Cogmind - Beta 9.3 --- EXPLORER MODE // 2019.12.20 @ 13:43:14 // Winter2019/RPGLIKE Player: Tenebrous Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (208) 1040 Value Destroyed (9607) 9607 Prototype IDs (20) 400 Alien Tech Used (2) 400 Bonus (-616) -616 TOTAL SCORE: 17131 Bonus ------- High Alert Combat Kills 65 Follower Combat Kills 154 Met Zhirov 300 Friendly Fire -1135 Cogmind --------- Core Integrity 0/2000 Matter 531/700 Energy 197/1140 System Corruption 9% Temperature Cool (66) Movement Hovering (116) Ox1 Location -3/Research Parts ------- > --- POWER (3) -------- Enhanced Nuclear Core Enhanced Nuclear Core Particle Reactor > --- PROPULSION (4) --- Gyrokinetic Inverter Improved Antigrav System Improved Antigrav System Combat Antigrav System > --- UTILITY (10) ----- Improved Cryofiber Web Enhanced Optical Array Advanced Sensor Array Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor 0b10 Decoder Chip [Skirmisher] Improved Targeting Computer Particle Accelerator Force Field > --- WEAPON (6) ------- Plasma Rifle Compact HERF Cannon Advanced Plasma Cannon Nova Cannon Mini Assault Cannon > --- INVENTORY (6) ---- Improved Cryofiber Web Triangulator Terrain Scanner Quantum Capacitor Weapon Cycler Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Enhanced Nuclear Core Particle Reactor > --- PROPULSION ------- Gyrokinetic Inverter Improved Antigrav System Improved Antigrav System Combat Antigrav System > --- UTILITY ---------- Improved Cryofiber Web Enhanced Optical Array Advanced Sensor Array Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor 0b10 Decoder Chip [Skirmisher] Improved Targeting Computer Particle Accelerator Force Field > --- WEAPON ----------- Plasma Rifle Quantum Rifle Compact HERF Cannon Advanced Plasma Cannon Nova Cannon Mini Assault Cannon > --- INVENTORY -------- Improved Cryofiber Web Triangulator Terrain Scanner Quantum Capacitor Weapon Cycler [Rating: 130] Favorites ----------- Power Enhanced Nuclear Core Engine Light Deuterium Engine Power Core Enhanced Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Gravmag System Leg Aluminum Leg Hover Unit Gravmag System Utility Advanced Sensor Array Device Advanced Sensor Array Processor Targeting Computer Protection Propulsion Shielding Weapon Shock Rifle Energy Gun Shock Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mini Assault Cannon Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Upp Upp Zhi Pro Res Slots Evolved 19 | 5 . 1 4 . . 4 2 . . . 1 . . 2 Power 2 | 1 . . 1 . . . . . . . . . . . Propulsion 3 | 1 . . 1 . . 1 . . . . . . . . Utility 9 | 2 . 1 1 . . 2 1 . . . 1 . . 1 Weapon 5 | 1 . . 1 . . 1 1 . . . . . . 1 Parts Attached 101 | 4 7 5 15 2 2 23 16 2 6 2 2 3 . 12 Power 20 | 1 1 2 1 2 . 3 5 . 3 . . 1 . 1 Engine 5 | 1 1 . 1 . . . 2 . . . . . . . Core 11 | . . 2 . 2 . 3 2 . 2 . . . . . Reactor 4 | . . . . . . . 1 . 1 . . 1 . 1 Propulsion 26 | 1 2 . 7 . . 5 3 1 1 1 . . . 5 Treads . | . . . . . . . . . . . . . . . Leg 1 | 1 . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover 25 | . 2 . 7 . . 5 3 1 1 1 . . . 5 Flight . | . . . . . . . . . . . . . . . Utility 27 | 1 2 1 3 . 2 6 6 . . 1 2 2 . 1 Device 16 | . 2 . 2 . 2 2 4 . . 1 . 2 . 1 Storage . | . . . . . . . . . . . . . . . Processor 11 | 1 . 1 1 . . 4 2 . . . 2 . . . Hackware . | . . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 28 | 1 2 2 4 . . 9 2 1 2 . . . . 5 Energy Gun 10 | . . . . . . 6 1 . 1 . . . . 2 Energy Cannon 10 | . . 1 3 . . 1 . 1 1 . . . . 3 Ballistic Gun 4 | 1 . . 1 . . 1 1 . . . . . . . Ballistic Cannon 4 | . 2 1 . . . 1 . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . 1 1 1 1 1 1 . 1 . . 4 . . Parts Lost 3 | . . . . . . . . . . . . . . 3 Power . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . Weapon 3 | . . . . . . . . . . . . . . 3 Highest Loss Streak 1 | . . . . . . . . . . . . . . 