Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.09 @ 02:57:14 Player: Man Suit Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (322) 1610 Value Destroyed (19640) 19640 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (12738) 12738 TOTAL SCORE: 44388 Bonus ------- High Alert Combat Kills 3527 Follower Combat Kills 4024 Entered Garrisons 1600 Used RIF Installer 4000 Aligned with FarCom 300 Friendly Fire -713 Cogmind --------- Core Integrity 0/1600 Matter 299/300 Energy 82/100 System Corruption 43% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Relay Coupler [ARC] (18) Relay Coupler [ARC] (19) Relay Coupler [Swarmer] (69) Peak State ------------ > --- POWER ------------ Particle Reactor Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Heavy Siege Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Large Storage Unit Energy Well Advanced Visual Processing Unit Advanced Targeting Computer Advanced Targeting Computer Advanced Core Analyzer Powered Armor Advanced Force Field Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Specialist] Relay Coupler [Hunter] > --- WEAPON ----------- Gamma Rifle Hardcell Cannon Linear Accelerator Linear Accelerator > --- INVENTORY -------- Armored Medium Treads Improved Heavy Siege Treads Biometal Heavy Treads Relay Coupler [ARC] Relay Coupler [Grunt] Relay Coupler [Duelist] KE Penetrator Linear Accelerator Micro-nuke Launcher Advanced Remote Datajack Advanced Remote Datajack Kinetic Spear [Rating: 157] Favorites ----------- Power Light Antimatter Reactor Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Potential Leg Treads Biometal Medium Treads Leg Potential Leg Wheel Armored Wheel Utility Advanced Targeting Computer Device Advanced Force Field Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Swarmer] Protection Improved Light Armor Plating Weapon Linear Accelerator Energy Gun Heavy Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Linear Accelerator Launcher Micro-nuke Launcher Special Weapon Advanced Remote Datajack Impact Weapon Impact Mace Piercing Weapon Kinetic Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Gar Res Gar Res Acc Gar Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . 2 . . . 2 . 2 2 . . . 2 2 . . Power 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Propulsion 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Utility 12 | . . . 2 . . . 2 1 . . . 2 . . . 2 . . 1 . . . 2 . . . Weapon 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . Parts Attached 475 | 6 17 6 39 2 6 . 19 9 18 4 31 12 4 3 18 35 19 38 14 42 21 19 24 2 47 20 Power 52 | 1 4 1 5 2 1 . . . 1 . 2 2 . . 2 2 . 4 1 2 2 6 5 1 5 3 Engine 16 | 1 4 1 5 2 1 . . . . . . 1 . . 1 . . . . . . . . . . . Core 9 | . . . . . . . . . 1 . 2 1 . . . 2 . . 1 . . . . . 2 . Reactor 27 | . . . . . . . . . . . . . . . 1 . . 4 . 2 2 6 5 1 3 3 Propulsion 59 | 2 4 1 8 . 2 . . 1 . . 4 . . . 2 1 . 8 3 5 2 . 3 1 10 2 Treads 22 | . . . 4 . . . . . . . 1 . . . . . . 1 3 . 2 . 3 1 5 2 Leg 35 | 2 4 1 2 . 2 . . 1 . . 3 . . . 2 1 . 7 . 5 . . . . 5 . Wheel 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 138 | 1 4 . 6 . 3 . 8 3 5 . 8 2 1 1 6 14 5 9 8 10 11 6 9 . 13 5 Device 42 | . 1 . 2 . 1 . 1 1 1 . . 2 . . 1 5 2 1 4 4 8 1 1 . 3 3 Storage 17 | 1 . . 1 . 2 . . . . . 1 . . 1 . 1 . . . . . . 4 . 5 1 Processor 23 | . 3 . 3 . . . 2 . . . . . . . 1 4 . 2 3 1 2 . 1 . 1 . Hackware 35 | . . . . . . . . . 3 . 4 . 1 . 2 2 3 3 . 5 1 5 1 . 4 1 Protection 21 | . . . . . . . 5 2 1 . 3 . . . 2 2 . 3 1 . . . 2 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 226 | 2 5 4 20 . . . 11 5 12 4 17 8 3 2 8 18 14 17 2 25 6 7 7 . 19 10 Energy Gun 15 | 1 . . . . . . . . . . . 2 2 . . . . . . . . . . . 7 3 Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 59 | 1 3 4 12 . . . 5 2 6 . 5 2 . . 4 2 . . . 9 . . . . 3 1 Ballistic Cannon 44 | . . . 1 . . . . 2 . 2 5 . 1 . 1 4 4 6 1 6 2 3 . . 5 1 Launcher 6 | . . . . . . . . . . . . . . . . 1 . . . 2 1 1 . . 1 . Special Weapon 27 | . . . . . . . . . . . . . . . . 4 5 4 . . 1 2 4 . 3 4 Impact Weapon 31 | . . . . . . . 5 . 2 . 2 1 . 1 . 4 5 2 . 5 2 1 1 . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 Special Melee Weapon 41 | . 2 . 7 . . . 1 1 4 2 5 3 . 1 3 3 . 5 1 3 . . . . . . Unidentified Prototypes 8 | . . . . . . . . . . . 1 1 . . . 2 . . . . 1 . 1 . 1 1 Parts Lost 85 | . 2 . 2 . . . . . 2 . 4 . . . 1 1 . 5 4 6 3 . 1 . 29 25 Power 17 | . 1 . 1 . . . . . . . 1 . . . . 1 . . . 2 1 . . . 5 5 Propulsion 10 | . . . . . . . . . . . . . . . . . . 2 1 . . . . . 5 2 Utility 37 | . . . . . . . . . 2 . 1 . . . 1 . . 3 3 3 1 . 1 . 10 12 Weapon 21 | . 1 . 1 . . . . . . . 2 . . . . . . . . 1 1 . . . 9 6 Highest Loss Streak 22 | . 1 . 1 . . . . . 1 . 3 . . . 1 1 . 2 4 2 2 . 1 . 10 22 Average Slot Usage (%) 93 | . 98 100 98 100 89 88 89 91 91 92 91 97 100 100 100 98 93 92 85 98 93 94 93 92 74 84 Engine 2 | . 13 14 10 11 10 11 9 7 3 . . . 6 6 3 . . . . . . . . . . . Core 2 | . . . . . . . . . 3 7 7 4 . . . 3 5 5 4 2 . . . . 1 5 Reactor 3 | . . . . . . . . . . . . . . . 2 1 . 4 4 6 7 9 7 12 6 6 Treads 4 | . . . 7 22 19 . . . . . . . . . . . . . 3 1 7 9 8 8 5 4 Leg 9 | . 28 28 9 . 2 22 18 15 15 15 14 13 13 13 13 11 11 14 9 12 2 . . . 2 5 Device 5 | . 1 . 7 . . . . . 2 . . 11 13 13 7 7 7 4 5 12 6 1 5 8 4 5 Storage 5 | . 7 . 6 . 8 11 9 7 7 7 5 . . . 6 5 5 5 4 4 4 4 9 12 9 18 Processor 21 | . 18 28 29 44 26 22 18 15 15 15 15 13 13 13 19 28 32 23 18 19 20 21 16 16 12 11 Hackware 14 | . . . . . . . . . 10 23 22 20 20 20 19 14 11 17 14 17 22 27 24 12 15 14 Protection 3 | . . . . . . . 17 22 10 . 1 13 13 12 6 5 5 5 3 2 . . 2 8 1 . Ballistic Gun 7 | . 18 24 19 22 22 22 16 7 10 7 9 9 6 3 8 4 . . . 8 2 . . . 1 1 Ballistic Cannon 6 | . . . 1 . . . . 10 10 12 8 . 4 6 5 4 6 6 6 3 10 13 13 12 7 2 Special Weapon 1 | . . . . . . . . . . . . . . . . 1 1 2 . . 1 3 3 4 2 2 Impact Weapon 1 | . . . . . . . 1 3 . . . 2 2 2 . 1 2 . 4 2 2 . . . . . Special Melee Weapon 1 | . 6 3 1 . . . . . . 2 2 5 1 2 3 3 . . 1 1 . . . . . . Naked Turns 40 | . . . . . . . . . . . . . . . . . . . . . . . . . . 