Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.12 @ 12:53:50 Player: trisiak Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (113) 565 Value Destroyed (3473) 3473 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (596) 596 TOTAL SCORE: 7214 Bonus ------- High Alert Combat Kills 596 Cogmind --------- Core Integrity 0/700 Matter 82/300 Energy 100/100 System Corruption 28% Temperature Cool (0) Movement Core (1400) Ox27 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Terrain Scan Processor Improved Targeting Computer > --- WEAPON (3) ------- Flail > --- INVENTORY (25) --- Large Matter Pod (150) Seismic Detector Authchip [Propulsion] Light Cannon Improved Datajack Multitool Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Improved Terrain Scanner Improved Medium Armor Plating Reactive Plating > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun Enhanced Autogun > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Light Treads Light Treads Armored Treads Large Matter Pod Seismic Detector Improved Targeting Computer Medium Armor Plating Improved Shield Generator Authchip [Propulsion] Power Bank Ion Cannon Light Cannon Shock Bomb Launcher Grenade Launcher Improved Datajack Multitool Flail Axe [Rating: 49] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Improved Medium Armor Plating Weapon High-powered Shotgun Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Multitool Impact Weapon Flail Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Slots Evolved 6 | . . . 4 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 3 | . . . 2 1 Weapon 1 | . . . 1 . Parts Attached 155 | 2 14 25 82 32 Power 15 | . 2 3 6 4 Engine 7 | . 2 3 1 1 Core 8 | . . . 5 3 Reactor . | . . . . . Propulsion 36 | . 4 1 23 8 Treads 25 | . 4 1 16 4 Leg 8 | . . . 4 4 Wheel 1 | . . . 1 . Hover 2 | . . . 2 . Flight . | . . . . . Utility 33 | 1 2 6 17 7 Device 17 | 1 1 6 5 4 Storage 3 | . 1 . 2 . Processor 4 | . . . 2 2 Hackware . | . . . . . Protection 9 | . . . 8 1 Artifact . | . . . . . Weapon 71 | 1 6 15 36 13 Energy Gun 15 | 1 1 2 11 . Energy Cannon 4 | . . 2 1 1 Ballistic Gun 24 | . 3 7 11 3 Ballistic Cannon 1 | . . . . 1 Launcher 20 | . 1 4 9 6 Special Weapon 3 | . 1 . 2 . Impact Weapon 1 | . . . . 1 Slashing Weapon 2 | . . . 1 1 Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . 1 . Unidentified Prototypes 4 | . . . 4 . Corrupted Parts 4 | . . . . 4 System Corruption 23 | . . . . 23 Parts Lost 51 | . 1 1 17 32 Power 8 | . 1 1 1 5 Propulsion 16 | . . . 5 11 Utility 13 | . . . 5 8 Weapon 14 | . . . 6 8 Highest Loss Streak 20 | . 1 1 6 20 To Critical Strikes 2 | . . . . 2 Average Slot Usage (%) 97 | . 99 100 95 85 Engine 8 | . 14 14 2 . Core 2 | . . . 6 6 Treads 25 | . 24 28 22 21 Device 12 | . 13 14 9 15 Storage 11 | . 14 14 9 6 Processor 1 | . . . 3 3 Protection 4 | . . . 12 7 Energy Gun 4 | . 13 1 4 . Energy Cannon 2 | . . 4 1 2 Ballistic Gun 13 | . 14 11 15 9 Launcher 5 | . . 10 3 . Naked Turns . | . . . . . Heaviest Build 117 | 12 30 38 113 117 Greatest Support 112 | 20 40 40 84 112 Greatest Overweight (x) 29 | . . . 4 29 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 25 | 8 15 15 25 25 Average Capacity 15 | 8 12 15 15 25 Most Carried 20 | 7 15 15 20 20 Average Carried 14 | 5 10 14 14 14 Final Capacity 25 | 8 15 15 25 25 Final Carried 20 | 6 15 15 20 6 Class Distribution -------------------- 36% | Mutant 27% | Scavenger-Mutant 20% | Bomber 9% | Scavenger-Bomber 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Bomber | -8/Materials Tank | -7/Factory Resources | -11 -10 -10 -8 -7 ----------- Run | Yrd Mat Sub Mat Fac Matter Collected 3588 | 225 408 397 2388 170 Remotely . | . . . . . Salvage Created 4283 | 90 609 451 2684 449 Parts 227 | 9 26 41 130 21 Haulers Intercepted 6 | . 1 . 5 . Recyclers Shooed 4 | 1 2 . