Cogmind - Beta 12 X6 @@@ ROGUE MODE // 2023.01.22 @ 17:36:56 Player: Decinym Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (89) 445 Value Destroyed (3822) 3822 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (1891) 1891 TOTAL SCORE: 9298 Bonus ------- High Alert Combat Kills 402 Follower Combat Kills 456 Entered Garrisons 400 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -167 Cogmind --------- Core Integrity 0/550 Matter 232/300 Energy 315/315 System Corruption 12% Temperature Hot (270) Movement Treading (165) Location -8/Garrison Parts ------- > --- POWER (1) -------- Neutrino Core > --- PROPULSION (3) --- Armored Medium Treads Heavy Treads > --- UTILITY (5) ------ High-capacity Storage Unit Advanced Targeting Computer Hardened Medium Armor Plating Reactive Plating Improved Powered Armor > --- WEAPON (2) ------- Minigun Minigun > --- INVENTORY (20) --- Micro Nuclear Core Light Treads Armored Treads Advanced Treads Structural Scanner Active Sensor Suite Relay Coupler [NC] (40) Relay Coupler [NC] (36) Relay Coupler [Grunt] (25) Relay Coupler [Heavy] (14) Relay Coupler [Behemoth] (10) EM Pulse Cannon Long-range Proton Cannon Heavy Assault Rifle Minigun Mini Grenade Launcher Remote Datajack Heavy Mace Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Armored Medium Treads Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit Advanced Targeting Computer Hardened Medium Armor Plating Reactive Plating Improved Powered Armor > --- WEAPON ----------- Minigun Minigun > --- INVENTORY -------- Micro Nuclear Core Light Treads Light Treads Armored Treads Advanced Treads Structural Scanner Active Sensor Suite Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Heavy] Relay Coupler [Behemoth] EM Pulse Cannon Heavy Assault Rifle Minigun Mini Grenade Launcher Remote Datajack Heavy Mace [Rating: 53] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Minigun Energy Gun Beamcaster Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Mace Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Slots Evolved 4 | . . . . . 4 . . . Power . | . . . . . . . . . Propulsion 1 | . . . . . 1 . . . Utility 3 | . . . . . 3 . . . Weapon . | . . . . . . . . . Parts Attached 121 | . 5 . 4 4 30 39 25 14 Power 8 | . . . 1 1 2 1 1 2 Engine 6 | . . . 1 1 2 1 1 . Core 2 | . . . . . . . . 2 Reactor . | . . . . . . . . . Propulsion 24 | . . . 2 . 11 5 3 3 Treads 21 | . . . 2 . 8 5 3 3 Leg . | . . . . . . . . . Wheel 3 | . . . . . 3 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 33 | . 1 . 1 1 8 11 8 3 Device 4 | . . . . . 3 1 . . Storage 3 | . 1 . 1 . . . 1 . Processor 7 | . . . . . 2 3 2 . Hackware 5 | . . . . . . 4 . 1 Protection 14 | . . . . 1 3 3 5 2 Artifact . | . . . . . . . . . Weapon 56 | . 4 . . 2 9 22 13 6 Energy Gun 2 | . . . . . 1 . 1 . Energy Cannon 1 | . . . . . . . 1 . Ballistic Gun 31 | . 3 . . 1 6 10 8 3 Ballistic Cannon . | . . . . . . . . . Launcher 7 | . 1 . . 1 1 2 2 . Special Weapon 6 | . . . . . 1 3 1 1 Impact Weapon 9 | . . . . . . 7 . 2 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . 3 . Parts Lost 16 | . . . . . 6 9 1 . Power . | . . . . . . . . . Propulsion 5 | . . . . . 2 3 . . Utility 6 | . . . . . 2 4 . . Weapon 5 | . . . . . 2 2 1 . Highest Loss Streak 4 | . . . . . 4 2 1 . To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 94 | . 84 85 85 99 97 96 98 97 Engine 10 | . 14 14 14 14 9 9 9 3 Treads 18 | . . . 21 28 16 15 27 25 Leg 4 | . 28 28 6 . . . . . Wheel 4 | . . . . . 10 10 . . Device 4 | . . . . . 10 9 . . Storage 10 | . 