Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.11 @ 16:33:37

Player: Wyvric

Result: Destroyed by S-43 Plague with Heavy Machine Gun

 Performance 
-------------
Evolutions (9)             4500
Regions Visited (33)       6600
Robots Destroyed (458)     2290
Value Destroyed (23044)    23044
Prototype IDs (95)         1900
Alien Tech Used (12)       2400
Bonus (25798)              25798
              TOTAL SCORE: 66532

 Bonus
-------
Triggered High Security    500
High Alert Combat Kills    4731
Follower Combat Kills      2204
Network Hubs Disabled      600
Met Data Miner             300
Destroyed Z-Imprinter      1000
Triggered Deep Caves Wall  500
Met Zhirov                 300
Built Enhanced Grunts      300
A7 Reached Mainframe       300
Met R17 at Cetus           500
Found Hidden Lab           3000
Used Core Reset Matrix     3000
Destroyed MAIN.C Guards    500
Met MAIN.C                 5000
Destroyed MAIN.C Shell     5000
Friendly Fire              -1937

 Cogmind 
---------
Core Integrity             0/1600
Matter                     260/300
Energy                     680/700
System Corruption          0%
Temperature                Cool (0)
Movement                   Core (50)
Location                   -1/Command

 Parts 
-------
>              --- POWER (2) --------
                   (None)
>              --- PROPULSION (8) ---
                   (None)
>              --- UTILITY (10) -----
  Experimental Energy Well
      Advanced Targeting Computer
      Advanced Component Analysis Suite
>              --- WEAPON (6) -------
                   (None)
>              --- INVENTORY (7) ----
               Transdimensional Reconstructor
               Quantum Rifle
        Cooled Phase Cannon
               Potential Cannon

 Peak State 
------------
>              --- POWER ------------
               Multi-Quantum Reactor
>              --- PROPULSION -------
               Flying Cooled-Gyrokinetic Exoskeleton
        Combat Linear Gravjet
        Combat Linear Gravjet
>              --- UTILITY ----------
       Armored Scrap Engine
               Huge Storage Unit
    Long-range Sensor Array
  Experimental Signal Interpreter
      Advanced Terrain Scan Processor
               AEGIS Remote Shield
               Quantum Router
               Microwarp Drive
>              --- WEAPON -----------
        Cooled Phase Cannon
               Perforator
               Hvy. Kinetic Perforating Construct/C
>              --- INVENTORY --------
        Combat Linear Gravjet
        Cooled Nuclear Pulse Thruster
        Cooled Nuclear Pulse Thruster
        Cooled Nuclear Pulse Thruster
               Diametric Drive
  Experimental Q-thruster
  Experimental Energy Well
      Advanced Terrain Scanner
               Weapon Mount
      Advanced Transmission Jammer
      Advanced Cloaking Device
         Heavy Regenerative Plating
               Antimissile System
      Advanced Component Analysis Suite
    Long-range Tractor Beam
               Phasing AFG
               Transdimensional Reconstructor
               Transdimensional Reconstructor
               Transdimensional Reconstructor
               Core Regenerator
               Core Regenerator
               Integrity Redistributor
               Terrabomb
      Enhanced Nova Cannon
               Potential Cannon
[Rating: 250]

 Favorites 
-----------
Power                      Constructs
  Engine                   Improved Ion Engine
  Power Core               Light Nuclear Core
  Reactor                  Constructs
Propulsion                 Constructs
  Treads                   Centrium Heavy Treads
  Leg                      Improved Aluminum Leg
  Wheel                    Compact Wheel
  Hover Unit               Combat Airjet
  Flight Unit              Constructs
Utility                    Armored Scrap Engine
  Device                   Armored Scrap Engine
  Storage                  Huge Storage Unit
  Processor                Improved Signal Interpreter
  Hackware                 Hacking Suite
  Protection               Hardened Heavy Armor Plating
  Artifact                 Microwarp Drive
Weapon                     Constructs
  Energy Gun               Heavy Laser
  Energy Cannon            Long-range Proton Cannon
  Ballistic Gun            Improved Assault Rifle
  Ballistic Cannon         Constructs
  Launcher                 Heavy Rocket Launcher
  Special Weapon           Improved Plasma Cutter
  Impact Weapon            Heavy Mace
  Piercing Weapon          Kinetic Spear

 Build                          | -11 -10 -9  -9  -9  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  
-------                    Run  | Yrd Mat Mat Sto Rec Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Tes Sec Acc Com 
Slots Evolved              18   | .   .   2   .   .   4   .   .   .   .   .   2   .   .   .   .   2   .   .   .   .   2   .   .   .   .   2   .   .   2   .   .   2   .   
  Power                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Propulsion               6    | .   .   .   .   .   2   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   
  Utility                  7    | .   .   2   .   .   1   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   
  Weapon                   4    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   2   .   
Parts Attached             859  | 6   15  11  21  5   19  14  14  4   22  6   42  17  12  2   13  44  13  14  11  25  52  41  15  7   37  34  25  7   40  41  45  83  102 
  Power                    7    | 1   1   1   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   
    Engine                 4    | 1   1   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Core                   1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Reactor                2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   
  Propulsion               85   | 2   3   2   .   2   11  1   .   .   .   .   5   .   1   .   1   5   .   .   4   .   5   13  6   1   .   7   1   .   .   1   1   6   7   
    Treads                 10   | .   2   .   .   2   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   2   1   .   .   .   .   .   .   .   .   2   
    Leg                    15   | 2   1   2   .   .   2   .   .   .   .   .   2   .   .   .   .   .   .   .   2   .   .   .   2   .   .   2   .   .   .   .   .   .   .   
    Wheel                  5    | .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  26   | .   .   .   .   .   4   1   .   .   .   .   3   .   1   .   .   4   .   .   2   .   3   5   .   .   .   .   .   .   .   .   .   3   .   
    Flight                 29   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   2   8   2   .   .   5   1   .   .   1   1   3   5   
  Utility                  614  | 1   7   6   10  1   4   9   12  3   19  2   30  13  9   1   8   32  12  7   4   20  34  19  9   6   34  24  22  6   40  40  43  67  60  
    Device                 491  | .   3   1   7   1   2   8   8   1   5   2   21  11  7   1   7   28  12  5   4   17  30  16  6   2   19  20  20  6   38  39  36  64  44  
    Storage                16   | 1   1   .   2   .   .   1   1   .   2   .   2   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   2   1   
    Processor              23   | .   .   .   .   .   1   .   .   .   .   .   2   1   .   .   .   2   .   1   .   2   1   1   .   .   1   2   2   .   .   .   .   .   7   
    Hackware               18   | .   .   1   .   .   1   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   2   1   .   .   4   2   .   .   1   1   1   .   1   
    Protection             63   | .   3   4   1   .   .   .   3   2   12  .   2   .   2   .   1   2   .   1   .   1   1   1   3   4   9   .   .   .   1   .   3   1   6   
    Artifact               3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   1   
  Weapon                   153  | 2   4   2   9   2   4   4   2   1   3   4   7   4   2   1   4   7   1   7   3   5   12  9   .   .   3   3   1   1   .   .   1   10  35  
    Energy Gun             24   | .   2   1   .   .   2   .   .   .   1   2   2   1   .   .   .   2   .   .   .   .   1   1   .   .   .   1   .   .   .   .   .   3   5   
    Energy Cannon          49   | .   .   .   .   .   .   1   .   .   .   .   2   1   1   .   2   3   1   4   1   3   4   .   .   .   .   2   .   1   .   .   1   3   19  
    Ballistic Gun          26   | 2   2   1   6   2   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   1   7   
    Ballistic Cannon       19   | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   5   6   .   .   .   .   .   .   .   .   .   3   4   
    Launcher               21   | .   .   .   .   .   .   1   1   .   1   1   3   1   1   1   2   2   .   3   2   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Weapon         3    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   
    Impact Weapon          9    | .   .   .   2   .   2   2   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Piercing Weapon        2    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  23   | .   .   .   1   .   .   1   .   .   7   .   1   .   .   .   .   .   .   1   1   .   .   .   2   .   4   1   .   1   .   2   .   1   .   
  Corrupted Parts          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
    System Corruption      2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   
Parts Lost                 67   | .   2   4   2   .   .   .   .   .   4   1   1   1   5   .   2   1   .   .   .   1   3   1   .   .   5   1   .   .   .   .   .   .   33  
  Power                    6    | .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   2   
  Propulsion               15   | .   .   1   .   .   .   .   .   .   .   .   1   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   11  
  Utility                  23   | .   1   2   1   .   .   .   .   .   4   1   .   .   1   .   .   .   .   .   .   .   .   1   .   .   2   1   .   .   .   .   .   .   9   
  Weapon                   23   | .   1   1   1   .   .   .   .   .   .   .   .   .   2   .   .   1   .   .   .   1   2   .   .   .   3   .   .   .   .   .   .   .   11  
  Highest Loss Streak      29   | .   1   4   1   .   .   .   .   .   2   1   1   1   3   .   1   1   .   .   .   1   2   1   .   .   2   1   .   .   .   .   .   .   29  
  To Critical Strikes      2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   
Average Slot Usage (%)     64   | .   98  99  98  69  73  61  61  60  55  55  61  56  59  60  50  67  70  71  70  75  72  62  58  54  57  58  64  63  62  62  61  56  54  
  Engine                   3    | .   14  .   10  10  7   7   7   7   7   .   3   2   5   6   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Core                     1    | .   .   11  .   .   .   .   .   .   .   .   .   .   .   .   .   5   5   5   5   5   .   2   3   .   2   3   .   .   .   .   .   .   .   
  Reactor                  1    | .   .   .   .   .   .   .   .   .   .   6   1   .   .   .   .   .   .   .   .   .   4   2   1   5   2   .   4   4   4   4   4   3   2   
  Treads                   1    | .   10  9   .   2   .   .   .   .   .   .   1   1   6   6   6   2   .   .   .   .   .   .   2   4   5   1   .   .   .   .   .   .   1   
  Leg                      3    | .   17  12  22  3   2   6   7   7   3   .   8   .   .   .   .   .   .   .   1   .   .   .   5   4   5   4   .   .   .   .   .   .   .   
  Hover                    4    | .   .   .   .   .   8   .   .   .   3   7   8   10  5   6   .   12  17  16  14  16  15  5   .   .   .   .   .   .   .   .   .   2   .   
  Flight                   3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   8   4   .   .   8   18  18  16  16  16  9   12  
  Device                   14   | .   4   7   15  11  8   20  17  14  8   13  11  12  12  13  12  17  23  13  11  20  10  21  20  19  18  15  14  13  12  11  11  11  13  
  Storage                  6    | .   14  11  11  11  7   7   7   7   7   7   6   6   6   6   6   5   5   5   5   5   5   5   5   5   5   4   4   4   4   4   4   3   3   
  Processor                4    | .   .   .   .   .   1   .   .   .   .   .   .   6   6   6   6   9   5   8   10  7   10  6   7   5   3   9   11  13  8   8   8   7   3   
  Hackware                 2    | .   .   4   11  11  11  1   .   .   .   .   5   .   .   .   .   .   .   .   .   .   7   .   .   .   2   2   .   .   3   4   4   3   1   
  Protection               2    | .   8   20  5   .   .   .   4   7   7   4   .   .   .   .   .   .   .   4   5   1   .   1   1   4   6   .   .   .   3   4   2   1   2   
  Energy Gun               1    | .   9   10  1   .   .   .   .   .   3   2   1   3   .   .   .   1   .   4   5   4   3   .   2   .   .   .   .   .   .   .   .   .   .   
  Energy Cannon            3    | .   .   .   .   .   1   1   5   7   3   .   4   3   6   5   5   5   2   8   9   2   3   1   1   .   1   2   2   2   4   4   8   2   3   
  Ballistic Gun            2    | .   18  11  19  6   .   .   .   1   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   
  Ballistic Cannon         3    | .   .   .   .   6   5   5   1   .   3   6   2   4   2   6   3   2   5   .   .   .   7   5   3   4   5   2   3   4   4   3   .   4   4   
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             209  | 12  37  51  100 94  102 97  110 121 121 70  111 109 118 115 118 121 115 143 144 140 145 148 148 154 155 136 130 150 166 169 172 196 209 
  Greatest Support         278  | 20  40  40  26  40  65  64  64  64  64  76  112 114 114 114 114 144 137 137 137 132 140 138 230 230 218 278 186 186 186 187 187 226 226 
  Greatest Overweight (x)  28   | .   1   1   3   6   7   6   1   1   1   .   1   1   1   1   1   1   .   1   1   1   1   6   1   .   1   .   .   .   .   .   .   1   28  
  Average Overweight (x)   .    | .   .   .   1   2   2   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 27   | 8   15  15  25  25  25  25  25  25  25  20  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  27  27  27  
  Average Capacity         24   | 6   13  15  18  25  25  20  24  25  24  20  23  24  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  27  26  
  Most Carried             27   | 6   15  15  25  25  25  25  25  25  25  20  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  27  27  27  
  Average Carried          23   | 4   11  14  18  24  23  20  24  24  23  19  23  23  24  25  24  24  24  24  24  24  24  24  24  24  24  24  24  16  24  24  25  26  25  
  Final Capacity           27   | 8   15  15  25  25  25  20  25  25  20  20  20  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  27  27  27  
  Final Carried            27   | 6   15  15  25  25  25  20  25  25  16  20  20  25  25  25  25  25  25  25  25  25  23  22  25  25  25  25  24  25  25  25  27  27  27  
Scrap Engine Consumption   512  | .   .   .   .   52  12  6   9   8   35  2   60  14  9   .   8   35  1   6   4   5   21  72  18  7   27  18  25  2   15  9   7   21  4   
  Constructs Created       13   | .   .   .   .   3   .   .   .   .   1   .   1   1   1   .   1   .   .   1   .   .   1   1   1   .   1   .   .   .   .   .   .   .   .   
  Constructs Modified      196  | .   .   .   .   13  5   4   6   .   5   8   17  12  6   .   4   5   .   4   2   .   5   43  5   4   6   11  7   .   .   2   .   19  3   