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 11 | . . 11 . . Prevented . | . . . . . Kills | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Combat Hostiles Destroyed 95 | . 11 18 54 12 Melee 3 | . . . . 3 Guns 50 | . 11 4 30 5 Cannons 8 | . . 3 4 1 AOE 32 | . . 11 19 2 Classes Destroyed 19 | 2 6 3 5 3 Worker 8 | . 1 . 7 . Builder 2 | . . . 2 . Tunneler 2 | 1 . . 1 . Hauler 6 | . 1 . 5 . Recycler 5 | 1 2 . 2 . Mechanic 1 | . 1 . . . Operator 1 | . . . 1 . Watcher 6 | . 3 . 3 . Swarmer 15 | . 6 5 4 . Cutter 2 | . . . 2 . Grunt 46 | . 5 . 36 5 Brawler 2 | . . . 2 . Duelist 1 | . . . . 1 Sentry 10 | . . 1 8 1 Specialist 2 | . . . 2 . Hunter 4 | . . . . 4 Programmer 1 | . . . . 1 Artisan 1 | . . 1 . . Subdweller 12 | . . 12 . . Best Kill Streak 6 | 1 5 5 6 3 Combat Bots Only 6 | . 3 5 6 3 Max Kills in Single Turn 4 | 1 2 2 4 2 Gunslinging 1 | . 1 . . . Exploded 3 | . . 2 3 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Hostile Shots Fired 865 | . 66 51 318 430 Missed 255 | . 23 20 91 121 Damage Taken 8429 | . 399 585 3908 3537 Core 1238 | . 44 181 310 703 Absorbed by Shields 233 | . . . 40 193 Ignored by Resistances 59 | . . . 55 4 Regen/Repaired (Parts) 357 | . 99 . 258 . Core Remaining (%) 51 | 100 . 10 43 . Volleys Fired 372 | 5 66 92 178 31 Largest 3 | 2 2 2 3 3 Hottest 146 | 70 70 110 146 120 Shots Fired 689 | 10 125 118 387 49 Gun 549 | 10 119 76 323 21 Cannon 82 | . . 27 37 18 Launcher 53 | . 1 15 27 10 Special 5 | . 5 . . . Kinetic 415 | 5 60 69 249 32 Thermal 217 | 5 64 34 107 7 Explosive 44 | . 1 15 22 6 Electromagnetic 13 | . . . 9 4 Robot Hit Streak 21 | 3 16 21 13 8 Robot Miss Streak 7 | 1 5 1 7 4 Penetration Max . | . . . . . Secondary Targets 7 | . 2 . 5 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 411 | 6 77 34 246 48 Core Hits 243 | 3 34 29 155 22 Critical Kills 2 | . . . 2 . Critical Parts Destroyed 4 | . . . 1 3 Critical Strikes 21 | . 10 1 6 4 Burn 14 | . 10 1 3 . Meltdown 1 | . . . 1 . Destroy 2 | . . . 2 . Smash 3 | . . . . 3 Sever 1 | . . . . 1 Melee Attacks 28 | . . . 2 26 Impact 14 | . . . . 14 Slashing 12 | . . . . 12 Piercing . | . . . . . Sneak Attacks 2 | . . . 2 . Combat Hostiles . | . . . . . Follow-up Attacks 3 | . . . . 3 Damage Inflicted 10818 | 66 813 1280 6606 2053 Guns 5084 | 66 813 267 3643 295 Cannons 961 | . . 224 514 223 Explosions 4091 | . . 789 2443 859 Melee 676 | . . . . 676 Ramming 6 | . . . 6 . Kinetic 3812 | 29 325 230 2808 420 Thermal 2853 | 37 488 261 1608 459 Explosive 2826 | . . 789 1780 257 Electromagnetic 645 | . . . 404 241 Impact 295 | . . . . 295 Slashing 381 | . . . . 381 Piercing . | . . . . . Highest Corruption 28 | . . . 12 28 Average Corruption 8 | . . . 9 6 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 50 | . . . 45 5 Message Errors 12 | . . . 11 1 Matter Fused 12 | . . . 12 . Heat Flow Errors 6 | . . . 5 1 Energy Discharges 3 | . . . 3 . Parts Fused 1 | . . . 1 . Data Loss (minor) 6 | . . . 5 1 Data Loss (major) 3 | . . . 2 1 Misfires 1 | . . . 1 . Alerts 3 | . . . 3 . Misdirections 1 | . . . . 1 Weapon Failures 2 | . . . 2 . Overload Shots . | . . . . . Overflow Damage 341 | . . . 116 225 Projectiles 14 | . . . 14 . Explosions 175 | . . . 102 73 Melee 152 | . . . . 152 Knockbacks 3 | . . . . 3 Impact . | . . . . . Kinetic 3 | . . . . 3 Secondary . | . . . . . Self-Inflicted Damage 300 | . . 24 139 137 Shots 10 | . . 1 4 5 Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 377 | 70 208 48 377 152 Average Temperature 80 | 32 60 17 92 58 Received Heat Transfer 2277 | . 108 99 1572 498 Effects 4 | . . . 4 . Interference 3 | . . . 3 . Matter Decay 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 4 | . . . 1 3 Impact Corruptions 7 | . . . . 7 Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 7 | 1 3 . 3 . Heat Transferred 6148 | 111 2183 481 2975 398 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . . . 