Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.19 @ 01:26:38 Player: Windjigo Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (86) 430 Value Destroyed (3942) 3942 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (874) 874 TOTAL SCORE: 10406 Bonus ------- High Alert Combat Kills 74 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1150 Matter 288/300 Energy 100/100 System Corruption 14% Temperature Cool (0) Movement Hovering (70) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Gyrokinetic Inverter > --- UTILITY (9) ------ Medium Storage Unit Improved Targeting Computer Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Improved Gyrokinetic Inverter Advanced EM Disruption Field Improved Force Field Improved Force Field Heavy Shock Bomb Launcher Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Antimatter Reactor > --- PROPULSION ------- Antigrav System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY ---------- Scrap Suit Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Improved Targeting Computer Improved Medium Armor Plating Improved System Shield > --- WEAPON ----------- Dispersion Rifle Advanced Plasma Cannon KE Penetrator Mass Driver > --- INVENTORY -------- Antigrav System Antigrav System Antigrav System Advanced Sensor Array Improved Thermal Shield Tesla Rifle Advanced Datajack Improved Remote Datajack Impact Mace Vortex Trap [Rating: 106] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Improved Gyrokinetic Inverter Treads Medium Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Gyrokinetic Inverter Utility Improved Targeting Computer Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Improved Medium Armor Plating Weapon Improved Heavy Machine Gun Energy Gun Heavy Laser Energy Cannon Beam Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Improved Light Cannon Launcher Heavy Shock Bomb Launcher Impact Weapon Impact Mace Build | -11 -10 -10 -7 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Upp Upp Slots Evolved 12 | . . . . 10 . . 2 . . Power 1 | . . . . 1 . . . . . Propulsion 2 | . . . . 1 . . 1 . . Utility 7 | . . . . 6 . . 1 . . Weapon 2 | . . . . 2 . . . . . Parts Attached 126 | 7 6 2 9 9 . 58 31 4 . Power 17 | 1 2 . 1 1 . 8 4 . . Engine 10 | 1 2 . 1 1 . 2 3 . . Core 6 | . . . . . . 5 1 . . Reactor 1 | . . . . . . 1 . . . Propulsion 29 | 2 1 1 3 . . 14 7 1 . Treads 5 | . . . . . . 5 . . . Leg 3 | . . . . . . 3 . . . Wheel 9 | 2 1 1 3 . . 2 . . . Hover 12 | . . . . . . 4 7 1 . Flight . | . . . . . . . . . . Utility 48 | 2 1 . 1 6 . 20 15 3 . Device 26 | 1 . . 1 3 . 12 8 1 . Storage 3 | 1 1 . . . . 1 . . . Processor 10 | . . . . 1 . 3 5 1 . Hackware 2 | . . . . . . 1 1 . . Protection 7 | . . . . 2 . 3 1 1 . Artifact . | . . . . . . . . . . Weapon 32 | 2 2 1 4 2 . 16 5 . . Energy Gun 9 | . . . 2 . . 5 2 . . Energy Cannon 3 | . 1 . 1 . . 1 . . . Ballistic Gun 13 | 2 . 1 1 1 . 6 2 . . Ballistic Cannon 3 | . . . . 1 . 2 . . . Launcher 2 | . 1 . . . . . 1 . . Special Weapon . | . . . . . . . . . . Impact Weapon 2 | . . . . . . 2 . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . 4 1 1 . Corrupted Parts 1 | . . . . . . 1 . . . System Corruption 10 | . . . . . . 10 . . . Parts Lost 59 | . . . . . 1 24 23 11 . Power 8 | . . . . . . 4 3 1 . Propulsion 12 | . . . . . . 3 6 3 . Utility 23 | . . . . . . 10 8 5 . Weapon 16 | . . . . . 1 7 6 2 . Highest Loss Streak 10 | . . . . . 