40 Heaviest Build 152 | 9 12 8 21 14 94 94 104 115 115 101 101 30 39 40 45 61 64 89 70 89 92 94 134 152 152 99 Greatest Support 150 | 20 20 20 46 46 60 60 60 60 60 60 60 60 60 60 60 60 60 76 70 78 95 95 102 150 150 140 Greatest Overweight (x) 33 | . . . 1 . 2 1 1 1 1 1 33 . . . 2 1 1 2 1 23 3 . 1 1 10 21 Average Overweight (x) . | . . . . . 1 1 1 1 1 1 . . . . . . . . . . . . . 1 . . Largest Inventory Capacity 24 | 6 6 4 8 4 24 24 24 24 24 24 24 4 4 8 8 10 10 10 10 10 10 10 14 14 14 10 Average Capacity 11 | 5 5 4 6 4 19 24 24 24 24 24 20 4 4 4 8 9 10 10 10 10 10 10 13 14 12 9 Most Carried 24 | 6 6 4 8 4 6 6 17 21 24 24 24 4 4 5 8 10 10 10 10 10 10 10 14 13 14 10 Average Carried 10 | 3 4 4 5 4 4 6 11 17 22 23 20 3 4 3 7 9 9 9 9 9 9 9 12 11 10 8 Final Capacity 24 | 6 4 4 4 4 24 24 24 24 24 24 4 4 4 8 8 10 10 10 10 10 10 10 14 14 10 4 Final Carried 24 | 6 4 4 4 4 6 6 17 21 24 24 4 4 4 5 8 10 10 8 10 9 9 10 13 11 10 3 Class Distribution -------------------- 27% | Botlord-Mutant 13% | Bothacker-Mutant 9% | Scavenger-Mutant 8% | Botlord-Gunner 8% | Mutant 6% | Bothacker-Gunner 6% | Hauler-Mutant 4% | Botlord-Assassin Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Gunner | -7/Factory Bothacker-Gunner | -7/Garrison Bothacker-Gunner | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Bothacker-Tank | -6/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Botlord-Mutant | -5/Factory Botlord-Mutant | -5/Garrison Botlord-Mutant | -4/Factory Bothacker-Mutant | -3/Research Botlord-Assassin | -3/Garrison Botlord-Mutant | -3/Research Botlord-Mutant | -3/Garrison Botlord-Gunner | -2/Research Bothacker-Mutant | -1/Access Botlord-Mutant | -1/Garrison Botlord-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 -3 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Gar Res Gar Res Acc Gar Acc Matter Collected 16529 | 247 374 255 883 276 30 14 429 179 926 161 1337 . 269 39 578 915 766 1078 165 1133 498 1633 2117 . 1257 970 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12352 | . 398 236 1061 302 . 29 737 214 642 214 596 . 239 . 494 1136 452 743 161 687 394 540 1464 . 712 901 Parts 639 | . 36 18 74 24 . 3 43 6 27 7 25 . 5 . 25 46 14 28 10 35 15 30 72 . 46 50 Haulers Intercepted 14 | . . . 5 . . . . . . 1 . . . . . 4 . . 1 . . . 1 . . 2 Recyclers Shooed 3 | . . . 1 . . . 1 . . . . . . . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Gar Res Gar Res Acc Gar Acc Combat Hostiles Destroyed 273 | . 12 11 18 13 . 2 11 5 16 5 17 . 6 . 12 10 11 16 . 23 8 16 26 . 22 13 Guns 111 | . 12 11 16 13 . 2 11 1 7 2 9 . 4 . 2 5 . . . 8 . . . . 3 5 Cannons 143 | . . . 2 . . . . 4 9 3 8 . 2 . 10 5 11 16 . 7 8 13 26 . 12 7 AOE 18 | . . . . . . . . . . . . . . . . . . . . 8 . 3 . . 7 . Classes Destroyed 16 | . 4 . 3 1 . . . 1 1 . . . . . . . 1 2 . 1 . 1 1 . . . Worker 7 | . 1 . . . . . . . . . . . . . . . . . 1 . . . 3 . . 2 Builder 8 | . . . . . . . . . . . . . . . . . . 2 1 . . . 4 . . 1 Hauler 14 | . . . 5 . . . . . . 1 . . . . . 4 . . 1 . . . 1 . . 2 Recycler 6 | . . . 1 . . . 2 . . . . . . . . 2 . . 1 . . . . . . . Watcher 11 | . 2 . 4 . . . . . . . . . . . . . . . . . . 1 4 . . . Swarmer 87 | . 6 9 6 10 . 2 . . 2 . 7 . 2 . 4 . 1 . . 14 . 9 . . 12 3 Saboteur 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Grunt 78 | . 6 2 7 2 . . 5 4 9 2 8 . 3 . 5 . 4 7 . 3 2 3 5 . . 1 Brawler 5 | . . . . 1 . . . . . . . . . . . . . . . . . 1 3 . . . Duelist 3 | . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . Protector 3 | . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . . . Sentry 32 | . . . 5 . . . 6 . 2 1 2 . . . 1 3 3 2 . 1 2 1 2 . 1 . Specialist 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Hunter 14 | . . . . . . . . . 3 1 . . . . 2 1 . 1 . 1 . . 1 . 2 2 Programmer 43 | . . . . . . . . 1 . 1 . . 1 . . 6 3 5 . . 3 . 12 . 4 7 Behemoth 4 | . . . . . . . . . . . . . . . . . 1 1 . . . . 1 . 1 . Best Kill Streak 7 | . 5 3 5 4 . 2 4 4 3 2 3 . 2 . 4 3 3 5 3 5 3 5 6 . 7 4 Combat Bots Only 7 | . 5 3 5 4 . 2 2 4 3 2 3 . 2 . 4 2 3 4 . 5 3 5 3 . 7 4 Max Kills in Single Turn 5 | . 1 1 2 2 . 1 1 1 2 1 1 . 1 . 1 2 1 1 2 3 1 3 2 . 5 2 Gunslinging 1 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . . . . . . . . . . . . . . . 3 . 3 . . 5 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 -3 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Gar Res Gar Res Acc Gar Acc Damage Taken 22270 | . 652 286 605 154 . 68 387 300 481 187 952 . 184 . 523 612 393 2102 267 1675 419 442 1752 . 5831 3998 Core 3000 | . 137 78 123 36 . 7 48 30 42 28 166 . 14 . 24 28 49 156 12 163 25 44 188 . 580 1022 Absorbed by Shields 5739 | . . . . . . . . . . . 22 . 95 . 244 232 129 482 . . . 126 1519 . 828 2062 Reduced by Siege Mode 937 | . . . . . . . . . . . . . . . . . . . . . . 3 113 . 326 495 Core Remaining (%) 76 | 100 . 14 . . . 58 91 . . . 62 . . . 95 . 92 86 . . . 81 87 . . . Volleys Fired 1084 | . 66 26 105 19 . 4 39 15 44 23 60 . 18 . 36 54 57 66 8 53 23 83 101 . 88 96 Largest 4 | . 2 2 2 2 . 2 2 3 3 3 3 . 3 . 3 3 2 2 1 4 4 3 3 . 3 3 Hottest 207 | . 60 40 58 46 . 46 46 115 115 120 120 . 138 . 104 90 117 126 60 205 205 197 197 . 207 200 Shots Fired 2102 | . 121 51 188 38 . 8 73 45 113 55 132 . 34 . 81 103 69 103 11 135 61 133 253 . 148 147 Gun 959 | . 121 51 164 38 . 8 73 15 64 16 72 . 24 . 52 51 . . . 77 8 . . . 27 98 Cannon 1009 | . . . 24 . . . . 30 49 39 60 . 10 . 29 49 50 99 11 52 49 88 228 . 101 41 Launcher 10 | . . . . . . . . . . . . . . . . . . . . 6 . 1 . . 3 . Special 124 | . . . . . . . . . . . . . . . . 3 19 4 . . 4 44 25 . 17 8 Kinetic 1864 | . 98 51 188 38 . 8 73 45 113 55 132 . 28 . 81 100 50 99 11 129 57 88 228 . 117 75 Thermal 49 | . 23 . . . . . . . . . . . . . . . . . . . . . . . . 26 Explosive 10 | . . . . . . . . . . . . . . . . . . . . 6 . 1 . . 3 . Electromagnetic 56 | . . . . . . . . . . . . . 6 . . . . . . . . . . . 11 39 Robot Hit Streak 43 | . 8 6 11 11 . 2 18 19 11 14 14 . 14 . 16 24 18 25 23 12 19 35 43 . 38 15 Robot Miss Streak 8 | . 7 4 3 2 . 1 1 2 4 5 5 . 2 . 2 2 2 4 1 8 3 3 1 . 2 4 Penetration Max 1 | . . . . . . . . . 1 . 1 . . . . 1 . 1 . 1 . . . . . 1 Secondary Targets 9 | . 4 1 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1599 | . 70 29 142 26 . 