Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.27 @ 17:26:58 Player: SunE Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (39) 195 Value Destroyed (1302) 1302 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 4557 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 209/300 Energy 90/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -7/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Signal Interpreter Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Light Armor Plating System Shield Peak State ------------ > --- POWER ------------ Reinforced Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Weight Redist. System Sensor Array Signal Interpreter Targeting Computer > --- WEAPON ----------- Ion Cannon Light Assault Rifle Enhanced Autogun > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Improved Light Armor Plating System Shield [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Weight Redist. System Device Weight Redist. System Storage Medium Storage Unit Processor Improved Targeting Computer Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac DSF Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . . 1 . Propulsion 1 | . . 1 . . . Utility 3 | . . 1 1 1 . Weapon 1 | . . . 1 . . Parts Attached 71 | 6 14 19 18 2 12 Power 12 | 1 1 2 6 1 1 Engine 10 | 1 1 2 5 . 1 Core 2 | . . . 1 1 . Reactor . | . . . . . . Propulsion 29 | 2 7 9 4 . 7 Treads 2 | . 2 . . . . Leg 27 | 2 5 9 4 . 7 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 1 5 3 2 1 2 Device 5 | . 2 . 1 . 2 Storage 5 | 1 3 1 . . . Processor 4 | . . 2 1 1 . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 16 | 2 1 5 6 . 2 Energy Gun 1 | 1 . . . . . Energy Cannon 4 | . . 1 2 . 1 Ballistic Gun 10 | 1 1 4 4 . . Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 31 | . 2 5 2 . 22 Power 7 | . 1 2 1 . 3 Propulsion 12 | . . 2 . . 10 Utility 6 | . 1 . . . 5 Weapon 6 | . . 1 1 . 4 Highest Loss Streak 22 | . 1 2 1 . 22 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 96 97 97 100 72 Engine 10 | . 14 9 6 7 5 Leg 27 | . 27 33 27 23 17 Device 11 | . 10 11 11 15 13 Storage 11 | . 14 11 9 7 4 Processor 8 | . . 11 16 15 15 Energy Gun 3 | . 9 . . . . Energy Cannon 4 | . . 4 14 7 1 Ballistic Gun 15 | . 18 17 10 15 8 Naked Turns . | . . . . . . Heaviest Build 36 | 11 16 24 36 36 36 Greatest Support 52 | 20 26 36 41 41 52 Greatest Overweight (x) 1 | . . . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 20 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 8 Most Carried 10 | 5 10 10 10 8 8 Average Carried 6 | 3 7 7 8 7 4 Final Capacity 10 | 8 10 10 10 10 5 Final Carried 9 | 4 9 8 9 7 2 Class Distribution -------------------- 44% | Mutant 36% | Scavenger-Mutant 10% | Scavenger-Gunner 8% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Mutant | -7/DSF Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac DSF Matter Collected 1311 | 206 323 291 444 . 47 Remotely . | . . . . . . Salvage Created 1484 | . 470 406 533 . 75 Parts 104 | . 39 33 25 . 7 Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac DSF Combat Hostiles Destroyed 33 | . 12 9 10 . 2 Guns 22 | . 12 6 4 . . Cannons 9 | . . 3 6 . . AOE 2 | . . . . . 2 Classes Destroyed 10 | . 5 2 2 . 1 Worker 1 | . . 1 . . . Tunneler 1 | . 1 . . . . Hauler 2 | . 2 . . . . Watcher 2 | . 1 . 1 . . Swarmer 5 | . 5 . . . . Grunt 21 | . 7 7 6 . 1 Brawler 1 | . . . 1 . . Sentry 4 | . . 2 2 . . Specialist 1 | . . . . . 1 Hunter 1 | . . . 1 . . Best Kill Streak 4 | . 4 4 4 . 2 Combat Bots Only 4 | . 3 4 4 . 2 Max Kills in Single Turn 2 | . 1 2 2 . 1 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac DSF Damage Taken 4215 | . 643 969 683 . 1920 Core 1142 | . 180 165 87 . 710 Absorbed by Shields . | . . . . . . Core Remaining (%) 67 | 100 28 58 84 . . Volleys Fired 167 | . 61 46 47 . 13 Largest 3 | . 2 2 3 . 3 Hottest 168 | . 70 91 168 . 75 Shots Fired 336 | . 122 88 98 . 28 Gun 268 | . 122 76 44 . 26 Cannon 66 | . . 12 54 . . Launcher 2 | . . . . . 2 Special . | . . . . . . Kinetic 231 | . 85 76 44 . 26 Thermal 103 | . 37 12 54 . . Explosive 2 | . . . . . 2 Electromagnetic . | . . . . . . Robot Hit Streak 14 | . 14 9 8 . 11 Robot Miss Streak 4 | . 3 3 4 . 2 Penetration Max . | . . . . . . Secondary Targets 4 | . 4 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 212 | . 83 58 51 . 