Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.11 @ 14:46:40 // Winter2019/RPGLIKE Player: Jack Result: Destroyed by Tracker with Linked Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (124) 620 Value Destroyed (4775) 4775 Prototype IDs (215) 4300 Alien Tech Used (0) 0 Bonus (4483) 4483 TOTAL SCORE: 17978 Bonus ------- High Alert Combat Kills 844 Met Data Miner 300 Used Data Conduit 3000 Pursued by Intercept 500 Friendly Fire -161 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 285/290 System Corruption 6% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (2) --- Gravmag System > --- UTILITY (6) ------ Weight Redist. System Microactuators Microactuators (fused) Actuator Array Actuator Array > --- WEAPON (4) ------- Katana Katana Katana Katana > --- INVENTORY (3) ---- EM Shotgun EM Shotgun Ripper Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Gravmag System Gravmag System > --- UTILITY ---------- Advanced Weight Redist. System Microactuators Microactuators Actuator Array Actuator Array Hacking Suite > --- WEAPON ----------- Katana Katana Katana Ripper > --- INVENTORY -------- EM Shotgun EM Shotgun Katana [Rating: 45] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Gravmag System Hover Unit Gravmag System Flight Unit Flight Unit Utility Microactuators Device Microactuators Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Katana Ballistic Gun Assault Rifle Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Slots Evolved 9 | 4 . . . 5 . . . . . Power . | . . . . . . . . . . Propulsion 1 | 1 . . . . . . . . . Utility 5 | . . . . 5 . . . . . Weapon 3 | 3 . . . . . . . . . Parts Attached 43 | 2 4 7 2 21 . 1 . 4 2 Power 7 | . 1 1 1 3 . . . . 1 Engine 5 | . 1 1 1 1 . . . . 1 Core 2 | . . . . 2 . . . . . Reactor . | . . . . . . . . . . Propulsion 13 | . 2 2 1 6 . . . 1 1 Treads . | . . . . . . . . . . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover 6 | . . . . 4 . . . 1 1 Flight 7 | . 2 2 1 2 . . . . . Utility 12 | . . 1 . 8 . 1 . 2 . Device 9 | . . 1 . 7 . . . 1 . Storage . | . . . . . . . . . . Processor . | . . . . . . . . . . Hackware 1 | . . . . . . . . 1 . Protection 2 | . . . . 1 . 1 . . . Artifact . | . . . . . . . . . . Weapon 11 | 2 1 3 . 4 . . . 1 . Energy Gun . | . . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 6 | 2 1 3 . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 5 | . . . . 4 . . . 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 6 | . . . . 2 . . 1 . 3 Power 1 | . . . . 1 . . . . . Propulsion 3 | . . . . . . . 1 . 2 Utility 2 | . . . . 1 . . . . 1 Weapon . | . . . . . . . . . . Highest Loss Streak 2 | . . . . 2 . . 1 . 1 To Critical Strikes . | . . . . . . . . . . Average Backups 1 | . . . . . 2 2 2 2 3 Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility . | . . . . . . . . . . Weapon 1 | . . . . . 2 2 2 2 3 Tool/Special . | . . . . . . . . . . Unused Backups 2 | . . . . . . . . . 2 Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility . | . . . . . . . . . . Weapon 2 | . . . . . . . . . 2 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 88 | . 58 97 100 84 91 92 87 89 97 Engine 7 | . 9 12 12 5 7 7 7 7 7 Core 1 | . . . . 3 . . . . . Hover 9 | . . . . 9 14 15 10 13 13 Flight 7 | . 16 25 25 9 . . . . . Device 27 | . . 11 12 23 38 38 38 36 38 Hackware 1 | . . . . . . . . 1 6 Ballistic Gun 11 | . 32 48 50 10 . . . . . Slashing Weapon 20 | . . . . 19 30 30 30 30 30 Peak Build Rating 45 | 2 6 10 10 43 40 43 40 45 43 Average Rating 29 | 1 4 9 10 25 39 39 37 39 41 On Entrance 22 | . 2 6 10 10 40 40 40 36 43 Naked Turns . | . . . . . . . . . . Heaviest Build 35 | 3 8 13 13 35 32 32 32 33 32 Greatest Support 39 | 8 13 13 13 34 34 34 34 39 39 Greatest Overweight (x) 1 | . . . . 