Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.22 @ 16:14:58 // Halloween2020/ForbiddenLore Player: Buffy Result: Destroyed by Alpha 7 with Multirail Performance ------------- Evolutions (8) 4000 Regions Visited (16) 3200 Robots Destroyed (256) 1280 Value Destroyed (12354) 12354 Prototype IDs (12) 240 Alien Tech Used (1) 200 Bonus (5502) 5502 TOTAL SCORE: 26776 Bonus ------- Triggered High Security 500 Triggered Max Security 1000 High Alert Combat Kills 2989 Follower Combat Kills 162 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -149 Cogmind --------- Core Integrity 0/1450 Matter 248/300 Energy 189/190 System Corruption 10% Temperature Cool (0) Movement Core (250) Ox4 Location -2/Quarantine Parts ------- > --- POWER (2) -------- Light Quantum Reactor > --- PROPULSION (4) --- Advanced Heavy Treads Advanced Heavy Treads > --- UTILITY (12) ----- (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- Antimissile System Peak State ------------ > --- POWER ------------ Micro Fission Core Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Advanced Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Coolant Injector Advanced Coolant Injector High-capacity Storage Unit Energy Well Triangulator Advanced Targeting Computer Advanced Core Analyzer Improved Transmission Jammer Advanced Force Field Hacking Suite System Backup Module > --- WEAPON ----------- Cooled Phase Gun Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Nova Cannon Railgun > --- INVENTORY -------- Light Ion Engine Particle Reactor Advanced Heavy Treads Structural Scanner Antimissile System Gamma Rifle Gamma Rifle Quantum Rifle HERF Cannon Fusion Bomb Launcher [Rating: 157] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Utility Advanced Heat Sink Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Heavy Laser Energy Cannon HERF Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Upp Upp Res Res Qua Slots Evolved 16 | . . . . . 4 . . 2 2 2 2 . . 2 2 . Power 1 | . . . . . . . . . . . . . . . 1 . Propulsion 2 | . . . . . 1 . . . . . 1 . . . . . Utility 10 | . . . . . 2 . . 2 2 2 . . . 2 . . Weapon 3 | . . . . . 1 . . . . . 1 . . . 1 . Parts Attached 271 | 9 16 6 4 . 20 18 10 23 10 23 22 8 . 52 46 4 Power 18 | 1 2 . . . 1 2 . 2 . 2 . . . 1 6 1 Engine 7 | 1 2 . . . 1 . . 1 . 1 . . . . 1 . Core 6 | . . . . . . 2 . 1 . 1 . . . . 2 . Reactor 5 | . . . . . . . . . . . . . . 1 3 1 Propulsion 43 | 4 4 2 1 . 4 8 3 2 3 2 2 . . 4 2 2 Treads 25 | 2 . . . . . 3 3 2 3 2 2 . . 4 2 2 Leg 18 | 2 4 2 1 . 4 5 . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 96 | 2 4 . 3 . 5 4 1 10 3 13 8 2 . 26 15 . Device 59 | . 2 . 1 . 4 2 1 4 2 10 3 . . 18 12 . Storage 10 | 2 2 . 2 . . . . . 1 . 1 1 . . 1 . Processor 9 | . . . . . 1 2 . . . . 3 . . 3 . . Hackware 5 | . . . . . . . . 3 . 2 . . . . . . Protection 13 | . . . . . . . . 3 . 1 1 1 . 5 2 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 114 | 2 6 4 . . 10 4 6 9 4 6 12 6 . 21 23 1 Energy Gun 51 | 1 1 3 . . 4 2 4 2 3 3 6 1 . 10 10 1 Energy Cannon 13 | . . . . . . . 1 . . 2 . 2 . 6 2 . Ballistic Gun 32 | 1 3 . . . 4 2 1 4 . 1 5 1 . 3 7 . Ballistic Cannon 1 | . . . . . 1 . . . . . . . . . . . Launcher 14 | . 2 1 . . 1 . . . 1 . 1 2 . 2 4 . Special Weapon 1 | . . . . . . . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . 2 . . . . . . . . Unidentified Prototypes 7 | . . . . . 1 . . . . . . . . 5 . 1 Parts Lost 71 | . 2 1 . . 8 5 . 1 1 5 7 2 . 10 28 1 Power 5 | . . . . . 1 1 . . . . . . . . 3 . Propulsion 7 | . . . . . 2 . . . 1 . . . . 1 3 . Utility 25 | . . . . . . 2 . . . 5 2 1 . 6 9 . Weapon 34 | . 2 1 . . 5 2 . 1 . . 5 1 . 3 13 1 Highest Loss Streak 19 | . 1 1 . . 4 4 . 1 1 4 3 2 . 3 19 1 Average Slot Usage (%) 92 | . 94 100 100 100 98 97 99 99 92 93 89 89 94 89 80 11 Engine 4 | . 13 14 14 14 9 1 . . 6 5 5 5 5 . . . Core 1 | . . . . . . 7 9 6 . . . . . . 2 . Reactor 1 | . . . . . . . . . . . . . . 