Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.12 @ 02:24:28 Player: iromakkem Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (203) 1015 Value Destroyed (6279) 6279 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (598) 598 TOTAL SCORE: 12492 Bonus ------- High Alert Combat Kills 298 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 436/550 Energy 80/100 System Corruption 11% Temperature Cool (73) Movement Core (150) Ox2 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Matter Compressor Enhanced Optical Array > --- WEAPON (3) ------- Powered Hammer > --- INVENTORY (5) ---- Large Storage Unit Heavy Machine Gun Gauss Cannon Rocket Array Peak State ------------ > --- POWER ------------ Nuclear Core Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved VSS Leg Improved VSS Leg > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Enhanced Optical Array Core Analyzer Advanced ECM Suite Thermal Shield Hacking Suite > --- WEAPON ----------- Cooled Plasma Rifle Cooled Plasma Rifle Heavy Machine Gun > --- INVENTORY -------- Fusion Compressor Carbon-fiber Leg Carbon-fiber Leg Improved Cryofiber Web Large Storage Unit Matter Compressor Experimental Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Transmission Jammer System Restoration Module Long-range Tractor Beam Recalibrator Gatling Laser Guided Plasma Cannon Heavy Machine Gun Heavy Machine Gun Gauss Cannon Rocket Array Powered Hammer [Rating: 84] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Antigrav System Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Rocket Array Impact Weapon Powered Hammer Slashing Weapon Makeshift Axe Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Slots Evolved 10 | . . 2 . . . 2 2 2 2 Power 1 | . . . . . . . . . 1 Propulsion 3 | . . 1 . . . 1 . 1 . Utility 5 | . . 1 . . . 1 1 1 1 Weapon 1 | . . . . . . . 1 . . Parts Attached 191 | 9 10 25 12 7 . 28 58 25 17 Power 16 | 1 1 3 1 1 . . 5 2 2 Engine 10 | 1 . 3 1 1 . . 4 . . Core 6 | . 1 . . . . . 1 2 2 Reactor . | . . . . . . . . . . Propulsion 56 | 2 2 7 5 1 . 16 16 5 2 Treads 2 | 2 . . . . . . . . . Leg 53 | . 2 7 5 1 . 16 16 5 1 Wheel . | . . . . . . . . . . Hover 1 | . . . . . . . . . 1 Flight . | . . . . . . . . . . Utility 60 | 3 2 7 2 4 . 6 16 12 8 Device 36 | 2 1 4 2 1 . 3 7 10 6 Storage 7 | 1 1 1 . 2 . . . . 2 Processor 13 | . . 1 . . . 2 8 2 . Hackware 1 | . . . . . . . 1 . . Protection 3 | . . 1 . 1 . 1 . . . Artifact . | . . . . . . . . . . Weapon 59 | 3 5 8 4 1 . 6 21 6 5 Energy Gun 30 | 1 3 3 2 . . 3 13 2 3 Energy Cannon 4 | . . 1 . 1 . . 1 . 1 Ballistic Gun 12 | 2 2 2 1 . . 2 . 3 . Ballistic Cannon 8 | . . 2 . . . 1 4 1 . Launcher 3 | . . . . . . . 3 . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 Slashing Weapon 1 | . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 12 | . . . . 3 . 1 5 1 2 Parts Lost 61 | . 1 3 . . . 13 14 5 25 Power 4 | . . . . . . . 1 . 3 Propulsion 26 | . . 1 . . . 9 5 3 8 Utility 18 | . . 2 . . . 1 6 . 9 Weapon 13 | . 1 . . . . 3 2 2 5 Highest Loss Streak 25 | . 1 1 . . . 