3 1 Alert | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Peak Influence 835 | 10 337 . 835 612 Initial 357 | . 6 . 33 357 Average 397 | 6 150 . 476 458 Maximum Alert Level 3 | . 1 . 3 2 Low Security (%) 28 | 100 59 . 21 . Level 1 29 | . 40 . 24 43 Level 2 23 | . . . 27 56 Level 3 18 | . . . 27 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Sterilizations 1 | . . . 1 . Squads Dispatched 23 | . 3 . 14 6 Investigation 10 | . 2 . 6 2 Extermination . | . . . . . Reinforcement 8 | . 1 . 7 . Assault 1 | . . . 1 . Garrison 4 | . . . . 4 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Distress Signals 11 | . 2 . 9 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 127 | . 23 16 73 15 Peak Tracking Total 6 | . 5 6 6 5 Tactical Retreats 4 | . 1 2 1 . Traps | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Traps Triggered 4 | . . . 4 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -7 ---------- Run | Yrd Mat Sub Mat Fac Machines Disabled 11 | . 1 1 3 6 Max in Single Turn 4 | . 1 1 1 4 Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled 2 | . . . 2 . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Machines Accessed 24 | . 7 2 13 2 Terminals 12 | . 5 . 7 . Fabricators 1 | . . . . 1 Repair Stations 2 | . 1 . 1 . Recycling Units 3 | . 1 . 2 . Scanalyzers 2 | . . . 2 . Garrison Access 2 | . . . 1 1 Total Hacks 82 | . 22 4 50 6 Successful 43 | . 11 4 26 2 Failed 39 | . 11 . 24 4 Catastrophic 9 | . 2 . 6 1 Database Lockouts . | . . . . . Manual 32 | . 10 . 20 2 Terminals 36 | . 13 . 23 . Fabricators 3 | . . . . 3 Repair Stations 9 | . 5 . 4 . Recycling Units 15 | . 4 . 11 . Scanalyzers 11 | . . . 11 . Garrison Access 4 | . . . 1 3 Terminal Hacks 12 | . 3 4 5 . Record 3 | . . 3 . . Part Schematic 2 | . 1 . 1 . Robot Analysis 2 | . 1 . 1 . Branch Access Points 2 | . 1 . 1 . Unreport Threat 2 | . . . 2 . Derelict Proto ID Bank 1 | . . 1 . . Fabricator Hacks 1 | . . . . 1 Load Schematic 1 | . . . . 1 Repair Station Hacks 8 | . 4 . 4 . Scan Component 4 | . 2 . 2 . Repair 4 | . 2 . 2 . Recycling Unit Hacks 3 | . 2 . 1 . Retrieve Matter 1 | . 1 . . . Retrieve Components 2 | . 1 . 1 . Scanalyzer 11 | . . . 11 . Insert Component 5 | . . . 5 . Analyze 6 | . . . 6 . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks 7 | . 2 . 4 1 Terminals 3 | . 2 . 1 . Botnet 3 | . 2 . 1 . Fabricators 1 | . . . . 1 Recompile 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units 3 | . . . 3 . Reject 2 | . . . 2 . Mask 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 20 | . 7 . 12 1 Full Trace Events 11 | . 4 . 6 1 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 7 | . 1 . 6 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 4 | . 2 . 2 . Time 102 | . 26 . 76 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 14 | . 4 . 10 . Parts Scanalyzed 5 | . . . 5 . Part Schematics Acquired 5 | . . . 5 . Parts Damaged 1 | . . . 1 . Bothacking | -11 -10 -10 -8 -7 ------------ Run | Yrd Mat Sub Mat Fac Used RIF Installer . | . . . . . Robots Hacked 1 | . . . 1 . Non-combat 1 | . . . 1 . Combat . | . . . . . Robot Hacks Applied 1 | . . . 1 . parse_system 1 | . . . 1 . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Robot Analysis Total 2 | . 1 . 1 . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -7 ------------- Run | Yrd Mat Sub Mat Fac Turns Passed 10193 | 59 1253 4510 3776 595 Spaces Moved 4585 | 33 630 2058 1686 178 Core 2 | . . . . 2 Treads 4341 | . 532 2058 1585 166 Legs 145 | 33 98 . 4 10 Wheels 97 | . . . 97 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 160 140 160 Average Speed 166 | 120 153 160 172 230 Slowest Speed 1500 | 120 160 160 400 1500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 51 | 3 88 74 88 3 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 3 | . . 