Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.21 @ 20:42:58 Player: CrossedViper Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (19) 3800 Robots Destroyed (175) 875 Value Destroyed (7951) 7951 Prototype IDs (65) 1300 Alien Tech Used (1) 200 Bonus (1012) 1012 TOTAL SCORE: 18638 Bonus ------- High Alert Combat Kills 1693 Follower Combat Kills 1487 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Friendly Fire -3068 Cogmind --------- Core Integrity 0/1300 Matter 294/300 Energy 100/100 System Corruption 24% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (12) ----- Advanced Visual Processing Unit Advanced Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- High-capacity Storage Unit Latent Energy Streamer Railgun Heavy Gauss Cannon Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Gyrokinetic Inverter > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Advanced Cooling System Large Storage Unit Improved Energy Well Advanced Target Analyzer Core Analyzer Advanced Armor Integrity Analyzer Quantum Capacitor Heavy Armor Plating > --- WEAPON ----------- Gamma Rifle Quantum Rifle Compact HERF Cannon > --- INVENTORY -------- Micro Fission Core Myomer Leg High-capacity Storage Unit Advanced Particle Charger Compact HERF Cannon Compact HERF Cannon Latent Energy Streamer Heavy Gauss Cannon Molecular Deconstructor [Rating: 138] Favorites ----------- Power Micro Nuclear Core Engine Reinforced Deuterium Engine Power Core Micro Nuclear Core Reactor Particle Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Antigrav System Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Core Analyzer Hackware Makeshift Hacking Suite Protection Heavy Armor Plating Weapon Mini Assault Cannon Energy Gun Arc Projector Energy Cannon Compact HERF Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Heavy Missile Launcher Special Weapon Improved Plasma Cutter Impact Weapon Impact Mace Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Res Slots Evolved 14 | . . . . . 4 2 . . . . 2 . 2 . . . . 2 2 Power 1 | . . . . . . 1 . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . 1 . . . . . . . . Utility 10 | . . . . . 2 1 . . . . 1 . 2 . . . . 2 2 Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . Parts Attached 244 | . 2 1 . . 24 12 . 3 . 8 7 22 7 26 5 21 7 23 76 Power 35 | . . . . . 5 3 . . . . . 4 . 2 . 6 1 3 11 Engine 5 | . . . . . 1 . . . . . . 3 . 1 . . . . . Core 13 | . . . . . 4 3 . . . . . 1 . . . . 1 2 2 Reactor 17 | . . . . . . . . . . . . . . 1 . 6 . 1 9 Propulsion 61 | . . . . . 6 4 . 1 . . 3 4 3 4 1 6 1 7 21 Treads 8 | . . . . . . 3 . 1 . . 1 2 . . . . . . 1 Leg 39 | . . . . . 6 1 . . . . . . . 4 1 6 1 7 13 Wheel 4 | . . . . . . . . . . . 2 2 . . . . . . . Hover 10 | . . . . . . . . . . . . . 3 . . . . . 7 Flight . | . . . . . . . . . . . . . . . . . . . . Utility 74 | . 2 . . . 5 3 . 2 . 4 2 5 2 9 4 7 1 7 21 Device 44 | . . . . . 2 3 . 1 . 3 . 2 2 6 2 5 1 6 11 Storage 6 | . 2 . . . . . . . . 1 . . . . . . . . 3 Processor 7 | . . . . . . . . . . . 1 1 . 1 1 . . 1 2 Hackware 2 | . . . . . . . . . . . 1 . . 1 . . . . . Protection 15 | . . . . . 3 . . 1 . . . 2 . 1 1 2 . . 5 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 74 | . . 1 . . 8 2 . . . 4 2 9 2 11 . 2 4 6 23 Energy Gun 17 | . . . . . 3 1 . . . . . . 1 4 . . . 2 6 Energy Cannon 20 | . . . . . . . . . . . . 5 1 2 . 1 1 2 8 Ballistic Gun 22 | . . 1 . . 4 . . . . 2 1 1 . 2 . . 2 1 8 Ballistic Cannon 3 | . . . . . 1 1 . . . . . . . . . . . 1 . Launcher 7 | . . . . . . . . . . 2 1 3 . . . . . . 1 Special Weapon 3 | . . . . . . . . . . . . . . 1 . 1 1 . . Impact Weapon 2 | . . . . . . . . . . . . . . 2 . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . . . 4 1 . . . 1 . . 1 1 . 9 1 . 2 Parts Lost 79 | . . 1 . . 3 . . . . 4 . 11 1 1 . 5 3 9 41 Power 13 | . . . . . . . . . . . . 3 . . . 2 1 2 5 Propulsion 18 | . . . . . 1 . . . . 1 . 3 . . . . . 2 11 Utility 21 | . . . . . . . . . . 2 . 2 . 1 . 1 1 3 11 Weapon 27 | . . 1 . . 2 . . . . 1 . 3 1 . . 2 1 2 14 Highest Loss Streak 11 | . . 1 . . 1 . . . . 2 . 6 1 1 . 5 1 6 11 Average Slot Usage (%) 92 | . 96 100 100 100 92 83 92 91 92 96 97 94 85 95 94 93 91 88 81 Engine 4 | . 14 14 14 14 3 . . . . . . 5 11 10 5 2 . . . Core 5 | . . . . . 5 8 15 15 15 15 13 5 . . . . 2 4 2 Reactor 1 | . . . . . . . . . . . . . . . 5 6 8 3 5 Treads 5 | . . . . . . 2 23 23 23 22 14 11 3 . . . . . . Leg 13 | . 28 28 28 28 26 20 . . . . . . . 8 23 22 23 20 10 Wheel 1 | . . . . . . . . . . . 