Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.12 @ 00:02:46 Player: Cassie Rose Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (97) 485 Value Destroyed (3801) 3801 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (2214) 2214 TOTAL SCORE: 8700 Bonus ------- High Alert Combat Kills 814 Entered Garrisons 400 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/550 Matter 64/300 Energy 325/325 System Corruption 4% Temperature Cool (85) Movement Walking (210) Ox3 Location -8/Garrison Parts ------- > --- POWER (2) -------- Improved Ion Engine Light Nuclear Core > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit Advanced Terrain Scanner > --- WEAPON (2) ------- Heavy Flak Cannon > --- INVENTORY (10) --- Relay Coupler [NC] (22) Relay Coupler [Grunt] (22) Relay Coupler [Grunt] (25) Relay Coupler [Brawler] (21) Relay Coupler [Duelist] (24) Relay Coupler [Demolisher] (17) Particle Gun Particle Gun Magnetic Acceleration Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Heat Sink Improved Cooling System Large Storage Unit Advanced Terrain Scanner Improved Medium Armor Plating > --- WEAPON ----------- Assault Cannon Assault Cannon > --- INVENTORY -------- Improved Heat Sink Advanced Weight Redist. System Improved Medium Armor Plating Relay Coupler [NC] Gauss Rifle Magnetic Acceleration Cannon [Rating: 40] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Advanced Terrain Scanner Storage Large Storage Unit Protection Improved Medium Armor Plating Weapon Assault Cannon Energy Gun Pulse Rifle Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Shock Bomb Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Gar Slots Evolved 4 | . . 2 2 . . . Power 1 | . . 1 . . . . Propulsion . | . . . . . . . Utility 3 | . . 1 2 . . . Weapon . | . . . . . . . Parts Attached 79 | 8 2 15 9 37 6 2 Power 16 | 1 . 4 2 7 2 . Engine 12 | 1 . 3 . 7 1 . Core 4 | . . 1 2 . 1 . Reactor . | . . . . . . . Propulsion 17 | 2 . 2 1 10 1 1 Treads 14 | 2 . 2 1 8 1 . Leg 3 | . . . . 2 . 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 23 | 2 1 3 4 11 1 1 Device 13 | 1 . 2 3 6 . 1 Storage 2 | 1 1 . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 8 | . . 1 1 5 1 . Artifact . | . . . . . . . Weapon 23 | 3 1 6 2 9 2 . Energy Gun 9 | 2 . 4 . 2 1 . Energy Cannon . | . . . . . . . Ballistic Gun 4 | 1 1 1 . 1 . . Ballistic Cannon 8 | . . 1 . 6 1 . Launcher 1 | . . . 1 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . 1 . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 37 | . 1 8 3 18 4 3 Power 8 | . . 2 . 5 1 . Propulsion 8 | . . 2 . 4 1 1 Utility 12 | . . 2 2 6 1 1 Weapon 9 | . 1 2 1 3 1 1 Highest Loss Streak 5 | . 1 5 2 4 3 2 Average Slot Usage (%) 90 | . 100 88 82 91 87 78 Engine 11 | . 14 14 5 9 15 9 Core 4 | . . 5 7 4 1 9 Treads 16 | . 28 18 15 13 17 1 Leg 1 | . . . . 3 . 5 Device 18 | . 14 10 18 22 18 18 Storage 10 | . 14 11 9 9 9 9 Protection 7 | . . 5 9 10 9 9 Energy Gun 4 | . 7 12 10 . 1 . Ballistic Gun 4 | . 20 2 . . . . Ballistic Cannon 8 | . . 7 . 9 14 18 Launcher 1 | . . . 3 2 . . Slashing Weapon 2 | . . . 4 4 . . Naked Turns . | . . . . . . . Heaviest Build 68 | 12 24 47 51 68 68 66 Greatest Support 60 | 40 40 40 40 60 50 30 Greatest Overweight (x) 21 | 1 . 11 2 17 2 21 Average Overweight (x) . | . . . 1 . 