Cogmind - Beta 11 X11 @@@ ROGUE MODE // 2022.03.07 @ 19:18:10 Player: OccultOnion Result: Destroyed by X-62 Marksman with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (38) 190 Value Destroyed (1091) 1091 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2881 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 89/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (200) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Titanium Leg > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Titanium Leg Small Storage Unit Large Storage Unit Signal Interpreter Hardened Medium Armor Plating Beam Rifle Great Maul Great Maul Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Aluminum Leg Aluminum Leg Titanium Leg VSS Leg > --- UTILITY ---------- Large Storage Unit Sensor Array Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Flak Cannon Rocket Launcher > --- INVENTORY -------- Light Nuclear Core Titanium Leg Titanium Leg Titanium Leg Wheel Small Storage Unit Large Storage Unit Signal Interpreter Hardened Medium Armor Plating Beam Rifle Flak Cannon Great Maul Great Maul [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Protection Hardened Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Impact Weapon Great Maul Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 25 | 2 1 8 14 Power 2 | . . 1 1 Engine 1 | . . 1 . Core 1 | . . . 1 Reactor . | . . . . Propulsion 9 | . . 3 6 Treads . | . . . . Leg 7 | . . 2 5 Wheel 2 | . . 1 1 Hover . | . . . . Flight . | . . . . Utility 8 | 2 1 3 2 Device 5 | 2 1 2 . Storage 1 | . . . 1 Processor . | . . . . Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 6 | . . 1 5 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 2 | . . 1 1 Ballistic Cannon 2 | . . . 2 Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 23 | . . 6 17 Power 3 | . . 1 2 Propulsion 9 | . . 2 7 Utility 5 | . . 2 3 Weapon 6 | . . 1 5 Highest Loss Streak 13 | . . 3 13 To Critical Strikes . | . . . . Average Slot Usage (%) 91 | . 100 91 85 Engine 9 | . 14 9 5 Leg 24 | . 28 23 23 Wheel 6 | . . 8 7 Device 12 | . 14 14 9 Storage 11 | . 14 11 9 Protection 5 | . . 2 13 Ballistic Gun 18 | . 28 21 8 Ballistic Cannon 1 | . . . 3 Launcher 1 | . . . 2 Naked Turns . | . . . . Heaviest Build 42 | 11 11 17 42 Greatest Support 51 | 20 20 30 51 Greatest Overweight (x) 4 | . . 1 4 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 15 | 8 8 8 15 Average Capacity 9 | 8 8 8 13 Most Carried 13 | 8 8 8 13 Average Carried 8 | 6 7 7 9 Final Capacity 15 | 8 8 8 15 Final Carried 8 | 8 8 8 8 Class Distribution -------------------- 83% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 654 | 232 24 203 195 Remotely . | . . . . Salvage Created 1103 | 99 175 430 399 Parts 76 | 4 11 26 35 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 28 | . 4 9 15 Guns 18 | . 4 9 5 Cannons 4 | . . . 4 AOE 6 | . . . 6 Classes Destroyed 11 | 2 2 2 5 Worker 4 | . . . 4 Builder 1 | . . . 1 Tunneler 2 | 1 . . 1 Recycler 1 | 1 . . . Mechanic 1 | . . . 1 Watcher 1 | . 1 . . Swarmer 6 | . . . 6 Grunt 13 | . 4 4 5 Brawler 1 | . . 1 . Sentry 7 | . . 4 3 Specialist 1 | . . . 1 Best Kill Streak 10 | 2 3 4 10 Combat Bots Only 5 | . 1 4 5 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2928 | . 190 572 2166 Core 674 | . 36 81 557 Absorbed by Shields . | . . . . Core Remaining (%) 88 | 100 85 79 . Volleys Fired 119 | 6 24 46 43 Largest 2 | 2 2 2 2 Hottest 77 | 40 40 40 77 Shots Fired 206 | 12 48 91 55 Gun 170 | 12 48 91 19 Cannon 19 | . . . 19 Launcher 17 | . . . 17 Special . | . . . . Kinetic 189 | 12 48 91 38 Thermal . | . . . . Explosive 17 | . . . 17 Electromagnetic . | . . . . Robot Hit Streak 9 | 6 9 9 6 Robot Miss Streak 8 | 2 6 3 8 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 133 | 8 29 61 35 Core Hits 103 | 4 13 23 63 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 1 | . . . 1 Impact 1 | . . . 1 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2493 | 57 220 526 1690 Guns 928 | 57 220 526 125 Cannons 397 | . . . 397 Explosions 1152 | . . . 1152 Melee . | . . . . Ramming 16 | . . . 16 Kinetic 1325 | 57 220 526 522 Thermal . | . . . . Explosive 1049 | . . . 1049 Electromagnetic 103 | . . . 103 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . . 4 . Average Corruption 2 | . . 2 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 3 | . . 3 . Message Errors 1 | . . 