Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.04 @ 02:52:15 Player: Scared Dad Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (9) 45 Value Destroyed (258) 258 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 763 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 231/300 Energy 94/100 System Corruption 0% Temperature Cool (65) Movement Treading (160) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- Medium Laser Assault Rifle > --- INVENTORY (8) ---- Flight Unit Flight Unit High-capacity Battery (250) Medium Matter Pod (100) Authchip [Weapon] Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Wheel > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- Medium Laser Assault Rifle > --- INVENTORY -------- Light Ion Engine Assault Rifle [Rating: 6] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Small Storage Unit Storage Small Storage Unit Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Jun Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 20 | 9 6 5 Power 3 | 2 1 . Engine 3 | 2 1 . Core . | . . . Reactor . | . . . Propulsion 8 | 3 3 2 Treads 2 | . . 2 Leg 1 | 1 . . Wheel 2 | 2 . . Hover . | . . . Flight 3 | . 3 . Utility 1 | 1 . . Device . | . . . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 3 2 3 Energy Gun 2 | 1 . 1 Energy Cannon . | . . . Ballistic Gun 5 | 2 2 1 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . 2 1 Power 2 | . 1 1 Propulsion 1 | . 1 . Utility . | . . . Weapon . | . . . Highest Loss Streak 2 | . 2 1 To Critical Strikes . | . . . Average Slot Usage (%) 68 | . 67 73 Engine 12 | . 12 11 Treads 2 | . . 18 Wheel 7 | . 9 . Flight 16 | . 18 9 Storage 14 | . 14 14 Energy Gun 1 | . . 7 Ballistic Gun 11 | . 11 9 Naked Turns . | . . . Heaviest Build 14 | 14 14 13 Greatest Support 40 | 20 20 40 Greatest Overweight (x) 1 | 1 . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 6 8 8 Most Carried 8 | 6 8 8 Average Carried 6 | 3 6 6 Final Capacity 8 | 8 8 8 Final Carried 8 | 6 8 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Jun Mat Min Matter Collected 559 | 221 269 69 Remotely . | . . . Salvage Created 323 | . 269 54 Parts 23 | . 20 3 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Jun Mat Min Combat Hostiles Destroyed 9 | . 8 1 Guns 9 | . 8 1 Classes Destroyed 3 | . 2 1 Swarmer 3 | . 3 . Grunt 5 | . 5 . Sentry 1 | . . 1 Best Kill Streak 7 | . 7 1 Combat Bots Only 7 | . 7 1 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Jun Mat Min Damage Taken 647 | . 429 218 Core 251 | . 102 149 Absorbed by Shields . | . . . Regen/Repaired (Parts) 57 | . 57 . Core Remaining (%) 100 | 100 . . Volleys Fired 31 | . 23 8 Largest 2 | . 2 2 Hottest 70 | . 40 70 Shots Fired 62 | . 46 16 Gun 62 | . 46 16 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 54 | . 46 8 Thermal 8 | . . 8 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 11 | . 11 8 Robot Miss Streak 4 | . 4 2 Penetration Max . | . . . Secondary Targets 3 | . 2 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 40 | . 28 12 Core Hits 17 | . 14 3 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 494 | . 345 149 Guns 494 | . 345 149 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 419 | . 345 74 Thermal 75 | . . 75 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 67 | . 28 67 Average Temperature 32 | . 11 47 Received Heat Transfer 312 | . 231 81 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 222 | . . 222 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Jun Mat Min Peak Influence 273 | . 273 100 Initial 65 | . . 65 Average 130 | . 163 75 Maximum Alert Level 1 | . 1 . Low Security (%) 67 | 100 55 100 Level 1 32 | . 44 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Jun Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 18 | . 16 2 Peak Tracking Total 6 | . 6 2 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Jun Mat Min Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Jun Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Jun Mat Min Machines Accessed 9 | . 9 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 24 | . 24 . Successful 14 | . 14 . Failed 10 | . 10 . Catastrophic . | . . . Database Lockouts . | . . . Manual 1 | . 1 . Terminals 15 | . 15 . Fabricators . | . . . Repair Stations 4 | . 4 . Recycling Units 5 | . 5 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 8 . Record 1 | . 1 . Prototype ID Bank 2 | . 2 . Emergency Access Points 1 | . 