1 9 10 9 . To Critical Strikes 1 | . . . . . . . 1 . . Average Backups 10 | 2 8 14 17 7 8 5 7 7 6 Power . | 1 1 2 2 . . . . . . Propulsion 1 | . 2 3 2 . . . 2 . 1 Utility 3 | . 1 3 6 4 6 2 1 3 3 Weapon 3 | 1 1 3 5 2 1 2 1 2 1 Tool/Special . | . . . . . . . . . . Unused Backups 28 | . 2 . 11 . 8 3 2 . 2 Power 4 | . 1 . 3 . . . . . . Propulsion 3 | . . . 2 . . 1 . . . Utility 13 | . . . 3 . 6 2 1 . 1 Weapon 4 | . 1 . 2 . 1 . . . . Tool/Special 4 | . . . 1 . 1 . 1 . 1 Average Slot Usage (%) 85 | . 100 100 90 85 79 87 81 66 21 Engine 8 | . 14 14 14 11 11 2 3 4 . Core 1 | . . . . . . 5 2 . . Treads 1 | . . . . . . 5 . . . Leg 1 | . . . . . . 3 . . . Wheel 10 | . 28 28 18 10 11 3 . . . Hover 4 | . . . . . . 2 19 16 5 Device 14 | . 14 14 14 22 20 16 15 8 . Storage 7 | . 14 14 14 5 2 2 5 5 5 Processor 6 | . . . . 3 5 8 10 20 10 Hackware 1 | . . . . . . 4 3 . . Protection 2 | . . . . 5 3 3 2 4 . Energy Gun 3 | . . . 3 . . 7 3 1 . Energy Cannon 5 | . 7 14 10 5 5 2 2 . . Ballistic Gun 8 | . 18 14 14 10 8 7 3 . . Ballistic Cannon 1 | . . . . 4 5 2 2 . . Peak Build Rating 106 | 7 9 12 38 71 72 83 106 84 18 Average Rating 49 | 4 8 10 23 68 64 67 84 68 18 On Entrance 36 | . 7 9 12 38 71 52 79 74 18 Naked Turns . | . . . . . . . . . . Heaviest Build 108 | 14 53 55 66 108 100 73 74 49 10 Greatest Support 84 | 26 26 26 30 36 36 84 47 46 12 Greatest Overweight (x) 19 | . 2 2 19 2 2 5 2 4 . Average Overweight (x) 1 | . . 2 2 2 1 . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 10 10 10 10 Average Capacity 13 | 7 15 20 20 20 13 7 10 10 10 Most Carried 20 | 6 12 19 20 18 17 10 10 10 6 Average Carried 11 | 3 8 14 19 11 11 6 8 8 6 Final Capacity 20 | 8 20 20 20 20 5 10 10 10 10 Final Carried 19 | 4 12 19 19 15 5 10 9 6 6 Class Distribution -------------------- 40% | Mutant 19% | Scavenger-Mutant 12% | Scavenger-Gunner 10% | Scavenger-Tank 9% | Skirmisher 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Skirmisher | -5/Factory Skirmisher | -5/Waste Scavenger-Gunner | -5/Factory Scavenger-Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Resources | -11 -10 -10 -7 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Upp Upp Matter Collected 3506 | 252 131 115 90 56 167 1768 788 139 . Remotely . | . . . . . . . . . . Salvage Created 4549 | 126 284 42 . 100 271 2200 1315 211 . Parts 172 | 9 24 3 . 3 2 78 43 10 . Haulers Intercepted 4 | . 1 . . 1 . 1 1 . . Recyclers Shooed 3 | . . . . . . 1 2 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . 6 . Prevented 7 | . . . . . . . . 7 . Kills | -11 -10 -10 -7 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Upp Upp Combat Hostiles Destroyed 65 | . 5 1 . . 1 37 16 5 . Melee 2 | . . . . . . 1 1 . . Guns 21 | . 3 1 . . . 13 3 1 . Cannons 25 | . 1 . . . 1 17 6 . . AOE 7 | . 1 . . . . 3 . 3 . Classes Destroyed 15 | 2 4 1 . . 1 5 . 2 . Builder 2 | . 1 . . . . . 1 . . Tunneler 4 | 3 1 . . . . . . . . Hauler 4 | . 1 . . 1 . 1 1 . . Recycler 6 | 1 . . . . . 3 2 . . Minesweeper 1 | . . . . . . . . 1 . Operator 1 | . . . . . . 1 . . . Watcher 3 | . 3 . . . . . . . . Swarmer 14 | . . . . . . 9 . 5 . Grunt 13 | . 5 . . . . 8 . . . Sentry 5 | . . . . . . 3 2 . . Hunter 14 | . . . . . . 6 8 . . Programmer 17 | . . . . . . 11 6 . . Compactor 1 | . . . . . 1 . . . . Subdweller 1 | . . 1 . . . . . . . Samaritan 1 | . . . . . . . . 1 . Best Kill Streak 6 | 4 6 1 . 