Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.10 @ 10:02:24 Player: Helstads_dog Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (85) 425 Value Destroyed (2291) 2291 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 4649 Bonus ------- High Alert Combat Kills 33 Cogmind --------- Core Integrity 230/550 Matter 256/300 Energy 202/250 System Corruption 0% Temperature Cool (0) Movement Treading (320) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Light Treads Armored Wheel > --- UTILITY (4) ------ Improved Heat Sink Disposable Heat Sink High-capacity Storage Unit > --- WEAPON (3) ------- Particle Gun Gauss Rifle Gauss Rifle > --- INVENTORY (20) --- Ion Engine Light Treads Armored Wheel Armored Wheel Heat Sink Heat Sink Cooling System YI-UF0's Bottomless Matter Pit (1228) Heavy EM Pulse Gun EM Pulse Cannon Heavy Assault Rifle Gauss Rifle Rocket Launcher Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Disposable Heat Sink High-capacity Storage Unit Shield Generator > --- WEAPON ----------- Heavy EM Shotgun Gauss Rifle Gauss Rifle > --- INVENTORY -------- Ion Engine Ion Engine Light Treads Armored Wheel Armored Wheel Armored Wheel Heat Sink Heat Sink Cooling System YI-UF0's Bottomless Matter Pit Weapon Shielding EM Pulse Gun Heavy EM Pulse Gun Particle Gun EM Pulse Cannon Heavy Assault Rifle Gauss Rifle Gauss Rifle Rocket Launcher Mining Laser [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Signal Interpreter Hackware System Shield Protection Backup Plating I Weapon Light EM Pulse Cannon Energy Gun Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 2 | . . 2 . . Weapon 1 | . . . . 1 Parts Attached 74 | . 22 18 15 19 Power 9 | . 1 3 4 1 Engine 8 | . 1 3 3 1 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 12 | . 4 3 2 3 Treads 6 | . 2 2 1 1 Leg . | . . . . . Wheel 6 | . 2 1 1 2 Hover . | . . . . . Flight . | . . . . . Utility 20 | . 6 5 5 4 Device 6 | . . 2 2 2 Storage 4 | . 3 . 1 . Processor 3 | . 1 1 1 . Hackware 1 | . . . . 1 Protection 6 | . 2 2 1 1 Artifact . | . . . . . Weapon 33 | . 11 7 4 11 Energy Gun 11 | . 5 2 1 3 Energy Cannon 7 | . . 4 1 2 Ballistic Gun 10 | . 3 . 2 5 Ballistic Cannon 1 | . . 1 . . Launcher 4 | . 3 . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 1 1 Parts Lost 27 | . 3 5 11 8 Power 4 | . . 1 2 1 Propulsion 4 | . . 1 1 2 Utility 9 | . . 3 4 2 Weapon 10 | . 3 . 4 3 Highest Loss Streak 8 | . 1 2 4 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 98 98 96 97 Engine 11 | . 13 11 9 9 Treads 10 | . 8 11 10 9 Leg 3 | . 10 . . . Wheel 11 | . 8 10 11 17 Device 11 | . . 10 19 19 Storage 11 | . 14 11 11 9 Processor 4 | . . 6 8 . Protection 8 | . 12 14 2 . Energy Gun 6 | . 9 3 7 5 Energy Cannon 4 | . . 11 3 3 Ballistic Gun 10 | . 17 . 9 17 Ballistic Cannon 2 | . . 7 1 . Peak Build Rating 29 | . 11 19 27 29 Average Rating 15 | . 8 15 17 24 On Entrance 11 | 6 6 9 19 17 Naked Turns . | . . . . . Heaviest Build 91 | 13 91 61 61 61 Greatest Support 24 | 20 20 10 12 24 Greatest Overweight (x) 6 | . 5 6 6 4 Average Overweight (x) 3 | . 2 5 4 2 Largest Inventory Capacity 25 | . 25 20 20 20 Average Capacity 19 | . 19 20 20 20 Most Carried 20 | . 20 20 20 20 Average Carried 17 | . 13 19 18 18 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 6 19 20 20 14 Class Distribution -------------------- 69% | Mutant 18% | Scavenger-Mutant 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1894 | 185 472 282 455 500 Remotely . | . . . . . Salvage Created 2806 | . 593 902 555 756 Parts 187 | . 38 56 42 51 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 76 | . 18 22 18 18 Guns 36 | . 10 2 9 15 Cannons 30 | . . 20 7 3 AOE 9 | . 8 . 1 . Classes Destroyed 12 | . 5 4 2 1 Worker 2 | . 1 . 1 . Builder 4 | . 2 . 1 1 Tunneler 1 | . . . 1 . Hauler 1 | . . 1 . . Operator 1 | . . 1 . . Watcher 3 | . 1 2 . . Swarmer 26 | . 5 5 9 7 Grunt 37 | . 13 11 5 8 Brawler 1 | . . 1 . . Sentry 7 | . . 5 . 2 Heavy 1 | . . . . 1 Assembled 3 | . . . 3 . Best Kill Streak 9 | . 9 7 3 8 Combat Bots Only 7 | . 7 7 3 5 Max Kills in Single Turn 3 | . 3 1 2 2 Gunslinging . | . . . . . Exploded 2 | . 2 . 1 . Melee . | . . . . . Uniques/NPCs Destroyed 1 | . . . 1 . YI-UF0 (-9/Mines) Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 339 | . 73 92 92 82 Missed 95 | . 19 29 24 23 Damage Taken 3837 | . 