Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 20:59:16 Player: LEWiKK Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (134) 670 Value Destroyed (4569) 4569 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (59) 59 TOTAL SCORE: 8418 Bonus ------- High Alert Combat Kills 59 Cogmind --------- Core Integrity 0/700 Matter 10/300 Energy 90/100 System Corruption 4% Temperature Cool (0) Movement Core (800) Ox15 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Target Analyzer > --- WEAPON (3) ------- Improved Grenade Launcher > --- INVENTORY (20) --- Micro Nuclear Core Light Angular Momentum Engine Thermal Generator Advanced Targeting Computer Advanced Targeting Computer Core Analyzer Energy Filter Kinecellerator Transmission Jammer Advanced ECM Suite System Shield System Restoration Module System Restoration Module Mini Assault Cannon Improved Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Improved Terrain Scanner Target Analyzer Hardened Light Armor Plating > --- WEAPON ----------- Precision Assault Rifle Advanced Assault Cannon Gauss Cannon > --- INVENTORY -------- Micro Nuclear Core Light Angular Momentum Engine Aluminum Leg Thermal Generator Advanced Targeting Computer Advanced Targeting Computer Core Analyzer Kinecellerator Transmission Jammer Advanced ECM Suite Hardened Light Armor Plating Improved Light Armor Plating System Shield System Restoration Module System Restoration Module Advanced Assault Cannon Gauss Cannon Mini Assault Cannon Improved Grenade Launcher Improved Datajack [Rating: 49] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon High-powered Shotgun Energy Gun Field Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Slots Evolved 6 | . . 2 2 2 . . . . Power . | . . . . . . . . . Propulsion 2 | . . 1 1 . . . . . Utility 3 | . . 1 1 1 . . . . Weapon 1 | . . . . 1 . . . . Parts Attached 127 | 7 19 18 31 42 2 3 1 4 Power 8 | 1 3 1 . 2 . 1 . . Engine 8 | 1 3 1 . 2 . 1 . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 39 | 2 7 5 11 12 1 1 . . Treads 7 | 2 5 . . . . . . . Leg 32 | . 2 5 11 12 1 1 . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 42 | 2 4 7 10 15 1 1 1 1 Device 13 | 1 . 2 2 7 . 1 . . Storage 9 | 1 3 3 2 . . . . . Processor 4 | . 1 . 2 . 1 . . . Hackware . | . . . . . . . . . Protection 16 | . . 2 4 8 . . 1 1 Artifact . | . . . . . . . . . Weapon 38 | 2 5 5 10 13 . . . 3 Energy Gun 6 | . 1 2 2 1 . . . . Energy Cannon 2 | . . . . 2 . . . . Ballistic Gun 21 | 2 4 2 5 8 . . . . Ballistic Cannon 4 | . . . . 2 . . . 2 Launcher 1 | . . . . . . . . 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 4 | . . 1 3 . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . Parts Lost 66 | . 3 5 12 31 2 2 6 5 Power 6 | . 1 1 . 2 1 . . 1 Propulsion 21 | . 1 1 4 11 . 1 2 1 Utility 23 | . . 1 5 11 1 1 2 2 Weapon 16 | . 1 2 3 7 . . 2 1 Highest Loss Streak 9 | . 2 2 3 9 2 2 8 5 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 93 | . 95 97 97 90 91 96 76 56 Engine 7 | . 13 11 9 6 1 3 7 5 Treads 1 | . 21 . . . . . . . Leg 26 | . 2 32 35 24 28 29 17 4 Device 7 | . 13 2 8 10 . 3 7 7 Storage 8 | . 14 11 9 7 7 7 7 7 Processor 8 | . . 11 8 7 13 15 7 7 Protection 8 | . . 6 8 8 16 10 10 4 Energy Gun 2 | . . 7 3 2 . . . . Ballistic Gun 15 | . 27 14 13 17 7 7 4 . Ballistic Cannon 3 | . . . . 1 15 15 12 16 Naked Turns . | . . . . . . . . . Heaviest Build 81 | 13 30 58 61 81 81 73 76 75 Greatest Support 63 | 40 40 30 46 63 58 63 48 15 Greatest Overweight (x) 18 | . 9 2 2 18 1 1 3 4 Average Overweight (x) . | . . . 