14 14 14 14 9 9 9 9 Processor 5 | . . . . . 6 7 5 12 Hackware 4 | . . . . . . 12 10 2 Protection 10 | . . . . 13 17 4 19 20 Ballistic Gun 19 | . 23 28 28 27 16 14 16 15 Naked Turns . | . . . . . . . . . Heaviest Build 90 | 13 21 21 51 56 81 79 82 90 Greatest Support 97 | 20 20 20 40 40 69 68 62 97 Greatest Overweight (x) 2 | . 1 1 1 1 2 2 1 1 Average Overweight (x) . | . . 1 1 1 . . . . Largest Inventory Capacity 20 | . 10 10 20 20 20 20 20 20 Average Capacity 18 | . 9 10 17 20 20 20 20 20 Most Carried 20 | . 10 10 10 20 20 20 20 20 Average Carried 16 | . 9 10 8 17 19 19 19 19 Final Capacity 20 | 8 10 10 20 20 20 20 20 20 Final Carried 20 | 6 10 10 8 20 20 20 20 20 Class Distribution -------------------- 55% | Mutant 36% | Bothacker-Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 ----------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Matter Collected 3299 | 200 85 91 64 170 722 801 730 436 Remotely . | . . . . . . . . . Salvage Created 3028 | . 140 91 20 155 844 910 643 225 Parts 206 | . 12 9 1 18 51 65 33 17 Haulers Intercepted 4 | . . . . . 3 . 1 . Recyclers Shooed 4 | . . 1 . . 1 . 2 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Combat Hostiles Destroyed 74 | . 7 3 . 8 13 26 13 4 Guns 56 | . 5 3 . 6 11 19 8 4 AOE 18 | . 2 . . 2 2 7 5 . Classes Destroyed 16 | . 3 1 1 2 7 1 1 . Worker 4 | . 2 . . . 2 . . . Builder 1 | . . . . . 1 . . . Tunneler 1 | . . . . . . . 1 . Hauler 4 | . . . . . 3 . 1 . Recycler 2 | . . 1 . . . . 1 . Operator 2 | . . . . . 1 . 1 . Watcher 2 | . . . . . 1 . 1 . Swarmer 20 | . 3 3 . 3 . 7 3 1 Grunt 31 | . 4 . . . 6 11 7 3 Duelist 2 | . . . . . 2 . . . Sentry 12 | . . . . 2 3 4 2 1 Hunter 3 | . . . . . 1 1 1 . Programmer 3 | . . . . . . 3 . . Heavy 1 | . . . . . 1 . . . Zionite 1 | . . . 1 . . . . . Assembled 3 | . . . . 3 . . . . Best Kill Streak 5 | . 5 4 . 3 4 5 5 2 Combat Bots Only 5 | . 3 3 . 3 3 5 3 2 Max Kills in Single Turn 3 | . 3 1 1 2 1 3 2 1 Gunslinging . | . . . . . . . . . Exploded 3 | . 1 . . 2 1 3 2 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Damage Taken 4513 | . 214 42 . 154 1545 1776 460 322 Core 640 | . 67 13 . . 145 306 31 78 Absorbed by Shields 281 | . . . . . 72 209 . . Core Remaining (%) 84 | 100 . . . 68 . . . . Volleys Fired 225 | . 14 6 1 7 72 68 35 22 Largest 2 | . 2 2 2 2 2 2 2 2 Hottest 105 | . 46 46 46 46 105 50 50 50 Shots Fired 417 | . 26 12 2 13 135 123 62 44 Gun 385 | . 24 12 2 12 127 111 54 43 Cannon . | . . . . . . . . . Launcher 19 | . 2 . . 1 3 8 5 . Special 13 | . . . . . 5 4 3 1 Kinetic 371 | . 24 12 2 12 113 111 54 43 Thermal 19 | . . . . . 19 . . . Explosive 19 | . 2 . . 1 3 8 5 . Electromagnetic . | . . . . . . . . . Robot Hit Streak 20 | . 7 2 3 6 15 17 20 10 Robot Miss Streak 6 | . 5 6 1 3 4 2 3 3 Penetration Max . | . . . . . . . . . Secondary Targets 6 | . . . . . 2 2 . 2 Max Gunslinging Chain 1 | . . . . . 1 1 . 1 Shots Hit Robots 302 | . 17 6 1 10 104 90 48 26 Core Hits 172 | . 13 5 1 13 47 52 29 12 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 Critical Strikes 4 | . . . . . 2 . . 2 Burn 2 | . . . . . 2 . . . Destroy 2 | . . . . . . . . 2 Melee Attacks 32 | . . . . . . 30 . 2 Impact 32 | . . . . . . 30 . 2 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7723 | . 716 108 10 208 1889 3034 1308 450 Guns 4824 | . 274 105 10 145 1683 1471 686 450 Cannons . | . . . . . . . . . Explosions 2811 | . 440 . . 63 166 1563 579 . Melee . | . . . . . . . . . Ramming 56 | . 2 3 . . 8 . 43 . Kinetic 4638 | . 274 105 10 145 1497 1471 686 450 Thermal 469 | . 251 . . . 218 . . . Explosive 2560 | . 