2 9 9 5 3 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 264 | . . 15 . . . 33 39 . . . . 40 . 30 . . . 7 . . . 28 13 59 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Total 21163 | 52 757 568 339 41 258 58 407 1171 118 324 109 1603 452 404 903 423 906 771 12 303 375 2001 196 250 973 378 948 3310 758 1995 Wait 1382 | . 51 8 19 . . . 14 96 4 6 . 212 11 5 2 21 36 80 . 100 1 101 . 1 38 22 74 219 3 258 Move 18564 | 39 636 521 266 39 246 48 292 1004 108 287 77 1307 427 388 885 394 812 679 12 180 369 1811 191 233 894 351 811 2967 716 1574 Hop 82 | . . . . . . . . 12 . . . 7 . 1 . . 8 1 . . . 26 . . 1 3 2 15 5 1 Pick Up 169 | 7 15 3 15 1 1 1 12 8 2 4 12 15 . 1 3 . 4 . . 4 1 4 . 2 7 . 11 20 3 13 Fast Attach 121 | 5 7 . 1 . 1 . 5 3 . 1 . 3 1 . 5 . 4 1 . 8 1 2 1 2 9 . 9 37 3 12 Attach 81 | 1 . 1 3 . 2 1 3 10 . 3 1 2 . 1 . . 1 . . . . 5 1 3 5 . 5 3 1 29 Detach 35 | . . . . . 1 . 1 5 . 3 . . . 1 . . . . . . . 1 1 . 3 . 4 2 2 11 Swap 75 | . 2 2 2 . 1 3 3 1 . 1 . 10 6 1 . 1 3 4 . . 1 7 . . . . 3 2 7 15 Drop 197 | . 17 3 7 1 6 1 14 7 2 14 1 12 . 2 8 . 5 2 . 11 2 5 . 1 8 . 8 34 4 22 Fire 165 | . 26 27 25 . . 4 59 4 . . . 4 . 4 . . . 1 . . . 1 2 8 . . . . . . Melee 255 | . . . . . . . . 21 2 5 . 31 7 . . 7 33 3 . . . 30 . . 8 2 21 11 14 60 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 11 | . 3 3 1 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 26 | . . . . . . . . . . . 18 . . . . . . . . . . 8 . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory -7/DSF -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x3 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -2/Research (discovered 2 exits: *Acc x2) -1/Access -1/Command (discovered 2 exits: [*Sur x2]) 0b11 Command History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Central database locked down 311 | -10/Materials | Build established: Mutant 384 | -10/Materials | Discovered new exit (range 9) 588 | -10/Materials | Repaired Assault Rifle 753 | -10/Materials | Discovered new exit (range 8) 1083 | -10/Materials | Discovered new exit (range 5) 1216 | -10/Materials | Discovered new exit (range 9) 1253 | -10/Materials | Entered Mines 1696 | -10/Mines | Learned location of 1 exit from Materials 1713 | -10/Mines | Discovered new exit (range 11) 1818 | -10/Mines | Found the Drone Emporium 1833 | -10/Mines | Found Prototype Device 1934 | -10/Mines | Core integrity fell below 50% 1983 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2020 | -10/Mines | Discovered new exit (range 9) 2066 | -10/Mines | Found a hidden stash of uninstalled traps 2098 | -10/Mines | Received a Mining Laser from a helpful Derelict 2186 | -10/Mines | Entered Materials 2186 | -9/Materials | Accompanied by 1 ally 2186 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2187 | -9/Materials | Identified exit to Mines 2253 | -9/Materials | Repaired Lgt. Treads? 2734 | -9/Materials | Entered Mines 2739 | -9/Mines | Learned 2 Materials zone layouts 2789 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2791 | -9/Mines | Discovered new exit (range 5) 2797 | -9/Mines | Entered Exiles 2836 | -9/Exiles | Met 8R-AWN 2863 | -9/Exiles | Met EX-HEX 2913 | -9/Exiles | Met EX-BIN 2935 | -9/Exiles | Aligned with FarCom system 2937 | -9/Exiles | Given EX-Vault access code 2975 | -9/Exiles | Opened EX-Vault 2979 | -9/Exiles | Build established: Scavenger-Mutant 2983 | -9/Exiles | Identified Decoy Drone Bay 2990 | -9/Exiles | Found Flying Fortress v7 3023 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3069 | -9/Exiles | Met EX-DEC 3075 | -9/Exiles | Learned location of Zion (-6) 3186 | -9/Exiles | Discovered new exit (range 10) 3200 | -9/Exiles | Left Exiles lab with Flying Fortress v7 3200 | -9/Exiles | Entered Mines 3273 | -8/Mines | Discovered new exit (range 15) 3292 | -8/Mines | Entered Materials 3292 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3293 | -8/Materials | Identified exit to Factory 3707 | -8/Materials | Lost 3 parts (1p1n1w) 3938 | -8/Materials | Entered Factory 3938 | -7/Factory | Evolved 2 slots: Utility x2 4385 | -7/Factory | Discovered new exit (range 7) 4440 | -7/Factory | Manually triggered Chute Trap 4440 | -7/Factory | Sucked down chute 4440 | -7/Factory | Entered Waste 4446 | -7/Waste | Spotted C-40 Crusher 4449 | -7/Waste | Spotted C-40 Crusher 4451 | -7/Waste | Spotted C-40 Crusher 4454 | -7/Waste | Spotted C-40 Crusher 4454 | -7/Waste | Spotted C-40 Crusher 4462 | -7/Waste | Discovered new exit (range 16) 4462 | -7/Waste | Spotted C-40 Crusher 4486 | -7/Waste | Entered Factory 4500 | -7/Factory | Identified exit to DSF 4588 | -7/Factory | Build established: Hacker-Sprinter 4614 | -7/Factory | Entered DSF 4636 | -7/DSF | Additional patrols routed to DSF 4637 | -7/DSF | Discovered new exit (range 21) 4685 | -7/DSF | Entered Factory 4685 | -6/Factory | Evolved 2 slots: Utility x2 4747 | -6/Factory | Identified exit to Lower Caves 4795 | -6/Factory | Discovered new exit (range 16) 4808 | -6/Factory | Found Powered Armor 4809 | -6/Factory | Found Powered Armor 4913 | -6/Factory | Fabricated Lrn. Sensor Array? 4999 | -6/Factory | Build established: Hacker-Scout 5435 | -6/Factory | Build established: Hacker-Ninja 5570 | -6/Factory | Spotted B-75 Beast 5685 | -6/Factory | Entered Lower Caves 5694 | -6/Lower Caves | Spotted B-75 Beast 5789 | -6/Lower Caves | Encountered a Warlord checkpoint 5925 | -6/Lower Caves | Identified exit to Lower Caves 5938 | -6/Lower Caves | Entered another Lower Caves area 5938 | -6/Lower Caves | Discovered new exit (range 10) 6045 | -6/Lower Caves | Learned Factory security intel 6119 | -6/Lower Caves | Encountered a Warlord checkpoint 6151 | -6/Lower Caves | Discovered new exit (range 4) 6153 | -6/Lower Caves | Entered Zion 6172 | -6/Zion | Received a hallucinogenic algorithm 6179 | -6/Zion | Discovered new exit (range 20) 6190 | -6/Zion | System corruption cleaned by Quarantine Array 6223 | -6/Zion | Learned location of Warlord (-4) 6224 | -6/Zion | Learned location of 1 exit from Proximity Caves 6238 | -6/Zion | Learned location of 1 exit from Proximity Caves 6256 | -6/Zion | Given the Hacking Drone Bay 6258 | -6/Zion | Found Prototype Device 6278 | -6/Zion | Build established: Hacker-Mutant 6299 | -6/Zion | Given A8's code to call for help 6350 | -6/Zion | Learned location of Armory (-4) 6433 | -6/Zion | Found Prototype Launcher 6433 | -6/Zion | Identified Gui. Missile Launcher 6436 | -6/Zion | Found Prototype Launcher 6436 | -6/Zion | Identified Rocket Array 6495 | -6/Zion | Rebuked by Imprinter 6602 | -6/Zion | Found Prototype Device 6613 | -6/Zion | Identified exit to Proximity Caves 6614 | -6/Zion | Entered Proximity Caves 6615 | -5/Proximity Caves | Identified exit to Factory 6703 | -5/Proximity Caves | Learned Factory stockpile data 6850 | -5/Proximity Caves | Spotted B-75 Beast 6852 | -5/Proximity Caves | Entered Factory 6852 | -5/Factory | Evolved 2 slots: Utility x2 6910 | -5/Factory | Build established: Hacker-Scout 7052 | -5/Factory | Identified Phasing AFG 7155 | -5/Factory | Discovered new exit (range 16) 7197 | -5/Factory | Identified exit to Upper Caves 7197 | -5/Factory | Identified exit to Extension 7404 | -5/Factory | Entered Upper Caves 7415 | -5/Upper Caves | Learned location of 1 exit from Factory 7438 | -5/Upper Caves | Learned Factory terminal intel 7826 | -5/Upper Caves | Discovered new exit (range 19) 7845 | -5/Upper Caves | Identified exit to Upper Caves 7845 | -5/Upper Caves | Entered another Upper Caves area 7845 | -5/Upper Caves | Discovered new exit (range 9) 7851 | -5/Upper Caves | Identified exit to Zhirov 7851 | -5/Upper Caves | Entered Zhirov 7851 | -5/Zhirov | Discovered new exit (range 3) 7861 | -5/Zhirov | Met Zhirov 7872 | -5/Zhirov | Learned location of Quarantine (-2) 7872 | -5/Zhirov | Learned location of Testing (-3) 7872 | -5/Zhirov | Learned location of Command (-1) 7875 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7883 | -5/Zhirov | Found Alien Artifact 7883 | -5/Zhirov | Identified Integrated Dissipator 7883 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 8045 | -5/Zhirov | Found Alien Artifact 8065 | -5/Zhirov | Identified exit to Proximity Caves 8065 | -5/Zhirov | Entered Proximity Caves 8066 | -4/Proximity Caves | Identified exit to Factory 8256 | -4/Proximity Caves | Entered Factory 8256 | -4/Factory | Evolved 2 slots: Utility x2 8257 | -4/Factory | Identified exit to Research 8258 | -4/Factory | Loaded intel: 26 terminal locations 8344 | -4/Factory | Fabricated Enh. Nova Cannon? 8353 | -4/Factory | Fabricated Gamma Bomb Array (x1) 8414 | -4/Factory | Spotted B-86 Titan 8659 | -4/Factory | Build established: Hacker-Ninja 8701 | -4/Factory | Discovered exit to Research (range 9) 9161 | -4/Factory | Discovered exit to Research (range 22) 9228 | -4/Factory | Identified exit to Upper Caves 9228 | -4/Factory | Identified exit to Armory 9366 | -4/Factory | Garrison activated, responded to threat 9418 | -4/Factory | Entered Upper Caves 9447 | -4/Upper Caves | Lost 10 parts (1p1n6u2w) 9507 | -4/Upper Caves | Discovered new exit (range 18) 9521 | -4/Upper Caves | Identified exit to Upper Caves 9521 | -4/Upper Caves | Entered another Upper Caves area 9564 | -4/Upper Caves | Core integrity fell below 50% 9584 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 9596 | -4/Upper Caves | Lost 3 parts (2n1w) 9654 | -4/Upper Caves | Discovered new exit (range 7) 9656 | -4/Upper Caves | Identified exit to Warlord 9657 | -4/Upper Caves | Entered Warlord 9675 | -4/Warlord | System corruption cleaned by Quarantine Array 9715 | -4/Warlord | Learned Armory trap positions 9715 | -4/Warlord | Learned Armory emergency access door positions 9715 | -4/Warlord | Learned Research emergency access door positions 9715 | -4/Warlord | Learned Armory stockpile data 9716 | -4/Warlord | Learned Factory fabricator intel 9716 | -4/Warlord | Learned Armory terminal intel 9742 | -4/Warlord | Build established: Mutant 9868 | -4/Warlord | Met Warlord 9893 | -4/Warlord | Warlord's base attacked by MAIN.C 9965 | -4/Warlord | Found Prototype Piercing Weapon 9965 | -4/Warlord | Identified Vortex Lance 9970 | -4/Warlord | Found Vortex Lance 10067 | -4/Warlord | Found Prototype Processor 10067 | -4/Warlord | Identified