Cogmind - Beta 13 @@@ ROGUE MODE // 2024.08.04 @ 23:38:07 // Winter2019/RPGLIKE Player: badjay Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (200) 1000 Value Destroyed (7092) 7092 Prototype IDs (53) 1060 Alien Tech Used (0) 0 Bonus (268) 268 TOTAL SCORE: 13620 Bonus ------- High Alert Combat Kills 298 Follower Combat Kills 50 Friendly Fire -80 Cogmind --------- Core Integrity 0/600 Matter 132/300 Energy 54/250 System Corruption 2% Temperature Critical (528) Movement Flying (29) Location -6/Factory Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION (4) --- Improved Cesium-ion Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY (8) ------ Experimental Sensor Array Advanced Signal Interpreter Improved Terrain Scanner Advanced Targeting Computer Advanced Targeting Computer Target Analyzer Transmission Jammer Reaction Control System > --- WEAPON (3) ------- Arc Projector Arc Projector Proton Cannon > --- INVENTORY (4) ---- Core Analyzer Advanced ECM Suite Greatsword Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Improved Cesium-ion Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Experimental Sensor Array Advanced Signal Interpreter Improved Terrain Scanner Advanced Targeting Computer Advanced Targeting Computer Target Analyzer Transmission Jammer Reaction Control System > --- WEAPON ----------- Arc Projector Arc Projector Proton Cannon > --- INVENTORY -------- Core Analyzer Advanced ECM Suite Greatsword [Rating: 77] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Hover Unit Hover Unit Flight Unit Flight Unit Utility Advanced Targeting Computer Device Experimental Sensor Array Processor Advanced Targeting Computer Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Energy Cannon Improved EM Pulse Cannon Slashing Weapon Greatsword Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Sto Fac Slots Evolved 13 | . 3 3 1 1 . 2 1 . 1 1 . Power 1 | . . 1 . . . . . . . . . Propulsion 3 | . 2 . 1 . . . . . . . . Utility 7 | . . 1 . 1 . 2 1 . 1 1 . Weapon 2 | . 1 1 . . . . . . . . . Parts Attached 106 | . 12 6 1 1 . 11 2 1 30 23 19 Power 17 | . 2 1 . . . 1 . 1 5 3 4 Engine 11 | . 2 1 . . . 1 . 1 . 3 3 Core 6 | . . . . . . . . . 5 . 1 Reactor . | . . . . . . . . . . . . Propulsion 24 | . 6 . 1 . . 1 1 . 6 5 4 Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover 1 | . 1 . . . . . . . . . . Flight 23 | . 5 . 1 . . 1 1 . 6 5 4 Utility 25 | . . 2 . 1 . 4 1 . 9 5 3 Device 15 | . . . . 1 . . . . 7 5 2 Storage . | . . . . . . . . . . . . Processor 10 | . . 2 . . . 4 1 . 2 . 1 Hackware . | . . . . . . . . . . . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 40 | . 4 3 . . . 5 . . 10 10 8 Energy Gun 30 | . 3 3 . . . 5 . . 9 4 6 Energy Cannon 4 | . . . . . . . . . . 3 1 Ballistic Gun . | . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 6 | . 1 . . . . . . . 1 3 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . 1 . . . . 3 2 1 Parts Lost 3 | . . . . . . . . 1 . . 2 Power . | . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . 1 Utility . | . . . . . . . . . . . . Weapon 2 | . . . . . . . . 1 . . 1 Highest Loss Streak 1 | . . . . . . . . 1 . . 1 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 90 | . 52 84 83 87 91 90 99 97 98 99 97 Engine 6 | . 3 10 9 8 8 8 13 11 6 5 4 Core 2 | . . . . . . . . . 5 5 6 Flight 25 | . 13 31 28 33 33 28 27 26 25 23 22 Device 11 | . . . . 