 Class Distribution 
--------------------
 51% | Construct
 13% | Commander-Construct
  9% | Mutant
  6% | Alien-Executioner
  4% | Hacker-Construct
  3% | Derelict-Skirmisher

 Dominant Class 
----------------
              Mutant | -10/Materials
              Mutant | -9/Materials
              Mutant | -9/Storage
           Construct | -9/Recycling
    Hacker-Construct | -7/Factory
           Construct | -7/Lower Caves
           Construct | -7/Lower Caves
           Construct | -7/Zion
           Construct | -7/Deep Caves
           Construct | -6/Proximity Caves
           Construct | -6/Factory
           Construct | -6/Lower Caves
           Construct | -6/Lower Caves
           Construct | -6/Data Miner
           Construct | -5/Proximity Caves
           Construct | -5/Factory
           Construct | -5/Upper Caves
 Derelict-Skirmisher | -5/Upper Caves
     Derelict-Gunner | -5/Zhirov
               Scout | -4/Proximity Caves
   Hacker-Skirmisher | -4/Factory
 Commander-Construct | -4/Extension
 Commander-Construct | -4/Cetus
 Commander-Construct | -4/Archives
 Scavenger-Construct | -4/Hub_04(d)
           Construct | -3/Research
           Construct | -3/Armory
           Construct | -3/Lab
    Hacker-Construct | -2/Research
    Hacker-Construct | -2/Testing
     Alien-Construct | -2/Section 7
   Alien-Executioner | -1/Access
   Alien-Executioner | -1/Command

 Resources                       | -11  -10  -9   -9   -9   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -2   -1   -1   
-----------                Run   | Yrd  Mat  Mat  Sto  Rec  Fac  Low  Low  Zio  Dee  Pro  Fac  Low  Low  Dat  Pro  Fac  Upp  Upp  Zhi  Pro  Fac  Ext  Cet  Arc  Hub  Res  Arm  Lab  Res  Tes  Sec  Acc  Com  
Matter Collected           15265 | 260  371  174  481  631  451  120  234  37   270  354  864  554  364  .    216  554  356  300  .    504  664  727  361  188  654  236  399  .    495  400  403  1830 1813 
  Remotely                 3341  | .    .    .    .    .    .    .    .    .    .    .    270  .    .    .    .    90   164  .    .    242  169  .    .    .    .    .    79   .    257  170  108  1036 756  
Salvage Created            25800 | .    599  291  780  2994 891  146  399  .    332  171  1325 1033 415  .    233  961  52   382  .    342  828  1744 560  604  1956 446  1154 .    628  400  420  2177 3537 
  Parts                    1046  | .    30   19   48   111  42   4    23   .    11   8    56   28   8    .    19   46   3    12   .    12   24   69   18   30   71   29   27   .    31   18   32   105  112  
Haulers Intercepted        9     | .    .    .    3    1    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    1    .    
Recyclers Shooed           9     | .    .    .    .    5    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    1    .    .    .    .    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      77    | .    .    .    .    .    .    1    16   .    .    4    .    20   3    .    6    .    13   3    .    11   .    .    .    .    .    .    .    .    .    .    .    .    .    
  Prevented                10    | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    1    3    .    5    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -9  -9  -9  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  
-------                    Run  | Yrd Mat Mat Sto Rec Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Tes Sec Acc Com 
Combat Hostiles Destroyed  394  | .   13  5   16  20  13  3   10  .   44  5   30  11  7   .   13  13  1   6   .   15  5   20  8   2   24  9   13  .   3   2   3   24  56  
  Melee                    2    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Guns                     49   | .   13  5   16  8   3   .   .   .   3   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Cannons                  207  | .   .   .   .   12  9   2   2   .   8   1   11  10  1   .   1   8   1   1   .   1   5   19  8   2   24  9   11  .   3   2   3   24  29  
  AOE                      106  | .   .   .   .   .   .   .   5   .   33  4   14  .   6   .   11  3   .   5   .   14  .   .   .   .   .   .   .   .   .   .   .   .   11  
Classes Destroyed          25   | .   4   4   2   4   1   2   1   .   2   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   2   
  Worker                   11   | .   1   .   .   .   3   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   2   1   
  Builder                  5    | .   .   1   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   
  Hauler                   9    | .   .   .   3   1   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   1   .   
  Recycler                 34   | .   .   1   .   21  1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   3   3   .   .   1   .   .   .   1   1   .   1   .   
  Carrier                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Minesweeper              3    | .   .   .   .   .   .   .   1   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Mechanic                 3    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Operator                 12   | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   8   .   .   .   .   .   .   2   .   .   
  Drone                    4    | .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Watcher                  22   | .   .   .   2   .   .   .   .   .   .   .   2   .   .   .   .   2   .   .   .   .   1   .   1   .   1   .   1   .   4   2   1   4   1   
  Swarmer                  66   | .   .   2   4   1   .   .   6   .   .   .   9   .   .   .   9   .   .   2   .   11  .   3   2   .   .   6   .   .   .   .   .   2   9   
  Saboteur                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Grunt                    126  | .   13  .   7   7   7   .   1   .   .   .   9   10  3   .   .   5   .   .   .   3   .   12  .   .   10  .   10  .   .   1   .   10  18  
  Brawler                  10   | .   .   .   .   1   .   .   .   .   .   .   2   .   .   .   .   1   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   4   
  Duelist                  8    | .   .   .   .   .   1   .   .   .   .   .   2   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   
  Protector                4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   3   
  Sentry                   46   | .   .   3   5   5   2   .   1   .   .   .   5   1   1   .   1   2   .   1   .   .   1   3   .   2   3   1   1   .   2   .   1   .   5   
  Demolisher               2    | .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hunter                   23   | .   .   .   .   2   1   1   .   .   .   2   .   .   3   .   1   1   .   .   .   .   2   .   .   .   4   .   2   .   .   .   .   2   2   
  Programmer               39   | .   .   .   .   2   2   .   1   .   .   .   3   .   .   .   .   4   1   .   .   1   2   1   .   .   2   2   .   .   1   1   1   10  5   
  Behemoth                 4    | .   .   .   .   .   .   1   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Cetus Guard              6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   
  S7 Guard                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  M Guard                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Enhanced Grunt           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Lightning                3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   
  Combat Programmer        2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Z-Light                  3    | .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Packrat                  1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Thief                    1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Assembled                42   | .   .   .   .   .   .   .   .   .   41  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Thug                     3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   2   .   .   .   .   .   .   .   .   .   
  Savage                   1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Mutant                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Best Kill Streak           35   | .   3   4   4   7   3   1   3   .   35  2   13  4   3   .   5   4   1   5   .   5   2   5   4   4   8   4   11  .   5   1   2   8   21  
  Combat Bots Only         35   | .   3   4   4   5   3   1   3   .   35  2   10  4   3   .   5   3   1   5   .   5   2   5   4   2   7   4   11  .   1   1   1   8   18  
Max Kills in Single Turn   7    | .   1   1   1   2   1   1   1   .   7   2   3   1   1   .   3   2   1   2   .   4   1   2   2   2   2   1   1   .   1   1   1   2   4   
  Gunslinging              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 7    | .   .   .   .   .   .   .   1   .   7   2   2   .   1   .   3   2   .   2   .   4   .   .   .   .   .   .   .   .   .   .   .   .   3   
  Melee                    1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
Uniques/NPCs Destroyed     2    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Z-Imprinter (-7/Deep Caves)
  MAIN.C Shell (-1/Command)

