Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 23:43:37 Player: SnowyImp Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (49) 245 Value Destroyed (1145) 1145 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (602) 602 TOTAL SCORE: 6752 Bonus ------- High Alert Combat Kills 112 Entered DSFs 500 Friendly Fire -10 Cogmind --------- Core Integrity 0/1150 Matter 97/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive > --- UTILITY ---------- Machine Analyzer Enhanced Optical Array Advanced Sensor Array Improved Signal Interpreter Melee Analysis Suite System Shield > --- WEAPON ----------- (None) > --- INVENTORY -------- ECM Suite Improved Shield Generator Authchip [Propulsion] Cooled Pulse Rifle [Rating: 54] Favorites ----------- Power Ion Engine Engine Ion Engine Reactor Antimatter Reactor Propulsion Flight Unit Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Improved Linear Gravjet Flight Unit Flight Unit Utility System Shield Device Improved Heat Sink Storage Small Storage Unit Processor Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Gatling Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Slashing Weapon Carbide Saw Build | -11 -10 -9 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Slots Evolved 12 | . . 2 2 2 2 2 . 2 Power . | . . . . . . . . . Propulsion 6 | . . 2 . . . 2 . 2 Utility 6 | . . . 2 2 2 . . . Weapon . | . . . . . . . . . Parts Attached 124 | 6 5 41 23 14 11 . 14 10 Power 10 | 1 1 5 2 . . . 1 . Engine 9 | 1 1 5 2 . . . . . Core . | . . . . . . . . . Reactor 1 | . . . . . . . 1 . Propulsion 53 | 2 3 22 9 4 2 . 7 4 Treads . | . . . . . . . . . Leg 4 | 2 2 . . . . . . . Wheel 1 | . . . . . . . . 1 Hover 3 | . . . . . . . . 3 Flight 45 | . 1 22 9 4 2 . 7 . Utility 30 | 1 1 3 2 6 7 . 5 5 Device 15 | . . 1 . 4 2 . 4 4 Storage 1 | 1 . . . . . . . . Processor 7 | . . 1 1 2 2 . 1 . Hackware 6 | . . 1 1 . 3 . . 1 Protection 1 | . 1 . . . . . . . Artifact . | . . . . . . . . . Weapon 31 | 2 . 11 10 4 2 . 1 1 Energy Gun 16 | . . 4 6 4 1 . . 1 Energy Cannon 5 | . . 1 3 . 1 . . . Ballistic Gun 9 | 2 . 6 1 . . . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 8 | . . 3 1 2 1 . . 1 Corrupted Parts 1 | . . . 1 . . . . . System Corruption 1 | . . . 1 . . . . . Parts Lost 49 | . 2 12 4 2 8 . 11 10 Power 5 | . 1 2 1 . 1 . . . Propulsion 24 | . 1 6 2 1 4 . 6 4 Utility 12 | . . 1 . 1 2 . 4 4 Weapon 8 | . . 3 1 . 1 . 1 2 Highest Loss Streak 9 | . 1 5 3 2 4 . 9 9 To Critical Strikes 1 | . . . . . . . . 1 Average Slot Usage (%) 78 | . 92 92 89 91 76 58 47 41 Engine 7 | . 13 11 8 7 2 . . . Leg 4 | . 25 . . . . . . . Flight 20 | . 2 41 33 29 18 5 5 6 Device 5 | . . 2 . 7 12 11 6 10 Storage 2 | . 14 . . . . . . . Processor 12 | . . 11 14 15 14 17 21 18 Hackware 8 | . . 3 16 13 15 17 9 4 Protection 1 | . 7 . . . . . . . Energy Gun 5 | . . 4 12 14 10 5 . . Ballistic Gun 8 | . 28 16 2 . . . . . Naked Turns 34 | . . . . . . . . 34 Heaviest Build 18 | 12 15 14 16 17 15 4 18 11 Greatest Support 28 | 20 20 19 19 19 18 5 28 28 Greatest Overweight (x) 2 | 2 1 . . 1 1 . 