1 1 1 1 1 4 Largest Inventory Capacity 25 | 8 25 25 25 20 20 20 20 20 Average Capacity 18 | 7 13 16 20 20 20 20 20 20 Most Carried 20 | 5 15 20 20 20 20 20 19 18 Average Carried 17 | 2 11 16 18 19 18 19 19 16 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 Final Carried 20 | 3 15 20 19 18 20 20 19 15 Class Distribution -------------------- 42% | Scavenger-Tank 25% | Mutant 15% | Scavenger-Mutant 9% | Tank 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Tank | -7/Data Miner Gunner | -6/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Matter Collected 4242 | 209 389 472 1000 1795 260 110 . 7 Remotely . | . . . . . . . . . Salvage Created 5226 | 29 379 927 1486 1742 247 372 . 44 Parts 293 | 3 24 59 78 106 14 7 . 2 Haulers Intercepted 4 | . . 1 1 2 . . . . Recyclers Shooed 3 | . . . 3 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 24 | . . . . . 22 2 . . Prevented 2 | . . . . . . 2 . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 103 | . 10 23 25 35 6 3 . 1 Guns 87 | . 10 22 25 28 2 . . . Cannons 14 | . . . . 7 4 3 . . AOE 1 | . . . . . . . . 1 Classes Destroyed 15 | 1 3 3 4 4 . . . . Worker 6 | . . . 1 5 . . . . Builder 3 | . . . . 3 . . . . Tunneler 1 | 1 . . . . . . . . Hauler 4 | . . 1 1 2 . . . . Recycler 3 | . . . 1 2 . . . . Mechanic 1 | . . . . 1 . . . . Operator 1 | . . . 1 . . . . . Watcher 12 | . 2 2 4 4 . . . . Swarmer 23 | . 2 8 3 10 . . . . Grunt 41 | . 8 9 15 6 3 . . . Brawler 2 | . . 1 . 1 . . . . Duelist 3 | . . . 2 . 1 . . . Sentry 20 | . . 5 5 8 1 . . 1 Hunter 3 | . . . . 2 . 1 . . Programmer 9 | . . . . 8 1 . . . Savage 2 | . . . . . . 2 . . Best Kill Streak 8 | 1 2 8 7 7 4 2 . 1 Combat Bots Only 8 | . 2 8 5 4 4 2 . 1 Max Kills in Single Turn 3 | 1 1 1 1 3 1 1 . 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . . . . . . . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Hostile Shots Fired 997 | . 46 129 149 534 32 15 6 86 Missed 264 | . 11 39 29 151 9 6 . 19 Damage Taken 8566 | . 422 1091 1514 3875 295 171 282 916 Core 1262 | . 71 271 185 384 6 . . 345 Absorbed by Shields 1065 | . . . 461 604 . . . . Redirected to Shielding 1 | . . . 1 . . . . . Core Remaining (%) 67 | 100 71 32 66 . . . . . Volleys Fired 474 | 13 36 111 136 139 12 16 2 9 Largest 3 | 2 2 2 2 3 3 3 3 3 Hottest 144 | 40 40 75 88 138 124 124 124 144 Shots Fired 982 | 26 72 203 236 339 36 48 7 15 Gun 858 | 26 72 203 236 291 12 16 2 . Cannon 123 | . . . . 48 24 32 5 14 Launcher 1 | . . . . . . . . 1 Special . | . . . . . . . . . Kinetic 854 | 26 72 139 201 311 36 48 7 14 Thermal 122 | . . 64 34 24 . . . . Explosive 1 | . . . . . . . . 1 Electromagnetic 5 | . . . 1 4 . . . . Robot Hit Streak 16 | 7 11 9 16 13 6 7 2 1 Robot Miss Streak 10 | 2 2 8 7 7 2 2 1 10 Penetration Max 1 | . . . . 1 . . . . Secondary Targets 5 | . 1 1 2 1 . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . Shots Hit Robots 596 | 18 51 110 157 202 22 30 4 2 Core Hits 255 | 3 23 46 60 96 11 13 . 3 Critical Kills 1 | . . . 1 . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . Critical Strikes 18 | . . 3 4 4 . 6 . 1 Burn 7 | . . 3 3 1 . . . . Destroy 2 | . . . 1 . . 1 . . Blast 9 | . . . . 3 . 5 . 1 Melee Attacks 4 | . . 1 3 . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 4 | . . 1 3 . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 10393 | 143 598 1184 2712 4329 529 730 . 168 Guns 8534 | 143 598 1184 2698 3520 181 210 . . Cannons 1753 | . . . . 797 348 520 . 88 Explosions 76 | . . . . . . . . 76 Melee . | . . . . . . . . . Ramming 30 | . . . 14 12 . . . 4 Kinetic 9240 | 143 598 789 2302 4061 529 730 . 88 Thermal 978 | . . 395 376 207 . . . . Explosive 76 | . . . . . . . . 76 Electromagnetic 69 | . . . 20 49 . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 8 | . . . . 8 . . 3 4 Average Corruption 5 | . . . . 5 . . 3 3 Corruption Purged 9 | . . . . 9 . . . . Corruption Blocked . | . . . . . . . . . Effects 98 | . . . . 95 . . 