Exp. Targeting Computer 10073 | -4/Warlord | Found Prototype Processor 10073 | -4/Warlord | Identified Exp. Target Analyzer 10083 | -4/Warlord | Found Prototype Reactor 10185 | -4/Warlord | Opened side exit 10208 | -4/Warlord | Spotted B-86 Titan 10221 | -4/Warlord | Spotted B-90 Cyclops 10225 | -4/Warlord | Discovered new exit (range 8) 10226 | -4/Warlord | Identified exit to Proximity Caves 10227 | -4/Warlord | Entered Proximity Caves 10237 | -3/Proximity Caves | Spotted B-86 Titan 10308 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 10389 | -3/Proximity Caves | Discovered exit to Research (range 5) 10390 | -3/Proximity Caves | Entered Research 10390 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 10811 | -3/Research | Found Antimissile System 10951 | -3/Research | Spotted B-86 Titan 10971 | -3/Research | Spotted B-86 Titan 10997 | -3/Research | Spotted B-86 Titan 11006 | -3/Research | Discovered new exit (range 19) 11008 | -3/Research | Cargo convoy interrupted 11012 | -3/Research | Identified exit to Research 11013 | -3/Research | Core integrity fell below 50% 11013 | -3/Research | Entered another Research area 11013 | -2/Research | Warlord forces began assault on 0b10 11013 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 11041 | -2/Research | Lost 9 parts (6n2u1w) 11123 | -2/Research | Research machine network offline 11401 | -2/Research | Borebot progress halted 11416 | -2/Research | Found Prototype Protection 11416 | -2/Research | Identified Centrium Heavy Armor Plating 11445 | -2/Research | Found Adv. Force Booster 11448 | -2/Research | Met up with Warlord 11478 | -2/Research | Discovered new exit (range 4) 11478 | -2/Research | Identified exit to Access 11528 | -2/Research | Found Prototype Device 11528 | -2/Research | Identified Exp. ECM Suite 11555 | -2/Research | Found Prototype Device 11555 | -2/Research | Identified Exp. Shock Absorption System 11558 | -2/Research | Found Prototype Device 11558 | -2/Research | Identified Exp. EM Disruption Field 11561 | -2/Research | Borebot progress halted 11597 | -2/Research | Found Adv. Force Booster 11643 | -2/Research | Borebot progress halted 11712 | -2/Research | Build established: Hacker-Sprinter 11729 | -2/Research | Spotted Striker 11753 | -2/Research | Found Prototype Processor 11753 | -2/Research | Identified Exp. Core Analyzer 11762 | -2/Research | Found Prototype Device 11762 | -2/Research | Identified Adv. Kinecellerator 11771 | -2/Research | Found Exp. Core Analyzer 11859 | -2/Research | Discovered exit to Access (range 4) 11945 | -2/Research | Found Prototype Device 11945 | -2/Research | Identified Exp. Thermal Shield 11970 | -2/Research | Spotted Striker 11970 | -2/Research | Spotted Striker 11981 | -2/Research | Spotted Striker 11984 | -2/Research | Entered Access 11984 | -1/Access | Evolved 2 slots: Utility x2 12015 | -1/Access | Spotted B-99 Colossus 12052 | -1/Access | Build established: Scavenger-Sprinter 12197 | -1/Access | Discovered new exit (range 7) 12201 | -1/Access | Entered Command 12259 | -1/Command | Found Exp. Hacking Suite 12322 | -1/Command | Disengaged cave seal 12322 | -1/Command | Derelicts emerged from the dark tunnel 12322 | -1/Command | Welcomed Warlord to Command 12337 | -1/Command | Spotted B-99 Colossus 12429 | -1/Command | Found Adv. Force Booster 12537 | -1/Command | Identified Vortex Chain Reactor 12710 | -1/Command | Build established: Hacker-Mutant 12836 | -1/Command | Disengaged cave seal 12836 | -1/Command | Derelicts emerged from the dark tunnel 13000 | -1/Command | Spotted M Guard 13000 | -1/Command | Spotted M Guard 13000 | -1/Command | Spotted Combat Programmer 13000 | -1/Command | Spotted Combat Programmer 13006 | -1/Command | Combat Programmer assimilated allied YE-8PT(i) 13006 | -1/Command | Combat Programmer assimilated allied YF-XAP(i) 13012 | -1/Command | Combat Programmer assimilated allied 2P-2V0(d) 13017 | -1/Command | Warlord commented on Warlord statues 13042 | -1/Command | System corruption reached 10% 13063 | -1/Command | Destroyed Combat Programmer 13078 | -1/Command | Destroyed Combat Programmer 13078 | -1/Command | All MAIN.C guards destroyed 13082 | -1/Command | Found Prototype Device 13082 | -1/Command | Identified Thermal Barrier 13084 | -1/Command | Found Prototype Reactor 13085 | -1/Command | Identified Zero-point Reactor 13087 | -1/Command | Lost 9 parts (1p1n7u) 13168 | -1/Command | Met MAIN.C 13171 | -1/Command | Warlord shut down involuntarily 13173 | -1/Command | 0b10 Conduit disabled 13189 | -1/Command | Destroyed MAIN.C Shell 13192 | -1/Command | MAIN.C activated Command garrisons 13216 | -1/Command | Destroyed MAIN.C 13219 | -1/Command | Discovered new exit (range 45) 13219 | -1/Command | Discovered new exit (range 75) 13219 | -1/Command | Identified Transdimensional Reconstructor 13219 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 13328 | -1/Command | Core integrity fell below 50% 13365 | -1/Command | Lost 11 parts (2p6n3u) 13459 | -1/Command | Found Imp. Powered Armor 13490 | *** | Establishing 0b11! Last Messages --------------- 13417_ Wave Inhibitor disabled. 13419_ Penetrated by Slug. 13419_ Force Lance destroyed. 13419_ Penetrated by Slug. 13422_ Plasma Sword destroyed. 13423_ Acquired Mic. Antimatter Reactor. 13430_ Acquired 20 matter. 13433_ Acquired Antigrav System. 13434_ Acquired 16 matter. 13443_ >QNZY4LQOS>S1IKHSIHCQ EU7NS8OB94/RZYY 13443_ Acquired Lgt. Antimatter Reactor. 13446_ Acquired Antigrav System. 13447_ Penetrated by Slug. 13447_ Acquired 20 matter. 13459_ Acquired Imp. Powered Armor. 13460_ System corrupted: Energy discharge (-48). 13461_ Acquired 20 matter. 13479_ Penetrated by Slug. 13483_ Mic. Antimatter Reactor destroyed. 13483_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | # ########+## = # #??#?#"" | | # ## %[ # #??#?# " | | # ####### ## [!! # #??#?# " | | # #?????# ## [! ![ " #??#?# " | | # #?????# ## !! [%*" #??#?#""" | | # #?????# ## =%##############??#?#"" | | # ##????# ## #???????????????#?# | | #????# ## !! #???#######?????#?# | | T" #????# ## !%###### #???# ######### | | "" #????#=%## =###### %!%#???# | | #????# *## # # #???# [*% | | # ##????#=!%!! # # #???# !%= | | # #?????# =!= # # ! #???# %%######### | | # #?????###### =# #=%% #???##% ["#?????#?# | | # !#??????????#!%# + % !#????#% %"#?????#?# | | #==##????????##% #####; %#????# "#?????#?#### | | * %*########## ##### #????# ##?????#????? | | =!%=%= [%[ [%! !!##??##% ##?????###### | | =*=! ! % * !=%!#### #??????????? | | ########## %#####=% =!%=*%= #??????????? | | #####??????####+####### *!% T #??????????? | | ???????????# ## #??????????? | | ???????????# ## ######## #??????????? | | ???????????# ## ###????## ##??????????? | | ???????????# ## #?????# #???????????? | | ???????????# ## @ #?????# ######??????? | | ???????????# ## #?????