3 3 2 Treads 11 | . . . . . . 11 23 23 19 12 15 15 15 12 7 7 Leg 6 | . 28 28 28 28 26 15 3 . . . . . . . . . Device 15 | . 8 14 14 14 25 11 9 5 13 23 16 10 10 17 19 . Storage 8 | . 15 14 14 14 9 9 9 7 6 5 5 5 10 9 7 . Processor 10 | . . . . . 1 13 18 15 13 9 10 15 15 13 9 . Hackware 4 | . . . . . . . . 8 6 9 10 10 10 4 3 . Protection 3 | . . . . . . . . 7 6 5 4 5 5 5 4 . Energy Gun 10 | . 14 14 14 14 11 12 16 14 12 6 11 5 5 7 10 . Energy Cannon 1 | . . . . . . . . . . 3 . 3 5 2 2 . Ballistic Gun 8 | . 13 14 14 14 14 14 9 5 6 5 8 5 10 7 5 . Naked Turns 135 | . . . . . . . . . . . . . . . 121 14 Heaviest Build 133 | 12 19 18 26 18 25 25 27 38 64 77 78 81 81 112 133 15 Greatest Support 145 | 40 20 20 20 20 30 60 84 84 76 97 127 127 127 130 145 140 Greatest Overweight (x) 4 | 1 . . 1 . 1 2 . . 1 1 . . . . 1 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . 1 Largest Inventory Capacity 16 | 8 10 8 10 8 8 8 8 8 16 12 12 12 12 12 12 4 Average Capacity 10 | 5 7 8 8 8 8 8 8 8 11 12 12 12 12 12 11 4 Most Carried 12 | 3 8 8 8 8 8 8 8 8 12 12 12 12 11 12 12 3 Average Carried 9 | 1 4 7 7 8 6 7 7 7 10 11 11 11 11 10 10 1 Final Capacity 12 | 6 8 8 8 8 8 8 8 8 12 12 12 12 12 12 4 4 Final Carried 12 | 2 8 8 8 8 8 8 8 7 12 12 12 11 11 12 2 1 Class Distribution -------------------- 49% | Scavenger-Gunner 14% | Scavenger-Skirmisher 12% | Scavenger-Mutant 7% | Mutant 4% | Hacker-Gunner 4% | Gunner Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Gunner | -8/Garrison Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Hacker-Gunner | -5/Factory Scavenger-Skirmisher | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -3/Research Scavenger-Gunner | -2/Research Mutant | -2/Quarantine Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Upp Upp Res Res Qua Matter Collected 5525 | 282 183 118 . 22 380 301 128 415 129 451 356 368 . 1207 1185 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 12480 | 83 284 191 . . 606 476 262 675 491 1112 837 860 . 3280 3323 . Parts 577 | 1 25 11 . . 36 31 15 35 14 51 43 27 . 150 138 . Haulers Intercepted 4 | . 1 . . . . . . 1 . . . . . 1 1 . Recyclers Shooed 16 | . . 2 . . 1 . . 1 1 1 1 . . 7 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . . . . . . 25 . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Upp Upp Res Res Qua Combat Hostiles Destroyed 207 | . 11 5 . . 13 14 6 11 7 12 13 27 . 38 50 . Guns 132 | . 5 4 . . 11 12 6 11 3 6 10 3 . 35 26 . Cannons 14 | . . . . . 1 . . . . 6 . 2 . . 5 . AOE 61 | . 6 1 . . 1 2 . . 4 . 3 22 . 3 19 . Classes Destroyed 14 | 1 4 . . . 3 . 1 3 . . . . . . 2 . Worker 14 | . 1 1 . . . . . . . 1 2 . . 3 6 . Builder 13 | . . . . . . . . 1 1 3 . . . 1 7 . Hauler 4 | . 1 . . . . . . 1 . . . . . 1 1 . Recycler 8 | 1 . . . . . . . . 1 3 1 . . 2 . . Mechanic 1 | . . . . . . . . . . . . . . . 1 . Watcher 8 | . . . . . 4 . 1 1 . . . . . 2 . . Swarmer 41 | . 6 3 . . 3 7 2 . . . 4 13 . . 3 . Grunt 75 | . 5 3 . . 7 4 1 5 4 2 1 8 . 14 21 . Brawler 8 | . . . . . . . 1 . . . . 2 . 2 3 . Duelist 3 | . . . . . . . . 1 . . . 1 . . 1 . Protector 2 | . . . . . . . . . . . . . . . 2 . Sentry 31 | . . . . . 2 3 2 1 2 1 2 2 . 7 9 . Hunter 8 | . . . . . 1 . . 1 . 2 2 . . 2 . . Programmer 40 | . . . . . . . . 3 1 7 4 1 . 13 11 . Best Kill Streak 10 | 1 4 3 . . 3 4 3 3 6 5 10 9 . 8 10 . Combat Bots Only 9 | . 3 3 . . 3 4 2 3 4 2 5 9 . 5 6 . Max Kills in Single Turn 5 | 1 3 3 . . 1 3 2 1 3 2 4 3 . 5 5 . Gunslinging 2 | . . . . . . 2 1 . . . . . . . . . Exploded 3 | . 3 1 . . 1 1 . . 2 . 3 3 . 2 3 . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Upp Upp Res Res Qua Damage Taken 17649 | . 462 144 . . 968 651 185 941 432 1509 1045 654 . 2615 6881 1162 Core 2387 | . 64 23 . . 190 81 30 126 10 177 82 45 . 106 1093 360 Absorbed by Shields 1502 | . . . . . . . . . . . . . . 483 1019 . Core Remaining (%) 81 | 100 . . . 65 . . 45 82 98 82 . . 88 91 . . Volleys Fired 495 | 2 29 12 . . 