Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.19 @ 11:38:02 // Winter2019/RPGLIKE Player: Kyzrati Result: Destroyed 0B10! Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (707) 3535 Value Destroyed (33560) 33560 Prototype IDs (32) 640 Alien Tech Used (9) 1800 Bonus (45905) 45905 TOTAL SCORE: 94140 Bonus ------- Triggered High Security 2000 Triggered Max Security 2000 High Alert Combat Kills 21684 Follower Combat Kills 982 Met Zhirov 300 Scanned by Researcher 1000 Pursued by Intercept 500 Met Sigix 2000 Activated Exoskeleton 3000 Escaped with Exo-Sigix 10000 Win 3000 Friendly Fire -561 Cogmind --------- Core Integrity 852/1250 Matter 560/725 Energy 568/1515 System Corruption 0% Temperature Cool (4) Movement Flying (21) Location Tau Ceti IV Orbit Parts ------- > --- POWER (3) -------- Antimatter Reactor Light Quantum Reactor > --- PROPULSION (5) --- Experimental Cesium-ion Thruster Electron Diverter Impulse Thruster Array Experimental Q-thruster > --- UTILITY (8) ------ Advanced Coolant Injector Experimental Energy Well Enhanced Optical Array Advanced Target Analyzer Experimental Weapon Cycler Advanced Reaction Control System Improved Phase Shifter Advanced Force Field > --- WEAPON (6) ------- Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Core Stripper > --- INVENTORY (7) ---- Protomatter-64 Protomatter-76 Protomatter-75 Supercharged Sigix Terminator Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Experimental Cesium-ion Thruster Electron Diverter Impulse Thruster Array Experimental Q-thruster > --- UTILITY ---------- Advanced Coolant Injector Experimental Energy Well Enhanced Optical Array Advanced Target Analyzer Experimental Weapon Cycler Advanced Reaction Control System Improved Phase Shifter Advanced Force Field > --- WEAPON ----------- Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Core Stripper > --- INVENTORY -------- Protomatter Protomatter Hypervelocity Railgun Supercharged Sigix Terminator Sigix Containment Pod [Rating: 185] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Cooled Aerolev Unit Wheel Wheel Hover Unit Cooled Aerolev Unit Flight Unit Experimental Cesium-ion Thruster Utility Enhanced Optical Array Device Coolant Injector Storage Experimental Energy Well Processor Enhanced Optical Array Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Improved Medium Laser Energy Cannon Null Cannon Ballistic Gun Enhanced Autogun Launcher Mini Grenade Launcher Impact Weapon Core Stripper Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Mat Sto Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Arm Res Tes Res Qua Sec Acc Slots Evolved 17 | 3 . 1 2 2 . . . 3 . . . . . . 1 . 2 2 1 . . Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 4 | 1 . . . 2 . . . . . . . . . . 1 . . . . . . Utility 7 | 1 . . . . . . . 2 . . . . . . . . 2 2 . . . Weapon 5 | 1 . 1 2 . . . . . . . . . . . . . . . 1 . . Parts Attached 193 | 5 4 17 16 8 3 . . 12 19 1 2 . 2 8 21 6 24 15 22 8 . Power 10 | 1 1 2 . . . . . 2 1 . . . . . 1 1 . 1 . . . Engine 5 | 1 . 2 . . . . . 1 1 . . . . . . . . . . . . Core 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . 1 1 . 1 . . . Propulsion 26 | 2 . 2 3 4 2 . . . . . . . . . 6 . 2 3 . 2 . Treads . | . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . Wheel 4 | 2 . 2 . . . . . . . . . . . . . . . . . . . Hover 9 | . . . 3 4 2 . . . . . . . . . . . . . . . . Flight 13 | . . . . . . . . . . . . . . . 6 . 2 3 . 2 . Utility 39 | . 2 4 3 . 1 . . 2 . . . . . 1 2 2 8 5 4 5 . Device 27 | . . . . . 1 . . 2 . . . . . 1 2 1 7 4 4 5 . Storage 1 | . . . . . . . . . . . . . . . . . 1 . . . . Processor 8 | . 1 2 3 . . . . . . . . . . . . 1 . 1 . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . Protection 3 | . 1 2 . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 118 | 2 1 9 10 4 . . . 8 18 1 2 . 2 7 12 3 14 6 18 1 . Energy Gun 2 | 1 . 1 . . . . . . . . . . . . . . . . . . . Energy Cannon 6 | . . . . . . . . . . . . . . . . . 2 2 2 . . Ballistic Gun 70 | 1 1 4 9 3 . . . 5 10 1 1 . 1 3 8 2 8 3 9 1 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher 13 | . . 4 1 . . . . . 3 . . . 1 1 . . . 1 2 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 5 | . . . . . . . . . . . . . . . . . . . 5 . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 22 | . . . . 1 . . . 3 5 . 1 . . 3 4 1 4 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 28 | . . 2 . 2 1 . . 2 . . . . . . 1 . 9 1 4 6 . Parts Lost 1 | . . . . . . . . 1 . . . . . . . . . . . . . Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . 1 . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 84 99 97 99 100 100 100 99 100 100 100 100 100 100 99 100 99 99 93 88 86 Engine 5 | . 1 6 11 8 8 8 8 7 6 6 6 6 6 6 6 6 5 . . . . Core 3 | . 12 6 . . . . . 1 6 6 6 6 6 6 4 . . . . . . Reactor 1 | . . . . . . . . . . . . . . . 1 6 5 10 9 9 9 Wheel 4 | . 28 25 1 . . . . . . . . . . . . . . . . . . Hover 15 | . . . 22 29 33 33 33 30 26 26 26 26 26 26 5 . . . . . . Flight 6 | . . . . . . . . . . . . . . . 24 31 28 26 19 18 18 Device 12 | . . . . . 7 8 8 13 20 20 20 20 20 20 18 15 14 17 24 22 22 Processor 8 | . 5 12 16 16 8 8 8 7 6 6 6 6 6 6 6 8 11 10 9 9 9 Protection 2 | . 7 12 5 . . . . . . . . . . . . . . . . . . Energy Gun 1 | . . 11 3 . . . . . . . . . . . . . . . . . . Ballistic Gun 31 | . 28 24 37 42 41 41 41 37 32 33 32 33 32 32 30 29 26 26 22 18 18 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 95 | 7 12 22 23 23 24 24 24 41 49 44 44 44 44 48 63 63 80 95 95 92 92 Greatest Support 98 | 26 26 26 25 65 65 65 65 65 65 65 65 65 65 65 70 70 85 98 98 98 95 Greatest Overweight (x) 2 | . . 1 2 . . . . . . . . . . . 1 . . 1 . 