Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.28 @ 23:52:57 Player: Lunace Result: Destroyed by M Guard with Hellfire Missile Launcher Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (183) 915 Value Destroyed (10146) 10146 Prototype IDs (87) 1740 Alien Tech Used (2) 400 Bonus (9768) 9768 TOTAL SCORE: 31469 Bonus ------- High Alert Combat Kills 164 Follower Combat Kills 694 Forged Quantum Companion 1000 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1310 Scanned by Researcher 500 Acquired SGEMP 2000 Delivered SGEMP 2000 Cogmind --------- Core Integrity 0/1600 Matter 78/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Walking (120) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Centrium Leg > --- UTILITY (16) ----- Spectral Analyzer Advanced Melee Analysis Suite Experimental Melee Analysis Suite Centrium Light Armor Plating Improved System Guard > --- WEAPON (2) ------- Quantum Companion > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Multireflex Exoskeleton Biometal Leg Biometal Leg Biometal Leg > --- UTILITY ---------- Large Storage Unit Quantum Shading Machine Spectral Analyzer Advanced Signal Interpreter Long-range IFF Parser Experimental Melee Analysis Suite Experimental Core Analyzer Experimental Core Analyzer Experimental Reaction Control System Centrium Light Armor Plating Medium Regenerative Plating SHELL Armor Experimental Thermal Shield Improved System Guard > --- WEAPON ----------- Z-bomb Delivery System Quantum Companion > --- INVENTORY -------- Biometal Leg Biometal Leg Biometal Leg Centrium Leg Experimental Power Amplifier Experimental Reaction Control System Centrium Light Armor Plating Heavy Regenerative Plating Micro-nuke Launcher [Rating: 222] Favorites ----------- Power Improved Quantum Reactor Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Improved Quantum Reactor Propulsion Myomer Leg Treads Light Treads Leg Myomer Leg Wheel Wheel Hover Unit Cooled Gravmag System Flight Unit VTOL Module Utility Advanced System Shield Device Advanced Heat Sink Storage Large Storage Unit Processor Surveybot 17 Chip Hackware Advanced System Shield Protection Improved Light Armor Plating Weapon Companion Sword Energy Gun Gatling Laser Energy Cannon Null Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Compact Mass Driver Launcher Scatter Rocket Array Special Weapon Advanced Remote Datajack Impact Weapon Heavy Hammer Slashing Weapon Companion Sword Build | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Tes Acc Com Slots Evolved 18 | . . . . . 10 . . . . 2 . . . . 2 . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . 1 . . . . . Propulsion 3 | . . . . . . . . . . 2 . . . . . . . . 1 . Utility 14 | . . . . . 10 . . . . . . . . . 1 . 2 . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 212 | 7 15 6 6 3 20 1 1 2 . 19 . 1 17 3 18 20 3 60 5 5 Power 28 | 1 4 . 2 . 2 . . 1 . 1 . . 3 . 2 4 . 8 . . Engine 6 | 1 4 . 1 . . . . . . . . . . . . . . . . . Core 3 | . . . 1 . 1 . . . . . . . 1 . . . . . . . Reactor 19 | . . . . . 1 . . 1 . 1 . . 2 . 2 4 . 8 . . Propulsion 57 | 2 3 2 . 2 3 . . . . 7 . 1 6 . 2 4 . 20 1 4 Treads 8 | 2 2 2 . 1 1 . . . . . . . . . . . . . . . Leg 38 | . . . . . 1 . . . . . . . 6 . 2 4 . 20 1 4 Wheel 5 | . 1 . . 1 1 . . . . 2 . . . . . . . . . . Hover 5 | . . . . . . . . . . 5 . . . . . . . . . . Flight 1 | . . . . . . . . . . . . 1 . . . . . . . . Utility 104 | 2 5 1 1 . 13 1 1 1 . 9 . . 6 3 11 12 3 30 4 1 Device 57 | 1 2 . . . 8 . 1 . . 2 . . 5 2 9 8 2 14 2 1 Storage 7 | 1 1 . . . . . . . . 1 . . . . 1 1 . 2 . . Processor 18 | . 1 . . . 2 . . . . 2 . . 1 . 1 2 1 7 1 . Hackware 3 | . . . . . 1 . . . . . . . . 1 . . . 1 . . Protection 19 | . 1 1 1 . 2 1 . 1 . 4 . . . . . 1 . 6 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 23 | 2 3 3 3 1 2 . . . . 2 . . 2 . 3 . . 2 . . Energy Gun 2 | 1 . . 1 . . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . 1 . 1 . . . . . . . . . . . . 1 . . Ballistic Gun 8 | 1 2 2 1 . . . . . . 1 . . 1 . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . 1 . . . . . Launcher 5 | . . . . . 1 . . . . 1 . . 1 . 1 . . 1 . . Special Weapon 2 | . 1 . . . . . . . . . . . . . 1 . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 34 | . . . . 1 2 1 . 3 . . . . 5 . 2 4 . 14 2 . Parts Lost 97 | . 4 . 1 . 3 1 . . . 13 . 6 1 . 7 8 2 30 . 21 Power 15 | . 2 . 1 . . . . . . 1 . 1 . . 1 2 . 5 . 2 Propulsion 25 | . 1 . . . 1 . . . . 4 . 3 . . 1 . . 8 . 7 Utility 55 | . 1 . . . 2 1 . . . 7 . 2 1 . 5 6 2 16 . 12 Weapon 2 | . . . . . . . . . . 1 . . . . . . . 1 . . Highest Loss Streak 21 | . 3 . 1 . 1 1 . . . 5 . 6 1 . 3 4 2 9 . 21 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Backups 6 | 1 7 4 4 3 4 6 7 10 13 10 4 4 3 4 6 7 4 8 9 10 Power . | . 1 . . . . 1 1 1 2 1 1 1 . 1 . 1 . . . . Propulsion 1 | . . . . . . . . 1 3 1 . . . 1 1 1 2 5 4 3 Utility 2 | . 2 3 4 3 1 1 2 3 4 3 . . . . 2 2 1 1 4 4 Weapon 1 | . 2 . . . 2 4 4 3 3 2 2 2 1 1 1 1 1 1 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 13 | . 2 1 . 1 . . . . . 1 . . . . 1 1 . 2 . 4 Power 3 | . . 1 . . . . . . . . . . . . 1 . . 1 . . Propulsion 3 | . 1 . . . . . . . . . . . . . . . . . . 2 Utility 3 | . 1 . . . . . . . . . . . . . . . . 1 . 1 Weapon 3 | . . . . 1 . . . . . 1 . . . . . 1 . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 78 | . 97 85 46 51 75 93 89 92 94 77 73 54 49 97 94 80 74 82 90 82 Engine 3 | . 13 14 6 7 1 . . . . . . . 2 . . . . . . . Reactor 3 | . . . . . 1 5 5 5 5 5 5 2 . 5 9 9 8 4 8 6 Treads 6 | . 25 28 15 15 . . . . . . . . . . . . . . . . Leg 7 | . . . . . . 5 5 5 5 2 . . 5 21 18 18 16 13 16 14 Wheel 1 | . 1 . . 1 4 5 5 5 5 3 . . . . . . . . . . Device 14 | . 