2 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 5 5 Average Capacity 5 | 6 8 5 5 5 5 5 5 5 Most Carried 8 | 4 8 8 5 5 5 3 5 5 Average Carried 4 | 2 7 4 4 4 3 3 4 3 Final Capacity 8 | 8 8 5 5 5 5 5 5 5 Final Carried 8 | 4 8 5 5 5 3 3 4 . Class Distribution -------------------- 28% | Mutant 24% | Hacker-Sprinter 12% | Scout 12% | Scavenger-Sprinter 6% | Sprinter 5% | Infiltrator-Mutant 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Sprinter | -9/Materials Hacker-Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/DSF Scout | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Matter Collected 1255 | 210 166 508 218 74 16 . 63 . Remotely . | . . . . . . . . . Salvage Created 1488 | . 217 655 462 74 . . 20 60 Parts 111 | . 20 49 28 8 . . 2 4 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Combat Hostiles Destroyed 45 | . 9 22 10 2 . . 1 1 Melee 1 | . . . . . . . 1 . Guns 42 | . 9 22 8 2 . . . 1 Cannons 2 | . . . 2 . . . . . Classes Destroyed 8 | . 3 1 2 1 . . . 1 Worker 3 | . 1 . . 2 . . . . Recycler 1 | . . . 1 . . . . . Swarmer 20 | . 6 10 4 . . . . . Cutter 3 | . . . . 2 . . 1 . Grunt 15 | . 3 10 2 . . . . . Brawler 1 | . . . 1 . . . . . Sentry 5 | . . 2 3 . . . . . Programmer 1 | . . . . . . . . 1 Best Kill Streak 7 | . 4 6 7 2 . . 1 1 Combat Bots Only 6 | . 4 6 6 2 . . 1 1 Max Kills in Single Turn 2 | . 1 2 1 1 . . 1 1 Gunslinging 1 | . . 1 . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Hostile Shots Fired 623 | . 62 125 53 48 64 . 66 205 Missed 222 | . 10 39 18 23 29 . 23 80 Damage Taken 5799 | . 476 894 449 402 612 . 1170 1796 Core 2577 | . 78 245 109 83 195 . 709 1158 Absorbed by Shields 80 | . . 80 . . . . . . Core Remaining (%) 68 | 100 68 38 80 88 77 . 29 . Volleys Fired 151 | . 36 73 18 7 6 . . 11 Largest 2 | . 2 2 2 2 2 . . 1 Hottest 160 | . 40 96 160 160 122 . . 20 Shots Fired 271 | . 72 127 35 14 12 . . 11 Gun 263 | . 72 127 27 14 12 . . 11 Cannon 8 | . . . 8 . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 185 | . 72 113 . . . . . . Thermal 72 | . . 14 21 14 12 . . 11 Explosive . | . . . . . . . . . Electromagnetic 14 | . . . 14 . . . . . Robot Hit Streak 23 | . 9 17 18 9 12 . . 23 Robot Miss Streak 6 | . 2 3 6 3 . . . . Penetration Max . | . . . . . . . . . Secondary Targets 6 | . 1 4 . 1 . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . Shots Hit Robots 206 | . 52 96 23 11 12 . 1 11 Core Hits 95 | . 20 39 22 8 2 . 1 3 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes . | . . . . . . . . . Melee Attacks 1 | . . . . . . . 1 . Impact . | . . . . . . . . . Slashing 1 | . . . . . . . 1 . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2651 | . 442 966 431 274 240 . 20 278 Guns 2524 | . 437 966 350 274 240 . . 257 Cannons 81 | . . . 81 . . . . . Explosions . | . . . . . . . . . Melee 20 | . . . . . . . 20 . Ramming 26 | . 5 . . . . . . 21 Kinetic 1253 | . 437 816 . . . . . . Thermal 1240 | . . 150 319 274 240 . . 257 Explosive . | . . . . . . . . . Electromagnetic 112 | . . . 112 . . . . . Impact . | . . . . . . . . . Slashing 20 | . . . . . . . 20 . Piercing . | . . . . . . . . . Highest Corruption 7 | . 3 . 5 1 2 . 1 7 Average Corruption 1 | . 2 . 1 1 1 . 1 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 14 | . 5 . 4 1 2 . . 2 Message Errors 2 | . 1 . 1 . . . . . Matter Fused 4 | . 1 . 1 . 1 . . 