9 12 5 3 . . . . . Hover 1 | . . . . . . . . . . . . . 3 10 . . . . 6 Device 11 | . . . . . 4 5 7 7 7 18 13 6 11 19 11 14 16 23 17 Storage 12 | . 25 28 28 28 18 15 15 15 15 15 13 13 11 6 5 5 5 5 6 Processor 6 | . . . . . . . . . . . 5 6 5 9 14 17 17 15 16 Hackware 1 | . . . . . . . . . . . 5 6 5 2 1 . . . . Protection 3 | . . . . . 8 7 7 6 7 . . 4 5 2 4 5 1 . 2 Energy Gun 7 | . 28 27 14 14 12 8 7 7 7 . . . . 8 5 2 . 3 3 Energy Cannon 1 | . . . . . . . . . . . . 4 5 1 . 2 . . 3 Ballistic Gun 4 | . . . 14 14 13 . . . . 5 5 . . 2 5 2 4 4 3 Ballistic Cannon 4 | . . . . . . 13 15 15 15 15 13 8 5 1 . . . 2 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 104 | 13 41 41 40 40 67 76 74 74 74 74 63 93 94 96 82 83 70 73 104 Greatest Support 120 | 20 20 20 20 20 40 48 68 68 68 68 48 48 48 80 80 120 120 118 95 Greatest Overweight (x) 9 | . 2 2 1 1 2 2 1 1 1 1 1 9 9 3 1 1 . . 2 Average Overweight (x) . | . 1 1 1 1 1 1 1 . 1 . 1 2 6 . . . . . . Largest Inventory Capacity 16 | . 16 16 16 16 16 16 16 16 16 16 16 16 16 16 10 10 10 10 10 Average Capacity 13 | . 13 16 16 16 16 16 16 16 16 16 16 16 16 11 10 10 10 10 9 Most Carried 16 | . 9 12 12 16 16 16 16 16 15 16 15 16 16 16 10 10 10 10 10 Average Carried 12 | . 8 10 11 15 15 15 16 15 15 13 13 15 15 11 9 9 9 9 9 Final Capacity 16 | 6 16 16 16 16 16 16 16 16 16 16 16 16 16 10 10 10 10 10 4 Final Carried 16 | 6 9 11 12 16 15 16 16 15 15 15 15 16 16 10 10 10 10 9 4 Class Distribution -------------------- 32% | Scavenger-Mutant 20% | Mutant 16% | Skirmisher 14% | Tank 11% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Data Miner Skirmisher | -6/Proximity Caves Skirmisher | -6/Factory Scavenger-Mutant | -6/Extension Scavenger-Mutant | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Res Matter Collected 4743 | 200 20 11 . . 355 89 144 167 . 215 . 907 96 289 188 227 134 459 1242 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 8484 | . 135 78 . . 1010 145 117 144 . 130 . 1463 341 418 199 406 219 628 3051 Parts 419 | . 8 6 . . 50 5 5 5 . 12 . 57 17 25 8 26 12 32 151 Haulers Intercepted 2 | . . . . . 1 . . . . . . . . . . . . . 1 Recyclers Shooed 4 | . . 1 . . . . . . . . . 1 . . . . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . 4 4 . 4 . . . 5 4 . 8 . . Prevented 30 | . . . . . . . 1 . . 3 . . . 19 4 . 3 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Res Combat Hostiles Destroyed 139 | . 3 3 . . 19 3 2 3 . 5 . 26 7 8 3 . 7 10 40 Melee 4 | . . . . . . . . . . . . . . . . . 2 1 1 Guns 54 | . 3 3 . . 16 1 . 2 . 1 . . 1 2 3 . . 5 17 Cannons 36 | . . . . . . 2 2 1 . . . 13 6 2 . . . 3 7 AOE 28 | . . . . . 2 . . . . 4 . 13 . 2 . . 2 1 4 Classes Destroyed 19 | . 1 3 . . 5 . . . . . . 7 1 . . . . . 2 Worker 9 | . . . . . . . . . . . . 5 . . . . . . 4 Builder 7 | . . . . . 2 . . . . . . 5 . . . . . . . Tunneler 3 | . . 1 . . . . . . . . . 2 . . . . . . . Hauler 2 | . . . . . 1 . . . . . . . . . . . . . 1 Recycler 3 | . . . . . . . . . . . . 2 . . . . . . 1 Carrier 1 | . . . . . . . . . . . . 1 . . . . . . . Mechanic 1 | . . . . . . . . . . . . 1 . . . . . . . Operator 1 | . . . . . . . . . . . . 1 . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . 1 Watcher 3 | . . . . . . . . . . . . 1 . . . . . 1 1 Swarmer 35 | . . 2 . . 3 . . 1 . 4 . 8 . 4 . . 4 2 7 Saboteur 2 | . . . . . . . . . . . . . . . . . . . 2 Grunt 42 | . 3 . . . 9 2 2 1 . . . 12 3 . 1 . . 1 8 Duelist 4 | . . . . . 1 . . . . . . 1 1 . . . . . 1 Sentry 15 | . . . . . 4 1 . 1 . . . 1 1 1 . . . 2 4 Hunter 19 | . . . . . 2 . . . . 1 . 2 . 3 2 . . 3 6 Programmer 18 | . . . . . . . . . . . . . 2 . . . 3 2 11 Behemoth 3 | . . . . . . . . . . . . 2 . . . . . . 1 Enhanced Grunt 3 | . . . . . . . . . . . . . . . . 3 . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 12 | . 2 2 . . 5 1 2 3 . 4 . 12 4 4 2 1 4 3 7 Combat Bots Only 7 | . 2 2 . . 4 1 2 3 . 4 . 7 4 4 2 . 4 3 6 Max Kills in Single Turn 5 | . 1 1 . . 2 1 1 1 . 1 . 5 1 2 1 1 2 1 3 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . Exploded 3 | . . . . . 1 . . . . 1 . 3 . 1 . . 2 1 2 Melee 1 | . . . . . . . . . . . . . . . . . 1 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . 1 . . . Svarog (-5/Zhirov) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Res Damage Taken 18072 | . 111 88 . 3 1092 160 70 333 . 1177 . 1427 482 518 269 1191 1308 1378 8465 Core 2347 | . 37 . . . 76 5 . 30 . 129 . 160 56 44 41 147 200 122 1300 Absorbed by Shields 163 | . . . . . . . . . . . . . . . . . . 