8 . . . 31 30 24 25 23 15 10 6 4 29 28 17 16 14 17 14 Storage 4 | . 14 . . . 4 5 5 5 5 4 . . . . 2 4 4 5 4 3 Processor 11 | . . . . . 4 11 11 11 11 15 21 18 15 21 15 12 14 28 24 23 Hackware 3 | . . . . . 3 5 5 5 5 5 5 5 5 9 9 9 8 3 . . Protection 6 | . 4 14 7 7 7 8 11 13 17 9 10 6 . . . 2 . 3 13 13 Energy Gun 1 | . 3 . 4 7 . . . . . . . . . . . . . . . . Ballistic Gun 4 | . 23 27 9 7 . . . . . . . . . . . . . . . . Launcher 1 | . . . . . 1 5 5 5 5 2 . . . 5 2 . . 1 4 3 Slashing Weapon 3 | . . . . 5 4 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 Peak Build Rating 222 | 7 12 13 34 51 77 76 82 90 90 94 75 75 119 127 140 150 135 206 222 222 Average Rating 89 | 5 9 11 31 42 64 74 76 84 90 84 75 54 53 124 129 136 123 170 218 197 On Entrance 81 | . 7 9 13 34 51 73 75 82 90 90 75 75 33 112 127 103 125 122 202 218 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 126 | 11 34 29 56 60 88 68 80 80 77 92 20 20 54 55 86 109 70 110 124 126 Greatest Support 140 | 40 40 40 40 68 28 10 10 10 10 44 32 32 108 108 108 111 106 130 140 140 Greatest Overweight (x) 18 | . 3 . 1 2 18 6 7 7 7 9 . 2 1 . . 1 . . . 1 Average Overweight (x) 1 | . . . . . 2 5 6 7 7 2 . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 5 5 15 15 15 15 15 15 5 5 5 5 10 10 10 15 15 15 Average Capacity 10 | 7 14 5 5 5 15 15 15 15 15 12 5 5 5 5 8 10 10 13 15 13 Most Carried 15 | 2 12 9 5 5 7 9 8 15 15 15 5 5 5 5 10 10 5 15 13 15 Average Carried 7 | 1 7 4 4 4 5 8 8 11 15 11 5 5 4 4 7 8 5 10 11 12 Final Capacity 15 | 8 15 5 5 5 15 15 15 15 15 5 5 5 5 5 10 10 10 15 15 5 Final Carried 15 | 2 9 5 5 4 7 8 8 15 15 5 5 5 5 5 7 5 5 14 12 . Class Distribution -------------------- 30% | Scavenger-Mutant 24% | Mutant 16% | Assassin 15% | Commander-Mutant 5% | Hacker-Mutant 5% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Commander-Mutant | -7/Recycling Commander-Mutant | -7/Scraptown Scavenger-Assassin | -5/Factory Assassin | -5/Upper Caves Assassin | -5/Upper Caves Assassin | -5/Zhirov Assassin | -4/Proximity Caves Assassin | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Hacker-Mutant | -3/Armory Hacker-Mutant | -2/Research Scavenger-Mutant | -2/Testing Scavenger-Mutant | -1/Access Scavenger-Mutant | -1/Command Resources | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Tes Acc Com Matter Collected 4364 | 278 500 106 290 29 221 90 . 40 39 336 . 18 540 81 433 688 58 567 50 . Remotely 425 | . . . . . . . . . . . . . . . 369 56 . . . . Salvage Created 10730 | 129 870 42 344 . 946 150 11 388 122 1074 . 75 285 99 400 1211 172 3621 525 266 Parts 501 | 9 56 . 8 . 29 14 . 7 . 43 . 5 5 6 29 62 19 160 39 10 Haulers Intercepted 8 | . 2 . . . 3 . . . . 2 . . . . . . . 1 . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . 9 . . . 11 . . . . . 4 . 4 . . . . . . Prevented 1 | . . . . . . 1 . . . . . . . . . . . . . . Kills | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Tes Acc Com Combat Hostiles Destroyed 136 | . 14 1 5 . 9 5 . . 4 11 . 3 8 2 6 16 2 40 6 4 Melee 84 | . . . . . 7 1 . . . 10 . 3 . 1 5 16 2 34 2 3 Guns 21 | . 14 1 5 . 1 . . . . . . . . . . . . . . . Cannons 10 | . . . . . 1 . . . . . . . . . . . . 5 4 . AOE 19 | . . . . . . 4 . . 4 1 . . 8 1 1 . . . . . Classes Destroyed 24 | 2 5 1 1 . 3 . 1 . 1 . . . 3 1 . . . 4 2 . Worker 6 | . . . . . . . . . . 1 . . . . 2 . 1 1 1 . Builder 5 | . 1 . . . . . . . . 2 . . . . . . 1 1 . . Tunneler 4 | 2 2 . . . . . . . . . . . . . . . . . . . Hauler 8 | . 2 . . . 3 . . . . 2 . . . . . . . 1 . . Recycler 9 | 1 3 . 1 . . . . . . 1 . . . . . . . 3 . . Mechanic 2 | . . . . . 1 . . . . . . . . . . . . 1 . . Operator 2 | . . . . . . . . . . . . . . . . . . 2 . . Turret 1 | . . 1 . . . . . . . . . . . . . . . . . . Watcher 6 | . 3 . . . . . . . . . . . . . . . . 2 . 1 Swarmer 22 | . 6 1 . . . 4 . . . . . 3 . . . . . 8 . . Grunt 46 | . 8 . 4 . 6 . . . 3 3 . . 4 . 1 7 . 9 1 . Brawler 1 | . . . . . . . . . 1 . . . . . . . . . . . Duelist 1 | . . . . . . . . . . . . . . . . . . . 1 . Protector 1 | . . . . . . . . . . . . . . . . . . . 1 . Researcher 4 | . . . . . . . . . . . . . . . . . . 4 . . Sentry 9 | . . . . . 2 1 . . . 2 . . . . 1 1 . . 2 . Demolisher 1 | . . . . . . . . . . . . . 1 . . . . . . . Hunter 20 | . . . 1 . . . . . . 2 . . 1 . 2 2 . 10 . 2 Programmer 23 | . . . . . 1 . . . . 4 . . . 1 2 6 2 6 . 1 Q-Series 5 | . . . . . . . . . . . . . . . . . . 4 1 . Behemoth 1 | . . . . . . . . . . . . . . 1 . . . . . . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . 1 Striker 3 | . . . . . . . . . . . . . 1 . . . . 2 . . Executioner 1 | . . . . . . . . . . . . . 1 . . . . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . 1 . . Decomposer 3 | . . . . . . . 1 . . . . . . 2 . . . . . . Best Kill Streak 9 | 2 7 2 3 . 2 4 . . 4 3 . 2 5 1 3 5 4 9 3 3 Combat Bots Only 9 | . 5 1 3 . 2 4 . . 4 2 . 2 5 1 2 5 2 9 2 2 Max Kills in Single Turn 4 | 1 4 1 2 . 1 4 1 . 3 1 . 1 3 1 2 1 1 2 1 1 Gunslinging 1 | . 1 . 1 . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . 4 . . 3 1 . . 3 1 1 . . . . . Melee 2 | . . . . . 1 1 . . . 1 . 1 . 1 1 1 1 2 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Tes Acc Com Hostile Shots Fired 1565 | . 72 48 27 . 79 12 . . 4 171 . 54 17 12 137 211 22 461 65 173 Missed 509 | . 11 23 6 . 18 2 . . 2 39 . 14 8 2 48 107 7 136 39 47 Deflected 18 | . . . . . . . . . . . . . . . . . . 12 3 3 Hits 1056 | . 61 25 21 . 61 10 . . 2 132 . 40 9 10 89 104 15 325 26 126 Melee 15 | . . . . . 2 . . . . . . . . . 1 3 . 9 . . Projectile 1041 | . 61 25 21 . 59 10 . . 2 132 . 40 9 10 88 101 15 316 26 126 AOE 48 | . . . . . 1 . . . . . . . 1 . . . . 10 . 36 Critical Strikes 51 | . . . . . 