1 . . 1 . 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 3 | . . . . 2 2 2 2 3 3 Average Capacity 1 | . . . . 1 2 2 2 2 3 Most Carried 3 | . . . . 2 2 2 2 3 3 Average Carried 1 | . . . . . 2 2 2 2 3 Final Capacity 3 | . . . . 2 2 2 2 3 3 Final Carried 3 | . . . . 2 2 2 2 3 3 Class Distribution -------------------- 51% | Hacker-Gladiator 28% | Machinist-Gladiator 7% | Hacker-Gunner 6% | Scavenger-Gunner 4% | Gunner Dominant Class ---------------- Gunner | -10/Materials Scavenger-Gunner | -9/Materials Hacker-Gunner | -8/Materials Hacker-Gladiator | -7/Factory Machinist-Gladiator | -7/Lower Caves Machinist-Gladiator | -7/Lower Caves Machinist-Gladiator | -7/Data Miner Hacker-Gladiator | -6/Proximity Caves Hacker-Gladiator | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Matter Collected 1194 | 220 133 290 145 286 . 30 . 70 20 Remotely . | . . . . . . . . . . Salvage Created 5183 | . 238 373 206 2200 195 427 383 523 638 Parts 270 | . 9 31 11 132 11 12 16 19 29 Haulers Intercepted 1 | . . . . 1 . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 38 | . . . . . 11 9 . 18 . Prevented 2 | . . . . . 1 . . 1 . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 107 | . 6 12 5 45 7 5 4 7 16 Melee 83 | . . . . 44 7 5 4 7 16 Guns 24 | . 6 12 5 1 . . . . . Classes Destroyed 16 | . 2 2 1 8 . 2 . . 1 Worker 6 | . . 1 . 5 . . . . . Builder 4 | . . . . 3 . . . . 1 Tunneler 1 | . . . . . . . . . 1 Hauler 1 | . . . . 1 . . . . . Recycler 2 | . . . . 2 . . . . . Operator 1 | . . . . 1 . . . . . Watcher 1 | . . . . 1 . . . . . Swarmer 31 | . 3 6 3 4 4 1 . 3 7 Grunt 40 | . 3 1 . 28 2 1 . . 5 Brawler 1 | . . . . 1 . . . . . Duelist 4 | . . . 1 1 1 . . . 1 Sentry 14 | . . 5 1 5 . 1 . 1 1 Hunter 7 | . . . . 3 . 1 . 2 1 Programmer 5 | . . . . 3 . . . 1 1 Behemoth 1 | . . . . . . 1 . . . Enhanced Grunt 4 | . . . . . . . 4 . . Mutant 1 | . . . . . . 1 . . . Best Kill Streak 8 | . 2 7 3 7 4 3 1 3 8 Combat Bots Only 7 | . 2 7 3 7 4 3 1 3 7 Max Kills in Single Turn 2 | . 1 2 1 1 1 1 1 2 1 Gunslinging 1 | . . 1 . . . . . . . Exploded . | . . . . . . . . . . Melee 2 | . . . . 1 1 1 1 2 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Hostile Shots Fired 632 | . 23 49 33 251 19 39 17 73 128 Missed 212 | . 6 14 12 94 4 9 4 33 36 Hits 420 | . 17 35 21 157 15 30 13 40 92 Melee 16 | . . . 1 10 2 . . . 3 Projectile 404 | . 17 35 20 147 13 30 13 40 89 Critical Strikes 14 | . . 4 . 6 1 2 . . 1 Part Disruptions 1 | . . . . . . . 1 . . Damage Taken 6045 | . 169 312 221 1869 273 493 564 452 1692 Core 4991 | . 145 255 188 1467 241 418 509 386 1382 Absorbed by Shields 422 | . . 121 71 230 . . . . . Redirected to Core 3422 | . 77 182 101 1118 117 276 210 229 1112 Regen/Repaired (Parts) 93 | . . . . 49 . . . . 44 Core Remaining (%) 75 | 100 75 95 64 . . . . 42 . Volleys Fired 54 | . 12 29 10 3 . . . . . Largest 4 | . 3 4 4 4 . . . . . Hottest 83 | . 60 83 83 83 . . . . . Shots Fired 196 | . 29 113 40 14 . . . . . Gun 196 | . 29 113 40 14 . . . . . Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 196 | . 29 113 40 14 . . . . . Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 13 | . 8 13 6 6 . . . . . Robot Miss Streak 7 | . 1 7 2 2 . . . . . Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . 1 2 1 . . . . . . Max Gunslinging Chain 2 | . 1 2 1 . . . . . . Shots Hit Robots 479 | . 19 64 25 166 24 30 40 33 78 Core Hits 187 | . 9 21 10 70 10 11 16 14 26 Critical Kills 1 | . . . . 1 . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . Critical Strikes 51 | . . 1 . 17 4 5 4 5 15 Destroy 2 | . . 1 . 1 . . . . . Sever 49 | . . . . 16 4 5 4 5 15 Melee Attacks 594 | . . . . 