1 1 5 5 2 . Combat Bots Only 5 | . 3 1 . . 1 5 4 2 . Max Kills in Single Turn 3 | 1 3 1 . 1 1 3 2 2 . Gunslinging . | . . . . . . . . . . Exploded 2 | . 1 . . . . 2 . 2 . Melee 1 | . . . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -7 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Upp Upp Hostile Shots Fired 720 | . 17 2 . . 2 333 239 125 2 Missed 216 | . 1 2 . . . 95 73 44 1 Hits 504 | . 16 . . . 2 238 166 81 1 Melee 5 | . . . . . 2 2 . 1 . Projectile 499 | . 16 . . . . 236 166 80 1 AOE 1 | . . . . . . . 1 . . Critical Strikes 18 | . . . . . 1 7 8 2 . Part Disruptions 2 | . . . . . . 1 1 . . Damage Taken 9357 | . 230 . . . 95 4769 2829 1411 23 Core 1659 | . 65 . . . . 427 560 584 23 Absorbed by Shields 141 | . . . . . . . 141 . . Ignored by Resistances 19 | . . . . . . . 19 . . Regen/Repaired (Parts) 321 | . . . . . . 74 247 . . Core Remaining (%) 77 | 100 . . 74 . . 57 . . . Volleys Fired 205 | 6 18 3 . 4 3 130 36 5 . Largest 4 | 2 2 2 . 4 4 4 4 1 . Hottest 266 | 40 80 80 . 186 186 234 266 60 . Shots Fired 540 | 12 36 6 . 16 12 365 88 5 . Gun 360 | 12 19 3 . 8 6 265 44 3 . Cannon 173 | . 12 3 . 8 6 100 44 . . Launcher 7 | . 5 . . . . . . 2 . Special . | . . . . . . . . . . Kinetic 316 | 12 19 3 . 12 9 210 50 1 . Thermal 207 | . 12 3 . 4 3 155 30 . . Explosive 5 | . 5 . . . . . . . . Electromagnetic 12 | . . . . . . . 8 4 . Robot Hit Streak 9 | 4 7 3 . 6 7 9 6 9 . Robot Miss Streak 7 | 1 5 1 . 1 1 7 2 . . Penetration Max 1 | . . . . . . 1 1 . . Secondary Targets 1 | . . . . . . 1 . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . Shots Hit Robots 297 | 8 15 4 . 8 9 183 63 7 . Core Hits 140 | 6 20 3 . 2 1 82 20 6 . Critical Kills 6 | . . . . . . 2 4 . . Critical Parts Destroyed 8 | . . . . . . 2 5 1 . Critical Strikes 24 | . . . . . . 12 11 1 . Burn 4 | . . . . . . 4 . . . Meltdown 1 | . . . . . . 1 . . . Destroy 5 | . . . . . . 1 4 . . Blast 6 | . . . . . . 4 2 . . Smash 8 | . . . . . . 2 5 1 . Melee Attacks 26 | . . . . . . 7 16 3 . Impact 26 | . . . . . . 7 16 3 . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9952 | 96 434 51 . 194 297 6012 2398 470 . Guns 4585 | 96 125 34 . 111 141 3232 780 66 . Cannons 2940 | . 70 17 . 83 156 1690 924 . . Explosions 1310 | . 239 . . . . 846 . 225 . Melee 1100 | . . . . . . 244 677 179 . Ramming 17 | . . . . . . . 17 . . Kinetic 4196 | 96 125 34 . 129 202 2673 909 28 . Thermal 3801 | . 70 17 . 65 95 2812 719 23 . Explosive 522 | . 239 . . . . 283 . . . Electromagnetic 316 | . . . . . . . 76 240 . Impact 1100 | . . . . . . 244 677 179 . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 49 | . . . . . 23 49 13 13 13 Average Corruption 27 | . . . . . 11 37 9 13 13 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 245 | . . . . . 10 169 22 44 . Message Errors 63 | . . . . . 4 40 3 16 . Matter Fused 53 | . . . . . 1 40 3 9 . Heat Flow Errors 21 | . . . . . . 16 3 2 . Energy Discharges 23 | . . . . . . 13 6 4 . Parts Rejected 6 | . . . . . 2 2 1 1 . Parts Fused 1 | . . . . . . . . 1 . Data Loss (minor) 18 | . . . . . 1 10 2 5 . Data Loss (major) 12 | . . . . . . 6 2 4 . Misfires 7 | . . . . . 1 6 . . . Alerts 9 | . . . . . . 7 . 2 . Misdirections 3 | . . . . . . 2 1 . . Weapon Failures 29 | . . . . . 1 27 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 661 | . . . . . . 209 303 149 . Projectiles 157 | . . . . . . 104 53 . . Explosions 70 | . . . . . . 