38 31 15 32 11 58 42 26 . 108 89 2 Largest 5 | 2 2 2 . . 3 3 3 3 3 3 4 4 . 4 5 1 Hottest 371 | 70 70 85 . . 145 134 168 166 177 204 270 230 . 298 371 240 Shots Fired 1375 | 4 53 23 . . 105 85 42 80 27 125 122 49 . 358 301 1 Gun 1159 | 4 49 22 . . 100 85 38 75 25 74 116 25 . 308 237 1 Cannon 159 | . . . . . 1 . 4 . . 51 5 10 . 43 45 . Launcher 52 | . 4 1 . . 4 . . . 2 . 1 14 . 7 19 . Special 5 | . . . . . . . . 5 . . . . . . . . Kinetic 512 | 2 25 11 . . 54 36 13 28 8 37 48 15 . 155 80 . Thermal 665 | 2 24 11 . . 28 28 29 47 17 87 58 6 . 138 189 1 Explosive 52 | . 4 1 . . 4 . . . 2 . 1 14 . 7 19 . Electromagnetic 141 | . . . . . 19 21 . . . 1 15 14 . 58 13 . Robot Hit Streak 41 | 4 9 4 . . 10 9 11 20 24 39 18 19 . 41 36 2 Robot Miss Streak 4 | . 2 3 . . 4 3 2 1 2 2 3 2 . 2 2 . Penetration Max 1 | . . . . . . . 1 1 . 1 1 1 . 1 1 . Secondary Targets 20 | . 2 . . . 1 5 1 . . . 1 . . 5 5 . Max Gunslinging Chain 2 | . 1 . . . 1 2 1 . . . 1 . . 1 1 . Shots Hit Robots 979 | 4 37 12 . . 67 53 31 69 23 89 81 31 . 266 215 1 Core Hits 594 | 2 27 8 . . 35 21 10 28 18 40 37 58 . 145 165 . Critical Hits 35 | . 1 . . . 1 . . . . 5 4 2 . 18 4 . Critical Kills 13 | . . . . . 1 . . . . 3 2 1 . 5 1 . Critical Parts Destroyed 20 | . 1 . . . . . . . . 2 2 1 . 12 2 . Melee Attacks 2 | . . . . . . . . 2 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 34449 | 42 573 257 . . 1294 850 509 1283 974 2521 2286 3255 . 8431 12120 54 Guns 20098 | 42 379 130 . . 1027 687 459 1262 553 1594 1986 372 . 6430 5123 54 Cannons 2699 | . . . . . 20 . 50 . . 808 . 158 . 690 973 . Explosions 11579 | . 194 127 . . 247 163 . . 421 119 299 2725 . 1268 6016 . Melee . | . . . . . . . . . . . . . . . . . Ramming 73 | . . . . . . . . 21 . . 1 . . 43 8 . Kinetic 7829 | 16 156 35 . . 513 318 167 449 167 649 791 209 . 3061 1298 . Thermal 13088 | 26 223 95 . . 243 365 342 813 386 1715 1041 140 . 3080 4565 54 Explosive 11416 | . 194 127 . . 247 . . . 421 119 299 2725 . 1268 6016 . Electromagnetic 2043 | . . . . . 291 167 . . . 38 154 181 . 979 233 . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 16 | . . . . . . . . 2 3 16 4 . . 11 10 10 Average Corruption 4 | . . . . . . . . 1 2 13 2 . . 4 3 10 Corruption Purged 30 | . . . . . . . . . . 3 4 . . 18 5 . Effects 153 | . . . . . . . . 7 12 34 15 . . 57 25 3 Message Errors 33 | . . . . . . . . 1 3 9 4 . . 13 3 . Matter Fused 18 | . . . . . . . . . 2 5 1 . . 5 3 2 Heat Flow Errors 11 | . . . . . . . . . . 2 2 . . 4 3 . Energy Discharges 17 | . . . . . . . . 2 2 2 . . . 9 1 1 Parts Rejected 1 | . . . . . . . . . . . . . . . 1 . Data Loss (minor) 16 | . . . . . . . . 3 3 1 1 . . 3 5 . Data Loss (major) 1 | . . . . . . . . . . 1 . . . . . . Misfires 2 | . . . . . . . . . . 1 . . . 1 . . Misdirections 2 | . . . . . . . . . . 2 . . . . . . Targeting Errors 46 | . . . . . . . . 1 2 9 7 . . 19 8 . Weapon Failures 6 | . . . . . . . . . . 2 . . . 3 1 . Overload Shots 2 | . . . . . . . . . . . . . . . . 2 Effects 2 | . . . . . . . . . . . . . . . . 2 Meltdown 2 | . . . . . . . . . . . . . . . . 2 Overflow Damage 659 | . . . . . 2 . . . . 11 . 145 . 72 429 . Projectiles 117 | . . . . . . . . . . 11 . . . 24 82 . Explosions 542 | . . . . . 2 . . . . . . 145 . 48 347 . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . 1 . . . . . . . . Impact 1 | . . . . . . . . 1 . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 464 | . . 35 . . 37 31 . . . 34 . 26 . 18 283 . Shots 18 | . . 1 . . 2 1 . . . 1 . 1 . 1 11 . Rammed 13 | . . . . . . . . 7 . . 1 . . 4 1 . Targets Rammed 13 | . . . . . . . . 7 . . 1 . . 4 1 . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 526 | 60 214 184 . . 180 20 345 526 140 293 148 12 . 377 442 160 Average Temperature 92 | 30 80 77 . . 77 6 110 115 70 86 37 8 . 82 133 96 Received Heat Transfer 2533 | . 192 27 . . 378 90 45 225 48 18 63 75 . 337 945 90 Effects 12 | . . . . . . . . 4 . 3 . . . 