Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.08 @ 13:11:55 Player: ZLD1 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (39) 195 Value Destroyed (1230) 1230 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 3796 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 656/700 Matter 275/300 Energy 290/290 System Corruption 2% Temperature Cool (-22) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY (5) ------ Cryofiber Web Improved Sensor Array Armor Integrity Analyzer Light Armor Plating > --- WEAPON (3) ------- Heavy Particle Cannon > --- INVENTORY (5) ---- Light Nuclear Core Improved Hover Unit Seismic Detector Armor Integrity Analyzer Reaction Control System Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Cryofiber Web Small Storage Unit Improved Sensor Array Armor Integrity Analyzer > --- WEAPON ----------- Hammer Scythe Scythe > --- INVENTORY -------- Light Nuclear Core Carbon-fiber Leg Improved Hover Unit Improved Sensor Array Seismic Detector Armor Integrity Analyzer Light Armor Plating Heavy Laser [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Armor Integrity Analyzer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Impact Weapon Hammer Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 3 | . . 1 1 1 Weapon 1 | . . . 1 . Parts Attached 52 | 5 2 22 20 3 Power 8 | 1 1 3 2 1 Engine 6 | 1 1 2 1 1 Core 2 | . . 1 1 . Reactor . | . . . . . Propulsion 18 | 2 1 8 7 . Treads . | . . . . . Leg 18 | 2 1 8 7 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 9 | . . 3 6 . Device 6 | . . 2 4 . Storage 1 | . . 1 . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 17 | 2 . 8 5 2 Energy Gun 2 | . . 2 . . Energy Cannon 2 | . . . 1 1 Ballistic Gun 9 | 2 . 6 1 . Ballistic Cannon 1 | . . . . 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon 2 | . . . 2 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 16 | . . 6 9 1 Power 4 | . . 2 2 . Propulsion 5 | . . 2 3 . Utility 2 | . . . 2 . Weapon 5 | . . 2 2 1 Highest Loss Streak 7 | . . 5 7 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 79 | . 71 82 86 68 Engine 6 | . 14 7 4 1 Core 3 | . . 2 3 5 Leg 24 | . 28 25 22 23 Device 14 | . . 15 16 15 Storage 5 | . . 7 7 . Processor 3 | . . . 7 7 Protection 1 | . . . . 7 Energy Gun 3 | . . 5 4 . Ballistic Gun 12 | . 28 16 5 . Slashing Weapon 2 | . . . 8 4 Peak Build Rating 28 | 5 5 17 28 28 Average Rating 14 | 3 5 10 22 22 On Entrance 9 | . 5 5 17 22 Naked Turns 2 | . . 2 . . Heaviest Build 22 | 6 6 18 22 21 Greatest Support 39 | 20 20 39 39 35 Greatest Overweight (x) 5 | . . 2 5 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 5 5 8 8 5 Average Capacity 6 | 5 5 7 7 5 Most Carried 8 | 3 3 8 8 5 Average Carried 5 | . 1 5 7 4 Final Capacity 8 | 5 5 8 5 5 Final Carried 8 | . 3 8 3 5 Class Distribution -------------------- 54% | Scavenger-Mutant 38% | Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1051 | 263 101 325 362 . Remotely . | . . . . . Salvage Created 1502 | 49 123 418 847 65 Parts 91 | 3 11 32 42 3 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . 1 . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 33 | 1 5 11 15 1 Melee 10 | . . . 10 . Guns 22 | 1 5 11 5 . Cannons 1 | . . . . 1 Classes Destroyed 8 | 1 2 2 3 . Worker 1 | . 1 . . . Builder 1 | . . . 1 . Recycler 1 | . . . 1 . Watcher 3 | . . 1 2 . Swarmer 8 | . 3 3 2 . Grunt 19 | 1 2 6 10 . Brawler 1 | . . . 1 . Sentry 5 | . . 2 2 1 Best Kill Streak 8 | 1 4 3 8 1 Combat Bots Only 6 | 1 4 3 6 1 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 310 | 6 26 104 103 71 Missed 81 | 1 8 22 22 28 Damage Taken 2832 | 55 161 1020 1224 372 Core 817 | 12 43 358 360 44 Absorbed by Shields . | . . . . . Core Remaining (%) 54 | 95 78 10 34 . Volleys Fired 106 | 5 19 46 29 7 Largest 3 | 2 2 2 3 1 Hottest 153 | 40 40 88 153 75 Shots Fired 226 | 10 38 92 79 7 Gun 217 | 10 38 92 77 . Cannon 9 | . . . 