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 7 | 2 2 2 3 4 4 4 4 5 6 6 6 6 6 6 6 6 6 6 7 7 7 Average Capacity 4 | 1 2 2 2 3 4 4 4 4 5 6 6 6 6 6 6 6 6 6 6 7 7 Most Carried 7 | . 2 2 3 4 4 4 4 5 6 6 6 6 6 6 6 6 6 6 7 7 5 Average Carried 4 | . 1 1 2 3 4 4 4 4 5 6 6 6 6 6 5 6 6 5 6 6 3 Final Capacity 7 | 2 2 2 3 4 4 4 4 5 6 6 6 6 6 6 6 6 6 6 7 7 7 Final Carried 7 | . 2 2 3 4 4 4 4 5 6 6 6 6 6 6 6 6 6 6 7 4 5 Class Distribution -------------------- 63% | Gunner 14% | Sprinter 9% | Mutant 6% | Hauler-Sprinter 4% | Generator-Sprinter Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Gunner | -8/Storage Gunner | -7/Factory Gunner | -6/Factory Gunner | -6/Waste Gunner | -6/Factory Gunner | -5/Factory Gunner | -5/Upper Caves Gunner | -5/Upper Caves Gunner | -5/Zhirov Gunner | -4/Proximity Caves Gunner | -4/Factory Sprinter | -4/Armory Sprinter | -3/Research Sprinter | -3/Testing Sprinter | -2/Research Hauler-Sprinter | -2/Quarantine Hauler-Sprinter | -2/Section 7 Generator-Sprinter | -1/Access Resources | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 ----------- Run | Scr Mat Mat Mat Sto Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Arm Res Tes Res Qua Sec Acc Matter Collected 23155 | 250 430 710 1258 1001 594 . 156 3353 2861 160 445 . 539 1578 2984 849 931 1097 2062 1215 682 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 34039 | . 617 987 1780 1584 815 . 306 5504 4659 244 928 . 532 1683 3915 1126 1049 1703 3258 2278 1071 Parts 1821 | . 44 92 120 69 66 . . 278 209 14 37 . 26 76 216 71 52 90 175 107 79 Haulers Intercepted 20 | . 2 2 5 2 . . . 2 4 . . . . . . . 1 . 1 1 . Recyclers Shooed 11 | . . 2 1 . . . . 2 2 . . . . 1 . 1 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 86 | . . . . . . . . . . 15 40 . 31 . . . . . . . . Prevented 2 | . . . . . . . . . . 2 . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Mat Sto Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Arm Res Tes Res Qua Sec Acc Combat Hostiles Destroyed 569 | . 14 34 25 25 22 . 1 95 92 6 18 . 15 30 65 16 10 19 41 30 11 Melee 3 | . . . . . . . . . 2 . . . . . . . . . . 1 . Guns 534 | . 14 24 21 25 22 . 1 93 79 6 18 . 14 28 64 16 10 19 41 28 11 AOE 31 | . . 10 4 . . . . 2 11 . . . 1 2 1 . . . . . . Classes Destroyed 23 | . 6 4 2 1 2 . 1 2 . . . . . 1 2 . 1 . 1 . . Worker 30 | . 1 4 3 1 1 . . 5 6 . . . . 4 . 2 . . 2 1 . Builder 18 | . . . 5 . . . . 5 1 . . . . 2 . . 1 1 1 . 2 Tunneler 5 | . . . . . 1 . . 2 2 . . . . . . . . . . . . Hauler 20 | . 2 2 5 2 . . . 2 4 . . . . . . . 1 . 1 1 . Recycler 21 | . . 1 3 3 1 . . 4 5 . . . . 2 . . 2 . . . . Carrier 1 | . . . . . . . . . . . . . . . 1 . . . . . . Mechanic 4 | . . 1 . . . . . . . . . . . . . . . . . 3 . Operator 12 | . 1 1 1 2 1 . . 1 1 . . . . . 1 . . 1 1 . 1 Drone 2 | . . . . . . . . . . . . . . . . . 1 1 . . . Watcher 17 | . 1 4 4 . 1 . . 1 . . . . . 1 1 . . . . 1 3 Swarmer 86 | . 3 12 . 3 3 . . 4 11 2 7 . 4 1 12 3 3 5 4 9 . Saboteur 11 | . . . . . . . . 4 4 . . . . . 3 . . . . . . Grunt 243 | . 11 16 11 11 11 . . 47 52 3 3 . 4 14 22 4 4 . 18 10 2 Brawler 18 | . . . . . . . . 4 2 . 1 . 3 . 3 . . . 2 2 1 Duelist 34 | . . . . 1 2 . . 10 8 1 2 . 1 2 6 . . . . 1 . Protector 9 | . . 1 . . . . . 3 2 . . . . . 2 . . . 1 . . Researcher 7 | . . . . . . . . . . . . . . . . . . . 3 4 . Sentry 91 | . . 5 11 9 5 . . 13 3 . 2 . 1 6 12 4 . 10 2 6 2 Specialist 2 | . . . . . . . . . . . . . . . 2 . . . . . . Hunter 51 | . . . 3 1 . . . 7 8 . 2 . 2 4 2 4 2 2 11 2 1 Programmer 16 | . . . . . 1 . . 3 2 . 1 . . 2 1 1 . 2 . . 3 Behemoth 1 | . . . . . . . . . . . . . . 1 . . . . . . . Compactor 1 | . . . . . . . 1 . . . . . . . . . . . . . . Lightning 3 | . . . . . . . . . . . . . . . . . . . 3 . . Tracker 2 | . . . . . . . . . . . . . . . . . . . . . 2 Protovariant G 1 | . . . . . . . . . . . . . . . . . 1 . . . . Surgeon 1 | . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 31 | . 4 7 12 28 10 . 1 28 20 4 7 . 6 10 28 8 8 6 31 15 5 Combat Bots Only 28 | . 3 5 5 14 8 . 1 28 15 4 7 . 6 6 27 7 5 6 25 6 4 Max Kills in Single Turn 5 | . 1 2 3 3 2 . 1 3 4 2 2 . 2 2 5 2 3 2 3 2 2 Gunslinging 2 | . . . . 2 1 . . 2 1 1 1 . 1 1 1 1 1 1 1 1 1 Exploded 4 | . . 2 2 . . . . 2 4 . . . 1 1 1 . . . . . . Melee 1 | . . . . . . . . . 1 . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Mat Mat Sto Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Arm Res Tes Res Qua Sec Acc Damage Taken 15810 | . 791 998 758 216 380 . . 2481 2537 16 313 . 564 1386 1429 694 260 260 958 1377 392 Core 12598 | . 641 788 617 181 294 . . 1964 2021 12 247 . 452 1114 1143 556 204 202 751 1100 311 Absorbed by Shields 2438 | . . . . . . . . . . . . . . . . . 155 275 995 718 295 Redirected to Core 10803 | . 493 672 445 113 267 . . 1733 1768 12 217 . 390 955 989 463 186 182 697 947 274 Core Remaining (%) 86 | 100 74 92 . 100 100 . . 94 . . . . 100 . 96 . 92 . . 40 68 Volleys Fired 1177 | . 65 88 100 51 39 . 9 212 145 8 23 . 29 79 103 31 17 38 63 51 26 Largest 5 | . 2 3 5 5 5 . 5 5 5 5 5 . 5 5 5 5 5 5 5 4 4 Hottest 290 | . 40 96 125 125 125 . 125 125 105 85 85 . 85 85 200 200 200 290 200 160 160 Shots Fired 5091 | . 130 228 357 254 195 . 45 1041 688 40 107 . 141 375 498 147 80 174 291 196 104 Gun 5059 | . 130 217 355 254 195 . 45 1041 682 40 107 . 140 371 498 147 80 170 287 196 104 Cannon 8 | . . . . . . . . . . . . . . . . . . 4 4 . . Launcher 24 | . . 11 2 . . . . . 6 . . . 1 4 . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 4976 | . 130 154 335 254 195 . 45 1041 682 40 107 . 140 371 498 147 80 170 287 196 104 Thermal 91 | . . 63 20 . . . . . . . . . . . . . . 4 4 . . Explosive 24 | . . 11 2 . . . . . 6 . . . 1 4 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 52 | . 9 12 21 12 19 . 19 44 32 18 25 . 