4 56 27 70 35 85 4 29 . 64 98 59 89 11 105 58 98 196 . 128 116 Core Hits 672 | . 27 15 47 14 . 2 27 11 34 11 32 . 11 . 27 31 30 52 6 55 40 38 64 . 54 44 Critical Hits 58 | . 1 . . . . . 2 1 2 1 4 . . . 1 15 3 8 . 6 3 1 5 . 3 2 Critical Kills 25 | . . . . . . . 1 . 1 1 3 . . . 1 5 2 4 . 3 . . 2 . 1 1 Critical Parts Destroyed 30 | . 1 . . . . . 1 1 1 . 1 . . . . 10 . 4 . 3 2 1 3 . 1 1 Melee Attacks 244 | . 11 1 7 . . . 5 3 6 3 22 8 10 . 12 33 31 16 9 44 6 10 3 . . 4 Impact 122 | . . . . . . . 5 3 2 . 3 4 5 . 2 11 31 7 7 25 6 10 1 . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 6 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . 4 Sneak Attacks 56 | . 8 1 7 . . . . . 1 3 . 2 1 . . 14 . 2 2 15 . . . . . . Combat Hostiles 4 | . . . . . . . . . 1 . . . 1 . . 1 . . . 1 . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 39928 | . 613 323 1703 374 . 44 807 556 1238 542 1833 48 656 . 1068 2534 1969 3750 663 2712 1288 2502 6893 . 4894 2918 Guns 11206 | . 613 323 1520 374 . 44 807 196 637 172 911 . 387 . 486 1174 . . . 1179 124 . . . 548 1711 Cannons 26457 | . . . 183 . . . . 360 601 370 922 . 222 . 582 1360 1969 3750 663 665 1164 2182 6893 . 3398 1173 Explosions 2136 | . . . . . . . . . . . . . . . . . . . . 868 . 320 . . 948 . Melee 128 | . . . . . . . . . . . . 48 47 . . . . . . . . . . . . 33 Ramming 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 36228 | . 428 323 1703 374 . 44 807 556 1238 542 1833 . 453 . 1068 2534 1969 3750 663 1844 1288 2182 6893 . 3686 2050 Thermal 596 | . 185 . . . . . . . . . . . . . . . . . . . . . . . . 411 Explosive 2136 | . . . . . . . . . . . . . . . . . . . . 868 . 320 . . 948 . Electromagnetic 839 | . . . . . . . . . . . . . 156 . . . . . . . . . . . 260 423 Impact 95 | . . . . . . . . . . . . 48 47 . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . 33 Highest Corruption 43 | . 3 3 2 2 2 2 . 3 5 5 5 . . . 4 8 2 4 8 8 2 . 8 . 1 43 Average Corruption 3 | . 2 3 1 2 2 2 . 2 4 5 5 . . . 4 3 1 2 7 4 1 . 3 . 1 10 Corruption Purged 20 | . . . . . . . . . . . . . . . . 7 2 . 1 8 2 . . . . . Effects 329 | . 6 16 5 8 12 1 . 2 29 19 49 . . . 11 45 . 19 18 9 1 . 25 . 11 43 Message Errors 83 | . 3 7 4 1 2 . . . 9 2 11 . . . 4 6 . 6 4 3 . . 6 . 7 8 Matter Fused 46 | . 2 3 . . . . . . 6 3 8 . . . 3 9 . 4 2 1 . . 1 . . 4 Heat Flow Errors 27 | . . 1 . 1 3 1 . 1 2 . 5 . . . . 4 . . 3 1 . . 1 . . 4 Energy Discharges 45 | . 1 3 . 2 3 . . . 3 . 5 . . . 2 11 . 4 2 2 1 . 4 . 1 1 Data Loss (minor) 38 | . . 1 1 3 4 . . 1 3 2 6 . . . 2 6 . 1 . 2 . . 5 . . 1 Data Loss (major) 8 | . . . . . . . . . . 4 1 . . . . 1 . . . . . . 1 . . 1 Misfires 5 | . . . . . . . . . . . 1 . . . . . . . 3 . . . 1 . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Targeting Errors 61 | . . . . 1 . . . . 6 8 8 . . . . 7 . 4 4 . . . 5 . 3 15 Weapon Failures 14 | . . 1 . . . . . . . . 4 . . . . 1 . . . . . . 1 . . 7 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 814 | . . . 3 . . . . . 11 9 6 . 22 . . 6 21 85 40 44 . 21 201 . 187 158 Projectiles 637 | . . . 3 . . . . . 11 9 6 . . . . 6 21 85 40 9 . 21 201 . 67 158 Explosions 155 | . . . . . . . . . . . . . . . . . . . . 35 . . . . 120 . Melee 22 | . . . . . . . . . . . . . 22 . . . . . . . . . . . . . Knockbacks 127 | . . . 2 . . . . 3 2 . 1 1 2 . 1 6 . 23 2 10 10 14 23 . 12 15 Impact 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Kinetic 120 | . . . 2 . . . . 3 2 . 1 . 2 . 1 6 . 21 2 10 10 14 22 . 11 13 Secondary 6 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 . 1 2 Self-Inflicted Damage 198 | . . . . . . . . . . . . . . . . . . . . 159 . . . . 39 . Shots 5 | . . . . . . . . . . . . . . . . . . . . 3 . . . . 2 . Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 504 | . 114 205 16 259 274 134 18 404 234 177 264 . 248 . 94 223 144 323 223 359 389 333 377 . 315 504 Average Temperature 92 | . 39 112 6 132 134 71 7 153 46 58 58 . 78 . 29 73 30 102 53 119 123 104 120 . 88 115 Received Heat Transfer 1993 | . 237 9 219 18 . . 171 90 72 27 156 . 8 . 69 9 26 306 . 114 42 46 110 . 8 256 Effects 17 | . . . . . 1 . . 1 . . . . . . . . . 2 . 1 2 . 3 . 2 5 Shutdowns 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Energy Bleed 3 | . . . . . 1 . . 1 . . . . . . . . . . . . . . 1 . . . Interference 9 | . . . . . . . . . . . . . . . . . . . . 1 2 . 1 . 2 3 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Short Circuit 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Siege Activations 31 | . . . . . . . . . . . . . . . . . . . . . . 4 12 . 11 4 Total Turns 736 | . . . . . . . . . . . . . . . . . . . . . . 127 227 . 239 143 Longest Duration 73 | . . . . . . . . . . . . . . . . . . . . . . 68 59 . 62 73 Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fried 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Impact Corruptions 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1177 | . 400 . . . . . . . . . . . . . . . . . . . . . . . . 777 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Gar Res Gar Res Acc Gar Acc Peak Influence 1446 | . 209 190 342 180 . 40 153 204 508 420 754 427 334 199 496 327 818 558 319 1320 851 1446 1282 768 1176 782 Initial 802 | . . . 15 63 . . 15 50 2 266 168 395 159 175 139 260 143 429 291 84 742 491 802 768 614 618 Average 489 | . 84 63 104 92 . 33 71 93 243 305 460 358 274 184 277 106 526 280 211 624 693 1120 928 768 977 625 Maximum Alert Level 4 | . 1 . 1 . . . . 1 2 2 3 2 1 . 2 1 3 2 1 4 3 4 4 3 4 3 Low Security (%) 36 | 100 89 100 87 100 . 100 100 88 42 . 13 . 20 100 30 84 3 35 47 26 . . . . . . Level 1 14 | . 10 . 12 . . . . 11 36 89 23 79 79 . 53 15 32 27 52 2 . . . . . . Level 2 17 | . . . . . . . . . 21 10 51 20 . . 16 . 28 37 . 26 50 16 3 . 10 90 Level 3 19 | . . . . . . . . . . . 11 . . . . . 34 . . 27 49 16 85 100 56 9 Level 4 11 | . . . . . . . . . . . . . . . . . . . . 16 . 66 11 . 32 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 45 | . 1 . 3 . . . 1 1 . 1 . 1 . . . 5 . 6 1 . 4 . 13 . . 8 Investigation 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Extermination 16 | . . . . . . . . 1 . . . . . . . 3 . 3 1 . 2 . 5 . . 1 Reinforcement 10 | . 1 . 1 . . . . . . 1 . . . . . 