2 6 2 25 To Critical Strikes 2 | . . . . . . . . . 2 Average Backups 16 | 4 12 14 13 13 15 18 18 18 18 Power 1 | . 1 2 2 1 2 2 1 1 1 Propulsion 2 | 1 3 3 2 2 3 2 2 1 1 Utility 7 | . 6 4 4 4 5 8 7 8 9 Weapon 5 | . 1 4 4 3 4 4 7 6 6 Tool/Special . | . . . . . . . . . . Unused Backups 30 | . 5 4 3 . . 5 2 3 8 Power 5 | . 1 1 1 . . 1 . 1 . Propulsion 3 | . . 2 . . . 1 . . . Utility 13 | . 4 . 1 . . 1 1 1 5 Weapon 9 | . . 1 1 . . 2 1 1 3 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 98 | . 100 96 99 100 100 98 98 98 91 Engine 6 | . 6 9 11 11 11 9 6 . . Core 1 | . 7 1 . . . . . 6 9 Leg 30 | . 12 32 33 33 33 35 29 32 25 Device 10 | . 14 12 11 9 1 7 13 7 15 Storage 8 | . 14 11 11 11 11 9 7 6 4 Processor 12 | . . . 11 11 11 17 13 18 10 Hackware 1 | . . . . . . . 2 6 4 Protection 1 | . . 5 . 1 10 1 . . . Energy Gun 10 | . 9 5 11 11 11 10 14 6 7 Ballistic Gun 4 | . 18 7 8 1 11 5 . 4 4 Ballistic Cannon 4 | . . 6 1 9 . 1 4 6 1 Peak Build Rating 84 | 8 12 15 22 29 23 33 54 71 84 Average Rating 36 | 6 10 12 17 15 16 26 46 61 73 On Entrance 23 | . 8 12 13 15 16 16 33 50 69 Naked Turns . | . . . . . . . . . . Heaviest Build 74 | 13 30 37 36 56 56 57 74 68 72 Greatest Support 86 | 40 40 30 30 30 30 61 74 86 81 Greatest Overweight (x) 14 | 1 1 1 1 1 1 1 2 1 14 Average Overweight (x) . | . . . 1 . 1 . . . . Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 20 20 Average Capacity 18 | 7 14 15 15 19 20 20 20 20 18 Most Carried 20 | 8 15 15 15 17 18 20 20 20 20 Average Carried 17 | 4 12 14 14 14 17 19 19 19 18 Final Capacity 20 | 8 15 15 15 20 20 20 20 20 5 Final Carried 20 | 8 15 15 15 16 18 20 20 20 4 Class Distribution -------------------- 44% | Scavenger-Mutant 21% | Scavenger-Skirmisher 13% | Scavenger-Gunner 8% | Mutant 7% | Gunner 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Skirmisher | -5/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Matter Collected 4892 | 249 510 513 308 . 134 496 1383 873 426 Remotely . | . . . . . . . . . . Salvage Created 7430 | 64 591 917 448 . 106 1574 2122 917 691 Parts 409 | 13 35 62 32 . 6 71 116 47 27 Haulers Intercepted 9 | . 1 2 . . . 2 3 . 1 Recyclers Shooed 5 | . 1 . . . . 1 1 2 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Combat Hostiles Destroyed 142 | . 7 20 19 . 2 31 37 14 12 Guns 97 | . 7 10 17 . 2 29 18 6 8 Cannons 34 | . . 10 2 . . 2 10 8 2 AOE 9 | . . . . . . . 8 . 1 Classes Destroyed 16 | 1 5 3 2 . . 1 3 . 1 Worker 16 | . 3 4 . . . 3 5 1 . Builder 11 | . 1 . . . . . 7 1 2 Tunneler 7 | 4 . . . . . . 1 2 . Hauler 9 | . 1 2 . . . 2 3 . 1 Recycler 10 | . 2 . . . 1 1 4 2 . Operator 1 | . . . . . . . . . 1 Watcher 9 | . . 2 . . . 4 2 1 . Swarmer 35 | . . 5 11 . 2 7 3 2 5 Grunt 63 | . 7 10 5 . . 19 15 4 3 Brawler 4 | . . . 1 . . . 2 . 1 Duelist 3 | . . . . . . . 2 . 1 Sentry 12 | . . 5 . . . 3 2 1 1 Specialist 6 | . . . . . . . 4 2 . Hunter 7 | . . . . . . 2 3 2 . Programmer 10 | . . . . . . . 6 3 1 Assembled 2 | . . . 2 . . . . . . Best Kill Streak 7 | 2 4 7 4 . 3 4 4 5 5 Combat Bots Only 4 | . 2 4 4 . 2 4 4 3 4 Max Kills in Single Turn 4 | 1 1 1 2 . 1 2 4 2 2 Gunslinging 1 | . . . 