1 Average Slot Usage (%) 97 | . 98 100 89 100 100 94 98 100 100 100 100 98 100 95 Engine 3 | . 22 10 2 7 7 5 3 . . . . . . . Core 11 | . . 9 14 14 14 11 11 15 15 15 14 11 9 8 Hover 18 | . 4 20 16 21 21 19 20 20 20 20 19 19 19 17 Device 18 | . 19 20 14 14 14 13 18 20 20 20 19 17 19 20 Processor 20 | . 11 19 19 21 21 21 20 20 20 20 22 23 23 21 Energy Gun 8 | . . . . . . 10 14 14 10 10 9 9 9 8 Energy Cannon 6 | . . . 2 21 21 9 . . 7 10 9 9 9 8 Ballistic Gun 1 | . 1 . 5 . . . 5 5 2 . . . . . Ballistic Cannon 6 | . 20 20 11 . . 1 5 5 5 5 4 4 4 4 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 89 | 11 18 22 42 43 43 44 46 50 64 64 64 70 70 89 Greatest Support 99 | 30 30 22 40 40 40 50 52 59 74 79 79 79 79 99 Greatest Overweight (x) 3 | . 1 . 1 1 1 1 . . . . . . . 3 Average Overweight (x) . | . . . . . 1 . . . . . . . . . Largest Inventory Capacity 6 | 2 2 4 4 4 4 4 4 4 6 6 6 6 6 6 Average Capacity 4 | 2 2 3 4 4 4 4 4 4 5 6 6 6 6 6 Most Carried 6 | 2 2 4 4 4 4 4 4 4 6 6 6 6 6 6 Average Carried 4 | 1 2 3 3 4 4 2 3 4 5 6 5 5 6 6 Final Capacity 6 | 2 2 4 4 4 4 4 4 4 6 6 6 6 6 6 Final Carried 6 | 2 2 4 4 4 4 4 4 4 6 6 5 6 6 6 Class Distribution -------------------- 47% | Generator-Scout 17% | Scavenger-Scout 16% | Hacker-Skirmisher 8% | Hacker-Scout 5% | Hacker-Mutant 3% | Generator-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Scout | -9/Materials Hacker-Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -7/Waste Hacker-Skirmisher | -7/Factory Scavenger-Scout | -6/Factory Scavenger-Scout | -5/Factory Generator-Scout | -4/Factory Generator-Scout | -4/Upper Caves Generator-Scout | -4/Upper Caves Generator-Scout | -4/Zhirov Generator-Scout | -3/Proximity Caves Generator-Scout | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Upp Upp Zhi Pro Res Matter Collected 4230 | 327 132 225 600 20 20 296 566 351 311 141 160 . 414 667 Remotely 1219 | . 132 225 600 20 20 222 . . . . . . . . Salvage Created 8743 | . 89 237 675 4 341 1112 1256 554 193 195 496 . 2030 1561 Parts 419 | . 15 21 41 . 8 55 57 18 10 17 32 . 84 61 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 3 | . 1 . . . . . . 1 . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 160 | . 5 8 15 1 1 19 19 8 4 6 12 . 38 24 Guns 45 | . . . 3 . . 3 11 3 1 3 1 . 15 5 Cannons 94 | . 5 8 12 . 1 11 4 3 2 3 10 . 16 19 AOE 10 | . . . . 1 . 3 2 2 . . 1 . 1 . Classes Destroyed 15 | . 3 3 2 1 1 3 . 1 . . 1 . . . Worker 7 | . . . . . . 1 1 1 . . . . . 4 Builder 6 | . . . . . . 3 1 . . . . . . 2 Tunneler 2 | . . . . . . . . 1 . . . . . 1 Recycler 4 | . . . 2 . . . 1 1 . . . . . . Operator 7 | . . 1 . . . 1 4 . 1 . . . . . Drone 4 | . . . . . . . . . . . 2 . 1 1 Watcher 17 | . 3 . 4 . . 5 2 1 . . . . . 2 Swarmer 42 | . 4 . 2 . . 8 . . . 4 3 . 21 . Grunt 57 | . 1 4 6 . . 7 7 7 3 . 6 . 8 8 Brawler 2 | . . 1 . . . . . . . . 1 . . . Duelist 2 | . . . . . . 1 1 . . . . . . . Sentry 24 | . . 3 5 . . 1 6 1 1 . 1 . 2 4 Hunter 20 | . . . 2 . . 1 3 . . . 2 . 6 6 Programmer 13 | . . . . 1 . 1 2 . . 2 . . 2 5 Compactor 1 | . . . . . 1 . . . . . . . . . Best Kill Streak 7 | . 3 3 5 1 1 6 6 5 3 4 5 . 7 7 Combat Bots Only 7 | . 2 2 3 1 1 4 4 3 3 4 5 . 7 3 Max Kills in Single Turn 2 | . 1 1 1 1 1 2 2 2 1 1 2 . 2 2 Gunslinging . | . . . . . . . . . . . . . . . Exploded 1 | . . . . 1 . 1 1 1 . . 1 . 1 . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Upp Upp Zhi Pro Res Damage Taken 8756 | . 39 29 619 209 . 691 772 565 126 207 490 . 2642 2367 Core 6845 | . 31 21 486 165 . 547 599 451 100 159 383 . 2093 1810 Absorbed by Shields 1511 | . . . . . . . . . . . . . . 1511 Redirected to Core 6005 | . 20 21 427 146 . 445 550 347 86 146 360 . 1815 1642 Core Remaining (%) 79 | 100 100 100 69 . . 40 79 83 . . . . 65 . Volleys Fired 466 | . 14 14 51 2 8 44 50 20 10 13 27 . 93 120 Largest 6 | . 2 2 3 3 3 4 5 5 5 5 4 . 4 6 Hottest 522 | . 