1 . 1 . . . . 2 . . 3 Assault 11 | . . . . . . . . . . . . 1 . . . . . 2 . . 1 . 6 . . 1 Garrison 6 | . . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 Haulers Reinforced 5 | . . . . . . . . . . 1 . . . . . 1 . . . . . . 1 . . 2 Alert ID Control Effect 79 | . . . . . . . . . . . . . . . . . . . . 13 7 14 39 . 6 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Gar Res Gar Res Acc Gar Acc Distress Signals 17 | . 1 . 2 . . . 2 . . . . . . . . 2 . 2 . . 2 1 5 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 522 | . 22 13 34 15 . 3 16 6 13 10 28 2 8 1 21 17 26 46 2 30 15 40 73 . 44 37 Peak Tracking Total 12 | . 6 3 7 4 . 3 5 4 4 4 3 2 3 1 6 2 4 7 1 6 5 7 6 . 12 10 Tactical Retreats 45 | . 1 2 . 1 . . 2 . 1 . 7 . 1 . 1 1 2 4 . 1 2 4 1 . 8 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Gar Res Gar Res Acc Gar Acc Traps Triggered 30 | . 2 . 3 . . . . 1 7 . 2 . 1 . 1 . 1 . . 4 . 3 3 . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 136 | . 26 . 15 . . . 7 . . . 2 13 . . 13 36 . 12 7 5 . . . . . . Triggered 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . Disarmed 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . Reprogrammed 17 | . 3 . . . . . 1 . . . . 3 . . 1 5 . . 2 2 . . . . . . Reused 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . Traps Extracted 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 -3 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Gar Res Gar Res Acc Gar Acc Machines Disabled 53 | . 1 . . . . . . 2 3 . 2 . 1 . 2 2 10 8 . 8 1 10 . . 3 . Max in Single Turn 2 | . 1 . . . . . . 1 1 . 1 . 1 . 1 1 2 1 . 2 1 2 . . 1 . Garrison Relay 24 | . . . . . . . . . 3 . 2 . 1 . 2 . 4 . . 5 . 5 . . 2 . Phase Generator 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Gar Res Gar Res Acc Gar Acc Machines Accessed 65 | . 7 . 13 . 2 . 4 1 . 1 . 4 . 4 . 10 . 4 5 . 4 . 5 1 . . Terminals 33 | . 5 . 9 . . . 1 . . . . 2 . 1 . 6 . 4 1 . 1 . 3 . . . Fabricators 5 | . . . . . . . . . . . . . . 1 . 2 . . . . . . 2 . . . Repair Stations 6 | . 1 . 1 . . . 1 . . . . 1 . 1 . . . . 1 . . . . . . . Recycling Units 4 | . 1 . 1 . . . 1 . . . . . . . . 1 . . . . . . . . . . Scanalyzers 7 | . . . 2 . . . 1 . . . . . . . . . . . 2 . 2 . . . . . Garrison Access 8 | . . . . . . . . 1 . 1 . 1 . 1 . 1 . . 1 . 1 . . 1 . . Total Hacks 169 | . 22 . 44 . 2 . 6 2 . 2 . 8 . 10 . 25 . 11 15 . 10 . 11 1 . . Successful 103 | . 13 . 32 . 2 . 5 1 . 2 . 4 . 8 . 11 . 10 6 . 6 . 2 1 . . Failed 66 | . 9 . 12 . . . 1 1 . . . 4 . 2 . 14 . 1 9 . 4 . 9 . . . Catastrophic 14 | . . . 3 . . . . . . . . 1 . . . 4 . . 1 . 1 . 4 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 70 | . 15 . 16 . 1 . 1 . . . . 4 . 3 . 13 . 9 4 . . . 4 . . . Terminals 96 | . 18 . 28 . . . 1 . . . . 4 . 3 . 19 . 11 4 . 2 . 6 . . . Fabricators 12 | . . . . . . . . . . . . . . 3 . 4 . . . . . . 5 . . . Repair Stations 14 | . 3 . 4 . . . 2 . . . . 2 . 2 . . . . 1 . . . . . . . Recycling Units 4 | . 1 . 1 . . . 1 . . . . . . . . 1 . . . . . . . . . . Scanalyzers 29 | . . . 11 . . . 2 . . . . . . . . . . . 9 . 7 . . . . . Garrison Access 12 | . . . . . . . . 2 . 2 . 2 . 2 . 1 . . 1 . 1 . . 1 . . Terminal Hacks 35 | . 7 . 13 . 2 . . . . . . . . . . 6 . 6 . . . . 1 . . . Record 5 | . . . . . 1 . . . . . . . . . . 3 . . . . . . 1 . . . Robot Analysis 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 3 | . 1 . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 4 | . 1 . 1 . . . . . . . . . . . . 1 . 1 . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Alert Level 5 | . 1 . 4 . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . . Locate Traps 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Security Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Investigation Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . 2 . 1 . . . . . . . . . . . . 1 . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . . . . 3 . 1 . . . . . . 1 . . . Network Status 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Build 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Repair Station Hacks 11 | . 3 . 2 . . . 2 . . . . 2 . 2 . . . . . . . . . . . . Scan Component 5 | . 1 . 1 . . . 1 . . . . 1 . 1 . . . . . . . . . . . . Repair 5 | . 1 . 1 . . . 1 . . . . 1 . 1 . . . . . . . . . . . . Refit 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Report Inventory 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer 21 | . . . 10 . . . 2 . . . . . . . . . . . 4 . 5 . . . . . Insert Component 13 | . . . 6 . . . 1 . . . . . . . . . . . 3 . 3 . . . . . Analyze 8 | . . . 4 . . . 1 . . . . . . . . . . . 1 . 2 . . . . . Garrison Access Hacks 11 | . . . . . . . . 1 . 2 . 2 . 2 . 1 . . 1 . 1 . . 1 . . Unlock Access 8 | . . . . . . . . 1 . 1 . 1 . 1 . 1 . . 1 . 1 . . 1 . . Coupler Status 3 | . . . . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . Unauthorized Hacks 17 | . 2 . 6 . . . . . . . . . . 1 . 3 . 4 1 . . . . . . . Terminals 17 | . 2 . 6 . . . . . . . . . . 1 . 3 . 4 1 . . . . . . . Assimilate 5 | . . . . . . . . . . . . . . 1 . 3 . 1 . . . . . . . . Botnet 12 | . 2 . 6 . . . . . . . . . . . . . . 3 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 53 | . 5 . 11 . . . 2 1 . 1 . 4 . 3 . 10 . 4 4 . 3 . 5 . . . Full Trace Events 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . 3 . . . . . . . . . . . . . . . 1 . 2 . . . . . Parts Built 3 | . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . Matter 380 | . . . . . . . . . . . . . . 102 . 278 . . . . . . . . . . Time 190 | . . . . . . . . . . . . . . 51 . 139 . . . . . . . . . . Total Part Build Rating 19 | . . . . . . . . . . . . . . 1 . 18 . . . . . . . . . . Parts Repaired 5 | . 1 . 1 . . . 1 . . . . 1 . 1 . . . . . . . . . . . . Time 179 | . 26 . 26 . . . 51 . . . . 38 . 38 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 9 | . . . 4 . . . 1 . . . . . . . . . . . 2 . 2 . . . . . Part Schematics Acquired 6 | . . . 3 . . . . . . . . . . . . . . . 1 . 2 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Gar Res Gar Res Acc Gar Acc Used RIF Installer 8 | . . . . . . . . . 1 . 1 . 1 . 1 . 1 . . 1 . 1 . . 