163 . Core Remaining (%) 81 | 100 . . . 85 86 . . . . 76 . 81 . . . . 51 89 . Volleys Fired 493 | . 5 8 . . 50 10 3 7 . 13 17 59 12 21 9 17 16 23 223 Largest 3 | . 2 2 . . 3 3 3 3 . 3 1 3 3 3 2 2 1 3 3 Hottest 218 | . 90 90 . . 123 147 147 147 . 115 48 218 210 189 100 100 60 175 154 Shots Fired 834 | . 10 16 . . 122 30 9 21 . 29 17 128 29 50 18 20 16 54 265 Gun 432 | . 10 16 . . 122 10 3 7 . 8 . . 3 40 18 6 . 41 148 Cannon 348 | . . . . . . 20 6 14 . 16 15 109 24 10 . 1 4 13 116 Launcher 29 | . . . . . . . . . . 5 2 19 2 . . . . . 1 Special 25 | . . . . . . . . . . . . . . . . 13 12 . . Kinetic 363 | . . 1 . . 61 20 6 14 . 24 15 53 12 11 9 4 . 35 98 Thermal 181 | . 5 8 . . 2 . . . . . . 55 3 6 . 13 . 18 71 Explosive 18 | . . . . . . . . . . . 2 13 2 . . . . . 1 Electromagnetic 260 | . 5 7 . . 59 10 3 7 . 5 . 7 12 33 9 3 4 1 95 Robot Hit Streak 18 | . 3 2 . . 12 5 4 7 . 5 . 18 11 13 9 7 2 4 9 Robot Miss Streak 6 | . 1 3 . . 3 4 2 3 . 4 . 4 4 2 2 2 4 6 5 Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . 1 1 Secondary Targets 3 | . 1 . . . 1 . . . . . . . . . . . . 1 . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . . . . 1 . Capacitor 159 | . . . . . . . . . . . . . . . . . . . 159 Shots Hit Robots 528 | . 7 6 . . 91 22 8 16 . 15 . 62 19 31 12 21 15 45 158 Core Hits 360 | . 5 5 . . 51 15 5 8 . 14 . 86 18 20 6 8 17 19 83 Critical Hits 39 | . . . . . 2 . . . . . . 5 . 1 1 6 . 5 19 Critical Kills 14 | . . . . . . . . . . . . 1 . . 1 2 . 3 7 Critical Parts Destroyed 17 | . . . . . 1 . . . . . . 2 . 1 . 2 . 2 9 Melee Attacks 54 | . . . . . . . . . . . . . . . . 7 15 32 . Impact 54 | . . . . . . . . . . . . . . . . 7 15 32 . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . . . . . . . . . 7 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 19635 | . 106 98 . 7 1547 296 126 201 . 445 . 5152 713 836 292 1050 566 1455 6745 Guns 6058 | . 106 98 . . 1340 75 37 57 . 66 . . 24 620 292 34 . 583 2726 Cannons 6096 | . . . . . . 221 89 144 . 145 . 2007 496 95 . 8 10 123 2758 Explosions 5685 | . . . . . 199 . . . . 234 . 3136 193 121 . 325 154 66 1257 Melee 1647 | . . . . . . . . . . . . . . . . 562 402 683 . Ramming 28 | . . . . 7 8 . . . . . . 9 . . . . . . 4 Kinetic 4366 | . . 9 . . 514 221 89 144 . 211 . 824 287 64 136 25 . 462 1380 Thermal 4962 | . 38 50 . . 211 . . . . 69 . 1678 24 150 . 224 . 244 2274 Explosive 2785 | . . . . . . . . . . . . 2483 193 . . . . 66 43 Electromagnetic 5847 | . 68 39 . . 814 75 37 57 . 165 . 158 209 622 156 239 164 . 3044 Impact 1647 | . . . . . . . . . . . . . . . . 562 402 683 . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 24 | . . . . . . . . . . . . 3 1 3 1 4 17 2 24 Average Corruption 6 | . . . . . . . . . . . . 2 1 1 1 2 13 2 12 Corruption Purged 9 | . . . . . . . . . . . . . . 2 . . . . 7 Effects 146 | . . . . . . . . . . . . 7 2 11 2 6 34 5 79 Message Errors 25 | . . . . . . . . . . . . 2 2 2 . 1 7 3 8 Matter Fused 22 | . . . . . . . . . . . . 1 . 1 . 2 8 . 10 Heat Flow Errors 10 | . . . . . . . . . . . . . . 3 . . . 2 5 Energy Discharges 14 | . . . . . . . . . . . . 1 . . 1 2 3 . 7 Parts Rejected 5 | . . . . . . . . . . . . . . . . . 1 . 4 Data Loss (minor) 16 | . . . . . . . . . . . . . . 4 1 1 2 . 8 Data Loss (major) 6 | . . . . . . . . . . . . . . . . . 2 . 4 Misdirections 14 | . . . . . . . . . . . . . . . . . 7 . 7 Targeting Errors 26 | . . . . . . . . . . . . 3 . 1 . . 4 . 18 Weapon Failures 8 | . . . . . . . . . . . . . . . . . . . 8 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 335 | . . . . . . . . . . 15 . 178 . 5 . 30 42 13 52 Projectiles 120 | . . . . . . . . . . . . 85 . 5 . . . . 30 Explosions 130 | . . . . . . . . . . 15 . 93 . . . . . . 22 Melee 85 | . . . . . . . . . . . . . . . . 30 42 13 . Knockbacks 20 | . . . . . . . 2 2 . . . 5 4 . . . 5 2 . Impact 8 | . . . . . . . . . . . . 1 . . . . 5 2 . Kinetic 12 | . . . . . . . 2 2 . . . 4 4 . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 674 | . . . . 3 62 . . . . . . 98 63 71 . 97 . . 280 Shots 14 | . . . . . 2 . . . . . . 3 1 1 . 1 . . 6 Rammed 3 | . . . . 1 . . . . . . . 1 . . . . . . 1 Targets Rammed 4 | . . . . 1 1 . . . . . . 1 . . . . . . 1 Kicked 1 | . . . . . 1 . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 604 | . 144 90 . . 477 414 207 351 . 45 . 604 186 180 . . . 103 541 Average Temperature 123 | . 67 37 . . 138 184 110 184 . 20 . 131 75 61 . . . 62 134 Received Heat Transfer 1976 | . 