1 2 Message Errors 23 | . . . . 23 . . . . Matter Fused 30 | . . . . 28 . . . 2 Heat Flow Errors 7 | . . . . 7 . . . . Energy Discharges 11 | . . . . 11 . . . . Parts Rejected 1 | . . . . 1 . . . . Parts Fused 2 | . . . . 2 . . . . Data Loss (minor) 4 | . . . . 4 . . . . Data Loss (major) 7 | . . . . 7 . . . . Misfires 9 | . . . . 8 . . 1 . Alerts 2 | . . . . 2 . . . . Weapon Failures 2 | . . . . 2 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 67 | . . . . 46 . 21 . . Projectiles 67 | . . . . 46 . 21 . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 11 | . . . . 7 3 . . 1 Impact . | . . . . . . . . . Kinetic 10 | . . . . 6 3 . . 1 Secondary 1 | . . . . 1 . . . . Self-Inflicted Damage 51 | . . . . . . . . 51 Shots 1 | . . . . . . . . 1 Rammed 1 | . . . . . . . . 1 Targets Rammed 10 | . . . 4 3 . . . 3 Kicked 9 | . . . 4 3 . . . 2 Crushed . | . . . . . . . . . Highest Temperature 415 | . 15 284 400 312 339 415 105 82 Average Temperature 82 | . 4 67 78 76 134 177 54 36 Received Heat Transfer 2272 | . 216 390 648 769 135 . . 114 Effects 4 | . . . 2 . . 2 . . Shutdowns 3 | . . . 1 . . 2 . . Energy Bleed 1 | . . . 1 . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . . . 2 . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . Combat Hostiles 1 | . . 1 . . . . . . Parts Melted 7 | . . 4 3 . . . . . Heat Transferred 2960 | . . 1406 1073 481 . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Peak Influence 509 | 5 222 275 463 509 . . . . Initial 115 | . 3 . 115 81 . . . . Average 127 | . 62 157 224 105 . . . . Maximum Alert Level 2 | . 1 1 2 2 . . . . Low Security (%) 71 | 100 93 56 41 79 . . . . Level 1 27 | . 6 43 52 19 . . . . Level 2 1 | . . . 5 . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 22 | . 2 4 3 13 . . . . Investigation 1 | . . 1 . . . . . . Extermination 8 | . . . . 8 . . . . Reinforcement 7 | . 2 3 . 2 . . . . Assault . | . . . . . . . . . Garrison 6 | . . . 3 3 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Distress Signals 10 | . . 5 3 1 . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 173 | . 18 37 39 57 6 7 4 5 Peak Tracking Total 9 | . 3 9 6 5 4 4 4 5 Tactical Retreats 4 | . 1 1 . 2 . . . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Traps Triggered 7 | . 3 1 1 2 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Machines Disabled 5 | . . . 3 1 . . 1 . Max in Single Turn 1 | . . . 1 1 . . 1 . Garrison Access 3 | . . . . 3 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Machines Accessed 25 | . 3 2 6 14 . . . . Terminals 21 | . 3 2 6 10 . . . . Fabricators 1 | . . . . 1 . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . 3 . . . . Total Hacks 61 | . 8 11 14 28 . . . . Successful 35 | . 5 7 6 17 . . . . Failed 26 | . 3 4 8 11 . . . . Catastrophic 11 | . 2 1 3 5 . . . . Database Lockouts . | . . . . . . . . . Manual 20 | . 2 2 9 7 . . . . Terminals 56 | . 8 11 14 23 . . . . Fabricators 1 | . . . . 1 . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 4 | . . . . 4 . . . . Terminal Hacks 32 | . 5 7 6 14 . . . . Record 5 | . . 1 . 4 . . . . Robot Analysis 2 | . . 2 . . . . . . Open DSF 2 | . . . . 2 . . . . Branch Access Points 1 | . . . 1 . . . . . Emergency Access Points 5 | . 1 . . 4 . . . . Alert Level 2 | . 1 . 1 . . . . . Unreport Threat 5 | . 1 1 1 2 . . . . Locate Traps 4 | . 2 1 1 . . . . . Dispatch Records 1 | . . . . 1 . . . . Surveillance Status 1 | . . . 1 . . . . . Patrol Status 1 | . . . . 1 . . . . Reinforcement Status 1 | . . 1 . . . . . . Hauler Manifests 1 | . . 1 . . . . . . Zone Layout 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 3 | . . . . 3 . . . . Seal Access 3 | . . . . 3 . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . Used . | . . . . . . . . . Hacking Detections 23 | . 