Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.03 @ 17:12:16 Player: Tanderae Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (134) 670 Value Destroyed (4515) 4515 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1526) 1526 TOTAL SCORE: 9471 Bonus ------- High Alert Combat Kills 1353 Follower Combat Kills 171 Entered Garrisons 200 Friendly Fire -198 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 31/100 System Corruption 11% Temperature Cool (0) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Advanced Weight Redist. System > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Light Ion Engine Light Ion Engine Reinforced Deuterium Engine Light Treads Medium Treads Aluminum Leg Aluminum Leg Improved Heat Sink Improved Heat Sink Compact Battery (200) Compact Matter Pod (150) Compact Matter Pod (150) Compact Matter Pod (150) Improved Sensor Array Improved Signal Interpreter Launcher Guidance Computer Matter Filter Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Advanced Weight Redist. System > --- WEAPON ----------- Heavy Laser Beamcaster Chainsword > --- INVENTORY -------- Light Ion Engine Light Ion Engine Reinforced Deuterium Engine Micro Nuclear Core Light Treads Medium Treads Aluminum Leg Improved Heat Sink Improved Heat Sink Compact Battery Compact Matter Pod Compact Matter Pod Compact Matter Pod Compact Matter Pod Compact Matter Pod Compact Matter Pod Improved Sensor Array Improved Signal Interpreter Launcher Guidance Computer Launcher Guidance Computer [Rating: 47] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Protection Improved Medium Armor Plating Weapon Gauss Cannon Energy Gun Shock Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Gar Fac Slots Evolved 6 | . . 2 . 2 . 2 Power . | . . . . . . . Propulsion 3 | . . 2 . 1 . . Utility 2 | . . . . 1 . 1 Weapon 1 | . . . . . . 1 Parts Attached 127 | 7 10 35 1 15 23 36 Power 9 | 1 2 2 . 1 1 2 Engine 7 | 1 2 1 . 1 1 1 Core 2 | . . 1 . . . 1 Reactor . | . . . . . . . Propulsion 57 | 2 . 16 1 5 13 20 Treads 30 | . . 10 1 5 8 6 Leg 26 | 2 . 5 . . 5 14 Wheel . | . . . . . . . Hover 1 | . . 1 . . . . Flight . | . . . . . . . Utility 32 | 1 6 7 . 4 6 8 Device 9 | . 1 . . 1 1 6 Storage 10 | 1 4 4 . 1 . . Processor 2 | . 1 1 . . . . Hackware . | . . . . . . . Protection 11 | . . 2 . 2 5 2 Artifact . | . . . . . . . Weapon 29 | 3 2 10 . 5 3 6 Energy Gun 8 | 2 . 2 . . . 4 Energy Cannon 2 | . . . . 1 . 1 Ballistic Gun 12 | 1 2 6 . 1 1 1 Ballistic Cannon 3 | . . . . 3 . . Launcher 2 | . . 2 . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . . 2 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . Corrupted Parts 2 | . . . . . . 2 System Corruption 3 | . . . . . . 3 Parts Lost 57 | . . 10 1 1 12 33 Power 4 | . . 1 . . . 3 Propulsion 30 | . . 4 1 1 9 15 Utility 10 | . . 2 . . 1 7 Weapon 13 | . . 3 . . 2 8 Highest Loss Streak 8 | . . 7 1 1 5 8 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 92 | . 97 95 99 93 94 84 Engine 8 | . 14 8 11 8 9 6 Treads 24 | . . 35 43 41 26 13 Leg 13 | . 28 5 . . 13 18 Device 3 | . . . . 3 4 7 Storage 11 | . 22 15 11 9 9 7 Processor 4 | . 2 2 11 9 6 . Protection 6 | . . 4 . 3 6 11 Energy Gun 2 | . 12 . . . . 5 Ballistic Gun 5 | . 15 14 . 2 . 4 Ballistic Cannon 5 | . . . . 3 13 . Launcher 2 | . . 6 22 7 . . Slashing Weapon 3 | . . . . . 4 6 Naked Turns . | . . . . . . . Heaviest Build 126 | 12 25 99 92 117 119 126 Greatest Support 104 | 20 20 80 80 102 104 88 Greatest Overweight (x) 35 | 3 1 7 1 1 35 8 Average Overweight (x) 1 | . . . 1 . 