24 . . . 333 69 36 102 . 93 . 261 144 9 27 18 . 215 645 Effects 22 | . . . . . 3 . . 1 . . . 15 . . . . . . 3 Shutdowns 7 | . . . . . 2 . . . . . . 3 . . . . . . 2 Energy Bleed 2 | . . . . . . . . . . . . 2 . . . . . . . Interference 2 | . . . . . . . . . . . . 2 . . . . . . . Matter Decay 1 | . . . . . . . . . . . . 1 . . . . . . . Short Circuit 2 | . . . . . . . . 1 . . . 1 . . . . . . . Damage (minor) 3 | . . . . . 1 . . . . . . 1 . . . . . . 1 Damage (major) 5 | . . . . . . . . . . . . 5 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 15 | . . . . . 1 . . . . . . . . 2 . 1 . . 11 Combat Hostiles 13 | . . . . . 1 . . . . . . . . 2 . . . . 10 Parts Fried 39 | . . . . . 4 . . . . . . 2 . 5 1 2 1 . 24 Impact Corruptions 10 | . . . . . . . . . . . . . . . . 2 7 1 . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 Parts Melted 17 | . . . . . . . . . . . . 4 . . . . 2 . 11 Heat Transferred 5799 | . 111 148 . . 337 . . . . 100 . 1925 37 198 . 419 . 333 2191 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | . . . . . 4 . . . . 2 . . . 1 . 1 . . 4 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Latent Energy Used 913 | . . . . . . . . . . . . 77 . 67 . 200 89 91 389 LE Corruption 20 | . . . . . . . . . . . . 2 . 2 . 3 4 2 7 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Res Peak Influence 1665 | . 135 107 . . 337 251 . . . . 44 769 748 . . . . 707 1665 Initial 376 | . . 52 . . . 153 . . . . 44 . 376 . . . . . 321 Average 337 | . 61 26 . . 138 186 . . . . 30 342 461 . . . . 373 853 Maximum Alert Level 5 | . . . . . 1 1 . . . . . 3 3 . . . . 3 5 Low Security (%) 50 | . 100 100 . 100 83 69 . . . . 100 17 . . . . . 32 . Level 1 15 | . . . . . 16 30 . . . . . 56 40 . . . . 12 5 Level 2 20 | . . . . . . . . . . . . 17 47 . . . . 46 46 Level 3 9 | . . . . . . . . . . . . 8 11 . . . . 8 28 Level 4 2 | . . . . . . . . . . . . . . . . . . . 11 Level 5 1 | . . . . . . . . . . . . . . . . . . . 7 High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 48 | . 2 . . . 4 3 . . . . . 5 3 . . . . 13 18 Investigation 6 | . . . . . 2 . . . . . . 1 . . . . . 1 2 Extermination 7 | . . . . . . 1 . . . . . . 1 . . . . 2 3 Reinforcement 12 | . 2 . . . 2 . . . . . . 3 1 . . . . 1 3 Assault 10 | . . . . . . . . . . . . 1 1 . . . . 3 5 Garrison 13 | . . . . . . 2 . . . . . . . . . . . 6 5 Intercept . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . 1 . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Res Distress Signals 14 | . 1 . . . 2 . . . . . . 2 . . . . . 2 7 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 293 | . 11 4 . . 30 3 3 3 . 12 . 44 8 8 4 3 9 38 113 Peak Tracking Total 15 | . 6 2 . . 5 2 3 3 . 6 . 8 4 4 2 3 4 7 15 Tactical Retreats 18 | . . . . . 2 . 1 . . . . 3 . . 1 . 1 3 7 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Res Traps Triggered 9 | . . . . . 5 1 . . . . . 2 . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . 1 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . . . 1 1 1 . . . . . Triggered 5 | . . . . . . . 1 . . . . 1 . . . . . . 3 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Res Machines Disabled 28 | . . . . . 2 . . . . . . 11 2 1 . 2 . 4 6 Max in Single Turn 3 | . . . . . 2 . . . . . . 3 2 1 . 1 . 1 1 Garrison Access 2 | . . . . . . . . . . . . . 1 . . . . 1 . Energy Cycler 2 | . . . . . . . . . . . . 2 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Res Machines Accessed 38 | . 1 . 1 1 6 . . . 4 . 2 2 5 . . 7 . 5 4 Terminals 15 | . 1 . . . 5 . . . . . 1 2 2 . . . . 2 2 Fabricators 4 | . . . . . . . . . . . 1 . 2 . . . . 1 . Repair Stations 1 | . . . . . . . . . . . . . . . . . . 1 . Recycling Units 2 | . . . . . 1 . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . 1 . . . . 1 1 Total Hacks 126 | . 2 . 1 1 9 . . . 29 . 5 4 11 . . 46 . 10 8 Successful 96 | . 2 . 1 1 5 . . . 29 . 2 1 6 . . 46 . 3 . Failed 30 | . . . . . 4 . . . . . 3 3 5 . . . . 7 8 Catastrophic 5 | . . . . . 1 . . . . . . . 2 . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 16 | . . . 1 . 7 . . . . . 3 . . 1 . . . 1 3 Terminals 29 | . 2 . . . 7 . . . . . 3 4 4 . . . . 5 4 Fabricators 9 | . . . . . . . . . . . 2 . 6 . . . . 1 . Repair Stations 1 | . . . . . . . . . . . . . . . . . . 1 . Recycling Units 3 | . . . . . 2 . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . . . . . . 1 . . . . 3 3 Terminal Hacks 90 | . 2 . 1 1 3 . . . 29 . 2 1 2 . . 46 . 3 . Record 45 | . . . . . . . . . 11 . . . . . . 