70 . . . Melee 434 | . . . . . . 35 250 149 . Knockbacks 22 | . . . . . . 13 9 . . Impact 4 | . . . . . . 1 3 . . Kinetic 17 | . . . . . . 11 6 . . Secondary 1 | . . . . . . 1 . . . Self-Inflicted Damage 321 | . 54 . . . . 190 8 69 . Shots 6 | . 2 . . . . 2 . 2 . Rammed 1 | . . . . . . . 1 . . Targets Rammed 1 | . . . . . . . 1 . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 739 | . 162 . . 90 60 657 739 261 . Average Temperature 151 | . 55 . . 41 35 159 189 123 . Received Heat Transfer 513 | . 96 . . . . 279 21 117 . Effects 25 | . . . . . . 12 13 . . Shutdowns 10 | . . . . . . 6 4 . . Energy Bleed 3 | . . . . . . 3 . . . Interference 2 | . . . . . . 1 1 . . Matter Decay 4 | . . . . . . 1 3 . . Short Circuit 3 | . . . . . . . 3 . . Damage (minor) 3 | . . . . . . 1 2 . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 11 | . . . . . . 1 8 2 . Combat Hostiles 8 | . . . . . . 1 6 1 . Parts Fried 15 | . . . . . . 2 10 3 . Impact Corruptions 22 | . . . . . . 1 12 9 . Robots Melted 2 | . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . 2 . . . Parts Melted 14 | . . . . . . 12 2 . . Heat Transferred 5315 | . 148 37 . 100 150 3960 870 50 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . Alert | -11 -10 -10 -7 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Upp Upp Maximum Alert Level 2 | . . . . . . 2 1 . . Low Security (%) 70 | 100 100 . . 100 100 78 20 . . Level 1 23 | . . . . . . 13 79 . . Level 2 5 | . . . . . . 8 . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 664 | 15 146 . . 14 4 664 324 . . Initial 324 | . . . . . 4 . 324 . . Average 124 | 2 96 . . 2 . 119 223 . . Influence Increases 2581 | 20 251 . . 45 . 1429 536 300 . Destroy 0b10 Robot/C 1260 | . 100 . . . . 740 320 100 . Destroy 0b10 Robot/NC 110 | 20 30 . . 5 . 30 20 5 . Destroy Leader 304 | . 28 . . 2 . 182 92 . . Successful Hack 47 | . 24 . . 19 . . 4 . . Select Force Hacks 30 | . 30 . . . . . . . . Disable Machine 210 | . 15 . . 15 . 150 30 . . Destroy Structure 230 | . 24 . . 4 . 162 40 . . Lose Combat Pursuer 390 | . . . . . . 165 30 195 . Influence Decreases 2500 | 20 150 101 . 31 14 767 1110 288 19 Entered New Map 450 | . . 49 . . 10 . 338 34 19 Time Decay 1390 | 20 150 52 . 31 4 547 392 194 . Lost Part 490 | . . . . . . 200 230 60 . Lost Ally 20 | . . . . . . 20 . . . Purge Threat 150 | . . . . . . . 150 . . Squads Dispatched 24 | . 5 . . . . 15 4 . . Investigation 4 | . 2 . . . . 1 1 . . Extermination 8 | . . . . . . 6 2 . . Reinforcement 8 | . 3 . . . . 4 1 . . Assault 1 | . . . . . . 1 . . . Garrison 3 | . . . . . . 3 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 1 . . Haulers Reinforced 1 | . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -7 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Upp Upp Distress Signals 2 | . 2 . . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 112 | . 10 2 . . 6 54 21 18 1 Peak Tracking Total 9 | . 3 1 . . 5 5 4 9 1 Tactical Retreats 14 | . . . . . 1 8 1 4 . Traps | -11 -10 -10 -7 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Upp Upp Traps Triggered 2 | . 1 . . 1 . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Most Traps Carried 4 | . . . 2 2 2 1 1 4 . Machines | -11 -10 -10 -7 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Upp Upp Machines Disabled 14 | . 1 . . 1 . 10 2 . . Max in Single Turn 2 | . 1 . . 1 . 