Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.08.11 @ 22:37:22 Player: MTF Result: Fortifying 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (502) 2510 Value Destroyed (32479) 32479 Prototype IDs (69) 1380 Alien Tech Used (0) 0 Bonus (31848) 31848 TOTAL SCORE: 78317 Bonus ------- Triggered High Security 500 High Alert Combat Kills 12359 Follower Combat Kills 1280 Entered Garrisons 1400 Used RIF Installer 4000 Aligned with FarCom 300 MAIN.C Attacked Warlord 500 Scanned by Researcher 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Win 3000 Friendly Fire -2491 Cogmind --------- Core Integrity 926/1600 Matter 100/300 Energy 42/1315 System Corruption 12% Temperature Cool (0) Movement Treading (270) Ox1 Location By MAIN.C's Side Parts ------- > --- POWER (4) -------- Reinforced Antimatter Reactor Improved Quantum Reactor Zero-point Reactor > --- PROPULSION (6) --- Improved Heavy Siege Treads Improved Heavy Siege Treads > --- UTILITY (13) ----- Experimental Cooling System Huge Storage Unit Experimental Energy Well Advanced Targeting Computer Experimental Target Analyzer Experimental Core Analyzer Advanced Kinecellerator Experimental Weapon Cycler SHELL Armor Graphene Brace AEGIS Remote Shield > --- WEAPON (2) ------- Z-bomb Delivery System > --- INVENTORY (25) --- Experimental Coolant Injector Experimental Energy Well (0) Advanced Matter Compressor (400) Advanced Matter Compressor (179) Advanced Matter Compressor (0) Experimental Matter Compressor (0) Experimental Hardlight Generator Advanced Force Field Experimental System Purifier High-powered Tractor Beam Advanced Field Recycling Unit (0) Compact HERF Cannon Graviton Cannon Graviton Cannon Peak State ------------ > --- POWER ------------ Zero-point Reactor Zero-point Reactor Vortex Chain Reactor > --- PROPULSION ------- Improved Heavy Siege Treads Improved Heavy Siege Treads Centrium Heavy Treads > --- UTILITY ---------- Experimental Power Amplifier Experimental Cooling System Huge Storage Unit Experimental Optical Array Advanced Targeting Computer Experimental Core Analyzer Advanced Kinecellerator Experimental Weapon Cycler SHELL Armor AEGIS Remote Shield Experimental System Purifier > --- WEAPON ----------- Omega Cannon > --- INVENTORY -------- Reinforced Antimatter Reactor Improved Heavy Siege Treads Improved Heavy Siege Treads Improved Heavy Siege Treads Experimental Coolant Injector Energy Well Experimental Energy Well Experimental Energy Well Advanced Matter Compressor Advanced Matter Compressor Advanced Matter Compressor Experimental Matter Compressor Graphene Brace Advanced Force Field Advanced Force Field High-powered Tractor Beam Advanced Field Recycling Unit Compact HERF Cannon Perforator Z-bomb Delivery System Gamma Refractor [Rating: 245] Favorites ----------- Power Improved Quantum Reactor Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Improved Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Advanced Targeting Computer Device Quantum Capacitor Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Grunt] Protection SHELL Armor Weapon Enhanced Autogun Energy Gun Heavy Gatling Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Gauss Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Powered Hammer Slashing Weapon Vibroblade Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Res Tes Gar Res Gar Res Gar Acc Com Slots Evolved 18 | . . . . . 4 . 2 . 2 . . . 2 . 2 . . . . 2 . . 2 . . . 2 . Power 3 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . 1 . Propulsion 4 | . . . . . 2 . . . . . . . 2 . . . . . . . . . . . . . . . Utility 11 | . . . . . 2 . 1 . 2 . . . . . 2 . . . . 1 . . 2 . . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 647 | . 13 4 2 3 7 29 18 43 1 14 17 32 1 34 25 23 10 4 14 71 42 19 23 58 15 17 12 96 Power 62 | . 2 1 . . . 2 3 2 . . 1 4 . 6 2 . . . 3 9 2 . 1 4 4 . 2 14 Engine 13 | . 2 1 . . . 1 3 2 . . . 3 . 1 . . . . . . . . . . . . . . Core 8 | . . . . . . 1 . . . . . 1 . 3 . . . . 1 1 . . . 1 . . . . Reactor 41 | . . . . . . . . . . . 1 . . 2 2 . . . 2 8 2 . 1 3 4 . 2 14 Propulsion 67 | . 4 . . 1 3 5 3 7 . . 3 4 1 6 7 2 . . 2 4 3 . . 2 2 1 1 6 Treads 65 | . 4 . . 1 3 5 3 7 . . 3 2 1 6 7 2 . . 2 4 3 . . 2 2 1 1 6 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 263 | . 4 1 1 1 4 6 10 8 1 5 5 10 . 6 9 9 8 2 3 37 16 5 11 34 4 5 5 53 Device 177 | . 1 . . . 2 1 3 6 . 1 2 7 . 2 1 7 6 2 2 27 15 4 11 24 1 4 1 47 Storage 17 | . 1 . 1 . . 1 1 . . . 1 1 . . 1 . . . . 3 . . . 2 2 . . 3 Processor 14 | . . . . . 1 1 2 . . . . 1 . . 3 . . . . 2 . 1 . 2 . . . 1 Hackware 13 | . . . . . . . . . . . . . . 1 1 . . . 1 3 . . . 4 1 1 1 . Protection 42 | . 2 1 . 1 1 3 4 2 1 4 2 1 . 3 3 2 2 . . 2 1 . . 2 . . 3 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 255 | . 3 2 1 1 . 16 2 26 . 9 8 14 . 16 7 12 2 2 6 21 21 14 11 18 5 11 4 23 Energy Gun 11 | . . . . . . . . . . . . . . . . . . . . 7 4 . . . . . . . Energy Cannon 59 | . . . . . . . . . . . 1 2 . . 3 4 1 1 2 6 12 9 7 10 . . . 1 Ballistic Gun 46 | . 2 1 . . . 9 1 16 . 4 2 . . 2 4 5 . . . . . . . . . . . . Ballistic Cannon 71 | . . 1 . 1 . 1 . 1 . . 4 7 . 7 . 1 . 1 2 . 4 2 2 3 4 11 4 15 Launcher 27 | . 1 . . . . 2 . 4 . 4 . 3 . 4 . . . . . . . 1 1 . . . . 7 Special Weapon 25 | . . . . . . . . . . . . 2 . 2 . 1 1 . 1 8 1 2 1 5 1 . . . Impact Weapon 13 | . . . 1 . . 4 1 5 . 1 1 . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Unidentified Prototypes 42 | . . . . . . 3 . . . . 1 . . . 4 2 . . . 3 11 1 1 2 1 . 1 12 Corrupted Parts 9 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 7 System Corruption 55 | . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . 46 Parts Lost 86 | . 3 2 . 1 2 3 1 3 . . 4 6 . 15 9 4 . . 4 11 2 . . 4 . . . 12 Power 16 | . 1 . . . . . . . . . 1 2 . 4 . . . . 1 1 . . . 2 . . . 4 Propulsion 29 | . 1 . . 1 1 . . 3 . . 2 2 . 3 5 2 . . 2 4 . . . . . . . 3 Utility 30 | . . 1 . . 1 2 1 . . . . 2 . 4 4 1 . . 1 5 2 . . 2 . . . 4 Weapon 11 | . 1 1 . . . 1 . . . . 1 . . 4 . 1 . . . 1 . . . . . . . 1 Highest Loss Streak 9 | . 1 2 . 1 1 1 1 1 . . 2 3 . 9 4 4 . . 2 2 2 . . 2 . . . 3 To Critical Strikes 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 96 99 100 100 100 99 99 99 88 97 85 77 70 66 85 86 84 83 81 84 80 74 72 72 72 72 75 73 Engine 4 | . 14 14 14 14 9 7 15 15 13 13 10 10 11 1 . . . . . . . . . . . . . . Reactor 6 | . . . . . . . . . . . 1 . . . 9 10 10 10 10 9 14 14 13 11 12 13 15 14 Treads 21 | . 27 28 28 28 36 35 30 30 26 26 25 12 17 15 27 27 26 26 25 20 14 14 13 13 13 13 12 11 Device 14 | . . . . . 10 10 7 7 6 13 12 18 17 8 5 10 17 21 20 21 27 19 20 19 15 15 13 21 Storage 6 | . 14 14 14 14 9 9 7 7 6 6 6 6 5 5 5 5 5 5 5 4 4 4 4 4 4 4 4 4 Processor 9 | . . . . . 5 7 11 15 13 13 13 14 11 11 15 11 5 5 5 8 8 8 8 9 17 17 16 13 Protection 5 | . 10 14 14 14 10 9 10 7 8 10 6 1 . 3 4 5 5 5 5 2 1 4 4 4 4 4 7 4 Energy Cannon 2 | . . . . . . . . . . . . . . . . 3 4 4 4 6 7 4 7 5 . . . . Ballistic Gun 4 | . 27 13 14 14 9 14 13 13 13 10 5 . . . 9 2 . . . . . . . . . . . . Ballistic Cannon 3 | . . 5 11 13 9 2 . . . . 1 3 5 9 . 3 5 4 4 . . 1 . . 