70 70 207 207 207 228 226 226 334 334 253 . 253 522 Shots Fired 1465 | . 28 28 145 6 24 156 229 82 45 40 108 . 284 290 Gun 726 | . . . 42 . . 88 179 62 18 22 54 . 178 83 Cannon 739 | . 28 28 103 6 24 68 50 20 27 18 54 . 106 207 Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 569 | . 28 28 142 . . 11 100 40 10 7 27 . 57 119 Thermal 181 | . . . . . . . . . 8 7 27 . 49 90 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 715 | . . . 3 6 24 145 129 42 27 26 54 . 178 81 Robot Hit Streak 51 | . 8 13 37 5 23 32 51 30 25 21 28 . 28 42 Robot Miss Streak 4 | . 2 2 1 1 . 4 3 1 1 1 2 . 2 2 Penetration Max 1 | . . . . . . . 1 . . . . . . . Secondary Targets 1 | . . . . . . . . . . 1 . . . . Max Gunslinging Chain 1 | . . . . . . . . . . 1 . . . . Shots Hit Robots 1099 | . 15 20 117 5 21 117 161 60 36 30 87 . 219 211 Core Hits 430 | . 8 12 47 1 3 42 56 35 12 13 41 . 84 76 Critical Hits 13 | . 1 . . . 1 . 3 . . . . . 2 6 Critical Kills 4 | . . . . . 1 . . . . . . . 2 1 Critical Parts Destroyed 9 | . 1 . . . . . 3 . . . . . . 5 Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 26012 | . 276 373 1577 83 44 2758 3392 1762 841 433 2386 . 5295 6792 Guns 10044 | . . . 274 . . 1034 2300 911 282 148 805 . 2467 1823 Cannons 13092 | . 276 373 1303 18 44 1187 738 247 497 285 1255 . 2000 4869 Explosions 2848 | . . . . 65 . 537 336 604 62 . 326 . 828 90 Melee . | . . . . . . . . . . . . . . . Ramming 28 | . . . . . . . 18 . . . . . . 10 Kinetic 8128 | . 276 373 1552 . . 139 1446 501 181 102 439 . 634 2485 Thermal 7334 | . . . . . . 537 210 481 257 136 1142 . 2194 2377 Explosive 191 | . . . . 65 . . 126 . . . . . . . Electromagnetic 10331 | . . . 25 18 44 2082 1592 780 403 195 805 . 2467 1920 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 9 | . 1 . 5 . . . 3 2 . 1 1 1 1 9 Average Corruption 2 | . 1 . 4 . . . 2 2 . 1 1 1 1 7 Corruption Purged . | . . . . . . . . . . . . . . . Effects 49 | . . . 2 . . . 16 3 . 3 1 1 8 15 Message Errors 12 | . . . . . . . 4 . . 1 . 1 4 2 Matter Fused 4 | . . . 1 . . . 1 . . . . . . 2 Heat Flow Errors 4 | . . . . . . . 2 . . . . . . 2 Energy Discharges 4 | . . . 1 . . . 2 . . . . . . 1 Data Loss (minor) 8 | . . . . . . . 2 1 . 2 . . . 3 Targeting Errors 16 | . . . . . . . 5 2 . . 1 . 4 4 Weapon Failures 1 | . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 592 | . 8 . 2 . . 75 35 61 51 19 30 . 69 242 Projectiles 495 | . 8 . 2 . . 75 35 10 39 19 14 . 51 242 Explosions 97 | . . . . . . . . 51 12 . 16 . 18 . Melee . | . . . . . . . . . . . . . . . Knockbacks 83 | . 4 2 26 . . 1 2 1 . 1 6 . 4 36 Impact . | . . . . . . . . . . . . . . . Kinetic 71 | . 3 2 24 . . 1 2 1 . 1 5 . 3 29 Secondary 12 | . 1 . 2 . . . . . . . 1 . 1 7 Self-Inflicted Damage 617 | . . . . 35 . 99 287 86 . . 100 . 5 5 Shots 17 | . . . . 1 . 4 5 3 . . 3 . 1 . Rammed 2 | . . . . . . . 1 . . . . . . 1 Targets Rammed 2 | . . . . . . . 1 . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 644 | . . 2 364 297 431 508 642 644 327 107 126 . . 472 Average Temperature 170 | . . 1 76 160 196 201 172 266 157 47 54 . . 128 Received Heat Transfer 1766 | . . 27 351 12 . 309 138 204 30 . 126 . 318 251 Effects 56 | . . . . . 5 31 9 11 . . . . . . Shutdowns 19 | . . . . . 3 16 . . . . . . . . Energy Bleed 8 | . . . . . 1 2 2 3 . . . . . . Interference 12 | . . . . . . 8 1 3 . . . . . . Matter Decay 5 | . . . . . . 1 2 2 . . . . . . Short Circuit 1 | . . . . . . . 1 . . . . . . . Damage (minor) 7 | . . . . . 1 4 . 2 . . . . . . Damage (major) 3 | . . . . . . . 3 . . . . . . . Damage (core) 1 | . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 13 | . . . . . . 2 2 . 1 . . . 7 1 Combat Hostiles 11 | . . . . . . 2 2 . 1 . . . 6 . Parts Fried 58 | . . . . . . 13 13 4 2 . . . 15 11 Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . 1 1 . . . . . 1 1 Heat Transferred 5810 | . . . . . . 