20 Core Hits 74 | . 29 20 20 . 5 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 1 | . 1 . . . . Destroy 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2930 | . 786 714 1100 . 330 Guns 1965 | . 786 552 380 . 247 Cannons 882 | . . 162 720 . . Explosions 83 | . . . . . 83 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1665 | . 486 552 380 . 247 Thermal 1182 | . 300 162 720 . . Explosive 83 | . . . . . 83 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . 4 . . . . Average Corruption 2 | . 2 . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 6 | . 6 . . . . Message Errors 1 | . 1 . . . . Matter Fused 2 | . 2 . . . . Energy Discharges 1 | . 1 . . . . Data Loss (minor) 2 | . 2 . . . . Overload Shots . | . . . . . . Overflow Damage 68 | . . 10 24 . 34 Projectiles 34 | . . 10 24 . . Explosions 34 | . . . . . 34 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 41 | . . . . . 41 Shots 1 | . . . . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 654 | . 195 324 654 . . Average Temperature 168 | . 58 112 264 . . Received Heat Transfer 1317 | . 204 465 378 . 270 Effects 33 | . . 1 32 . . Shutdowns 4 | . . . 4 . . Energy Bleed 4 | . . . 4 . . Interference 6 | . . 1 5 . . Matter Decay 3 | . . . 3 . . Short Circuit 2 | . . . 2 . . Damage (minor) 4 | . . . 4 . . Damage (major) 10 | . . . 10 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . 1 . . Heat Transferred 2331 | . 888 296 1147 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac DSF Peak Influence 351 | . 204 294 351 77 62 Initial 72 | . . 45 39 72 53 Average 108 | . 71 149 195 74 25 Maximum Alert Level 1 | . 1 1 1 . . Low Security (%) 80 | 100 98 68 50 100 100 Level 1 19 | . 1 31 50 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 2 1 3 . 1 Investigation 2 | . 1 1 . . . Extermination . | . . . . . . Reinforcement 5 | . 1 . 3 . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac DSF Distress Signals 2 | . . 1 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 54 | . 15 15 15 . 9 Peak Tracking Total 6 | . 3 6 4 . 6 Tactical Retreats 4 | . . 1 2 . 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac DSF Traps Triggered 5 | . 4 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac DSF Machines Disabled 4 | . . 1 2 . 1 Max in Single Turn 1 | . . 1 1 . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac DSF Machines Accessed 6 | . 2 2 . 2 . Terminals 5 | . 2 1 . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 17 | . 8 5 . 4 . Successful 13 | . 5 5 . 3 . Failed 4 | . 3 . . 1 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 16 | . 8 4 . 4 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 12 | . 5 4 . 3 . Record 2 | . . 2 . . . Prototype ID Bank 1 | . . . . 1 . Open DSF 1 | . . . . 1 . Branch Access Points 1 | . 1 . . . . Emergency Access Points 1 | . . 1 . . . Alert Level 3 | . 1 1 . 1 . Dispatch Records 1 | . 1 . . . . Maintenance Status 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . 1 . . . Report Inventory 1 | . . 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 2 . . 2 . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac DSF Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac DSF Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac DSF Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac DSF Turns Passed 1911 | 164 675 438 450 30 154 Spaces Moved 1055 | 136 385 217 222 24 71 Core 22 | 20 . . . . 2 Treads . | . . . . . . Legs 1033 | 116 385 217 222 24 69 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 90 Average Speed 118 | 109 120 120 120 120 117 Slowest Speed 190 | 120 120 120 120 120 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 8 55 17 19 1 57 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 21 | . . . 8 . 13 Melee . | . . . . . . Projectile 8 | . . . 8 . . AOE 13 | . . . . . 13 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac DSF Total 1439 | 150 492 313 337 25 122 Wait 71 | . 12 16 24 . 19 Move 1050 | 135 384 216 221 23 71 Hop . | . . . . . . Pick Up 54 | 9 13 11 15 . 6 Fast Attach 2 | 1 1 . . . . Attach 31 | 5 2 7 4 2 11 Detach . | . . . . . . Swap 38 | . 11 12 14 . 1 Drop 25 | . 8 5 12 . . Fire 167 | . 61 46 47 . 13 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 1 | . . . . . 