3 3 3 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 242 | 14 39 46 66 66 74 69 78 84 72 91 117 194 194 205 208 211 221 221 221 226 202 211 216 217 215 228 231 242 Greatest Support 230 | 20 43 43 43 46 89 89 88 88 83 83 99 162 225 225 206 223 223 223 223 230 210 210 210 225 215 215 230 230 Greatest Overweight (x) 8 | . . 1 1 1 . 1 . . . 1 1 8 . 1 2 1 . . 1 1 1 1 1 1 1 1 1 1 Average Overweight (x) . | . . . 1 1 . . . . . . . 2 . . . . . . . . . . . . . . . . Largest Inventory Capacity 30 | 8 15 15 20 20 20 20 20 20 20 20 25 30 30 30 30 30 30 30 30 30 25 25 25 25 25 25 25 25 Average Capacity 24 | 8 14 15 17 20 20 20 20 20 20 20 20 28 30 30 30 30 30 30 30 25 25 25 25 25 25 25 25 25 Most Carried 30 | 6 15 15 20 20 19 20 20 20 20 20 22 30 30 30 30 28 30 30 30 30 25 25 25 25 25 25 25 25 Average Carried 23 | 6 10 14 16 19 16 19 19 19 20 18 19 26 29 22 24 26 28 30 27 24 24 24 24 24 24 24 24 23 Final Capacity 30 | 8 15 15 20 20 20 20 20 20 20 20 25 30 30 30 30 30 30 30 30 25 25 25 25 25 25 25 25 25 Final Carried 30 | 6 15 14 20 20 18 20 20 20 20 19 22 30 30 30 26 28 30 30 26 25 25 25 24 25 25 25 25 24 Class Distribution -------------------- 27% | Scavenger-Mutant 26% | Bothacker-Mutant 18% | Generator-Mutant 14% | Mutant 9% | Hauler-Mutant 3% | Botlord-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Mutant | -6/Factory Hauler-Mutant | -6/Garrison Hauler-Mutant | -5/Factory Hauler-Mutant | -5/Garrison Bothacker-Mutant | -4/Factory Bothacker-Mutant | -4/Upper Caves Bothacker-Mutant | -4/Upper Caves Bothacker-Mutant | -4/Warlord Bothacker-Mutant | -3/Proximity Caves Bothacker-Mutant | -3/Research Generator-Mutant | -3/Testing Generator-Mutant | -3/Garrison Generator-Mutant | -2/Research Botlord-Mutant | -2/Garrison Scavenger-Mutant | -2/Research Scavenger-Mutant | -2/Garrison Scavenger-Mutant | -1/Access Generator-Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Res Tes Gar Res Gar Res Gar Acc Com Matter Collected 25943 | 227 472 44 158 116 130 891 570 1197 . 388 577 1183 . 1695 593 405 123 . 197 873 522 870 487 1070 1160 2097 420 9478 Remotely 3647 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3647 Salvage Created 26487 | 109 655 54 . 94 195 1266 611 1194 . 321 544 1673 . 1076 765 368 314 . 478 3986 1787 1373 2585 1637 343 1889 495 2675 Parts 1151 | 2 53 3 . 1 10 80 27 71 . 14 28 74 . 50 44 18 15 . 17 130 97 64 92 75 12 64 17 93 Haulers Intercepted 9 | . 1 . . . . 3 . . . . 1 . . . . . . . . 2 . . 1 . . . 1 . Recyclers Shooed 10 | . 2 . . . . 2 1 . . . . . . . 1 . . . . 4 . . . . . . . . Parts Field Recycled 143 | . . . . . . . . . . . . . . . . . . . . 12 11 17 . 34 . 36 . 33 Retrieved Matter 2829 | . . . . . . . . . . . . . . . . . . . . 359 159 311 . 536 . 572 . 892 Parts Self-Destructed 37 | . . . . . . . . . . . . . . . . 7 6 . 24 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Res Tes Gar Res Gar Res Gar Acc Com Combat Hostiles Destroyed 451 | . 15 17 . 2 4 24 11 35 . 15 9 23 . 34 14 4 3 . 6 51 25 25 36 22 5 25 4 42 Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Guns 91 | . 15 . . 2 2 16 11 15 . 6 3 . . . 14 3 . . . 4 . . . . . . . . Cannons 207 | . . . . . 2 2 . . . . 6 13 . 25 . . 3 . 3 25 18 18 18 13 5 25 4 27 AOE 96 | . . 17 . . . 6 . 20 . 9 . 10 . 9 . . . . . 1 . 4 7 . . . . 13 Classes Destroyed 30 | 2 5 1 . . 3 2 1 1 . . . 3 . . . 2 . . 1 2 1 . 3 . . . 1 2 Worker 9 | . . . . . . 1 . . . . 1 . . . 1 . . . . 2 1 . 2 . . . . 1 Builder 9 | . 3 . . . . . . . . . . . . . 1 . . . . . 3 . 2 . . . . . Tunneler 2 | 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hauler 9 | . 1 . . . . 3 . . . . 1 . . . . . . . . 2 . . 1 . . . 1 . Recycler 17 | 1 1 . . . . 1 1 . . . . . . . 1 . . . . 3 . . 1 . 1 . . 7 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Minesweeper 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Mechanic 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . Operator 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Watcher 8 | . 1 . . . . 1 . . . . . . . . . . . . . 3 . . 2 . . . . 1 Swarmer 110 | . 6 3 . . . 4 2 15 . 12 . 4 . 9 9 1 . . . 16 3 7 5 3 . 7 . 4 Cutter 8 | . . . . . . . . . . . . 4 . . . . . . . . . . . 4 . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Grunt 145 | . 9 . . 1 2 11 6 10 . 3 5 10 . 20 . 1 . . . 7 7 15 13 9 . 9 2 5 Brawler 4 | . . . . . . . . . . . . . . . . . . . . 2 1 . . . . 1 . . Duelist 7 | . . . . . . . . 1 . . 2 1 . . . . . . . 1 . . 2 . . . . . Protector 3 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . 1 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Sentry 38 | . . . . . 1 9 1 7 . . . 1 . 2 2 1 1 . 1 5 1 1 2 . 1 1 . 1 Specialist 5 | . . . . . . . . . . . . 2 . 1 . . . . . 2 . . . . . . . . Hunter 38 | . . . . . 1 . 1 1 . . 2 . . 2 1 . 2 . 2 7 6 2 3 . . 4 . 4 Programmer 46 | . . . . . . . 1 1 . . . . . . 2 1 . . 3 10 6 . 6 5 2 2 2 5 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 4 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 1 . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Q-Series 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . Protovariant G 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Assembled 14 | . . 14 . . . . . . . . . . . . . . . . . . . . . . . . . . Mutant 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . Best Kill Streak 14 | 2 3 14 . 1 2 4 3 7 . 7 5 6 . 12 6 3 1 . 2 10 5 8 14 6 3 6 3 5 Combat Bots Only 14 | . 3 14 . 1 2 4 3 7 . 7 3 6 . 12 5 3 1 . 2 9 4 8 12 6 3 6 2 5 Max Kills in Single Turn 5 | 1 1 4 . 1 1 3 1 4 . 3 1 2 . 2 1 1 1 . 1 2 2 4 5 2 1 3 2 3 Gunslinging 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Exploded 5 | . . 4 . . . 3 . 4 . 3 . 2 . 2 . . . . . 1 . 4 5 . . . . 2 Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 YI-UF0 (-9/Mines) MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Res Tes Gar Res Gar Res Gar Acc Com Damage Taken 32932 | . 745 279 . 438 238 839 422 1521 . 208 621 1177 . 3682 2103 551 370 . 869 3415 1429 369 2338 2269 278 356 35 8380 Core 1976 | . 102 6 . 51 . 35 49 108 . . . 131 . 309 113 64 12 . 53 91 53 . 68 18 39 . . 674 Absorbed by Shields 15336 | . . . . . 25 72 60 448 . 200 390 614 . 852 . . 32 . 88 2089 1465 389 1332 1325 285 372 36 5262 Reduced by Siege Mode 892 | . . . . . . . . . . . . . . 10 5 . . . 6 226 39 3 179 116 16 26 . 266 Redirected to Shielding 110 | . . . . . . . 11 . . . . . . . . . . . . . . . . . . . 7 92 Regen/Repaired (Parts) 5296 | . . . . . . 222 . . . . . . . . . . . . . . 67 150 1095 1253 98 130 23 2258 Core Remaining (%) 77 | 100 . . . 36 . 93 . 77 . . . 84 . 69 . . . . 78 . . 88 . . . 91 . 57 Volleys Fired 1958 | 9 71 8 1 8 17 80 41 79 . 24 48 217 . 123 49 60 44 9 42 276 149 93 95 134 24 35 10 212 Largest 2 | 2 2 1 1 2 2 2 2 2 . 2 2 1 . 2 2 2 1 1 1 2 2 1 1 1 1 1 1 1 Hottest 204 | 70 40 30 23 80 80 85 50 75 . 50 90 90 . 122 90 90 90 90 90 194 204 110 120 105 100 100 100 100 Shots Fired 2379 | 18 142 8 1 16 34 156 82 137 . 39 74 217 . 177 94 73 44 9 43 275 144 92 97 135 24 35 10 203 Gun 757 | 18 142 . 1 8 17 135 82 123 . 34 50 . . . 90 24 . . . 33 . . . . . . . . Cannon 1246 | . . . . 8 17 18 . 4 . . 24 58 . 134 4 30 28 9 35 228 140 56 93 116 17 35 10 182 Launcher 70 | . . 8 . . . 3 . 10 . 5 . 8 . 12 . . . . . . . 1 2 . . . . 21 Special 306 | . . . . . . . . . . . . 151 . 