2 3 . Shutdowns 4 | . . . . . . . . 1 . . . . . 1 2 . Energy Bleed 1 | . . . . . . . . . . . . . . 1 . . Interference 5 | . . . . . . . . 2 . 3 . . . . . . Matter Decay 1 | . . . . . . . . 1 . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . 2 . . . . . . . 2 1 . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 48 | . 1 . . . . 1 1 4 3 7 10 . . 5 16 . Heat Transferred 18069 | 74 583 211 . . 605 699 740 1517 733 2278 1688 185 . 3948 4758 50 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 2 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Upp Upp Res Res Qua Peak Influence 2147 | 5 210 158 . . 177 625 518 140 196 237 335 . . 1044 2147 1615 Initial 1207 | . 3 81 . . . 85 304 18 45 29 79 . . 152 573 1207 Average 308 | 1 110 50 . . 66 438 240 51 98 115 121 . . 464 1019 1604 Maximum Alert Level 5 | . 1 . . . . 2 2 . . 1 1 . . 3 5 5 Low Security (%) 59 | 100 76 100 . 100 100 17 46 100 100 92 71 . . 19 . . Level 1 14 | . 23 . . . . 9 31 . . 7 28 . . 33 8 . Level 2 13 | . . . . . . 73 21 . . . . . . 18 33 . Level 3 7 | . . . . . . . . . . . . . . 27 16 . Level 4 2 | . . . . . . . . . . . . . . . 22 1 Level 5 . | . . . . . . . . . . . . . . . 3 . High Security 1 | . . . . . . . . . . . . . . . 14 . Max Security . | . . . . . . . . . . . . . . . . 98 Squads Dispatched 56 | . 2 . . . . . . 5 1 5 7 . . 13 23 . Investigation 2 | . 1 . . . . . . . . . . . . 1 . . Extermination 20 | . . . . . . . . 3 1 4 2 . . 7 3 . Reinforcement 17 | . 1 . . . . . . 2 . 1 5 . . 3 5 . Assault 14 | . . . . . . . . . . . . . . 2 12 . Garrison 3 | . . . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . . 1 . 1 1 . . 2 1 . Haulers Reinforced 4 | . . . . . . . . 1 . . 1 . . 1 1 . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Upp Upp Res Res Qua Distress Signals 12 | . . . . . . . . 3 . . 1 . . 4 4 . Communications Jammed 149 | . . . . . 16 . 22 . . . . . . . 111 . Distress Signals 149 | . . . . . 16 . 22 . . . . . . . 111 . Times Spotted 336 | . 21 5 . . 25 16 9 22 12 17 20 26 . 51 110 2 Peak Tracking Total 27 | . 5 3 . . 5 5 3 4 4 3 8 9 . 6 27 1 Tactical Retreats 22 | . 4 . . . 5 1 1 . . 1 2 . . 2 6 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Upp Upp Res Res Qua Traps Triggered 12 | . 3 . . . . 1 . 3 1 . 1 . . 2 1 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused 1 | . . . . . 1 . . . . . . . . . . . Traps Reconfigurated 3 | . . . . . 1 2 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . 3 . . . . . . . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Upp Upp Res Res Qua Machines Disabled 16 | . 1 . . . 2 1 . . . 5 1 3 . . 3 . Max in Single Turn 2 | . 1 . . . 1 1 . . . 2 1 1 . . 1 . Garrison Access 5 | . . . . . . . . 2 1 . 2 . . . . . Garrison Relay 1 | . . . . . . 1 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . 1 . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Upp Upp Res Res Qua Machines Accessed 47 | . 5 . 1 . 4 . 4 9 4 3 3 1 . 11 2 . Terminals 27 | . 4 . . . 3 . 3 5 3 1 . . . 8 . . Fabricators 5 | . . . . . . . . 1 . 1 . . . 2 1 . Repair Stations 3 | . 1 . . . . . 1 1 . . . . . . . . Recycling Units 4 | . . . . . . . . . . 1 1 . . 1 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 1 . . 2 1 . 2 . . . . . Total Hacks 105 | . 15 . 1 . 13 . 7 16 17 7 3 1 . 22 3 . Successful 61 | . 8 . 1 . 9 . 5 8 6 5 3 1 . 12 3 . Failed 44 | . 7 . . . 4 . 2 8 11 2 . . . 10 . . Catastrophic 9 | . . . . . . . . 3 3 . . . . 3 . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 51 | . 6 . 1 . 6 . 6 8 11 5 . . . 8 . . Terminals 79 | . 12 . . . 12 . 5 12 15 5 . . . 18 . . Fabricators 6 | . . . . . . . . 1 . 1 . . . 3 1 . Repair Stations 6 | . 3 . . . . . 2 1 . . . . . . . . Recycling Units 5 | . . . . . . . . . . 1 1 . . 1 2 . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . 1 . . 2 2 . 2 . . . . . Terminal Hacks 28 | . 4 . 1 . 6 . 2 2 3 2 . 1 . 7 . . Record 6 | . . . 1 . . . . . 1 . . 1 . 