1 . Coupler Efficiency 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hotswap 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Command Fork 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Zone Cloak 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Robot Detection 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Watcher Feeds 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Alert ID Control 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Robots Hacked 132 | . 3 1 6 . . . . . 2 1 11 2 3 . 6 13 8 8 1 4 4 22 18 . 13 6 Non-combat 34 | . 3 1 6 . . . . . . 1 . 2 . . . 11 . 2 1 . 1 . 3 . . 3 Combat 98 | . . . . . . . . . 2 . 11 . 3 . 6 2 8 6 . 4 3 22 15 . 13 3 Robot Hacks Applied 156 | . 5 1 6 . . . . . 2 2 13 2 4 . 6 18 12 9 2 4 4 24 21 . 15 6 parse_system 9 | . 2 . . . . . . . 1 . . . . . . . 1 1 . . 1 1 2 . . . no_distress 25 | . 2 1 6 . . . . . . 1 . 1 . . . 9 . . 1 . . . 1 . . 3 generate_echo 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . start_evac 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . ignore_repairs 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . find_fabricator 4 | . . . . . . . . . . 1 . . . . . 2 . . 1 . . . . . . . locate_stockpiles 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . find_recycling 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . find_station 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . check_alert 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . find_shortcuts 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . tweak_propulsion 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . scatter_targeting 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . mark_system 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . overload_power 3 | . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . amplify_resonance 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . wipe_record 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . disable_weapons 22 | . . . . . . . . . . . 3 . . . 1 . . 1 . . 1 10 3 . 2 1 go_dormant 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . streamctrl_high 21 | . . . . . . . . . . . 2 . 1 . 2 . 2 4 . . . 2 3 . 4 1 formatsys_high 52 | . . . . . . . . . 1 . 5 . . . 3 2 7 1 . 4 2 11 9 . 6 1 Relay Couplers Released 95 | . . . . . . . . . 11 . 8 . 4 . 9 . 15 3 . 18 . 19 . . 8 . Machine Destruction 92 | . . . . . . . . . 11 . 8 . 4 . 9 . 15 . . 18 . 19 . . 8 . Programmers 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Attached 34 | . . . . . . . . . 3 . 4 . 1 . 2 1 3 3 . 5 1 5 1 . 4 1 Robots Rewired 20 | . . . . . . . . . . . . . . . . . . . . 14 . 6 . . . . Allies Hacked 4 | . . . . . . . . . . . . . . . . 2 . . . . . . 1 . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 -3 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Gar Res Gar Res Acc Gar Acc Total Allies 104 | . . . . . . . . . 1 . 7 . 1 1 5 5 9 5 . 18 2 22 15 . 11 2 Largest Group 16 | . . . . . . . . . 1 . 2 . . 1 2 4 6 6 . 8 8 16 16 1 5 1 Highest-Rated Group 961 | . . . . . . . . . 32 . 32 . . 10 42 109 229 229 . 356 356 959 961 58 206 64 Highest-Rated Ally 115 | . . . . . . . . . 32 . 32 . . 10 32 32 49 58 . 64 64 115 115 58 69 64 Total Orders 99 | . . . . . . . . . 1 . 3 . . 1 1 22 5 11 . 9 5 19 10 . 11 1 STAY 49 | . . . . . . . . . . . . . . . 1 13 3 4 . 4 3 11 4 . 6 . FOLLOW 32 | . . . . . . . . . . . 1 . . 1 . 9 2 4 . 2 1 5 4 . 3 . GUARD 18 | . . . . . . . . . 1 . 2 . . . . . . 3 . 3 1 3 2 . 2 1 Ally Attacks 597 | . . . . . . . . . 3 . 39 . 3 . 24 6 22 64 . 76 60 65 178 . 45 12 Total Damage 20374 | . . . . . . . . . 112 . 497 . 31 . 424 78 525 2181 . 2733 1658 2137 8185 . 1428 385 Kills 115 | . . . . . . . . . 1 . 4 . . . 2 . 4 12 . 21 8 15 42 . 6 . Allies Corrupted 5 | . . . . . . . . . . . . . . . . . . . . . 2 . 1 . 1 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Turrets Deployed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Gar Res Gar Res Acc Gar Acc Robot Analysis Total 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Gar Res Gar Res Acc Gar Acc Turns Passed 35389 | 75 1271 865 1802 1160 1101 72 1139 450 1512 449 1507 524 420 296 1041 3023 2065 1719 769 3529 1099 3324 2340 30 2967 840 Spaces Moved 20236 | 52 776 584 1043 680 609 48 673 254 876 278 854 433 302 181 627 2459 1575 1028 465 1445 565 1754 965 13 1303 394 Core 87 | 3 . . . . . . . . . . 1 . . . . . . . . 1 . . . . 2 80 Treads 5774 | . . . 323 680 502 . . . . . . . . . . . . 4 160 80 431 1754 965 13 770 92 Legs 14123 | 49 776 584 468 . 107 48 673 254 876 278 853 433 302 181 627 2459 1575 1024 305 1364 134 . . . 531 222 Wheels 252 | . . . 252 . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 45 | 50 120 120 90 160 45 85 85 85 85 85 45 45 45 45 45 45 90 100 120 116 116 157 157 187 120 50 Average Speed 127 | 115 120 120 127 160 177 125 128 129 127 128 119 86 88 87 100 93 100 119 135 128 148 157 186 187 155 122 Slowest Speed 1700 | 120 120 120 160 160 200 130 130 130 130 130 1700 90 90 90 180 140 130 180 150 1200 210 157 200 187 550 1100 Overloaded Moves 230 | . . . . . 3 5 29 4 43 10 31 32 11 10 40 12 . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Exploration Rate (%) 45 | 5 91 98 73 99 93 15 40 7 61 7 65 11 44 4 46 33 94 16 12 89 13 99 30 1 81 12 Regions Visited 26 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 14 | . 1 1 1 1 1 1 . 1 . 1 . 1 . 1 . 1 . . 1 . 1 . . 1 . . Unknown Exits Taken 4 | 1 . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . Scrap Searched 3 | . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 61 | . . . . . . . 5 3 1 . 1 1 . . . 11 8 4 7 3 5 5 4 . . 3 Terrain Destroyed 550 | . . . . . . . 5 5 2 8 2 1 . . 3 26 15 50 8 219 16 95 50 . 29 16 Melee 57 | . . . . . . . 5 3 1 . 1 1 . . . 11 8 4 7 3 5 3 3 . . 2 Projectile 205 | . . . . . . . . 2 1 8 1 . . . 3 15 7 46 1 22 11 13 47 . 14 14 AOE 288 | . . . . . . . . . . . . . . . . . . . . 194 . 79 . . 15 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -3 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Gar Res Gar Res Acc Gar Acc Total 27697 | 63 1002 701 1337 714 627 52 858 334 1175 324 1214 569 416 317 965 3045 1955 1390 581 2974 770 2240 1335 19 2119 601 Wait 4932 | . 