550 150 350 175 75 850 . 1200 2460 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 23 | . . . . . . 8 4 1 1 . 3 . 5 1 Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Upp Upp Zhi Pro Res Peak Influence 440 | . 134 285 391 192 15 294 434 324 244 . . . . 440 Average Influence 159 | . 31 128 189 118 12 121 206 176 146 . . . . 231 Maximum Alert Level 2 | . . 1 1 . . 1 2 1 1 . . . . 2 Low Security (%) 65 | 100 100 68 43 100 100 82 47 56 70 . . . . 46 Level 1 33 | . . 31 56 . . 17 51 43 30 . . . . 47 Level 2 1 | . . . . . . . . . . . . . . 6 Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 22 | . . 2 3 1 . 2 4 2 1 . . . 1 6 Investigation 2 | . . . . . . . . . 1 . . . . 1 Extermination 5 | . . . . 1 . 1 1 . . . . . . 2 Reinforcement 8 | . . 2 . . . 1 2 . . . . . . 3 Assault 3 | . . . 1 . . . . 1 . . . . 1 . Garrison 4 | . . . 2 . . . 1 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . 2 Haulers Reinforced 2 | . . . . . . . 1 . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Upp Upp Zhi Pro Res Distress Signals 8 | . . . 2 . . 1 3 . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 234 | . 8 8 20 2 5 41 26 11 5 8 15 . 49 36 Peak Tracking Total 6 | . 2 2 4 2 5 6 4 4 3 4 3 . 4 6 Tactical Retreats 18 | . . 1 . . . 5 1 1 . 1 1 . 4 4 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Upp Upp Zhi Pro Res Traps Triggered 7 | . 1 1 1 1 . 1 2 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . 1 . . . . . . 1 Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Upp Upp Zhi Pro Res Machines Disabled 31 | . . . 2 2 . 2 12 11 . . . . 1 1 Max in Single Turn 6 | . . . 1 2 . 1 4 6 . . . . 1 1 Garrison Access 2 | . . . 1 . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Upp Upp Zhi Pro Res Machines Accessed 12 | . . . . . . . 1 . 1 . 1 9 . . Terminals . | . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . 1 . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 53 | . . . . . . . 3 . 1 . 1 48 . . Successful 52 | . . . . . . . 2 . 1 . 1 48 . . Failed 1 | . . . . . . . 1 . . . . . . . Catastrophic . | . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . 1 . . Terminals . | . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . 3 . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 49 | . . . . . . . . . . . 1 48 . . Record 36 | . . . . . . . . . . . . 36 . . Part Schematic 4 | . . . . . . . . . . . . 4 . . Robot Analysis 4 | . . . . . . . . . . . . 4 . . Prototype ID Bank 4 | . . . . . . . . . . . . 4 . . Open Door 1 | . . . . . . . . . . . 1 . . . Fabricator Hacks 3 | . . . . . . . 2 . 1 . . . . . Build 3 | . . . . . . . 2 . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . 3 . 1 . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 1 | . . . . . . . 1 . . . . . . . Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . 2 . 1 . . . . . Matter 459 | . . . . . . . 306 . 153 . . . . . Time 120 | . . . . . . . 80 . 40 . . . . . Total Robot Build Rating 3 | . . . . . . . 2 . 1 . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . 4 . . Parts Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . 1 . . . . . . . . . . . Machine Destruction 1 | . . . 1 . . . . . . . . . . . Robots Rewired 6 | . . . . . . . 1 1 . . 1 . 3 . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Upp Upp Zhi Pro Res Total Allies 9 | . . . . . . . 3 1 1 . 1 . 3 . Largest Group 2 | . . . . . . . 2 1 1 . 1 . 1 . Highest-Rated Group 48 | . . . . . . . 32 24 6 . 30 . 48 . Highest-Rated Ally 48 | . . . . . . . 32 24 6 . 30 . 48 . Total Orders 2 | . . . . . . . . 1 1 . . . . . ROAM 1 | . . . . . . . . . 1 . . . . . COLLECT 1 | . . . . . . . . 1 . . . . . . Ally Attacks 17 | . . . . . . . 6 2 . . 2 . 7 . Total Damage 588 | . . . . . . . 257 38 . . 121 . 172 . Kills 3 | . . . . . . . . . . . 1 . 2 . Allies Corrupted 3 | . . . . . . . 1 . 1 . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Upp Upp Zhi Pro Res Robot Analysis Total 4 | . . . . . . . . . . . . 4 . . Derelict Logs Recovered 2 | . . . . . . . . . . 2 . . . . Drone Launches 12 | . . . . . . . . . 10 . 2 . . . Drone Recoveries . | . . . . . . . . . . . . . . . Decoded 0b10 Intel 16 | . . . . . . . . . . . . . . 16 Garrisons 1 | . . . . . . . . . . . . . . 1 Patrols 10 | . . . . . . . . . . . . . . 10 Reinforcements 3 | . . . . . . . . . . . . . . 3 Guards 2 | . . . . . . . . . . . . . . 2 Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Upp Upp Zhi Pro Res Turns Passed 9134 | 34 462 462 658 494 124 989 1131 566 410 963 496 160 1147 1038 Spaces Moved 8603 | 21 371 489 517 303 90 1031 994 316 362 1285 519 296 1304 705 Core 46 | . . . . . . . . . . . . . . 46 Treads . | . . . . . . . . . . . . . . . Legs 280 | 21 259 . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover 8277 | . 112 489 517 303 90 1031 994 316 362 1285 519 296 1304 659 Flight . | . . . . . . . . . . . . . . . Fastest Speed 43 | 120 56 56 45 45 105 43 48 48 50 50 50 50 50 50 Average Speed 59 | 120 101 56 86 104 105 58 48 48 50 50 50 50 50 71 Slowest Speed 200 | 120 130 56 116 105 105 105 48 50 50 50 50 50 50 200 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . 1 . . Exploration Rate (%) 45 | 4 68 35 41 8 67 33 32 9 12 99 96 64 97 18 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 3 | . . . . . . . . . . . . 3 . . Known Exits Taken 12 | 1 1 1 1 . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . Scrap Searched 8 | . . . . . . . . . . 2 2 . 4 . Spaces Dug 3 | . . . . . . . . . . . . . . 3 Terrain Destroyed 380 | . . . . 10 . 35 112 40 9 5 37 . 82 50 Melee . | . . . . . . . . . . . . . . . Projectile 92 | . . . . . . 4 12 7 1 5 10 . 27 26 AOE 288 | . . . . 10 . 31 100 33 8 . 27 . 55 24 Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Upp Upp Zhi Pro Res Total 11604 | 28 427 649 627 476 101 1308 1518 689 568 1581 696 306 1581 1049 Wait 2038 | . 26 127 18 167 . 167 378 323 166 272 114 . 88 192 Move 8590 | 20 370 488 516 303 89 1030 993 315 361 1284 518 295 1303 705 Hop . | . . . . . . . . . . . . . . . Pick Up 35 | 4 . 5 6 . . 11 2 . 5 . 2 . . . Fast Attach 49 | 2 7 4 6 2 2 4 10 1 2 . . 5 . 4 Attach 13 | 2 . 1 4 . . 4 1 . . . 1 . . . Detach 2 | . . . . . . . 1 . . . . 1 . . Swap 41 | . . . 5 . . 15 5 1 4 2 1 . . 8 Drop 75 | . 6 6 12 2 2 13 14 2 6 1 1 2 . 8 Fire 466 | . 14 14 51 2 8 44 50 20 10 13 27 . 93 120 Melee . | . . . . . . . . . . . . . . . Ram 2 | . . . . . . . 1 . . . . . . 1 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . 8 . . . . . . . Rewire 22 | . . . . . . . 1 5 . . 2 3 11 . Trap . | . . . . . . . . . . . . . . . Miscellaneous 263 | . 4 4 9 . . 20 54 22 14 9 30 . 86 11 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 1 exit: Arm) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Power slot (x1) 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x2) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 2 | -11/Scrapyard | Identified exit to Materials 2 | -11/Scrapyard | Discovered exit to Materials (range 2) 35 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Identified exit to Materials 200 | -10/Materials | Discovered exit to Materials (range 8) 316 | -10/Materials | Build established: Hacker-Mutant 327 | -10/Materials | Identified exit to Mines 327 | -10/Materials | Discovered exit to Mines (range 17) 413 | -10/Materials | Discovered exit to Mines (range 9) 483 | -10/Materials | Discovered exit to Materials (range 18) 497 | -10/Materials | Entered another Materials area 499 | -9/Materials | Reached level 2 499 | -9/Materials | Reached level 3 501 | -9/Materials | Upgraded with Utility slot (x1) 644 | -9/Materials | Reached level 4 717 | -9/Materials | Identified exit to Mines 717 | -9/Materials | Discovered exit to Mines (range 13) 796 | -9/Materials | Build