3 . . Robot Analysis 1 | . . . . . 1 . . . . . . . . . . . Prototype ID Bank 3 | . 1 . . . 2 . . . . . . . . . . . Branch Access Points 5 | . 1 . . . 1 . 1 . 1 1 . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . Unreport Threat 3 | . . . . . . . 1 . . 1 . . . 1 . . Locate Traps 5 | . . . . . 1 . . 1 1 . . . . 2 . . Recall Reinforcements 1 | . . . . . . . . . . . . . . 1 . . Registered Components 2 | . 1 . . . . . . 1 . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . 1 . 1 . . . 2 1 . Build 5 | . . . . . . . . 1 . 1 . . . 2 1 . Repair Station Hacks 4 | . 2 . . . . . 2 . . . . . . . . . Scan Component 2 | . 1 . . . . . 1 . . . . . . . . . Repair 2 | . 1 . . . . . 1 . . . . . . . . . Recycling Unit Hacks 5 | . . . . . . . . . . 1 1 . . 1 2 . Report Inventory 4 | . . . . . . . . . . 1 1 . . 1 1 . Retrieve Matter 1 | . . . . . . . . . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . 1 . . 2 2 . 2 . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . Seal Access 5 | . . . . . . . . 2 1 . 2 . . . . . Coupler Status 1 | . . . . . . . . . 1 . . . . . . . Unauthorized Hacks 12 | . 2 . . . 2 . 1 3 1 1 . . . 2 . . Terminals 12 | . 2 . . . 2 . 1 3 1 1 . . . 2 . . Botnet 12 | . 2 . . . 2 . 1 3 1 1 . . . 2 . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 32 | . 4 . . . 3 . 3 5 3 2 . . . 10 2 . Full Trace Events . | . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . 1 . . . 1 . . Matter 570 | . . . . . . . . . . 285 . . . 285 . . Time 228 | . . . . . . . . . . 76 . . . 152 . . Total Robot Build Rating 10 | . . . . . . . . . . 5 . . . 5 . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built 3 | . . . . . . . . 2 . . . . . 1 . . Matter 929 | . . . . . . . . 234 . . . . . 417 278 . Time 215 | . . . . . . . . 58 . . . . . 111 46 . Total Part Build Rating 23 | . . . . . . . . 14 . . . . . 9 . . Parts Repaired 2 | . 1 . . . . . 1 . . . . . . . . . Time 57 | . 13 . . . . . 44 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Upp Upp Res Res Qua Used RIF Installer 1 | . . . . . . 1 . . . . . . . . . . Robots Hacked 5 | . . . . . . . . 5 . . . . . . . . Non-combat 4 | . . . . . . . . 4 . . . . . . . . Combat 1 | . . . . . . . . 1 . . . . . . . . Robot Hacks Applied 7 | . . . . . . . . 7 . . . . . . . . parse_system 1 | . . . . . . . . 1 . . . . . . . . deconstruct_machine 1 | . . . . . . . . 1 . . . . . . . . map_walls 1 | . . . . . . . . 1 . . . . . . . . release_backups 1 | . . . . . . . . 1 . . . . . . . . link_fov 1 | . . . . . . . . 1 . . . . . . . . wipe_record 1 | . . . . . . . . 1 . . . . . . . . formatsys_high 1 | . . . . . . . . 1 . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . . . . . . . . . . Machine Destruction 4 | . . . . . . 4 . . . . . . . . . . Attached 2 | . . . . . . . . 2 . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . 2 . . . . Allies Hacked 1 | . . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Upp Upp Res Res Qua Total Allies 8 | . . 3 . . . . . 1 . 1 . 2 . 1 . . Largest Group 3 | . . 3 . . . . . 1 1 1 . 2 . 1 . . Highest-Rated Group 94 | . . 40 . . . . . 32 28 23 . 94 . 19 . . Highest-Rated Ally 47 | . . 16 . . . . . 32 28 23 . 47 . 19 . . Total Orders 5 | . . . . . . . . . . 4 . . . 1 . . ROAM 1 | . . . . . . . . . . . . . . 1 . . EXPLORE 3 | . . . . . . . . . . 3 . . . . . . RETURN 1 | . . . . . . . . . . 1 . . . . . . Ally Attacks 45 | . . 9 . . . . . 24 1 . . 11 . . . . Total Damage 778 | . . 112 . . . . . 467 8 . . 191 . . . . Kills 5 | . . . . . . . . 2 . . . 3 . . . . Allies Corrupted 1 | . . . . . . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Upp Upp Res Res Qua Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . . . . . . . . . 2 . . . . Drone Launches 4 | . . . . . . . . . . 4 . . . . . . Drone Recoveries 2 | . . . . . . . . . . 2 . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Upp Upp Res Res Qua Turns Passed 18282 | 151 781 773 482 45 1558 964 1047 1793 924 1559 1775 1241 37 3063 1997 92 Spaces Moved 9554 | 87 542 605 362 38 591 612 579 896 507 759 752 706 24 1373 1066 55 Core 293 | 17 . . . . . . . . . . . . . . 226 50 Treads 6585 | 44 . . . . . 209 470 896 507 759 752 706 24 1373 840 5 Legs 2676 | 26 542 605 362 38 591 403 109 . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 160 160 163 158 158 158 157 50 50 Average Speed 146 | 134 120 120 130 120 120 133 152 160 162 165 159 158 158 158 135 143 Slowest Speed 250 | 160 120 120 150 120 150 180 160 160 180 186 166 158 158 166 177 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . 2 . . . . . . Exploration Rate (%) 34 | 4 79 83 68 15 37 46 36 24 9 19 14 70 6 33 31 8 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . . . Known Exits Taken 4 | . 1 1 1 . 1 . . . . . . . . . . . Unknown Exits Taken 11 | 1 . . . 1 . . 1 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 1 . . . . . . . 1 . . . . Spaces Dug 38 | . . . . . . . 1 . . 16 6 . . 9 6 . Terrain Destroyed 705 | . 23 10 . . 13 8 3 2 31 99 53 177 . 90 196 . Melee . | . . . . . . . . . . . . . . . . . Projectile 98 | . . . . . . 3 3 2 1 27 9 1 . 21 31 . AOE 607 | . 23 10 . . 13 5 . . 30 72 44 176 . 69 165 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Upp Upp Res Res Qua Total 12860 | 120 621 631 371 37 1359 695 714 1188 582 949 1247 790 23 2039 1427 67 Wait 2173 | 3 19 2 . . 684 4 87 210 38 84 410 5 . 444 180 3 Move 9538 | 86 541 604 361 37 591 611 578 895 506 757 751 705 23 1372 1065 55 Hop . | . . . . . . . . . . . . . . . . . Pick Up 143 | 14 11 3 3 . 17 10 10 7 10 9 10 2 . 23 13 1 Fast Attach 66 | . 2 . . . 2 7 4 3 3 8 6 . . 15 12 4 Attach 91 | 9 5 1 1 . 11 4 1 6 1 6 10 3 . 13 20 . Detach 15 | . . . . . . . . 1 . 2 3 . . 4 5 . Swap 115 | . 9 5 3 . 7 7 5 14 6 9 6 5 . 25 14 . Drop 151 | 6 5 4 3 . 9 16 14 11 7 15 8 . . 31 20 2 Fire 495 | 2 29 12 . . 38 31 15 32 11 58 42 26 . 108 89 2 Melee 2 | . . . . . . . . 2 . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . . . Crush 12 | . . . . . . . . 7 . . 1 . . 4 . . Escape Stasis 14 | . . . . . . 5 . . . 1 . . . . 8 . Rewire 44 | . . . . . . . . . . . . 44 . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -8/Materials -7/Factory -6/Factory (discovered 3 exits: *Fac / *Low x2) -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -2/Research -2/Quarantine History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 6 | -11/Scrapyard | Discovered new exit (range 16) 152 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 16) 408 | -10/Materials | Identified exit to Mines 529 | -10/Materials | Repaired Med. Storage Unit 831 | -10/Materials | Build established: Scavenger-Mutant 860 | -10/Materials | Discovered new exit (range 4) 933 | -10/Materials | Entered Mines 993 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1031 | -10/Mines | Discovered new exit (range 10) 1105 | -10/Mines | Identified exit to Exiles 1111 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1251 | -10/Mines | Discovered new exit (range 4) 1701 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1706 | -10/Mines | Entered Exiles 1707 | -10/Exiles | Identified exit to Mines 1739 | -10/Exiles | Met 8R-AWN 1758 | -10/Exiles | Met EX-HEX 1805 | -10/Exiles | Met EX-DEC 1811 | -10/Exiles | Learned location of Zion (-6) 1975 | -10/Exiles | Met EX-BIN 1993 | -10/Exiles | Aligned with FarCom system 1995 | -10/Exiles | Given EX-Vault access code 2029 | -10/Exiles | Opened EX-Vault 2040 | -10/Exiles | Found Prototype Device 2072 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2091 | -10/Exiles | Exiles lab attacked by MAIN.C 2188 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 2188 | -10/Exiles | Entered Mines 2211 | -9/Mines | Discovered new exit (range 15) 2233 | -9/Mines | Entered Materials 2233 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2234 | -8/Materials | Identified Trap Reconfigurator 