1 1 Largest Inventory Capacity 25 | 8 10 25 25 25 25 25 Average Capacity 22 | 7 9 21 25 25 25 25 Most Carried 25 | 3 10 18 18 23 25 23 Average Carried 18 | 1 8 11 18 17 22 20 Final Capacity 25 | 8 10 25 25 25 25 25 Final Carried 19 | 2 8 18 18 19 19 17 Class Distribution -------------------- 58% | Scavenger-Mutant 41% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Gar Fac Matter Collected 4370 | 263 90 1315 17 156 2062 467 Remotely . | . . . . . . . Salvage Created 4887 | . 267 1508 92 215 914 1891 Parts 266 | . 23 101 3 21 58 60 Haulers Intercepted 1 | . . 1 . . . . Recyclers Shooed 3 | . . 1 . . . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Gar Fac Combat Hostiles Destroyed 106 | . 8 30 3 5 35 25 Melee 24 | . . 1 . 1 9 13 Guns 35 | . 6 24 . . . 5 Cannons 28 | . . . . . 26 2 AOE 17 | . 2 5 3 4 . 3 Classes Destroyed 13 | . 3 7 . 1 1 1 Worker 6 | . . 3 1 1 . 1 Builder 3 | . . . . 3 . . Tunneler 1 | . . 1 . . . . Hauler 1 | . . 1 . . . . Recycler 9 | . . 3 . . . 6 Watcher 7 | . 3 4 . . . . Swarmer 20 | . 6 3 . . 11 . Grunt 54 | . 2 18 2 5 11 16 Brawler 8 | . . 1 1 1 1 4 Duelist 4 | . . 1 . . 1 2 Protector 1 | . . . . . . 1 Sentry 15 | . . 7 . . 7 1 Programmer 5 | . . . . . 4 1 Best Kill Streak 6 | . 5 4 2 5 6 5 Combat Bots Only 6 | . 5 3 2 3 6 5 Max Kills in Single Turn 2 | . 2 2 2 2 1 2 Gunslinging . | . . . . . . . Exploded 2 | . 2 2 1 2 . 2 Melee 1 | . . 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Mat Gar Fac Hostile Shots Fired 830 | . 27 204 10 9 248 332 Missed 192 | . 6 50 5 4 53 74 Damage Taken 9354 | . 187 2026 89 110 2513 4429 Core 1135 | . 43 207 6 . 176 703 Absorbed by Shields 206 | . . . . . . 206 Core Remaining (%) 74 | 100 82 . 46 . 68 . Volleys Fired 319 | . 14 124 6 9 102 64 Largest 2 | . 2 2 2 2 2 2 Hottest 144 | . 60 63 60 105 96 144 Shots Fired 565 | . 28 240 12 18 162 105 Gun 339 | . 28 222 . . . 89 Cannon 184 | . . . . 6 162 16 Launcher 42 | . . 18 12 12 . . Special . | . . . . . . . Kinetic 434 | . 14 220 . 2 162 36 Thermal 28 | . . 2 . 4 . 22 Explosive 42 | . . 18 12 12 . . Electromagnetic 61 | . 14 . . . . 47 Robot Hit Streak 22 | . 4 16 1 3 22 11 Robot Miss Streak 6 | . 3 6 . 1 5 5 Penetration Max 1 | . . . . . . 1 Secondary Targets 6 | . . 5 . . . 1 Max Gunslinging Chain 1 | . . 1 . . . 1 Shots Hit Robots 406 | . 16 146 1 3 102 138 Core Hits 222 | . 13 72 11 13 40 73 Critical Kills 2 | . . 1 . . . 1 Critical Parts Destroyed 2 | . 1 1 . . . . Critical Strikes 29 | . 1 2 . . 15 11 Burn 1 | . . . . . . 1 Destroy 4 | . 1 2 . . . 1 Blast 13 | . . . . . 13 . Sever 11 | . . . . . 2 9 Melee Attacks 101 | . . . . . 23 78 Impact . | . . . . . . . Slashing 101 | . . . . . 23 78 Piercing . | . . . . . . . Sneak Attacks 15 | . . . . . . 15 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 11504 | . 318 2517 448 779 2966 4476 Guns 3288 | . 231 1928 . . . 1129 Cannons 2676 | . . . . 25 2340 311 Explosions 2043 | . 84 573 448 741 . 197 Melee 3384 | . . . . . 608 2776 Ramming 113 | . 3 16 . 13 18 63 Kinetic 4888 | . 106 1916 . 25 2340 501 Thermal 603 | . 84 12 . . . 507 Explosive 1762 | . . 573 448 741 . . Electromagnetic 754 | . 125 . . . . 629 Impact . | . . . . . . . Slashing 3384 | . . . . . 608 2776 Piercing . | . . . . . . . Highest Corruption 10 | . . . . . 1 10 Average Corruption 1 | . . . . . 1 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 36 | . . . . . 16 20 Message Errors 10 | . . . . . 5 5 Matter Fused 5 | . . . . . 3 2 Heat Flow Errors 8 | . . . . . 2 6 Energy Discharges 1 | . . . . . . 1 Parts Rejected 1 | . . . . . . 1 Parts Fused 1 | . . . . . 1 . Data Loss (minor) 5 | . . . . . 3 2 Misfires 3 | . . . . . 2 1 Alerts 1 | . . . . . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 442 | . . . 6 20 93 323 Projectiles 44 | . . . . . 44 . Explosions 26 | . . . 6 20 . . Melee 372 | . . . . . 