1 . Matter Fused 1 | . . 1 . Heat Flow Errors 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 42 | . . . 42 Projectiles . | . . . . Explosions 42 | . . . 42 Melee . | . . . . Knockbacks 4 | . . . 4 Impact . | . . . . Kinetic 4 | . . . 4 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 6 | . . . 6 Kicked 6 | . . . 6 Crushed . | . . . . Highest Temperature 171 | . 18 171 105 Average Temperature 35 | . 9 63 27 Received Heat Transfer 1326 | . 111 234 981 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 359 | 10 131 230 359 Initial 12 | . 6 5 12 Average 105 | 6 44 98 168 Maximum Alert Level 1 | . . 1 1 Low Security (%) 79 | 100 100 88 52 Level 1 20 | . . 11 47 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . . 1 5 Investigation . | . . . . Extermination . | . . . . Reinforcement 4 | . . 1 3 Assault . | . . . . Garrison 2 | . . . 2 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 5 | . 1 1 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 45 | . 7 11 27 Peak Tracking Total 12 | . 4 3 12 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . . 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 6 | . . . 6 Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 4 | . . . 4 Max in Single Turn 2 | . . . 2 Garrison Access 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 8 | . 2 3 3 Terminals 7 | . 2 3 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 19 | . 9 4 6 Successful 14 | . 7 3 4 Failed 5 | . 2 1 2 Catastrophic 2 | . 1 1 . Database Lockouts . | . . . . Manual 14 | . 8 3 3 Terminals 18 | . 9 4 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Terminal Hacks 10 | . 5 2 3 Part Schematic 1 | . 1 . . Terminal Index 3 | . 1 1 1 Alert Level 1 | . . 1 . Unreport Threat 3 | . 2 . 1 Disarm Traps 1 | . . . 1 Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks 1 | . . . 1 Seal Access 1 | . . . 1 Unauthorized Hacks 3 | . 2 1 . Terminals 3 | . 2 1 . Track 2 | . 1 1 . Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 2 3 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . 1 . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1118 | 40 266 441 371 Spaces Moved 634 | 17 144 272 201 Core . | . . . . Treads . | . . . . Legs 259 | 17 144 76 22 Wheels 375 | . . 196 179 Hover . | . . . . Flight . | . . . . Fastest Speed 80 | 120 120 80 95 Average Speed 112 | 120 120 104 117 Slowest Speed 360 | 120 120 190 360 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 4 29 28 29 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 1 | . . . 1 Terrain Destroyed 71 | . . . 71 Melee 1 | . . . 1 Projectile . | . . . . AOE 70 | . . . 70 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 854 | 26 200 352 276 Wait 46 | . 24 21 1 Move 631 | 16 143 271 201 Hop . | . . . . Pick Up 18 | 1 4 5 8 Fast Attach 9 | 2 . 4 3 Attach 12 | . . 4 8 Detach 2 | 1 . . 1 Swap 4 | . 1 . 3 Drop 6 | . 4 1 1 Fire 119 | 6 24 46 43 Melee 1 | . . . 1 Ram . | . . . . Kick 6 | . . . 6 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 3) 41 | -11/Scrapyard | Entered Materials 285 | -10/Materials | Discovered new exit (range 14) 307 | -10/Materials | Entered another Materials area 307 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 335 | -9/Materials | Build established: Mutant 563 | -9/Materials | Lost 3 parts (1n1u1w) 723 | -9/Materials | Discovered new exit (range 13) 748 | -9/Materials | Entered another Materials area 748 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 904 | -8/Materials | Garrison activated, responded to threat 1101 | -8/Materials | Discovered new exit (range 7) 1102 | -8/Materials | Core integrity fell below 50% 1115 | -8/Materials | Core integrity fell below 20% 1119 | -8/Materials | Destroyed by X-62 Marksman with Gauss Rifle Last Messages --------------- 01101_ Knocked back. 01102_ Acquired 4 matter. 01102_ Kicked G-47 Trooper out of the way. 01103_ Knocked back. 01104_ Kicked G-47 Trooper. 01105_ Penetrated by Slug. 01106_ Kicked G-47 Trooper. 01107_ Penetrated by Slug. 01107_ Titanium Leg destroyed. 01107_ Kicked G-47 Trooper out of the way. 01108_ Acquired 45 matter. 01109_ Slug penetrates Wall. 01109_ Knocked back. 01112_ Titanium Leg destroyed. 01116_ Flak Cannon destroyed. 01116_ Knocked back. 01116_ Critical hit (Burn: +37). 01116_ Sensor Array destroyed. 01118_ Penetrated by Slug. 01118_ Knocked back. 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