72 80 86 12 . 1 105 44 166 12 216 98 79 131 231 391 245 214 66 1266 143 334 217 3 650 70 Move 20209 | 51 775 583 1042 679 604 47 672 254 875 278 853 433 301 180 626 2458 1574 1027 465 1443 564 1753 964 13 1301 394 Hop 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Pick Up 177 | 6 10 . 11 . 5 . 9 6 17 2 8 1 . 2 8 10 15 4 5 12 2 17 7 . 16 4 Fast Attach 167 | 6 6 2 13 2 6 . 4 1 1 . 9 5 1 1 6 17 2 10 10 10 8 5 12 . 23 7 Attach 68 | . 2 . 6 . . . . 3 2 . 3 . . . 2 1 . 2 3 8 5 . 3 2 18 8 Detach 67 | . 4 . 9 . 2 . 1 2 1 . 2 1 1 . 5 6 1 2 3 6 4 4 5 1 7 . Swap 240 | . 9 4 20 . . . 15 5 15 4 19 7 3 2 10 17 17 26 1 24 8 14 9 . 6 5 Drop 222 | . 21 5 23 2 8 . 1 1 13 2 11 3 . 1 11 22 11 11 4 15 7 18 14 . 6 12 Fire 1084 | . 66 26 105 19 . 4 39 15 44 23 60 . 18 . 36 54 57 66 8 53 23 83 101 . 88 96 Melee 244 | . 11 1 7 . . . 5 3 6 3 22 8 10 . 12 33 31 16 9 44 6 10 3 . . 4 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 69 | . . . . . . . . . 35 . 9 . 3 . 5 . . . . 15 . . . . 2 . Rewire 79 | . . . . . . . . . . . . . . . . . 2 . . 73 . 2 . . 2 . Trap 136 | . 26 . 15 . . . 7 . . . 2 13 . . 13 36 . 12 7 5 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison -6/Factory -6/Garrison -5/Factory (discovered 7 exits: *Fac x2 / Upp x2 / Ext x2 / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 3 exits: *Res / Upp x2) -3/Research -3/Garrison (discovered 3 exits: *Res x3) -3/Research -3/Garrison (discovered 3 exits: *Res x3) -2/Research -1/Access -1/Garrison (discovered 3 exits: *Acc x3) -1/Access History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 365 | -10/Materials | Discovered new exit (range 17) 586 | -10/Materials | Core integrity fell below 50% 675 | -10/Materials | Repaired Assault Rifle 923 | -10/Materials | Build established: Scavenger-Mutant 924 | -10/Materials | Discovered new exit (range 4) 1008 | -10/Materials | Identified exit to Materials 1179 | -10/Materials | Discovered exit to Materials (range 11) 1200 | -10/Materials | Identified exit to Mines 1347 | -10/Materials | Entered Mines 1409 | -10/Mines | Learned 8 Materials zone layouts 1669 | -10/Mines | Discovered exit to Materials (range 9) 1736 | -10/Mines | Discovered exit to Materials (range 6) 2010 | -10/Mines | Core integrity fell below 20% 2212 | -10/Mines | Entered Materials 2212 | -9/Materials | Evolved 2 slots: Utility x2 2213 | -9/Materials | Identified exit to Materials 2279 | -9/Materials | Repaired Lgt. Assault Rifle 3371 | -9/Materials | Build established: Mutant 3855 | -9/Materials | Discovered new exit (range 18) 4012 | -9/Materials | Identified exit to Mines 4014 | -9/Materials | Entered Mines 4026 | -9/Mines | Discovered exit to Materials (range 10) 4530 | -9/Mines | Discovered exit to Materials (range 9) 4765 | -9/Mines | Learned Materials trap positions 5037 | -9/Mines | Learned location of Storage (-7) 5166 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5167 | -9/Mines | Discovered new exit (range 5) 5172 | -9/Mines | Identified exit to Exiles 5174 | -9/Mines | Entered Exiles 5195 | -9/Exiles | Discovered new exit (range 16) 5221 | -9/Exiles | Identified exit to Mines 5283 | -9/Exiles | Met 8R-AWN 5306 | -9/Exiles | Met EX-HEX 5439 | -9/Exiles | Met EX-DEC 5468 | -9/Exiles | Visited The Gauntlet 5678 | -9/Exiles | Build established: Hauler-Mutant 5819 | -9/Exiles | Discovered exit to Mines (range 12) 5955 | -9/Exiles | Met EX-BIN 5993 | -9/Exiles | Aligned with FarCom system 5995 | -9/Exiles | Given EX-Vault access code 6079 | -9/Exiles | Opened EX-Vault 6096 | -9/Exiles | DAS Turret deployed 6125 | -9/Exiles | Found Cloak of Protection 6136 | -9/Exiles | Found Potential Leg 6139 | -9/Exiles | Found Potential Leg 6182 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6275 | -9/Exiles | Left Exiles lab with Potential Leg 6275 | -9/Exiles | Entered Mines 6332 | -8/Mines | Discovered exit to Materials (range 13) 6347 | -8/Mines | Entered Materials 6347 | -8/Materials | Evolved 2 slots: Utility x2 6348 | -8/Materials | Loaded intel: 27 trap records 6601 | -8/Materials | Garrison activated, responded to threat 7086 | -8/Materials | Repaired Imp. Assault Rifle 7292 | -8/Materials | Discovered new exit (range 5) 7486 | -8/Materials | Entered Factory 7486 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 7936 | -7/Factory | Identified exit to Garrison 7936 | -7/Factory | Entered Garrison 7943 | -7/Garrison | Installed Relay Interface Framework 7982 | -7/Garrison | Build established: Hauler-Gunner 8050 | -7/Garrison | Triggered checkpoint 8289 | -7/Garrison | Garrison Relay disabled 8358 | -7/Garrison | Triggered checkpoint 8527 | -7/Garrison | Crushed by falling debris 8603 | -7/Garrison | Build established: Bothacker-Gunner 8666 | -7/Garrison | Triggered checkpoint 8744 | -7/Garrison | Discovered new exit (range 13) 8828 | -7/Garrison | Triggered checkpoint 8890 | -7/Garrison | Garrison Relay disabled 8925 | -7/Garrison | Triggered checkpoint 9168 | -7/Garrison | Discovered new exit (range 9) 9222 | -7/Garrison | Triggered checkpoint 9273 | -7/Garrison | Garrison Relay disabled 9448 | -7/Garrison | Entered Factory 9897 | -7/Factory | Identified exit to Garrison 9897 | -7/Factory | Entered Garrison 9930 | -7/Garrison | Spotted B-75 Beast 9930 | -7/Garrison | Spotted B-75 Beast 10082 | -7/Garrison | Triggered checkpoint 10298 | -7/Garrison | Garrison Relay disabled 10351 | -7/Garrison | Build established: Bothacker-Mutant 10448 | -7/Garrison | Triggered checkpoint 10854 | -7/Garrison | Garrison Relay disabled 10922 | -7/Garrison | Triggered checkpoint 10939 | -7/Garrison | Triggered checkpoint 11201 | -7/Garrison | Lost 3 parts (1p1u1w) 11272 | -7/Garrison | Triggered checkpoint 11273 | -7/Garrison | Discovered new exit (range 10) 11386 | -7/Garrison | Discovered new exit (range 10) 11400 | -7/Garrison | Expanded RIF knowledge: Hotswap 11404 | -7/Garrison | Entered Factory 11404 | -6/Factory | Evolved 2 slots: Utility x2 11754 | -6/Factory | First assault squad dispatched 11775 | -6/Factory | Repaired Lgt. Nuclear Core 11928 | -6/Factory | Identified exit to Garrison 