49 323 Knockbacks 15 | . . . . . 15 . Impact . | . . . . . . . Kinetic 15 | . . . . . 15 . Secondary . | . . . . . . . Self-Inflicted Damage 257 | . . 28 25 32 92 80 Shots 6 | . . 1 2 1 1 1 Rammed 21 | . . 2 . . 1 18 Targets Rammed 31 | . 1 4 . 1 3 22 Kicked 5 | . 1 . . . . 4 Crushed 5 | . . 2 . 1 2 . Highest Temperature 467 | . . 37 24 162 467 376 Average Temperature 88 | . . 7 8 66 103 116 Received Heat Transfer 2835 | . 9 840 36 63 729 1158 Effects 6 | . . . . . 4 2 Shutdowns 4 | . . . . . 3 1 Energy Bleed 2 | . . . . . 1 1 Siege Activations . | . . . . . . . Robots Corrupted 2 | . . . . . . 2 Combat Hostiles 2 | . . . . . . 2 Parts Fried 3 | . . . . . . 3 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 749 | . 50 25 . . . 674 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . 1 . . . . 2 Alert | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Gar Fac Peak Influence 2368 | . 252 476 367 359 2368 1347 Initial 1243 | . . 31 185 143 233 1243 Average 777 | . 139 241 262 290 1105 1172 Maximum Alert Level 5 | . 1 2 1 1 5 4 Low Security (%) 15 | 100 65 35 . 19 . . Level 1 26 | . 34 54 100 80 12 . Level 2 9 | . . 9 . . 18 . Level 3 16 | . . . . . 30 20 Level 4 23 | . . . . . 17 79 Level 5 8 | . . . . . 21 . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 13 | . 1 4 . 1 . 7 Investigation 1 | . . . . . . 1 Extermination 3 | . . . . . . 3 Reinforcement 6 | . 1 4 . 1 . . Assault 3 | . . . . . . 3 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . 1 . 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Mat Gar Fac Distress Signals 7 | . . 2 . 1 2 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 145 | . 12 40 3 7 38 45 Peak Tracking Total 8 | . 3 8 2 3 6 6 Tactical Retreats 5 | . . 1 . . 1 3 Traps | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Gar Fac Traps Triggered 12 | . . . . 1 7 4 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Gar Fac Machines Disabled 13 | . . 7 . 2 3 1 Max in Single Turn 2 | . . 2 . 2 1 1 Phase Generator 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Mat Gar Fac Machines Accessed 15 | . 3 4 . 2 3 3 Terminals 11 | . 2 4 . . 3 2 Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 2 | . . . . 1 . 1 Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 31 | . 5 5 . 3 10 8 Successful 16 | . 2 4 . 1 2 7 Failed 15 | . 3 1 . 2 8 1 Catastrophic 1 | . . . . . 1 . Database Lockouts . | . . . . . . . Manual 1 | . . . . . 1 . Terminals 21 | . 4 5 . . 10 2 Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 8 | . . . . 2 . 6 Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 10 | . 2 4 . . 2 2 Record 4 | . 2 1 . . . 1 Prototype ID Bank 1 | . . 1 . . . . Open Door 1 | . . . . . 1 . Emergency Access Points 1 | . . . . . 1 . Unreport Threat 2 | . . 1 . . . 1 Recall Investigation 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 5 | . . . . . . 5 Recycle Component 4 | . . . . . . 4 Process 1 | . . . . . . 1 Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 2 1 . . 3 1 Full Trace Events 2 | . . . . . 1 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled 4 | . . . . . . 4 Recycled Matter 182 | . . . . . . 182 Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Gar Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 4 | . . . . . 4 . Programmers 4 | . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Mat Gar Fac Total Allies 6 | . . . 3 . . 3 Largest Group 3 | . . . 3 3 . 3 Highest-Rated Group 93 | . . . 40 40 . 93 Highest-Rated Ally 31 | . . . 16 16 . 31 Total Orders . | . . . . . . . Ally Attacks 39 | . . . 8 8 . 23 Total Damage 420 | . . . 82 40 . 298 Kills 5 | . . . 2 . . 