189 . . 63 166 1563 579 . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 12 | . . . . . 1 12 12 12 Average Corruption 10 | . . . . . 1 9 12 12 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 120 | . . . . . 2 45 42 31 Message Errors 26 | . . . . . 2 13 6 5 Matter Fused 37 | . . . . . . 14 14 9 Heat Flow Errors 14 | . . . . . . 9 3 2 Energy Discharges 10 | . . . . . . 2 5 3 Parts Rejected 4 | . . . . . . 2 1 1 Data Loss (minor) 11 | . . . . . . 2 5 4 Data Loss (major) 4 | . . . . . . 1 3 . Misfires 6 | . . . . . . 1 2 3 Alerts 2 | . . . . . . . 1 1 Misdirections 2 | . . . . . . 1 . 1 Weapon Failures 4 | . . . . . . . 2 2 Overload Shots . | . . . . . . . . . Overflow Damage 97 | . 9 . . . . 60 28 . Projectiles . | . . . . . . . . . Explosions 97 | . 9 . . . . 60 28 . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 16 | . . . . . . 16 . . Shots 1 | . . . . . . 1 . . Rammed 8 | . . . . . 1 . 7 . Targets Rammed 12 | . 2 1 . . 2 . 7 . Kicked 3 | . 2 1 . . . . . . Crushed 1 | . . . . . 1 . . . Highest Temperature 444 | . 5 . . 4 335 260 444 289 Average Temperature 99 | . 1 . . 4 100 66 93 145 Received Heat Transfer 1260 | . 108 . . 18 324 549 171 90 Effects 3 | . . . . . 1 . 2 . Shutdowns 1 | . . . . . . . 1 . Energy Bleed 2 | . . . . . 1 . 1 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . Heat Transferred 842 | . 250 . . . 592 . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Peak Influence 1163 | . 289 127 . 132 243 1163 598 678 Initial 566 | . . 52 . . 1 141 566 342 Average 325 | . 129 81 . 47 117 639 509 435 Maximum Alert Level 4 | . 1 . . . 1 4 2 2 Low Security (%) 46 | . 70 100 . 100 90 6 . . Level 1 11 | . 29 . . . 9 10 9 22 Level 2 34 | . . . . . . 44 90 77 Level 3 6 | . . . . . . 29 . . Level 4 1 | . . . . . . 8 . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 7 | . 2 . . . 4 . 1 . Investigation . | . . . . . . . . . Extermination . | . . . . . . . . . Reinforcement 7 | . 2 . . . 4 . 1 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Distress Signals 6 | . 1 . . . 2 . 3 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 130 | . 17 3 . 11 27 30 29 13 Peak Tracking Total 5 | . 4 3 2 4 4 5 4 5 Tactical Retreats 7 | . 5 . . . 1 . 1 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Traps Triggered 6 | . . . . . 1 5 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 8 | . 8 . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Most Traps Carried 1 | . . . . . . 1 1 . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 ---------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Machines Disabled 14 | . 1 . . . . 9 1 3 Max in Single Turn 1 | . 1 . . . . 1 . 1 Garrison Relay 5 | . . . . . . 4 . 1 Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Machines Accessed 28 | . 4 . 2 . 10 3 7 2 Terminals 23 | . 4 . . . 8 3 6 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access 2 | . . . . . 1 . 1 . Total Hacks 65 | . 9 . 2 . 26 7 16 5 Successful 29 | . 3 . 2 . 14 3 5 2 Failed 36 | . 6 . . . 12 4 11 3 Catastrophic 7 | . 1 . . . 2 1 3 . Database Lockouts . | . . . . . . . . . Manual 33 | . 2 . 1 . 14 1 13 2 Terminals 58 | . 9 . . . 22 7 15 5 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 3 | . . . . . 3 . . . Garrison Access 2 | . . . . . 1 . 1 . Terminal Hacks 20 | . 3 . 2 . 7 3 3 2 Record 2 | . . . 1 . 1 . . . Robot Analysis 1 | . . . . . . . 1 . Open Door 2 | . . . . . . 1 . 1 Emergency Access Points 1 | . . . . . . 1 . . Terminal Index 1 | . . . . . 1 . . . Unreport Threat 2 | . . . . . . . 2 . Locate Traps 1 | . 