1 5 Largest Inventory Capacity 10 | 6 10 10 10 10 10 10 Average Capacity 9 | 5 9 10 10 10 10 10 Most Carried 10 | 3 8 10 10 10 10 10 Average Carried 7 | 1 4 6 7 8 9 8 Final Capacity 10 | 6 10 10 10 10 10 10 Final Carried 10 | 3 8 8 7 10 7 9 Class Distribution -------------------- 69% | Scavenger-Mutant 30% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 -8 -8 ----------- Run | Scr Mat Mat Mat Gar Mat Gar Matter Collected 2107 | 298 104 214 100 919 320 152 Remotely . | . . . . . . . Salvage Created 4465 | 181 308 381 221 2762 405 207 Parts 229 | 13 33 20 15 108 30 10 Haulers Intercepted . | . . . . . . . Recyclers Shooed 3 | . 1 1 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Gar Combat Hostiles Destroyed 83 | . 9 10 6 38 11 9 Melee 4 | . . . 1 3 . . Guns 36 | . 9 7 2 13 5 . Cannons 27 | . . 2 . 10 6 9 AOE 13 | . . 1 3 9 . . Classes Destroyed 13 | 2 4 3 . 3 1 . Worker 1 | . . . . . 1 . Tunneler 4 | 4 . . . . . . Recycler 2 | 1 . . 1 . . . Operator 1 | . 1 . . . . . Watcher 6 | . 3 1 . 1 1 . Swarmer 23 | . 6 . 3 6 4 4 Grunt 30 | . 3 7 2 10 3 5 Brawler 3 | . . 1 . 2 . . Duelist 5 | . . 1 1 3 . . Sentry 16 | . . 1 . 11 4 . Specialist 3 | . . . . 3 . . Hunter 1 | . . . . 1 . . Behemoth 2 | . . . . 2 . . Best Kill Streak 8 | 4 4 8 4 4 6 4 Combat Bots Only 7 | . 3 7 3 4 6 4 Max Kills in Single Turn 2 | 1 1 1 1 2 1 1 Gunslinging . | . . . . . . . Exploded 2 | . . 1 1 2 . . Melee 1 | . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -------- Run | Scr Mat Mat Mat Gar Mat Gar Damage Taken 7266 | 40 333 984 461 2873 1843 732 Core 737 | . 28 145 88 265 103 108 Absorbed by Shields . | . . . . . . . Core Remaining (%) 83 | 100 88 63 . . . . Volleys Fired 302 | 11 24 33 17 154 46 17 Largest 2 | 2 2 2 2 2 2 2 Hottest 126 | 90 60 126 126 88 106 106 Shots Fired 454 | 22 48 62 24 207 58 33 Gun 221 | 22 48 40 19 65 27 . Cannon 192 | . . 22 . 106 31 33 Launcher 41 | . . . 5 36 . . Special . | . . . . . . . Kinetic 250 | 6 36 26 . 118 31 33 Thermal 104 | 5 . 27 19 53 . . Explosive . | . . . . . . . Electromagnetic 100 | 11 12 9 5 36 27 . Robot Hit Streak 20 | 7 6 17 17 20 15 9 Robot Miss Streak 18 | 1 4 5 4 3 11 18 Penetration Max 1 | . . . . 1 . . Secondary Targets 3 | . 3 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 327 | 15 26 44 18 154 42 28 Core Hits 198 | 6 18 16 10 96 28 24 Critical Hits 2 | . . . . 1 1 . Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed . | . . . . . . . Melee Attacks 12 | . . . 3 9 . . Impact . | . . . . . . . Slashing 12 | . . . 3 9 . . Piercing . | . . . . . . . Sneak Attacks 9 | . . . 1 8 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8864 | 219 350 726 457 5731 837 544 Guns 2549 | 177 350 484 218 1083 237 . Cannons 3021 | . . 220 . 1657 600 544 Explosions 2362 | 42 . 21 79 2220 . . Melee 931 | . . . 160 771 . . Ramming 1 | . . 1 . . . . Kinetic 3557 | 23 256 220 . 1914 600 544 Thermal 1708 | 79 . 425 218 986 . . Explosive . | . . . . . . . Electromagnetic 2667 | 117 94 80 79 2060 237 . Impact . | . . . . . . . Slashing 931 | . . . 160 771 . . Piercing . | . . . . . . . Highest Corruption 5 | . . 5 . 4 4 4 Average Corruption 3 | . . 5 . 3 4 4 Corruption Purged . | . . . . . . . Effects 77 | . . 9 . 48 12 8 Message Errors 14 | . . 1 . 9 3 1 Matter Fused 15 | . . 2 . 10 2 1 Heat Flow Errors 6 | . . . . 5 . 1 Energy Discharges 8 | . . 1 . 5 . 2 Parts Rejected 3 | . . . . 3 . . Data Loss (minor) 10 | . . 1 . 3 4 2 Misfires 1 | . . 1 . . . . Targeting Errors 19 | . . 2 . 13 3 1 Weapon Failures 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 251 | . . . 