# # #??????? | | ???????????# #######?????# # #??????? | | ???????????# #???????????#* # #??????? | | ???????????###########???????????#%= # #??????? | | ?????????????????????????????????#! + #??????? | | ?????????????????????????????????# # #??????? | | ?????????????????????????????????#%[[# #??????? | | ?????????????????????????????????# %!# #??????? | | ?????????????????????????????????# = # #??????? | | ?????????????????????????????????# ######??????? | | ?????????????????????????????????# #???????????? | | ????????????????????????????????## ##??????????? | | ????????????????????????????????# #??????????? | | ????????????????????????????????# "" #??????????? | | ????????????????????????????????# T" #??????????? | | ????????????????????????????????# #??????????? | | ????????????????????????????????# #??????????? | | ????????????????????????????#######+#######??????? | | ????????????????????????????# #??????? | | ????????????????????????????# #??????? | | ????????????????????????????# #??????? | | ????????????????????????????# #??????? | | ????????????????????????????# #??????? | | ????????????????????????????# #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 410 ECM Strength 3 Jamming Range 16 Cloak Strength 2 Additional Mass Support 9 Armor Coverage 600 Resistance: TH 50 Resistance: EX 75 Propulsion Shielding 90 Point Defense Rating 160 Phase Shifting 15 Evasion (%) 83 Targeting Accuracy 18 Melee Accuracy 6 Target Analysis 13 Core Analysis 12 Armor Integrity Analysis 40 Recoil Reduction 4 Force Boost 40 Offensive Hacking 30 Defensive Hacking 24 Authchip Count 12 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Scanalyzed Imp. Shield Generator | -7/Factory | Hacked Hcp. Storage Unit | -7/Factory | Hacked Imp. Hacking Suite | -7/Factory | Scanalyzed Transmission Jammer | -7/Factory | Scanalyzed Imp. Terrain Scanner | -7/Factory | Scanalyzed Imp. Propulsion Shielding | -7/Factory | Scanalyzed Adv. ECM Suite | -7/Factory | Scanalyzed Stasis Canceller | -7/Factory | Scanalyzed Hyp. Coil Gun | -6/Factory | Hacked Cloaking Device | -6/Factory | Hacked Lgt. Antimatter Reactor | -6/Factory | Hacked Imp. Reaction Control System | -6/Factory | Scanalyzed Powered Armor | -6/Factory | Scanalyzed Energy Well | -6/Factory | Scanalyzed Imp. Medium Treads | -6/Factory | Hacked Adv. Signal Interpreter | -6/Factory | Hacked Lrn. Sensor Array | -6/Factory | Scanalyzed Armor Integrity Analyzer | -6/Factory | Scanalyzed Imp. Grenade Launcher | -6/Factory | Scanalyzed Quantum Capacitor | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Imp. Heavy Treads | -4/Factory | Hacked Exp. Propulsion Shielding | -4/Factory | Scanalyzed Adv. Terrain Scan Processor | -2/Research | Extracted Adv. Reaction Control System | -2/Research | Extracted Robot Schematics ------------------ None Fabricated ------------ Lrn. Sensor Array | x1 | -6/Factory | Preloaded Enh. Nova Cannon | x1 | -4/Factory | Preloaded Gamma Bomb Array | x1 | -4/Factory | Preloaded Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed MasterReinforcedSaw Manual? 0 Play Time 03:21:16 Cumulative 307.3 hours Start 2022.04.05 @ 22:15:12 End 2022.04.06 @ 02:18:41 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 336 Rogue 336 Adventurer 0 Explorer 0 Win Type 1 Total 17 Types 11/2/2/2/0/0/0/0/0 Lore% 87 Gallery% 82 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9090669a-1df0-4eea-9e83-3af44c4d8171