31 . 19 16 . 8 14 4 35 2 19 7 . . . Kinetic 1255 | 9 142 . 1 16 34 153 82 127 . 34 70 53 . 134 90 24 . 5 1 . 11 11 6 21 17 35 10 169 Thermal 676 | 9 . . . . . . . . . . 4 156 . 30 4 49 44 4 42 111 90 56 29 48 . . . . Explosive 70 | . . 8 . . . 3 . 10 . 5 . 8 . 12 . . . . . . . 1 2 . . . . 21 Electromagnetic 334 | . . . . . . . . . . . . . . . . . . . . 150 43 23 58 47 . . . 13 Robot Hit Streak 48 | 6 15 3 . 3 6 17 9 15 . 5 10 34 . 21 32 10 10 . 15 22 10 16 14 48 15 13 9 42 Robot Miss Streak 15 | 2 4 1 . 1 7 3 3 2 . 5 3 3 . 3 4 3 2 . 2 4 15 4 4 3 2 8 4 10 Penetration Max 3 | . . . . . 1 1 . . . . . . . . 1 . . . . . 2 1 3 . . 2 . 2 Secondary Targets 10 | . 2 . . . . 1 . 3 . 2 . . . . 2 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . 1 . 1 . . . . 1 . . . . . . . . . . . . . Capacitor 510 | . . . . . . . . . . . . . . . . 20 28 4 34 216 29 . 84 95 . . . . Shots Hit Robots 1643 | 13 94 1 . 9 20 107 49 88 . 13 49 174 . 110 61 41 29 . 33 205 74 67 68 107 20 28 5 178 Core Hits 998 | 3 35 28 . 3 10 56 26 66 . 23 18 94 . 74 31 14 15 . 9 84 46 44 61 32 11 65 12 138 Critical Kills 94 | . . . . . 2 1 . . . . . . . . . . . . 1 . 9 10 14 4 2 24 6 21 Critical Parts Destroyed 107 | . 1 . . 3 2 3 . . . . . . . . 1 . . . . . 13 11 13 . 5 20 3 32 Critical Strikes 290 | 1 1 . . 3 6 4 . . . . 3 12 . 15 1 2 . . 1 2 23 27 27 4 9 49 9 91 Burn 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 4 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 2 . . . . Destroy 233 | . 1 . . 3 6 4 . . . . . . . . 1 . . . . . 22 27 26 2 9 48 9 75 Blast 40 | . . . . . . . . . . . 3 6 . 15 . . . . . . . . . . . 1 . 15 Corrupt 4 | . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . 1 Sever 8 | . . . . . . . . . . . . 6 . . . 2 . . . . . . . . . . . . Melee Attacks 50 | . . . 7 . . 10 6 14 . 2 2 . . 2 . 1 . . 6 . . . . . . . . . Impact 41 | . . . 7 . . 10 6 14 . 2 2 . . . . . . . . . . . . . . . . . Slashing 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 73953 | 165 1135 943 . 179 408 2362 857 3196 . 915 1477 4808 . 4710 1814 1038 698 . 941 8291 2941 2731 5218 4663 1366 1577 57 21463 Guns 9832 | 165 1124 . . 96 154 1719 857 1436 . 228 577 . . . 1814 363 . . . 1299 . . . . . . . . Cannons 42481 | . . . . 74 254 200 . . . . 891 2173 . 2838 . 401 575 . 872 6643 2874 1248 2560 4541 1332 1577 57 13371 Explosions 18304 | . . 925 . . . 396 . 1760 . 687 . 1021 . 1571 . . . . . 204 . 1010 2565 122 . . . 8043 Melee 112 | . . . . . . . . . . . . . . . . 112 . . . . . . . . . . . . Ramming 439 | . 11 18 . 9 . 47 . . . . 9 . . . . . . . . 145 24 . 93 . 34 . . 49 Kinetic 33267 | 77 1124 . . 170 408 1919 857 1436 . 228 1468 2173 . 2838 1814 363 . . 38 . 148 173 140 1797 1332 1577 57 13130 Thermal 12872 | 88 . . . . . . . . . . . 1614 . 301 . 563 698 . 903 3212 1582 802 1582 1527 . . . . Explosive 17054 | . . 925 . . . 396 . 1760 . 687 . 1021 . 1571 . . . . . . . 1010 1641 . . . . 8043 Electromagnetic 10209 | . . . . . . . . . . . . . . . . . . . . 4934 1187 746 1762 1339 . . . 241 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 112 | . . . . . . . . . . . . . . . . 112 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 74 | . . . . . . . . 2 . . 1 1 . . 3 4 4 4 10 31 39 39 3 10 12 14 . 74 Average Corruption 14 | . . . . . . . . 1 . . 1 1 . . 2 3 4 4 9 14 35 39 2 9 10 13 . 40 Corruption Purged 76 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 76 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 504 | . . . . . . . . 12 . . 8 13 . . 2 21 7 2 25 59 75 68 2 73 20 32 . 85 Message Errors 113 | . . . . . . . . 2 . . . 2 . . 1 4 1 1 3 6 17 18 . 15 7 11 . 25 Matter Fused 123 | . . . . . . . . 1 . . . 3 . . . 5 1 . 9 25 12 16 . 25 5 7 . 14 Heat Flow Errors 49 | . . . . . . . . 3 . . 1 1 . . . 2 1 1 1 6 11 6 . 2 2 4 . 8 Energy Discharges 52 | . . . . . . . . 1 . . . 4 . . 1 3 . . 3 5 7 8 . 6 1 5 . 8 Parts Rejected 6 | . . . . . . . . . . . 1 . . . . . 1 . . 2 . . . . . . . 2 Data Loss (minor) 69 | . . . . . . . . 2 . . 3 1 . . . 3 2 . 7 5 10 9 . 15 3 2 . 7 Data Loss (major) 17 | . . . . . . . . 1 . . . . . . . 1 . . 1 1 4 1 . 3 1 2 . 2 Misfires 27 | . . . . . . . . 1 . . 2 1 . . . 2 . . 1 3 4 4 2 3 . . . 4 Alerts 9 | . . . . . . . . 1 . . . . . . . 1 1 . . 1 . 1 . 2 1 . . 1 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Weapon Failures 37 | . . . . . . . . . . . 1 1 . . . . . . . 5 10 5 . 2 . . . 13 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2879 | . . 30 . . 5 2 . 1 . 1 181 4 . 96 . 77 . . 117 257 269 52 296 38 103 100 . 1250 Projectiles 1998 | . . . . . 5 . . . . . 161 4 . 78 . 77 . . 117 214 269 17 33 38 94 100 . 791 Explosions 847 | . . 30 . . . 2 . 1 . 1 20 . . 18 . . . . . 28 . 35 253 . . . . 459 Melee 34 | . . . . . . . . . . . . . . . . . . . . 15 . . 10 . 9 . . . Knockbacks 121 | . . . . 2 1 5 . . . . 3 9 . 18 . . . . . 3 5 5 2 . 1 17 . 50 Impact 6 | . . . . . . . . . . . . . . . . . . . . 3 . . 2 . . . . 1 Kinetic 109 | . . . . 1 1 4 . . . . 3 9 . 16 . . . . . . 4 5 . . 1 16 . 49 Secondary 6 | . . . . 1 . 1 . . . . . . . 2 . . . . . . 1 . . . . 1 . . Self-Inflicted Damage 1125 | . . 53 . . . . . 83 . . 187 . . 73 . . . . . 87 . . 368 64 . . . 210 Shots 16 | . . 3 . . . . . 3 . . 2 . . 2 . . . . . 1 . . 3 1 . . . 1 Rammed 34 | . 3 3 . 1 . 4 . . . . 1 . . . . . . . . 10 5 . 3 . 1 . . 3 Targets Rammed 39 | . 3 3 . 1 . 4 . . . . 2 . . . . . . . . 11 7 . 3 . 1 . . 4 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 5 | . . . . . . . . . . . 1 . . . . . . . . 1 2 . . . . . . 1 Highest Temperature 447 | 81 53 . . 194 83 108 165 244 . 38 382 264 . 447 104 235 140 221 210 338 332 209 309 230 258 268 108 318 Average Temperature 74 | 41 15 . . 96 30 31 46 56 . 12 82 92 . 102 39 52 54 83 82 99 72 74 93 85 77 66 48 77 Received Heat Transfer 4611 | . 270 15 . 9 54 402 153 380 . 4 163 315 . 1188 198 78 6 . 6 145 187 94 74 293 44 28 . 505 Effects 5 | . . . . . . . . . . . 1 . . 3 . . . . . 1 . . . . . . . . Shutdowns 2 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Interference 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Siege Activations 45 | . . . . . . . . . . . . . . 1 1 . 1 . 1 6 3 3 6 11 1 2 . 9 Total Turns 655 | . . . . . . . . . . . . . . 9 6 . 1 . 2 138 41 35 91 168 8 20 . 136 Longest Duration 56 | . . . . . . . . . . . . . . 9 6 . 1 . 2 46 20 14 44 44 8 17 . 56 Robots Corrupted 49 | . . . . . . . . . . . . . . . . . . . . 20 7 3 10 7 . . . 2 Combat Hostiles 48 | . . . . . . . . . . . . . . . . . . . . 19 7 3 10 7 . . . 2 Parts Fried 108 | . . . . . . . . . . . . . . . . . . . . 48 14 8 16 17 . . . 5 Impact Corruptions 7 | . . . . . . . . . . . . . . 1 . . . . . 2 . . 2 . 1 . . 1 Robots Melted 8 | . . . . . . . . . . . . . . . . 1 . . 3 1 . . 1 2 . . . . Combat Hostiles 8 | . . . . . . . . . . . . . . . . 1 . . 3 1 . . 1 2 . . . . Parts Melted 47 | . . . . . . . . . . . . . . . . . 7 . 17 11 1 . 1 9 . . . 1 Heat Transferred 18414 | 333 . . . . . . . . . . . 5402 . 1036 . 1105 1307 . 1335 4287 148 1073 1030 1358 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . . . . . . . . . . . . . 1 . . 4 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Res Tes Gar Res Gar Res Gar Acc Com Peak Influence 2569 | 10 374 272 . 