1 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials -8/Materials -7/Factory -7/DSF History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 5 | -11/Scrapyard | Discovered new exit (range 15) 165 | -11/Scrapyard | Entered Materials 334 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 14) 363 | -10/Materials | Discovered new exit (range 13) 421 | -10/Materials | Identified exit to Mines 543 | -10/Materials | Core integrity fell below 50% 720 | -10/Materials | Discovered new exit (range 7) 840 | -10/Materials | Entered another Materials area 840 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1097 | -9/Materials | Build established: Scavenger-Mutant 1249 | -9/Materials | Discovered new exit (range 10) 1278 | -9/Materials | Entered another Materials area 1278 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1717 | -8/Materials | Discovered new exit (range 8) 1727 | -8/Materials | Identified exit to Factory 1728 | -8/Materials | Entered Factory 1728 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1757 | -7/Factory | Identified exit to DSF 1758 | -7/Factory | Entered DSF 1800 | -7/DSF | Additional patrols routed to DSF 1903 | -7/DSF | Core integrity fell below 50% 1911 | -7/DSF | Core integrity fell below 20% 1912 | -7/DSF | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- contributing half its effect, e.g. attaching both Cloaking Device and Cloaking Device does not fully combine the effects of both (all such effects are marked ). 01886_ Cloaking Device destroyed. 01886_ Knocked back. 01888_ Acquired 2 matter. 01892_ Attempting to rewire A-02 Transporter. 01892_ A-02 Transporter is unpowered. 01893_ C-30 ARC bursts open, deploying its payload. 01893_ S-27 Virus unfolds itself. 01895_ A-02 Transporter destroyed. 01896_ Imp. Titanium Leg destroyed. 01899_ VSS Leg destroyed. 01901_ Cloaking Device destroyed. 01901_ S-27 Virus knocked back. 01901_ Critical hit (Burn: +37). 01904_ Sensor Array destroyed. 01906_ Knocked back. 01910_ Imp. Titanium Leg destroyed. 01912_ Knocked back. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????[[[???????????????????????? | | ?????????????????????? ???????????????????????? | | ????????? ??????????? ???????????????????????? | | ????????? ??????????# ???????????????????????? | | ????????? #?????????## #??????????????????????? | | ????????? ##????????? ??????????????????????? | | ????????? !?????????? ??????????????????????? | | ????????? !?????????? ??????????????????????? | | ????????# ###??????### #??????????????????????? | | ???????? #??????#!! !??????????????????????? | | ???????? ????????!! !??????????????????????? | | ???????? ??????????! !??????????????????????? | | ??????### #??#####???#a #???###????????????????? | | ?????##[[ ##!!!#!!!### ##?===#?? #????????????? | | ??????"[[ "#!!!#!!!## % a##===# ## ?????????? | | ?????##]]% ^ @s ????????? | | ?????#%]]% ^^ s ????????? | | ?????#"] %[* ^ ! s% ????????? | | ?????##!!=%##[[[#!!!##%* a##!!!#///## ?????????? | | ??????#!!!%##???#!???## ##??!!#???#????????????? | | ??????# ##??????### gg###??##????????????????? | | ??????? !!#??????#!! !!#????????????????????? | | ??????? !!#??????#!! H !#????????????????????? | | ???????# !!#??????#!! !#????????????????????? | | ???????## ###??????### ###????????????????????? | | ???????#! !!#??????#// #????????????????????? | | ???????#! !!#??????#// #????????????????????? | | ???????# ##########// #????????????????????? | | ??????## #!!# ### ###????????????????????? | | ????###"" ! #!!# ### %###????????????????????? | | ???#""""" [ #????????????????????? | | ???#"##"" #????????????????????? | | ??????#""" " #!!# # !!! #????????????????????? | | ??????#"""""#########%!^!!==#????????????????????? | | ??????####"##???????#########????????????????????? | | ?????????#"#?????????????????????????????????????? | | ?????????""#?????????????????????????????????????? | | ?????????##??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Cloak Strength 2 Additional Mass Support 6 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Made in Tau Ceti IV Challenges ------------ None Game ------ Seed ScanDataBlaster Manual? 0 Play Time 00:45:03 Cumulative 5.2 hours Start 2023.01.27 @ 16:33:38 End 2023.01.27 @ 17:26:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 7 Achievement% 6 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 00046d24-c3af-41ff-85ae-f4c683a47391