3 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 17 | . 7 10 . . Terrain Destroyed 344 | . 7 91 186 60 Melee . | . . . . . Projectile 10 | . . 6 4 . AOE 334 | . 7 85 182 60 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Total 6491 | 44 795 3158 2207 287 Wait 1191 | . 66 962 142 21 Move 4581 | 32 629 2057 1685 178 Hop . | . . . . . Pick Up 64 | 2 13 6 40 3 Fast Attach 40 | 1 1 3 27 8 Attach 40 | 1 2 5 15 17 Detach 11 | 1 . 4 6 . Swap 76 | . 11 17 41 7 Drop 76 | 2 7 12 55 . Fire 372 | 5 66 92 178 31 Melee 24 | . . . 2 22 Ram . | . . . . . Kick . | . . . . . Crush 1 | . . . 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 15 | . . . 15 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / *Sub) -10/Subcaves -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 3) 60 | -11/Scrapyard | Entered Materials 281 | -10/Materials | Discovered new exit (range 8) 314 | -10/Materials | Build established: Mutant 338 | -10/Materials | Identified exit to Mines 764 | -10/Materials | Discovered new exit (range 15) 935 | -10/Materials | Discovered new exit (range 3) 1034 | -10/Materials | Build established: Scavenger-Mutant 1094 | -10/Materials | Discovered new exit (range 11) 1204 | -10/Materials | Repaired Lgt. Treads 1236 | -10/Materials | Repaired Seismic Detector 1295 | -10/Materials | Discovered new exit (range 8) 1313 | -10/Materials | Entered Subcaves 1333 | -10/Subcaves | Learned location of Zion (-7) 1466 | -10/Subcaves | Build established: Mutant 1477 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1494 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1849 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 2166 | -10/Subcaves | Core integrity fell below 50% 2256 | -10/Subcaves | Build established: Scavenger-Mutant 2551 | -10/Subcaves | Core integrity fell below 20% 3570 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 3576 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 3672 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 4263 | -10/Subcaves | Visited 4L-MR0's lab 4286 | -10/Subcaves | Found Power Bank 4355 | -10/Subcaves | Build established: Mutant 4424 | -10/Subcaves | Visited Clippyterm 4429 | -10/Subcaves | Learned location of Extension (-6) 4429 | -10/Subcaves | Learned Factory garrison access intel 5558 | -10/Subcaves | Discovered new exit (range 15) 5580 | -10/Subcaves | Met a Zionite searching for "candidates" 5823 | -10/Subcaves | Entered Materials 5823 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 6587 | -8/Materials | Discovered new exit (range 9) 6657 | -8/Materials | Lost 6 parts (2n1u3w) 7218 | -8/Materials | Repaired Reactive Plating 7257 | -8/Materials | Repaired Hpw. Shotgun 7878 | -8/Materials | Build established: Bomber 8223 | -8/Materials | First assault squad dispatched 8236 | -8/Materials | Build established: Scavenger-Bomber 8354 | -8/Materials | Lost 3 parts (1p1n1u) 8567 | -8/Materials | Discovered new exit (range 13) 8903 | -8/Materials | Build established: Bomber 8993 | -8/Materials | Core integrity fell below 50% 9024 | -8/Materials | Sterilization system engaged 9024 | -8/Materials | Non-combat units ordered to evacuate 9067 | -8/Materials | System corruption reached 10% 9124 | -8/Materials | Combat units ordered to evacuate 9324 | -8/Materials | Ambient heat levels rising (+10) 9474 | -8/Materials | Ambient heat levels rising (+10) 9599 | -8/Materials | Entered Factory 9599 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9600 | -7/Factory | Loaded intel: 4 garrison access locations 9797 | -7/Factory | Garrison activated, responded to threat 10018 | -7/Factory | Attached Power Bank, gained temporary slots: Power x3 10065 | -7/Factory | Core integrity fell below 50% 10104 | -7/Factory | Lost 20 parts (3p7n5u5w) 10124 | -7/Factory | System corruption reached 10% 10173 | -7/Factory | Garrison activated, responded to threat 10175 | -7/Factory | Core integrity fell below 20% 10194 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- effect. 