 Combat                          | -11   -10   -9    -9    -9    -7    -7    -7    -7    -7    -6    -6    -6    -6    -6    -5    -5    -5    -5    -5    -4    -4    -4    -4    -4    -4    -3    -3    -3    -2    -2    -2    -1    -1    
--------                   Run   | Yrd   Mat   Mat   Sto   Rec   Fac   Low   Low   Zio   Dee   Pro   Fac   Low   Low   Dat   Pro   Fac   Upp   Upp   Zhi   Pro   Fac   Ext   Cet   Arc   Hub   Res   Arm   Lab   Res   Tes   Sec   Acc   Com   
Hostile Shots Fired        2988  | .     89    71    100   46    85    9     37    .     109   94    189   121   73    .     21    53    4     24    .     70    91    130   29    12    306   104   46    .     25    13    83    121   833   
  Missed                   969   | .     16    17    16    14    30    7     9     .     30    35    67    45    24    .     6     20    3     7     .     29    37    48    9     6     117   49    18    .     13    4     29    39    225   
  Intercepted              4     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     4     
Damage Taken               38740 | .     913   617   911   430   715   38    357   .     2087  826   1889  1001  649   .     363   841   21    312   .     771   1074  1494  494   173   3997  1099  424   .     208   205   977   1045  14809 
  Core                     4228  | .     169   37    134   83    141   38    15    .     229   60    236   144   23    .     85    106   21    27    .     57    .     79    27    .     239   41    .     .     9     25    128   9     2066  
  Absorbed by Shields      3948  | .     .     .     .     .     .     .     79    .     55    .     .     .     .     .     .     .     .     .     .     49    .     329   80    .     .     27    141   .     105   20    645   619   1799  
  Reduced by Siege Mode    883   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     73    .     .     .     .     .     .     .     810   
  Redirected to Shielding  36    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     36    
  Ignored by Resistances   1625  | .     .     .     .     .     .     .     .     .     18    .     .     .     .     .     .     .     .     .     .     .     .     106   31    .     33    .     32    .     .     .     .     220   1185  
  Regen/Repaired (Parts)   12177 | .     .     .     .     169   218   132   175   10    356   678   1073  624   206   .     50    245   .     91    136   16    224   686   310   173   506   482   424   .     111   221   292   1560  3009  
Core Remaining (%)         62    | 100   32    .     .     36    .     .     .     .     .     31    .     .     .     .     42    .     .     .     .     78    .     .     .     .     70    .     .     89    .     .     88    .     .     
Volleys Fired              1494  | .     73    25    55    104   52    11    20    .     43    30    117   58    36    .     15    67    11    15    .     18    71    47    23    25    78    39    42    3     44    51    44    63    214   
  Largest                  5     | .     2     2     2     2     2     1     1     .     2     1     2     1     1     .     2     1     2     2     .     2     4     2     2     1     2     2     1     1     2     1     2     2     5     
  Hottest                  550   | .     85    85    88    46    103   69    130   .     84    64    220   187   187   .     190   146   236   162   .     90    261   155   341   341   202   184   85    120   180   325   365   428   550   
Shots Fired                1879  | .     146   50    110   140   67    11    20    .     61    30    118   58    36    .     18    67    12    23    .     25    94    67    24    25    106   47    42    3     47    51    51    70    260   
  Gun                      501   | .     146   50    110   93    15    .     .     .     29    .     11    3     .     .     .     9     .     .     .     .     9     8     .     .     1     7     .     .     .     .     .     .     10    
  Cannon                   1296  | .     .     .     .     47    52    11    15    .     24    26    93    55    19    .     11    57    12    13    .     10    84    59    24    25    105   40    42    3     47    51    51    70    250   
  Launcher                 81    | .     .     .     .     .     .     .     5     .     8     4     14    .     17    .     7     1     .     10    .     15    .     .     .     .     .     .     .     .     .     .     .     .     .     
  Special                  1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     
  Kinetic                  916   | .     107   28    97    120   35    .     3     .     53    15    24    .     .     .     3     1     .     .     .     .     21    41    19    17    78    30    34    .     23    5     .     46    116   
  Thermal                  767   | .     39    22    13    20    32    10    12    .     .     11    74    58    19    .     8     34    12    7     .     10    67    26    5     8     28    16    .     3     24    46    51    17    95    
  Explosive                81    | .     .     .     .     .     .     .     5     .     8     4     14    .     17    .     7     1     .     10    .     15    .     .     .     .     .     .     .     .     .     .     .     .     .     
  Electromagnetic          115   | .     .     .     .     .     .     1     .     .     .     .     6     .     .     .     .     31    .     6     .     .     6     .     .     .     .     1     8     .     .     .     .     7     49    
  Robot Hit Streak         46    | .     13    12    18    19    20    9     15    .     6     16    15    24    10    .     8     21    2     11    .     18    11    19    10    13    21    23    23    .     30    32    15    11    46    
  Robot Miss Streak        10    | .     4     5     3     3     4     2     4     .     4     2     3     2     2     .     1     2     .     .     .     1     2     2     1     6     2     2     1     .     .     2     3     4     10    
  Penetration Max          2     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     1     1     1     1     .     .     .     .     .     .     2     2     
  Secondary Targets        6     | .     2     2     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Max Gunslinging Chain  1     | .     1     1     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Capacitor                122   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     10    1     .     .     .     .     .     .     .     .     6     105   
Shots Hit Robots           1234  | .     104   35    84    115   66    9     17    .     33    24    76    48    17    .     10    37    2     9     .     9     50    56    18    11    75    19    35    .     18    12    18    48    179   
  Core Hits                800   | .     33    11    34    88    68    12    21    .     73    8     49    16    20    .     15    20    1     20    .     24    19    34    9     7     26    5     13    .     8     4     7     61    94    
  Critical Kills           65    | .     1     .     1     .     1     .     .     .     .     .     .     1     .     .     1     .     .     .     .     .     2     2     4     5     8     2     .     .     .     1     .     19    17    
  Critical Parts Destroyed 72    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     3     5     2     5     1     .     .     .     .     .     26    29    
  Critical Strikes         160   | .     3     2     1     .     1     .     .     .     .     .     .     1     .     .     2     .     .     .     .     .     4     6     15    7     13    3     .     .     .     1     .     45    56    
    Burn                   5     | .     2     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     
    Meltdown               9     | .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     1     .     .     .     .     .     2     .     .     .     .     .     .     .     .     1     .     .     4     
    Destroy                141   | .     1     .     1     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     4     15    7     13    3     .     .     .     .     .     45    51    
    Blast                  2     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     1     .     .     .     .     .     .     .     .     .     .     .     
    Corrupt                1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     
    Smash                  2     | .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     
Melee Attacks              19    | .     .     .     1     .     2     .     .     1     .     .     5     .     .     .     .     .     .     .     .     .     .     5     .     .     .     .     5     .     .     .     .     .     .     
  Impact                   9     | .     .     .     1     .     2     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     5     .     .     .     .     .     .     .     .     .     .     .     
  Slashing                 .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Piercing                 10    | .     .     .     .     .     .     .     .     .     .     .     5     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     5     .     .     .     .     .     .     
  Sneak Attacks            4     | .     .     .     .     .     1     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     1     .     .     .     .     .     .     
    Combat Hostiles        1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     
  Follow-up Attacks        .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Damage Inflicted           81986 | .     1219  493   1328  2449  1653  302   1095  .     3093  1780  4757  2181  1541  .     1037  2031  140   913   .     1845  1829  4212  2631  2464  7961  2253  3322  .     1385  1051  1948  3359  21714 
  Guns                     5603  | .     1219  493   1307  1134  115   .     .     .     210   .     299   59    .     .     .     241   .     .     .     .     143   158   .     .     19    28    .     .     .     .     .     .     178   
  Cannons                  60124 | .     .     .     .     1315  1426  302   612   .     666   1441  2326  2122  505   .     296   1426  140   315   .     120   1644  3788  2631  2464  7942  2225  3214  .     1385  1051  1948  3359  15461 
  Explosions               15598 | .     .     .     .     .     .     .     483   .     2217  339   2058  .     1036  .     741   298   .     598   .     1725  28    .     .     .     .     .     .     .     .     .     .     .     6075  
  Melee                    536   | .     .     .     .     .     112   .     .     .     .     .     63    .     .     .     .     .     .     .     .     .     .     253   .     .     .     .     108   .     .     .     .     .     .     
  Ramming                  111   | .     .     .     21    .     .     .     .     .     .     .     11    .     .     .     .     66    .     .     .     .     .     13    .     .     .     .     .     .     .     .     .     .     .     
  Kinetic                  38576 | .     813   250   1190  2232  849   .     127   .     876   744   659   .     .     .     74    .     .     .     .     .     474   3170  2352  1526  7446  1835  2989  .     1345  447   .     2091  7087  
  Thermal                  30890 | .     406   243   117   217   692   302   485   .     .     697   2081  2181  505   .     222   873   140   248   .     120   1148  776   279   938   515   418   .     .     40    604   1948  1268  13427 
  Explosive                9045  | .     .     .     .     .     .     .     483   .     2217  339   1761  .     1036  .     741   202   .     541   .     1725  .     .     .     .     .     .     .     .     .     .     .     .     .     
  Electromagnetic          2828  | .     .     .     .     .     .     .     .     .     .     .     182   .     .     .     .     890   .     124   .     .     207   .     .     .     .     .     225   .     .     .     .     .     1200  
  Impact                   365   | .     .     .     .     .     112   .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     253   .     .     .     .     .     .     .     .     .     .     .     
  Slashing                 .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Piercing                 171   | .     .     .     .     .     .     .     .     .     .     .     63    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     108   .     .     .     .     .     .     
Highest Corruption         7     | .     .     .     .     1     .     .     1     .     .     .     4     1     .     .     .     .     1     .     .     .     .     .     2     2     7     .     .     .     .     1     .     .     .     
  Average Corruption       2     | .     .     .     .     1     .     .     1     .     .     .     1     1     .     .     .     .     1     .     .     .     .     .     2     1     6     .     .     .     .     1     .     .     .     
  Corruption Purged        12    | .     .     .     .     .     .     .     1     .     .     .     6     1     .     .     .     .     1     .     .     .     .     .     .     2     .     .     .     .     .     1     .     .     .     
  Corruption Blocked       11    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     8     .     .     .     .     .     .     .     .     .     3     .     .     .     .     .     .     .     
  Effects                  32    | .     .     .     .     3     .     .     .     .     .     .     8     .     .     .     .     .     .     .     .     .     .     .     5     1     13    .     .     .     .     2     .     .     .     
    Message Errors         6     | .     .     .     .     1     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     .     2     .     .     .     
    Matter Fused           8     | .     .     .     .     2     .     .     .     .     .     .     3     .     .     .     .     .     .     .     .     .     .     .     .     1     2     .     .     .     .     .     .     .     .     
    Heat Flow Errors       7     | .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     2     .     3     .     .     .     .     .     .     .     .     
    Energy Discharges      6     | .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     3     .     2     .     .     .     .     .     .     .     .     
    Data Loss (minor)      1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     
    Data Loss (major)      1     | .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Misfires               1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     
    Alerts                 1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     
    Weapon Failures        1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     
Overload Shots             25    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     24    
  Effects                  1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     
    Heat Surge             1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     
Overflow Damage            8643  | .     .     .     .     19    9     .     84    .     114   22    216   247   92    .     39    54    37    17    .     126   57    379   138   708   1707  566   488   .     194   180   440   908   1802  
  Projectiles              7720  | .     .     .     .     19    .     .     4     .     17    7     68    247   51    .     .     48    37    14    .     .     57    263   138   708   1707  566   488   .     194   180   440   908   1559  
  Explosions               769   | .     .     .     .     .     .     .     80    .     97    15    125   .     41    .     39    .     .     3     .     126   .     .     .     .     .     .     .     .     .     .     .     .     243   
  Melee                    154   | .     .     .     .     .     9     .     .     .     .     .     23    .     .     .     .     6     .     .     .     .     .     116   .     .     .     .     .     .     .     .     .     .     .     
Knockbacks                 183   | .     .     .     2     20    24    .     1     .     5     .     .     .     .     .     .     .     .     .     .     .     2     12    9     2     27    2     11    .     1     2     .     19    44    
  Impact                   3     | .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     
  Kinetic                  168   | .     .     .     .     19    20    .     1     .     5     .     .     .     .     .     .     .     .     .     .     .     1     11    9     1     27    2     9     .     1     2     .     17    43    
  Secondary                12    | .     .     .     .     1     4     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     1     .     .     2     .     .     .     .     2     1     
Self-Inflicted Damage      1357  | .     .     .     .     .     .     .     153   .     55    17    60    .     .     .     67    202   .     51    .     49    48    6     .     .     .     .     .     .     .     .     .     .     649   
  Shots                    29    | .     .     .     .     .     .     .     3     .     1     1     2     .     .     .     2     4     .     1     .     2     1     .     .     .     .     .     .     .     .     .     .     .     12    
  Rammed                   2     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     
Targets Rammed             6     | .     .     .     3     .     .     .     .     .     .     .     1     .     .     .     .     1     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     
  Kicked                   4     | .     .     .     3     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Crushed                  .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Highest Temperature        382   | .     228   199   150   14    216   42    160   .     161   213   284   252   268   .     199   239   82    200   .     1     174   323   268   382   291   212   106   191   239   286   181   178   178   
  Average Temperature      97    | .     73    99    55    4     61    14    64    .     57    69    92    73    96    .     84    58    32    81    .     1     28    97    56    96    95    45    28    92    68    98    113   113   128   
  Received Heat Transfer   6519  | .     516   135   351   93    219   .     18    .     299   60    498   399   51    .     27    225   .     .     .     111   213   570   8     27    698   72    63    .     38    13    292   85    1438  
  Effects                  6     | .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     .     .     .     1     .     .     .     1     .     .     1     .     .     .     .     1     .     .     .     
    Energy Bleed           3     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     1     .     .     .     .     .     .     .     1     .     .     .     
    Interference           3     | .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     
Siege Activations          8     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     4     .     .     .     .     .     .     .     4     
  Total Turns              226   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     86    .     .     .     .     .     .     .     140   
  Longest Duration         111   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     41    .     .     .     .     .     .     .     111   
Robots Corrupted           13    | .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     9     
  Combat Hostiles          13    | .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     9     
  Parts Fried              26    | .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     6     .     .     .     .     3     1     .     .     .     .     2     .     .     .     .     .     13    
  Impact Corruptions       11    | .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     3     .     3     .     .     2     .     .     .     .     1     .     
Robots Melted              19    | .     .     .     .     .     .     1     3     .     .     .     3     1     .     .     1     .     .     .     .     .     2     .     .     .     .     .     .     .     .     1     .     .     7     
  Combat Hostiles          16    | .     .     .     .     .     .     1     3     .     .     .     3     1     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     7     
  Parts Melted             43    | .     1     .     1     .     .     10    7     .     .     .     8     4     .     .     .     .     .     .     .     .     3     2     .     .     .     .     .     .     .     1     1     .     5     
  Heat Transferred         23217 | .     1110  740   296   375   480   1290  1799  .     .     333   2750  2261  596   .     350   585   50    50    .     .     692   472   74    222   .     185   .     .     37    259   666   518   7027  
Parts Sabotaged            2     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     .     .     .     .     .     
Parts Stolen               .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Parts Stripped             .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Power Chain Reactions      3     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     1     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     