688 700 1313 1136 Core 850 | . 141 142 247 320 Absorbed by Shields 11 | . . . . 11 Redirected to Shielding 87 | . 9 . 51 27 Core Remaining (%) 48 | 100 43 . 2 . Volleys Fired 212 | . 52 54 55 51 Largest 3 | . 2 2 2 3 Hottest 121 | . 90 112 95 121 Shots Fired 448 | . 87 102 110 149 Gun 306 | . 80 22 68 136 Cannon 134 | . . 80 42 12 Launcher 8 | . 7 . . 1 Special . | . . . . . Kinetic 260 | . 64 41 55 100 Thermal 93 | . 16 22 28 27 Explosive 8 | . 7 . . 1 Electromagnetic 87 | . . 39 27 21 Robot Hit Streak 13 | . 10 13 10 13 Robot Miss Streak 6 | . 3 6 5 5 Penetration Max 1 | . . . . 1 Secondary Targets 2 | . 1 . . 1 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 276 | . 57 62 64 93 Core Hits 135 | . 39 32 30 34 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 7 | . . 1 2 4 Burn 3 | . . 1 . 2 Destroy 1 | . . . . 1 Blast 2 | . . . 2 . Corrupt 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5722 | . 1472 1333 1181 1736 Guns 3070 | . 706 205 668 1491 Cannons 1806 | . . 1082 479 245 Explosions 842 | . 766 42 34 . Melee . | . . . . . Ramming 4 | . . 4 . . Kinetic 2750 | . 541 507 587 1115 Thermal 1115 | . 251 247 313 304 Explosive 680 | . 680 . . . Electromagnetic 1173 | . . 575 281 317 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 76 | . 53 5 18 . Projectiles 23 | . . 5 18 . Explosions 53 | . 53 . . . Melee . | . . . . . Knockbacks 5 | . . 3 2 . Impact . | . . . . . Kinetic 5 | . . 3 2 . Secondary . | . . . . . Self-Inflicted Damage 106 | . 29 2 75 . Shots 4 | . 2 . 2 . Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 162 | . 72 162 46 45 Average Temperature 23 | . 22 33 13 9 Received Heat Transfer 1058 | . 306 225 212 315 Siege Activations . | . . . . . Robots Corrupted 2 | . . 1 1 . Combat Hostiles 1 | . . . 1 . Parts Fried 4 | . . 2 1 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . . 2 Heat Transferred 2779 | . 458 680 753 888 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . 1 1 . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 476 | . 356 397 368 476 Initial 96 | . . 16 96 51 Average 203 | . 147 220 196 322 Maximum Alert Level 2 | . 1 1 1 2 Low Security (%) 47 | . 64 45 43 18 Level 1 47 | . 35 54 56 43 Level 2 4 | . . . . 37 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 3 3 . 3 Investigation 3 | . 2 1 . . Extermination . | . . . . . Reinforcement 5 | . 1 2 . 2 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 5 | . 1 1 . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 116 | . 25 32 32 27 Peak Tracking Total 10 | . 6 8 10 6 Tactical Retreats 10 | . . 1 6 3 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 2 | . 1 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed 3 | . . . 3 . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 8 | . 3 3 2 . Max in Single Turn 2 | . 2 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 20 | . 8 9 . 3 Terminals 17 | . 7 7 . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 1 . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 55 | . 23 24 . 8 Successful 28 | . 14 10 . 4 Failed 26 | . 8 14 . 4 Catastrophic 4 | . 2 1 . 1 Database Lockouts 1 | . 1 . . . Manual 25 | . 14 9 . 2 Terminals 47 | . 22 17 . 8 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 1 . . Scanalyzers 6 | . . 6 . . Garrison Access . | . . . . . Terminal Hacks 18 | . 11 4 . 3 Robot Analysis 6 | . 3 3 . . Prototype ID Bank 3 | . 3 . . . Branch Access Points 1 | . 1 . . . Alert Level 3 | . 1 . . 2 Unreport Threat 3 | . 2 1 . . Locate Traps 2 | . 1 . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 4 | . . 4 . . Insert Component 2 | . . 2 . . Analyze 2 | . . 2 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 6 | . 3 2 . 1 Terminals 4 | . 2 1 . 1 Botnet 4 | . 2 1 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 1 . . Tunnel 2 | . 1 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 18 | . 7 8 . 3 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . 2 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . 2 . . Part Schematics Acquired 2 | . . 2 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total 6 | . 3 3 . . Derelict Logs Recovered 2 | . . . 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 3791 | . 1155 1060 1132 444 Spaces Moved 1876 | 1 594 516 590 175 Core . | . . . . . Treads . | . . . . . Legs 217 | 1 216 . . . Wheels 1659 | . 