52 45 40 24 25 31 20 33 38 Robot Miss Streak 12 | . 4 5 12 6 3 . 1 3 3 3 7 . 1 3 2 3 1 5 2 3 2 Penetration Max 4 | . . . . . . . . . . . . . . . 3 1 4 2 1 4 1 Secondary Targets 177 | . 2 5 1 8 10 . . 35 36 3 4 . 5 10 21 5 3 5 9 10 5 Max Gunslinging Chain 3 | . 1 1 1 3 2 . . 2 2 1 2 . 1 1 1 1 1 2 1 2 2 Shots Hit Robots 3523 | . 82 114 211 140 135 . 41 709 500 23 71 . 117 289 370 107 60 116 200 160 78 Core Hits 1463 | . 36 67 80 50 52 . 5 258 225 11 29 . 33 105 167 43 30 45 101 98 28 Critical Hits 497 | . . 1 3 1 2 . . 9 2 . . . . 5 114 33 37 54 106 84 46 Critical Kills 204 | . . . 1 1 1 . . 3 2 . . . . . 44 17 15 22 47 35 16 Critical Parts Destroyed 253 | . . 1 2 . 1 . . 6 . . . . . 5 59 14 22 17 54 44 28 Melee Attacks 84 | . . . . 2 . . . 3 22 . 2 . . 14 7 2 9 . 3 13 7 Kinetic 23 | . . . . . . . . . . . . . . . . . . . 3 13 7 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing 61 | . . . . 2 . . . 3 22 . 2 . . 14 7 2 9 . . . . Sneak Attacks 8 | . . . . . . . . . 5 . 1 . . . . . 1 . . 1 . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 71153 | . 1136 2737 4185 2671 2327 . 868 15962 15360 639 1980 . 2776 7780 5198 886 781 1017 1908 2222 720 Guns 63619 | . 1136 1524 3327 2671 2327 . 868 15143 12271 639 1853 . 2630 7174 5147 886 625 1017 1908 1753 720 Cannons . | . . . . . . . . . . . . . . . . . . . . . . Explosions 6172 | . . 1213 858 . . . . 819 2479 . . . 146 606 51 . . . . . . Melee 1347 | . . . . . . . . . 606 . 127 . . . . . 156 . . 458 . Ramming 15 | . . . . . . . . . 4 . . . . . . . . . . 11 . Kinetic 63130 | . 1136 879 3025 2671 2327 . 868 15143 12271 639 1853 . 2630 7174 5147 886 625 1017 1908 2211 720 Thermal 2953 | . . 645 925 . . . . 750 582 . . . . . 51 . . . . . . Explosive 3958 | . . 1213 209 . . . . 69 1715 . . . 146 606 . . . . . . . Electromagnetic 208 | . . . 26 . . . . . 182 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing 889 | . . . . . . . . . 606 . 127 . . . . . 156 . . . . Highest Corruption 4 | . . . . . . . . 3 . . . . . 1 2 . . . 4 4 . Average Corruption 2 | . . . . . . . . 2 . . . . . 1 1 . . . 3 4 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Effects 93 | . . . . . . . . 36 . . . . . 3 22 . . . 8 24 . Message Errors 9 | . . . . . . . . 4 . . . . . . 1 . . . 2 2 . Matter Fused 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . Heat Flow Errors 3 | . . . . . . . . 1 . . . . . . 1 . . . . 1 . Energy Discharges 8 | . . . . . . . . 1 . . . . . . 4 . . . . 3 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 4 | . . . . . . . . 3 . . . . . . . . . . 1 . . Targeting Errors 53 | . . . . . . . . 23 . . . . . 3 12 . . . 3 12 . Weapon Failures 13 | . . . . . . . . 3 . . . . . . 4 . . . 1 5 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 819 | . . 67 174 . . . . 116 314 . 73 . 8 27 . . . . . 40 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . Explosions 560 | . . 67 174 . . . . 116 168 . . . 8 27 . . . . . . . Melee 259 | . . . . . . . . . 146 . 73 . . . . . . . . 40 . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 124 | . . . . . . . . 48 71 . . . . . . . . . . 5 . Shots 3 | . . . . . . . . 1 2 . . . . . . . . . . . . Rammed 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . Targets Rammed 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 494 | . 1 110 494 372 194 . 190 250 194 . 7 . 10 40 198 164 180 194 52 190 44 Average Temperature 73 | . 1 25 79 106 93 . 116 106 44 . 5 . 5 14 95 61 73 100 23 51 19 Received Heat Transfer 4128 | . 393 312 360 108 165 . . 1017 669 9 27 . 90 213 276 72 70 24 120 183 20 Effects 1 | . . . 1 . . . . . . . . . . . . . . . . . . Shutdowns 1 | . . . 1 . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 9 | . . 3 3 . . . . . . . . . . . 1 . . 1 . . 1 Heat Transferred 3572 | . . 1406 1066 . . . . 600 450 . . . . . 50 . . . . . . Parts Sabotaged 6 | . . . . . . . . . 2 . . . . . . . . . 4 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Mat Sto Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Arm Res Tes Res Qua Sec Acc Peak Influence 4328 | . 278 659 1044 1142 1170 490 223 3418 4328 . . . . 1197 2052 1603 1086 1302 1940 2094 2502 Average Influence 1194 | . 105 309 610 758 921 490 197 1887 2920 . . . . 788 1152 1372 963 1020 1362 1464 1983 Maximum Alert Level 5 | . 1 2 3 4 4 2 1 5 5 . . . . 4 5 5 3 4 5 5 5 Low Security (%) 14 | 100 83 39 8 . . . 45 . . . . . . . . . . . . . . Level 1 8 | . 16 32 15 . . . 54 . . . . . . 16 . . . . . . . Level 2 11 | . . 28 37 55 13 100 . 2 . . . . . 20 9 . . 13 1 . . Level 3 21 | . . . 38 31 62 . . 10 . . . . . 44 48 . 100 49 35 . . Level 4 18 | . . . . 12 23 . . 34 . . . . . 17 24 91 . 37 25 79 3 Level 5 10 | . . . . . . . . 18 66 . . . . . 2 8 . . 9 2 . High Security 10 | . . . . . . . . 32 33 . . . . . 14 . . . 26 . . Max Security 3 | . . . . . . . . . . . . . . . . . . . . 17 96 Squads Dispatched 143 | . 4 6 5 3 2 . . 31 26 . . . 1 3 10 1 3 1 14 7 26 Investigation 16 | . 2 . . 2 1 . . 3 5 . . . . 1 . 1 . 1 . . . Extermination 1 | . . . . . . . . . . . . . . 1 . . . . . . . Reinforcement 34 | . 2 5 1 . . . . 7 5 . . . . 1 2 . 3 . 8 . . Assault 74 | . . 1 . . . . . 18 13 . . . 1 . 8 . . . 5 7 21 Garrison 16 | . . . 4 1 1 . . 3 3 . . . . . . . . . 1 . 3 Intercept 2 | . . . . . . . . . . . . . . . . . . . . . 2 Construction Impeded 6 | . . 1 1 . . . . 1 2 . . . . . . . . . 1 . . Haulers Reinforced 6 | . . . . . . . . 3 3 . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Mat Mat Sto Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Arm Res Tes Res Qua Sec Acc Distress Signals 28 | . 1 . 4 2 1 . . 4 . . . . . 3 . 1 3 2 4 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 906 | . 29 50 33 31 23 . 8 142 116 6 18 . 