Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.17 @ 18:32:13 Player: Kinga Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (53) 265 Value Destroyed (1416) 1416 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3421 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 55/300 Energy 140/140 System Corruption 0% Temperature Critical (575) Movement Treading (320) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (6) ------ High-capacity Storage Unit Melee Analysis Suite Melee Analysis Suite Hardened Medium Armor Plating > --- WEAPON (2) ------- Enhanced Autogun Enhanced Autogun > --- INVENTORY (20) --- Cooled Ion Engine Cooled Ion Engine Light Deuterium Engine Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Advanced Weight Redist. System Enhanced Autogun Mini Grenade Launcher Mining Claw Scythe Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Melee Analysis Suite Melee Analysis Suite Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Light Deuterium Engine Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Advanced Weight Redist. System Enhanced Autogun Mini Grenade Launcher Mining Claw [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Structural Scanner Device Structural Scanner Storage High-capacity Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 56 | 6 1 15 34 Power 8 | 1 . 2 5 Engine 6 | 1 . 2 3 Core 2 | . . . 2 Reactor . | . . . . Propulsion 14 | 2 . 5 7 Treads 14 | 2 . 5 7 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 13 | 1 1 4 7 Device 2 | . 1 . 1 Storage 2 | 1 . 1 . Processor 2 | . . . 2 Hackware 1 | . . 1 . Protection 6 | . . 2 4 Artifact . | . . . . Weapon 21 | 2 . 4 15 Energy Gun 6 | . . . 6 Energy Cannon . | . . . . Ballistic Gun 9 | 2 . 3 4 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 5 | . . 1 4 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 25 | . . 8 17 Power 4 | . . 2 2 Propulsion 8 | . . 3 5 Utility 6 | . . 1 5 Weapon 7 | . . 2 5 Highest Loss Streak 11 | . . 5 11 To Critical Strikes . | . . . . Average Slot Usage (%) 86 | . 85 92 80 Engine 8 | . 14 10 5 Core 1 | . . . 2 Treads 19 | . 28 21 15 Device 9 | . . 11 11 Storage 10 | . 14 11 9 Processor 2 | . . . 5 Hackware 5 | . . 5 6 Protection 8 | . . 11 7 Energy Gun 2 | . . . 5 Ballistic Gun 16 | . 28 21 9 Naked Turns . | . . . . Heaviest Build 67 | 13 14 48 67 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 16 | . . 2 16 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 20 | 8 8 20 20 Average Capacity 14 | 7 8 11 20 Most Carried 12 | 1 4 8 12 Average Carried 6 | . 2 4 8 Final Capacity 20 | 8 8 20 20 Final Carried 12 | 1 3 6 12 Class Distribution -------------------- 59% | Scavenger-Mutant 40% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1133 | 254 130 310 439 Remotely 306 | . . . 306 Salvage Created 2028 | . 339 766 923 Parts 118 | . 27 44 47 Haulers Intercepted 7 | . 1 3 3 Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 42 | . 7 14 21 Melee 7 | . . . 7 Guns 33 | . 7 14 12 AOE 2 | . . . 2 Classes Destroyed 10 | . 5 3 2 Builder 1 | . 1 . . Hauler 7 | . 1 3 3 Recycler 1 | . 1 . . Operator 1 | . . 1 . Watcher 1 | . . . 1 Swarmer 12 | . 3 2 7 Grunt 23 | . 4 9 10 Brawler 1 | . . 1 . Duelist 1 | . . . 1 Sentry 5 | . . 2 3 Best Kill Streak 5 | . 5 4 4 Combat Bots Only 4 | . 4 4 4 Max Kills in Single Turn 2 | . 2 1 2 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 371 | . 42 123 206 Missed 105 | . 14 44 47 Damage Taken 3684 | . 287 872 2525 Core 814 | . 59 138 617 Absorbed by Shields . | . . . . Core Remaining (%) 80 | 100 76 65 . Volleys Fired 207 | . 31 80 96 Largest 2 | . 2 2 2 Hottest 115 | . 40 40 115 Shots Fired 385 | . 62 160 163 Gun 384 | . 62 160 162 Cannon . | . . . . Launcher 1 | . . . 1 Special . | . . . . Kinetic 352 | . 62 160 130 Thermal 17 | . . . 17 Explosive 1 | . . . 1 Electromagnetic 15 | . . . 15 Robot Hit Streak 16 | . 10 16 12 Robot Miss Streak 5 | . 