2494 | -8/Materials | Lost 4 parts (1p1n2w) 2833 | -8/Materials | Build established: Scavenger-Skirmisher 3665 | -8/Materials | Discovered new exit (range 12) 3791 | -8/Materials | Identified exit to Garrison 3791 | -8/Materials | Entered Garrison 3897 | -8/Garrison | Triggered checkpoint 3958 | -8/Garrison | Garrison Relay disabled 4010 | -8/Garrison | Triggered checkpoint 4080 | -8/Garrison | Triggered checkpoint 4187 | -8/Garrison | Lost 4 parts (2u2w) 4305 | -8/Garrison | Triggered checkpoint 4341 | -8/Garrison | Discovered new exit (range 15) 4531 | -8/Garrison | Build established: Scavenger-Gunner 4580 | -8/Garrison | Installed Relay Interface Framework 4755 | -8/Garrison | Entered Materials 4921 | -8/Materials | Core integrity fell below 50% 5474 | -8/Materials | Build established: Gunner 5566 | -8/Materials | Repaired Gauss Rifle 5733 | -8/Materials | Discovered new exit (range 11) 5802 | -8/Materials | Entered Factory 5802 | -7/Factory | Evolved 2 slots: Utility x2 5892 | -7/Factory | Fabricated Corruption Screen? 6790 | -7/Factory | Build established: Mutant 7108 | -7/Factory | Build established: Scavenger-Gunner 7430 | -7/Factory | Discovered new exit (range 15) 7595 | -7/Factory | Entered another Factory area 7595 | -6/Factory | Accompanied by 1 ally 7595 | -6/Factory | Evolved 2 slots: Utility x2 7805 | -6/Factory | Discovered new exit (range 3) 7903 | -6/Factory | Discovered new exit (range 16) 8391 | -6/Factory | Identified exit to Lower Caves 8519 | -6/Factory | Entered another Factory area 8519 | -5/Factory | Evolved 2 slots: Utility x2 8658 | -5/Factory | Fabricated A-15 Conveyor? 8713 | -5/Factory | Discovered new exit (range 8) 9292 | -5/Factory | Build established: Hacker-Gunner 9637 | -5/Factory | Crushed by falling debris 9638 | -5/Factory | System corruption reached 10% 9652 | -5/Factory | Crushed by falling debris 9683 | -5/Factory | Lost 4 parts (4u) 9834 | -5/Factory | Identified exit to Upper Caves 10078 | -5/Factory | Entered another Factory area 10078 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 10298 | -4/Factory | Lost 3 parts (1u2w) 10540 | -4/Factory | Build established: Scavenger-Skirmisher 11785 | -4/Factory | Build established: Scavenger-Gunner 11814 | -4/Factory | Discovered new exit (range 8) 11853 | -4/Factory | Entered Upper Caves 12075 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 12106 | -4/Upper Caves | Destroyed 9 combat bots 12229 | -4/Upper Caves | Learned 4 Research zone layouts 12633 | -4/Upper Caves | Found Alien Artifact 13043 | -4/Upper Caves | Learned Research terminal intel 13048 | -4/Upper Caves | Discovered new exit (range 12) 13060 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 13094 | -4/Upper Caves | Entered another Upper Caves area 13117 | -4/Upper Caves | Discovered new exit (range 10) 13131 | -4/Upper Caves | Entered Research 13131 | -3/Research | Evolved 2 slots: Utility x2 13131 | -3/Research | Identified Dimensional Node Initializer 13131 | -3/Research | Initialized slip node 13133 | -3/Research | Loaded intel: 19 terminal locations 13269 | -3/Research | Fabricated Exp. Actuator Array? 13635 | -3/Research | Fabricated R-10 Processor (x1) 13763 | -3/Research | Found Prototype Device 13763 | -3/Research | Identified Exp. Focal Shield 13914 | -3/Research | Local fabrication network quarantined 14507 | -3/Research | Lost 3 parts (3u) 14564 | -3/Research | System corruption reached 10% 15481 | -3/Research | Found Antimissile System 15656 | -3/Research | First assault squad dispatched 16167 | -3/Research | Discovered new exit (range 13) 16194 | -3/Research | Entered another Research area 16194 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 16320 | -2/Research | Found Fusion Bomb Launcher 16944 | -2/Research | First assault squad dispatched 17898 | -2/Research | High security lockdown imminent 17978 | -2/Research | High