18 39 74 18 21 25 89 102 64 Peak Tracking Total 34 | . 4 5 6 10 7 . 6 14 13 4 6 . 8 7 12 9 6 5 20 34 27 Tactical Retreats 50 | . 1 1 . 3 . . 1 2 8 . . . 1 1 5 1 4 1 8 4 9 Traps | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Mat Sto Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Arm Res Tes Res Qua Sec Acc Traps Triggered 15 | . 3 . . 2 1 1 . 1 4 . . . . 1 2 . . . . . . Indirectly 1 | . . . . . . . . . 1 . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed 19 | . 3 10 6 . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 ---------- Run | Scr Mat Mat Mat Sto Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Arm Res Tes Res Qua Sec Acc Machines Disabled 78 | . . 1 3 5 2 . . 28 14 . . . . 7 2 . 4 2 3 4 3 Max in Single Turn 8 | . . 1 2 1 1 . . 8 4 . . . . 1 1 . 1 1 1 1 1 Garrison Access 8 | . . . . 1 1 . . 3 1 . . . . . . . . . 1 1 . Energy Cycler 1 | . . . . . . . . . . . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Mat Mat Sto Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Arm Res Tes Res Qua Sec Acc Machines Accessed 85 | . 5 6 3 6 5 . . 11 10 . . . . 3 4 3 . 7 12 10 . Terminals 67 | . 5 6 2 5 3 . . 5 6 . . . . 2 4 3 . 6 11 9 . Fabricators 5 | . . . . . . . . 2 2 . . . . 1 . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 12 | . . . 1 1 2 . . 3 2 . . . . . . . . 1 1 1 . Total Hacks 195 | . 11 21 10 12 8 . . 26 23 . . . . 10 14 10 . 13 16 21 . Successful 100 | . 5 11 4 8 3 . . 14 10 . . . . 6 4 6 . 6 10 13 . Failed 95 | . 6 10 6 4 5 . . 12 13 . . . . 4 10 4 . 7 6 8 . Catastrophic 20 | . 1 2 . 3 3 . . 2 1 . . . . 1 . . . 2 4 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 77 | . 6 4 2 6 3 . . 6 5 . . . . 3 1 8 . 8 10 15 . Terminals 155 | . 11 21 7 11 5 . . 10 14 . . . . 6 14 10 . 12 15 19 . Fabricators 18 | . . . . . . . . 8 6 . . . . 4 . . . . . . . Repair Stations 3 | . . . . . . . . 3 . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 19 | . . . 3 1 3 . . 5 3 . . . . . . . . 1 1 2 . Terminal Hacks 57 | . 4 11 4 4 1 . . 6 5 . . . . 3 4 2 . 2 6 5 . Record 2 | . . . . . . . . . . . . . . . . . . . 2 . . Part Schematic 2 | . . . . . . . . 1 1 . . . . . . . . . . . . Prototype ID Bank 7 | . . 4 1 . . . . 2 . . . . . . . . . . . . . Open Door 6 | . . . . 2 . . . . . . . . . . . . . 1 2 1 . Level Access Points 1 | . . . . . . . . . . . . . . . . 1 . . . . . Branch Access Points 3 | . . . . . 1 . . . 1 . . . . . . . . 1 . . . Terminal Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . Fabricator Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . Repair Station Index 1 | . . 1 . . . . . . . . . . . . . . . . . . . Alert Level 6 | . . . . . . . . 2 1 . . . . 1 1 1 . . . . . Unreport Threat 6 | . 2 1 1 . . . . . . . . . . . . . . . . 2 . Locate Traps 1 | . . 1 . . . . . . . . . . . . . . . . . . . Disarm Traps 4 | . 1 2 1 . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . 1 . . . . . . Hauler Manifests 4 | . 1 1 1 1 . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 9 | . . 1 . . . . . 1 1 . . . . 1 2 . . . 2 1 . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 8 | . . . . . . . . 4 2 . . . . 2 . . . . . . . Load Schematic 5 | . . . . . . . . 2 2 . . . . 1 . . . . . . . Build 3 | . . . . . . . . 2 . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . 1 1 . . 2 1 . . . . . . . . . 1 1 . Seal Access 7 | . . . . 1 1 . . 2 1 . . . . . . . . . 1 1 . Unauthorized Hacks 75 | . 5 . . 8 4 . . 6 4 . . . . 3 . 9 . 11 6 19 . Terminals 26 | . 1 . . 3 1 . . 1 2 . . . . . . 4 . 4 3 7 . Track 13 | . . . . 2 . . . 1 1 . . . . . . 1 . 2 2 4 . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . . . Botnet 12 | . . . . 1 1 . . . 1 . . . . . . 3 . 2 1 3 . Fabricators 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . Prioritize 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 7 | . . 1 . 2 . . . 1 1 . . . . . 1 . . 1 . . . Used 4 | . . 1 . 1 . . . . . . . . . . 1 . . 1 . . . Hacking Detections 62 | . 5 5 3 4 5 . . 7 9 . . . . 3 3 2 . 5 5 6 . Full Trace Events 12 | . . . . . 1 . . 3 5 . . . . 1 . 1 . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 1 1 . . . . . . . . . . . . Parts Built 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . Matter 380 | . . . . . . . . 168 . . . . . 212 . . . . . . . Time 137 | . . . . . . . . 84 . . . . . 53 . . . . . . . Total Part Build Rating 10 | . . . . . . . . 4 . . . . . 6 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------------ Run | Scr Mat Mat Mat Sto Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Arm Res Tes Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . 2 . . 1 . . . . . . . . . . . . . Machine Destruction 1 | . . . . . . . . 1 . . . . . . . . . . . . . Programmers 2 | . . . . . 2 . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . 2 . 2 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Mat Mat Sto Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Arm Res Tes Res Qua Sec Acc Total Allies 25 | . 1 . . . . . 19 . . . 2 . 2 . . . . . . 1 . Largest Group 18 | . 1 . . . . . 18 13 . . 2 2 3 . . . . . . 1 1 Highest-Rated Group 1075 | . 10 . . . . . 650 517 . . 50 50 114 . . . . . . 1075 1075 Highest-Rated Ally 1075 | . 10 . . . . . 50 50 . . 30 30 47 . . . . . . 1075 1075 Total Orders 22 | . 3 . . 2 . . . . . . . . . . . . 1 4 . . 12 STAY 8 | . 2 . . . . . . . . . . . . . . . . . . . 6 FOLLOW 6 | . 1 . . . . . . . . . . . . . . . . . . . 5 EXPLORE 8 | . . . . 2 . . . . . . . . . . . . 1 4 . . 1 Ally Attacks 239 | . . . . . . . 87 93 . . . . 11 . . . . . . 10 38 Total Damage 11492 | . . . . . . . 4040 4365 . . . . 273 . . . . . . 797 2017 Kills 42 | . . . . . . . 7 22 . . . . 1 . . . . . . 4 8 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . 1 Allies Melted 1 | . . . . . . . . 1 . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Mat Sto Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Arm Res Tes Res Qua Sec Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . . 1 2 . 1 . . . . . . . . Drone Launches 41 | . . . . 16 . . . . . . . . . . . 16 . 5 . . 4 Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------------- Run | Scr Mat Mat Mat Sto Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Arm Res Tes Res Qua Sec Acc Turns Passed 10146 | 39 885 982 742 328 421 13 193 1388 999 150 333 34 253 561 723 234 220 420 476 468 284 Spaces Moved 14458 | 39 710 749 659 418 835 35 321 1908 1164 289 646 77 385 617 937 435 499 1352 819 882 682 Core 6 | 2 . . . . . . . . . . . . . . . . . . . . 4 Treads . | . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . Wheels 1539 | 37 710 749 43 . . . . . . . . . . . . . . . . . . Hover 7595 | . . . 616 418 835 35 321 1908 1164 289 646 77 385 617 284 . . . . . . Flight 5318 | . . . . . . . . . . . . . . . 653 435 499 1352 819 882 678 Fastest Speed 13 | 50 90 80 51 38 38 38 38 38 38 38 38 38 38 38 13 13 13 18 26 21 21 Average Speed 37 | 83 90 81 53 41 38 38 38 38 38 38 38 38 38 38 28 15 15 19 26 21 21 Slowest Speed 150 | 90 90 90 100 51 42 38 38 38 38 38 38 38 38 38 109 16 18 103 26 103 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 38 | . . . . . . . . . . . . . . . 1 . . 3 21 2 11 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 3 95 69 73 93 36 4 95 55 33 56 75 36 67 18 45 19 90 43 81 63 25 Regions Visited 21 Branch Regions 9 Pre-discovered Areas 1 | . . . . . . . . . . . . . 1 . . . . . . . . Known Exits Taken 7 | . . . 1 1 . . . . 1 . . . . 1 . . 1 1 . 1 . Unknown Exits Taken 12 | 1 1 1 . . 1 . . 1 . 1 1 1 1 . 1 1 . . 1 . . Scrap Searched 3 | . . . . . . . . . . 1 1 . 1 . . . . . . . . Spaces Dug 49 | . . . . 2 . . . 2 10 . 1 . . 10 7 2 1 1 4 4 5 Terrain Destroyed 713 | . . 83 56 37 . . . 119 221 7 27 . 33 106 7 2 1 1 4 4 5 Melee 46 | . . . . 2 . . . 2 10 . 1 . . 10 7 2 1 . 2 4 5 Projectile 213 | . . . 13 23 . . . 12 70 7 26 . 20 39 . . . 1 2 . . AOE 454 | . . 83 43 12 . . . 105 141 . . . 13 57 . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Mat Mat Sto Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Arm Res Tes Res Qua Sec Acc Total 17344 | 43 826 940 872 529 911 35 386 2410 1512 318 699 81 456 821 1173 530 585 1448 961 1053 755 Wait 533 | . 18 19 37 27 7 . 55 150 47 2 8 5 3 40 18 8 10 16 11 35 17 Move 14370 | 38 709 748 658 417 834 35 320 1907 1163 288 645 76 384 616 934 434 498 1345 781 878 662 Hop 30 | . . . . . . . . . . . . . . . 1 . . 3 16 2 8 Pick Up 36 | . 3 4 3 1 2 . 1 3 1 . . . . . 2 1 1 2 9 . 3 Fast Attach 117 | 5 4 5 13 6 3 . . 7 5 . . . . 1 13 2 16 11 14 12 . Attach 12 | . . 2 1 . . . . . . . . . . . . . . 1 7 1 . Detach 11 | . 2 2 1 . 1 . . . . . . . . . . . . 2 3 . . Swap 72 | . . 10 2 2 . . . 6 14 1 2 . 2 7 8 4 8 3 3 . . Drop 113 | . 3 10 12 4 4 . 1 5 3 . . . . 2 13 4 15 11 17 7 2 Fire 1177 | . 65 88 100 51 39 . 9 212 145 8 23 . 29 79 103 31 17 38 63 51 26 Melee 84 | . . . . 2 . . . 3 22 . 2 . . 14 7 2 9 . 3 13 7 Ram 1 | . . . . . . . . . 1 . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . . . . . . . . . 5 . Rewire 12 | . . . . . . . . . . . 4 . 8 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 771 | . 22 52 45 19 21 . . 117 111 19 15 . 30 62 74 44 11 16 34 49 30 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage -7/Factory (discovered 4 exits: [*Fac x2] / Low x2) -6/Factory -6/Waste -6/Factory (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / [*Zhi]) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Upp / *Arm) -4/Armory -3/Research (discovered 4 exits: Res x3 / *Tes) -3/Testing -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine -2/Section 7 -1/Access Tau Ceti IV Orbit History --------- Turn | Location | Event 6 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 6 | -11/Scrapyard | Upgraded with Utility slot (x1) 6 | -11/Scrapyard | Upgraded with Weapon slot (x1) 6 | -11/Scrapyard | Discovered new exit (range 17) 40 | -11/Scrapyard | Entered Materials 159 | -10/Materials | Discovered new exit (range 18) 224 | -10/Materials | Discovered new exit (range 14) 311 | -10/Materials | Build established: Mutant 325 | -10/Materials | Discovered new exit (range 12) 442 | -10/Materials | Discovered new exit (range 16) 694 | -10/Materials | Reached level 2 925 | -10/Materials | Entered another Materials area 927 | -9/Materials | Reached level 3 927 | -9/Materials | Upgraded with Weapon slot (x1) 1042 | -9/Materials | Discovered new exit (range 12) 1260 | -9/Materials | Reached level 4 1304 | -9/Materials | Build established: Gunner 1314 | -9/Materials | Discovered new exit (range 9) 1573 | -9/Materials | Reached level 5 1725 | -9/Materials | First assault squad dispatched 1773 | -9/Materials | Reached level 6 1894 | -9/Materials | Discovered new exit (range 7) 1907 | -9/Materials | Entered another Materials area 1909 | -8/Materials | Reached level 7 2086 | -8/Materials | Garrison activated, responded to threat 2089 | -8/Materials | Reached level 8 2317 | -8/Materials | Discovered new exit (range 19) 2351 | -8/Materials | Reached level 9 2367 | -8/Materials | Discovered new exit (range 12) 2410 | -8/Materials | Garrison activated, responded to threat 2418 | -8/Materials | Upgraded with Weapon slot (x1) 2432 | -8/Materials | Upgraded with Weapon slot (x1) 2522 | -8/Materials | Discovered new exit (range 21) 2647 | -8/Materials | Identified exit to Storage 2649 | -8/Materials | Entered Storage 2651 | -8/Storage | Reached level 10 2695 | -8/Storage | Reached level 11 2728 | -8/Storage | Upgraded with Propulsion slot (x2) 2815 | -8/Storage | Discovered new exit (range 36) 2837 | -8/Storage | Destroyed 7 combat bots 2872 | -8/Storage | Reached level 12 2956 | -8/Storage | Destroyed 14 combat bots 2977 | -8/Storage | Identified exit to Factory 2977 | -8/Storage | Entered Factory 2979 | -7/Factory | Reached level 13 3032 | -7/Factory | Garrison activated, responded to threat 3037 | -7/Factory | Reached level 14 3061 | -7/Factory | Destroyed 8 combat bots 3109 | -7/Factory | Identified exit to Lower Caves 3204 | -7/Factory | Destroyed 7 combat bots 3250 | -7/Factory | Discovered new exit (range 23) 3305 | -7/Factory | Discovered new exit (range 14) 3386 | -7/Factory | Reached level 15 3398 | -7/Factory | Entered another Factory area 3400 | -6/Factory | Reached level 16 3411 | -6/Factory | Sucked down chute 3411 | -6/Factory | Entered Waste 3412 | -6/Waste | Met a frightened Derelict 3415 | -6/Waste | Spotted C-40 Crusher 3421 | -6/Waste | Spotted C-40 Crusher 3421 | -6/Waste | Spotted C-40 Crusher 3424 | -6/Waste | Spotted C-40 Crusher 3426 | -6/Waste | Spotted C-40 Crusher 3434 | -6/Waste | Discovered new exit (range 24) 3438 | -6/Waste | Spotted C-40 Crusher 3483 | -6/Waste | Warlord forces began an assault 3505 | -6/Waste | Allies destroyed C-40 Crusher 3516 | -6/Waste | Allies destroyed C-40 Crusher 3521 | -6/Waste | Allies destroyed C-40 Crusher 3522 | -6/Waste | Allies destroyed C-40 Crusher 3524 | -6/Waste | Destroyed C-40 Crusher 3530 | -6/Waste | Allies destroyed C-40 Crusher 3604 | -6/Waste | Entered Factory 3604 | -6/Factory | Accompanied by 13 allies 3612 | -6/Factory | Discovered new exit (range 23) 3622 | -6/Factory | Reached level 17 3657 | -6/Factory | Reached level 18 3930 | -6/Factory | Discovered new exit (range 20) 3954 | -6/Factory | First assault squad dispatched 3973 | -6/Factory | Reached level 19 4221 | -6/Factory | Upgraded with Utility slot (x1) 4249 | -6/Factory | Fabricated Kinecellerator (x1) 4290 | -6/Factory | Garrison activated, responded to threat 4356 | -6/Factory | Destroyed 11 combat bots 4401 | -6/Factory | Reached level 20 4434 | -6/Factory | Destroyed 7 combat bots 4502 | -6/Factory | Upgraded with Utility slot (x1) 4538 | -6/Factory | High security lockdown imminent 4555 | -6/Factory | Upgraded with Power slot (x1) 4572 | -6/Factory | Discovered new exit (range 23) 4618 | -6/Factory | High security lockdown engaged 4697 | -6/Factory | Destroyed 10 combat bots 4871 | -6/Factory | Reached level 21 4892 | -6/Factory | Core integrity fell below 50% 4937 | -6/Factory | Destroyed 28 combat bots 4992 | -6/Factory | Entered another Factory area 4996 | -5/Factory | Identified exit to Upper Caves 5059 | -5/Factory | Reached level 22 5082 | -5/Factory | Destroyed 10 combat bots 5292 | -5/Factory | First assault squad dispatched 5465 | -5/Factory | Garrison activated, responded to threat 5469 | -5/Factory | Reached level 23 5511 | -5/Factory | Spotted B-75 Beast 5560 | -5/Factory | Destroyed 8 combat bots 5661 | -5/Factory | High security lockdown imminent 5720 | -5/Factory | Core integrity fell below 50% 5741 | -5/Factory | High security lockdown engaged 5796 | -5/Factory | Destroyed 9 combat bots 5852 | -5/Factory | Destroyed 11 combat bots 5871 | -5/Factory | Reached level 24 5975 | -5/Factory | Destroyed 15 combat bots 5991 | -5/Factory | Entered Upper Caves 5992 | -5/Upper Caves | Encountered a Warlord checkpoint 6106 | -5/Upper Caves | Discovered new exit (range 23) 6141 | -5/Upper Caves | Entered another Upper Caves area 6160 | -5/Upper Caves | Discovered new exit (range 6) 6173 | -5/Upper Caves | Encountered a Warlord checkpoint 6259 | -5/Upper Caves | Learned 4 Factory zone layouts 6332 | -5/Upper Caves | Destroyed 7 combat bots 6338 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6412 | -5/Upper Caves | Discovered new exit (range 8) 6474 | -5/Upper Caves | Entered Zhirov 6474 | -5/Zhirov | Accompanied by 2 allies 6474 | -5/Zhirov | Discovered new exit (range 3) 6481 | -5/Zhirov | Met Zhirov 6508 | -5/Zhirov | Entered Proximity Caves 6508 | -4/Proximity Caves | Accompanied by 2 allies 6538 | -4/Proximity Caves | Reached level 25 6608 | -4/Proximity Caves | Learned location of Quarantine (-2) 6617 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 6749 | -4/Proximity Caves | Discovered new exit (range 7) 6761 | -4/Proximity Caves | Entered Factory 6762 | -4/Factory | Identified exit to Upper Caves 6762 | -4/Factory | Identified exit to Armory 6910 | -4/Factory | Reached level 26 6937 | -4/Factory | Spotted B-86 Titan 6999 | -4/Factory | Destroyed B-86 Titan 7091 | -4/Factory | Fabricated Imp. Kinecellerator (x1) 7322 | -4/Factory | Entered Armory 7384 | -4/Armory | Energy Cycler disabled 7475 | -4/Armory | Upgraded with Propulsion slot (x1) 7572 | -4/Armory | First assault squad dispatched 7576 | -4/Armory | Reached level 27 7786 | -4/Armory | Destroyed 7 combat bots 7836 | -4/Armory | Destroyed 7 combat bots 7937 | -4/Armory | High security lockdown imminent 7963 | -4/Armory | Discovered new exit (range 3) 7966 | -4/Armory | Build established: Sprinter 8017 | -4/Armory | High security lockdown engaged 8029 | -4/Armory | Spotted B-86 Titan 8033 | -4/Armory | Destroyed 27 combat bots 8045 | -4/Armory | Entered Research 8047 | -3/Research | Reached level 28 8122 | -3/Research | Identified exit to Research 8127 | -3/Research | Destroyed 7 combat bots 8136 | -3/Research | Spotted B-86 Titan 8229 | -3/Research | Discovered new exit (range 12) 8279 | -3/Research | Entered Testing 8279 | -3/Testing | Accompanied by 16 allies 8281 | -3/Testing | Reached level 29 8311 | -3/Testing | Spotted PG-3GXGM8Q9ZG 