57 128 583 400 1508 791 954 678 1477 774 1651 1115 . . . . 1372 1291 1739 1979 2569 1598 1602 1132 1030 Initial 1484 | . 6 57 . . . 53 264 209 791 553 500 411 774 541 866 . . . . . 771 884 978 1484 1444 817 960 596 Average 890 | 6 201 114 . 26 47 305 266 950 791 855 564 934 774 1214 985 . . . . 437 998 1407 1372 2031 1365 1276 1007 685 Maximum Alert Level 5 | . 1 1 . . . 2 2 4 3 3 2 4 3 5 4 . . . . 4 4 5 5 5 4 5 4 3 Low Security (%) 16 | 100 51 74 . 100 100 13 6 . . . . . . . . . . . . 42 . . . . . . . 43 Level 1 10 | . 48 25 . . . 68 89 7 . . . . . . . . . . . 13 . . . . . . . . Level 2 8 | . . . . . . 17 3 6 . 20 100 10 . 13 . . . . . 14 . . . . . . . 5 Level 3 33 | . . . . . . . . 47 100 79 . 64 100 12 88 . . . . 22 69 26 40 . 12 25 84 51 Level 4 19 | . . . . . . . . 37 . . . 24 . 52 11 . . . . 6 30 41 21 11 87 69 15 . Level 5 11 | . . . . . . . . . . . . . . 20 . . . . . . . 31 34 88 . 5 . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 49 | . 3 . . . 2 3 3 . . . 1 . . . 4 . . . . 11 8 . 5 . 3 . 1 5 Investigation 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Extermination 14 | . . . . . . . 1 . . . . . . . 2 . . . . 3 2 . 1 . 1 . 1 3 Reinforcement 15 | . 1 . . . 2 2 . . . . 1 . . . 1 . . . . 4 2 . 1 . . . . 1 Assault 10 | . . . . . . . . . . . . . . . 1 . . . . 3 1 . 3 . 1 . . 1 Garrison 7 | . . . . . . 1 1 . . . . . . . . . . . . 1 3 . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Haulers Reinforced 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 3 | . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Res Tes Gar Res Gar Res Gar Acc Com Distress Signals 18 | . 3 . . . . . 1 . . . . . . . . . . 2 . 2 1 . . . 1 . . 8 Communications Jammed 136 | . . . . . . . . . . . . . . . 9 . . . . 43 52 . 31 . . . . 1 Distress Signals 131 | . . . . . . . . . . . . . . . 7 . . . . 42 51 . 31 . . . . . Times Spotted 592 | . 20 18 . 3 6 33 14 28 1 14 10 24 . 46 22 4 3 . 10 88 35 30 52 31 6 17 2 75 Peak Tracking Total 15 | . 3 13 9 2 3 4 5 7 1 3 3 6 . 10 6 3 2 . 3 6 6 7 15 4 2 6 2 9 Tactical Retreats 27 | . 2 . . . . 1 1 . . . 1 . . 8 1 . . . . 4 2 4 1 . . 1 . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Res Tes Gar Res Gar Res Gar Acc Com Traps Triggered 27 | . 1 . . . . . 1 5 . 3 1 4 . . . . . . . 3 1 1 . 5 2 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . . . . . . 2 . . 1 . . . . . . . . . . Traps Extracted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Installed 5 | . . . . . . . . . . . . . . . 2 . . 3 . . . . . . . . . . Triggered 41 | . . . . . . . . . . . . . . . 2 . . 37 . 1 . . . . . . . 1 Most Traps Carried 4 | . . . . . . . . 4 2 2 2 2 2 2 2 2 2 2 . . . . . . . . . . Exploded 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Res Tes Gar Res Gar Res Gar Acc Com Machines Disabled 46 | . . 1 1 . . 3 . 8 . . 2 3 . 3 1 . . . . 2 9 . 3 8 1 1 . . Max in Single Turn 2 | . . 1 1 . . 1 . 1 . . 2 1 . 1 1 . . . . . 1 . 2 1 1 1 . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Garrison Relay 9 | . . . . . . . . 3 . . . 1 . 1 . . . . . . . . . 3 . 1 . . Phase Generator 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Res Tes Gar Res Gar Res Gar Acc Com Machines Accessed 53 | . 3 . 2 . . 8 4 3 1 . 1 1 1 3 1 . . . . 5 2 1 2 2 3 3 6 1 Terminals 32 | . 1 . . . . 5 1 3 . . . 1 . 3 1 . . . . 2 1 1 1 2 2 3 4 1 Fabricators 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . Repair Stations 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . 1 . 1 . 1 . 1 . . . . . . 1 1 . 1 . 1 . 1 . Total Hacks 93 | . 9 . 2 . . 22 7 7 1 . 1 1 1 5 2 . . . . 6 2 1 2 5 4 5 8 2 Successful 43 | . 5 . 2 . . 10 3 2 1 . 1 1 1 2 1 . . . . 2 1 . 1 2 1 1 5 1 Failed 49 | . 3 . . . . 12 4 5 . . . . . 3 1 . . . . 4 1 1 1 3 3 4 3 1 Catastrophic 14 | . . . . . . 1 2 . . . . . . 1 . . . . . 3 1 1 . 2 . 2 1 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 29 | . 9 . 1 . . 4 4 2 . . . . . 1 2 . . . . 2 . . . 1 . . 3 . Terminals 62 | . 6 . . . . 11 4 7 . . . 1 . 5 2 . . . . 2 1 1 1 5 3 5 6 2 Fabricators 4 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 1 . Repair Stations 8 | . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 3 . . . . 3 2 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . 1 . 1 . 1 . 1 . . . . . . 1 1 . 1 . 1 . 1 . Terminal Hacks 26 | . 3 . 2 . . 5 2 2 . . . 1 . 2 1 . . . . . . . . 2 . 1 4 1 Record 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Open Door 6 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . 3 1 Branch Access Points 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Emergency Access Points 4 | . . . . . . . . 1 . . . 1 . 1 . . . . . . . . . 1 . . . . Locate Traps 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Registry 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Scan Component 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Repair 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 9 | . . . . . . . 1 . 1 . 1 . 1 . . . . . . 1 1 . 1 . 1 . 1 . Unlock Access 7 | . . . . . . . 1 . 1 . 1 . 1 . . . . . . . 1 . 1 . 1 . . . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Unauthorized Hacks 4 | . 2 . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Mechanics 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 41 | . 1 . . . . 8 4 2 1 . 1 . 1 3 1 . . . . 4 2 1 1 2 3 2 4 . Full Trace Events 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Time 58 | . . . . . . 58 . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Res Tes Gar Res Gar Res Gar Acc Com Used RIF Installer 8 | . . . . . . . . 2 . 1 . 1 . 1 . . . . . . . 1 . 1 . 1 . . Hotswap 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Command Fork 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Signal Jammer 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Watcher Feeds 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Autooverride 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Robots Hacked 24 | . . . . . . . . . . . . . . 3 . . . . 4 9 . 1 . 6 1 . . . Non-combat 5 | . . . . . . . . . . . . . . . . . . . . 4 . . . . 1 . . . Combat 17 | . . . . . . . . . . . . . . 3 . . . . 4 4 . . . 6 . . . . Autooverrided 4 | . . . . . . . . . . . . . . 1 . . . . 1 1 . . . 1 . . . . Robot Hacks Applied 24 | . . . . . . . . . . . . . . 2 . . . . 3 8 . . . 5 6 . . . drop_inventory 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . find_recycling 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . purge_threat 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . block_reporting 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . reboot_system 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . overwrite_iff 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . streamctrl_low 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . formatsys_low 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . formatsys_high 9 | . . . . . . . . . . . . . . . . . . . 2 2 . . . 5 . . . . Manual 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . Relay Couplers Released 47 | . . . . . . . . 16 . . . 3 . 5 . . . . . 1 4 . . 13 . 5 . . Machine Destruction 39 | . . . . . . . . 12 . . . 3 . 5 . . . . . 1 . . . 13 . 5 . . Programmers 8 | . . . . . . . . 