1 . . 1 . . 1 Exploded 3 | . . . . . . . 3 . 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Hostile Shots Fired 1089 | . 69 109 87 . 13 211 251 148 201 Missed 302 | . 15 34 22 . 1 50 72 56 52 Hits 787 | . 54 75 65 . 12 161 179 92 149 Melee 26 | . . . 5 . . . 14 . 7 Projectile 761 | . 54 75 60 . 12 161 165 92 142 AOE 5 | . . . . . . . 2 3 . Critical Strikes 29 | . 2 1 . . . 9 9 1 7 Actively Blocked 1 | . . . . . . 1 . . . Part Disruptions 1 | . . . . . . . . 1 . Damage Taken 13199 | . 730 968 677 . 99 2513 3675 1410 3127 Core 2716 | . 149 107 108 . 32 484 657 161 1018 Absorbed by Shields 96 | . . . . . . . 96 . . Redirected to Shielding 41 | . . . . . . 41 . . . Ignored by Resistances 81 | . . . . . . . . 23 58 Regen/Repaired (Parts) 528 | . . . . . . 56 472 . . Core Remaining (%) 46 | 100 40 . . . 38 12 6 81 . Volleys Fired 524 | 11 52 66 42 . 8 140 110 53 42 Largest 3 | 2 2 2 2 . 2 2 3 3 2 Hottest 235 | 40 85 101 105 . 88 130 235 150 120 Shots Fired 1072 | 22 99 130 82 . 16 271 262 126 64 Gun 864 | 22 99 69 66 . 16 266 178 89 59 Cannon 197 | . . 61 16 . . 5 73 37 5 Launcher 11 | . . . . . . . 11 . . Special . | . . . . . . . . . . Kinetic 419 | 22 60 83 41 . 8 85 48 72 . Thermal 604 | . 39 14 41 . 8 186 199 53 64 Explosive 11 | . . . . . . . 11 . . Electromagnetic 38 | . . 33 . . . . 4 1 . Robot Hit Streak 19 | 3 9 12 5 . 4 13 19 11 9 Robot Miss Streak 9 | 2 4 4 5 . 4 5 9 5 3 Penetration Max . | . . . . . . . . . . Secondary Targets 10 | . 1 . 4 . . 3 . . 2 Max Gunslinging Chain 1 | . 1 . 1 . . 1 . . 1 Shots Hit Robots 676 | 12 57 79 46 . 8 187 152 84 51 Core Hits 392 | 5 25 37 23 . 5 83 131 49 34 Critical Kills 2 | . . . . . . . 2 . . Critical Parts Destroyed 3 | . . . . . . 2 1 . . Critical Strikes 41 | . . 1 3 . 1 18 11 4 3 Burn 29 | . . 1 3 . 1 14 4 3 3 Destroy 5 | . . . . . . 2 3 . . Blast 7 | . . . . . . 2 4 1 . Melee Attacks 16 | . . . 14 . . 2 . . . Impact . | . . . . . . . . . . Slashing 16 | . . . 14 . . 2 . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 15116 | 151 727 1441 819 . 149 2855 5352 2090 1532 Guns 9690 | 149 712 701 614 . 124 2620 2320 1253 1197 Cannons 3073 | . . 719 152 . . 131 1183 695 193 Explosions 1925 | . . . . . . 36 1747 . 142 Melee 41 | . . . 41 . . . . . . Ramming 387 | 2 15 21 12 . 25 68 102 142 . Kinetic 4645 | 149 399 839 405 . 45 780 877 1151 . Thermal 7765 | . 313 148 361 . 79 1971 2564 797 1532 Explosive 1747 | . . . . . . . 1747 . . Electromagnetic 531 | . . 433 . . . 36 62 . . Impact . | . . . . . . . . . . Slashing 41 | . . . 41 . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 25 | . . . . . . . 25 2 11 Average Corruption 10 | . . . . . . . 13 1 4 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 215 | . . . . . . . 193 19 3 Message Errors 47 | . . . . . . . 43 4 . Matter Fused 50 | . . . . . . . 50 . . Heat Flow Errors 20 | . . . . . . . 15 3 2 Energy Discharges 27 | . . . . . . . 25 1 1 Parts Rejected 4 | . . . . . . . 3 1 . Parts Fused 4 | . . . . . . . 4 . . Data Loss (minor) 30 | . . . . . . . 24 6 . Data Loss (major) 8 | . . . . . . . 