252 29 47 90 63 113 Impact . | . . . . . . . . . . Slashing 594 | . . . . 252 29 47 90 63 113 Piercing . | . . . . . . . . . . Sneak Attacks 21 | . . . . 16 . 1 1 . 3 Combat Hostiles 2 | . . . . 2 . . . . . Follow-up Attacks 149 | . . . . 42 14 17 24 12 40 Damage Inflicted 13951 | . 226 740 320 5552 641 1040 1297 1400 2735 Guns 1396 | . 226 740 320 110 . . . . . Cannons . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 12555 | . . . . 5442 641 1040 1297 1400 2735 Ramming . | . . . . . . . . . . Kinetic 1396 | . 226 740 320 110 . . . . . Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 12555 | . . . . 5442 641 1040 1297 1400 2735 Piercing . | . . . . . . . . . . Highest Corruption 6 | . 1 . . 1 1 1 1 1 6 Average Corruption 1 | . 1 . . 1 1 1 1 1 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 23 | . 1 . . 12 3 2 2 2 1 Message Errors 5 | . . . . 3 . 1 1 . . Heat Flow Errors 4 | . . . . 1 1 . 1 . 1 Energy Discharges 4 | . . . . 1 1 . . 2 . Parts Fused 1 | . . . . 1 . . . . . Data Loss (minor) 3 | . . . . 2 . 1 . . . Data Loss (major) 3 | . . . . 2 1 . . . . Misfires 2 | . . . . 2 . . . . . Weapon Failures 1 | . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 694 | . . . . 350 10 28 91 121 94 Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 694 | . . . . 350 10 28 91 121 94 Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 298 | . 28 169 12 135 78 298 121 1 136 Average Temperature 57 | . 8 68 5 32 41 145 62 1 59 Received Heat Transfer 1512 | . 66 128 93 612 27 379 . 48 159 Effects 1 | . . . . . . 1 . . . Energy Bleed 1 | . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Maximum Alert Level 4 | . . 1 1 4 . . . . 1 Low Security (%) 35 | 100 100 81 55 7 . . . . 67 Level 1 14 | . . 18 44 7 . . . . 32 Level 2 12 | . . . . 21 . . . . . Level 3 24 | . . . . 42 . . . . . Level 4 11 | . . . . 20 . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 1291 | . 96 228 294 1291 . . . . 254 Initial 126 | . . 35 89 126 . . . . 63 Average 515 | . 48 165 181 800 . . . . 112 Influence Increases 3760 | . 156 368 270 1936 190 125 . 245 470 Destroy 0b10 Robot/C 2060 | . 120 240 100 900 140 100 . 140 320 Destroy 0b10 Robot/NC 100 | . . 5 . 65 . 5 . 15 10 Destroy Leader 424 | . 20 70 30 174 20 20 . 30 60 Successful Hack 75 | . . 6 5 52 . . . . 12 Disable Machine 90 | . . . . 90 . . . . . Destroy Structure 36 | . 1 2 . 25 . . . . 8 Partial Spotted 90 | . . . . 75 . . . . 15 Lose Combat Pursuer 885 | . 15 45 135 555 30 . . 60 45 Influence Decreases 3541 | . 70 241 204 924 599 319 688 143 353 Entered New Map 1703 | . . 51 124 153 479 169 688 . 39 Time Decay 1628 | . 70 190 80 601 120 150 . 143 274 Search Patrol Dispatched 150 | . . . . 150 . . . . . Lost Part 50 | . . . . 20 . . . . 30 Lost Ally 10 | . . . . . . . . . 10 Squads Dispatched 24 | . 1 1 3 14 . . . . 5 Investigation 9 | . . . 1 7 . . . . 1 Extermination 6 | . . . . 5 . . . . 1 Reinforcement 6 | . 1 1 1 2 . . . . 1 Assault . | . . . . . . . . . . Garrison 1 | . . . 1 . . . . . . Intercept 2 | . . . . . . . . . 2 Searches Triggered 1 | . . . . 1 . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Distress Signals 11 | . . 2 2 5 . . . . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 197 | . 8 17 15 106 8 5 4 10 24 Peak Tracking Total 13 | . 3 6 9 13 4 3 1 4 7 Tactical Retreats 23 | . 1 3 2 13 1 . . 2 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Traps Triggered 4 | . 2 . . 1 . . . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Machines Disabled 6 | . . . . 6 . . . . . Max in Single Turn 1 | . . . . 1 . . . . . Garrison Access 2 | . . . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Machines Accessed 27 | . . 3 3 11 . . 4 . 