2 7 Launcher . | . . . . . Special . | . . . . . Kinetic 174 | 10 38 78 48 . Thermal 52 | . . 14 31 7 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 15 | 2 10 15 8 2 Robot Miss Streak 7 | 3 4 7 5 3 Penetration Max . | . . . . . Secondary Targets 2 | . . 2 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 146 | 4 19 48 70 5 Core Hits 61 | 2 9 20 28 2 Critical Kills 2 | . . 2 . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 5 | . . 3 2 . Destroy 3 | . . 3 . . Sever 2 | . . . 2 . Melee Attacks 44 | . . . 42 2 Impact 3 | . . . 3 . Slashing 41 | . . . 39 2 Piercing . | . . . . . Sneak Attacks 2 | . . . 2 . Combat Hostiles . | . . . . . Follow-up Attacks 7 | . . . 7 . Damage Inflicted 2719 | 45 211 702 1600 161 Guns 1490 | 45 205 700 540 . Cannons 120 | . . . 20 100 Explosions . | . . . . . Melee 1101 | . . . 1040 61 Ramming 8 | . 6 2 . . Kinetic 1073 | 45 205 516 307 . Thermal 537 | . . 184 253 100 Explosive . | . . . . . Electromagnetic . | . . . . . Impact 40 | . . . 40 . Slashing 1061 | . . . 1000 61 Piercing . | . . . . . Highest Corruption 2 | . . . 2 2 Average Corruption 2 | . . . 2 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 9 | . . . 8 1 Message Errors 2 | . . . 1 1 Matter Fused 3 | . . . 3 . Heat Flow Errors 1 | . . . 1 . Energy Discharges 1 | . . . 1 . Data Loss (minor) 1 | . . . 1 . Data Loss (major) 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 15 | . . . 15 . Projectiles . | . . . . . Explosions . | . . . . . Melee 15 | . . . 15 . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 3 | . 2 1 . . Kicked 3 | . 2 1 . . Crushed . | . . . . . Highest Temperature 101 | 12 6 59 101 28 Average Temperature 21 | 6 6 16 26 13 Received Heat Transfer 1233 | 30 18 444 657 84 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1184 | . . 444 592 148 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 406 | 20 228 263 406 198 Initial 163 | . 13 96 47 163 Average 163 | 2 108 147 231 171 Maximum Alert Level 2 | . 1 1 2 . Low Security (%) 70 | 100 94 78 27 100 Level 1 29 | . 5 21 71 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 1 3 2 2 Investigation 4 | . 1 2 1 . Extermination 1 | . . . . 1 Reinforcement 3 | . . 1 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 8 | . 1 1 5 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 58 | 1 6 22 26 3 Peak Tracking Total 7 | 1 4 6 7 3 Tactical Retreats 8 | . 2 2 4 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 6 | . 1 3 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 2 | . . 1 1 . Terminals 2 | . . 1 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 6 | . . 4 2 . Successful 3 | . . 3 . . Failed 3 | . . 1 2 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 6 | . . 4 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . . 3 . . Prototype ID Bank 1 | . . 1 . . Branch Access Points 1 | . . 1 . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . 1 1 . Full Trace Events 2 | . . 1 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2261 | 83 268 993 603 314 Spaces Moved 1379 | 61 162 621 302 233 Core 43 | 19 . 7 17 . Treads . | . . . . . Legs 1336 | 42 162 614 285 233 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 50 50 120 Average Speed 118 | 98 120 120 119 120 Slowest Speed 300 | 120 120 150 300 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 8 27 36 30 7 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1744 | 75 200 781 431 257 Wait 115 | . 13 67 28 7 Move 1375 | 60 161 620 301 233 Hop . | . . . . . Pick Up 38 | 5 3 18 8 4 Fast Attach 13 | . . 4 9 . Attach 21 | 5 . 9 5 2 Detach . | . . . . . Swap 18 | . 2 9 6 1 Drop 19 | . . 7 11 1 Fire 106 | 5 19 46 29 7 Melee 36 | . . . 34 2 Ram . | . . . . . Kick 3 | . 