7 1 . Misfires 9 | . . . . . . . 6 3 . Alerts 6 | . . . . . . . 6 . . Misdirections 1 | . . . . . . . 1 . . Weapon Failures 9 | . . . . . . . 9 . . Overload Shots . | . . . . . . . . . . Overflow Damage 81 | . . . 1 . . . 17 63 . Projectiles 27 | . . . . . . . . 27 . Explosions 53 | . . . . . . . 17 36 . Melee 1 | . . . 1 . . . . . . Knockbacks 23 | . . 3 2 . 1 . 10 7 . Impact 4 | . . 1 . . 1 . . 2 . Kinetic 18 | . . 2 2 . . . 9 5 . Secondary 1 | . . . . . . . 1 . . Self-Inflicted Damage 388 | . . . . . . 34 127 96 131 Shots 10 | . . . . . . 1 6 1 2 Rammed 3 | 2 1 . . . . . . . . Targets Rammed 54 | 2 2 4 4 . 7 11 12 12 . Kicked 51 | . 1 4 4 . 7 11 12 12 . Crushed . | . . . . . . . . . . Highest Temperature 559 | . 279 108 10 . 210 366 559 230 384 Average Temperature 86 | . 74 22 4 . 100 67 124 34 167 Received Heat Transfer 3848 | . 450 393 96 . . 1278 665 237 729 Effects 26 | . 3 . . . . 3 19 . 1 Shutdowns 2 | . . . . . . . 2 . . Energy Bleed 6 | . . . . . . . 5 . 1 Interference 10 | . 3 . . . . . 7 . . Matter Decay 1 | . . . . . . . 1 . . Short Circuit 1 | . . . . . . 1 . . . Damage (minor) 3 | . . . . . . 2 1 . . Damage (major) 3 | . . . . . . . 3 . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . Parts Fried 4 | . . 2 . . . . 2 . . Impact Corruptions 1 | . . . . . . . 1 . . Robots Melted 2 | . . . . . . . 1 . 1 Combat Hostiles 2 | . . . . . . . 1 . 1 Parts Melted 24 | . . . 1 . . 6 6 4 7 Heat Transferred 17763 | . 722 408 962 . 259 5852 4335 1875 3350 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Maximum Alert Level 3 | . . 1 . . . 2 3 1 1 Low Security (%) 56 | 100 100 63 100 . 100 40 35 60 89 Level 1 29 | . . 36 . . . 31 39 39 10 Level 2 10 | . . . . . . 27 14 . . Level 3 3 | . . . . . . . 10 . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 777 | 5 52 317 172 . 40 616 777 380 246 Initial 380 | . . . 92 . . . 268 380 17 Average 205 | 1 14 155 69 . 5 244 318 158 50 Influence Increases 4760 | 20 249 634 415 . 55 1051 1338 540 458 Destroy 0b10 Robot/C 2800 | . 140 400 340 . 40 620 740 280 240 Destroy 0b10 Robot/NC 315 | 20 35 40 . . 5 50 110 35 20 Destroy Leader 686 | . 52 128 50 . 10 142 190 92 22 Trap Triggered on 0b10 20 | . . . 10 . . 10 . . . Successful Hack 119 | . 7 5 . . . 7 58 14 28 Disable Machine 315 | . 15 15 . . . 120 60 30 75 Destroy Structure 265 | . . 1 . . . 27 150 29 58 Lose Combat Pursuer 240 | . . 45 15 . . 75 30 60 15 Influence Decreases 4710 | 20 249 397 575 77 55 461 1151 1281 444 Entered New Map 960 | . . . 145 77 . . 322 397 19 Time Decay 2950 | 20 239 367 430 . 55 331 689 644 175 Lost Part 610 | . 10 30 . . . 130 140 50 250 Lost Ally 40 | . . . . . . . . 40 . Purge Threat 150 | . . . . . . . . 150 . Squads Dispatched 44 | . 2 4 . . . 6 19 8 5 Investigation 10 | . . 3 . . . 2 3 1 1 Extermination 12 | . . . . . . . 7 4 1 Reinforcement 15 | . 2 1 . . . 2 4 3 3 Assault 6 | . . . . . . 1 5 . . Garrison 1 | . . . . . . 1 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . Haulers Reinforced 4 | . . . . . . . 