4 8 7 6 6 15 21 23 Processor 20 | . . 15 18 16 16 24 29 33 26 23 23 Energy Gun 19 | . 27 26 27 25 25 21 20 18 18 13 11 Naked Turns 33 | . 33 . . . . . . . . . . Heaviest Build 38 | . 7 17 17 18 18 24 24 24 30 32 38 Greatest Support 39 | 3 12 17 21 21 21 27 29 29 32 33 39 Greatest Overweight (x) 1 | . 1 . . . . . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 4 | . . 1 1 1 1 1 2 2 3 3 4 Average Capacity 1 | . . . 1 1 1 1 1 2 2 3 3 Most Carried 4 | . . 1 1 1 . 1 2 2 3 3 4 Average Carried 1 | . . . . . . . 1 2 2 2 3 Final Capacity 4 | . . 1 1 1 1 1 2 2 3 3 4 Final Carried 4 | . . 1 1 . . 1 2 2 3 3 4 Class Distribution -------------------- 66% | Hacker-Scout 13% | Hacker-Mutant 10% | Hacker-Gunner 8% | Hacker-Sprinter Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Gunner | -9/Materials Hacker-Gunner | -9/Mines Hacker-Sprinter | -9/Exiles Hacker-Sprinter | -8/Mines Hacker-Scout | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -7/Waste Hacker-Scout | -7/Factory Hacker-Scout | -7/Storage Hacker-Scout | -6/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Sto Fac Matter Collected 1223 | 200 110 70 . . 20 110 10 . 294 256 153 Remotely . | . . . . . . . . . . . . Salvage Created 8720 | . 275 1233 542 . 186 1381 169 . 1354 1509 2071 Parts 496 | . 29 79 26 . 16 105 8 . 69 75 89 Haulers Intercepted 12 | . . 5 . . . 1 . . . 6 . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Sto Fac Combat Hostiles Destroyed 161 | . 11 23 12 . 7 34 5 . 24 13 32 Melee 2 | . . . . . . . . . . 1 1 Guns 112 | . 10 22 8 . 5 30 1 . 16 4 16 Cannons 6 | . . . . . . . . . . 2 4 AOE 23 | . 1 1 4 . 2 2 3 . 6 2 2 Classes Destroyed 15 | . 3 2 3 . 1 2 . . 1 3 . Worker 1 | . . . . . . . . . . 1 . Builder 1 | . . . 1 . . . . . . . . Tunneler 2 | . . . . . 1 . . . 1 . . Hauler 12 | . . 5 . . . 1 . . . 6 . Recycler 1 | . . . . . . . . . . 1 . Operator 1 | . . . . . . 1 . . . . . Watcher 21 | . 2 3 . . . 5 . . 5 2 4 Swarmer 42 | . 8 4 . . 4 15 2 . 6 . 3 Grunt 59 | . 3 11 9 . 2 7 1 . 8 1 17 Brawler 4 | . . . 1 . 1 1 . . . . 1 Duelist 3 | . . . 2 . . . . . 1 . . Sentry 44 | . . 8 . . . 10 2 . 7 10 7 Hunter 5 | . . . . . . . . . 1 1 3 Programmer 2 | . . . . . . . . . . 1 1 Heavy 2 | . . . . . . 1 . . 1 . . Best Kill Streak 10 | . 3 7 10 . 4 9 3 . 5 5 5 Combat Bots Only 9 | . 3 5 9 . 4 9 3 . 5 4 4 Max Kills in Single Turn 3 | . 2 2 3 . 2 3 1 . 2 2 1 Gunslinging 2 | . 1 . . . 1 2 . . 1 . . Exploded 2 | . 1 1 2 . 1 2 1 . 2 1 1 Melee 1 | . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Sto Fac Hostile Shots Fired 916 | . 105 59 14 . 16 96 48 1 137 182 258 Missed 481 | . 50 36 3 . 6 41 26 . 73 108 138 Damage Taken 5908 | . 518 324 182 . 126 881 283 42 1237 641 1674 Core 4802 | . 416 271 144 . 102 717 235 33 1014 502 1368 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Core 3669 | . 307 186 127 . 78 556 157 33 753 437 1035 Core Remaining (%) 79 | 100 67 . . . 98 100 . . . 34 . Volleys Fired 358 | . 33 64 16 . 9 57 8 . 50 36 85 Largest 3 | . 2 3 3 . 3 3 3 . 3 3 3 Hottest 187 | . 80 135 135 . 135 155 150 . 155 187 187 Shots Fired 929 | . 66 149 46 . 25 159 24 . 142 107 211 Gun 878 | . 66 149 46 . 25 159 24 . 142 88 179 Cannon 51 | . . . . . . . . . . 19 32 Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Thermal 39 | . . . . . . . . . 39 . . Explosive . | . . . . . . . . . . . . Electromagnetic 890 | . 