1 . . . . . . . Disarm Traps 2 | . 2 . . . . . . . Zone Layout 5 | . . . . . 5 . . . Garrison Registry 1 | . . . . . . . . 1 Patrol Navigation 1 | . . . . . . 1 . . EX-Prototype ID Bank 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 3 | . . . . . 3 . . . Insert Component 2 | . . . . . 2 . . . Analyze 1 | . . . . . 1 . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . Unlock Access 2 | . . . . . 1 . 1 . Unauthorized Hacks 4 | . . . . . 3 . 1 . Terminals 4 | . . . . . 3 . 1 . Botnet 4 | . . . . . 3 . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . Used 1 | . . . . . 1 . . . Hacking Detections 22 | . 4 . . . 8 3 6 1 Full Trace Events 1 | . . . . . . 1 . . Feedback Events 1 | . . . . . . 1 . . Corruption 1 | . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------ Run | Jun Mat Min Exi Min Mat Gar Mat Gar Used RIF Installer 1 | . . . . . . 1 . . Robots Hacked 7 | . . . . . . 4 2 1 Non-combat . | . . . . . . . . . Combat 7 | . . . . . . 4 2 1 Robot Hacks Applied 7 | . . . . . . 4 2 1 overwrite_iff 1 | . . . . . . 1 . . streamctrl_high 1 | . . . . . . 1 . . formatsys_high 5 | . . . . . . 2 2 1 Relay Couplers Released 21 | . . . . . . 17 . 4 Machine Destruction 21 | . . . . . . 17 . 4 Attached 4 | . . . . . . 3 . 1 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 3 | . . . . . . . . 3 Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Total Allies 13 | . . . . 2 . 5 2 4 Largest Group 4 | . . . . 2 1 2 4 4 Highest-Rated Group 123 | . . . . 44 31 35 80 123 Highest-Rated Ally 39 | . . . . 31 31 20 29 39 Total Orders . | . . . . . . . . . Ally Attacks 116 | . . . . 6 17 6 48 39 Total Damage 1440 | . . . . 62 254 85 492 547 Kills 23 | . . . . 3 5 . 7 8 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Robot Analysis Total 1 | . . . . . . . 1 . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Turns Passed 6819 | . 505 385 653 740 1416 1353 1044 723 Spaces Moved 3140 | 1 257 193 285 292 734 739 377 262 Core . | . . . . . . . . . Treads 1837 | . . . 205 292 322 379 377 262 Legs 531 | 1 257 193 80 . . . . . Wheels 772 | . . . . . 412 360 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 105 | 120 120 190 190 240 105 105 155 165 Average Speed 181 | 120 173 190 225 240 150 133 233 223 Slowest Speed 246 | 120 190 190 240 240 240 155 243 246 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 53 | 2 50 42 68 80 63 88 52 34 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 2 | . . . . . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 1 | . . . . 1 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 64 | . 14 . . 5 15 6 24 . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 64 | . 14 . . 5 15 6 24 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Total 3804 | . 290 199 294 318 921 945 478 359 Wait 77 | . . . . 1 43 12 15 6 Move 3133 | . 256 192 284 291 733 738 377 262 Hop . | . . . . . . . . . Pick Up 57 | . 7 . 1 13 18 16 . 2 Fast Attach 40 | . 3 . 1 1 7 8 16 4 Attach 23 | . . . 2 . 10 9 . 2 Detach 5 | . . . . . 1 . 1 3 Swap 59 | . 2 . 1 3 13 22 10 8 Drop 67 | . 6 . 4 2 22 10 17 6 Fire 225 | . 14 6 1 7 72 68 35 22 Melee 32 | . . . . . . 30 . 2 Ram . | . . . . . . . . . Kick 3 | . 2 1 . . . . . . Crush 9 | . . . . . 2 . 7 . Escape Stasis 32 | . . . . . . 32 . . Rewire 42 | . . . . . . . . 