2 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -7 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Upp Upp Machines Accessed 19 | . 4 . 5 2 . 5 3 . . Terminals 6 | . 2 . . 1 . 2 1 . . Fabricators 2 | . . . . 1 . 1 . . . Repair Stations 2 | . 1 . . . . . 1 . . Recycling Units 4 | . 1 . . . . 2 1 . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 55 | . 16 . 13 5 . 10 11 . . Successful 34 | . 9 . 13 2 . 4 6 . . Failed 21 | . 7 . . 3 . 6 5 . . Catastrophic 3 | . . . . . . 3 . . . Database Lockouts . | . . . . . . . . . . Manual 14 | . 10 . . 4 . . . . . Terminals 21 | . 12 . . 4 . 3 2 . . Fabricators 2 | . . . . 1 . 1 . . . Repair Stations 8 | . 2 . . . . . 6 . . Recycling Units 11 | . 2 . . . . 6 3 . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 19 | . 4 . 13 . . 1 1 . . Record 4 | . . . 4 . . . . . . Robot Analysis 8 | . . . 8 . . . . . . Open DSF 1 | . . . . . . 1 . . . Branch Access Points 1 | . 1 . . . . . . . . Alert Level 1 | . 1 . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . Recall Investigation 1 | . 1 . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . Fabricator Hacks 1 | . . . . 1 . . . . . Build 1 | . . . . 1 . . . . . Repair Station Hacks 6 | . 1 . . . . . 5 . . Scan Component 4 | . 1 . . . . . 3 . . Repair 2 | . . . . . . . 2 . . Recycling Unit Hacks 4 | . 1 . . . . 3 . . . Report Inventory 4 | . 1 . . . . 3 . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 4 | . 3 . . 1 . . . . . Terminals 3 | . 2 . . 1 . . . . . Botnet 3 | . 2 . . 1 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Tunnel 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 11 | . 3 . . 1 . 4 3 . . Full Trace Events 2 | . . . . . . 1 1 . . Feedback Events 1 | . . . . . . . 1 . . Corruption 1 | . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built 2 | . . . . 2 . . . . . Authchips . | . . . . . . . . . . Time 117 | . . . . 117 . . . . . Total Part Build Rating 14 | . . . . 14 . . . . . Parts Repaired 2 | . . . . . . . 2 . . Time 100 | . . . . . . . 100 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -7 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Sub Scr Fac Was Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -7 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Upp Upp Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders 2 | . . . . . . 2 . . . EXPLORE 2 | . . . . . . 2 . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -7 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Upp Upp Active Infowar (turns) 6590 | 27 331 545 2629 255 218 1209 464 912 . Sensors 2914 | . . . 381 255 218 684 464 912 . Terrain 321 | . . . . . . 321 . . . Seismic 3665 | 27 331 545 2248 . . 514 . . . T.N.C. 14 | . . . . . . . . 14 . Robot Analysis Total 8 | . . . 8 . . . . . . Derelict Logs Recovered 4 | . . 1 3 . . . . . . Drone Launches 2 | . . . . . . 2 . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -7 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Upp Upp Turns Passed 8820 | 109 331 545 2630 255 218 2762 939 1030 1 Spaces Moved 5829 | 96 181 466 1926 90 198 1491 499 881 1 Core 43 | 35 . . 1 . . . . 7 . Treads 340 | . . . . . . 340 . . . Legs 412 | . . . . . . 412 . . . Wheels 3446 | 61 181 466 1925 90 198 525 . . . Hover 1588 | . . . . . . 214 499 874 1 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 90 110 107 109 97 97 53 53 70 Average Speed 113 | 74 101 110 125 109 103 130 87 83 70 Slowest Speed 1000 | 90 120 120 1000 109 109 360 150 250 70 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 3 | . . . . . . 