68 176 4 3 Projectiles 7 | . . . . . 4 3 Explosions 35 | . . . . 35 . . Melee 209 | . . . 68 141 . . Knockbacks 32 | . . 6 . 7 10 9 Impact . | . . . . . . . Kinetic 29 | . . 5 . 6 9 9 Secondary 3 | . . 1 . 1 1 . Self-Inflicted Damage 531 | 40 . 214 . 277 . . Shots 20 | 1 . 3 . 16 . . Rammed 1 | . . 1 . . . . Targets Rammed 1 | . . 1 . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 478 | 90 18 478 306 177 339 342 Average Temperature 126 | 40 9 200 173 41 97 131 Received Heat Transfer 1980 | . 90 300 63 696 561 270 Effects 8 | . . 5 1 . . 2 Shutdowns 2 | . . 2 . . . . Interference 4 | . . 1 1 . . 2 Matter Decay 1 | . . 1 . . . . Short Circuit 1 | . . 1 . . . . Siege Activations . | . . . . . . . Robots Corrupted 10 | . . . . 10 . . Combat Hostiles 2 | . . . . 2 . . Parts Fried 11 | . . . . 9 2 . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Melted 10 | . . 2 2 6 . . Heat Transferred 3593 | 161 . 938 481 2013 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 6 | 1 . 1 2 2 . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Gar Peak Influence 1464 | 25 193 209 175 1464 749 566 Average Influence 546 | 10 48 72 88 963 583 432 Maximum Alert Level 4 | . . 1 . 4 3 2 Low Security (%) 38 | 100 100 95 100 . . . Level 1 9 | . . 4 . 16 . 19 Level 2 16 | . . . . 9 70 80 Level 3 17 | . . . . 33 29 . Level 4 18 | . . . . 39 . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 1 1 . . 5 . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 3 | . 1 1 . . 1 . Assault 2 | . . . . . 2 . Garrison 2 | . . . . . 2 . Intercept . | . . . . . . . Construction Impeded 1 | . . 1 . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Mat Gar Distress Signals 6 | . 2 4 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 106 | . 13 16 6 36 18 17 Peak Tracking Total 8 | . 4 7 3 6 8 7 Tactical Retreats 6 | . . 1 . 3 1 1 Traps | -11 -10 -9 -8 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Gar Traps Triggered 7 | . 1 . . 2 . 4 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 ---------- Run | Scr Mat Mat Mat Gar Mat Gar Machines Disabled 9 | . . 2 2 5 . . Max in Single Turn 2 | . . 2 1 2 . . Garrison Relay 2 | . . . . 2 . . Phase Generator 1 | . . . . 1 . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Mat Gar Machines Accessed 4 | . . . 1 . 3 . Terminals 2 | . . . . . 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . 1 . 1 . Total Hacks 10 | . . . 2 . 8 . Successful 5 | . . . 1 . 4 . Failed 5 | . . . 1 . 4 . Catastrophic 2 | . . . . . 2 . Database Lockouts . | . . . . . . . Manual 4 | . . . . . 4 . Terminals 7 | . . . . . 7 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . 2 . 1 . Terminal Hacks 2 | . . . . . 2 . Unreport Threat 2 | . . . . . 2 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 2 | . . . 1 . 1 . Unlock Access 2 | . . . 1 . 1 . Unauthorized Hacks 2 | . . . . . 2 . Terminals 1 | . . . . . 1 . Botnet 1 | . . . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . . . . . 3 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 ------------ Run | Scr Mat Mat Mat Gar Mat Gar Used RIF Installer 2 | . . . . 1 . 1 Robot Detection 1 | . . . . . . 1 Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 8 | . . . . 8 . . Machine Destruction 8 | . . . . 8 . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -------- Run | Scr Mat Mat Mat Gar Mat Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 ------------- Run | Scr Mat Mat Mat Gar Mat Gar Turns Passed 5155 | 144 888 607 339 2370 428 379 Spaces Moved 2171 | 62 495 258 143 951 167 95 Core 28 | 7 . 