4 . . . . . . . . . . . . 4 . . . . . . . Attached 12 | . . . . . . . . . . . . . . 1 1 . . . 1 3 . . . 4 1 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . 3 . . . . . . . . . . . . . . . 2 . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Res Tes Gar Res Gar Res Gar Acc Com Total Allies 38 | . . 5 . . . . . 3 . . . . . 4 . . . . 3 7 . 1 2 12 1 . . . Largest Group 5 | . . 5 5 3 . . . 3 3 3 . . . 1 . . . . 3 3 1 1 1 5 4 2 . . Highest-Rated Group 390 | . . 85 85 40 . . . 87 87 87 . . . 85 . . . . 152 390 137 116 99 292 292 109 . . Highest-Rated Ally 137 | . . 31 31 16 . . . 31 31 31 . . . 85 . . . . 58 137 137 116 99 99 99 64 . . Total Orders 7 | . . . 1 . . . . . . . . . . . . . . . . 4 . . . 2 . . . . STAY 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . AID 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Ally Attacks 216 | . . . . 12 . . . . 1 19 . . . 8 . . . . 13 58 2 15 17 41 28 2 . . Total Damage 7823 | . . . . 131 . . . . . 274 . . . 198 . . . . 452 3089 82 924 370 1081 1150 72 . . Kills 35 | . . . . 2 . . . . . 4 . . . 1 . . . . 2 14 . 5 . 3 4 . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Allies Melted 12 | . . . . . . . . . . . . . . 2 . . . 2 . . . . . . . . . 8 Field Lobotomies 5 | . . . . . . . . . . . . . . 1 . . . . . 2 . . 2 . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Res Tes Gar Res Gar Res Gar Acc Com Robot Analysis Total 4 | . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Res Tes Gar Res Gar Res Gar Acc Com Turns Passed 30334 | 60 863 740 1112 706 192 1056 927 1935 53 950 705 2253 40 1688 823 1229 518 2493 895 1971 1214 1129 595 1941 453 845 688 2260 Spaces Moved 11841 | 28 357 381 451 278 66 387 466 958 32 417 270 692 23 586 261 583 281 123 417 874 471 524 248 957 224 392 220 874 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 11579 | . 347 381 451 278 66 387 466 958 32 417 270 468 23 586 261 583 281 123 417 874 471 524 248 957 224 392 220 874 Legs 38 | 28 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 224 | . . . . . . . . . . . . 224 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 120 | 120 120 160 240 240 160 160 160 160 160 160 160 150 160 160 160 145 145 145 145 142 153 158 158 155 163 163 163 166 Average Speed 176 | 120 158 183 240 240 160 160 160 160 160 205 193 215 160 201 208 174 145 145 148 152 172 162 159 158 163 176 178 182 Slowest Speed 320 | 120 160 240 240 240 160 240 160 160 160 240 240 320 160 240 320 231 145 145 226 233 233 238 238 243 246 243 249 270 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 3 48 76 70 57 10 65 17 85 3 50 8 53 1 65 7 70 51 12 69 40 48 51 11 86 11 41 8 19 Regions Visited 28 Branch Regions 10 Pre-discovered Areas 4 | . 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 9 | . . . . . . 1 1 . 1 . 1 . 1 . 1 . . . . . 1 . 1 . 1 . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 . . . . . . . . . . 1 1 1 1 1 . . . . . . 1 . Scrap Searched 9 | . . 1 . 1 . . . . . . . . . . . 4 2 . 1 . . . . . . . . . Spaces Dug 171 | . . 9 3 . . 4 6 12 . 18 6 12 . 5 3 7 2 4 5 12 30 9 7 6 1 3 2 5 Terrain Destroyed 750 | . . 38 3 9 11 51 6 60 . 18 62 45 . 65 29 36 10 4 11 22 57 26 49 21 7 27 11 72 Melee 21 | . . . 3 . . 4 6 4 . 2 2 . . . . . . . . . . . . . . . . . Projectile 316 | . . . . 9 11 12 . 5 . . 11 17 . 37 29 36 10 4 11 18 47 12 12 12 3 4 5 11 AOE 323 | . . 38 . . . 35 . 51 . 16 49 28 . 28 . . . . . 4 . 4 31 9 . . . 30 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Res Tes Gar Res Gar Res Gar Acc Com Total 19348 | 36 517 412 468 301 119 681 589 1247 33 478 386 1084 26 876 444 716 358 2432 677 1449 769 731 430 1378 301 504 505 1401 Wait 3912 | . 35 10 . 5 26 125 32 37 . 11 29 39 . 103 91 35 15 2292 192 133 46 82 19 153 7 37 249 109 Move 11819 | 27 356 380 450 277 65 386 466 957 32 416 270 691 23 585 260 582 280 122 416 873 470 523 248 956 224 391 219 874 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 338 | . 23 4 7 4 3 23 10 21 . . 5 46 2 16 9 7 6 . 3 41 11 2 15 26 11 6 4 33 Fast Attach 172 | . 6 . . . 1 5 6 6 1 . 5 10 . 11 8 4 1 2 . 13 20 7 5 18 7 8 6 22 Attach 209 | . 3 2 . 2 6 5 3 8 . 5 8 20 1 12 10 5 1 . 7 16 11 3 7 23 5 6 3 37 Detach 124 | . . . . . 1 . 1 2 . 4 8 14 . 4 1 4 . . 2 4 13 3 6 18 3 6 2 28 Swap 266 | . 4 2 2 1 . 19 9 29 . 9 4 2 . 11 7 14 8 2 7 42 11 9 11 17 3 3 3 37 Drop 381 | . 16 3 1 3 . 24 15 28 . 1 5 43 . 9 7 4 3 2 2 40 31 9 21 32 16 12 9 45 Fire 1958 | 9 71 8 1 8 17 80 41 79 . 24 48 217 . 123 49 60 44 9 42 276 149 93 95 134 24 35 10 212 Melee 50 | . . . 7 . . 10 6 14 . 2 2 . . 2 . 1 . . 6 . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 39 | . 3 3 . 1 . 4 . . . . 2 . . . . . . . . 11 7 . 3 . 1 . . 4 Escape Stasis 8 | . . . . . . . . . . 6 . 2 . . . . . . . . . . . . . . . . Rewire 67 | . . . . . . . . 66 . . . . . . . . . . . . . . . 1 . . . . Trap 5 | . . . . . . . . . . . . . . . 2 . . 3 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res x2 / *Tes) -3/Testing (discovered 2 exits: *Res / Gar) -3/Garrison (discovered 2 exits: *Res x2) -2/Research -2/Garrison (discovered 3 exits: *Res x3) -2/Research -2/Garrison (discovered 3 exits: *Acc x3) -1/Access -1/Command (discovered 2 exits: Sur x2) By MAIN.C's Side History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 61 | -11/Scrapyard | Entered Materials 258 | -10/Materials | Discovered new exit (range 15) 315 | -10/Materials | Build established: Mutant 534 | -10/Materials | Discovered new exit (range 8) 628 | -10/Materials | Central database locked down 924 | -10/Materials | Entered Mines 947 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1057 | -10/Mines | Discovered new exit (range 16) 1215 | -10/Mines | Assembled infested the area 1252 | -10/Mines | Destroyed 14 combat bots 1277 | -10/Mines | Learned location of Mines (-9) 1384 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1500 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1628 | -10/Mines | Found a hidden stash of uninstalled traps 1649 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1649 | -10/Mines | Discovered new exit (range 5) 1664 | -10/Mines | Entered Exiles 1664 | -10/Exiles | Accompanied by 5 allies 1694 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1696 | -10/Exiles | Discovered new exit (range 15) 1724 | -10/Exiles | Met 8R-AWN 1763 | -10/Exiles | Met EX-HEX 1852 | -10/Exiles | Met EX-DEC 1931 | -10/Exiles | Learned location of Zion (-7) 2089 | -10/Exiles | Met EX-BIN 2336 | -10/Exiles | Aligned with FarCom system 2338 | -10/Exiles | Given EX-Vault access code 2396 | -10/Exiles | Opened EX-Vault 2410 | -10/Exiles | Found Modified TNC 2413 | -10/Exiles | Found Deploy-a-Sentry 2417 | -10/Exiles | Found Deploy-a-Sentry 2420 | -10/Exiles | Found Deploy-a-Sentry 2428 | -10/Exiles | Found Field Lobotomy Kit 2480 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2659 | -10/Exiles | Discovered new exit (range 11) 2739 | -10/Exiles | Attacked by the Exiles 2776 | -10/Exiles | Stole three prototypes: Modified TNC, Field Lobotomy Kit, Deploy-a-Sentry 2776 | -10/Exiles | Entered Mines 2776 | -9/Mines | Accompanied by 3 allies 3286 | -9/Mines | Core integrity fell below 50% 3295 | -9/Mines | Destroyed YI-UF0 