3 . . . . 4 . . 1 2 5 5 2 14 . 15 Part Disruptions 6 | . . . . . . . . . . . . . . . 1 1 . 3 . 1 Damage Taken 24513 | . 756 210 315 . 1189 196 . . 122 2334 . 610 348 267 1293 1768 485 7859 325 6436 Core 4194 | . 63 7 36 . 200 5 . . 41 352 . 277 130 . 207 137 129 1004 54 1552 Absorbed by Shields 2748 | . . . . . 384 68 . . 65 424 . . . 92 769 493 . . 101 352 Redirected to Shielding 41 | . . . . . . . . . 3 17 . 21 . . . . . . . . Ignored by Resistances 416 | . . . . . . . . . . . . . . . . . . 307 109 . Regen/Repaired (Parts) 1770 | . . . . . . . . . . . . . 8 . . . 133 822 420 387 Core Remaining (%) 58 | 100 . . . 57 . . . . 75 . . . . 34 . 66 . 21 . . Volleys Fired 142 | 8 68 13 17 . 9 1 . . 2 1 . . 10 3 5 1 . 2 . 2 Largest 2 | 2 2 2 2 . 2 1 . . 1 1 . . 1 1 1 1 . 1 . 1 Hottest 130 | 60 100 46 108 . 109 50 . . 50 50 . . 50 50 50 49 . 130 . 30 Shots Fired 249 | 16 128 26 34 . 18 1 . . 2 1 . . 10 3 5 1 . 2 . 2 Gun 210 | 16 120 26 33 . 12 . . . . . . . 3 . . . . . . . Cannon 9 | . . . 1 . 6 . . . . . . . . . . . . 2 . . Launcher 21 | . . . . . . 1 . . 2 1 . . 7 3 4 1 . . . 2 Special 9 | . 8 . . . . . . . . . . . . . 1 . . . . . Kinetic 190 | 8 113 26 31 . 9 . . . . . . . 3 . . . . . . . Thermal 31 | 8 15 . 3 . 3 . . . . . . . . . . . . 2 . . Explosive 21 | . . . . . . 1 . . 2 1 . . 7 3 4 1 . . . 2 Electromagnetic 6 | . . . . . 6 . . . . . . . . . . . . . . . Robot Hit Streak 9 | 3 9 4 6 . 6 1 . . 2 6 . . 2 4 6 . . . . . Robot Miss Streak 9 | 5 7 7 3 . 4 5 . . 7 1 . . 7 9 . . . 2 . . Penetration Max 1 | . . . 1 . 1 . . . . . . . . . . . . . . . Secondary Targets 4 | . 3 . 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . . . Autonomous 27 | . . . . . . . . . . . . . . . . . . 12 6 9 Shots Hit Robots 551 | 8 70 10 23 . 69 8 1 7 2 64 . 9 4 11 26 58 7 151 9 14 Core Hits 388 | 4 34 3 11 . 22 8 . 4 23 33 . 3 75 15 28 25 4 67 11 18 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . . . . . . . . Critical Strikes 17 | . . . 1 . . . . . . 2 . . . . 2 2 . 10 . . Destroy 1 | . . . 1 . . . . . . . . . . . . . . . . . Melee Attacks 588 | . . 2 . . 70 8 2 7 2 89 . 18 7 31 40 81 11 191 14 15 Impact 2 | . . 2 . . . . . . . . . . . . . . . . . . Slashing 586 | . . . . . 70 8 2 7 2 89 . 18 7 31 40 81 11 191 14 15 Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 48 | . . . . . 6 . 1 . . 8 . . . 6 2 5 2 16 2 . Combat Hostiles 17 | . . . . . 1 . . . . 2 . . . 4 1 4 . 4 1 . Follow-up Attacks 15 | . . . . . 2 . . . . 1 . . . . 1 3 . 7 1 . Martial Strikes 6 | . . . . . . . . . . . . . . . . . . 6 . . Damage Inflicted 34559 | 84 1400 150 369 . 2702 487 82 522 697 3254 . 343 2487 1092 1969 3101 518 12267 1169 1866 Guns 1880 | 84 1026 150 369 . 180 . . . . . . . 71 . . . . . . . Cannons 2608 | . . . . . 146 . . . . . . . . . . . . 1187 542 733 Explosions 5700 | . 374 . . . . 220 . . 697 315 . . 2416 509 931 . . . . 238 Melee 24371 | . . . . . 2376 267 82 522 . 2939 . 343 . 583 1038 3101 518 11080 627 895 Ramming . | . . . . . . . . . . . . . . . . . . . . . Kinetic 1716 | 38 973 150 337 . 147 . . . . . . . 71 . . . . . . . Thermal 659 | 46 427 . 32 . 33 . . . . . . . . . . . . 121 . . Explosive 5326 | . . . . . . 220 . . 697 315 . . 2416 509 931 . . . . 238 Electromagnetic 146 | . . . . . 146 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 24371 | . . . . . 2376 267 82 522 . 2939 . 343 . 583 1038 3101 518 11080 627 895 Piercing . | . . . . . . . . . . . . . . . . . . . . . Phasic 2341 | . . . . . . . . . . . . . . . . . . 1066 542 733 Highest Corruption 19 | . 2 2 2 . . . . . . 5 5 5 5 2 8 19 2 2 . 6 Average Corruption 4 | . 2 2 2 . . . . . . 4 5 5 5 2 6 12 1 2 . 3 Corruption Purged 4 | . . . . . . . . . . . . . . . 4 . . . . . Corruption Blocked 11 | . . . . . . . . . . . . . . . . . . 11 . . Effects 93 | . 3 8 15 . . . . . . 9 3 4 . 5 7 30 2 5 . 2 Message Errors 26 | . . 2 4 . . . . . . 7 1 . . 1 2 7 . 1 . 1 Matter Fused 22 | . . 2 6 . . . . . . . 1 1 . 1 2 6 1 1 . 1 Heat Flow Errors 15 | . 1 3 2 . . . . . . 1 . . . 1 1 3 1 2 . . Energy Discharges 14 | . 2 1 1 . . . . . . 1 . . . 1 1 7 . . . . Parts Rejected 2 | . . . . . . . . . . . . 1 . . . 1 . . . . Parts Fused 2 | . . . . . . . . . . . . 1 . . . 1 . . . . Data Loss (minor) 7 | . . . 1 . . . . . . . . 1 . 1 1 3 . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . 1 . . . . Alerts 4 | . . . 1 . . . . . . . 1 . . . . 1 . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2155 | . 59 . . . 142 . 73 192 . 90 . 27 19 125 35 80 . 1200 80 33 Projectiles 154 | . . . . . 1 . . . . . . . . . . . . 153 . . Explosions 119 | . 59 . . . . . . . . 9 . . 19 . 32 . . . . . Melee 1882 | . . . . . 141 . 73 192 . 81 . 27 . 125 3 80 . 1047 80 33 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 590 | . 101 . . . . 18 . . 149 81 . . . 76 165 . . . . . Shots 23 | . 1 . . . . 1 . . 6 3 . . . 3 9 . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . . . . . . . 1 . . . Kicked 1 | . . . . . . . . . . . . . . . . . 1 . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 276 | 40 194 231 257 . 9 . . . . 96 . . . 115 140 276 247 152 . . Average Temperature 70 | 24 71 110 61 . 6 . . . . 60 . . . 85 41 106 137 108 . . Received Heat Transfer 1838 | . 240 102 117 . 284 18 . . 5 246 . . 21 13 82 222 18 408 62 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations 7 | . . . . . . . . . . . . . . . . . . 3 2 2 Total Turns 373 | . . . . . . . . . . . . . . . . . . 185 165 23 Longest Duration 153 | . . . . . . . . . . . . . . . . . . 75 153 13 Shielding Activations 1 | . . . . . . . . . . . . . . . . . . 1 . . Total Turns 11 | . . . . . . . . . . . . . . . . . . 