3 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Gar Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Gar Fac Turns Passed 8367 | 116 712 1778 287 327 3446 1701 Spaces Moved 2915 | 83 381 592 110 123 1181 445 Core 28 | 21 . 3 . . 2 2 Treads 1680 | . . 478 110 123 766 203 Legs 1207 | 62 381 111 . . 413 240 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 240 157 232 190 Average Speed 229 | 124 161 222 240 210 254 255 Slowest Speed 1800 | 200 190 400 240 240 1800 680 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 37 | 5 47 60 37 17 88 11 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 7 | . . . . 7 . . Terrain Destroyed 430 | . 2 151 124 84 69 . Melee . | . . . . . . . Projectile 7 | . . . . 5 2 . AOE 423 | . 2 151 124 79 67 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Mat Gar Fac Total 3814 | 92 460 802 121 174 1437 728 Wait 142 | . 10 15 5 6 40 66 Move 2904 | 82 380 591 109 122 1175 445 Hop . | . . . . . . . Pick Up 87 | 3 24 15 . 4 26 15 Fast Attach 62 | 5 4 15 1 12 13 12 Attach 30 | 1 1 7 . . 4 17 Detach 19 | . 2 6 . 6 3 2 Swap 35 | 1 5 13 . 3 6 7 Drop 69 | . 19 12 . 11 27 . Fire 319 | . 14 124 6 9 102 64 Melee 101 | . . . . . 23 78 Ram 18 | . . . . . . 18 Kick 5 | . 1 . . . . 4 Crush 8 | . . 4 . 1 3 . Escape Stasis 15 | . . . . . 15 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat / [*Min x2] / [*Sto]) -9/Mines -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 117 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Discovered new exit (range 17) 317 | -10/Materials | Build established: Mutant 829 | -10/Materials | Entered another Materials area 829 | -9/Materials | Evolved 2 slots: Propulsion x2 1124 | -9/Materials | Lost 7 parts (1p4n2w) 1632 | -9/Materials | Build established: Scavenger-Mutant 1990 | -9/Materials | Discovered new exit (range 6) 2154 | -9/Materials | Core integrity fell below 50% 2182 | -9/Materials | Discovered new exit (range 14) 2182 | -9/Materials | Discovered new exit (range 10) 2464 | -9/Materials | Discovered new exit (range 15) 2607 | -9/Materials | Entered Mines 2695 | -9/Mines | Learned 4 Materials zone layouts 2794 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2859 | -9/Mines | Discovered new exit (range 9) 2894 | -9/Mines | Entered Materials 2894 | -8/Materials | Accompanied by 3 allies 2894 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2895 | -8/Materials | Identified exit to Factory 3217 | -8/Materials | Identified exit to Garrison 3221 | -8/Materials | Entered Garrison 3299 | -8/Garrison | Triggered checkpoint 3395 | -8/Garrison | Triggered checkpoint 3509 | -8/Garrison | Triggered checkpoint 3531 | -8/Garrison | Triggered checkpoint 3741 | -8/Garrison | Triggered checkpoint 3820 | -8/Garrison | Discovered exit to Factory (range 15) 3918 | -8/Garrison | Build established: Mutant 3929 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4157 | -8/Garrison | Triggered checkpoint 4333 | -8/Garrison | Triggered checkpoint 4525 | -8/Garrison | Discovered exit to Factory (range 11) 4551 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4986 | -8/Garrison | Lost 3 parts (2n1w) 5325 | -8/Garrison | Lost 5 parts (5n) 5649 | -8/Garrison | Triggered checkpoint 5674 | -8/Garrison | Build established: Scavenger-Mutant 6072 | -8/Garrison | Phase Generator disabled 6529 | -8/Garrison | Triggered checkpoint 6648 | -8/Garrison | Discovered exit to Factory (range 8) 6667 | -8/Garrison | Entered Factory 6667 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6810 | -7/Factory | Allied Derelicts emerged from ambush trap array 6873 | -7/Factory | Lost 3 parts (3n) 7067 | -7/Factory | First assault squad dispatched 7674 | -7/Factory | Lost 4 parts (1n1u2w) 7836 | -7/Factory | Lost 7 parts (1p3n2u1w) 8238 | -7/Factory | Lost 4 parts (1n1u2w) 8304 | -7/Factory | Core integrity fell below 50% 8319 | -7/Factory | System corruption reached 10% 8340 | -7/Factory | Core integrity fell below 20% 8346 | -7/Factory | Lost 8 parts (2p5n1w) 8368 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- U-05 Engineer lays Concrete. P-60 Hacker resets R-06 Scavenger, system corruption cleaned. U-05 Engineer lays Concrete. Slammed into P-60 Hacker. U-05 Engineer lays Concrete. Slammed into P-60 Hacker. U-05 Engineer lays Concrete. Slammed into P-60 Hacker. U-05 Engineer lays Concrete. P-60 Hacker misfires. U-05 Engineer lays Concrete. Slammed into P-60 Hacker. U-05 Engineer lays Concrete. Slammed into P-60 Hacker. U-05 Engineer lays Concrete. System corrupted: Heat flow error (+125). U-05 Engineer lays Concrete. Slammed into P-60 Hacker. U-05 Engineer lays Concrete. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ??????????????????""" """""" """""" = #??# " | | ????????????????""""" """""" """""" % !#### T | | ??????????????? % # " | | ??????????????? % % # / | | ????????????????# ^ ###### | | ????????????????????##### ^^ ? | | ????????????????????????# ^^ ###### | | ????????????????????????#+###+############# #????? | | ????????????????????????# #????????? #????? | | ????????????????????????# #????????? #????? | | ????????????????????????# !! #??????????#????? | | ????????????????????????# !! #???????????????? | | ????????????????????????# !! #???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????# #???????????????? | | ??????????????? !!??????# #???????????????? | | ????????????????!!??????# #???????????????? | | ?????????????????! ""???#######+##???????????????? | | ?????????????????? ""?????????# #????????????????? | | ??????????????????? ?????????# #????????????????? | | ???????????????????#+########## #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# % #????????????????? | | ???????????????????# " %% r#????????????????? | | ???????????????????#""%%%% ##???????????????? | | ???????????????????#"F %m@ ;##??????????????? | | ???????????????????#""% p "#??????????????? | | ???????????????????#""%% Y"#??????????????? | | ???????????????????#""%%% u #??????????????? | | ???????????????????# %% ;##??????????????? | | ???????????????????# ##???????????????? | | ???????????????????####;;; #??????????????? | | ??????????????????????#### #??????????????? | | ?????????????????????????# %% #??????????????? | | ?????????????????????????# #??????????????? | | ?????????????????????????# #??????????????? | | ?????????????????????????#### #??????????????? | | ????????????????????????????# #??????????????? | | ????????????????????????????# #??????????????? | | ????????????????????????????# #??????????????? | | ????????????????????????????# #??????????????? | | ???????????????????????????? #??????????????? | | ????????????????????????????? #??????????????? | | ?????????????????????????????"" ????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Energy Generation 16 Energy Capacity 515 Matter Stores 300 Matter Capacity 450 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Armor Coverage 675 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Backstab Everything Is Under Control Loot Pinata Made in Tau Ceti IV One Hack Too Far Oops Please Form A Line Power Corrupts Remodeling Significant Disruption System Compromised Challenges ------------ None Game ------ Seed CatalystRecyclingCleaver Manual? 0 Play Time 01:46:16 Cumulative 2.8 hours Start 2024.06.30 @ 17:40:25 End 2024.07.03 @ 17:12:16 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b3a32860-5662-4d13-bfba-37dc83afc201