11928 | -6/Factory | Entered Garrison 11952 | -6/Garrison | Triggered checkpoint 12013 | -6/Garrison | Garrison Relay disabled 12107 | -6/Garrison | Triggered checkpoint 12227 | -6/Garrison | Discovered new exit (range 15) 12247 | -6/Garrison | Expanded RIF knowledge: Zone Cloak 12348 | -6/Garrison | Entered Factory 12405 | -6/Factory | Build established: Bothacker-Tank 12464 | -6/Factory | Repaired Imp. Datajack 12570 | -6/Factory | Identified exit to Garrison 12631 | -6/Factory | Fabricated Med. Storage Unit (x1) 12644 | -6/Factory | Entered Garrison 12644 | -6/Garrison | Accompanied by 1 ally 12810 | -6/Garrison | Build established: Bothacker-Mutant 12858 | -6/Garrison | Triggered checkpoint 13024 | -6/Garrison | Garrison Relay disabled 13098 | -6/Garrison | Triggered checkpoint 13584 | -6/Garrison | Triggered checkpoint 13614 | -6/Garrison | Triggered checkpoint 13620 | -6/Garrison | Garrison Relay disabled 13657 | -6/Garrison | Discovered new exit (range 10) 13673 | -6/Garrison | Expanded RIF knowledge: Patrol Navigation 13685 | -6/Garrison | Entered Factory 13685 | -5/Factory | Accompanied by 1 ally 13685 | -5/Factory | Evolved 2 slots: Utility x2 13971 | -5/Factory | Build established: Botlord-Mutant 14650 | -5/Factory | Fabricated Stasis Projector (x2) 14728 | -5/Factory | Discovered new exit (range 21) 15401 | -5/Factory | Identified exit to Upper Caves 15401 | -5/Factory | Identified exit to Extension 15772 | -5/Factory | Garrison activated, responded to threat 16270 | -5/Factory | Build established: Bothacker-Mutant 16416 | -5/Factory | Found Prototype Launcher 16416 | -5/Factory | Identified Tesla Bomb Launcher 16446 | -5/Factory | Discovered new exit (range 12) 16689 | -5/Factory | Identified exit to Garrison 16708 | -5/Factory | Entered Garrison 16708 | -5/Garrison | Accompanied by 1 ally 16771 | -5/Garrison | Triggered checkpoint 16950 | -5/Garrison | Triggered checkpoint 16996 | -5/Garrison | Discovered new exit (range 9) 17093 | -5/Garrison | Discovered new exit (range 12) 17108 | -5/Garrison | Expanded RIF knowledge: Command Fork 17128 | -5/Garrison | Build established: Scavenger-Mutant 17393 | -5/Garrison | Triggered checkpoint 17470 | -5/Garrison | Garrison Relay disabled 17573 | -5/Garrison | Triggered checkpoint 17700 | -5/Garrison | Garrison Relay disabled 17775 | -5/Garrison | Triggered checkpoint 17813 | -5/Garrison | Garrison Relay disabled 17863 | -5/Garrison | Triggered checkpoint 17994 | -5/Garrison | Build established: Botlord-Mutant 18041 | -5/Garrison | Spotted B-75 Beast 18052 | -5/Garrison | Destroyed B-75 Beast 18174 | -5/Garrison | Discovered new exit (range 10) 18218 | -5/Garrison | Triggered checkpoint 18336 | -5/Garrison | Triggered checkpoint 18567 | -5/Garrison | Garrison Relay disabled 18773 | -5/Garrison | Entered Factory 18773 | -4/Factory | Accompanied by 6 allies 18773 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 19379 | -4/Factory | Spotted B-86 Titan 19404 | -4/Factory | Destroyed B-86 Titan 19615 | -4/Factory | Discovered new exit (range 14) 19657 | -4/Factory | P-70 Sage assimilated allied Sentinel 6c 20057 | -4/Factory | Identified exit to Upper Caves 20273 | -4/Factory | First assault squad dispatched 20492 | -4/Factory | Entered Research 20492 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 20720 | -3/Research | Build established: Bothacker-Mutant 20926 | -3/Research | Crushed by falling debris 20957 | -3/Research | Lost 4 parts (1n3u) 21261 | -3/Research | Identified exit to Garrison 21261 | -3/Research | Entered Garrison 21269 | -3/Garrison | Expanded RIF knowledge: Alert ID Control 21568 | -3/Garrison | Build established: Botlord-Assassin 22386 | -3/Garrison | Build established: Botlord-Mutant 22416 | -3/Garrison | Triggered checkpoint 22487 | -3/Garrison | Spotted B-86 Titan 22501 | -3/Garrison | Allies destroyed B-86 Titan 22642 | -3/Garrison | Triggered checkpoint 22665 | -3/Garrison | Discovered new exit (range 12) 22709 | -3/Garrison | Build established: Botlord-Assassin 22810 | -3/Garrison | Garrison Relay disabled 22864 | -3/Garrison | Triggered checkpoint 22871 | -3/Garrison | Garrison Relay disabled 23137 | -3/Garrison | Triggered checkpoint 23208 | -3/Garrison | Triggered checkpoint 23484 | -3/Garrison | Discovered new exit (range 9) 23527 | -3/Garrison | Build established: Scavenger-Skirmisher 23664 | -3/Garrison | Triggered checkpoint 23676 | -3/Garrison | Garrison Relay disabled 23816 | -3/Garrison | Discovered new exit (range 13) 23854 | -3/Garrison | Build established: Scavenger-Assassin 23938 | -3/Garrison | Triggered checkpoint 23976 | -3/Garrison | Triggered checkpoint 24023 | -3/Garrison | Garrison Relay disabled 24580 | -3/Garrison | Phase Generator disabled 24790 | -3/Garrison | Entered Research 24790 | -3/Research | Accompanied by 8 allies 24905 | -3/Research | Build established: Scavenger-Gunner 25040 | -3/Research | First assault squad dispatched 25642 | -3/Research | Build established: Botlord-Mutant 25787 | -3/Research | Garrison activated, responded to threat 25825 | -3/Research | Identified exit to Garrison 25889 | -3/Research | Entered Garrison 25889 | -3/Garrison | Accompanied by 2 allies 26016 | -3/Garrison | Triggered checkpoint 26125 | -3/Garrison | Garrison Relay disabled 26368 | -3/Garrison | Phase Generator disabled 26451 | -3/Garrison | Triggered checkpoint 26706 | -3/Garrison | Discovered new exit (range 15) 26762 | -3/Garrison | Triggered checkpoint 26790 | -3/Garrison | Triggered checkpoint 26898 | -3/Garrison | Garrison Relay disabled 26989 | -3/Garrison | Garrison Relay disabled 27184 | -3/Garrison | Triggered checkpoint 27356 | -3/Garrison | Discovered new exit (range 10) 27381 | -3/Garrison | Expanded RIF knowledge: Coupler Efficiency 27446 | -3/Garrison | Triggered checkpoint 27483 | -3/Garrison | Spotted B-86 Titan 27600 | -3/Garrison | Triggered checkpoint 27779 | -3/Garrison | Garrison Relay disabled 28017 | -3/Garrison | Triggered checkpoint 28109 | -3/Garrison | Garrison Relay disabled 28161 | -3/Garrison | Discovered new exit (range 9) 28390 | -3/Garrison | Assimilated