11 . . Longest Duration 11 | . . . . . . . . . . . . . . . . . . 11 . . Robots Disrupted 9 | . . . . . 1 . . . . 2 . . . 1 . 2 . 2 1 . Combat Hostiles 9 | . . . . . 1 . . . . 2 . . . 1 . 2 . 2 1 . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . Heat Transferred 625 | 100 325 . 75 . 75 . . . . . . . . . . . . 50 . . Parts Sabotaged 3 | . . . . . . . . . . . . . . . 3 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped 26 | . . . . . . . . . . . . . . . . . . 15 . 11 Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Tes Acc Com Maximum Alert Level 2 | . 1 . . . . . . . . . . . . . . 2 1 1 2 1 Low Security (%) 74 | 100 94 . 100 . 100 . . . . 100 . . . . 100 36 10 60 . 13 Level 1 21 | . 5 . . . . . . . . . . . . . . 52 89 39 28 86 Level 2 4 | . . . . . . . . . . . . . . . . 10 . . 71 . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 564 | 10 218 . 71 . 146 . . . . 116 . . . . 94 480 256 335 564 356 Initial 356 | . . . . . . . . . . 12 . . . . . 31 240 63 200 356 Average 121 | 1 106 . 21 . 64 . . . . 38 . . . . 15 211 223 148 461 294 Influence Increases 5702 | 15 478 85 367 . 457 110 . 15 90 447 . 100 160 60 266 961 164 1232 588 107 Destroy 0b10 Robot/C 3100 | . 280 40 140 . 240 100 . . 80 240 . 60 160 40 120 360 60 880 220 80 Destroy 0b10 Robot/NC 255 | 15 55 . 5 . 30 . . 15 . 30 . . . . 10 . 15 55 20 5 Destroy Leader 554 | . 60 . . . 68 10 . . 10 64 . 10 . 20 30 60 22 126 52 22 Allied During Kill 180 | . . . 18 . 30 . . . . . . . . . . 14 29 7 82 . Successful Hack 156 | . 20 . 52 . 5 . . . . . . . . . 8 . 20 44 7 . Select Force Hacks 200 | . . . 150 . . . . . . . . . . . . 50 . . . . Disable Machine 345 | . 45 . . . 45 . . . . 45 . . . . . 120 15 60 15 . Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . 150 . Destroy Structure 297 | . 18 . 2 . 24 . . . . 68 . . . . 98 42 3 30 12 . Lose Combat Pursuer 165 | . . 45 . . 15 . . . . . . 30 . . . 15 . 30 30 . Active Sensor Use 300 | . . . . . . . . . . . . . . . . 300 . . . . Influence Decreases 5609 | 15 372 191 343 24 456 111 . 15 70 384 61 122 58 162 206 563 508 1011 365 572 Entered New Map 858 | . . 52 . 24 . 1 . . . 8 31 5 . 102 . 29 218 51 135 202 Time Decay 3279 | 15 332 139 313 . 358 110 . 15 70 216 30 67 48 60 146 374 80 556 190 160 Lost Part 910 | . 40 . 10 . 30 . . . . 120 . 50 10 . 60 80 20 280 . 210 Lost Ally 308 | . . . 20 . 68 . . . . 40 . . . . . 80 40 20 40 . Purge Threat 254 | . . . . . . . . . . . . . . . . . 150 104 . . Squads Dispatched 43 | . 2 . . . 4 . . . . 4 . . . . 3 10 1 15 3 1 Investigation 7 | . . . . . . . . . . 1 . . . . 1 5 . . . . Extermination 17 | . . . . . 2 . . . . 3 . . . . 1 3 . 6 1 1 Reinforcement 11 | . 2 . . . 2 . . . . . . . . . 1 2 1 3 . . Assault 2 | . . . . . . . . . . . . . . . . . . . 2 . Garrison 6 | . . . . . . . . . . . . . . . . . . 6 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . 1 . . . . . . . . . . . . 1 . . Active Scanning Responses 3 | . . . . . . . . . . . . . . . . 3 . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Tes Acc Com Distress Signals 9 | . 2 . . . 1 . . . . . . . . . 1 1 . 3 . 1 Communications Jammed 6 | . . . . . . . . . . . . . . . 6 . . . . . Distress Signals 6 | . . . . . . . . . . . . . . . 6 . . . . . Times Spotted 286 | . 24 7 6 . 16 1 . . 4 17 . 8 43 3 24 47 9 52 16 9 Peak Tracking Total 14 | . 3 6 3 . 4 1 . . 4 3 . 4 14 1 13 9 5 7 5 4 Tactical Retreats 9 | . . 2 . . 1 . . . . . . 1 . . . 1 . 2 2 . Traps | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Tes Acc Com Traps Triggered 10 | . 2 1 . . . . . . . 2 . . . . 1 4 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Tes Acc Com Machines Disabled 26 | . 3 2 . . 3 . . . . 3 . . . . . 8 1 4 2 . Max in Single Turn 3 | . 3 1 . . 1 . . . . . . . . . . 1 1 1 1 . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . 1 . Energy Cycler 1 | . . . . . . . . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Tes Acc Com Machines Accessed 79 | . 6 1 11 3 4 . . 5 . 9 . 1 7 . 5 7 2 11 5 2 Terminals 34 | . 6 . 5 . 2 . . . . 2 . . . . 2 1 1 9 4 2 Fabricators 11 | . . . . . 2 . . . . 3 . . . . . 5 . 1 . . Repair Stations 3 | . . . . . . . . . . 1 . . . . 1 . 1 . . . Recycling Units 10 | . . . 6 . . . . . . 2 . . . . 1 1 . . . . Scanalyzers 2 | . . . . . . . . . . 1 . . . . . . . 1 . . Garrison Access 2 | . . . . . . . . . . . . . . . 1 . . . 1 . Total Hacks 181 | . 17 1 18 5 14 . . 18 . 15 . 1 24 . 13 11 9 25 7 3 Successful 105 | . 8 1 11 5 4 . . 18 . 5 . 1 24 . 3 4 8 10 3 . Failed 76 | . 9 . 7 . 10 . . . . 10 . . . . 10 7 1 15 4 3 Catastrophic 19 | . 2 . 3 . 1 . . . . 3 . . . . 3 1 1 2 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 56 | . 11 . 16 . 6 . . . . 6 . . . . 2 2 4 7 1 1 Terminals 72 | . 17 . 11 . 6 . . . . 3 . . . . 2 2 6 18 4 3 Fabricators 24 | . . . . . 8 . . . . 5 . . . . . 8 . 3 . . Repair Stations 12 | . . . . . . . . . . 2 . . . . 7 . 3 . . . Recycling Units 12 | . . . 7 . . . . . . 3 . . . . 1 1 . . . . Scanalyzers 6 | . . . . . . . . . . 2 . . . . . . . 4 . . Garrison Access 6 | . . . . . . . . . . . . . . . 3 . . . 3 . Terminal Hacks 69 | . 4 1 3 5 1 . . 18 . . . 1 24 . . . 4 5 3 . Record 26 | . . . . 3 . . . 6 . . . . 16 . . . 1 . . . Part Schematic 5 | . . . . . . . . 4 . . . . . . . . . 1 . . Robot Analysis 5 | . 1 . . . . . . 4 . . . . . . . . . . . . Prototype ID Bank 13 | . 1 . . . . . . 4 . . . . 7 . . . . 1 . . Open Door 7 | . . . . 1 . . . . . . . 1 1 . . . . 1 3 . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . 1 . 1 . . . . . . . . . . . . . . . Recycling Unit Index 1 | . . . 1 . . . . . . . . . . . . . . . . . Alert Level 2 | . . . 1 . . . . . . . . . . . . . 1 . . . Unreport Threat 3 | . . . . . . . . . . . . . . . . . 