3 5 5 Penetration Max . | . . . . Secondary Targets 6 | . 1 3 2 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 288 | . 46 110 132 Core Hits 113 | . 17 41 55 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 2 | . . 1 1 Burn 1 | . . . 1 Destroy 1 | . . 1 . Melee Attacks 38 | . . 1 37 Impact . | . . . . Slashing 38 | . . 1 37 Piercing . | . . . . Sneak Attacks 2 | . . . 2 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3837 | . 482 1016 2339 Guns 2929 | . 482 1016 1431 Cannons . | . . . . Explosions 93 | . . . 93 Melee 765 | . . . 765 Ramming 50 | . . . 50 Kinetic 2630 | . 482 1016 1132 Thermal 194 | . . . 194 Explosive 93 | . . . 93 Electromagnetic 105 | . . . 105 Impact . | . . . . Slashing 765 | . . . 765 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 23 | . . . 23 Projectiles . | . . . . Explosions . | . . . . Melee 23 | . . . 23 Knockbacks 1 | . . . 1 Impact 1 | . . . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 6 | . . . 6 Targets Rammed 6 | . . . 6 Kicked . | . . . . Crushed . | . . . . Highest Temperature 671 | . 18 25 671 Average Temperature 117 | . 8 7 183 Received Heat Transfer 1656 | . 126 315 1215 Effects 20 | . . . 20 Shutdowns 3 | . . . 3 Energy Bleed 3 | . . . 3 Interference 3 | . . . 3 Matter Decay 2 | . . . 2 Short Circuit 1 | . . . 1 Damage (minor) 1 | . . . 1 Damage (major) 6 | . . . 6 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 518 | . . . 518 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 334 | . 210 334 217 Initial 88 | . . 88 29 Average 120 | . 65 172 98 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 82 | 100 86 68 93 Level 1 17 | . 13 31 6 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 3 2 . Investigation 4 | . 3 1 . Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . . . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 64 | . 9 18 37 Peak Tracking Total 8 | . 3 5 8 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 4 | . 1 . 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 13 | . 4 4 5 Terminals 12 | . 4 3 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 47 | . 16 12 19 Successful 24 | . 6 9 9 Failed 23 | . 10 3 10 Catastrophic 3 | . 2 . 1 Database Lockouts . | . . . . Manual 47 | . 16 12 19 Terminals 45 | . 16 10 19 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 11 | . 3 4 4 Prototype ID Bank 3 | . 1 1 1 Terminal Index 3 | . 1 1 1 Alert Level 1 | . . . 1 Registered Components 3 | . 1 1 1 Registered Prototypes 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks 11 | . 3 3 5 Terminals 11 | . 3 3 5 Botnet 11 | . 3 3 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 12 | . 4 3 5 Full Trace Events 7 | . 3 2 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2590 | 60 352 1005 1173 Spaces Moved 925 | 35 164 419 307 Core 5 | 4 . . 1 Treads 920 | 31 164 419 306 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 240 Average Speed 199 | 147 160 181 249 Slowest Speed 850 | 160 160 320 850 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 3 43 27 39 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 1 | . . 1 . Terrain Destroyed 13 | . . 1 12 Melee 1 | . . 1 . Projectile . | . . . . AOE 12 | . . . 12 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1259 | 41 198 524 496 Wait 3 | . . . 3 Move 922 | 34 163 418 307 Hop . | . . . . Pick Up 21 | 1 3 7 10 Fast Attach 27 | 6 . 6 15 Attach 15 | . 1 5 9 Detach 2 | . . . 2 Swap 14 | . . 4 10 Drop 4 | . . 3 1 Fire 207 | . 31 80 96 Melee 38 | . . 1 37 Ram . | . . . . Kick . | . . . . Crush 6 | . . . 