3472 | -9/Mines | Discovered new exit (range 3) 3482 | -9/Mines | Entered Materials 3482 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3483 | -8/Materials | Identified exit to Factory 3597 | -8/Materials | Discovered new exit (range 9) 3674 | -8/Materials | Entered Storage 3796 | -8/Storage | Repaired Imp. Treads 3884 | -8/Storage | Repaired Lgt. Treads 4181 | -8/Storage | Build established: Scavenger-Mutant 4615 | -8/Storage | Discovered exit to Factory (range 10) 4635 | -8/Storage | Build established: Mutant 4689 | -8/Storage | Garrison activated, responded to threat 4730 | -8/Storage | Entered Factory 4730 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5012 | -7/Factory | Build established: Scavenger-Mutant 5587 | -7/Factory | Garrison activated, responded to threat 5657 | -7/Factory | Identified exit to Garrison 5657 | -7/Factory | Entered Garrison 5740 | -7/Garrison | Triggered checkpoint 5779 | -7/Garrison | Destroyed 7 combat bots 5802 | -7/Garrison | Triggered checkpoint 5845 | -7/Garrison | Triggered checkpoint 5871 | -7/Garrison | Destroyed 7 combat bots 5880 | -7/Garrison | Triggered checkpoint 5952 | -7/Garrison | Discovered new exit (range 14) 6026 | -7/Garrison | Spotted B-75 Beast 6214 | -7/Garrison | Triggered checkpoint 6274 | -7/Garrison | Discovered new exit (range 14) 6716 | -7/Garrison | Discovered new exit (range 14) 6722 | -7/Garrison | Phase Generator disabled 6724 | -7/Garrison | Triggered checkpoint 6968 | -7/Garrison | Installed Relay Interface Framework 7029 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 7332 | -7/Garrison | Garrison Relay disabled 7414 | -7/Garrison | Triggered checkpoint 7489 | -7/Garrison | Garrison Relay disabled 7533 | -7/Garrison | Garrison Relay disabled 7592 | -7/Garrison | Entered Factory 7592 | -6/Factory | Accompanied by 3 allies 7592 | -6/Factory | Evolved 2 slots: Utility x2 7645 | -6/Factory | Identified exit to Garrison 7645 | -6/Factory | Entered Garrison 7645 | -6/Garrison | Accompanied by 3 allies 7670 | -6/Garrison | Triggered checkpoint 7777 | -6/Garrison | Triggered checkpoint 7842 | -6/Garrison | Triggered checkpoint 7863 | -6/Garrison | Destroyed 7 combat bots 8053 | -6/Garrison | Discovered new exit (range 10) 8080 | -6/Garrison | Expanded RIF knowledge: Hotswap 8215 | -6/Garrison | Triggered checkpoint 8379 | -6/Garrison | Discovered new exit (range 10) 8566 | -6/Garrison | Triggered checkpoint 8577 | -6/Garrison | Discovered new exit (range 12) 8595 | -6/Garrison | Entered Factory 9300 | -6/Factory | Identified exit to Garrison 9300 | -6/Factory | Entered Garrison 9376 | -6/Garrison | Triggered checkpoint 9426 | -6/Garrison | Spotted B-75 Beast 9447 | -6/Garrison | Triggered checkpoint 9487 | -6/Garrison | Destroyed B-75 Beast 9488 | -6/Garrison | Lost 3 parts (1p2u) 9543 | -6/Garrison | Triggered checkpoint 9583 | -6/Garrison | Lost 3 parts (1p2n) 10108 | -6/Garrison | Build established: Hauler-Mutant 10557 | -6/Garrison | Discovered new exit (range 9) 10622 | -6/Garrison | Garrison Relay disabled 11132 | -6/Garrison | Expanded RIF knowledge: Autooverride 11189 | -6/Garrison | Discovered new exit (range 11) 11450 | -6/Garrison | Discovered new exit (range 8) 11553 | -6/Garrison | Entered Factory 11553 | -5/Factory | Evolved 2 slots: Propulsion x2 11593 | -5/Factory | Identified exit to Garrison 11593 | -5/Factory | Entered Garrison 11664 | -5/Garrison | Triggered checkpoint 11895 | -5/Garrison | Triggered checkpoint 11916 | -5/Garrison | Spotted B-75 Beast 11940 | -5/Garrison | Assimilated B-75 Beast with FLK Orb 11945 | -5/Garrison | Triggered checkpoint 11997 | -5/Garrison | Triggered checkpoint 12060 | -5/Garrison | Lost 9 parts (2p3n2u2w) 12077 | -5/Garrison | Destroyed 12 combat bots 12324 | -5/Garrison | Discovered new exit (range 30) 12324 | -5/Garrison | Discovered new exit (range 20) 12324 | -5/Garrison | Discovered new exit (range 77) 12542 | -5/Garrison | Expanded RIF knowledge: Signal Jamming 12702 | -5/Garrison | Triggered checkpoint 12752 | -5/Garrison | Lost 4 parts (1p2u1w) 13094 | -5/Garrison | Build established: Botlord-Mutant 13281 | -5/Garrison | Entered Factory 13281 | -4/Factory | Evolved 2 slots: Utility x2 13361 | -4/Factory | Identified exit to Upper Caves 13456 | -4/Factory | Found Quantum Capacitor 13554 | -4/Factory | Build established: Bothacker-Mutant 13991 | -4/Factory | Cargo convoy interrupted 14021 | -4/Factory | Lost 4 parts (2n2u) 14066 | -4/Factory | First assault squad dispatched 14085 | -4/Factory | Found Prototype Slashing Weapon 14104 | -4/Factory | Entered Upper Caves 14106 | -4/Upper Caves | Identified Vibroblade 14424 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 14495 | -4/Upper Caves | Lost 4 parts (2n1u1w) 14642 | -4/Upper Caves | Encountered a Warlord checkpoint 15303 | -4/Upper Caves | Discovered new exit (range 8) 15333 | -4/Upper Caves | Entered another Upper Caves area 15604 | -4/Upper Caves | Encountered a Warlord checkpoint 15760 | -4/Upper Caves | Discovered new exit (range 15) 15773 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15851 | -4/Upper Caves | Entered Warlord 15903 | -4/Warlord | System corruption cleaned by Quarantine Array 15981 | -4/Warlord | Discovered new exit (range 14) 17151 | -4/Warlord | Warlord's base attacked by MAIN.C 17501 | -4/Warlord | Warlord forces counterattacked 17826 | -4/Warlord | Warlord base infiltrated, sounded retreat 18344 | -4/Warlord | Entered Proximity Caves 18373 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18607 | -3/Proximity Caves | System corruption reached 10% 19036 | -3/Proximity Caves | Discovered new exit (range 9) 19210 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 19239 | -3/Proximity Caves | Entered Research 19239 | -3/Research | Evolved 2 slots: Power x1, Utility x1 19545 | -3/Research | Found Quantum Capacitor 19625 | -3/Research | Discovered new exit (range 11) 19722 | -3/Research | Identified exit to Research 19928 | -3/Research | Spotted B-86 Titan 19929 | -3/Research | Befriended a Behemoth using the annoying Tinkerer's hack 20218 | -3/Research | System corruption reached 10% 20424 | -3/Research | Destroyed 9 combat bots 20489 | -3/Research | First assault squad dispatched 20634 | -3/Research | Build established: Generator-Mutant 20708 | -3/Research | P-80 Master assimilated allied Artificer 8a 20886 | -3/Research | Discovered exit to Research (range 8) 20889 | -3/Research | Assimilated H-71 Marshal with FLK Orb 20954 | -3/Research | System corruption reached 30% 20958 | -3/Research | Cargo convoy interrupted 20995 | -3/Research | Assimilated H-71 Marshal with FLK Orb 21143 | -3/Research | Discovered new exit (range 16) 21161 | -3/Research | Garrison activated, responded to threat 21210 | -3/Research | Entered Testing 21210 | -3/Testing | Accompanied by 1 ally 21318 | -3/Testing | Found Prototype Launcher 21355 | -3/Testing | Spotted PG-NKC6DETWJ9 21376 | -3/Testing | Garrison activated, responded to threat 21388 | -3/Testing | Destroyed PG-NKC6DETWJ9 21410 | -3/Testing | Found Prototype Device 21410 | -3/Testing | Identified Exp. Thermal Shield 21414 | -3/Testing | Found Prototype