3 2 6 12 . . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . Robots Hacked 4 | . . 1 3 . . . . . Non-combat 4 | . . 1 3 . . . . . Combat . | . . . . . . . . . Robot Hacks Applied 4 | . . 1 3 . . . . . no_distress 4 | . . 1 3 . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Robot Analysis Total 2 | . . 2 . . . . . . Derelict Logs Recovered 3 | . . . . . 2 1 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Turns Passed 13682 | 121 1201 1925 1715 5921 1426 1284 26 63 Spaces Moved 5749 | 47 504 707 656 2467 720 633 10 5 Core 6 | 4 1 . . 1 . . . . Treads 503 | 43 460 . . . . . . . Legs 5240 | . 43 707 656 2466 720 633 10 5 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 120 190 122 190 190 190 400 Average Speed 192 | 150 182 182 190 199 190 190 204 400 Slowest Speed 950 | 160 500 260 260 950 190 190 330 400 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 45 | 5 74 48 45 46 90 75 23 3 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . . Unknown Exits Taken 2 | 1 . . . . . . 1 . Scrap Searched 5 | . . . . . 2 3 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 57 | . . . . 15 13 9 1 19 Melee . | . . . . . . . . . Projectile 43 | . . . . 15 13 9 1 5 AOE 14 | . . . . . . . . 14 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Total 7552 | 77 720 1166 927 3197 751 680 13 21 Wait 974 | 1 119 288 57 481 14 13 1 . Move 5741 | 46 503 706 655 2466 719 632 9 5 Hop . | . . . . . . . . . Pick Up 156 | 10 33 27 28 50 4 4 . . Fast Attach . | . . . . . . . . . Attach 93 | 7 15 8 20 35 2 1 1 4 Detach 2 | . 1 . 1 . . . . . Swap 34 | . 4 10 11 7 . 2 . . Drop 55 | . 9 15 12 16 . 3 . . Fire 474 | 13 36 111 136 139 12 16 2 9 Melee 4 | . . 1 3 . . . . . Ram 1 | . . . . . . . . 1 Kick 9 | . . . 4 3 . . . 2 Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 9 | . . . . . . 9 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [Sub]) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 6 | -11/Scrapyard | Discovered new exit (range 15) 122 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Discovered new exit (range 11) 306 | -10/Materials | Build established: Mutant 790 | -10/Materials | Discovered new exit (range 10) 1198 | -10/Materials | Discovered new exit (range 14) 1297 | -10/Materials | Identified exit to Materials 1323 | -10/Materials | Entered another Materials area 1323 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1802 | -9/Materials | Discovered new exit (range 10) 1925 | -9/Materials | Destroyed 8 combat bots 2930 | -9/Materials | Core integrity fell below 50% 3237 | -9/Materials | Identified exit to Materials 3248 | -9/Materials | Entered another Materials area 3248 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3294 | -8/Materials | Build established: Scavenger-Mutant 3345 | -8/Materials | Lost 3 parts (2u1w) 3619 | -8/Materials | Lost 3 parts (2n1w) 4220 | -8/Materials | Garrison activated, responded to threat 4706 | -8/Materials | Discovered new exit (range 10) 4745 | -8/Materials | Identified exit to Factory 4963 | -8/Materials | Entered Factory 4963 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5274 | -7/Factory | Build established: Scavenger-Tank 5328 | -7/Factory | Lost 4 parts (1p2u1w) 5508 | -7/Factory | Lost 9 parts (4n4u1w) 9146 | -7/Factory | Lost 4 parts (2n2u) 9408 | -7/Factory | Build established: Tank 9517 | -7/Factory | Lost 3 parts (1n1u1w) 9769 | -7/Factory | Build established: Mutant 9920 | -7/Factory | Discovered new exit (range 5) 9931 | -7/Factory | Identified exit to Factory 10568 | -7/Factory | Core integrity fell below 50% 10620 | -7/Factory | Build established: Tank 10688 | -7/Factory | Discovered new exit (range 5) 10768 | -7/Factory | Lost 3 parts (1n1u1w) 10827 | -7/Factory | Identified exit to Lower Caves 10884 | -7/Factory | Entered Lower Caves 11365 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11407 | -7/Lower Caves | Build established: Scavenger-Tank 11619 | -7/Lower Caves | Identified exit to Lower Caves 11983 | -7/Lower Caves | Encountered a Warlord checkpoint 11999 | -7/Lower Caves | Learned Factory trap positions 12310 | -7/Lower Caves | Entered another Lower Caves area 12319 | -7/Lower Caves | Learned Factory terminal intel 12329 | -7/Lower Caves | Discovered exit to Factory (range 4) 13186 | -7/Lower Caves | Build established: Scavenger-Gunner 13478 | -7/Lower Caves | Discovered new exit (range 5) 13485 | -7/Lower Caves | Identified exit to Data Miner 13566 | -7/Lower Caves | Attacked by a faux Warlord 13594 | -7/Lower Caves | Entered Data Miner 13595 | -7/Data Miner | Discovered new exit (range 6) 13606 | -7/Data Miner | Data Conduit disabled 13620 | -7/Data Miner | Entered Proximity Caves 13622 | -6/Proximity Caves | Spotter reported a threat 13623 | -6/Proximity Caves | Spotter reported a threat 13642 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13649 | -6/Proximity Caves | Lost 8 parts (3n3u2w) 13678 | -6/Proximity Caves | Core integrity fell below 20% 13683 | -6/Proximity Caves | Spotter reported a threat 13683 | -6/Proximity Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- System corrupted: Matter fused (-7). L-41 Fighter knocked back. L-41 Fighter Imp. Deuterium Engine blasted off. Kicked Y-54 Guardian. Gauss Cannon severed. System corrupted: Matter fused (-4). Kicked Y-54 Guardian. Carbon-fiber Leg destroyed. Hrd. Light Armor Plating destroyed. Adv. Assault Cannon severed. Slammed into Y-54 Guardian. Destabilizing: System corrupted (+1). Acquired 7 matter. Adv. Assault Cannon destroyed. Imp. Deuterium Engine destroyed. Imp. Terrain Scanner destroyed. Y-54 Guardian destroyed. ALERT: Unidentified potential threat approaching Complex 0b10. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????? ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????? ?? ????? ?? ?????#?????????????? | | ?????????????????????????????????? ??????????????? | | ????????????????????????????????? #??????????????? | | ???????????????????????#????#### #??????????????? | | ????????????????????#?####### # #??????????????? | | ?????????????????????## # # # ###### #?????? | | ???????????? ?? ????# # ????? | | ???????????# #### %* # ????? | | ??????????# [@l #### #???????? | | ?????????? ### ]] ##???????????????? | | ?????????????????????# # #????????????????? | | ????????????? ???????####" #????????????????? | | ????????????????????????### ##????????????????? | | ????????????????????#?????# ##?????????????????? | | ????????????????? ????????## ##??????????????????? | | ???????????????????????????###???????????????????? | | ??????????????#???????????????????????? ?????????? | | ?????????????????#???????????????????????????????? | | ???????????????????????#?????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????##????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#?????????????????????????? | | ???????????????????????#?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 750 Core Shielding 20 Evasion (%) 55 Target Analysis 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club It's Just You Made in Tau Ceti IV Please Form A Line Challenges ------------ None Game ------ Seed PointCoordinationFalx Manual? 0 Play Time 02:51:05 Cumulative 8.2 hours Start 2024.04.03 @ 17:54:41 End 2024.04.03 @ 20:59:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 9 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 96031350-eaab-4751-8c80-64d627a27d14