6 . 9 . 6 Treads 1920 | 55 495 252 143 778 167 30 Legs 223 | . . . . 164 . 59 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 180 150 180 200 Average Speed 178 | 150 160 179 181 172 186 318 Slowest Speed 1100 | 160 160 600 200 900 200 1100 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 32 | 4 67 19 9 89 15 27 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 108 | 6 . 32 4 63 3 . Melee . | . . . . . . . Projectile 3 | . . . . . 3 . AOE 105 | 6 . 32 4 63 . . Actions | -11 -10 -9 -8 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Mat Gar Total 2991 | 90 546 336 193 1462 226 138 Wait 291 | . 18 5 10 250 3 5 Move 2167 | 61 494 257 143 950 167 95 Hop . | . . . . . . . Pick Up 87 | 10 7 16 9 39 2 4 Fast Attach 2 | . . . . 2 . . Attach 50 | 7 1 9 7 22 3 1 Detach . | . . . . . . . Swap 27 | 1 1 6 2 13 3 1 Drop 34 | . 1 9 2 19 2 1 Fire 302 | 11 24 33 17 154 46 17 Melee 12 | . . . 3 9 . . Ram 1 | . . 1 . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 18 | . . . . 4 . 14 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Materials -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 17 | -11/Scrapyard | Discovered new exit (range 15) 145 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 378 | -10/Materials | Discovered new exit (range 16) 761 | -10/Materials | Discovered new exit (range 8) 887 | -10/Materials | Discovered new exit (range 5) 1033 | -10/Materials | Entered another Materials area 1033 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1392 | -9/Materials | Lost 5 parts (1p2u2w) 1405 | -9/Materials | Destroyed 7 combat bots 1511 | -9/Materials | Discovered new exit (range 5) 1640 | -9/Materials | Entered another Materials area 1640 | -8/Materials | Evolved 2 slots: Utility x2 1934 | -8/Materials | Build established: Scavenger-Mutant 1979 | -8/Materials | Identified exit to Garrison 1979 | -8/Materials | Entered Garrison 2182 | -8/Garrison | Triggered checkpoint 2186 | -8/Garrison | Triggered checkpoint 2230 | -8/Garrison | Lost 3 parts (2n1u) 2479 | -8/Garrison | Discovered new exit (range 13) 2626 | -8/Garrison | Phase Generator disabled 2794 | -8/Garrison | Triggered checkpoint 2847 | -8/Garrison | Lost 3 parts (1p1u1w) 2945 | -8/Garrison | Triggered checkpoint 3092 | -8/Garrison | Spotted B-75 Beast 3094 | -8/Garrison | Spotted B-75 Beast 3104 | -8/Garrison | Destroyed B-75 Beast 3175 | -8/Garrison | Destroyed B-75 Beast 3204 | -8/Garrison | Lost 4 parts (2p1n1u) 3445 | -8/Garrison | Discovered new exit (range 7) 3496 | -8/Garrison | Triggered checkpoint 3518 | -8/Garrison | Core integrity fell below 50% 3533 | -8/Garrison | Garrison Relay disabled 3704 | -8/Garrison | Installed Relay Interface Framework 3906 | -8/Garrison | Triggered checkpoint 3990 | -8/Garrison | Discovered new exit (range 5) 4080 | -8/Garrison | Triggered checkpoint 4115 | -8/Garrison | Garrison Relay disabled 4349 | -8/Garrison | Entered Materials 4623 | -8/Materials | Garrison activated, responded to threat 4677 | -8/Materials | Core integrity fell below 20% 4694 | -8/Materials | Lost 3 parts (1p1u1w) 4749 | -8/Materials | First assault squad dispatched 4777 | -8/Materials | Identified exit to Garrison 4777 | -8/Materials | Entered Garrison 4787 | -8/Garrison | Expanded RIF knowledge: Robot Detection 4846 | -8/Garrison | Triggered checkpoint 5118 | -8/Garrison | Triggered checkpoint 5156 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05085_ Acquired 4 matter. Garrison Door opened remotely. 