established: Hacker-Scout 821 | -9/Materials | Identified exit to Materials 821 | -9/Materials | Discovered exit to Materials (range 3) 885 | -9/Materials | Discovered exit to Mines (range 13) 959 | -9/Materials | Entered another Materials area 961 | -8/Materials | Reached level 5 961 | -8/Materials | Reached level 6 962 | -8/Materials | Upgraded with Power slot (x1) 962 | -8/Materials | Upgraded with Propulsion slot (x1) 962 | -8/Materials | Upgraded with Utility slot (x1) 962 | -8/Materials | Upgraded with Weapon slot (x1) 1024 | -8/Materials | Reached level 7 1311 | -8/Materials | Build established: Hacker-Skirmisher 1452 | -8/Materials | Garrison activated, responded to threat 1484 | -8/Materials | Reached level 8 1604 | -8/Materials | Identified exit to Factory 1604 | -8/Materials | Discovered exit to Factory (range 4) 1617 | -8/Materials | Entered Factory 1619 | -7/Factory | Reached level 9 1619 | -7/Factory | Reached level 10 2111 | -7/Factory | Sucked down chute 2111 | -7/Factory | Entered Waste 2120 | -7/Waste | Spotted C-40 Crusher 2130 | -7/Waste | Spotted C-40 Crusher 2132 | -7/Waste | Spotted C-40 Crusher 2132 | -7/Waste | Spotted C-40 Crusher 2145 | -7/Waste | Spotted C-40 Crusher 2152 | -7/Waste | Found Prototype Device 2152 | -7/Waste | Identified EM Disruption Field 2154 | -7/Waste | Spotted C-40 Crusher 2191 | -7/Waste | Destroyed C-40 Crusher 2207 | -7/Waste | Identified exit to Factory 2207 | -7/Waste | Discovered exit to Factory (range 18) 2235 | -7/Waste | Entered Factory 2311 | -7/Factory | Upgraded with Propulsion slot (x1) 2311 | -7/Factory | Upgraded with Utility slot (x2) 2311 | -7/Factory | Upgraded with Weapon slot (x1) 2332 | -7/Factory | Identified exit to Lower Caves 2332 | -7/Factory | Discovered exit to Lower Caves (range 11) 2363 | -7/Factory | Core integrity fell below 50% 2565 | -7/Factory | Reached level 11 3163 | -7/Factory | Reached level 12 3211 | -7/Factory | Identified exit to Factory 3211 | -7/Factory | Discovered exit to Factory (range 7) 3224 | -7/Factory | Entered another Factory area 3225 | -6/Factory | Core integrity fell below 50% 3226 | -6/Factory | Reached level 13 3237 | -6/Factory | Upgraded with Utility slot (x1) 3237 | -6/Factory | Upgraded with Weapon slot (x1) 3360 | -6/Factory | Build established: Scavenger-Scout 3601 | -6/Factory | Reached level 14 3742 | -6/Factory | Build established: Generator-Scout 3805 | -6/Factory | Identified exit to Factory 3805 | -6/Factory | Discovered exit to Factory (range 6) 3940 | -6/Factory | Garrison activated, responded to threat 4026 | -6/Factory | Identified exit to Lower Caves 4026 | -6/Factory | Discovered exit to Lower Caves (range 23) 4039 | -6/Factory | Reached level 15 4076 | -6/Factory | Build established: Scavenger-Scout 4152 | -6/Factory | Fabricated R-06 Scavenger (x1) 4192 | -6/Factory | Fabricated R-06 Scavenger (x1) 4355 | -6/Factory | Entered another Factory area 4355 | -5/Factory | Accompanied by 1 ally 4357 | -5/Factory | Reached level 16 4724 | -5/Factory | Reached level 17 4730 | -5/Factory | Garrison activated, responded to threat 4786 | -5/Factory | Identified exit to Factory 4786 | -5/Factory | Discovered exit to Factory (range 12) 4921 | -5/Factory | Entered another Factory area 4923 | -4/Factory | Reached level 18 4923 | -4/Factory | Reached level 19 4972 | -4/Factory | Fabricated K-01 Serf (x1) 5129 | -4/Factory | Found Quantum Capacitor 5179 | -4/Factory | Build established: Generator-Scout 5292 | -4/Factory | Identified exit to Upper Caves 5292 | -4/Factory | Discovered exit to Upper Caves (range 8) 5331 | -4/Factory | Entered Upper Caves 5331 | -4/Upper Caves | Accompanied by 2 allies 5333 | -4/Upper Caves | Reached level 20 5549 | -4/Upper Caves | Learned 4 Research zone layouts 5756 | -4/Upper Caves | Learned location of 1 exit from Research 5771 | -4/Upper Caves | Identified exit to Upper Caves 5771 | -4/Upper Caves | Discovered exit to Upper Caves (range 14) 6294 | -4/Upper Caves | Entered another Upper Caves area 6294 | -4/Upper Caves | Accompanied by 2 allies 6296 | -4/Upper Caves | Reached level 21 6301 | -4/Upper Caves | Upgraded with Utility slot (x1) 6361 | -4/Upper Caves | Identified exit to Research 6361 | -4/Upper Caves | Discovered exit to Research (range 18) 6439 | -4/Upper Caves | Encountered a Warlord checkpoint 6627 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6702 | -4/Upper Caves | Identified exit to Zhirov 6702 | -4/Upper Caves | Discovered exit to Zhirov (range 6) 6790 | -4/Upper Caves | Entered Zhirov 6790 | -4/Zhirov | Accompanied by 2 allies 6790 | -4/Zhirov | Identified exit to Proximity Caves 6790 | -4/Zhirov | Discovered exit to Proximity Caves (range 3) 6792 | -4/Zhirov | Reached level 22 6800 | -4/Zhirov | Met Zhirov 6823 | -4/Zhirov | Found Alien Artifact 6823 | -4/Zhirov | Identified Transdimensional Reconstructor 6823 | -4/Zhirov | Warped through subspace 6896 | -4/Zhirov | Found Alien Artifact 6896 | -4/Zhirov | Identified Integrated Dissipator 6896 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+2%) 6923 | -4/Zhirov | Learned location of Quarantine (-3) 6923 | -4/Zhirov | Learned location of Testing (-2) 6923 | -4/Zhirov | Learned location of Command (-1) 6935 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6950 | -4/Zhirov | Entered Proximity Caves 6950 | -3/Proximity Caves | Accompanied by 2 allies 6952 | -3/Proximity Caves | Reached level 23 7047 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 7187 | -3/Proximity Caves | Reached level 24 7227 | -3/Proximity Caves | Destroyed 7 combat bots 7425 | -3/Proximity Caves | Core integrity fell below 50% 7443 | -3/Proximity Caves | Reached level 25 7580 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8018 | -3/Proximity Caves | Discovered exit to Research (range 12) 8062 | -3/Proximity Caves | Reached level 26 8097 | -3/Proximity Caves | Entered Research 8097 | -3/Research | Upgraded with Utility slot (x1) 8097 | -3/Research | Upgraded with Weapon slot (x1) 8098 | -3/Research | Identified exit to Armory 8099 | -3/Research | Reached level 27 8785 | -3/Research | Core integrity fell below 50% 8915 | -3/Research | Core integrity fell below 20% 9072 | -3/Research | Reached level 28 9135 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 09122_ Penetrated by Slug. 09125_ Slug penetrates Wall. 09125_ H-77 Assassin knocked back. 09126_ U-05 Engineer builds a Wall. 09128_ Penetrated by Slug. 09128_ Slug penetrates Prototyping Station. 09129_ Slug penetrates Wall. 09129_ System corrupted: Mni. Assault Cannon targeting data glitched. 09132_ Slug penetrates Wall. 09132_ Slug penetrates Prototyping Station. 09132_ Slug penetrates Wall. 09132_ Penetrated by Slug. 09132_ Slug penetrates Prototyping Station. 09132_ Penetrated by Slug. [Achievement: Can't Touch This] 09133_ System corrupted: Matter fused (-9). 09133_ System corrupted: Nova Cannon targeting data glitched. 09133_ H-77 Assassin suffers critical hit. 09133_ Destroyed Imp. Phase Shifter. 09135_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ##############??????????????????????????????????? | | # #??????????????????k???????????????? | | # #??????????????????????????????????? | | # """ """ #??????????????????????????????????? | | # """ """ #??????????????????????????????????? | | # """ """ #??????????????????????????????????? | | # #??????????????????????????????????? | | # #??????????????????????????????????? | | # """ """ #???????????????????############???? | | + """ """ #???????????????????# ## #???? | | # """ """ #???????????????????# ## #???? | | # #???????????????????# ## *% #?### | | # #???????????????????# ## ### | | #################+?????????????