 Alert                          | -11  -10  -9   -9   -9   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -2   -1   -1   
-------                    Run  | Yrd  Mat  Mat  Sto  Rec  Fac  Low  Low  Zio  Dee  Pro  Fac  Low  Low  Dat  Pro  Fac  Upp  Upp  Zhi  Pro  Fac  Ext  Cet  Arc  Hub  Res  Arm  Lab  Res  Tes  Sec  Acc  Com  
Peak Influence             2339 | .    210  190  217  306  487  .    .    .    .    .    817  .    .    .    .    589  .    .    .    .    339  945  831  567  735  593  766  .    322  451  670  744  2339 
  Initial                  510  | .    .    28   8    40   360  .    .    .    .    .    18   .    .    .    .    69   .    .    .    .    59   81   510  250  7    385  310  .    .    124  126  336  471  
  Average                  326  | .    87   95   125  102  329  .    .    .    .    .    296  .    .    .    .    289  .    .    .    .    191  239  648  262  358  435  445  .    181  227  453  556  1167 
Maximum Alert Level        5    | .    1    .    1    1    2    .    .    .    .    .    3    .    .    .    .    2    .    .    .    .    1    3    3    2    3    2    3    .    1    2    2    3    5    
  Low Security (%)         46   | 100  94   100  83   81   10   .    .    .    .    .    41   .    .    .    .    43   .    .    .    .    53   68   .    34   21   .    8    .    64   40   7    .    .    
  Level 1                  23   | .    5    .    16   18   63   .    .    .    .    .    39   .    .    .    .    15   .    .    .    .    46   10   .    44   42   46   45   .    35   49   26   24   .    
  Level 2                  16   | .    .    .    .    .    26   .    .    .    .    .    4    .    .    .    .    40   .    .    .    .    .    8    91   20   26   53   25   .    .    9    66   52   11   
  Level 3                  8    | .    .    .    .    .    .    .    .    .    .    .    14   .    .    .    .    .    .    .    .    .    .    13   8    .    8    .    20   .    .    .    .    22   44   
  Level 4                  1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    18   
  Level 5                  1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    15   
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    10   
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Squads Dispatched          72   | .    4    .    1    .    6    .    .    .    .    .    9    .    .    .    .    5    .    .    .    1    8    4    .    .    8    2    2    .    .    1    2    6    13   
  Investigation            24   | .    3    .    1    .    2    .    .    .    .    .    2    .    .    .    .    2    .    .    .    .    3    .    .    .    6    .    2    .    .    1    .    .    2    
  Extermination            19   | .    .    .    .    .    1    .    .    .    .    .    4    .    .    .    .    2    .    .    .    .    2    .    .    .    1    1    .    .    .    .    1    4    3    
  Reinforcement            13   | .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    3    3    .    .    .    1    .    .    .    .    1    1    2    
  Assault                  10   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    .    1    .    .    .    .    .    .    1    6    
  Garrison                 6    | .    .    .    .    .    3    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Searches Triggered         2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    
Construction Impeded       3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    .    1    .    
Haulers Reinforced         2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    
Active Scanning Responses  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Stealth                        | -11 -10 -9  -9  -9  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  
---------                  Run  | Yrd Mat Mat Sto Rec Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Tes Sec Acc Com 
Distress Signals           22   | .   1   1   3   .   1   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   1   1   .   3   1   .   .   .   .   3   2   2   
Communications Jammed      34   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   8   1   15  8   .   
  Distress Signals         34   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   8   1   15  8   .   
Times Spotted              678  | .   20  12  21  10  18  3   11  .   54  4   43  11  7   .   6   17  4   5   .   30  19  47  15  13  45  23  24  .   13  10  29  38  126 
  Peak Tracking Total      39   | .   3   7   4   4   4   1   3   .   39  3   8   4   3   .   2   3   3   3   .   12  6   6   5   3   10  7   12  .   5   2   13  9   28  
  Tactical Retreats        48   | .   .   .   .   .   .   .   .   .   1   1   3   1   .   .   .   1   1   .   .   1   2   .   .   .   2   6   1   .   1   1   6   4   16  