8316 | -3/Testing | Spotted Alpha 7 8317 | -3/Testing | Found Prototype Energy Cannon 8317 | -3/Testing | Identified Hpw. Disruptor Cannon 8343 | -3/Testing | Discovered exit to Research (range 68) 8346 | -3/Testing | Spotted Striker 8353 | -3/Testing | Upgraded with Utility slot (x2) 8431 | -3/Testing | Found Prototype Device 8431 | -3/Testing | Identified Exp. Hardlight Generator 8446 | -3/Testing | Destroyed PG-3GXGM8Q9ZG 8464 | -3/Testing | Found Prototype Device 8464 | -3/Testing | Identified Exp. Thermal Shield 8468 | -3/Testing | Found Prototype Device 8468 | -3/Testing | Identified Exp. Weapon Cycler 8490 | -3/Testing | Found Prototype Energy Cannon 8490 | -3/Testing | Identified Null Cannon 8499 | -3/Testing | Entered Research 8501 | -2/Research | Reached level 30 8686 | -2/Research | Spotted B-90 Cyclops 8721 | -2/Research | Reached level 31 8738 | -2/Research | Spotted B-90 Cyclops 8760 | -2/Research | Discovered new exit (range 17) 8775 | -2/Research | Identified exit to Access 8795 | -2/Research | Identified exit to Quarantine 8802 | -2/Research | Spotted B-90 Cyclops 8821 | -2/Research | Upgraded with Utility slot (x1) 8836 | -2/Research | Found Prototype Launcher 8836 | -2/Research | Identified Ragnarok Missile Launcher 8861 | -2/Research | Upgraded with Utility slot (x1) 8885 | -2/Research | Spotted B-90 Cyclops 8919 | -2/Research | Entered Quarantine 8922 | -2/Quarantine | Garrison activated, responded to threat 8972 | -2/Quarantine | Spotted Alpha 7 8980 | -2/Quarantine | Scanned by Researcher 8985 | -2/Quarantine | Destroyed 10 combat bots 8985 | -2/Quarantine | Reached level 32 9060 | -2/Quarantine | Found Alien Artifact 9060 | -2/Quarantine | Identified Subatomic Replicator 9071 | -2/Quarantine | Found Alien Impact Weapon 9071 | -2/Quarantine | Identified Core Stripper 9076 | -2/Quarantine | Met incapacitated Sigix Warrior 9076 | -2/Quarantine | Lockdown squad dispatched 9078 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 9078 | -2/Quarantine | Unlocked Sigix quarantine chamber 9120 | -2/Quarantine | Spotted Lightning 9120 | -2/Quarantine | Spotted Lightning 9120 | -2/Quarantine | Spotted Lightning 9169 | -2/Quarantine | First assault squad dispatched 9178 | -2/Quarantine | Destroyed Lightning 9212 | -2/Quarantine | Destroyed Lightning 9215 | -2/Quarantine | Core integrity fell below 50% 9250 | -2/Quarantine | Destroyed Lightning 9267 | -2/Quarantine | High security lockdown imminent 9288 | -2/Quarantine | Destroyed 25 combat bots 9296 | -2/Quarantine | Upgraded with Weapon slot (x1) 9298 | -2/Quarantine | Found Alien Launcher 9324 | -2/Quarantine | Identified Sigix Terminator 9329 | -2/Quarantine | Used Subatomic Replicator to create Alien Launcher 9333 | -2/Quarantine | Identified Supercharged Sigix Terminator 9347 | -2/Quarantine | High security lockdown engaged 9358 | -2/Quarantine | Build established: Hauler-Sprinter 9375 | -2/Quarantine | Spotted Fortress 9393 | -2/Quarantine | Discovered new exit (range 6) 9395 | -2/Quarantine | Entered Section 7 9397 | -2/Section 7 | Reached level 33 9482 | -2/Section 7 | Discovered exit to Access (range 11) 9512 | -2/Section 7 | Found Alien Artifact 9512 | -2/Section 7 | Identified Integrated Dissipator 9512 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 9559 | -2/Section 7 | Spotted B-90 Cyclops 9560 | -2/Section 7 | Spotted Alpha 7 9560 | -2/Section 7 | Spotted Alpha 7 9645 | -2/Section 7 | First assault squad dispatched 9645 | -2/Section 7 | Spotted S7 Guard 9663 | -2/Section 7 | Spotted Executioner 9663 | -2/Section 7 | Spotted Executioner 9676 | -2/Section 7 | Spotted B-99 Colossus 9689 | -2/Section 7 | Found Alien Artifact 9689 | -2/Section 7 | Identified Core Expander 9689 | -2/Section 7 | Installed Core Expander, added new Power slot 9700 | -2/Section 7 | Found Alien Artifact 9700 | -2/Section 7 | Identified LRC Armor 9700 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 9703 | -2/Section 7 | Found Alien Artifact 9703 | -2/Section 7 | Identified LRC Matter Compressor 9703 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 9718 | -2/Section 7 | Found Alien Artifact 9718 | -2/Section 7 | Identified Integrity Redistributor 9718 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-1) 9762 | -2/Section 7 | Spotted Executioner 9762 | -2/Section 7 | Spotted Executioner 9765 | -2/Section 7 | Activated Sigix Exoskeleton 9765 | -2/Section 7 | Unable to understand communications from Sigix Warrior 9805 | -2/Section 7 | Scanned by Researcher 9850 | -2/Section 7 | Reached level 34 9863 | -2/Section 7 | Entered Access 9863 | -1/Access | Accompanied by 1 ally 9864 | -1/Access | Core integrity fell below 50% 9929 | -1/Access | Garrison activated, responded to threat 9937 | -1/Access | Spotted B-99 Colossus 9997 | -1/Access | Garrison activated, responded to threat 10019 | -1/Access | Reached level 35 10019 | -1/Access | Intercept squad dispatched 10021 | -1/Access | Spotted Tracker 10038 | -1/Access | Destroyed Tracker 10038 | -1/Access | Destroyed Tracker 10087 | -1/Access | Spotted Combat Programmer 10137 | -1/Access | Discovered new exit (range 4) 10147 | -1/Access | Reached level 36 10147 | *** | Destroyed 0B10! Last Messages --------------- 10130_ Combat Programmer suffers critical hit. 10130_ Synergy achieved. Target locked: H-88 Terminator. 10130_ Quantum Shear penetrates H-88 Terminator. 10130_ H-88 Terminator destroyed. 10130_ Quantum Shear penetrates Wall. 10131_ EMDS Slug penetrates Wall. 10132_ Quantum Shear penetrates Wall. 10137_ Main Access Shell breached. 10137_ EXIT=FOUND 10138_ Slug penetrates Wall. 10138_ Slug penetrates Door. 10141_ Slug penetrates Advanced Drone. 