1 Heat Flow Errors 5 | . 1 . 1 1 1 . . 1 Data Loss (minor) 1 | . 1 . . . . . . . Data Loss (major) 1 | . 1 . . . . . . . Misfires 1 | . . . 1 . . . . . Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 9 | . . . . . . . . 9 Shots . | . . . . . . . . . Rammed 6 | . . . . . . . . 6 Targets Rammed 8 | . 2 . . . . . . 6 Kicked 2 | . 2 . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 348 | . 122 142 348 104 163 . . 156 Average Temperature 67 | . 25 28 149 50 46 . . 91 Received Heat Transfer 937 | . 144 295 144 78 234 . . 42 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . . 1 1 . . . . 1 Heat Transferred 2533 | . . 359 698 625 444 . . 407 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Peak Influence 602 | . 265 602 559 523 330 161 116 95 Initial 256 | . . 27 201 254 256 161 116 21 Average 231 | . 128 311 385 392 281 161 74 47 Maximum Alert Level 2 | . 1 2 2 2 1 . . . Low Security (%) 44 | 100 90 20 . . . 100 100 100 Level 1 34 | . 9 39 63 41 100 . . . Level 2 20 | . . 40 36 58 . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 22 | . 2 4 2 4 3 . 2 5 Investigation 9 | . 1 2 1 1 2 . . 2 Extermination 1 | . . . . . . . . 1 Reinforcement 12 | . 1 2 1 3 1 . 2 2 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Distress Signals 7 | . 1 2 1 2 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 116 | . 14 31 15 20 10 . 7 19 Peak Tracking Total 10 | . 5 6 7 8 7 . 5 10 Tactical Retreats 15 | . . 5 1 3 3 . 1 2 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Traps Triggered 6 | . 2 2 . 1 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Garrison Access 2 | . . . . 1 . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Machines Accessed 25 | . 1 1 3 8 5 2 . 5 Terminals 18 | . 1 1 2 5 4 1 . 4 Fabricators 2 | . . . . . 1 . . 1 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . 1 1 . . . . Garrison Access 3 | . . . . 2 . 1 . . Total Hacks 87 | . 2 3 16 35 15 4 . 12 Successful 29 | . . . 10 10 4 2 . 3 Failed 58 | . 2 3 6 25 11 2 . 9 Catastrophic 25 | . 1 1 3 10 5 . . 5 Database Lockouts . | . . . . . . . . . Manual 33 | . 1 . 4 9 11 . . 8 Terminals 56 | . 2 3 9 20 11 1 . 10 Fabricators 6 | . . . . . 4 . . 2 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 13 | . . . 7 6 . . . . Garrison Access 12 | . . . . 9 . 3 . . Terminal Hacks 9 | . . . 4 4 . 1 . . Open DSF 1 | . . . . . . 1 . . Dispatch Records 1 | . . . 1 . . . . . Patrol Status 1 | . . . 1 . . . . . Investigation Status 1 | . . . . 1 . . . . Recall Investigation 2 | . . . 2 . . . . . Recall Reinforcements 2 | . . . . 2 . . . . Recall Assault 1 | . . . . 1 . . . . Fabricator Hacks 5 | . . . . . 3 . . 2 Load Schematic 2 | . . . . . 1 . . 1 Build 3 | . . . . . 2 . . 1 Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 10 | . . . 6 4 . . . . Insert Component 5 | . . . 3 2 . . . . Analyze 5 | . . . 3 2 . . . . Garrison Access Hacks 2 | . . . . 1 . 1 . . Seal Access 2 | . . . . 1 . 1 . . Unauthorized Hacks 3 | . . . . 1 1 . . 1 Terminals 3 | . . . . 1 1 . . 1 Assimilate 2 | . . . . 1 1 . . . Botnet 1 | . . . . . . . . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 23 | . 1 1 3 8 5 1 . 4 Full Trace Events 7 | . 1 . 1 1 2 . . 