42 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: [*Fac x2] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 3 exits: [Fac x3]) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 231 | -10/Materials | Discovered new exit (range 15) 277 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 491 | -10/Materials | Discovered new exit (range 14) 506 | -10/Materials | Entered Mines 679 | -10/Mines | Learned Materials terminal intel 880 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 882 | -10/Mines | Discovered new exit (range 5) 891 | -10/Mines | Entered Exiles 941 | -10/Exiles | Met 8R-AWN 971 | -10/Exiles | Met EX-HEX 1102 | -10/Exiles | Met EX-DEC 1147 | -10/Exiles | Learned location of Zion (-6) 1212 | -10/Exiles | Met EX-BIN 1246 | -10/Exiles | Aligned with FarCom system 1248 | -10/Exiles | Given EX-Vault access code 1311 | -10/Exiles | Opened EX-Vault 1361 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1408 | -10/Exiles | Exiles lab attacked by MAIN.C 1522 | -10/Exiles | Discovered new exit (range 10) 1542 | -10/Exiles | Attacked by the Exiles 1544 | -10/Exiles | Entered Mines 1929 | -9/Mines | Assembled infested the area 1934 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2248 | -9/Mines | Discovered new exit (range 14) 2284 | -9/Mines | Entered Materials 2284 | -8/Materials | Accompanied by 1 ally 2284 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2285 | -8/Materials | Loaded intel: 12 terminal locations 2289 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2594 | -8/Materials | Build established: Scavenger-Mutant 2689 | -8/Materials | Discovered new exit (range 16) 2954 | -8/Materials | Found Prototype Device 2957 | -8/Materials | Lost 4 parts (2n1u1w) 3034 | -8/Materials | Build established: Mutant 3134 | -8/Materials | Identified Active Sensor Suite 3579 | -8/Materials | Discovered new exit (range 16) 3697 | -8/Materials | Identified exit to Garrison 3700 | -8/Materials | Entered Garrison 3762 | -8/Garrison | Triggered checkpoint 3785 | -8/Garrison | Garrison Relay disabled 3872 | -8/Garrison | Triggered checkpoint 3924 | -8/Garrison | Triggered checkpoint 4013 | -8/Garrison | Core integrity fell below 50% 4028 | -8/Garrison | System corruption reached 10% 4101 | -8/Garrison | Discovered new exit (range 12) 4136 | -8/Garrison | Triggered checkpoint 4163 | -8/Garrison | Garrison Relay disabled 4336 | -8/Garrison | Installed Relay Interface Framework 4497 | -8/Garrison | Garrison Relay disabled 4576 | -8/Garrison | Core integrity fell below 20% 4596 | -8/Garrison | Triggered checkpoint 4605 | -8/Garrison | Discovered new exit (range 13) 4649 | -8/Garrison | Build established: Bothacker-Mutant 4738 | -8/Garrison | Triggered checkpoint 4754 | -8/Garrison | Triggered checkpoint 4936 | -8/Garrison | Garrison Relay disabled 4958 | -8/Garrison | Triggered checkpoint 4990 | -8/Garrison | Discovered new exit (range 3) 5031 | -8/Garrison | Rescued a captive Derelict 5053 | -8/Garrison | Entered Materials 5053 | -8/Materials | Accompanied by 2 allies 5598 | -8/Materials | Discovered new exit (range 16) 6097 | -8/Materials | Identified exit to Garrison 6097 | -8/Materials | Entered Garrison 6097 | -8/Garrison | Accompanied by 1 ally 6204 | -8/Garrison | Triggered checkpoint 6246 | -8/Garrison | Discovered new exit (range 77) 6246 | -8/Garrison | Discovered new exit (range 63) 6246 | -8/Garrison | Discovered new exit (range 53) 6258 | -8/Garrison | Garrison Relay disabled 6659 | -8/Garrison | Found Imp. Powered Armor 6762 | -8/Garrison | Triggered checkpoint 6763 | -8/Garrison | Triggered checkpoint 6767 | -8/Garrison | Triggered checkpoint 6820 | -8/Garrison | Destroyed by L-31 Rogue with Katana Last Messages --------------- 06773_ S-10 Pest destroyed. 