10141_ Slug penetrates Wall. 10143_ Slug penetrates Advanced Drone. 10143_ Slug penetrates Wall. 10146_ Synergy achieved. Target locked: Combat Programmer. 10146_ Quantum Shear penetrates Combat Programmer. 10146_ EMDS Slug penetrates Sigix Warrior. 10147_ Reached level 36. [Achievement: Partners In Destruction] Map ----- +----------------------------------------------------+ | ??????????????? #????# =! #??????????? | | ???????????????? ?????#!!! ? = ##########?? | | ???#????????????? ??????#!! # #?? | | ???# #############/########?! # #?? | | ???# * |? # "" #?? | | ???# *?=? = + "" #?? | | ???######## ] ? % ! * # "T #?? | | ??????????# !! ###############+### "" #?? | | ??????????# =! #?? """""" # ?"" #?? | | # ????????# !! #?? """""" # #?? | | # ??????# #???"""""" # #?? | | # ????# ## """""" ########+#?? | | # ??# + """""" #??????????? | | # # ######### #??????????? | | # + #????????? ** #??????????? | | # # #???????? *! #??????????? | | # # #???????# *! #??????????? | | #########?# #???????##################??????????? | | ??????????# #???????????????????????????????????? | | ??????????# =#######"###?????????????????????????? | | ??????????#[! "T"""" ?????????????????????????? | | ??????????#%=! " """" ?????????????????????????? | | ??????????#*%[![ " """"""????????????????????? | | ??????????# [=%* " " "????????????????????? | | ??????????# ! ?? " " "" "????????????????????? | | ??????????# " " @" "????????????????????? | | ??????????# [ ? " " "????????????????????? | | ??????????#[%! " " """" "??????????????????? | | ??????????# *= " "??????????????????? | | ??????????# ? " X "??????????????????? | | ??????????# ######?";#########??????????????????? | | ??????????# #???# #"##??????????????????????????? | | ########### #???## ##???????????????????????????? | | # # #???# #?????????????????????????????? | | # # #???##??????????????????????????????? | | # [ + #???????????????????????????????????? | | /n # #???????????????????????????????????? | | # # ??????????????????????????????????? | | # # ????????????????????????????????? | | # ########???????????????????????????????? | | # #??????????????????????????????????????? | | ###########??????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #######??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 99 Coolant Potential 100 Energy Generation 56 Energy Capacity 1515 Matter Stores 725 Matter Capacity 725 Sight Range 24 Robot Scan Range 40 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Weapon Cycling 30 Phase Shifting 10 Evasion (%) 89 Targeting Accuracy 5 Target Analysis 8 Kinecelleration 40 Offensive Hacking 10 Item Schematics ----------------- Kinecellerator | -6/Factory | Hacked Imp. Kinecellerator | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Kinecellerator | x1 | -6/Factory Imp. Kinecellerator | x1 | -4/Factory Alien Tech Used ----------------- Subatomic Replicator Core Stripper Sigix Terminator Supercharged Sigix Terminator Integrated Dissipator Core Expander LRC Armor LRC Matter Compressor Integrity Redistributor Achievements -------------- Everyone Must Die Most Wanted Partners In Destruction Treasure Hunter Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Mat Mat Sto Fac Fac Was Fac Fac Upp Upp Zhi Pro Fac Arm Res Tes Res Qua Sec Acc Levels Raised 35 | . 1 4 3 3 3 1 . 5 3 . . . 1 1 1 1 1 2 1 2 2 XP Earned 55807 | 3000 1985 5921 5592 3575 3957 1500 275 7449 4481 202 434 105 1157 1648 1780 1810 871 2722 2418 1694 3231 XP Spent 52350 | 2830 . 5400 6630 3650 3600 . . 4375 1500 . . . . . 6645 . 3900 4300 3450 320 5750 Upgrades 102 | 11 . 13 13 6 6 . . 7 1 . . . . . 14 . 3 2 2 4 20 Power Slot 1 | . . . . . . . . 1 . . . . . . . . . . . . . Propulsion Slot 4 | 1 . . . 2 . . . . . . . . . . 1 . . . . . . Utility Slot 7 | 1 . . . . . . . 2 . . . . . . . . 2 2 . . . Weapon Slot 5 | 1 . 1 2 . . . . . . . . . . . . . . . 1 . . Core Integrity 8 | 2 . 2 . . . . . . . . . . . . . . . . . 4 . Heat Dissipation 9 | 2 . . 4 . . . . . . . . . . . 3 . . . . . . Energy Generation 3 | . . . . . . . . 1 . . . . . . 2 . . . . . . Energy Storage 2 | . . . . . . . . 2 . . . . . . . . . . . . . Matter Storage 6 | . . . 1 3 . . . . . . . . . . 2 . . . . . . Mass Support 8 | . . . 1 . . . . . . . . . . . 6 . 1 . . . . Inventory Capacity 7 | 2 . . 1 1 . . . 1 1 . . . . . . . . . 1 . . Sight Range 2 | 2 . . . . . . . . . . . . . . . . . . . . . Sensor Range 20 | . . . . . . . . . . . . . . . . . . . . . 20 Ranged Accuracy 6 | . . 2 . . 4 . . . . . . . . . . . . . . . . Hack Attack % 2 | . . . . . 2 . . . . . . . . . . . . . . . . KI Resistance % 4 | . . 2 2 . . . . . . . . . . . . . . . . . . TH Resistance % 4 | . . 2 2 . . . . . . . . . . . . . . . . . . KI Damage % 4 | . . 4 . . . . . . . . . . . . . . . . . . . Protomatter Created 12677 | . 194 475 529 345 702 . . 1969 1727 77 148 . 407 862 1558 407 268 329 1547 822 311 Integrity Restored 15402 | . 462 1101 894 198 395 . . 2439 2351 389 301 . 619 1289 1496 760 184 273 706 894 651 Core 12201 | . 462 906 678 181 294 . . 1919 1962 116 215 . 484 1114 1115 584 145 216 647 512 651 Parts 3201 | . . 195 216 17 101 . . 520 389 273 86 . 135 175 381 176 39 57 59 382 . Protomatter Decayed 7519 | . 40 26 169 204 528 . . 1461 742 . 44 . 310 359 1093 46 195 220 1456 385 241 Game ------ Seed GyrokineticPropulsionRouter Manual? 0 Play Time 05:41:33 Cumulative 208.0 hours Start 2019.12.18 @ 08:39:10 End 2019.12.19 @ 11:38:02 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 73 Rogue 73 Adventurer 0 Explorer 0 Win Type 3 Total 16 Types 12/0/1/2/0/1/0 Lore% 29 Gallery% 72 Achievement% 74 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8b3944a2-3350-4ddf-9339-9e69e134387a