###+## = ! #[!% | | ????????# ####R######## | | ????????# *+!!%!k%= %[== | | ?????????#! # =%!######## | | ?????????# # k##*=! = | | ###+############# ########### + #### # # | | #???????????????? # """"" # ## #??##### | | #???????????????# # """"" # ##!= ######## | | #???????????????# #! """"" # ! ## ! | | #???????????????# # """"" # ##*= | | +???????????????# # ####### != | | #???????????????# # ! + % | | #???????????????# # @ ####### ####### | | #???????????????# # ! #?????# #?????? | | #???????????????# ###/############# #?????? | | #???????????????# =%h! #?????? | | #???????????????# h=! #?????? | | #???????????????# h h A p p +?????? | | #???????????????# u #?????? | | ##???????????????# ################# #?????? | | ?????????????????# # u #! # #?????? | | ???####+########## # # # #?????? | | #### / =] # + #?????? | | # =] # # #?????? | | # =] # # #?????? | | #### # # # #???? | | ???############### # # # #?????? | | ?????????????????# # # # #?????? | | ?????????????????# # # # ####### | | ?????????????????# #| #######+## | | ?????????????????# # #?????# u | | ????############## # ####### | | ????# ] # g# =%w A | | ????# # #####"############ #####g### | | ????#"" # #???#!#??????????# # g | | ????#"" # #???#!#??????????# # | | ????#G """" # #???#=########???# #""" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 123 Energy Generation 54 Energy Capacity 1140 Matter Stores 700 Matter Capacity 700 Sight Range 24 Robot Scan Range 38 Terrain Scan Range 14 Terrain Scan Density 410 Base Temperature (-) 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Weapon Cycling 15 Evasion (%) 56 Targeting Accuracy 11 Particle Charging 30 Offensive Hacking 20 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ R-06 Scavenger | x1 | -6/Factory | Preloaded R-06 Scavenger | x1 | -6/Factory | Preloaded K-01 Serf | x1 | -4/Factory | Preloaded Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Dissipator Achievements -------------- Armchair Analyst Can't Touch This Subspace Traveler The Science Guy Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Upp Upp Zhi Pro Res Levels Raised 27 | . . 3 4 2 . 2 3 2 2 1 1 1 4 2 XP Earned 46511 | 6000 705 4509 6259 2683 200 2475 4676 3734 3083 1200 1975 650 5531 2831 XP Spent 43485 | 5995 . 2850 4575 . . 6060 4455 . 9060 . 2600 . . 7890 Upgrades 95 | 26 . 3 8 . . 6 6 . 28 . 1 . . 17 Power Slot 2 | 1 . . 1 . . . . . . . . . . . Propulsion Slot 3 | 1 . . 1 . . 1 . . . . . . . . Utility Slot 9 | 2 . 1 1 . . 2 1 . . . 1 . . 1 Weapon Slot 5 | 1 . . 1 . . 1 1 . . . . . . 1 Core Integrity 28 | 7 . . . . . . . . 7 . . . . 14 Heat Dissipation 13 | 3 . . . . . 1 1 . 8 . . . . . Energy Generation 1 | 1 . . . . . . . . . . . . . . Energy Storage 8 | 2 . . 1 . . . 1 . 4 . . . . . Matter Storage 8 | 2 . . . . . . 1 . 5 . . . . . Mass Support 4 | 2 . . . . . . . . 2 . . . . . Inventory Capacity 6 | 2 . 2 . . . . . . 2 . . . . . Sight Range 2 | 2 . . . . . . . . . . . . . . Sensor Range 3 | . . . 2 . . . 1 . . . . . . . Terrain Scan Density 2 | . . . . . . 1 . . . . . . . 1 Ranged Accuracy 1 | . . . 1 . . . . . . . . . . . Protomatter Created 2888 | . 18 110 149 . . 249 483 244 170 69 430 . 637 329 Integrity Restored 5552 | . 41 30 198 . . 438 1155 492 194 207 610 . 1929 258 Core 4968 | . 31 21 198 . . 438 964 492 194 207 397 . 1768 258 Parts 584 | . 10 9 . . . . 191 . . . 213 . 161 . Protomatter Decayed 990 | . . 97 83 . . 25 164 99 17 . 180 . 146 179 Game ------ Seed ComponentStasisTendrils Manual? 0 Play Time 01:48:15 Cumulative 67.3 hours Start 2019.12.18 @ 13:36:11 End 2019.12.20 @ 13:43:14 Sessions 6 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 108 Rogue 54 Adventurer 16 Explorer 38 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 33 Gallery% 51 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fe4a64f6-fa82-4432-94f1-b12bc55bfdc8