6 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 205 | -10/Materials | Discovered new exit (range 7) 296 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 413 | -10/Materials | Entered another Materials area 413 | -9/Materials | Evolved 2 slots: Utility x2 955 | -9/Materials | Build established: Scavenger-Mutant 1009 | -9/Materials | Discovered new exit (range 12) 1121 | -9/Materials | Lost 5 parts (1p2n1u1w) 1370 | -9/Materials | Discovered new exit (range 4) 1418 | -9/Materials | Entered another Materials area 1418 | -8/Materials | Evolved 2 slots: Utility x2 2035 | -8/Materials | Discovered new exit (range 10) 2222 | -8/Materials | Core integrity fell below 50% 2246 | -8/Materials | Lost 11 parts (2p4n3u2w) 2483 | -8/Materials | Build established: Mutant 2583 | -8/Materials | Core integrity fell below 20% 2592 | -8/Materials | Core destroyed Last Messages --------------- 02569_ Overheating: Matter decay (-29). 02572_ Power failure, Lgt. Deuterium Engine shutdown. 02575_ Overheating: Broken Lgt. Treads damaged (-54). 02575_ Overheating: Hrd. Medium Armor Plating damaged (-48). 02579_ Overheating: Melee Analysis Suite damaged (-4). 02579_ Overheating: Lgt. Treads damaged (-27). 02579_ Overheating: Hrd. Medium Armor Plating damaged (-138). 02581_ Critical hit (Burn: +37). 02582_ Overheating: Energy bleed (-16). 02583_ Power failure, Lgt. Deuterium Engine shutdown. 02584_ Overheating: Matter decay (-10). 02585_ Broken Lgt. Treads destroyed. 02586_ Overheating: System interference. 02586_ Enh. Autogun temporarily disabled. 02588_ Overheating: Enh. Autogun damaged (-36). 02588_ Hrd. Medium Armor Plating destroyed. 02589_ Overheating: Energy bleed (-26). 02590_ Overheating: Enh. Autogun damaged (-82). 02590_ M-13 Machinist repairs G-50 Soldier. 02592_ Overheating: Core damaged (-93). Map ----- +----------------------------------------------------+ | ????????????????????????????????????????# #????? | | ???????????????????????????????????????## ###### | | ???????????????????????????????????????# % ##### | | ???????????????????????????????????????# | | ???????????????????????????????????????#! * | | ???????????????????????????????????????# % % | | ???????????????????????????????????????# ### | | ???????????????????????????????????????##### ### | | ???????????????????????????????????????????# ###== | | ???????????????????????????????????????????# ###== | | ???????????????????????????????????????????# ##### | | ???????????????????????????????????????????# ##### | | ?????????????????????????????????#?????????# #???? | | ?????????????????????????????????# ???????## #???? | | ?????????????????????????????????# """"" ## #???? | | ?????????????????????????????????# """"" ##%#???? | | ?????????????????????????????????# """"" ##%#???? | | ?????????????????????????????????# """"" ## #???? | | ?????????????????????????????????? """"" ## #???? | | ???????????????????????????????????? ??# #???? | | ??????????????????????################+##### ###?? | | ??????????????????????# #?? | | ??????????????????????# #### #?? | | ??????????????????????# #??# #?? | | ??????????????????????# ###+######+####??# #?? | | ??????????????????????# @## #?? ????# #?? | | ??????????????????????# ## # ??# #?? | | ??????????????????????# ## # #?# #?? | | ??????????????????????# ##] # #?# #?? | | ??????????????????????# !=## * # #?# #?? | | ??????????????????????#Y==## !# #?? #?? | | ??????????????????????/g%=## ! # #?? #?? | | ????????????????????? #m[*###### #?? #?? | | ????????????????????? #=[*#????###########?? #?? | | ???????????????????? ?#%%*#????????????????? #?? | | ???????????????????##?#! ????????????????? #?? | | ?????????????????????? ????????????????? ??? | | ?????????????????????? ??????????????????????? | | ??????????????????????##;###?????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 40 Melee Accuracy 10 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CarbideCombatLink Manual? 0 Play Time 00:17:50 Cumulative 26.6 hours Start 2024.04.17 @ 18:14:58 End 2024.04.17 @ 18:32:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 38 Achievement% 31 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ab54704c-4a07-45bb-a41c-3be8780982c5