34 . . . Part Schematic 11 | . . . . . . . . . 7 . . . . . . 4 . . . Robot Schematic 8 | . . . . . . . . . 8 . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . 4 . . . Prototype ID Bank 8 | . 1 . . . . . . . 3 . . . . . . 4 . . . Open Door 2 | . . . . 1 . . . . . . . 1 . . . . . . . Terminal Index 2 | . . . . . 1 . . . . . . . . . . . . 1 . Alert Level 3 | . . . . . 1 . . . . . . . 1 . . . . 1 . Unreport Threat 3 | . . . . . . . . . . . 2 . . . . . . 1 . Locate Traps 1 | . . . . . . . . . . . . . 1 . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . 4 . . . . . . Load Schematic 2 | . . . . . . . . . . . . . 2 . . . . . . Build 2 | . . . . . . . . . . . . . 2 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . 2 . . . . . . . . . . . . . . Terminals 1 | . . . . . 1 . . . . . . . . . . . . . . Search 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . . . Tunnel 1 | . . . . . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 20 | . . . . . 5 . . . . . 1 1 5 . . . . 5 3 Full Trace Events 3 | . . . . . . . . . . . . 1 . . . . . 1 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 8 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . 7 . . . . . . 4 . . . Parts Built 1 | . . . . . . . . . . . . . 1 . . . . . . Matter 318 | . . . . . . . . . . . . . 318 . . . . . . Time 84 | . . . . . . . . . . . . . 84 . . . . . . Total Part Build Rating 6 | . . . . . . . . . . . . . 6 . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . . . . . . . . 3 . . . . 2 4 Machine Destruction 5 | . . . . . . . . . . . . . 3 . . . . 2 . Programmers 4 | . . . . . . . . . . . . . . . . . . . 4 Robots Rewired 7 | . . . . . . . . . . . . 7 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Res Total Allies 9 | . . 1 . . . . . . . 1 . 7 . . . . . . . Largest Group 7 | . . 1 1 . . . . . . 1 . 7 . . . . . . . Highest-Rated Group 213 | . . 31 31 . . . . . . 94 . 213 . . . . . . . Highest-Rated Ally 94 | . . 31 31 . . . . . . 94 . 37 . . . . . . . Total Orders 35 | . . . . . . . . . . 1 . . . 1 1 . . 24 8 EXPLORE 6 | . . . . . . . . . . 1 . . . 1 1 . . 1 2 RETURN 29 | . . . . . . . . . . . . . . . . . . 23 6 Ally Attacks 306 | . . 3 . . . . . . . 14 . 56 . . . . . 190 43 Total Damage 5977 | . . 63 . . . . . . . 365 . 1278 . . . . . 3518 753 Kills 42 | . . 1 . . . . . . . 1 . 8 . . . . . 25 7 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Res Robot Analysis Total 4 | . . . . . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 9 | . . . . 1 . . 1 3 . 2 . . . . 1 . 1 . . Drone Launches 68 | . . . . . . . . . . 2 . . . 16 2 . . 29 19 Drone Recoveries 41 | . . . . . . . . . . . . . . . 2 . . 29 10 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Res Turns Passed 11965 | . 197 829 339 410 1031 315 414 974 153 658 579 772 384 919 402 494 643 907 1545 Spaces Moved 6495 | 1 105 377 226 268 514 154 222 524 86 375 207 369 180 398 234 279 486 568 922 Core 179 | . . . . . . . . . . . . . . . . . . . 179 Treads 1342 | . . . . . . 10 222 524 86 375 72 52 . . . . . . 1 Legs 3778 | 1 105 377 226 268 514 144 . . . . . . . 181 234 279 486 568 395 Wheels 579 | . . . . . . . . . . . 135 317 127 . . . . . . Hover 617 | . . . . . . . . . . . . . 53 217 . . . . 347 Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 150 150 150 150 150 180 160 180 160 110 106 117 117 120 115 110 115 50 Average Speed 140 | 120 160 177 150 150 150 154 180 179 180 162 134 126 155 118 147 127 110 119 105 Slowest Speed 210 | 120 180 180 150 150 180 180 180 180 180 180 180 180 201 210 150 150 115 120 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . 1 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 2 36 89 64 47 50 4 32 71 69 94 4 56 5 96 47 87 62 22 37 Regions Visited 19 Branch Regions 12 Pre-discovered Areas 5 | . . . . . 1 . . . 1 . . . . . . 3 . . . Known Exits Taken 4 | . . . . . . . . . . . 1 . 1 . 1 . 1 . . Unknown Exits Taken 15 | 1 1 1 1 1 1 1 1 1 1 1 . 1 . 1 . 1 . 1 . Scrap Searched 12 | . . 2 . . . . 2 2 . 1 . . . 2 3 . . . . Spaces Dug 37 | . . . . . . . . . . . 34 . . . . . . . 3 Terrain Destroyed 369 | . . . . . 26 3 . . . 8 38 134 12 13 3 . . 63 69 Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 70 | . . . . . 2 3 . . . 4 10 12 2 1 3 . . 14 19 AOE 299 | . . . . . 24 . . . . 4 28 122 10 12 . . . 49 50 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Res Total 8693 | . 123 521 226 277 679 211 230 541 85 398 490 557 261 804 273 378 538 702 1399 Wait 1042 | . 7 133 . 