 Traps                          | -11 -10 -9  -9  -9  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  
-------                    Run  | Yrd Mat Mat Sto Rec Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Tes Sec Acc Com 
Traps Triggered            21   | .   .   .   4   .   1   .   .   .   .   .   3   .   .   .   .   1   .   .   .   .   .   3   .   .   4   .   3   .   .   .   .   1   1   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   2    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                13   | .   .   .   .   .   .   .   .   .   6   .   .   .   3   .   3   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                10   | .   .   .   .   .   .   1   1   .   .   .   .   .   1   .   .   1   1   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   3   
Most Traps Carried         6    | .   .   .   .   .   .   .   6   6   6   .   .   5   6   6   6   2   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -9  -9  -9  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  
----------                 Run  | Yrd Mat Mat Sto Rec Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Tes Sec Acc Com 
Machines Disabled          63   | .   .   .   1   .   .   .   .   .   2   .   10  .   .   .   .   6   1   2   .   .   .   6   2   3   6   3   2   1   .   9   6   1   2   
  Max in Single Turn       3    | .   .   .   1   .   .   .   .   .   1   .   3   .   .   .   .   2   1   1   .   .   .   1   2   1   1   1   1   1   .   1   1   1   1   
  Garrison Access          4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   1   .   
  Network Hub              3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        2    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -9  -9  -9  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  
---------                  Run  | Yrd Mat Mat Sto Rec Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Tes Sec Acc Com 
Machines Accessed          144  | .   7   2   5   10  6   1   1   .   .   .   14  .   .   4   .   10  .   .   8   .   8   4   .   .   8   6   5   1   6   9   14  3   12  
  Terminals                98   | .   5   2   5   5   4   1   .   .   .   .   10  .   .   .   .   4   .   .   .   .   4   3   .   .   8   3   4   .   5   8   14  2   11  
  Fabricators              5    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   1   .   .   .   .   1   1   .   .   .   .   .   .   
  Repair Stations          2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          14   | .   2   .   .   5   .   .   .   .   .   .   1   .   .   .   .   2   .   .   .   .   1   1   .   .   .   1   .   .   .   .   .   .   1   
  Scanalyzers              7    | .   .   .   .   .   2   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   1   .   .   .   .   
  Garrison Access          4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   
Total Hacks                613  | .   17  6   16  33  27  1   1   .   .   .   29  .   .   31  .   24  .   .   47  .   31  11  .   .   26  21  33  2   39  55  90  8   65  
  Successful               296  | .   7   3   8   17  14  1   1   .   .   .   14  .   .   31  .   9   .   .   47  .   14  2   .   .   17  9   17  2   17  20  28  3   15  
  Failed                   314  | .   9   3   7   15  13  .   .   .   .   .   15  .   .   .   .   15  .   .   .   .   17  9   .   .   9   12  16  .   22  35  62  5   50  
    Catastrophic           93   | .   2   .   2   1   1   .   .   .   .   .   4   .   .   .   .   9   .   .   .   .   5   4   .   .   1   4   5   .   6   12  21  2   14  
  Database Lockouts        3    | .   1   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   345  | .   10  6   10  19  6   .   .   5   .   .   16  .   .   .   .   10  1   .   .   .   17  8   1   .   23  11  22  .   21  38  75  4   42  
  Terminals                430  | .   14  6   16  22  17  1   .   .   .   .   20  .   .   .   .   9   .   .   .   .   13  9   .   .   26  10  29  .   33  53  90  4   58  
  Fabricators              19   | .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   6   .   .   .   .   3   .   .   .   .   3   4   .   .   .   .   .   .   
  Repair Stations          9    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          40   | .   3   .   .   11  .   .   .   .   .   .   2   .   .   .   .   4   .   .   .   .   6   2   .   .   .   5   .   .   .   .   .   .   7   
  Scanalyzers              26   | .   .   .   .   .   10  .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   3   .   .   .   .   3   .   .   6   .   .   .   .   
  Garrison Access          8    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   4   .   
Terminal Hacks             162  | .   4   2   7   9   6   1   1   .   .   .   4   .   .   31  .   1   .   .   47  .   1   1   .   .   5   2   8   2   6   7   10  .   7   
  Record                   49   | .   .   .   .   .   .   1   .   .   .   .   .   .   .   11  .   .   .   .   35  .   .   .   .   .   .   .   .   2   .   .   .   .   .   
  Part Schematic           20   | .   1   1   1   .   .   .   .   .   .   .   2   .   .   11  .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robot Schematic          6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robot Analysis           11   | .   .   .   2   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Prototype ID Bank        17   | .   1   .   1   2   1   .   .   .   .   .   .   .   .   3   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   2   1   .   2   
  Open Door                7    | .   .   .   2   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   1   
  Level Access Points      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Branch Access Points     8    | .   .   1   1   .   1   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   1   .   .   .   .   1   .   .   1   .   .   .   .   
  Machine Index            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Terminal Index           4    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   1   
  Garrison Index           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Alert Level              3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   1   .   .   
  Unreport Threat          11   | .   .   .   .   2   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   1   3   .   .   2   .   .   .   
  Locate Traps             5    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   1   .   1   
  Patrol Status            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Recall Investigation     1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler Manifests         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Registered Components    3    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   
  Zone Layout              11   | .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   2   .   2   2   2   .   .   
  Disengage Seal           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Fabricator Hacks           6    | .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   
  Load Schematic           3    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Build                    3    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
Repair Station Hacks       5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   
  Scan Component           3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair                   2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       10   | .   .   .   .   4   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   2   1   .   .   .   1   .   .   .   .   .   .   .   
  Retrieve Matter          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieve Components      9    | .   .   .   .   4   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   1   1   .   .   .   1   .   .   .   .   .   .   .   
Scanalyzer                 17   | .   .   .   .   .   7   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   3   .   .   .   .   1   .   .   3   .   .   .   .   
  Insert Component         12   | .   .   .   .   .   4   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   .   3   .   .   .   .   
  Analyze                  5    | .   .   .   .   .   3   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   
  Seal Access              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   
Unauthorized Hacks         93   | .   3   1   1   4   1   .   .   .   .   .   4   .   .   .   .   3   .   .   .   .   5   .   .   .   12  5   7   .   8   12  17  2   8   
  Terminals                78   | .   1   1   1   .   1   .   .   .   .   .   3   .   .   .   .   2   .   .   .   .   2   .   .   .   12  2   6   .   8   12  17  2   8   
    Track                  20   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   2   .   3   5   8   .   1   
    Assimilate             4    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   2   .   .   .   
    Botnet                 39   | .   1   1   1   .   1   .   .   .   .   .   2   .   .   .   .   2   .   .   .   .   1   .   .   .   5   1   3   .   4   4   5   2   6   
    Disrupt                6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   3   .   1   
    Operators              3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   1   .   .   
    Sabotage               6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   
  Fabricators              2    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
    Prioritize             2    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          12   | .   2   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   3   .   .   .   .   .   .   .   
    Monitor                2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   
    Reject                 2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   
    Mask                   2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   
    Tunnel                 6    | .   2   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Jam                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       2    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         104  | .   5   2   4   7   6   1   .   .   .   .   14  .   .   .   .   8   .   .   .   .   7   4   .   .   4   5   4   .   5   6   11  2   9   
  Full Trace Events        14   | .   1   .   .   1   1   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   3   .   .   .   .   .   2   .   .   1   .   .   2   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  9    | .   .   .   .   .   .   .   .   3   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   41   | .   1   1   1   .   3   .   .   16  .   .   3   .   .   11  .   .   .   .   4   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Built              4    | .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
    Authchips              1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   276  | .   .   .   .   .   .   .   .   .   .   .   23  .   .   .   .   169 .   .   .   .   .   .   .   .   .   .   84  .   .   .   .   .   .   
  Total Part Build Rating  22   | .   .   .   .   .   .   .   .   .   .   .   10  .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   
Parts Repaired             2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Time                     69   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   25  .   .   .   .   44  .   .   .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     40   | .   .   .   .   18  .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   8   10  .   .   .   3   .   .   .   .   .   .   .   
Parts Scanalyzed           7    | .   .   .   .   .   3   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   1   .   .   .   .   
  Part Schematics Acquired 5    | .   .   .   .   .   3   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   

 Bothacking                     | -11 -10 -9  -9  -9  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  
------------               Run  | Yrd Mat Mat Sto Rec Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Tes Sec Acc Com 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   
  Machine Destruction      6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             14   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   13  .   .   .   .   .   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                          | -11  -10  -9   -9   -9   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -2   -1   -1   
--------                   Run   | Yrd  Mat  Mat  Sto  Rec  Fac  Low  Low  Zio  Dee  Pro  Fac  Low  Low  Dat  Pro  Fac  Upp  Upp  Zhi  Pro  Fac  Ext  Cet  Arc  Hub  Res  Arm  Lab  Res  Tes  Sec  Acc  Com  
Total Allies               76    | .    .    .    .    .    .    .    .    2    .    .    1    .    .    .    .    .    .    .    .    .    2    22   5    .    .    .    .    .    .    1    .    3    40   
  Largest Group            17    | .    .    .    .    .    .    .    .    2    2    .    1    .    .    .    .    .    .    .    .    .    1    17   14   9    7    .    .    .    .    1    .    3    12   
  Highest-Rated Group      953   | .    .    .    .    .    .    .    .    192  192  .    26   .    .    .    .    .    .    .    .    .    19   796  953  580  488  .    .    .    .    10   .    138  593  
  Highest-Rated Ally       234   | .    .    .    .    .    .    .    .    96   96   .    26   .    .    .    .    .    .    .    .    .    19   159  159  96   96   .    .    .    .    10   .    46   234  
Total Orders               35    | .    .    .    2    .    8    .    .    .    2    .    1    .    .    .    .    4    .    .    .    .    6    2    2    .    4    .    .    .    .    .    .    4    .    
  STAY                     5     | .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    1    1    1    .    .    .    .    .    .    .    .    .    .    
  FOLLOW                   2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    
  EXPLORE                  16    | .    .    .    2    .    4    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    2    .    .    .    1    .    .    .    .    .    .    4    .    
  RETURN                   12    | .    .    .    .    .    4    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    3    .    .    .    3    .    .    .    .    .    .    .    .    
Ally Attacks               470   | .    .    .    .    .    .    .    .    .    42   .    .    .    .    .    .    .    .    .    .    .    .    178  54   21   21   .    .    .    .    .    .    15   139  
  Total Damage             12812 | .    .    .    .    .    .    .    .    .    1389 .    .    .    .    .    .    .    .    .    .    .    .    4622 1886 582  959  .    .    .    .    .    .    513  2861 
  Kills                    64    | .    .    .    .    .    .    .    .    .    11   .    .    .    .    .    .    .    .    .    .    .    .    27   5    2    5    .    .    .    .    .    .    .    14   
Allies Corrupted           6     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    4    
Allies Melted              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -9  -9  -9  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  
-------                    Run  | Yrd Mat Mat Sto Rec Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Tes Sec Acc Com 
Robot Analysis Total       11   | .   .   .   2   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    14   | .   .   .   .   .   .   2   1   1   .   2   .   1   3   .   2   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Drone Launches             27   | .   .   .   2   .   4   .   .   .   2   .   1   .   .   .   .   4   .   .   .   2   3   .   .   .   3   .   .   .   .   .   .   4   2   
  Drone Recoveries         15   | .   .   .   .   .   4   .   .   .   .   .   1   .   .   .   .   2   .   .   .   .   3   .   .   .   3   .   .   .   .   .   .   2   .   
Decoded 0b10 Intel         43   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   17  .   .   .   .   26  .   .   .   .   .   .   .   .   .   .   .   .   
  Traps                    10   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   10  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Emergency Access         8    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   7   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Items                    17   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   17  .   .   .   .   .   .   .   .   .   .   .   .   
  Machines                 4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   
  Patrols                  4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -9   -9   -9   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -2   -1   -1   
-------------              Run   | Yrd  Mat  Mat  Sto  Rec  Fac  Low  Low  Zio  Dee  Pro  Fac  Low  Low  Dat  Pro  Fac  Upp  Upp  Zhi  Pro  Fac  Ext  Cet  Arc  Hub  Res  Arm  Lab  Res  Tes  Sec  Acc  Com  
Turns Passed               42799 | 97   1222 478  1503 2667 956  1318 1894 1427 2076 1097 2040 2818 1614 123  1347 1185 716  1955 438  969  968  4053 828  1837 653  520  436  888  476  632  500  1182 1886 
Spaces Moved               30315 | 74   554  187  486  849  500  1170 1381 1142 1427 1236 1852 1386 1384 79   945  1002 871  1318 246  1159 1085 1350 468  379  344  465  490  643  747  1057 809  1160 2070 
  Core                     26    | 9    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    17   
  Treads                   3897  | .    222  57   .    60   .    .    .    .    .    .    177  424  1384 79   945  225  .    .    .    .    .    23   .    .    34   63   .    .    .    .    .    165  39   
  Legs                     7258  | 65   332  130  486  186  19   1104 1381 1142 651  .    610  83   .    .    .    .    .    .    .    .    .    14   283  323  310  58   .    .    .    .    .    81   .    
  Wheels                   1012  | .    .    .    .    603  379  30   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    9887  | .    .    .    .    .    102  36   .    .    776  1236 1065 626  .    .    .    777  871  1318 246  1159 999  613  .    .    .    30   .    .    .    .    .    33   .    
  Flight                   8178  | .    .    .    .    .    .    .    .    .    .    .    .    253  .    .    .    .    .    .    .    .    86   700  185  56   .    314  490  643  747  1057 765  881  2001 
  Fastest Speed            20    | 50   120  160  190  197  130  70   70   121  57   57   51   49   49   153  49   49   66   66   66   49   33   42   47   47   90   30   24   24   24   23   23   42   20   
  Average Speed            89    | 111  159  201  238  235  143  76   120  121  105  57   84   83   79   153  50   76   66   132  136  72   43   136  87   83   105  72   39   38   38   38   36   67   58   
  Slowest Speed            1450  | 120  190  240  330  480  195  190  121  121  121  57   205  153  153  153  153  153  66   140  140  131  156  616  195  90   240  158  41   39   39   39   38   185  1450 
  Overloaded Moves         2933  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    56   115  .    .    .    .    8    17   4    8    12   86   726  1901 
  Propulsion Burnouts      2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    
  Robots Hopped            42    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    3    .    .    7    2    16   1    10   
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Teleports                1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
  Microwarps               4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    1    
Exploration Rate (%)       66    | 4    86   17   56   99   16   98   99   87   89   99   54   92   99   69   77   31   87   98   62   95   17   89   84   94   49   18   30   95   32   89   54   30   59   
  Regions Visited          33
    Branch Regions         24
  Pre-discovered Areas     14    | .    2    .    .    4    .    .    .    2    .    .    .    .    .    1    2    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        26    | .    .    1    1    .    1    .    .    .    .    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    .    
  Unknown Exits Taken      7     | 1    1    .    .    1    .    1    1    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Scrap Searched             34    | .    .    .    .    .    .    2    4    4    .    4    .    6    3    .    4    .    2    4    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
Spaces Dug                 474   | .    .    .    .    .    .    .    16   .    8    12   35   1    27   .    39   23   9    1    .    77   31   .    2    4    12   18   8    .    34   25   23   13   56   
Terrain Destroyed          1259  | .    .    .    .    .    .    .    54   .    73   45   166  12   110  .    74   69   9    33   .    187  39   8    5    15   59   21   11   .    49   32   24   34   130  
  Melee                    6     | .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    
  Projectile               483   | .    .    .    .    .    .    .    .    .    15   1    47   12   5    .    1    24   9    1    .    7    35   8    5    15   59   21   8    .    49   32   24   24   81   
  AOE                      755   | .    .    .    .    .    .    .    54   .    58   44   116  .    105  .    73   45   .    32   .    180  4    .    .    .    .    .    .    .    .    .    .    .    44   
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -9   -9   -9   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -2   -1   -1   
---------                  Run   | Yrd  Mat  Mat  Sto  Rec  Fac  Low  Low  Zio  Dee  Pro  Fac  Low  Low  Dat  Pro  Fac  Upp  Upp  Zhi  Pro  Fac  Ext  Cet  Arc  Hub  Res  Arm  Lab  Res  Tes  Sec  Acc  Com  
Total                      43944 | 86   761  239  713  1394 673  1587 1596 1190 1945 1596 2199 2986 1863 80   1789 1351 991  1501 347  1259 1477 3500 871  1877 516  589  675  1279 863  1222 907  1457 2565 
  Wait                     9942  | .    82   1    74   378  55   363  148  25   376  318  90   1499 411  .    799  172  95   134  69   31   192  1845 331  1450 31   30   86   600  24   34   32   102  65   
  Move                     30149 | 73   553  186  485  848  499  1169 1380 1141 1426 1235 1851 1385 1383 78   944  1001 870  1317 245  1158 1084 1344 467  378  343  458  489  642  733  1052 737  1157 2038 
  Hop                      38    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    3    .    .    6    2    14   1    10   
  Pick Up                  552   | 7    22   11   30   24   18   11   19   9    31   6    41   17   11   .    8    34   1    9    10   10   32   18   14   8    16   12   14   14   9    19   16   15   36   
  Fast Attach              127   | 5    3    .    4    1    .    .    1    .    3    1    .    .    .    .    .    5    .    3    3    2    7    8    5    1    8    1    1    .    .    .    8    15   42   
  Attach                   195   | 1    2    7    5    3    9    2    1    3    9    1    10   1    4    .    1    10   .    2    1    2    7    13   7    5    5    8    3    1    4    .    8    10   50   
  Detach                   46    | .    .    .    1    4    3    1    .    .    2    .    2    .    .    .    .    .    .    .    .    .    .    7    2    .    .    3    1    .    .    .    .    4    16   
  Swap                     550   | .    10   4    12   1    10   12   12   1    10   4    32   16   8    2    12   29   13   10   8    21   38   20   3    1    24   25   22   7    36   42   33   58   14   
  Drop                     591   | .    16   5    24   31   12   18   15   10   39   1    37   10   7    .    7    32   1    11   11   12   35   28   19   9    11   10   12   12   7    22   15   32   80   
  Fire                     1494  | .    73   25   55   104  52   11   20   .    43   30   117  58   36   .    15   67   11   15   .    18   71   47   23   25   78   39   42   3    44   51   44   63   214  
  Melee                    18    | .    .    .    1    .    2    .    .    1    .    .    5    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    5    .    .    .    .    .    .    
  Ram                      1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     4     | .    .    .    3    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            90    | .    .    .    15   .    13   .    .    .    .    .    13   .    .    .    .    .    .    .    .    .    .    49   .    .    .    .    .    .    .    .    .    .    .    
  Rewire                   119   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    1    114  .    .    .    .    .    .    .    .    .    .    .    
  Trap                     13    | .    .    .    .    .    .    .    .    .    6    .    .    .    3    .    3    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            14    | .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    10   .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: *Mat x3)
-9/Materials (discovered 2 exits: Min / *Sto)
-9/Storage (discovered 2 exits: [*Mat] / *Rec)
-9/Recycling
-7/Factory (discovered 3 exits: *Fac / *Low x2)
-7/Lower Caves
-7/Lower Caves (discovered 2 exits: *Fac / *Zio)
-7/Zion (discovered 2 exits: [*Dee] / [*Pro])
-7/Deep Caves
-6/Proximity Caves
-6/Factory (discovered 2 exits: *Low x2)
-6/Lower Caves
-6/Lower Caves (discovered 2 exits: *Fac / *Dat)
-6/Data Miner
-5/Proximity Caves
-5/Factory (discovered 4 exits: Fac x2 / *Upp x2)
-5/Upper Caves
-5/Upper Caves (discovered 2 exits: *Fac / *Zhi)
-5/Zhirov
-4/Proximity Caves
-4/Factory (discovered 4 exits: *Upp x2 / *Ext x2)
-4/Extension (discovered 2 exits: *Res / *Cet)
-4/Cetus (discovered 2 exits: *Res / *Arc)
-4/Archives (discovered 3 exits: *Res / *Hub x2)
-4/Hub_04(d) (discovered 4 exits: *Res x4)
-3/Research (discovered 4 exits: Res / *Arm / Qua x2)
-3/Armory (discovered 2 exits: Res / *Lab)
-3/Lab
-2/Research (discovered 2 exits: *Tes x2)
-2/Testing
-2/Section 7
-1/Access
-1/Command