Device 21414 | -3/Testing | Identified Exp. Weapon Cycler 21506 | -3/Testing | Found Prototype Ballistic Cannon 21547 | -3/Testing | Found Prototype Hackware 21592 | -3/Testing | Found Prototype Ballistic Cannon 21693 | -3/Testing | Identified Omega Cannon 21696 | -3/Testing | Identified Perforator 21819 | -3/Testing | Found Prototype Energy Gun 21819 | -3/Testing | Identified Warp Gun 21985 | -3/Testing | First assault squad dispatched 22032 | -3/Testing | Scanned by Researcher 22190 | -3/Testing | Found Prototype Protection 22190 | -3/Testing | Identified SHELL Armor 22290 | -3/Testing | Discovered exit to Research (range 9) 22413 | -3/Testing | Identified exit to Garrison 22424 | -3/Testing | Entered Garrison 22692 | -3/Garrison | Triggered checkpoint 22710 | -3/Garrison | Build established: Bothacker-Mutant 22762 | -3/Garrison | Triggered checkpoint 22762 | -3/Garrison | Triggered checkpoint 22763 | -3/Garrison | Spotted B-86 Titan 22783 | -3/Garrison | Befriended a Behemoth using the annoying Tinkerer's hack 22795 | -3/Garrison | Triggered checkpoint 22798 | -3/Garrison | Identified Z-bomb Delivery System 22846 | -3/Garrison | Destroyed 8 combat bots 22901 | -3/Garrison | Discovered exit to Research (range 9) 23124 | -3/Garrison | Triggered checkpoint 23225 | -3/Garrison | Expanded RIF knowledge: Command Fork 23286 | -3/Garrison | Build established: Generator-Mutant 23425 | -3/Garrison | Discovered exit to Research (range 11) 23458 | -3/Garrison | Triggered checkpoint 23553 | -3/Garrison | Entered Research 23553 | -2/Research | Evolved 2 slots: Utility x2 23564 | -2/Research | Found Quantum Capacitor 23803 | -2/Research | First assault squad dispatched 23854 | -2/Research | Destroyed 11 combat bots 23860 | -2/Research | Found Prototype Processor 23910 | -2/Research | Spotted Striker 23910 | -2/Research | Spotted Executioner 23911 | -2/Research | Cargo convoy interrupted 23911 | -2/Research | Spotted Striker 23911 | -2/Research | Spotted Striker 23916 | -2/Research | Assimilated Executioner with FLK Orb 23918 | -2/Research | P-80 Master assimilated allied Executioner 23919 | -2/Research | Assimilated Striker with FLK Orb 23923 | -2/Research | Destroyed Executioner 23933 | -2/Research | Destroyed Striker 23950 | -2/Research | Destroyed Striker 23971 | -2/Research | Destroyed 12 combat bots 23981 | -2/Research | Found Prototype Device 23986 | -2/Research | Identified Exp. Thermal Shield 23989 | -2/Research | Identified System Mapper 24126 | -2/Research | High security lockdown imminent 24148 | -2/Research | Identified exit to Garrison 24148 | -2/Research | Entered Garrison 24230 | -2/Garrison | Triggered checkpoint 24278 | -2/Garrison | Expanded RIF knowledge: Command Fork 24299 | -2/Garrison | Garrison Relay disabled 24372 | -2/Garrison | Triggered checkpoint 24419 | -2/Garrison | Triggered checkpoint 24506 | -2/Garrison | System corruption reached 10% 24528 | -2/Garrison | Spotted B-90 Cyclops 24615 | -2/Garrison | Build established: Botlord-Mutant 24631 | -2/Garrison | Destroyed B-90 Cyclops 24784 | -2/Garrison | Triggered checkpoint 24813 | -2/Garrison | Discovered new exit (range 10) 24902 | -2/Garrison | Found Antimissile System 25078 | -2/Garrison | Found embedded Infiltrators 25158 | -2/Garrison | Discovered new exit (range 14) 25228 | -2/Garrison | Triggered checkpoint 25330 | -2/Garrison | Garrison Relay disabled 25385 | -2/Garrison | Build established: Bothacker-Mutant 25398 | -2/Garrison | Spotted B-90 Cyclops 25477 | -2/Garrison | Garrison Relay disabled 25480 | -2/Garrison | Allies destroyed B-90 Cyclops 25603 | -2/Garrison | Triggered checkpoint 25671 | -2/Garrison | Discovered new exit (range 9) 25759 | -2/Garrison | Build established: Generator-Mutant 25781 | -2/Garrison | Spotted Executioner 25781 | -2/Garrison | Spotted Executioner 25800 | -2/Garrison | Destroyed Executioner 25803 | -2/Garrison | Destroyed Executioner 25820 | -2/Garrison | Found Prototype Processor 25820 | -2/Garrison | Identified Exp. Core Analyzer 25830 | -2/Garrison | Found Prototype Device 25830 | -2/Garrison | Identified Adv. Kinecellerator 25845 | -2/Garrison | Found Adv. Kinecellerator 25855 | -2/Garrison | Rewired Striker 25859 | -2/Garrison | Rewired Striker 26089 | -2/Garrison | Entered Research 26089 | -2/Research | Accompanied by 4 allies 26122 | -2/Research | Build established: Scavenger-Mutant 26280 | -2/Research | Spotted B-90 Cyclops 26295 | -2/Research | Destroyed B-90 Cyclops 26385 | -2/Research | First assault squad dispatched 26482 | -2/Research | Garrison activated, responded to threat 26484 | -2/Research | P-80 Master assimilated allied Striker 26489 | -2/Research | Destroyed Striker 26542 | -2/Research | Identified exit to Garrison 26542 | -2/Research | Entered Garrison 26542 | -2/Garrison | Accompanied by 2 allies 26558 | -2/Garrison | Expanded RIF knowledge: Watcher Feeds 26582 | -2/Garrison | Discovered new exit (range 44) 26582 | -2/Garrison | Discovered new exit (range 63) 26582 | -2/Garrison | Discovered new exit (range 75) 26636 | -2/Garrison | Triggered checkpoint 26679 | -2/Garrison | Spotted B-90 Cyclops 26740 | -2/Garrison | Triggered checkpoint 26843 | -2/Garrison | Triggered checkpoint 26894 | -2/Garrison | Destroyed B-90 Cyclops 26898 | -2/Garrison | Triggered checkpoint 26917 | -2/Garrison | Triggered checkpoint 27228 | -2/Garrison | Triggered checkpoint 27291 | -2/Garrison | Garrison Relay disabled 27387 | -2/Garrison | Entered Access 27387 | -1/Access | Evolved 2 slots: Power x1, Utility x1 27679 | -1/Access | Discovered new exit (range 16) 28075 | -1/Access | Entered Command 28422 | -1/Command | Build established: Generator-Mutant 28777 | -1/Command | Build established: Scavenger-Mutant 28824 | -1/Command | Spotted M Guard 28824 | -1/Command | Spotted Combat Programmer 28831 | -1/Command | Spotted M Guard 28842 | -1/Command | Spotted Combat Programmer 28876 | -1/Command | System corruption reached 10% 28905 | -1/Command | Destroyed Combat Programmer 28914 | -1/Command | Destroyed Combat Programmer 28983 | -1/Command | Destroyed M Guard 29019 | -1/Command | Found Corrupted Prototype Reactor 29020 | -1/Command | Identified Zero-point Reactor 29021 | -1/Command | System corruption reached 30% 29062 | -1/Command | Destroyed M Guard 29062 | -1/Command | All MAIN.C guards destroyed 29095 | -1/Command | Found Corrupted Prototype Device 29095 | -1/Command | Identified AEGIS Remote Shield 29112 | -1/Command | First assault squad dispatched 29164 | -1/Command | Build established: Generator-Mutant 29291 | -1/Command | Met MAIN.C 29320 | -1/Command | 0b10 Conduit disabled 29357 | -1/Command | Destroyed MAIN.C Shell 29359 | -1/Command | Surrendered to MAIN.C 29359 | -1/Command | Loaded intel: 69 machine locations 29359 | -1/Command | Loaded intel: 111 trap records 29359 | -1/Command | Identified exit to Surface 29359 | -1/Command | Discovered exit to Surface (range 77) 29359 | -1/Command | Discovered exit to Surface (range 47) 29500 | -1/Command | Found Gamma Refractor 29505 | -1/Command | Found Zero-point Reactor 29509 | -1/Command | Found Prototype Reactor 29509 | -1/Command | Identified Vortex