2 Feedback Events 1 | . . . . . . . . 1 Corruption 1 | . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built 1 | . . . . . 1 . . . Authchips . | . . . . . . . . . Time 40 | . . . . . 40 . . . Total Robot Build Rating 1 | . . . . . 1 . . . Part Schematics Acquired 5 | . . . 3 2 . . . . Parts Built 4 | . . . . . 2 . . 2 Authchips 1 | . . . . . . . . 1 Time 72 | . . . . . 36 . . 36 Total Part Build Rating 12 | . . . . . 6 . . 6 Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 5 | . . . 3 2 . . . . Part Schematics Acquired 5 | . . . 3 2 . . . . Parts Damaged 1 | . . . 1 . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 1 | . . . . 1 . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Total Allies 3 | . . . . 2 1 . . . Largest Group 2 | . . . . 2 1 . . . Highest-Rated Group 50 | . . . . 50 10 . . . Highest-Rated Ally 40 | . . . . 40 10 . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Turns Passed 2542 | 85 454 464 362 350 282 8 91 446 Spaces Moved 2974 | 67 260 466 505 806 450 23 91 306 Core 250 | 18 . . . . . . 19 213 Treads . | . . . . . . . . . Legs 309 | 49 260 . . . . . . . Wheels 2 | . . . . . . . . 2 Hover 37 | . . . . . . . . 37 Flight 2376 | . . 466 505 806 450 23 72 54 Fastest Speed 26 | 50 120 31 26 27 27 35 27 40 Average Speed 44 | 108 130 31 29 27 32 35 44 66 Slowest Speed 205 | 150 190 37 34 106 95 35 205 100 Overloaded Moves 78 | . . . . . 78 . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 30 | . . 8 2 14 3 . . 3 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 28 | 4 31 35 39 26 14 1 91 13 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . . . 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed . | . . . . . . . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Total 3893 | 76 319 665 674 903 566 22 134 534 Wait 553 | . 3 58 117 55 99 . 23 198 Move 2910 | 66 259 450 500 780 443 22 90 300 Hop 26 | . . 7 2 11 3 . . 3 Pick Up 32 | 4 8 11 3 1 . . 4 1 Fast Attach 66 | 6 3 14 12 8 7 . 11 5 Attach 28 | . . 10 4 3 3 . 3 5 Detach 5 | . . . 2 3 . . . . Swap 31 | . 2 17 7 3 1 . . 1 Drop 55 | . 6 25 9 5 4 . 2 4 Fire 151 | . 36 73 18 7 6 . . 11 Melee 1 | . . . . . . . 1 . Ram 6 | . . . . . . . . 6 Kick 2 | . 2 . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 27 | . . . . 27 . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -5/DSF -4/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 260 | -10/Materials | Discovered new exit (range 4) 302 | -10/Materials | Build established: Mutant 540 | -10/Materials | Entered another Materials area 540 | -9/Materials | Evolved 2 slots: Propulsion x2 744 | -9/Materials | Lost 4 parts (2n1u1w) 901 | -9/Materials | Core integrity fell below 50% 921 | -9/Materials | Lost 5 parts (1p2n2w) 947 | -9/Materials | Discovered new exit (range 16) 1004 | -9/Materials | Entered another Materials area 1004 | -8/Materials | Evolved 2 slots: Utility x2 1101 | -8/Materials | Lost 3 parts (1p1n1w) 1362 | -8/Materials | Discovered new exit (range 10) 1366 | -8/Materials | Entered Factory 1366 | -7/Factory | Evolved 2 slots: Utility x2 1714 | -7/Factory | Discovered new exit (range 5) 1716 | -7/Factory | Entered another Factory area 1716 | -6/Factory | Evolved 2 