2 1 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Distress Signals 16 | . . 4 . . . 6 2 2 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 222 | . 12 34 21 . 4 55 46 23 27 Peak Tracking Total 8 | . 3 6 4 . 4 6 5 5 8 Tactical Retreats 14 | . . 3 3 . . 2 2 3 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Traps Triggered 6 | . . 2 . . . . 2 . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused 2 | . . . 1 . . 1 . . . Traps Extracted . | . . . . . . . . . . Installed 2 | . . . 1 . . 1 . . . Triggered 2 | . . . 1 . . 1 . . . Most Traps Carried 3 | . . . 3 2 2 2 1 1 . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Machines Disabled 22 | . 2 1 . . . 8 4 2 5 Max in Single Turn 5 | . 1 1 . . . 4 2 1 5 Garrison Access 1 | . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Machines Accessed 37 | . 1 3 . 4 . 5 12 8 4 Terminals 18 | . 1 3 . . . 4 3 5 2 Fabricators 3 | . . . . . . . 3 . . Repair Stations 6 | . . . . . . 1 4 . 1 Recycling Units 2 | . . . . . . . . 2 . Scanalyzers 2 | . . . . . . . 1 . 1 Garrison Access 2 | . . . . . . . 1 1 . Total Hacks 148 | . 6 8 . 49 . 16 38 18 13 Successful 99 | . 4 2 . 49 . 7 21 8 8 Failed 49 | . 2 6 . . . 9 17 10 5 Catastrophic 10 | . 1 2 . . . 2 3 1 1 Database Lockouts . | . . . . . . . . . . Manual 1 | . . . . 1 . . . . . Terminals 48 | . 6 8 . . . 12 7 9 6 Fabricators 5 | . . . . . . . 5 . . Repair Stations 26 | . . . . . . 4 19 . 3 Recycling Units 8 | . . . . . . . . 8 . Scanalyzers 9 | . . . . . . . 5 . 4 Garrison Access 3 | . . . . . . . 2 1 . Terminal Hacks 66 | . 4 2 . 49 . 4 2 2 3 Record 49 | . . . . 49 . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . Branch Access Points 2 | . 1 . . . . . 1 . . Emergency Access Points 1 | . 1 . . . . . . . . Alert Level 2 | . . . . . . 2 . . . Unreport Threat 1 | . . . . . . . . 1 . Locate Traps 2 | . . . . . . 1 . . 1 Security Status 1 | . . . . . . . . 1 . Patrol Status 1 | . . . . . . . . . 1 Recall Reinforcements 1 | . . . . . . . . . 1 Hauler Manifests 1 | . . 1 . . . . . . . Registered Components 2 | . 1 . . . . . 1 . . Zone Layout 2 | . . 1 . . . 1 . . . Fabricator Hacks 3 | . . . . . . . 3 . . Network Status 1 | . . . . . . . 1 . . Load Schematic 1 | . . . . . . . 1 . . Build 1 | . . . . . . . 1 . . Repair Station Hacks 17 | . . . . . . 3 13 . 1 Scan Component 10 | . . . . . . 2 7 . 1 Repair 7 | . . . . . . 1 6 . . Recycling Unit Hacks 6 | . . . . . . . . 6 . Recycle Component 1 | . . . . . . . . 1 . Process 1 | . . . . . . . . 1 . Report Inventory 1 | . . . . . . . . 1 . Retrieve Matter 2 | . . . . . . . . 2 . Retrieve Components 1 | . . . . . . . . 1 . Scanalyzer 6 | . . . . . . . 2 . 4 Insert Component 3 | . . . . . . . 1 . 2 Analyze 3 | . . . . . . . 1 . 2 Garrison Access Hacks 1 | . . . . . . . 1 . . Seal Access 1 | . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 30 | . 1 3 . . . 4 10 8 4 Full Trace Events 9 | . . 2 . . . 2 3 1 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 1 . 2 Parts Built 2 | . . . . . . . 2 . . Authchips . | . . . . . . . . . . Time 76 | . . . . . . . 76 . . Total Part Build Rating 10 | . . . . . . . 