Chain Reactor 29516 | -1/Command | Found Prototype Device 29516 | -1/Command | Identified Exp. System Purifier 29520 | -1/Command | Found Prototype Device 29520 | -1/Command | Identified Exp. Hardlight Generator 29528 | -1/Command | Found Prototype Processor 29528 | -1/Command | Identified Exp. Target Analyzer 29533 | -1/Command | Found Prototype Device 29534 | -1/Command | Identified Exp. Transmission Jammer 29639 | -1/Command | MAIN.C activated Command garrisons 29681 | -1/Command | Unknown forces attacked Command 29681 | -1/Command | Spotted EQ-000 29681 | -1/Command | Spotted EQ-001 29681 | -1/Command | Spotted EQ-004 29687 | -1/Command | Spotted EQ-003 29688 | -1/Command | Spotted EQ-005 29690 | -1/Command | Spotted EQ-002 29691 | -1/Command | Spotted EQ-006 29694 | -1/Command | Destroyed EQ-005 29771 | -1/Command | Spotted EQ-022 29771 | -1/Command | Spotted EQ-023 29771 | -1/Command | Spotted EQ-020 29771 | -1/Command | Spotted EQ-018 29771 | -1/Command | Spotted EQ-019 29771 | -1/Command | Spotted EQ-021 29796 | -1/Command | Spotted EQ-015 29859 | -1/Command | Spotted EQ-024 29860 | -1/Command | Spotted EQ-013 29860 | -1/Command | Spotted EQ-025 29866 | -1/Command | Destroyed EQ-024 29866 | -1/Command | Destroyed EQ-013 29884 | -1/Command | Spotted EQ-038 29884 | -1/Command | Spotted EQ-039 29961 | -1/Command | Spotted EQ-058 29966 | -1/Command | Destroyed EQ-058 30008 | -1/Command | Destroyed EQ-060 30037 | -1/Command | Spotted EQ-064 30039 | -1/Command | Spotted EQ-067 30079 | -1/Command | Spotted EQ-065 30096 | -1/Command | Spotted EQ-082 30109 | -1/Command | Spotted EQ-066 30110 | -1/Command | Spotted EQ-092 30110 | -1/Command | Spotted EQ-085 30113 | -1/Command | Destroyed EQ-082 30133 | -1/Command | Destroyed EQ-085 30182 | -1/Command | Spotted EQ-087 30184 | -1/Command | Spotted EQ-103 30195 | -1/Command | Destroyed EQ-087 30196 | -1/Command | Destroyed EQ-103 30209 | -1/Command | Spotted EQ-106 30213 | -1/Command | Destroyed EQ-106 30221 | -1/Command | Spotted EQ-110 30221 | -1/Command | Spotted EQ-113 30221 | -1/Command | Triggered Gamma Refractor 30221 | -1/Command | Spotted EQ-112 30227 | -1/Command | Spotted EQ-135 30235 | -1/Command | Destroyed EQ-113 30250 | -1/Command | Destroyed EQ-110 30252 | -1/Command | Spotted EQ-132 30255 | -1/Command | Lost 3 parts (2p1n) 30255 | -1/Command | Destroyed EQ-135 30271 | -1/Command | Spotted EQ-102 30278 | -1/Command | Spotted EQ-041 30287 | -1/Command | Destroyed EQ-102 30293 | -1/Command | Spotted EQ-114 30302 | -1/Command | Spotted EQ-124 30310 | -1/Command | Spotted EQ-123 30312 | -1/Command | Destroyed EQ-124 30313 | -1/Command | Spotted EQ-126 30316 | -1/Command | Destroyed EQ-114 30321 | -1/Command | Spotted EQ-136 30327 | -1/Command | Spotted EQ-138 30327 | -1/Command | Spotted EQ-140 30327 | -1/Command | Spotted EQ-139 30330 | -1/Command | Spotted EQ-074 30334 | -1/Command | Destroyed EQ-074 30335 | -1/Command | Attackers retreated from Command 30335 | *** | Fortifying 0b10! Last Messages --------------- 30330_ The unstable cave ceiling collapses. 30331_ MAIN.C knocked back. 30331_ EQ-123 destroyed. 30331_ Slug penetrates MAIN.C. 30331_ Slug penetrates Earth. 30331_ Acquired Adv. Matter Compressor. 30332_ 4GKTHQJRMHFE|,XI/UMM0HDA=SYH6U 30333_ The unstable cave ceiling collapses. 30333_ Slug penetrates MAIN.C. 30333_ Penetrated by Slug. 30334_ EQ-074 destroyed. 30334_ EQ-126 destroyed. 30335_ ALERT: Enemy forces retreating. MAIN.C: I admit your assistance was pivotal here. It looks like I was right to trust you. This attack appears to have been designed to merely test our defenses, although it was nearly effective enough to force me to take the conflict to the next level. Investigating the origins of these bots should be one of our highest priorities... Map ----- +----------------------------------------------------+ | ######## #???????????????????????????????????#?#? | | #???????????????????????????????????#?#? | | #???????????????????????????????????#?#? | | #######"###???????????????????????????????????#?#? | | ??????# #?????????????????????????????????????#?#? | | ??????# #?????????????????????????????????????#?#? | | #######"###???????????????????????????????????#?#? | | + #???????????????????????????????????#?#? | | # #???????????????????????????????????#?#? | | """ # ###?????????????????????????????????#?#? | | = """ # #?????????????????????????????????#?#? | | R" + #?????????????????????????????????#?#? | | """ # #??###########################????#?#? | | "" # #??#?????????????????????????#????#?#? | | # #??#?#######################?#????#?#? | | #^^^#??#?# %! %%!########### | | #####+##"^^^#??#?# % %=!#?#???????? | | ????# ### " ?#?# %*=]########### | | ????# #?# ?#?# !%!!!%=%=* | | #####%# ?# # %% =![%=*=! | | ! ! ?# # = !][= %[%!!%*% | | ! # # = !! = !%%########## | | # # ! [= ! !!%!#?#???????? | | ## # # ! !%% %########### | | % = # % #?#????#?#? | | % = ! # % @ = #?#????#?#? | | ! [ # %= =%% = = #?#????#?#? | | %= # [ % %% [ #?#????#?#? | | * ## % %= ! #?#????#?#? | | %! == [= % #?#????#?#? | | ! "= M % =%= #?#????#?#? | | % % = #?#????#?#? | | ! % ! % "##????#?#? | | "" # ! #?#????#?#? | | % # # "#?#????#?#? | | == # # # #?#????#?#? | | # #### ##################?#????#?#? | | = # # ?? ?????????????????#????#?#? | | % ###########################????#?#? | | % " ??????????????????????????????#?#? | | +#" # #"""""" ??????????????????????????????#?#? | | #% " ??????????????????????????????#?#? | | # " ??????????????????????????????#?#? | | # " ??????????????????????????????#?#? | | # " ??????????????????????????????#?#? | | # " ??????????????????????????????#?#? | | # " ??????????????????????????????#?#? | | + " ??????????????????????????????#?#? | | ## #????????????????????????????????#?#? | | ?# #????????????????????????????????#?#? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Coolant Potential 120 Energy Generation 153 Energy Capacity 1315 Matter Stores 380 Matter Capacity 450 Sight Range 23 Robot Scan Range 14 Terrain Scan Density 10 Jamming Range 16 Power Amplification 40 Additional Mass Support 12 Armor Coverage 1800 Core Shielding 30 Utility Shielding 66 Weapon Shielding 66 Weapon Cycling 30 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 16 Target Analysis 10 Core Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 6 Particle Charging 25 Kinecelleration 50 Offensive Hacking 20 Relay Coupler Types 2 Relay Coupler Value 49 Trap Extractor Capacity 8 Item Schematics ----------------- Exp. Cooling System | -3/Testing | Archive Enh. Armored Medium Treads | -3/Testing | Archive Imp. Diametric Drive | -3/Testing | Archive Robot Schematics ------------------ G-67 Veteran | -3/Testing | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ActuatorForceTreads Manual? 0 Play Time 08:54:50 Cumulative 1267.0 hours Start 2022.08.07 @ 18:56:50 End 2022.08.11 @ 22:37:22 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 387 Rogue 387 Adventurer 0 Explorer 0 Win Type 8 Total 72 Types 13/18/13/3/1/2/18/2/2 Lore% 96 Gallery% 96 Achievement% 88 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4791b674-0f08-44cc-bb28-998e0ca937f5