2 57 15 6 2 . . 254 17 49 328 17 25 9 34 87 Move 6474 | . 104 376 225 267 513 153 221 523 85 374 206 366 179 397 233 278 485 567 922 Hop 1 | . . . . . . . . . . . . 1 . . . . . . . Pick Up 149 | . 4 3 1 5 14 11 . 2 . 3 5 16 6 9 3 13 1 10 43 Fast Attach 82 | . 1 . . . 14 2 . 1 . . . 3 5 7 2 9 4 11 23 Attach 103 | . . 1 . . 8 5 . 1 . 3 5 14 2 10 . 8 3 6 37 Detach 8 | . . . . . 1 . . . . . . 1 . 2 . . 3 . 1 Swap 60 | . 1 . . . 2 5 . 1 . 5 2 5 . 9 3 5 . 6 16 Drop 158 | . 1 . . 2 19 10 . 4 . . 1 11 7 20 6 16 2 13 46 Fire 493 | . 5 8 . . 50 10 3 7 . 13 17 59 12 21 9 17 16 23 223 Melee 54 | . . . . . . . . . . . . . . . . 7 15 32 . Ram 2 | . . . . . . . . . . . . 1 . . . . . . 1 Kick 2 | . . . . 1 1 . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . . . 10 . . . . . . . Rewire 52 | . . . . . . . . . . . . 52 . . . . . . . Trap 3 | . . . . . . . . . . . . 1 1 1 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Extension (discovered 3 exits: *Fac x2 / [*Cet]) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -3/Research (discovered 2 exits: [*Res] / [*Qua]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 146 | -10/Materials | Discovered new exit (range 16) 198 | -10/Materials | Entered Mines 315 | -10/Mines | Build established: Mutant 395 | -10/Mines | Discovered new exit (range 15) 712 | -10/Mines | Assembled infested the area 935 | -10/Mines | Received a Mining Laser from a helpful Derelict 1018 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1019 | -10/Mines | Discovered new exit (range 5) 1027 | -10/Mines | Entered Exiles 1027 | -10/Exiles | Accompanied by 1 ally 1062 | -10/Exiles | Met 8R-AWN 1090 | -10/Exiles | Met EX-HEX 1129 | -10/Exiles | Met EX-BIN 1152 | -10/Exiles | Aligned with FarCom system 1153 | -10/Exiles | Given EX-Vault access code 1188 | -10/Exiles | Opened EX-Vault 1201 | -10/Exiles | Found Latent Energy Streamer 1235 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1274 | -10/Exiles | Met EX-DEC 1345 | -10/Exiles | Discovered new exit (range 14) 1366 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 1366 | -10/Exiles | Entered Mines 1390 | -9/Mines | Learned Materials terminal intel 1394 | -9/Mines | Found a hidden stash of uninstalled traps 1432 | -9/Mines | Discovered new exit (range 8) 1576 | -9/Mines | Found the Drone Emporium 1584 | -9/Mines | Found Prototype Device 1776 | -9/Mines | Entered Materials 1776 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1776 | -8/Materials | Identified Decoy Drone Bay 1777 | -8/Materials | Loaded intel: 12 terminal locations 2160 | -8/Materials | Build established: Skirmisher 2740 | -8/Materials | Discovered new exit (range 16) 2807 | -8/Materials | Entered Factory 2807 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2978 | -7/Factory | Discovered new exit (range 10) 2983 | -7/Factory | Garrison activated, responded to threat 3122 | -7/Factory | Entered Lower Caves 3133 | -7/Lower Caves | Learned location of 1 exit from Factory 3345 | -7/Lower Caves | Encountered a Warlord checkpoint 3352 | -7/Lower Caves | Build established: Tank 3481 | -7/Lower Caves | Discovered new exit (range 8) 3536 | -7/Lower Caves | Entered another Lower Caves area 3540 | -7/Lower Caves | Discovered new exit (range 13) 3675 | -7/Lower Caves | Learned Factory terminal intel 3828 | -7/Lower Caves | Learned Factory terminal intel 4092 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4369 | -7/Lower Caves | Discovered new exit (range 4) 4510 | -7/Lower Caves | Entered Data Miner 4510 | -7/Data Miner | Discovered new exit (range 6) 4545 | -7/Data Miner | Met Data Miner 4595 | -7/Data Miner | Learned location of Section 7 (-3) 4595 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4617 | -7/Data Miner | Received God Mode back door access code from Data Miner 4663 | -7/Data Miner | Entered Proximity Caves 4735 | -6/Proximity Caves | Escorted by Enhanced Grunt 4902 | -6/Proximity Caves | Learned Factory terminal intel 4906 | -6/Proximity Caves | Discovered new exit (range 65) 4964 | -6/Proximity Caves | Learned Factory stockpile data 5210 | -6/Proximity Caves | Build established: Skirmisher 5291 | -6/Proximity Caves | Spotted B-75 Beast 5304 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5321 | -6/Proximity Caves | Entered Factory 5321 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5322 | -6/Factory | Identified exit to Extension 5324 | -6/Factory | Loaded intel: 22 terminal locations 5353 | -6/Factory | Found Exp. Targeting Computer 5900 | -6/Factory | Entered Extension 6035 | -6/Extension | Energy Cycler disabled 6036 | -6/Extension | Rescued a captive Derelict 6036 | -6/Extension | Rescued a captive Derelict 6036 | -6/Extension | Rescued a captive Derelict 6036 | -6/Extension | Rescued a captive Derelict 6036 | -6/Extension | Rescued a captive Derelict 6042 | -6/Extension | Rescued a captive Derelict 6374 | -6/Extension | Spotted B-75 Beast 6378 | -6/Extension | Destroyed B-75 Beast 6386 | -6/Extension | Spotted B-75 Beast 6396 | -6/Extension | Destroyed B-75 Beast 6403 | -6/Extension | Discovered new exit (range 15) 6426 | -6/Extension | Lost 6 parts (2p1n2u1w) 6450 | -6/Extension | Disrupted transfer network 6539 | -6/Extension | Destroyed 7 combat bots 6600 | -6/Extension | First assault squad dispatched 6619 | -6/Extension | Disrupted transfer network 6626 | -6/Extension | Incoming assault squad redirected 6640 | -6/Extension | Discovered new exit (range 16) 6643 | -6/Extension | Discovered new exit (range 15) 6653 | -6/Extension | Lost 3 parts (2n1w) 6672 | -6/Extension | Entered Factory 6672 | -5/Factory | Evolved 2 slots: Utility x2 6673 | -5/Factory | Identified exit to Upper Caves 6674 | -5/Factory | Loaded intel: 20 terminal locations 6906 | -5/Factory | Fabricated Combat Drone Bay (x1) 6927 | -5/Factory | Build established: Scavenger-Mutant 7034 | -5/Factory | Discovered exit to Upper Caves (range 16) 7056 | -5/Factory | Entered Upper Caves 7641 | -5/Upper Caves | Build established: Scavenger-Gunner 7695 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 7707 | -5/Upper Caves | Found Prototype Special Weapon 7734 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 7969 | -5/Upper Caves | Discovered new exit (range 5) 7975 | -5/Upper Caves | Entered another Upper Caves area 8006 | -5/Upper Caves | Build established: Scavenger-Mutant 8103 | -5/Upper Caves | Identified exit to Zhirov 8377 | -5/Upper Caves | Entered Zhirov 8377 | -5/Zhirov | Discovered new exit (range 3) 8404 | -5/Zhirov | Met Zhirov 8464 | -5/Zhirov | Learned location of Testing (-2) 8464 | -5/Zhirov | Learned location of Command (-1) 8473 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8505 | -5/Zhirov | Found Alien Artifact 8505 | -5/Zhirov | Identified Integrated Dissipator 8505 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 8594 | -5/Zhirov | Attacked by Zhirov 8602 | -5/Zhirov | Destroyed Svarog 8605 | -5/Zhirov | Zhirov warped through subspace 8614 | -5/Zhirov | Zhirov detonated his lab 8614 | -5/Zhirov | Cloak Generator disabled 8645 | -5/Zhirov | Lost 5 parts (2p1u2w) 8782 | -5/Zhirov | Found Prototype Device 8783 | -5/Zhirov | Identified Exp. Thermal Shield 8871 | -5/Zhirov | Entered Proximity Caves 8946 | -4/Proximity Caves | Identified exit to Factory 9008 | -4/Proximity Caves | System corruption reached 10% 9032 | -4/Proximity Caves | Identified Molecular Deconstructor 9514 | -4/Proximity Caves | Entered Factory 9514 | -4/Factory | Evolved 2 slots: Utility x2 9515 | -4/Factory | Loaded intel: 20 terminal locations 9555 | -4/Factory | Garrison activated, responded to threat 9625 | -4/Factory | Lost 6 parts (1p2n1u2w) 9713 | -4/Factory | Lost 3 parts (1p2u) 9789 | -4/Factory | Garrison activated, responded to threat 9927 | -4/Factory | Incoming assault squad redirected 9929 | -4/Factory | Incoming investigation squad redirected 10014 | -4/Factory | First assault squad dispatched 10031 | -4/Factory | Incoming assault squad redirected 10121 | -4/Factory | Build established: Scavenger-Gunner 10287 | -4/Factory | Incoming assault squad redirected 10392 | -4/Factory | Garrison activated, responded to threat 10414 | -4/Factory | Discovered new exit (range 6) 10421 | -4/Factory | Entered Research 10421 | -3/Research | Evolved 2 slots: Utility x2 10462 | -3/Research | Found Quantum Capacitor 10490 | -3/Research | Garrison activated, responded to threat 10718 | -3/Research | First assault squad dispatched 10810 | -3/Research | Lost 7 parts (1p3n2u1w) 10868 | -3/Research | Build established: Scavenger-Mutant 11207 | -3/Research | Spotted B-86 Titan 11221 | -3/Research | Destroyed B-86 Titan 11246 | -3/Research | Incoming assault squad redirected 11273 | -3/Research | System corruption reached 10% 11435 | -3/Research | Lost 10 parts (2p2n1u5w) 11451 | -3/Research | Incoming assault squad redirected 11501 | -3/Research | Found Unknown Protection 