10 . . Parts Repaired 7 | . . . . . . 1 6 . . Time 348 | . . . . . . 38 310 . . Parts Recycled 1 | . . . . . . . . 1 . Recycled Matter 55 | . . . . . . . . 55 . Retrieved Matter . | . . . . . . . . . . Retrieved Components 3 | . . . . . . . . 3 . Parts Scanalyzed 3 | . . . . . . . 1 . 2 Part Schematics Acquired 3 | . . . . . . . 1 . 2 Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Active Infowar (turns) 9742 | 78 423 247 1258 1603 424 68 2580 2338 723 Optics 3726 | . . . . . . . 665 2338 723 Sensors 36 | . . . . 2 33 . 1 . . IFF 456 | . . . . . . . . 278 178 Terrain 1915 | . . . . . . . 1915 . . Structural 223 | . . 223 . . . . . . . Seismic 501 | 78 423 . . . . . . . . T.N.C. 3377 | . . 24 1258 1603 424 68 . . . ECM 23 | . . . . . . . . . 23 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . Drone Launches 10 | . . . . . . . . 10 . Drone Recoveries 2 | . . . . . . . . 2 . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Turns Passed 16451 | 150 770 1026 1258 1603 424 2919 5238 2338 725 Spaces Moved 6877 | 61 327 404 558 765 179 948 1963 1359 313 Core 46 | 4 . . . . . . . . 42 Treads 236 | 57 179 . . . . . . . . Legs 6585 | . 148 404 558 765 179 948 1963 1359 261 Wheels . | . . . . . . . . . . Hover 10 | . . . . . . . . . 10 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 120 190 120 190 122 120 108 50 Average Speed 163 | 154 173 187 190 189 190 165 172 119 132 Slowest Speed 750 | 160 190 190 190 190 190 200 260 193 750 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . 2 . . Exploration Rate (%) 45 | 4 42 45 82 93 47 77 40 20 9 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 3 | . . . 2 1 . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . . . . . Spaces Dug 42 | . . . . . . 2 40 . . Terrain Destroyed 276 | . . . . . . 21 190 34 31 Melee 2 | . . . . . . 2 . . . Projectile 11 | . . . . . . . 8 3 . AOE 263 | . . . . . . 19 182 31 31 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Total 11038 | 89 445 551 665 914 240 2031 3571 1978 554 Wait 3019 | . 16 11 4 125 43 844 1335 474 167 Move 6868 | 60 326 403 557 764 178 947 1962 1358 313 Hop . | . . . . . . . . . . Pick Up 149 | 7 22 18 10 11 2 25 28 22 4 Fast Attach 78 | 7 1 5 1 1 . 10 30 17 6 Attach 96 | . 7 14 4 1 . 18 30 9 13 Detach 7 | . . . . 1 . 1 3 . 2 Swap 66 | 2 2 8 10 7 2 9 20 3 3 Drop 158 | . 17 22 18 3 . 23 41 30 4 Fire 524 | 11 52 66 42 . 8 140 110 53 42 Melee 16 | . . . 14 . . 2 . . . Ram . | . . . . . . . . . . Kick 51 | . 1 4 4 . 7 11 12 12 . Crush 3 | 2 1 . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 1 | . . . . 1 . . . . . Trap 2 | . . . 1 . . 1 . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min / [*Sub]) -9/Materials (discovered 3 exits: [*Min x2] / [*Sto]) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x2 / Low x2) -6/Factory -5/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 151 | -11/Scrapyard | Entered Materials 325 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 10) 442 | -10/Materials | Identified exit to Mines 586 | -10/Materials | Core integrity fell below 50% 849 | -10/Materials | Build established: Scavenger-Mutant 914 | -10/Materials | Discovered new exit (range 3) 921 | -10/Materials | Entered another Materials area 921 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 951 | -9/Materials | Discovered new exit (range 16) 1640 | -9/Materials | Discovered new exit (range 16) 1693 | -9/Materials | Discovered new exit (range 16) 1947 | -9/Materials | Entered Mines 1965 | -9/Mines | Met a Derelict bent on vengeance 2177 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2338 | -9/Mines | Learned location of Zion (-7) 2633 | -9/Mines | Found a hidden stash of uninstalled traps 2734 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2736 | -9/Mines | Discovered new exit (range 5) 2822 | -9/Mines | Learned location of Recycling (-9) 2894 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2899 | -9/Mines | Found Prototype Device 2918 | -9/Mines | Excavation squad dispatched 2918 | -9/Mines | A large section of the Mines collapsed 3015 | -9/Mines | Core integrity fell below 50% 3205 | -9/Mines | Entered Exiles 3236 | -9/Exiles | Discovered new exit (range 15) 3287 | -9/Exiles | Met 8R-AWN 3319 | -9/Exiles | Met EX-HEX 3421 | -9/Exiles | Met EX-DEC 3554 | -9/Exiles | Discovered new exit (range 10) 3796 | -9/Exiles | Visited The Gauntlet 4086 | -9/Exiles | Met EX-BIN 4127 | -9/Exiles | Aligned with FarCom system 4129 | -9/Exiles | Given EX-Vault access code 4541 | -9/Exiles | Opened EX-Vault 4548 | -9/Exiles | Found Prototype Storage 4549 | -9/Exiles | Identified Superbattery 4592 | -9/Exiles | Found Prototype Energy Cannon 4593 | -9/Exiles | Identified Gui. Plasma Cannon 4594 | -9/Exiles | Identified Exp. Sensor Array 4637 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4639 | -9/Exiles | Exiles lab attacked by MAIN.C 4808 | -9/Exiles | Left Exiles lab with Gui. Plasma Cannon 4808 | -9/Exiles | Entered Mines 5219 | -8/Mines | Discovered new exit (range 5) 5232 | -8/Mines | Entered Materials 5232 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6802 | -8/Materials | Core integrity fell below 50% 7000 | -8/Materials | Discovered new exit (range 15) 7421 | -8/Materials | Core integrity fell below 20% 7423 | -8/Materials | Build established: Mutant 7523 | -8/Materials | Garrison activated, responded to threat 7727 | -8/Materials | Build established: Scavenger-Mutant 7734 | -8/Materials | Repaired Titanium Leg 8032 | -8/Materials | First assault squad dispatched 8047 | -8/Materials | Discovered new exit (range 13) 8151 | -8/Materials | Entered Factory 8151 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 8638 | -7/Factory | Build established: Gunner 8737 | -7/Factory | Repaired Exp. Sensor Array 8776 | -7/Factory | Repaired Carbon-fiber Leg 8818 | -7/Factory | Discovered new exit (range 5) 9341 | -7/Factory | System corruption reached 10% 9452 | -7/Factory | Repaired Titanium Leg 9724 | -7/Factory | Build established: Scavenger-Gunner 9778 | -7/Factory | Fabricated Force Rifle (x2) 10397 | -7/Factory | Build established: Gunner 