06774_ MI-8HD(h) destroyed. 06774_ G-47 Trooper destroyed. 06775_ HV Slug penetrates G-47 Trooper. 06777_ Acquired 59 matter. 06779_ System corrupted: Minigun jammed. 06779_ G-47 Trooper destroyed. 06780_ Acquired 56 matter. 06783_ G-47 Trooper destroyed. 06784_ Acquired 47 matter. 06784_ Acquired 49 matter. 06787_ Acquired 13 matter. 06788_ HV Slug penetrates Y-45 Defender. 06788_ HV Slug penetrates Wall. 06792_ RC-2FH(h) destroyed. 06794_ Acquired 58 matter. 06794_ Y-45 Defender destroyed. 06806_ System corrupted: Component data lost. 06813_ L-31 Rogue destroyed. 06818_ System corrupted: Minigun jammed. Map ----- +----------------------------------------------------+ | "#?#" "#??????????????????## ####?# ] ! "#? | | "#?# ^^#???????????????????#*#????# ########"T"#? | | "#?## ##???????????????????# #??### #??????###### | | "#### #####????????????????# #### #?????????# | | #????????????????#![! + #?????????# | | #####"""## #????????????????#*#### #?????????# | | ????# ## #????????????????#!#??### #?????????# | | ????##+### #????????????????# #????# #?????????# | | ?????# #?# #????????????????# #????# #?????????#= | | ###??# #?# #????????????????# #????# #####?????# = | | #T####+### ##########???????# #????# #?????#* | | #???????# #????#+### #?????# | | #???????# #????# #?# #?????# | | #???????# #????# #?# #?????# | | ######+### ###### #???????# #????# #?# #?????# | | ?????# #?# #????# #??????##"######+### ####### | | ?????# #?# #????# #??????# | | ?????# ### ###### #??????# | | ##???# + #??????# ######+## ####### | | #???# ########## #??????# ###### ##^^#?##### | | +###?# #????????# #??????# + ##^^#?#"" | | !!#?# #????????# #??????# ##### ### #?#"! | | !!#?# #????????# ######## #???# #?# #?#"! | | ### #????????# ## ##=*#???# #?# #?#"! | | ^+ #????????# ## =##%=##??# #?# #?#"! | | ### ########## !@ ^^ ####+### #?#"! | | !!#?# + l*=^^*!= #?#"! | | !!#?####### #### %==^^!=% #?#"" | | +###???????# #??# ## ##[%=###########?#"""!!! | | #?????????# #### ## g## ###?????????#"""""" | | ##?????????# + " % %% #?????????####### | | ???????????#### " =% #???????????????? | | ??????????????# " #???????????????? | | ??????????????# " #???????????????? | | #?????????????### ## = ## ###???????????????? | | ################# ##%%[ ## #?????????????????? | | + + ! #####?????????????? | | ####### + #?????????????? | | #?????# ######## ### #?????????????? | | #?????# #??????## ##= ## #?# ############### | | #?????# #??###### ## ## #?# # | | ??????# #??#" ##+##### #?# ############# # | | ??????# #??#"T"## ## #???# #?# #???????????# # | | ??????# #??######^^## #???# #?# #???????????# # | | ??????# #???????#^^## #???# #?# #???????????# # | | ####### ######### ## #???# ###+#############+# | | + #???# ^^ | | ####???# ^^ | | ####### #####+#### ##?????# ^^ | | ??????# #???# ## #?????#######++############ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 775 Resistance: KI 20 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 7 Core Analysis 6 Recoil Reduction 3 Salvage Targeting 1 Offensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 54 Item Schematics ----------------- Arm. Wheel | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BurstHugeReactor Manual? 0 Play Time 00:48:43 Cumulative 442.2 hours Start 2023.01.22 @ 16:52:18 End 2023.01.22 @ 17:36:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 441 Rogue 441 Adventurer 0 Explorer 0 Win Type - Total 32 Types 18/3/4/1/2/1/3/0/0 Lore% 92 Gallery% 93 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 29c6a95d-a0ee-4dfa-8de5-0af5cf67cc78