2 1 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x2 / Min) -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 57 | -11/Scrapyard | Discovered new exit (range 8) 84 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Discovered new exit (range 15) 318 | -10/Materials | Build established: Mutant 352 | -10/Materials | Entered another Materials area 352 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 577 | -9/Materials | Core integrity fell below 50% 605 | -9/Materials | Lost 5 parts (1p2n2w) 742 | -9/Materials | Discovered new exit (range 16) 804 | -9/Materials | Identified exit to Mines 910 | -9/Materials | Build established: Scavenger-Mutant 1085 | -9/Materials | Core integrity fell below 20% 1341 | -9/Materials | Discovered new exit (range 4) 1345 | -9/Materials | Entered another Materials area 1345 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1869 | -8/Materials | Core integrity fell below 50% 1901 | -8/Materials | Lost 7 parts (1p2n2u2w) 1946 | -8/Materials | Discovered new exit (range 3) 1948 | -8/Materials | Entered Factory 1948 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2262 | -7/Factory | Self-destructed Last Messages --------------- 02057_ Dropped Faulty Mni. Assault Cannon. 02143_ Triggered Shock Trap. 02143_ The floor emits a surge of raw power. 02143_ System corrupted (+2). 02153_ ALERT: All DSF locations entering lockdown mode. 02159_ Scythe destroyed. 02183_ 02202_ Acquired Imp. Deuterium Engine. 02204_ K-01 Serf collects debris. 02259_ A-02 Transporter calls for reinforcements. 02259_ ALERT: Hostile activity reported, dispatching reinforcements to area. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ???????????????????? ?????????????????????? | | ???????????????????? ???????????????????? | | ???????????????????? #??????????????????? | | ???????????????????? #??????????????????? | | ???????????????????? #??????????????????? | | ???????????????????? #??????????????????? | | ???????????????????+ ^ #??????????????????? | | ???????????????????# ^ p #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????#r w #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #???###????????????? | | ???????????????????# #?? #????????????? | | ???????????????????#@ #?? #????????????? | | ?????????#########?# a #? #????????????? | | ?????????# ?# #?""" #????????????? | | ?????????# % # # """ #????????????? | | ?????????# ! # # """ #????????????? | | ?????????# + + +????????????? | | ?????????# # # #????????????? | | ?????????# [ # # #????????????? | | ?????????# ?# #? #????????????? | | ?????????# [ ?# #?]] #????????????? | | ?????????#########?# a#?? #????????????? | | ??????????? ?# #??####????????????? | | ???????????" " + #######????????????? | | ?????????" " " # + #????????????? | | ??????? " " " # # " " #????????????? | | ??????# " " ! " # k # " " #????????????? | | ??????# " " " # #?" " #????????????? | | ??????# " " ! " # # " " #????????????? | | ??????# " " " # # " " #????????????? | | ??????#! " " !! " # + ? " #????????????? | | ??????# " " !! " # #???" #????????????? | | ??????# ! # #???" #????????????? | | ?????# ! # #??????????????????? | | ??????#######/###### #??????????????????? | | ????????????# #????# #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 150 Evasion (%) 55 Armor Integrity Analysis 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutrinoLobotomyTreads Manual? 0 Play Time 00:20:59 Cumulative 56.6 hours Start 2025.01.21 @ 11:00:14 End 2025.02.08 @ 13:11:55 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 127 Rogue 127 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 39 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 28/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0d756949-4498-4dbc-b647-b17460aa6725