6 Terminals 14 | . . 3 3 4 . . . . 4 Fabricators 5 | . . . . 5 . . . . . Repair Stations 2 | . . . . 1 . . . . 1 Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . 1 Total Hacks 91 | . . 9 9 27 . . 32 . 14 Successful 67 | . . 2 3 21 . . 32 . 9 Failed 23 | . . 7 6 5 . . . . 5 Catastrophic 2 | . . 1 . 1 . . . . . Database Lockouts 1 | . . . . 1 . . . . . Manual 34 | . . 9 9 8 . . . . 8 Terminals 38 | . . 9 9 9 . . . . 11 Fabricators 13 | . . . . 13 . . . . . Repair Stations 6 | . . . . 4 . . . . 2 Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . 1 Terminal Hacks 44 | . . 2 3 4 . . 32 . 3 Record 11 | . . . . . . . 11 . . Part Schematic 20 | . . 2 2 1 . . 13 . 2 Robot Schematic 5 | . . . . . . . 5 . . Prototype ID Bank 3 | . . . . . . . 3 . . Level Access Points 1 | . . . 1 . . . . . . Branch Access Points 1 | . . . . 1 . . . . . Machine Index 1 | . . . . 1 . . . . . Terminal Index 1 | . . . . . . . . . 1 Fabricator Index 1 | . . . . 1 . . . . . Fabricator Hacks 10 | . . . . 10 . . . . . Load Schematic 5 | . . . . 5 . . . . . Build 5 | . . . . 5 . . . . . Repair Station Hacks 6 | . . . . 4 . . . . 2 Scan Component 3 | . . . . 2 . . . . 1 Repair 3 | . . . . 2 . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . 1 Seal Access 2 | . . . . 1 . . . . 1 Unauthorized Hacks 5 | . . . . 2 . . . . 3 Terminals 4 | . . . . 1 . . . . 3 Assimilate 1 | . . . . . . . . . 1 Botnet 3 | . . . . 1 . . . . 2 Fabricators 1 | . . . . 1 . . . . . Prioritize 1 | . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 17 | . . 2 2 9 . . . . 4 Full Trace Events 9 | . . 1 1 6 . . . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . 5 . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 20 | . . 2 2 1 . . 13 . 2 Parts Built 10 | . . . . 10 . . . . . Authchips . | . . . . . . . . . . Time 181 | . . . . 181 . . . . . Total Part Build Rating 30 | . . . . 30 . . . . . Parts Repaired 3 | . . . . 2 . . . . 1 Time 126 | . . . . 82 . . . . 44 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Total Allies 1 | . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . 1 Highest-Rated Group 26 | . . . . . . . . . 26 Highest-Rated Ally 26 | . . . . . . . . . 26 Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Active Infowar (turns) . | . . . . . . . . . . Robot Analysis Total 151 | . . . . . . . 151 . . Derelict Logs Recovered 3 | . . . . . 2 . . 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Turns Passed 4707 | 18 199 387 162 1923 247 303 308 525 635 Spaces Moved 5255 | 29 314 481 279 1959 330 427 190 739 507 Core 88 | 29 57 . . . . . . . 2 Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover 3225 | . . . . 1034 330 427 190 739 505 Flight 1942 | . 257 481 279 925 . . . . . Fastest Speed 37 | 50 37 37 37 37 56 56 56 56 56 Average Speed 50 | 50 40 37 37 47 56 56 80 56 63 Slowest Speed 120 | 50 50 37 37 120 56 56 120 60 120 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 22 | . 1 4 8 9 . . . . . Potential Cave-ins 4 | . . . . 2 . . . 2 . Cave-ins Triggered 1 | . . . . . . . . . 1 Exploration Rate (%) 46 | 3 54 39 36 47 45 65 81 80 15 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 31 | . . . . . 1 . 30 . . Known Exits Taken 2 | . . . 1 1 . . . . . Unknown Exits Taken 7 | 1 1 1 . . 1 1 1 1 . Scrap Searched 4 | . . . . . 1 . . 3 . Spaces Dug 52 | . . . . 26 . 4 . 13 9 Terrain Destroyed 52 | . . . . 26 . 4 . 13 9 Melee 52 | . . . . 26 . 4 . 13 9 Projectile . | . . . . . . . . . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Total 6879 | 30 358 624 307 2786 382 474 314 821 783 Wait 968 | . 27 89 23 528 24 13 66 16 182 Move 5203 | 28 311 472 262 1941 329 426 189 738 507 Hop 21 | . 1 4 8 8 . . . . . Pick Up 4 | . . . . 