11092 | -7/Factory | Build established: Scavenger-Skirmisher 11352 | -7/Factory | Repaired Carbon-fiber Leg 11394 | -7/Factory | Found Prototype Launcher 11394 | -7/Factory | Identified Rocket Array 11406 | -7/Factory | Found Rocket Array 12198 | -7/Factory | Crushed by falling debris 12248 | -7/Factory | Build established: Skirmisher 12539 | -7/Factory | Core integrity fell below 50% 12551 | -7/Factory | First assault squad dispatched 12745 | -7/Factory | Build established: Scavenger-Skirmisher 12914 | -7/Factory | Crushed by falling debris 12914 | -7/Factory | Core integrity fell below 20% 12945 | -7/Factory | Lost 6 parts (1p2n1u2w) 12980 | -7/Factory | Identified exit to Lower Caves 13043 | -7/Factory | Repaired Imp. Carbon-fiber Leg 13089 | -7/Factory | Repaired Imp. Carbon-fiber Leg 13364 | -7/Factory | Discovered new exit (range 9) 13389 | -7/Factory | Entered another Factory area 13389 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13811 | -6/Factory | Discovered new exit (range 20) 14097 | -6/Factory | Build established: Scavenger-Gunner 15394 | -6/Factory | Build established: Scavenger-Skirmisher 15727 | -6/Factory | Entered another Factory area 15727 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 16395 | -5/Factory | Core integrity fell below 50% 16424 | -5/Factory | Core integrity fell below 20% 16440 | -5/Factory | System corruption reached 10% 16452 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 16397_ Hcp. Storage Unit destroyed. 16398_ Hacking Suite destroyed. 16398_ K-01 Serf collects debris. 16399_ Acquired Antigrav System. 16401_ Adv. ECM Suite destroyed. 16401_ K-01 Serf collects debris. 16402_ Acquired Powered Hammer. 16404_ Critical hit (Burn: +37). 16405_ K-01 Serf collects debris. 16409_ Antigrav System destroyed. 16410_ Acquired 53 matter. 16410_ K-01 Serf collects debris. 16416_ Acquired Energy Filter. 16417_ System corrupted: Energy discharge (-3). 16426_ Core Analyzer destroyed. 16426_ Critical hit (Burn: +37). 16439_ Energy Filter destroyed. 16440_ Acquired Disruptor Cannon. 16447_ System corrupted: Heat flow error (+219). 16450_ Disruptor Cannon destroyed. 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Cryofiber Web | -5/Factory | Scanalyzed Cld. Plasma Rifle | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Force Rifle | x2 | -7/Factory | Preloaded Repaired ---------- Titanium Leg | 61% | -8/Materials Exp. Sensor Array | 62% | -7/Factory Carbon-fiber Leg | 45% | -7/Factory Titanium Leg | 22% | -7/Factory Carbon-fiber Leg | 32% | -7/Factory Imp. Carbon-fiber Leg | 2% | -7/Factory Imp. Carbon-fiber Leg | 26% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ResetGlidesysInterpreter Manual? 0 Play Time 03:04:45 Cumulative 51.7 hours Start 2025.10.11 @ 15:21:48 End 2025.10.12 @ 02:24:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 68 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 23 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 18% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: a9f044fa-334a-40ea-8295-cafffdac63e4