Titan 8a with formatsys_high 28903 | -3/Garrison | Build established: Botlord-Gunner 29213 | -3/Garrison | Entered Research 29213 | -2/Research | Accompanied by 16 allies 29213 | -2/Research | Evolved 2 slots: Utility x2 29463 | -2/Research | First assault squad dispatched 29575 | -2/Research | Build established: Botlord-Mutant 30897 | -2/Research | Build established: Botlord-Gunner 31004 | -2/Research | Spotted B-90 Cyclops 31009 | -2/Research | Destroyed B-90 Cyclops 31029 | -2/Research | Found Powered Armor 31528 | -2/Research | Discovered new exit (range 7) 31553 | -2/Research | Entered Access 31553 | -1/Access | Accompanied by 1 ally 31553 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 31580 | -1/Access | Identified exit to Garrison 31583 | -1/Access | Entered Garrison 31583 | -1/Garrison | Accompanied by 1 ally 31615 | -1/Garrison | Triggered checkpoint 31668 | -1/Garrison | Garrison Relay disabled 31952 | -1/Garrison | Build established: Botlord-Mutant 32204 | -1/Garrison | Triggered checkpoint 32211 | -1/Garrison | Spotted B-99 Colossus 32746 | -1/Garrison | Lost 5 parts (1p3u1w) 32803 | -1/Garrison | Destroyed 7 combat bots 32822 | -1/Garrison | Lost 10 parts (1p1n3u5w) 32889 | -1/Garrison | Lost 5 parts (2p1n1u1w) 33032 | -1/Garrison | Discovered new exit (range 12) 33118 | -1/Garrison | Triggered checkpoint 33180 | -1/Garrison | Garrison Relay disabled 33214 | -1/Garrison | Triggered checkpoint 33676 | -1/Garrison | Lost 3 parts (1n2u) 33791 | -1/Garrison | Destroyed B-99 Colossus 33818 | -1/Garrison | Lost 6 parts (1p2n1u2w) 33890 | -1/Garrison | Triggered checkpoint 34015 | -1/Garrison | Discovered new exit (range 17) 34086 | -1/Garrison | Build established: Botlord-Skirmisher 34129 | -1/Garrison | Discovered new exit (range 13) 34152 | -1/Garrison | Expanded RIF knowledge: Robot Detection 34547 | -1/Garrison | Identified exit to Access 34550 | -1/Garrison | Entered Access 34965 | -1/Access | Garrison activated, responded to threat 35150 | -1/Access | System corruption reached 10% 35275 | -1/Access | System corruption reached 30% 35300 | -1/Access | First assault squad dispatched 35332 | -1/Access | Core integrity fell below 50% 35346 | -1/Access | Released all parts (5) 35372 | -1/Access | Lost 22 parts (4p2n11u5w) 35372 | -1/Access | Core integrity fell below 20% 35390 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 35346_ Released Lrg. Storage Unit. 35346_ Released Adv. Core Analyzer. 35346_ Released Adv. Visual Processing Unit. 35346_ K-01 Serf collects debris. 35346_ Acquired 40 matter. 35348_ System corrupted: Matter fused (-7). 35350_ Acquired 48 matter. 35351_ Acquired Welding Torch. 35365_ System corrupted: Substantial component data lost. 35372_ Triggered Hellfire Trap. 35372_ An explosion rips through the floor. 35378_ U-05 Engineer lays Concrete. 35380_ 6D1VCFQQK044HNW7%MRNZJFA 35381_ U-05 Engineer builds a Wall. 35386_ System corrupted: Welding Torch targeting data glitched. 35388_ Slammed into S-43 Plague. 35389_ Welding Torch destroyed. 35390_ U-05 Engineer lays Concrete. [Achievement: 40k Club] [Achievement: Punisher] Map ----- +----------------------------------------------------+ | ????????????????????##############???????????????? | | ????????????????????# #???????????????? | | ??????? ??????????# #???????????????? | | ??????? ?????????# #???????????????? | | ?????? ???????## #???????????????? | | ????? ????### #???????????????? | | ??? ##### #???????????????? | | ?????# #???????????????? | | ?????# #???????????????? | | ?????# #???????????????? | | ?????# #???????????????? | | ?????# #???????????????? | | ?????# #???????????????? | | ?????# u##############???????????????? | | ####?####/### ##############????????? | | ???? ???# # ! #????????? | | ??? ????# g # #????????? | | ?????????# k g # #????????? | | ?????????# # #????????? | | ?????????# # #????????? | | ?????????# # #????????? | | #/#???##########+### # #????????? | | # #???# # g # #????????? | | # #???# # sps# #????????? | | # ##### [ # + #????????? | | g/ # @s# #????????? | | ##### "" # # #????????? | | #???# """" # ##############????????? | | #???# """" # ?????????????????????? | | ###???# """" # R????????????????????? | | ??????# """" # ???????????????????? | | ??????# """" + ???????????????????? | | ??????# "" # ??????????????????? | | ??????# "" # ?????????????????? | | ??????############## ????????????????? | | ???????????????????#######+###+##????????????????? | | ????????????????????????? ??????????????????????? | | #???????????????????????? ??????????????????????? | | #???????????????????????? ??????????????????????? | | #???????????????????????????????????????????????? | | ?#???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 61 Energy Capacity 1210 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 10 Terrain Scan Range 14 Terrain Scan Density 85 Cloak Strength 3 Base Temperature (-) 100 Armor Coverage 1250 Resistance: EM 25 Propulsion Shielding 66 Weapon Shielding 66 Point Defense Rating 80 Reclamation Efficiency 20 Evasion (%) 51 Targeting Accuracy 24 Target Analysis 6 Core Analysis 10 Recoil Reduction 9 Matter Filtering 30 Salvage Targeting 2 Offensive Hacking 14 Relay Coupler Types 156 Relay Coupler Value 7 Item Schematics ----------------- Lgt. Cannon | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Med. Storage Unit | -9/Materials | Scanalyzed Hyp. Mass Driver | -3/Research | Scanalyzed Hardcell Cannon | -3/Research | Scanalyzed Micro-nuke Launcher | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Med. Storage Unit | x1 | -6/Factory Stasis Projector | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 40k Club Beloved Can't Touch This Denied? Error 47 Generalissimo Hehehe Punisher Pwned Quick And Dirty Rockin' Loadout Safety First Sniper Challenges ------------ None Game ------ Seed BombSegregatorHammer Manual? 0 Play Time 12:17:12 Cumulative 77.6 hours Start 2021.07.06 @ 18:36:23 End 2021.07.09 @ 02:57:14 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 43 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2b81693c-1bd6-406c-8e4d-1149c16ce70c