 History 
---------
  Turn | Location           | Event
     6 | -11/Scrapyard      | Discovered new exit (range 15)
    98 | -11/Scrapyard      | Entered Materials
   246 | -10/Materials      | Discovered new exit (range 16)
   317 | -10/Materials      | Build established: Mutant
   347 | -10/Materials      | Discovered new exit (range 14)
   420 | -10/Materials      | Core integrity fell below 50%
   527 | -10/Materials      | Central database locked down
   682 | -10/Materials      | Discovered new exit (range 16)
  1320 | -10/Materials      | Entered another Materials area
  1320 | -9/Materials       | Evolved 2 slots: Utility x2
  1450 | -9/Materials       | Discovered new exit (range 5)
  1547 | -9/Materials       | Lost 4 parts (1n2u1w)
  1593 | -9/Materials       | Identified exit to Mines
  1593 | -9/Materials       | Identified exit to Storage
  1798 | -9/Materials       | Entered Storage
  1917 | -9/Storage         | Identified exit to Recycling
  2208 | -9/Storage         | Used back door to open Recycling access
  2824 | -9/Storage         | Discovered new exit (range 5)
  3183 | -9/Storage         | Central database locked down
  3301 | -9/Storage         | Entered Recycling
  3305 | -9/Recycling       | Found Scrap Engine
  3912 | -9/Recycling       | Build established: Construct
  4186 | -9/Recycling       | Core integrity fell below 50%
  5891 | -9/Recycling       | Discovered new exit (range 15)
  5968 | -9/Recycling       | Entered Factory
  5968 | -7/Factory         | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1
  6088 | -7/Factory         | Discovered new exit (range 15)
  6106 | -7/Factory         | Identified exit to Factory
  6295 | -7/Factory         | Identified exit to Lower Caves
  6550 | -7/Factory         | Garrison activated, responded to threat
  6583 | -7/Factory         | Build established: Hacker-Construct
  6924 | -7/Factory         | Entered Lower Caves
  6959 | -7/Lower Caves     | Learned Factory security intel
  7131 | -7/Lower Caves     | Build established: Construct
  7265 | -7/Lower Caves     | Learned Factory terminal intel
  7972 | -7/Lower Caves     | Discovered new exit (range 7)
  7981 | -7/Lower Caves     | Spotted B-75 Beast
  8096 | -7/Lower Caves     | Destroyed B-75 Beast
  8242 | -7/Lower Caves     | Entered another Lower Caves area
  8247 | -7/Lower Caves     | Attracted the attention of an 0b10 checkpoint
  8297 | -7/Lower Caves     | Discovered exit to Factory (range 7)
  8747 | -7/Lower Caves     | Learned Factory terminal intel
  8993 | -7/Lower Caves     | Spotted B-75 Beast
  9003 | -7/Lower Caves     | Destroyed B-75 Beast
  9782 | -7/Lower Caves     | Discovered new exit (range 5)
 10136 | -7/Lower Caves     | Entered Zion
 10191 | -7/Zion            | Discovered new exit (range 16)
 10254 | -7/Zion            | Acquired unknown access codes intercepted by a Zionite
 10414 | -7/Zion            | Learned Factory stockpile data
 10493 | -7/Zion            | Learned location of Warlord (-4)
 10545 | -7/Zion            | Received a visual enhancement algorithm
 10604 | -7/Zion            | Found Prototype Device
 11056 | -7/Zion            | Given A8's code to call for help
 11491 | -7/Zion            | Opened final containment barrier to the Deep Caves
 11510 | -7/Zion            | Discovered new exit (range 3)
 11510 | -7/Zion            | Saw the warning signs outside the Deep Caves entrance
 11528 | -7/Zion            | Enhanced Grunt warped into view, answering call for help
 11529 | -7/Zion            | Enhanced Grunt warped into view, answering call for help
 11563 | -7/Zion            | Entered Deep Caves
 11563 | -7/Deep Caves      | Accompanied by 2 allies
 11848 | -7/Deep Caves      | Attacked by Z-Imprinter
 11861 | -7/Deep Caves      | Allies destroyed Z-Imprinter
 12001 | -7/Deep Caves      | Found Prototype Protection
 12009 | -7/Deep Caves      | Z-Facility disabled
 12754 | -7/Deep Caves      | Found Prototype Protection
 12806 | -7/Deep Caves      | Found Prototype Protection
 12824 | -7/Deep Caves      | Found Prototype Protection
 12840 | -7/Deep Caves      | Found Prototype Protection
 12840 | -7/Deep Caves      | Identified Zio. Heavy Carapace (x3)
 12843 | -7/Deep Caves      | Identified Zio. Weapon Casing (x2)
 12930 | -7/Deep Caves      | Found Zio. Weapon Casing
 13211 | -7/Deep Caves      | Discovered new exit (range 7)
 13371 | -7/Deep Caves      | Spotted AG-33618
 13558 | -7/Deep Caves      | Triggered Deep Caves wall
 13558 | -7/Deep Caves      | Identified Phasing AFG
 13563 | -7/Deep Caves      | Core integrity fell below 50%
 13639 | -7/Deep Caves      | Destroyed 35 combat bots
 13639 | -7/Deep Caves      | Entered Proximity Caves
 13852 | -6/Proximity Caves | Learned Factory stockpile data
 13956 | -6/Proximity Caves | Spotted B-75 Beast
 14525 | -6/Proximity Caves | Destroyed B-75 Beast
 14736 | -6/Proximity Caves | Entered Factory
 14736 | -6/Factory         | Evolved 2 slots: Propulsion x2
 14739 | -6/Factory         | Loaded intel: 26 terminal locations
 15023 | -6/Factory         | Identified exit to Lower Caves
 15177 | -6/Factory         | Fabricated Weapon Mount (x2)
 15496 | -6/Factory         | Spotted B-75 Beast
 16340 | -6/Factory         | Garrison activated, responded to threat
 16463 | -6/Factory         | Destroyed 10 combat bots
 16776 | -6/Factory         | Entered Lower Caves
 18399 | -6/Lower Caves     | Attracted the attention of an 0b10 checkpoint
 18499 | -6/Lower Caves     | Learned location of 2 exits from Factory
 18642 | -6/Lower Caves     | Spotted B-75 Beast
 19480 | -6/Lower Caves     | Discovered new exit (range 10)
 19485 | -6/Lower Caves     | Identified exit to Lower Caves
 19555 | -6/Lower Caves     | Encountered a Warlord checkpoint
 19594 | -6/Lower Caves     | Entered another Lower Caves area
 19595 | -6/Lower Caves     | Encountered a Warlord checkpoint
 19658 | -6/Lower Caves     | Discovered new exit (range 9)
 19661 | -6/Lower Caves     | Identified exit to Factory
 19839 | -6/Lower Caves     | Identified exit to Data Miner
 20166 | -6/Lower Caves     | Learned 4 Factory zone layouts
 20230 | -6/Lower Caves     | Lost 3 parts (1p1n1u)
 20499 | -6/Lower Caves     | Attracted the attention of an 0b10 checkpoint
 21208 | -6/Lower Caves     | Entered Data Miner
 21208 | -6/Data Miner      | Discovered new exit (range 6)
 21238 | -6/Data Miner      | Met Data Miner
 21271 | -6/Data Miner      | Learned location of Section 7 (-2)
 21271 | -6/Data Miner      | Acquired the access code to Warlord's prototype stash
 21293 | -6/Data Miner      | Received God Mode back door access code from Data Miner
 21329 | -6/Data Miner      | Identified exit to Proximity Caves
 21331 | -6/Data Miner      | Entered Proximity Caves
 21376 | -5/Proximity Caves | Core integrity fell below 50%
 21625 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer
 22061 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint
 22611 | -5/Proximity Caves | Discovered exit to Factory (range 15)
 22678 | -5/Proximity Caves | Entered Factory
 22678 | -5/Factory         | Evolved 2 slots: Utility x2
 22679 | -5/Factory         | Identified exit to Factory
 22682 | -5/Factory         | Loaded intel: 26 terminal locations
 23522 | -5/Factory         | Fabricated Cld. Gravmag System?
 23590 | -5/Factory         | Identified exit to Upper Caves
 23700 | -5/Factory         | Repaired Weapon Mount
 23706 | -5/Factory         | Cargo convoy interrupted
 23863 | -5/Factory         | Entered Upper Caves
 24045 | -5/Upper Caves     | Acquired the password to a Derelict Tinkerer's latest research
 24045 | -5/Upper Caves     | Learned Factory trap positions
 24165 | -5/Upper Caves     | Caught by Unaware searching for contraband prototypes
 24505 | -5/Upper Caves     | Learned 4 Factory zone layouts
 24543 | -5/Upper Caves     | Discovered new exit (range 5)
 24547 | -5/Upper Caves     | Identified exit to Upper Caves
 24579 | -5/Upper Caves     | Entered another Upper Caves area
 24809 | -5/Upper Caves     | Found Alien Artifact
 24809 | -5/Upper Caves     | Identified Core Expander
 24809 | -5/Upper Caves     | Installed Core Expander, added new Utility slot
 24828 | -5/Upper Caves     | Discovered exit to Factory (range 5)
 25101 | -5/Upper Caves     | Build established: Skirmisher
 25379 | -5/Upper Caves     | Attacked by a delusional Derelict stockpiling parts
 25491 | -5/Upper Caves     | Attracted the attention of an 0b10 checkpoint
 25844 | -5/Upper Caves     | Build established: Derelict-Skirmisher
 26486 | -5/Upper Caves     | Discovered new exit (range 7)
 26531 | -5/Upper Caves     | Identified exit to Zhirov
 26534 | -5/Upper Caves     | Entered Zhirov
 26534 | -5/Zhirov          | Discovered new exit (range 3)
 26560 | -5/Zhirov          | Met Zhirov
 26585 | -5/Zhirov          | Learned location of Quarantine (-3)
 26585 | -5/Zhirov          | Learned location of Testing (-2)
 26585 | -5/Zhirov          | Learned location of Command (-1)
 26617 | -5/Zhirov          | Zhirov requested help retrieving the SGEMP Prototype
 26640 | -5/Zhirov          | Found Alien Artifact
 26640 | -5/Zhirov          | Identified Integrated Dissipator
 26640 | -5/Zhirov          | Installed Integrated Dissipator, increased core heat dissipation (+20)
 26874 | -5/Zhirov          | Found Alien Artifact
 26967 | -5/Zhirov          | Identified exit to Proximity Caves
 26972 | -5/Zhirov          | Entered Proximity Caves
 27268 | -4/Proximity Caves | Build established: Skirmisher
 27586 | -4/Proximity Caves | Build established: Scout
 27755 | -4/Proximity Caves | Found Imp. Powered Armor
 27894 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost
 27936 | -4/Proximity Caves | Discovered exit to Factory (range 7)
 27941 | -4/Proximity Caves | Entered Factory
 27941 | -4/Factory         | Evolved 2 slots: Propulsion x1, Weapon x1
 27943 | -4/Factory         | Loaded intel: 98 trap records
 28173 | -4/Factory         | Identified Transdimensional Reconstructor
 28528 | -4/Factory         | Identified exit to Upper Caves
 28528 | -4/Factory         | Identified exit to Extension
 28580 | -4/Factory         | Repaired Cld. Gravmag System?
 28836 | -4/Factory         | Found Quantum Capacitor
 28909 | -4/Factory         | Entered Extension
 28909 | -4/Extension       | Accompanied by 1 ally
 29760 | -4/Extension       | Rescued a captive Derelict
 29785 | -4/Extension       | Rescued a captive Derelict
 29988 | -4/Extension       | Build established: Commander-Construct
 30988 | -4/Extension       | Spotted B-86 Titan
 30997 | -4/Extension       | Destroyed B-86 Titan
 31007 | -4/Extension       | Spotted B-86 Titan
 31028 | -4/Extension       | Allies destroyed B-86 Titan
 31473 | -4/Extension       | Rescued A7
 31635 | -4/Extension       | Rescued a captive Derelict
 31636 | -4/Extension       | Rescued a captive Derelict
 32019 | -4/Extension       | Rescued a captive Derelict
 32020 | -4/Extension       | Rescued a captive Derelict
 32106 | -4/Extension       | Rescued a captive Derelict
 32107 | -4/Extension       | Rescued a captive Derelict
 32407 | -4/Extension       | Discovered new exit (range 10)
 32409 | -4/Extension       | First assault squad dispatched
 32410 | -4/Extension       | Discovered new exit (range 6)
 32422 | -4/Extension       | Disrupted transfer network
 32442 | -4/Extension       | Identified exit to Cetus