10179_ Carbon-fiber Leg destroyed. 10180_ System corrupted: Heat flow error (+186). 10183_ U-05 Engineer lays Concrete. 10183_ Aluminum Leg destroyed. 10183_ Lgt. Nuclear Core destroyed. 10184_ Destroyed Shock Rifle. 10184_ P-60 Hacker system corrupted by crushing effect. 10185_ Flak Gun destroyed. 10187_ P-60 Hacker suffers critical hit (Smash). 10187_ Destroyed Mic. Nuclear Core. 10187_ Destroyed Shock Rifle. 10187_ P-60 Hacker system corrupted by crushing effect. 10187_ S-27 Virus destroyed. 10188_ P-60 Hacker system terminally corrupted. 10188_ Imp. Heat Sink fried. 10191_ K-01 Serf collects debris. 10192_ Transmission Jammer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????#????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????#?????#??#??????????#??????????????????????? | | ??????????#????????#?????????????????????????????? | | ????????????????????????????#????????????????????? | | ????????????#???#????????????????????????????????? | | ???#????????????#??##????????????????????????????? | | ??????????#?#?????#??#???????????????????????????? | | ????????#????????????????????????????????????????? | | ???????????????????????? ?? ?????????????????????? | | ??????????#??#?????#????? ???????????????????????? | | ???????????????????##????? ?? ???????????????????? | | ???????##############?? ??? ????????????????????? | | ???????# #?????? ?????????????????????? | | ?????#?# #????????????????????????????? | | ???????# """""" #????????????????????????????? | | ??##???# """""" #???? ?????? ???????????????? | | ???????# """""" #????? ?? # ?? ????????? | | ???????# """""" #########+######/####????????? | | ???#???# # % t k ??????? | | ??????## """" #! s @u= ??????? | | ??#????# """""" !# %[ " ??????? | | ##???#?# """""" [=+%u| ""s "" ??????? | | ##??#?# """""" *!# %!"" G ??????? | | #?#?#?# ! #==! "" ###+####????????? | | "#################### * """k " =#???????????????? | | """"" #???????????????? | | """ # ??????????????? | | ^ +???????????????? | | *= #???????????????? | | [% = ^ #???????????????? | | ##########+###########" "## #???????????????? | | #???# ! !=% ##??#"T"#? #???????????????? | | "#####??## ! #???#"""#? #???????????????? | | ##?#??#??# |! """ #?????#??#?#???????????????? | | #????????# |! """ ###????#?#?????????????????? | | #????????# |! """ # ? ???????????????????????? | | ?????#?#?# #???"??????????????????????? | | ???????#?# """ """ #? ????#???????????????????? | | ?????#???# """ """ #??????????????????????????? | | #????????# """ """ #??????????????????????????? | | ??##????## #??????????????????????????? | | ?????#???# #??????????????????????????? | | ?????#???# ! # ??"??????????????????????? | | ?????????##############? ???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 34 Energy Capacity 260 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 85 Jamming Range 12 Armor Coverage 600 Resistance: KI 20 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 4 Authchip Count 1 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Mak. System Restoration Module | -8/Materials | Scanalyzed Plasma Cutter | -8/Materials | Scanalyzed Multitool | -8/Materials | Scanalyzed Imp. Medium Armor Plating | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Cargo Storage Unit | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ParticleThiefFilter Manual? 0 Play Time 01:34:59 Cumulative 133.8 hours Start 2024.07.12 @ 10:48:45 End 2024.07.12 @ 12:53:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 20 Adventurer 6 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 58 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2dc13f3b-859c-496d-b993-841997714069