05091_ Acquired 10 matter. Garrison Door opened remotely. 05118_ G-47 Trooper knocked back. 05118_ Beams of light sweep through the air. An alarm sounds. 05121_ G-47 Trooper knocked back. 05121_ G-47 Trooper destroyed. 05124_ G-47 Trooper knocked back. 05133_ Destroyed Unknown Energy Gun. 05133_ G-47 Trooper knocked back. 05133_ G-47 Trooper destroyed. 05140_ S-10 Pest destroyed. 05145_ Acquired 27 matter. 05148_ Acquired 40 matter. 05150_ Hrd. Heavy Armor Plating destroyed. 05154_ Critical hit. 05154_ Hvy. Flak Cannon destroyed. 05154_ G-47 Trooper knocked back. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ????????????????????????? | | ??????????????????????? #???????????????????????? | | ??????????????????????? #???????????????????????? | | ?????????????????????## ##??""##????????????????? | | ????????????????????## ?? ???????????????? | | ????????????????????? ?? ?? #????????????? | | ????????????????????? ?? ? #????????????? | | ?????????????????????# #? #? #????????????? | | ???????????????????### ## ## #????????????? | | ???????????????????# "????????????? | | ???????????????????# s "????????????? | | ???????????#???????# ?????????????? | | ????????????????????[%s ? ???????????????? | | ????#????????????????#s #? #?????????????????? | | ???#???????########### ## ## #????????????? | | ???#???????# = #????????????? | | ???????#??## = @*%[ #????????????? | | ???????????# ######## ! % g #????????????? | | ??#????#???# #??????###### ## #????????????? | | ????#??????# #???????????? #????#????????????? | | ???????????# #?????????????####?????????????????? | | ????#???#??# #???????? ?????????????????????????? | | ??#????????# #? ????????????????????????????????? | | ????##?????# #????#?????????????????????????????? | | ???????????# #????????????#?????????????????????? | | ?????????#?# ##??????????????#??????????????????? | | ???????????# #??????????????????????????????????? | | ??########## ##??#???#??????????????????????????? | | ??# #??????????????????????????????????? | | ??# #?????????#????????????????????????? | | #?# ##### ###??????????????????????????????????? | | ??# #?#?# #?????????????#??????????????????????? | | ??## ##???# #??#??????######??#??????????????????? | | ??#" "#???# #?????????"""""#????#????????????????? | | ??#" "#???# ########### #??#???????????????????? | | ??#" "#??## #??????????????????????? | | ??#"""#???#######! #######??????????????????????? | | ??######????????# *%#????????????????????????????? | | ??????#?????????#####??????#?????????????????????? | | ?????#???????????????????????????????????????????? | | ???#?????#????????#????????????????#?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 25 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 750 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Achiever Challenges ------------ None Game ------ Seed MomentumWeightNanosword Manual? 0 Play Time 00:48:19 Cumulative 57.6 hours Start 2019.12.11 @ 23:16:17 End 2019.12.12 @ 00:02:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 91 Rogue 91 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 22 Gallery% 26 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33)|BRIGHTNESS(120)|SATURATION(80) Steam 1 RUN: 3ee3a59f-b3fa-47bc-9918-c9babb24fc51