Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.27 @ 16:55:17 Player: theq629 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (10) 50 Value Destroyed (216) 216 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1166 Bonus ------- None Cogmind --------- Core Integrity 360/400 Matter 266/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (2) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Improved Heat Sink Small Storage Unit Seismic Detector > --- WEAPON (2) ------- Assault Rifle > --- INVENTORY (8) ---- Ion Engine Aluminum Leg Aluminum Leg Heat Sink EM Pulse Gun Small Laser Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Seismic Detector > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Heat Sink EM Pulse Gun Small Laser [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon Assault Rifle Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Parts Attached 11 | 7 2 2 Power 3 | 1 1 1 Engine 2 | 1 . 1 Core 1 | . 1 . Reactor . | . . . Propulsion 3 | 2 1 . Treads . | . . . Leg 3 | 2 1 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 2 . 1 Device 2 | 1 . 1 Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 2 | 2 . . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . 1 2 Power 2 | . 1 1 Propulsion . | . . . Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 2 | . 1 2 To Critical Strikes . | . . . Average Slot Usage (%) 98 | . 98 100 Engine 10 | . 10 11 Core 3 | . 1 11 Leg 26 | . 28 22 Device 15 | . 14 22 Storage 13 | . 14 11 Ballistic Gun 26 | . 28 22 Naked Turns . | . . . Heaviest Build 21 | 13 15 21 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 2 8 7 Average Carried 3 | 1 3 6 Final Capacity 8 | 8 8 8 Final Carried 8 | 2 8 6 Class Distribution -------------------- 81% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 423 | 240 165 18 Remotely . | . . . Salvage Created 272 | 26 179 67 Parts 23 | 6 11 6 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 8 | . 4 4 Guns 8 | . 4 4 Classes Destroyed 3 | 1 1 1 Tunneler 2 | 2 . . Swarmer 4 | . . 4 Grunt 4 | . 4 . Best Kill Streak 4 | 2 2 4 Combat Bots Only 4 | . 2 4 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 529 | . 288 241 Core 119 | . 79 40 Absorbed by Shields . | . . . Core Remaining (%) 84 | 100 68 . Volleys Fired 27 | 3 17 7 Largest 2 | 2 2 2 Hottest 40 | 40 40 40 Shots Fired 54 | 6 34 14 Gun 54 | 6 34 14 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 54 | 6 34 14 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 11 | 2 11 9 Robot Miss Streak 3 | 1 3 2 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 38 | 3 25 10 Core Hits 17 | 2 9 6 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 474 | 35 304 135 Guns 474 | 35 304 135 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 474 | 35 304 135 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 20 | . 20 10 Average Temperature 5 | . 5 6 Received Heat Transfer 279 | . 198 81 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 171 | 10 171 162 Initial 72 | . 6 72 Average 50 | 3 58 105 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 18 | . 9 9 Peak Tracking Total 8 | . 4 8 Tactical Retreats 3 | . 3 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 412 | 112 241 59 Spaces Moved 222 | 79 128 15 Core 5 | 5 . . Treads . | . . . Legs 217 | 74 128 15 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 190 Average Speed 123 | 115 120 190 Slowest Speed 190 | 120 120 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 10 | 5 21 4 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 302 | 90 181 31 Wait 35 | . 28 7 Move 220 | 78 127 15 Hop . | . . . Pick Up 8 | 2 6 . Fast Attach 8 | 7 1 . Attach 2 | . . 2 Detach . | . . . Swap 1 | . 1 . Drop 1 | . 1 . Fire 27 | 3 17 7 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 124 | -10/Materials | Discovered new exit (range 6) 161 | -10/Materials | Discovered new exit (range 10) 304 | -10/Materials | Build established: Mutant 354 | -10/Materials | Entered another Materials area 354 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 413 | -9/Materials | Self-destructed Last Messages --------------- 00330_ Acquired 1 matter. 00336_ K-01 Serf collects debris. 00337_ Dropped Aluminum Leg. 00338_ Acquired 19 matter. 00341_ K-01 Serf collects debris. 00345_ K-01 Serf cleans the Electrolysis Chamber. 00350_ R-06 Scavenger collects Aluminum Leg. PARAMETERS=POWER+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE 00379_ W-16 Scout sends out distress signal. 00383_ S-10 Pest destroyed. 00389_ Switching to secondary target: S-10 Pest. 00390_ Acquired 18 matter. 00392_ S-10 Pest destroyed. 00392_ Switching to secondary target: S-10 Pest. 00396_ S-10 Pest destroyed. 00409_ Critical hit (Burn: +37). 00412_ Lgt. Nuclear Core destroyed. 00412_ Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????????????????#########??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????##### #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????######### #??????????????????? | | ????????????? # #??????????????????? | | ????????????? 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