11502 | -3/Research | Identified Hvy. Reflective Plating 11661 | -3/Research | Lost 6 parts (1n2u3w) 11717 | -3/Research | Incoming assault squad redirected 11761 | -3/Research | Discovered new exit (range 42) 11766 | -3/Research | Discovered new exit (range 79) 11859 | -3/Research | Garrison activated, responded to threat 11867 | -3/Research | Incoming assault squad redirected 11901 | -3/Research | Core integrity fell below 50% 11928 | -3/Research | Lost 11 parts (1p4n4u2w) 11941 | -3/Research | Incoming investigation squad redirected 11941 | -3/Research | Core integrity fell below 20% 11966 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 11929_ U-05 Engineer lays Concrete. 11940_ System corrupted: Component data lost. 11940_ C-30 ARC bursts open, deploying its payload. 11940_ G-73 Enforcer unfolds itself. 11940_ L-61 Swordsman unfolds itself. 11940_ G-67 Veteran unfolds itself. 11940_ B-74 Champion unfolds itself. 11940_ M-36 Artificer unfolds itself. 11941_ ALERT: Higher priority target reported, redirecting investigation. 11942_ Core Analyzer destroyed. 11942_ System corrupted by crushing effect (+2). 11951_ Penetrated by Slug. 11958_ Connecting with Garrison Access... 11958_ ALERT: Suspicious activity at Garrison Access R004. Dispatching Investigation squad. 11960_ Biometal Leg destroyed. 11962_ Penetrated by Slug. 11962_ Slug penetrates Wall. 11963_ 4A6:T6 %R PVJ26< U H:TH%BDXR5MN 11965_ Slammed into H-77 Assassin. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#???????????????????????????? | | ???????????????????? #???????????????????????????? | | ??????????????????? #???????????????????????????? | | ?????????????????? #???????????????????????????? | | ?????????###+#### #???????????????????????????? | | ########## #???????????????????????????? | | #???????????????????????????? | | #???????????????????????????? | | ##+#######g #???????????????????????????? | | # ?######/##########???????????????????????????? | | # ?# g #??????????????????????????????? | | # ## ! #??????????????????????????????? | | # !## #??????????????????????????????? | | # ## """ """ #??????????????????????????????? | | # ] ## """ """s #??????????????????????????????? | | # ## """ """ #??????????????????????????????? | | ###### """l """ #?????????#????????????????????? | | #????# """ h""" #???????? #????????????????????? | | #????# """ """ s#???????#Y##???????????????????? | | #????# s s ########! #####???????????????? | | #????# s s ss @h +???????????????? | | #????# ######## #####???????????????? | | #????##""" """#####???????#+##???????????????????? | | #?????#"""G"""#??????????????????????????????????? | | ??????#########??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ############?????????????????????????????????????? | | ## #?????????????????????????????????????? | | ## ## #?????????????????????????????????????? | | ?# ## #??????????????????????Y??????????????? | | ?# ## #?????????????????????????????????????? | | ?# ## #??????????????????####???????????????? | | ?# #?? ???????????????????# ????????????????? | | ?# #####+#########+###????????# #????????????????? | | ?# #???????## ##???????????????? | | ?# ######### ############ | | ?# Y ! | | ?# ######### ## ######### | | ?# #???????###### #????????????? | | ?####### ##????????????# #????????????? | | ???????# #?????????????# #????????????? | | ???????+ #???????????### ###??????????? | | ???????# """ #???????????# +??????????? | | ???????# """ #???????????# #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 162 Coolant Potential 65 Energy Generation 51 Energy Capacity 1180 Matter Stores 405 Matter Capacity 450 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Power Amplification 30 EM Shielding 3 Armor Coverage 600 Resistance: TH 30 Utility Shielding 90 Evasion (%) 50 Targeting Accuracy 12 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 66 Recoil Reduction 3 Particle Charging 25 Offensive Hacking 11 Defensive Hacking 14 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Combat Drone Bay | x1 | -5/Factory Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed SubatomicInsulationEdition Manual? 0 Play Time 01:41:24 Cumulative 94.8 hours Start 2020.10.21 @ 19:03:50 End 2020.10.21 @ 20:42:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 97 Rogue 96 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 80 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 27271b21-cba6-4b4d-b3cc-5ddf7c29f901