1 2 . . Locate Traps 1 | . . . . . . . . . . . . . . . . . 1 . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . Proto ID Catalog 2 | . . 1 . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . 2 . . . . 1 . . . . . 2 . 1 . . Network Status 3 | . . . . . 1 . . . . . . . . . . 1 . 1 . . Build 3 | . . . . . 1 . . . . 1 . . . . . 1 . . . . Repair Station Hacks 6 | . . . . . . . . . . 1 . . . . 2 . 3 . . . Scan Component 5 | . . . . . . . . . . 1 . . . . 2 . 2 . . . Repair 1 | . . . . . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . 2 . . . . . . . 1 . . Insert Component 3 | . . . . . . . . . . 2 . . . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 21 | . 4 . 8 . 1 . . . . 1 . . . . 1 2 1 3 . . Terminals 11 | . 4 . 3 . . . . . . . . . . . . . 1 3 . . Botnet 11 | . 4 . 3 . . . . . . . . . . . . . 1 3 . . Fabricators 2 | . . . . . 1 . . . . . . . . . . 1 . . . . Prioritize 1 | . . . . . 1 . . . . . . . . . . . . . . . Download 1 | . . . . . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . . . 5 . . . . . . 1 . . . . 1 1 . . . . Tunnel 6 | . . . 5 . . . . . . . . . . . . 1 . . . . Fedlink 2 | . . . . . . . . . . 1 . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . 2 . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 45 | . 5 . 5 . 2 . . . . 7 . . . . 4 5 2 10 3 2 Full Trace Events 1 | . . . 1 . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . 2 . . Robots Built 2 | . . . . . . . . . . 2 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . 84 . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . . 12 . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . 4 . . . . . . . 1 . 11 . . Parts Built 1 | . . . . . . . . . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 185 | . . . . . 139 . . . . . . . . . . 46 . . . . Total Part Build Rating 9 | . . . . . . . . . . . . . . . . 9 . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . 1 . . . Time 34 | . . . . . . . . . . . . . . . . . 34 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 18 | . . . 9 . . . . . . . . . . . . 9 . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . 1 . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . 1 . . . . Allies | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Tes Acc Com Total Allies 24 | . . . 9 1 . . . . . 2 . . . . . 9 . . 3 . Largest Group 9 | . . . 9 7 7 . . . . 2 . . . . . 4 3 1 3 . Highest-Rated Group 379 | . . . 167 205 205 . . . . 98 . . . . . 356 267 76 379 . Highest-Rated Ally 135 | . . . 40 80 80 . . . . 49 . . . . . 89 89 76 135 . Total Orders 1 | . . . 1 . . . . . . . . . . . . . . . . . ROAM 1 | . . . 1 . . . . . . . . . . . . . . . . . Ally Attacks 154 | . . . 17 . 28 . . . . 12 . . . . . 45 15 . 37 . Total Damage 4010 | . . . 261 . 770 . . . . 333 . . . . . 774 315 . 1557 . Kills 20 | . . . 2 . 4 . . . . 1 . . . . . 3 2 . 8 . Allies Corrupted 5 | . . . . . 1 . . . . . . . . . . 3 1 . . . Allies Melted 2 | . . . . . 1 . . . . 1 . . . . . . . . . . Intel | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Tes Acc Com Active Infowar (turns) 10481 | 13 838 . . . 868 432 519 334 481 875 74 173 703 721 755 949 174 1853 391 328 Optics 6914 | . 17 . . . . . . . . 776 74 173 703 721 755 949 174 1853 391 328 Sensors 2986 | . . . . . 572 432 519 334 481 629 . . . . . . 19 . . . A.S.S. 289 | . . . . . . . . . . . . . . . . 289 . . . . IFF 2013 | . . . . . . . . . . . . . . 573 548 . . 499 391 2 Terrain 3001 | . 288 . . . 227 432 519 334 481 719 . . . . . . . . 1 . Structural 1260 | . . . . . 868 199 . . . . . . . . . . 34 159 . . Seismic 914 | 13 533 . . . . . . . . . . . . . 368 . . . . . T.N.C. 2404 | . . . . . . . . . . 175 74 173 703 721 558 . . . . . Cloaking 940 | . . . . . . . . . . . . . . . . 752 174 14 . . Jamming 1326 | . . . . . . . . . . . . . . 622 704 . . . . . Robot Analysis Total 5 | . 1 . . . . . . 4 . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . . . 1 . . 1 . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Tes Acc Com Turns Passed 13840 | 97 1395 418 1105 1193 869 432 519 334 481 875 74 173 703 721 755 949 174 1854 391 328 Spaces Moved 8122 | 43 581 214 405 624 420 236 298 165 216 601 195 307 670 546 527 462 90 1043 253 226 Core 10 | 5 . . . . 2 . . . . . . 2 . . . . . . . 1 Treads 1626 | 38 491 214 405 478 . . . . . . . . . . . . . . . . Legs 3245 | . . . . . 6 . . . . . . . 93 546 527 462 90 1043 253 225 Wheels 1797 | . 90 . . 146 412 236 298 165 216 234 . . . . . . . . . . Hover 1103 | . . . . . . . . . . 367 195 145 396 . . . . . . . Flight 341 | . . . . . . . . . . . . 160 181 . . . . . . . Fastest Speed 32 | 50 110 160 160 130 115 155 170 185 185 32 38 35 35 112 110 107 107 103 110 50 Average Speed 130 | 147 153 160 230 180 136 163 172 185 185 97 38 37 73 112 113 121 107 122 139 117 Slowest Speed 950 | 160 240 160 240 320 950 170 185 185 185 250 38 150 120 112 115 179 107 250 220 220 Overloaded Moves 126 | . . . . . . . . . . 18 . . . . . . . 36 64 8 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 43 | 4 94 13 79 42 15 42 53 60 38 21 47 58 90 65 22 50 2 93 11 15 Regions Visited 20 Branch Regions 14 Pre-discovered Areas 12 | . . 1 5 . . . . 3 . . . . 1 . 1 1 . . . . Known Exits Taken 11 | . . . . . 1 1 1 1 1 1 1 . . . 1 . 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 . . . . . . . 1 1 1 . 1 . . . . Scrap Searched 9 | . . . . 2 . . 1 . 2 . . . . 4 . . . . . . Spaces Dug 58 | . . . . . 6 1 1 . 2 4 . . . 22 5 4 1 9 3 . Terrain Destroyed 571 | . 18 . 2 . 7 63 1 . 88 41 . . 140 111 49 37 1 10 3 . Melee 58 | . . . . . 6 1 1 . 2 4 . . . 22 5 4 1 9 3 . Projectile 8 | . 1 . 2 . 1 . . . . . . . 3 . . . . 1 . . AOE 505 | . 