slots: Utility x2 1792 | -6/Factory | Fabricated T-07 Excavator (x1) 1829 | -6/Factory | Fabricated Cesium-ion Thruster (x2) 1869 | -6/Factory | Lost 4 parts (1p2n1u) 1926 | -6/Factory | Lost 3 parts (1n1u1w) 1990 | -6/Factory | Discovered new exit (range 16) 1997 | -6/Factory | Identified exit to Factory 1998 | -6/Factory | Entered another Factory area 1998 | -5/Factory | Evolved 2 slots: Propulsion x2 2006 | -5/Factory | Identified exit to DSF 2006 | -5/Factory | Entered DSF 2029 | -5/DSF | Additional patrols routed to DSF 2038 | -5/DSF | Core integrity fell below 50% 2059 | -5/DSF | Discovered new exit (range 16) 2089 | -5/DSF | Lost 9 parts (4n4u1w) 2097 | -5/DSF | Identified exit to Factory 2097 | -5/DSF | Entered Factory 2097 | -4/Factory | Evolved 2 slots: Propulsion x2 2492 | -4/Factory | Released all parts (5) 2515 | -4/Factory | Core integrity fell below 50% 2537 | -4/Factory | Core integrity fell below 20% 2539 | -4/Factory | Fabricated Cesium-ion Thruster? 2543 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02516_ Imp. Linear Gravjet destroyed. 02521_ Penetrated by Slug. 02525_ Connecting with Terminal... Feedback: System corruption (+1%). 02525_ ALERT: Suspicious activity at Terminal F009. Dispatching Investigation squad. 02530_ Slammed into S-27 Virus. 02531_ Subcomponent Replicator disabled. 02531_ Terminal disabled. 02532_ Slammed into P-70 Sage. 02536_ K-01 Serf cleans the Subcomponent Replicator. 02538_ Penetrated by Slug. 02538_ Slug penetrates Fusion Modulator. 02539_ >> FABRICATOR: Completed Cesium-ion Thruster? 02539_ Slug penetrates Wall. 02540_ ALERT: Security rotation in progress. 02542_ Slug penetrates Wall. 02542_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ####+####??? #?????????????????????????????? | | +? #?????????????????????????????? | | # #?????????????????????????????? | | + !! 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""""" ! # """"" | | ???????? #???? # | | ????????? #???? ######## | | ????????? #??? #??????? | | ?????????? #?? #??????? | | ????????? #??############??????? | | ??????????######### ????????????????????? | | ??????????????????# ???????????????????? | | ??????????????????# ??????????????????? | | ??????????????????# ??????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????? #####???????????????????? | | ????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 150 Evasion (%) 74 Targeting Accuracy 8 Melee Accuracy 5 Defensive Hacking 32 Authchip Count 1 Item Schematics ----------------- Imp. Flight Unit | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Imp. Assault Rifle | -8/Materials | Scanalyzed Cesium-ion Thruster | -7/Factory | Scanalyzed Gatling Laser | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ T-07 Excavator | x1 | -6/Factory | Preloaded Cesium-ion Thruster | x2 | -6/Factory Cesium-ion Thruster | x2 | -4/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VisualCloakAutocannon Manual? 0 Play Time 01:11:34 Cumulative 14.8 hours Start 2024.04.05 @ 22:32:44 End 2024.04.05 @ 23:43:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 22 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 721bdd7f-6bee-4212-bfc4-acc1d64f2950