Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.06 @ 19:34:05 Player: Mozco Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (10) 50 Value Destroyed (362) 362 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 812 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 285/300 Energy 200/200 System Corruption 0% Temperature Cool (50) Movement Walking (260) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Beam Cannon Beam Cannon > --- INVENTORY (10) --- Arachnoskeleton Improved Heat Sink Huge Storage Unit Improved Targeting Computer Utility Shielding Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Improved Targeting Computer > --- WEAPON ----------- Medium Laser Beam Cannon > --- INVENTORY -------- Arachnoskeleton Improved Heat Sink Huge Storage Unit Improved Targeting Computer Utility Shielding Beam Cannon Beam Cannon [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Targeting Computer Storage Medium Storage Unit Processor Improved Targeting Computer Weapon Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Special Melee Weapon Datajack Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 17 | 7 4 6 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 3 | 2 . 1 Treads . | . . . Leg 3 | 2 . 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 3 . Device . | . . . Storage 2 | 1 1 . Processor 2 | . 2 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 3 . 4 Energy Gun 3 | 3 . . Energy Cannon 3 | . . 3 Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . . 1 Unidentified Prototypes . | . . . Parts Lost 9 | . 2 7 Power 2 | . 1 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 5 | . 1 4 Highest Loss Streak 5 | . 1 5 To Critical Strikes . | . . . Average Backups 6 | . 6 7 Power . | . . . Propulsion . | . . . Utility 3 | . 2 4 Weapon 1 | . 2 1 Tool/Special . | . . . Unused Backups 5 | . . 5 Power . | . . . Propulsion 1 | . . 1 Utility 4 | . . 4 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 93 | . 98 90 Engine 13 | . 13 13 Leg 22 | . 28 19 Storage 14 | . 14 14 Processor 13 | . 13 14 Energy Gun 16 | . 28 11 Energy Cannon 11 | . . 15 Peak Build Rating 11 | 6 9 11 Average Rating 8 | 4 8 9 On Entrance 5 | . 6 9 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 21 | 14 19 21 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 2 | . . 2 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 6 8 10 Most Carried 9 | 2 9 9 Average Carried 7 | . 6 8 Final Capacity 10 | 8 10 10 Final Carried 9 | 2 9 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 340 | 175 140 25 Remotely . | . . . Salvage Created 473 | . 272 201 Parts 26 | . 14 12 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 5 | . . 5 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 9 | . 5 4 Guns 6 | . 4 2 Cannons 2 | . . 2 Classes Destroyed 3 | . 2 1 Hauler 1 | . 1 . Grunt 6 | . 5 1 Subdweller 3 | . . 3 Best Kill Streak 2 | . 2 2 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 2 | . 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 75 | . 25 50 Missed 24 | . 9 15 Hits 51 | . 16 35 Projectile 51 | . 16 35 Damage Taken 1032 | . 287 745 Core 260 | . 31 229 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 53 | . 22 31 Largest 2 | . 2 2 Hottest 120 | . 90 120 Shots Fired 87 | . 43 44 Gun 51 | . 43 8 Cannon 36 | . . 36 Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal 43 | . 2 41 Explosive . | . . . Electromagnetic 44 | . 41 3 Robot Hit Streak 10 | . 6 10 Robot Miss Streak 2 | . 2 1 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 64 | . 33 31 Core Hits 18 | . 11 7 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1014 | . 474 540 Guns 516 | . 449 67 Cannons 473 | . . 473 Explosions 25 | . 25 . Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal 565 | . 50 515 Explosive . | . . . Electromagnetic 449 | . 424 25 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 3 | . . 3 Projectiles 3 | . . 3 Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 199 | . 199 51 Average Temperature 59 | . 66 31 Received Heat Transfer 315 | . 117 198 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 1 | . 1 . Combat Hostiles 1 | . 1 . Parts Fried 2 | . 2 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 4 | . 2 2 Heat Transferred 1197 | . 124 1073 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 77 | . 77 . Initial . | . . . Average 15 | . 16 . Influence Increases 212 | . 182 30 Destroy 0b10 Robot/C 120 | . 100 20 Destroy 0b10 Robot/NC 5 | . 5 . Destroy Leader 32 | . 22 10 Successful Hack 22 | . 22 . Disable Machine 15 | . 15 . Destroy Structure 3 | . 3 . Partial Spotted 15 | . 15 . Influence Decreases 182 | . 182 . Time Decay 162 | . 162 . Lost Part 20 | . 20 . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 16 | . 11 5 Peak Tracking Total 3 | . 3 3 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 4 | . 2 2 Indirectly . | . . . Trap Hack Attempts 24 | . . 24 Triggered . | . . . Disarmed . | . . . Reprogrammed 2 | . . 