security lockdown engaged 18070 | -2/Research | Released all parts (6) 18100 | -2/Research | Lost 19 parts (2p3n7u7w) 18115 | -2/Research | Core integrity fell below 50% 18171 | -2/Research | System corruption reached 10% 18185 | -2/Research | Discovered new exit (range 11) 18191 | -2/Research | Entered Quarantine 18192 | -2/Quarantine | Maximum security lockdown engaged 18193 | -2/Quarantine | Spotted Alpha 7 18218 | -2/Quarantine | Core integrity fell below 20% 18283 | -2/Quarantine | Destroyed by Alpha 7 with Multirail Last Messages --------------- 18226_ Adv. Heavy Treads damaged (-138). 18230_ Penetrated by Slug. 18233_ Slug penetrates Wall. 18233_ Penetrated by Slug. 18233_ Slug penetrates Wall. 18236_ Penetrated by Slug. 18245_ Slug penetrates Wall. 18248_ Penetrated by Slug. 18248_ Slug penetrates Wall. 18251_ System corrupted: Energy discharge (-45). 18251_ Penetrated by Slug. 18260_ Slug penetrates Wall. 18268_ Slug penetrates Suspension Chamber. 18271_ Penetrated by Slug. 18273_ System corrupted: Matter fused (-7). 18274_ Slug penetrates Wall. 18276_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 18277_ Penetrated by Slug. 18280_ Slug penetrates Wall. 18283_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ??????????????###????????????????????? | | ????????#######"#????????????????????? | | ?????#### ######???????????????? | | ?????#"" " * "#"""#???????????????? | | ?????#""" "" "#"""#???????????????? | | ?????#"R "" ##" "##??????????????? | | ?????#""" "" "# T#"?????????????? | | ?????#"" " "# ??????????????? | | ?#?###### "" ! "# #???????????????? | | # # "" = ##"+#######??????????? | | # # "" ### #??????????? | | ? # " #?# #??????????? | | ? # #?# #??????????? | | # " """ ###;+####?# #??????????? | | # " "!" # 7 #?# #??????????? | | # " """ # ### #??????????? | | # "" # ######?????? | | # " """ ; ??? | | # " " " ; ??? | | # " """ # ###### ??? | | ? # #????? ??? | | ? ##; ;##?????############???? | | # ### @##?????????????????????? | | # #?# #??????????????????????? | | # #?# #??????????????????????? | | # ??# #??????????????????????? | | ########??# #??????????????????????? | | ??????????# #??????????????????????? | | ??????????# +??????????????????????? | | ??????????# o #??????????????????????? | | ??????????# #??????????????????????? | | ?????????? ??????????????????????? | | ?????????? ??????????????????????? | | ?????????? ??????????????????????? | | ?????????# ??????????????????????? | | ?????????# ] ??????????????????????? | | ?????????### #???????????????????????? | | ???????????? ????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????p???????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 106 Coolant Potential 200 Energy Generation 38 Energy Capacity 1410 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 10 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 2 Corruption Prevention 12 Armor Coverage 1200 Resistance: KI 30 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 50 Targeting Accuracy 16 Target Analysis 8 Core Analysis 10 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 22 Relay Coupler Types 21 Relay Coupler Value 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Corruption Screen | x2 | -7/Factory | Preloaded A-15 Conveyor | x1 | -5/Factory | Preloaded Exp. Actuator Array | x1 | -3/Research | Preloaded R-10 Processor | x1 | -3/Research | Preloaded Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- Alien Tech Assimilation Complete Can't Touch This Gunslinger Challenges ------------ None Game ------ Seed LegSurveybotPick Manual? 0 Play Time 06:36:30 Cumulative 68.4 hours Start 2020.11.21 @ 17:44:53 End 2020.11.22 @ 16:14:58 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 22 Rogue 19 Adventurer 1 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 33 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 1d29f842-7bec-484d-a2b6-4a86af2fd448