 32454 | -4/Extension       | Identified exit to Research
 32459 | -4/Extension       | Lost 3 allies
 32962 | -4/Extension       | Entered Cetus
 32962 | -4/Cetus           | Accompanied by 13 allies (A7)
 32967 | -4/Cetus           | Acquired a Cetus Manufacturing Module code from A7
 32969 | -4/Cetus           | Spotted Cetus Guard
 32969 | -4/Cetus           | Spotted Cetus Guard
 32972 | -4/Cetus           | Spotted Cetus Guard
 32978 | -4/Cetus           | Spotted Cetus Guard
 32984 | -4/Cetus           | Allies destroyed Cetus Guard
 32998 | -4/Cetus           | Destroyed Cetus Guard
 32998 | -4/Cetus           | Destroyed Cetus Guard
 32999 | -4/Cetus           | Allies destroyed Cetus Guard
 33026 | -4/Cetus           | Lost 4 allies
 33074 | -4/Cetus           | Started Cetus Manufacturing Module
 33097 | -4/Cetus           | Escorted A7 to Cetus Mainframe
 33099 | -4/Cetus           | Manufactured an Enhanced Grunt
 33124 | -4/Cetus           | Manufactured an Enhanced Grunt
 33149 | -4/Cetus           | Manufactured an Enhanced Grunt
 33174 | -4/Cetus           | Manufactured an Enhanced Grunt
 33199 | -4/Cetus           | Manufactured an Enhanced Grunt
 33250 | -4/Cetus           | Discovered new exit (range 21)
 33271 | -4/Cetus           | Identified exit to Archives
 33295 | -4/Cetus           | Spotted Cetus Guard
 33297 | -4/Cetus           | Spotted Cetus Guard
 33297 | -4/Cetus           | Spotted Cetus Guard
 33297 | -4/Cetus           | Spotted Cetus Guard
 33299 | -4/Cetus           | Discovered exit to Research (range 21)
 33307 | -4/Cetus           | Destroyed Cetus Guard
 33311 | -4/Cetus           | Destroyed Cetus Guard
 33313 | -4/Cetus           | Destroyed Cetus Guard
 33321 | -4/Cetus           | Destroyed Cetus Guard
 33334 | -4/Cetus           | Extracted ID and sensor layout for unrecognized location from A7's data core
 33401 | -4/Cetus           | Met Revision 17
 33790 | -4/Cetus           | Entered Archives
 33790 | -4/Archives        | Accompanied by 10 allies
 33826 | -4/Archives        | Discovered exit to Research (range 16)
 33955 | -4/Archives        | Discovered new exit (range 13)
 33967 | -4/Archives        | Identified exit to Hub_04(d)
 34038 | -4/Archives        | Discovered exit to Hub_04(d) (range 16)
 35627 | -4/Archives        | Entered Hub_04(d)
 35627 | -4/Hub_04(d)       | Accompanied by 7 allies
 35720 | -4/Hub_04(d)       | Network Hub disabled
 35729 | -4/Hub_04(d)       | Spotted Lightning
 35729 | -4/Hub_04(d)       | Spotted Lightning
 35729 | -4/Hub_04(d)       | Spotted Lightning
 35752 | -4/Hub_04(d)       | Destroyed Lightning
 35762 | -4/Hub_04(d)       | Lost 6 allies
 35766 | -4/Hub_04(d)       | Destroyed Lightning
 35792 | -4/Hub_04(d)       | Destroyed Lightning
 35818 | -4/Hub_04(d)       | Destroyed 7 combat bots
 35836 | -4/Hub_04(d)       | Found Prototype Device
 35837 | -4/Hub_04(d)       | Identified Exp. Phase Shifter
 36024 | -4/Hub_04(d)       | Network Hub disabled
 36162 | -4/Hub_04(d)       | Destroyed 7 combat bots
 36171 | -4/Hub_04(d)       | Network Hub disabled
 36193 | -4/Hub_04(d)       | Build established: Scavenger-Construct
 36224 | -4/Hub_04(d)       | Spotted B-86 Titan
 36280 | -4/Hub_04(d)       | Entered Research
 36280 | -3/Research        | Evolved 2 slots: Power x1, Propulsion x1
 36340 | -3/Research        | Found Launcher Loader
 36568 | -3/Research        | Identified exit to Armory
 36568 | -3/Research        | Identified exit to Quarantine
 36741 | -3/Research        | Discovered new exit (range 16)
 36800 | -3/Research        | Entered Armory
 36815 | -3/Armory          | Found Prototype Processor
 36834 | -3/Armory          | Found Prototype Processor
 36835 | -3/Armory          | Found Prototype Processor
 36848 | -3/Armory          | Identified Exp. Signal Interpreter (x3)
 36874 | -3/Armory          | Spotted B-86 Titan
 36887 | -3/Armory          | Build established: Construct
 37053 | -3/Armory          | Fabricated Cld. Nuclear Pulse Thruster?
 37071 | -3/Armory          | Destroyed 11 combat bots
 37189 | -3/Armory          | Discovered new exit (range 18)
 37233 | -3/Armory          | Warped through subspace to slip node
 37233 | -3/Armory          | Discovered new exit (range 1)
 37233 | -3/Armory          | Identified exit to Lab
 37236 | -3/Armory          | Entered Lab
 37236 | -3/Lab             | Discovered new exit (range 9)
 37241 | -3/Lab             | Identified exit to Research
 37244 | -3/Lab             | Hidden lab's door opened automatically
 37244 | -3/Lab             | Sensor layout match revealed
 37245 | -3/Lab             | Gained access to the hidden lab's interior
 37505 | -3/Lab             | Found Alien Artifact
 37521 | -3/Lab             | Found Alien Artifact
 37889 | -3/Lab             | Found Alien Artifact
 37892 | -3/Lab             | Found Transdimensional Reconstructor
 37895 | -3/Lab             | Identified Integrated Reactor
 37895 | -3/Lab             | Installed Integrated Reactor, increased core energy generation (+10)
 37914 | -3/Lab             | Found Prototype Energy Gun
 37920 | -3/Lab             | Unable to decrypt terminal
 37953 | -3/Lab             | Found Prototype Energy Gun
 37968 | -3/Lab             | Identified Hyp. EM Gauss Rifle
 37999 | -3/Lab             | Identified Tachyon Dispersion Ray
 38069 | -3/Lab             | Found Prototype Hackware
 38070 | -3/Lab             | Found Prototype Protection
 38097 | -3/Lab             | Identified Quantum Router
 38106 | -3/Lab             | Identified Hvy. Regenerative Plating
 38124 | -3/Lab             | Entered Research
 38124 | -2/Research        | Evolved 2 slots: Utility x2
 38206 | -2/Research        | Identified Core Regenerator
 38206 | -2/Research        | Identified Core Reset Matrix
 38298 | -2/Research        | Spotted B-90 Cyclops
 38339 | -2/Research        | Identified exit to Testing
 38393 | -2/Research        | Build established: Hacker-Construct
 38600 | -2/Research        | Entered Testing
 38614 | -2/Testing         | Found Prototype Device
 38615 | -2/Testing         | Identified AEGIS Remote Shield
 38638 | -2/Testing         | Found Prototype Energy Cannon
 38641 | -2/Testing         | Identified Hpw. Disruptor Cannon
 38771 | -2/Testing         | Discovered new exit (range 18)
 38820 | -2/Testing         | Found Prototype Energy Cannon
 38907 | -2/Testing         | Spotted PH-KITOW8SE6Z
 38933 | -2/Testing         | Identified Potential Cannon
 38990 | -2/Testing         | Found Prototype Device
 38991 | -2/Testing         | Identified 2N-1CE's Frost Array
 39082 | -2/Testing         | Found Prototype Ballistic Cannon
 39144 | -2/Testing         | Found Prototype Processor
 39190 | -2/Testing         | Identified Perforator
 39194 | -2/Testing         | Identified Exp. Core Analyzer
 39202 | -2/Testing         | Spotted Fortress
 39227 | -2/Testing         | Discovered new exit (range 5)
 39228 | -2/Testing         | Identified exit to Section 7
 39230 | -2/Testing         | Used Core Reset Matrix
 39232 | -2/Testing         | Entered Section 7
 39232 | -2/Section 7       | Spotted S7 Guard
 39234 | -2/Section 7       | Sensed 23 artifacts in vicinity
 39242 | -2/Section 7       | Found Core Regenerator
 39246 | -2/Section 7       | Found Core Membrane
 39247 | -2/Section 7       | Installed Core Membrane, gained immunity to corruption
 39270 | -2/Section 7       | Spotted S7 Guard
 39304 | -2/Section 7       | Found Integrated Thermoelectric Network
 39321 | -2/Section 7       | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential
 39325 | -2/Section 7       | Found Microwarp Drive
 39361 | -2/Section 7       | Destroyed S7 Guard
 39376 | -2/Section 7       | Spotted S7 Guard
 39482 | -2/Section 7       | Search patrols dispatched
 39516 | -2/Section 7       | Found LRC Insulator
 39516 | -2/Section 7       | Installed LRC Insulator, gained EM resistance (25)
 39520 | -2/Section 7       | Found LRC Storage
 39520 | -2/Section 7       | Installed LRC Storage, increased inventory capacity (+2)
 39550 | -2/Section 7       | Spotted B-99 Colossus
 39582 | -2/Section 7       | Found Transdimensional Reconstructor
 39583 | -2/Section 7       | Build established: Alien-Construct
 39583 | -2/Section 7       | Found Transdimensional Reconstructor
 39588 | -2/Section 7       | Found Terrabomb
 39651 | -2/Section 7       | Discovered new exit (range 14)
 39689 | -2/Section 7       | Found Integrity Redistributor
 39726 | -2/Section 7       | Identified exit to Access
 39732 | -2/Section 7       | Entered Access
 39732 | -1/Access          | Evolved 2 slots: Weapon x2
 39928 | -1/Access          | Build established: Alien-Executioner
 40008 | -1/Access          | Search patrols dispatched
 40053 | -1/Access          | Destroyed 8 combat bots
 40387 | -1/Access          | Spotted B-99 Colossus
 40387 | -1/Access          | Spotted B-99 Colossus
 40526 | -1/Access          | First assault squad dispatched
 40646 | -1/Access          | Allied Derelicts emerged from ambush trap array
 40647 | -1/Access          | Found Unknown Device
 40647 | -1/Access          | Identified Quantum Capacitor
 40703 | -1/Access          | Discovered new exit (range 18)
 40913 | -1/Access          | Identified exit to Command
 40914 | -1/Access          | Entered Command
 41142 | -1/Command         | Destroyed 9 combat bots
 41325 | -1/Command         | Disengaged cave seal
 41417 | -1/Command         | Lost 7 allies
 41635 | -1/Command         | Spotted M Guard
 41635 | -1/Command         | Spotted M Guard
 41636 | -1/Command         | Spotted Combat Programmer
 41637 | -1/Command         | Spotted Combat Programmer
 41670 | -1/Command         | Destroyed Combat Programmer
 41690 | -1/Command         | Destroyed Combat Programmer
 41708 | -1/Command         | Lost 6 allies
 41710 | -1/Command         | First assault squad dispatched
 41782 | -1/Command         | Lost 4 allies
 41785 | -1/Command         | Destroyed M Guard
 41805 | -1/Command         | Destroyed M Guard
 41805 | -1/Command         | All MAIN.C guards destroyed
 41835 | -1/Command         | Lost 3 allies
 42233 | -1/Command         | Found Unknown Launcher
 42434 | -1/Command         | High security lockdown imminent
 42484 | -1/Command         | Destroyed 18 combat bots
 42514 | -1/Command         | High security lockdown engaged
 42522 | -1/Command         | Met MAIN.C
 42527 | -1/Command         | 0b10 Conduit disabled
 42600 | -1/Command         | Used Integrity Redistributor, redistributed integrity from core (-348)
 42627 | -1/Command         | Destroyed MAIN.C Shell
 42630 | -1/Command         | MAIN.C activated Command garrisons
 42709 | -1/Command         | Core integrity fell below 50%
 42722 | -1/Command         | Emitted hypermatrix ping
 42727 | -1/Command         | Assembled emerged from beneath the floor
 42729 | -1/Command         | Used Core Regenerator, restored core integrity (+400)
 42747 | -1/Command         | Used Core Regenerator, restored core integrity (+400)
 42770 | -1/Command         | Lost 7 allies
 42784 | -1/Command         | Spotted B-99 Colossus
 42789 | -1/Command         | Core integrity fell below 20%
 42800 | -1/Command         | Failed to warp due to unstable space
 42800 | -1/Command         | Destroyed by S-43 Plague with Heavy Machine Gun