3 . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 38 | 3 44 32 92 3 94 23 7 84 3 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 2 | . 1 . 1 . . . . . . Known Exits Taken 2 | . . . . . . 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . . . 1 . Scrap Searched 8 | . . . 6 . . . . 2 . Spaces Dug 4 | . . . . . . 4 . . . Terrain Destroyed 124 | . 23 . . 2 . 76 19 4 . Melee . | . . . . . . . . . . Projectile 53 | . . . . 2 . 32 19 . . AOE 69 | . 23 . . . . 42 . 4 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -7 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Upp Upp Total 7626 | 121 294 491 2153 237 204 2046 910 1169 1 Wait 1170 | 4 70 15 166 127 . 262 268 258 . Move 5821 | 95 180 465 1925 90 197 1490 498 880 1 Hop . | . . . . . . . . . . Pick Up 138 | 9 13 6 22 6 2 47 29 4 . Fast Attach 30 | 2 . . 3 . 1 19 3 2 . Attach 80 | 5 . . 4 9 1 27 30 4 . Detach 9 | . . . 1 . . . 5 3 . Swap 58 | . 7 2 6 1 . 27 13 2 . Drop 88 | . 6 . 26 . . 37 11 8 . Fire 205 | 6 18 3 . 4 3 130 36 5 . Melee 26 | . . . . . . 7 16 3 . Ram 1 | . . . . . . . 1 . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / *Min x2 / [*Sub]) -10/Subcaves -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory -5/Waste -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 13) 110 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 12) 304 | -10/Materials | Discovered new exit (range 13) 310 | -10/Materials | Identified exit to Mines 315 | -10/Materials | Build established: Mutant 390 | -10/Materials | Discovered new exit (range 7) 441 | -10/Materials | Entered Subcaves 442 | -10/Subcaves | Approached by a straggling Scientist 443 | -10/Subcaves | Learned Materials terminal intel 514 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 986 | -10/Subcaves | Entered Scraptown 1113 | -7/Scraptown | Build established: Scavenger-Mutant 1242 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 1245 | -7/Scraptown | Learned location of 1 exit from Research 1246 | -7/Scraptown | Learned Factory stockpile data 1248 | -7/Scraptown | Learned location of Zion (-6) 1266 | -7/Scraptown | Discovered new exit (range 5) 1344 | -7/Scraptown | Visited Symbiants 1357 | -7/Scraptown | Visited Cyclists 1377 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1398 | -7/Scraptown | Visited Spacefarers 1471 | -7/Scraptown | Visited Awakened 1494 | -7/Scraptown | Visited The Evicted 1863 | -7/Scraptown | Build established: Mutant 2047 | -7/Scraptown | Visited Cave Peace 2100 | -7/Scraptown | Visited Bundlers 2219 | -7/Scraptown | Visited UFD Registry 2219 | -7/Scraptown | Registered with UFD as "Technoroller" 2248 | -7/Scraptown | Visited Curators Association 2290 | -7/Scraptown | Visited Analyses Database 2321 | -7/Scraptown | Visited Science Guys 2378 | -7/Scraptown | Visited Research Penetration Think Tank 2513 | -7/Scraptown | Delivered Scrap Shield to a Scientist 2685 | -7/Scraptown | Found Scrap Suit 2688 | -7/Scraptown | Found Scrap Suit 2740 | -7/Scraptown | Discovered new exit (range 5) 2780 | -7/Scraptown | Visited Scrapoid Research Area 2802 | -7/Scraptown | Visited Junk Repository 2866 | -7/Scraptown | Visited Infowarlord's Domain 2876 | -7/Scraptown | Found Exp. Sensor Array 2899 | -7/Scraptown | Visited Botcube