1 . Alert Level 1 | . 1 . Unreport Threat 1 | . 1 . Dispatch Records 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 4 | . 4 . Process 1 | . 1 . Retrieve Matter 3 | . 3 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 8 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter 19 | . 19 . Retrieved Matter 19 | . 19 . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Jun Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Jun Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Jun Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Jun Mat Min Turns Passed 432 | 55 318 59 Spaces Moved 543 | 42 444 57 Core 6 | 6 . . Treads 6 | . . 6 Legs . | . . . Wheels 86 | 36 50 . Hover . | . . . Flight 445 | . 394 51 Fastest Speed 37 | 50 37 37 Average Speed 45 | 78 41 49 Slowest Speed 160 | 95 80 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 14 | . 12 2 Cave-ins Triggered . | . . . Exploration Rate (%) 32 | 5 74 18 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Jun Mat Min Total 653 | 62 521 70 Wait 44 | . 44 . Move 513 | 41 419 53 Hop 14 | . 12 2 Pick Up 21 | 12 8 1 Fast Attach . | . . . Attach 12 | 6 4 2 Detach 4 | . 4 . Swap 8 | 3 2 3 Drop 6 | . 5 1 Fire 31 | . 23 8 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 21 | -11/Junkyard | Discovered new exit (range 16) 56 | -11/Junkyard | Entered Materials 176 | -10/Materials | Destroyed 7 combat bots 184 | -10/Materials | Discovered new exit (range 11) 245 | -10/Materials | Discovered new exit (range 15) 297 | -10/Materials | Repaired Assault Rifle 310 | -10/Materials | Build established: Mutant 374 | -10/Materials | Entered Mines 391 | -10/Mines | Discovered new exit (range 11) 403 | -10/Mines | Core integrity fell below 50% 418 | -10/Mines | Core integrity fell below 20% 433 | -10/Mines | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 00346_ Acquired 54 matter. 00351_ R-06 Scavenger collects Sml. Laser. 00370_ Triggered Explosive Trap. 00370_ An explosion rips through the floor. 00373_ Acquired Mining Laser. LOCATION=UNKNOWN GOAL=ESCAPE 00377_ Searching scrap... 00377_ Found Sml. Matter Pod. 00377_ Found Authchip [Weapon]. 00377_ Found 22 Matter. 00377_ Dropped Mining Laser. 00378_ Acquired Authchip [Weapon]. 00379_ Acquired 22 matter. 00391_ EXIT=FOUND 00392_ Acquired 47 matter. 00402_ Critical hit (Burn: +37). 00420_ Y-45 Defender destroyed. 00420_ Switching to secondary target: Y-45 Defender. 00422_ Lgt. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ??????????????????????????######????????? | | ??????????????????????????#" "##???????? | | ??????????????????????????!| ]!#???????? | | ???????????????????????????! !!#???????? | | ??????????????????????????? * #????????? | | ?????????????????????????###//###???????? | | ????????????????????????## =Y! #???????? | | ????????????????????????# ##??????? | | ????????????????????????# < #??????? | | ????????????????????????#@ #??????? | | ????????????????????????# r ##??????? | | ????????????????????????## ## #???????? | | ?????????????????????????###### #???????? | | ??????????????????????????????# ####????? | | ??????????????????????????????# ##???? | | ??????????????????????????????#% ! ##??? | | ???????????????? ########## #??? | | ???????????????? * #??? | | ?????????????????# #??? | | ???????????????????############ ##??? | | ?????????????????????????????# #???? | | ?????????????????????????????# ##???? | | ?????????????????????????????# # ###????? | | ???????????????????????????### # #??????? | | ???????????????????????????# #??????? | | ???????????????????????????# ####??????? | | ???????????????????????????# #?????????? | | ???????????????????????????# #?????????? | | ???????????????????????????# #?????????? | | ???????????????????????????# #?????????? | | ???????????????????????????# #?????????? | | ???????????????????????????# #?????????? | | ???????????????????????????# #?????????? | | ???????????????????????????# #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 62 Recoil Reduction 2 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardenedNetworkRay Manual? 0 Play Time 00:09:44 Cumulative 74.2 hours Start 2023.03.04 @ 02:43:43 End 2023.03.04 @ 02:52:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 94 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 46 Achievement% 38 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a2c35d41-d01b-4638-a8bc-d499d0b890e9