 Last Messages 
---------------
42758_ Cld. Nuclear Pulse Thruster burned out.
42759_ Core Membrane filtered system corruption
  (1).
42773_ Penetrated by Slug. <x2>
42777_ Slug penetrates Wall. <x4>
42778_ Wall collapses.
42779_ Penetrated by Slug.
42779_ Slug penetrates Wall. <x4>
42786_ Exp. Q-thruster destroyed.
42788_ Adv. Terrain Scanner destroyed.
42788_ Slug penetrates Recycling Unit.
42789_ Knocked back.
42792_ Acquired Adv. Component Analysis Suite.
42794_ Acquired Adv. Drone Bay.
42796_ Advanced Drone released from Adv. Drone
  Bay. <x2>
42798_ Dropped Adv. Drone Bay.
42798_ >> Lost connection to Advanced Drone.
  <x2>
42800_ Warp failed due to unstable space.

 Map 
-----
+----------------------------------------------------+
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| ????????????????????????#    s;       ! ###    +?? |
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| ???????????????????????????""""  ??# #???????????? |
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| ????????????????????????#         # "T          #? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           169
Coolant Potential          50
Energy Generation          67
Energy Capacity            1316
Matter Stores              300
Matter Capacity            300
Sight Range                22
Robot Scan Range           18
Terrain Scan Range         20
Terrain Scan Density       210
Jamming Range              16
Cloak Strength             4
Power Amplification        30
Base Temperature (-)       200
Corruption Block           4
Armor Coverage             1200
Resistance: TH             30
Resistance: EM             25
Utility Shielding          66
Weapon Shielding           100
Point Defense Rating       240
Weapon Cycling             20
Phase Shifting             20
Evasion (%)                77
Targeting Accuracy         28
Target Analysis            8
Recoil Reduction           5
Matter Filtering           50
Particle Charging          25
Offensive Hacking          24
Defensive Hacking          37
Authchip Count             3

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
                Weapon Mount | x2 | -6/Factory | Authchip
         Cld. Gravmag System | x1 | -5/Factory 
 Cld. Nuclear Pulse Thruster | x1 | -3/Armory  

 Alien Tech Used 
-----------------
Core Expander
Integrated Dissipator
Transdimensional Reconstructor
Integrated Reactor
Core Reset Matrix
Core Membrane
Integrated Thermoelectric Network
Microwarp Drive
LRC Insulator
LRC Storage
Integrity Redistributor
Core Regenerator

 Achievements 
--------------
That's One Door That Should Stay Closed

 Challenges 
------------
None

 Game 
------
Seed              MagneticAssemblyGreatsword
  Manual?         0
Play Time         12:48:42
  Cumulative      365.3 hours
  Start           2024.05.10 @ 17:36:34
  End             2024.05.11 @ 16:33:37
Sessions          3
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          93
  Rogue           93
  Adventurer      0
  Explorer        0
Win Type          -
  Total           19
  Types           8/3/5/1/1/0/1/0/0
Lore%             60
Gallery%          82
Achievement%      71
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          50x35
Zoom Use          12%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 0381a568-bc26-4fe0-9907-cd9d360b6a41