17 . . . . 62 . . 86 37 . . 137 89 44 33 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Tes Acc Com Total 10320 | 59 937 260 543 695 591 271 300 184 290 761 194 339 846 600 628 741 149 1383 281 268 Wait 847 | . 247 9 34 58 65 23 . 2 71 10 . 10 131 13 11 70 44 41 . 8 Move 8103 | 42 580 213 404 623 419 235 297 164 215 600 194 306 669 545 526 461 90 1042 252 226 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 78 | 2 10 1 1 5 2 1 . 5 . 6 . . 2 1 8 5 . 24 . 5 Fast Attach 157 | 7 8 3 4 3 18 . 1 3 . 11 . 2 14 4 12 16 4 44 3 . Attach 61 | . 1 1 1 . 2 1 . . . 11 . . 1 . 8 8 . 13 6 8 Detach 35 | . . 2 . . 3 1 . 2 . 4 . . 1 . 3 7 . 5 6 1 Swap 35 | . 11 6 1 . 2 . . . . 3 . . 3 . 3 2 . 4 . . Drop 124 | . 12 10 5 6 2 1 . 1 . 16 . 3 8 1 13 13 . 29 1 3 Fire 142 | 8 68 13 17 . 9 1 . . 2 1 . . 10 3 5 1 . 2 . 2 Melee 567 | . . 2 . . 68 8 2 7 2 88 . 18 7 31 39 78 11 178 13 15 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . . 5 . . . . . 10 . 1 . . Rewire 155 | . . . 76 . 1 . . . . 6 . . . 2 . 70 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / *Sub) -10/Subcaves -7/Recycling -7/Scraptown -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Arm / [*Qua]) -3/Armory -2/Research -2/Testing -1/Access (discovered 2 exits: Sur / *Com) -1/Command History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 98 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 521 | -10/Materials | Discovered new exit (range 6) 564 | -10/Materials | Identified exit to Mines 662 | -10/Materials | Lost 3 parts (1p1n1u) 1135 | -10/Materials | Discovered new exit (range 4) 1466 | -10/Materials | Discovered new exit (range 4) 1484 | -10/Materials | Discovered new exit (range 2) 1493 | -10/Materials | Entered Subcaves 1549 | -10/Subcaves | Discovered new exit (range 16) 1688 | -10/Subcaves | Learned location of Recycling (-7) 1690 | -10/Subcaves | Learned Materials stockpile data 1780 | -10/Subcaves | Visited 4L-MR0's lab 1800 | -10/Subcaves | Found Tower Shield 1911 | -10/Subcaves | Entered Recycling 1912 | -7/Recycling | Met a Zionite searching for Scraptown 2018 | -7/Recycling | Attached Tower Shield, gained temporary slots: Power, Propulsion x2, Utility x2, Weapon x2 2417 | -7/Recycling | Build established: Commander-Mutant 2949 | -7/Recycling | Scanned before Scraplab entrance 2983 | -7/Recycling | Entered Scraplab 3002 | -7/Recycling | Discovered new exit (range 2) 3016 | -7/Recycling | Entered Scraptown 3016 | -7/Scraptown | Accompanied by 6 allies 3016 | -7/Scraptown | System corruption cleaned by C-Scrubber 3091 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3158 | -7/Scraptown | Visited UFD Registry 3158 | -7/Scraptown | Registered with UFD as "Fluxframe" 3213 | -7/Scraptown | Visited Sword Containment 3292 | -7/Scraptown | Visited LU-1G1's Boring Crew 3325 | -7/Scraptown | Visited Chapter 10 3392 | -7/Scraptown | Delivered Scrap Shield to a Scientist 3481 | -7/Scraptown | Visited DA-N13 Charitable Foundation 3503 | -7/Scraptown | Found DCF Scrap (27 items) 3555 | -7/Scraptown | Visited Research Penetration Think Tank 3588 | -7/Scraptown | Visited Abandonware Association 3604 | -7/Scraptown | Learned abandonware demo "ERRANTS.EXE" 3641 | -7/Scraptown | Visited Botcube Research 3649 | -7/Scraptown | Found Lrg. Botcube 3679 | -7/Scraptown | Visited Science Guys 3733 | -7/Scraptown | Visited Derelict Rescue Squad 3743 | -7/Scraptown | Found DRS Beacon 3869 | -7/Scraptown | Lrg. Botcube activated 3899 | -7/Scraptown | Lrg. Botcube completed mutation into hovering form, armed with 2 guns, 2 cannons. 4026 | -7/Scraptown | Met Optimus 4026 | -7/Scraptown | Accepted into 0bPrime 4065 | -7/Scraptown | Visited Cartography Club 4088 | -7/Scraptown | Found Surveybot 17 Chip 4166 | -7/Scraptown | Discovered new exit (range 3) 4209 | -7/Scraptown | Entered Factory 4209 | -5/Factory | Accompanied by 7 allies 4209 | -5/Factory | Evolved 10 slots: Utility x10 4269 | -5/Factory | Lost 3 allies 4388 | -5/Factory | Discovered new exit (range 15) 4561 | -5/Factory | Identified exit to Factory 4735 | -5/Factory | Found Prototype Launcher 4735 | -5/Factory | Identified Scatter Rocket Array 4746 | -5/Factory | Found Scatter Rocket Array 4798 | -5/Factory | Build established: Scavenger-Assassin 4889 | -5/Factory | Discovered new exit (range 20) 5077 | -5/Factory | Identified exit to Upper Caves 5078 | -5/Factory | Entered Upper Caves 5080 | -5/Upper Caves | UFD Scientist delivered a prototype 5084 | -5/Upper Caves | Found Prototype Protection 5219 | -5/Upper Caves | Learned Factory stockpile data 5247 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5252 | -5/Upper Caves | Identified Enh. Scrap Shield 5472 | -5/Upper Caves | Discovered new exit (range 20) 5508 | -5/Upper Caves | Identified exit to Upper Caves 5510 | -5/Upper Caves | Entered another Upper Caves area 5519 | -5/Upper Caves | Discovered exit to Factory (range 20) 5558 | -5/Upper Caves | Build established: Assassin 6004 | -5/Upper Caves | Discovered new exit (range 15) 6028 | -5/Upper Caves | Identified exit to Zhirov 6029 | -5/Upper Caves | Entered Zhirov 6029 | -5/Zhirov | Discovered new exit (range 3) 6063 | -5/Zhirov | Met Zhirov 6096 | -5/Zhirov | Learned location of Quarantine (-3) 6096 | -5/Zhirov | Learned location of Testing (-2) 6096 | -5/Zhirov | Learned location of Command (-1) 6113 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6148 | -5/Zhirov | Found Alien Artifact 6148 | -5/Zhirov | Identified Integrated Reactor 6148 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 6170 | -5/Zhirov | Found Alien Artifact 6362 | -5/Zhirov | Identified exit to Proximity Caves 6363 | -5/Zhirov | Entered Proximity Caves 6844 | -4/Proximity Caves | Entered Factory 6844 | -4/Factory | Evolved 2 slots: Propulsion x2 7204 | -4/Factory | Loaded intel: 8 recycling unit locations 7255 | -4/Factory | Identified Transdimensional Reconstructor 7387 | -4/Factory | Lost 4 parts (1n2u1w) 7498 | -4/Factory | Fabricated Y-64 Sentinel? 