3 . . . 1 . Fast Attach 36 | 2 7 2 . 16 1 2 . 4 2 Attach 1 | . . . . . . . . 1 . Detach 1 | . . . . . . . . 1 . Swap 19 | . . 5 2 9 . . . 2 1 Drop 28 | . . 5 2 16 . 1 . 3 1 Fire 54 | . 12 29 10 3 . . . . . Melee 368 | . . . . 188 14 23 47 36 60 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous 176 | . . 18 . 74 14 9 12 19 30 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat / [*Min x2] / [*Sub]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 3 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 3 | -11/Scrapyard | Upgraded with Weapon slot (x3) 19 | -11/Scrapyard | Entered Materials 19 | -10/Materials | Discovered new exit (range 14) 99 | -10/Materials | Discovered new exit (range 7) 189 | -10/Materials | Discovered new exit (range 15) 204 | -10/Materials | Discovered new exit (range 10) 218 | -10/Materials | Entered another Materials area 220 | -9/Materials | Reached level 2 281 | -9/Materials | Reached level 3 302 | -9/Materials | Destroyed 7 combat bots 304 | -9/Materials | Discovered new exit (range 12) 565 | -9/Materials | Discovered new exit (range 5) 582 | -9/Materials | Build established: Scavenger-Gunner 605 | -9/Materials | Entered another Materials area 607 | -8/Materials | Reached level 4 720 | -8/Materials | Garrison activated, responded to threat 740 | -8/Materials | Identified exit to Factory 767 | -8/Materials | Entered Factory 769 | -7/Factory | Reached level 5 821 | -7/Factory | Discovered new exit (range 9) 838 | -7/Factory | Reached level 6 904 | -7/Factory | Build established: Hacker-Gunner 952 | -7/Factory | Fabricated Katana? 1012 | -7/Factory | Core integrity fell below 50% 1051 | -7/Factory | Destroyed 7 combat bots 1167 | -7/Factory | Search patrols dispatched 1168 | -7/Factory | Fabricated Microactuators? 1168 | -7/Factory | Upgraded with Utility slot (x2) 1193 | -7/Factory | Reached level 7 1249 | -7/Factory | Build established: Hacker-Gladiator 1543 | -7/Factory | Reached level 8 1646 | -7/Factory | Central database locked down 1716 | -7/Factory | Fabricated EM Shotgun (x2) 1928 | -7/Factory | Reached level 9 1964 | -7/Factory | Fabricated Actuator Array? 1980 | -7/Factory | Repaired Microactuators 2019 | -7/Factory | Repaired Lgt. Nuclear Core 2067 | -7/Factory | Upgraded with Utility slot (x2) 2083 | -7/Factory | Upgraded with Utility slot (x1) 2374 | -7/Factory | Fabricated Katana (x2) 2619 | -7/Factory | Reached level 10 2661 | -7/Factory | Identified exit to Lower Caves 2681 | -7/Factory | Build established: Machinist-Gladiator 2690 | -7/Factory | Entered Lower Caves 2817 | -7/Lower Caves | Learned location of Zion (-6) 2875 | -7/Lower Caves | Reached level 11 2923 | -7/Lower Caves | Discovered new exit (range 12) 2937 | -7/Lower Caves | Entered another Lower Caves area 2999 | -7/Lower Caves | Encountered a Warlord checkpoint 3065 | -7/Lower Caves | Spotted B-75 Beast 3086 | -7/Lower Caves | Destroyed B-75 Beast 3102 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3200 | -7/Lower Caves | Discovered new exit (range 4) 3240 | -7/Lower Caves | Entered Data Miner 3240 | -7/Data Miner | Discovered new exit (range 6) 3242 | -7/Data Miner | Reached level 12 3251 | -7/Data Miner | Met Data Miner 3265 | -7/Data Miner | Learned location of Section 7 (-3) 3265 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3274 | -7/Data Miner | Received God Mode back door access code from Data Miner 3280 | -7/Data Miner | Reached level 13 3280 | -7/Data Miner | Interfaced with the Data Conduit 3356 | -7/Data Miner | Core integrity fell below 20% 3548 | -7/Data Miner | Entered Proximity Caves 3564 | -6/Proximity Caves | Reached level 14 3637 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 