Research 2909 | -7/Scraptown | Found Botcube 2928 | -7/Scraptown | Visited LU-1G1's Boring Crew 2997 | -7/Scraptown | Visited Derelict Rescue Squad 3525 | -7/Scraptown | Met Optimus 3525 | -7/Scraptown | Accepted into 0bPrime 3616 | -7/Scraptown | Entered Factory 3616 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x1, Utility x6, Weapon x2 3790 | -5/Factory | Fabricated Adv. Cryofiber Web (x2) 3871 | -5/Factory | Sucked down chute 3871 | -5/Factory | Entered Waste 3886 | -5/Waste | EMP discharged 3917 | -5/Waste | Spotted C-40 Crusher 3941 | -5/Waste | Spotted C-40 Crusher 3949 | -5/Waste | Build established: Skirmisher 3954 | -5/Waste | Spotted C-40 Crusher 3957 | -5/Waste | Spotted C-40 Crusher 3965 | -5/Waste | Spotted C-40 Crusher 3986 | -5/Waste | EMP discharged 3986 | -5/Waste | System corruption reached 10% 3991 | -5/Waste | Destroyed C-40 Crusher 3994 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 3997 | -5/Waste | Spotted C-40 Crusher 4008 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4079 | -5/Waste | Discovered new exit (range 12) 4086 | -5/Waste | EMP discharged 4088 | -5/Waste | Identified exit to Factory 4089 | -5/Waste | Entered Factory 4094 | -5/Factory | Identified exit to DSF 4523 | -5/Factory | Lost 9 parts (2p2n3u2w) 4619 | -5/Factory | Garrison activated, responded to threat 4644 | -5/Factory | Lost 3 parts (1u2w) 4709 | -5/Factory | System corruption reached 30% 5252 | -5/Factory | Lost 4 parts (1p1n1u1w) 5517 | -5/Factory | Build established: Scavenger-Tank 6498 | -5/Factory | Build established: Scavenger-Gunner 6789 | -5/Factory | First assault squad dispatched 6790 | -5/Factory | Discovered new exit (range 15) 6850 | -5/Factory | Identified exit to Factory 6851 | -5/Factory | Entered another Factory area 6851 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6941 | -4/Factory | Repaired Imp. Medium Armor Plating 6998 | -4/Factory | Repaired Antigrav System 7040 | -4/Factory | Discovered new exit (range 11) 7059 | -4/Factory | Identified exit to Upper Caves 7386 | -4/Factory | System corruption reached 10% 7435 | -4/Factory | Lost 10 parts (2p1n2u5w) 7551 | -4/Factory | Lost 7 parts (2n4u1w) 7790 | -4/Factory | Entered Upper Caves 7792 | -4/Upper Caves | UFD Scientist delivered a prototype 7794 | -4/Upper Caves | Found Prototype Protection 7794 | -4/Upper Caves | Identified Enh. Scrap Shield 8026 | -4/Upper Caves | Build established: Scavenger-Mutant 8531 | -4/Upper Caves | Build established: Mutant 8686 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 8686 | -4/Upper Caves | Core integrity fell below 50% 8749 | -4/Upper Caves | Core integrity fell below 20% 8782 | -4/Upper Caves | Lost 9 parts (1p1n5u2w) 8811 | -4/Upper Caves | Discovered new exit (range 15) 8820 | -4/Upper Caves | Entered another Upper Caves area 8821 | -4/Upper Caves | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 08745_ Slug penetrates Wall. 08748_ Penetrated by Slug. 08748_ Slug penetrates Wall. 08748_ Imp. Targeting Computer destroyed. 08748_ Penetrated by Slug. 08748_ Slug penetrates Wall. 08748_ Penetrated by Slug. 08750_ System corrupted: IFF burst signal emitted. 08751_ Penetrated by Slug. 08751_ Adv. Signal Interpreter destroyed. 08751_ Slug penetrates Wall. 08753_ Penetrated by Slug. 08753_ Slug penetrates Wall. 08775_ System corrupted: Matter fused (-9). 08794_ U/K9X%H KCS