378 516 590 175 Hover . | . . . . . Flight . | . . . . . Fastest Speed 115 | 120 115 155 135 115 Average Speed 152 | 120 157 158 153 115 Slowest Speed 190 | 120 190 170 170 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 53 | 2 95 58 91 20 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 2 | . 1 1 . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 3 | . . . 3 . Spaces Dug 19 | . 8 . . 11 Terrain Destroyed 110 | . 68 6 19 17 Melee . | . . . . . Projectile 9 | . . 2 2 5 AOE 100 | . 68 4 17 11 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 2402 | . 725 662 706 309 Wait 143 | . 22 42 34 45 Move 1872 | . 593 515 589 175 Hop . | . . . . . Pick Up 56 | . 23 18 7 8 Fast Attach 10 | . 3 1 5 1 Attach 36 | . 7 11 9 9 Detach 4 | . 1 . 1 2 Swap 28 | . 12 6 1 9 Drop 37 | . 12 14 2 9 Fire 212 | . 52 54 55 51 Melee . | . . . . . Ram 1 | . . 1 . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 3 | . . . 3 . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: Sto) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 156 | -10/Materials | Central database locked down 175 | -10/Materials | Discovered new exit (range 14) 305 | -10/Materials | Build established: Mutant 467 | -10/Materials | Discovered new exit (range 13) 501 | -10/Materials | Derelicts attacked the area 588 | -10/Materials | Destroyed 7 combat bots 632 | -10/Materials | Discovered new exit (range 16) 660 | -10/Materials | Identified exit to Mines 680 | -10/Materials | Identified exit to Materials 1069 | -10/Materials | Core integrity fell below 50% 1093 | -10/Materials | Discovered exit to Materials (range 7) 1156 | -10/Materials | Entered another Materials area 1156 | -9/Materials | Evolved 2 slots: Utility x2 1458 | -9/Materials | Discovered new exit (range 12) 1547 | -9/Materials | Destroyed 7 combat bots 1596 | -9/Materials | Identified exit to Mines 1859 | -9/Materials | Discovered new exit (range 5) 1864 | -9/Materials | Identified exit to Materials 2216 | -9/Materials | Entered Mines 2303 | -9/Mines | Build established: Scavenger-Mutant 2371 | -9/Mines | Destroyed YI-UF0 2388 | -9/Mines | Found Prototype Storage 2388 | -9/Mines | Identified YI-UF0's Bottomless Matter Pit 2401 | -9/Mines | Lost 3 parts (2u1w) 2453 | -9/Mines | Assembled infested the area 2458 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2500 | -9/Mines | Core integrity fell below 50% 2534 | -9/Mines | Lost 4 parts (2u2w) 2636 | -9/Mines | Discovered exit to Materials (range 12) 2653 | -9/Mines | Core integrity fell below 20% 2654 | -9/Mines | Build established: Mutant 2708 | -9/Mines | Discovered exit to Materials (range 7) 2982 | -9/Mines | Learned 2 Materials zone layouts 3045 | -9/Mines | Found a hidden stash of uninstalled traps 3348 | -9/Mines | Entered Materials 3348 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3349 | -8/Materials | Identified exit to Storage 3777 | -8/Materials | Garrison activated, responded to threat 3789 | -8/Materials | Core integrity fell below 50% 3792 | -8/Materials | Self-destructed Last Messages --------------- 03774_ Extracted 177 matter. 03775_ Acquired YI-UF0's Bottomless Matter Pit. 03776_ K-01 Serf collects debris. 03777_ Slug penetrates H-61 Shepherd. 03777_ H-61 Shepherd calls for garrison reinforcements. 03777_ ALERT: Activating Garrison Access M001. 03777_ K-01 Serf collects debris. 03778_ Penetrated by Slug. 03778_ EM Pulse Gun destroyed. 03778_ Gauss Rifle destroyed. 03780_ K-01 Serf collects debris. 03782_ Slug penetrates H-61 Shepherd. 03784_ K-01 Serf collects debris. 03785_ R-06 Scavenger collects Aluminum Leg. 03786_ Slug penetrates H-61 Shepherd. 03787_ W-25 Informer sends out distress signal. 03789_ K-01 Serf collects debris. 03789_ H-61 Shepherd destroyed. 03789_ Slug penetrates Wall. 03789_ K-01 Serf collects debris. 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Wheel | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InertialSpreadWand Manual? 0 Play Time 00:58:23 Cumulative 84.1 hours Start 2024.09.09 @ 21:06:52 End 2024.09.10 @ 10:02:24 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 29 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 37x27 Zoom Use 89% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fcfe351f-5e01-4464-8b84-bd9bc9af5d85