7556 | -4/Factory | Lost 5 parts (1p1n3u) 7674 | -4/Factory | Spotted B-86 Titan 7678 | -4/Factory | Discovered new exit (range 19) 7683 | -4/Factory | Identified exit to Upper Caves 7719 | -4/Factory | Entered Upper Caves 7791 | -4/Upper Caves | Discovered new exit (range 7) 7793 | -4/Upper Caves | Identified exit to Upper Caves 7793 | -4/Upper Caves | Entered another Upper Caves area 7801 | -4/Upper Caves | Discovered new exit (range 10) 7802 | -4/Upper Caves | Encountered a Warlord checkpoint 7803 | -4/Upper Caves | Learned Research stockpile data 7814 | -4/Upper Caves | Build established: Mutant 7930 | -4/Upper Caves | Lost 6 parts (1p3n2u) 7954 | -4/Upper Caves | Core integrity fell below 50% 7965 | -4/Upper Caves | Discovered new exit (range 3) 7966 | -4/Upper Caves | Entered Warlord 7978 | -4/Warlord | System corruption cleaned by Quarantine Array 7992 | -4/Warlord | Learned 4 Armory zone layouts 7992 | -4/Warlord | Learned 4 Testing zone layouts 7992 | -4/Warlord | Learned 4 Command zone layouts 7992 | -4/Warlord | Learned Armory fabricator intel 7992 | -4/Warlord | Learned Armory garrison access intel 7992 | -4/Warlord | Learned Research scanalyzer intel 8078 | -4/Warlord | Rebuked by Warlord 8103 | -4/Warlord | Warlord's base attacked by MAIN.C 8453 | -4/Warlord | Warlord forces counterattacked 8469 | -4/Warlord | Spotted Executioner 8472 | -4/Warlord | Lost 4 allies 8549 | -4/Warlord | Spotted Striker 8560 | -4/Warlord | Destroyed Striker 8563 | -4/Warlord | Lost 7 allies 8579 | -4/Warlord | Found Prototype Device 8579 | -4/Warlord | Identified Adv. Kinecellerator 8588 | -4/Warlord | Found Prototype Processor 8588 | -4/Warlord | Identified Exp. Targeting Computer 8608 | -4/Warlord | Spotted Executioner 8608 | -4/Warlord | Spotted Executioner 8611 | -4/Warlord | Spotted Executioner 8633 | -4/Warlord | Destroyed Executioner 8657 | -4/Warlord | Discovered new exit (range 13) 8660 | -4/Warlord | Lost 13 allies 8669 | -4/Warlord | Entered Proximity Caves 8747 | -3/Proximity Caves | Build established: Scavenger-Mutant 8922 | -3/Proximity Caves | Spotted B-86 Titan 9209 | -3/Proximity Caves | Destroyed B-86 Titan 9379 | -3/Proximity Caves | Discovered new exit (range 11) 9390 | -3/Proximity Caves | Entered Research 9390 | -3/Research | Evolved 2 slots: Power x1, Utility x1 9391 | -3/Research | Identified exit to Armory 9393 | -3/Research | Loaded intel: 6 scanalyzer locations 9729 | -3/Research | Loaded intel: 5 recycling unit locations 9729 | -3/Research | Learned location of Protoforge (-3) 9893 | -3/Research | Discovered new exit (range 5) 10095 | -3/Research | Cargo convoy interrupted 10097 | -3/Research | Warped through subspace 10127 | -3/Research | Lost 3 parts (1p2u) 10145 | -3/Research | Entered Armory 10146 | -3/Armory | Met VL-GR5, who suggested a friendly competition 10147 | -3/Armory | Loaded intel: 8 fabricator locations 10213 | -3/Armory | Found Prototype Device 10213 | -3/Armory | Identified Active Sensor Suite 10216 | -3/Armory | Fabricated Biometal Heavy Treads? 10339 | -3/Armory | System corruption reached 10% 10353 | -3/Armory | Lost the competition with VL-GR5 10442 | -3/Armory | Found Prototype Processor 10442 | -3/Armory | Identified Exp. Melee Analysis Suite 10586 | -3/Armory | Found Unknown Device 10586 | -3/Armory | Identified Adv. Force Booster 10589 | -3/Armory | Found Adv. Force Booster 10651 | -3/Armory | Allied Derelicts emerged from ambush trap array 10742 | -3/Armory | Energy Cycler disabled 10780 | -3/Armory | Lost 6 allies 10830 | -3/Armory | Build established: Hacker-Mutant 11075 | -3/Armory | Lost 4 parts (2p2u) 11089 | -3/Armory | Discovered new exit (range 4) 11094 | -3/Armory | Entered Research 11094 | -2/Research | Accompanied by 3 allies 11094 | -2/Research | Evolved 2 slots: Utility x2 11095 | -2/Research | Identified exit to Testing 11137 | -2/Research | Repaired Biometal Leg 11268 | -2/Research | Entered Testing 11268 | -2/Testing | Accompanied by 1 ally 11269 | -2/Testing | Forged Quantum Companion 11269 | -2/Testing | Identified exit to Access 11316 | -2/Testing | Lost 4 parts (1p2n1u) 11354 | -2/Testing | Found Prototype Device 11361 | -2/Testing | Identified Exp. Thermal Shield 11400 | -2/Testing | Scanned by Researcher 11415 | -2/Testing | Found Prototype Energy Cannon 11415 | -2/Testing | Identified Null Cannon 11511 | -2/Testing | Garrison activated, responded to threat 11545 | -2/Testing | Spotted Alpha 7 11584 | -2/Testing | Destroyed Alpha 7 11610 | -2/Testing | Build established: Scavenger-Mutant 11615 | -2/Testing | Lost 9 parts (2p4n3u) 11691 | -2/Testing | Found Prototype Processor 11691 | -2/Testing | Identified Exp. Core Analyzer 11695 | -2/Testing | Found Exp. Core Analyzer 11787 | -2/Testing | Lost 5 parts (1p3u1w) 11807 | -2/Testing | Found Prototype Reactor 11807 | -2/Testing | Identified Vortex Chain Reactor 11811 | -2/Testing | Found Vortex Chain Reactor 11880 | -2/Testing | Found Prototype Processor 11880 | -2/Testing | Identified Spectral Analyzer 11954 | -2/Testing | Core integrity fell below 50% 12042 | -2/Testing | Spotted PX-DN6BBWVW2Z 12154 | -2/Testing | Spotted Striker 12202 | -2/Testing | Destroyed 9 combat bots 12206 | -2/Testing | Spotted Striker 12207 | -2/Testing | Lost 7 parts (2n5u) 12256 | -2/Testing | Garrison activated, responded to threat 12321 | -2/Testing | Found Prototype Launcher 12321 | -2/Testing | Identified Z-bomb Delivery System 12397 | -2/Testing | Found Exp. Thermal Shield 12541 | -2/Testing | Found Prototype Protection 12541 | -2/Testing | Identified Hvy. Regenerative Plating 12545 | -2/Testing | Found Prototype Protection 12545 | -2/Testing | Identified Med. Regenerative Plating 12547 | -2/Testing | Found Prototype Protection 12552 | -2/Testing | Found Lgt. Regenerative Plating 12631 | -2/Testing | Found Exp. Thermal Shield 12846 | -2/Testing | Destroyed Striker 12885 | -2/Testing | Stole the SGEMP Prototype 12936 | -2/Testing | Destroyed Striker 13122 | -2/Testing | Entered Access 13122 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 13123 | -1/Access | Delivered the SGEMP Prototype to Zhirov 13123 | -1/Access | Zhirov transferred Access data 13124 | -1/Access | Loaded intel: 116 machine locations 13124 | -1/Access | Loaded intel: 98 trap records 13124 | -1/Access | Identified exit to Surface 13124 | -1/Access | Discovered exit to Surface (range 231) 13124 | -1/Access | Identified exit to Command 13124 | -1/Access | Discovered exit to Command (range 139) 13124 | -1/Access | Identified SHELL Armor 13274 | -1/Access | Found Prototype Device 13274 | -1/Access | Identified Exp. Terrain Scanner 13513 | -1/Access | Entered Command 13751 | -1/Command | Spotted M Guard 13751 | -1/Command | Spotted M Guard 13753 | -1/Command | Spotted Combat Programmer 13753 | -1/Command | Spotted Combat Programmer 13804 | -1/Command | Destroyed Combat Programmer 13807 | -1/Command | Core integrity fell below 50% 13816 | -1/Command | Core integrity fell below 20% 13841 | -1/Command | Destroyed by M Guard with Hellfire Missile Launcher Last Messages --------------- 13830_ R-10 Processor destroyed. 13830_ Penetrated by EMDS Slug. 13831_ Knocked back. 13831_ Combat Programmer fries systems beyond repair. 13831_ Combat Programmer destroyed. Quantum Companion releases a shadow of itself that zips off towards M Guard. 13833_ The unstable cave ceiling collapses. Quantum Companion releases a shadow of itself that zips off towards M Guard. 13835_ Knocked back. 13837_ The unstable cave ceiling collapses. 13840_ ALERT: Potential suspicious activity detected, Programmers report to Command Zone 6K. 13841_ The unstable cave ceiling collapses. 13841_ Knocked back. 13841_ SHELL Armor destroyed. 13841_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????##?????????? | | ??????????????????????#####?##########;######????? | | ??????????????????????# #?# ## # #????? | | ???????????????#+++#### W ### W # % # W ###### | | ???????????????# / | | ???????????????# / | | ???????????????# Y [ / | | ???????????????# Y = / | | ???????????????# / | | ???????????????# # W ## W # " ###### | | ????????????????????# %@ # #????? | | ???????????????????# # ## #######????? | | ???????????????????# ## # # ##??????????? | | ???????????????????# # # #???????????? | | ???????????????????## ## #??????????? | | ????????????????????## ##?? #??????????? | | ?????????????????????## ##????#######??????????? | | ??????????????????????# #??????????????????????? | | ?????????????????????? ??????????????????????? | | ??????????????????????# ????????????????####### | | ????????????????????? ????????????????# | | ????????????????????? ???????????????# | | ????????????????????? # ???????????????# | | ????????????????????# ???????????????# | | ????????????????????## ???????????????# | | ?????????????????????## ##??????????????# | | ??????????????????????# ##???????????????# | | ??????????????????????#####????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????####### | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 154 Coolant Potential 100 Energy Generation 85 Energy Capacity 1300 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 1210 Jamming Range 16 Cloak Strength 4 Power Amplification 40 Additional Mass Support 20 Base Temperature (-) 200 Corruption Containment 12 Corruption Block 15 Armor Coverage 2000 Resistance: TH 30 Utility Shielding 90 Weapon Shielding 33 Phase Shifting 15 Evasion (%) 84 Targeting Accuracy 12 Melee Accuracy 20 Target Analysis 8 Core Analysis 12 Recoil Reduction 3 Kinecelleration 50 Force Boost 40 Offensive Hacking 11 Defensive Hacking 14 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Biometal Medium Treads | -3/Armory | Downloaded Imp. Diametric Drive | -2/Testing | Archive Cld. Proton Cannon | -2/Testing | Archive Cld. Nuclear Pulse Thruster | -2/Testing | Archive Lgt. Regenerative Plating | -2/Testing | Hacked Imp. Quantum Reactor | -2/Testing | Archive Exp. Hacking Suite | -2/Testing | Archive Exp. Myomer Leg | -2/Testing | Archive Adv. Remote Shield | -2/Testing | Archive Helical Railgun | -2/Testing | Archive Proton Burst Cannon | -2/Testing | Archive Exp. Signal Interpreter | -2/Testing | Archive Robot Schematics ------------------ C-65 Expert | -2/Testing | Archive G-73 Enforcer | -2/Testing | Archive Fabricated ------------ Y-64 Sentinel | x2 | -4/Factory | Preloaded Biometal Heavy Treads | x1 | -3/Armory | Preloaded Repaired ---------- Biometal Leg | 26% | -2/Research Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed AlertRecoilBeacon Manual? 0 Play Time 02:25:07 Cumulative 417.3 hours Start 2025.08.28 @ 21:16:46 End 2025.08.28 @ 23:52:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 417 Rogue 412 Adventurer 5 Explorer 0 Win Type - Total 9 Types 6/0/0/3/0/0/0/0/0/0 Lore% 82 Gallery% 79 Achievement% 71 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 457d0e73-a457-4811-a979-3b52163582fe