3720 | -6/Proximity Caves | Spotted B-75 Beast 3953 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4056 | -6/Proximity Caves | Discovered new exit (range 8) 4073 | -6/Proximity Caves | Entered Factory 4074 | -6/Factory | Loaded intel: 273 machine locations 4074 | -6/Factory | Core integrity fell below 50% 4075 | -6/Factory | Reached level 15 4089 | -6/Factory | Build established: Hacker-Gladiator 4169 | -6/Factory | Repaired Gravmag System 4319 | -6/Factory | Core integrity fell below 20% 4377 | -6/Factory | Reached level 16 4540 | -6/Factory | Destroyed 7 combat bots 4557 | -6/Factory | Discovered new exit (range 16) 4674 | -6/Factory | Crushed by falling debris 4695 | -6/Factory | Intercept squad dispatched 4700 | -6/Factory | Spotted Tracker 4708 | -6/Factory | Destroyed by Tracker with Linked Autogun Last Messages --------------- Schematic downloaded. Connecting with Terminal... The unstable cave ceiling collapses. Crushed by falling debris. Hacking Suite destroyed. System corrupted by crushing effect (+4). Upgraded: Core Integrity (+100) K-01 Serf collects debris. ALERT: Reliable intel has pinpointed LRC-V3, intercept squad en route. K-01 Serf collects debris. System corrupted: Heat flow error (+162). K-01 Serf collects debris. Tracker: "THREAT CONFIRMED. DEPLOY COMBAT PROGRAMMER." Gravmag System temporarily disabled. K-01 Serf collects debris. Tracker Exp. Phase Shifter severed. Gravmag System destroyed. Tracker Exp. Heat Sink severed. Katana follow-up attack on Tracker. K-01 Serf collects debris. 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Regenerative Plating | -7/Data Miner | Free Exp. Power Shielding | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Gravmag Array | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Adv. Focal Shield | -7/Data Miner | Free Antimatter Reactor | -7/Data Miner | Free Force Field | -6/Factory | Hacked Chainsword | -6/Factory | Hacked Robot Schematics ------------------ C-17 Slicer | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free X-57 Shotgunner | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free Fabricated ------------ Katana | x2 | -7/Factory Microactuators | x2 | -7/Factory EM Shotgun | x2 | -7/Factory Actuator Array | x2 | -7/Factory Katana | x2 | -7/Factory Repaired ---------- Microactuators | 25% | -7/Factory Lgt. Nuclear Core | 62% | -7/Factory Gravmag System | 2% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Levels Raised 15 | . . 2 1 6 1 . 2 1 2 XP Earned 26948 | 3000 700 3080 2150 7908 1300 1100 2150 1850 3710 XP Spent 17580 | 3000 . 2120 2200 7150 . . 160 2170 780 Upgrades 38 | 5 . 6 2 9 . . 4 6 6 Propulsion Slot 1 | 1 . . . . . . . . . Utility Slot 5 | . . . . 5 . . . . . Weapon Slot 3 | 3 . . . . . . . . . Core Integrity 14 | . . . . . . . 4 4 6 Heat Dissipation 2 | . . 2 . . . . . . . Energy Generation 1 | . . . . 1 . . . . . Mass Support 3 | 1 . . . 1 . . . 1 . Inventory Capacity 3 | . . . . 2 . . . 1 . Hack Attack % 6 | . . 4 2 . . . . . . Protomatter Created 1534 | . . 125 . 792 99 60 91 140 227 Integrity Restored 3824 | . . 375 . 1647 293 171 273 414 651 Core 3681 | . . 375 . 1647 274 47 273 414 651 Parts 143 | . . . . . 19 124 . . . Protomatter Decayed 162 | . . . 98 32 32 . . . . Game ------ Seed ModifiedDeliveryBrace Manual? 0 Play Time 00:55:04 Cumulative 283.5 hours Start 2025.06.11 @ 13:49:43 End 2025.06.11 @ 14:46:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 278 Rogue 89 Adventurer 177 Explorer 12 Win Type - Total 65 Types 19/1/16/2/12/0/4/5/0/6 Lore% 57 Gallery% 55 Achievement% 72 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6075812e-6bdb-459b-836b-84cf7b4369e2