2 Reused 1 | . . 1 Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 5 | . 4 1 Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 13 | . 9 4 Successful 9 | . 5 4 Failed 4 | . 4 . Catastrophic . | . . . Database Lockouts . | . . . Manual 7 | . 7 . Terminals 9 | . 9 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 2 4 Record 4 | . . 4 Robot Analysis 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 3 . Terminals 3 | . 3 . Botnet 2 | . 2 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) . | . . . Robot Analysis Total 2 | . 2 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2258 | 73 593 1592 Spaces Moved 1126 | 55 403 668 Core 7 | 7 . . Treads . | . . . Legs 1119 | 48 403 668 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 159 | 111 120 186 Slowest Speed 260 | 120 120 260 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 35 | 5 62 38 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 3 | . 3 . Melee . | . . . Projectile . | . . . AOE 3 | . 3 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1499 | 63 469 967 Wait 266 | . 30 236 Move 1124 | 54 402 668 Hop . | . . . Pick Up 12 | 2 9 1 Fast Attach 8 | 6 1 1 Attach 7 | . 2 5 Detach . | . . . Swap 4 | 1 2 1 Drop 1 | . 1 . Fire 53 | . 22 31 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap 24 | . . 24 Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 208 | -10/Materials | Discovered new exit (range 12) 301 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 9) 350 | -10/Materials | Discovered new exit (range 9) 667 | -10/Materials | Entered Subcaves 668 | -10/Subcaves | Approached by a straggling Scientist 686 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 870 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 872 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1002 | -10/Subcaves | Discovered new exit (range 6) 1307 | -10/Subcaves | A Subdweller sparked back to life 1307 | -10/Subcaves | A Subdweller sparked back to life 1307 | -10/Subcaves | A Subdweller sparked back to life 1353 | -10/Subcaves | Core integrity fell below 50% 1363 | -10/Subcaves | Core integrity fell below 20% 1381 | -10/Subcaves | Lost 5 parts (1p2n2w) 1387 | -10/Subcaves | Found Prototype Leg 1579 | -10/Subcaves | Visited Clippyterm 1587 | -10/Subcaves | Learned Factory fabricator intel 1587 | -10/Subcaves | Learned Factory emergency access door positions 1769 | -10/Subcaves | Learned location of Zion (-7) 2259 | -10/Subcaves | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- the algorithm, because no matter how much data I collect to feed it, half the time it still manages to suggest unhelpful sample queries and responses. --DD-NU8 >>Record "Authchips" It looks like you're interested in fabrication without breaking the rules, would you like help? Data stored: Factory fabricator intel. >>Record! "Hide-and-Seek" It looks like you're trying to avoid detection, would you like help? Data stored: Factory emergency access points. >>Record! "Permadeath" It looks like you're defining "roguelike," quit while you're ahead. Please. 01769_ Acquired derelict log, extracted data. World map updated: -7/Zion. 02242_ Beam Cannon destroyed. 02247_ Destroyed Lgt. Nuclear Core. 02247_ Imp. Heat Sink melted. 02247_ G-47 Trooper destroyed. 02253_ Particle Gun fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????# | | ???????????##???????????????????????????????????#" | | ???????????# ##?????????????????????????????????## | | ??????????## ####??????????????????????????????# | | ??????????# % #?????????????????????????????# | | ??????????# #########????????????????????# " | | ??????????# ^ #???????????????????# | | ??????????# #??????????????????# " | | ??????????# #????????????????## " # | | ??????????# ##?????????????### " # | | ??????????# #####????????## " ""# | | ???????????# ## #???###### "" "" # | | ???????????## ##& ##??## ##### | | ????????????## ^&&% ##?## "" ##???? | | ??????????#### &%& ### ## " ##????# | | ###???????# "" # &@ ### ### "#????## | | ####???##"" ## ##%& #?# #### "#???##" | | ##??# " ^## #####g ### #?##"#####"" | | ##?##" ### #??## ^#??###"""# | | ####" ## ##?### ##?## "" | | ## ## ## % #### | | ####### ## # # # | | ##?" " # ;" # ### | | "## ##### #??#" " < # # % ## #?? | | "### #???###??# ### ## #?? | | ""#?###????????# " " ##?# | | ###????????????# " # ###??# ## | | #??????????????#########????## ########### | | ?????????????????????????????####?????????######## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeuteriumPhysicsConstruct Manual? 0 Play Time 00:10:17 Cumulative 225.7 hours Start 2025.11.06 @ 19:24:26 End 2025.11.06 @ 19:34:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 233 Rogue 229 Adventurer 3 Explorer 1 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 72 Gallery% 73 Achievement% 57 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0966683e-092c-4bc6-b656-0a59ad6afb1c