66 149 46 . 25 159 24 . 103 107 211 Robot Hit Streak 43 | . 3 15 20 . 23 40 12 . 43 32 24 Robot Miss Streak 6 | . 6 3 3 . 1 5 2 . 2 1 3 Penetration Max . | . . . . . . . . . . . . Secondary Targets 22 | . 2 3 2 . 2 4 2 . 4 1 2 Max Gunslinging Chain 2 | . 1 1 1 . 1 2 1 . 1 1 1 Shots Hit Robots 720 | . 27 103 38 . 18 134 22 . 121 91 166 Core Hits 395 | . 15 56 24 . 13 74 14 . 70 51 78 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 16 | . 1 . . . . . . . 4 1 10 Burn 4 | . . . . . . . . . 4 . . Corrupt 12 | . 1 . . . . . . . . 1 10 Melee Attacks 16 | . . . . . . . . . 1 8 7 Impact . | . . . . . . . . . . . . Slashing 16 | . . . . . . . . . 1 8 7 Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 15712 | . 415 1681 917 . 375 2681 620 . 3109 2076 3838 Guns 11769 | . 351 1488 695 . 298 2381 354 . 2524 1273 2405 Cannons 1130 | . . . . . . . . . . 409 721 Explosions 2354 | . 64 193 222 . 77 300 266 . 585 256 391 Melee 459 | . . . . . . . . . . 138 321 Ramming . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Thermal 2849 | . 64 193 222 . 77 300 266 . 1080 256 391 Explosive . | . . . . . . . . . . . . Electromagnetic 12404 | . 351 1488 695 . 298 2381 354 . 2029 1682 3126 Impact . | . . . . . . . . . . . . Slashing 459 | . . . . . . . . . . 138 321 Piercing . | . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . . . 2 2 Average Corruption 1 | . . . . . . . . . . 2 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 7 | . . . . . . . . . . 3 4 Message Errors 1 | . . . . . . . . . . . 1 Matter Fused 1 | . . . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . . 1 . Energy Discharges 1 | . . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . 1 . Misfires 1 | . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 233 | . . . . . . 2 . . 78 51 102 Projectiles . | . . . . . . . . . . . . Explosions 143 | . . . . . . 2 . . 78 36 27 Melee 90 | . . . . . . . . . . 15 75 Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 652 | . 36 24 . . . 69 . . 421 66 36 Shots 13 | . 1 1 . . . 2 . . 6 2 1 Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 656 | . 96 345 164 . 93 232 148 . 180 286 656 Average Temperature 100 | . 24 104 60 . 40 65 66 . 40 101 163 Received Heat Transfer 1453 | . 102 135 99 . 45 297 51 . 177 180 367 Effects 34 | . . 2 . . . . . . . 4 28 Shutdowns 9 | . . . . . . . . . . . 9 Energy Bleed 5 | . . 1 . . . . . . . 1 3 Interference 4 | . . . . . . . . . . 3 1 Matter Decay 4 | . . . . . . . . . . . 4 Short Circuit 1 | . . . . . . . . . . . 1 Damage (minor) 4 | . . 1 . . . . . . . . 3 Damage (major) 6 | . . . . . . . . . . . 6 Damage (core) 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 21 | . . 1 . . . 2 1 . 2 5 10 Combat Hostiles 18 | . . . . . . 2 1 . 2 4 9 Parts Fried 117 | . 1 11 4 . . 26 4 . 24 14 33 Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 6 | . 1 . . . . 1 1 . 3 . . Heat Transferred 3658 | . 100 250 350 . 100 250 300 . 1708 200 400 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 36 | . 2 5 3 . 2 5 3 . 8 4 4 Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Sto Fac Peak Influence 716 | . 335 604 398 . 177 572 309 113 593 716 576 Initial 269 | . . 72 75 . . 68 144 108 79 269 41 Average 260 | . 141 267 312 . 149 267 208 107 266 413 247 Maximum Alert Level 3 | . 1 2 1 . . 2 1 . 2 3 2 Low Security (%) 41 | 100 62 40 11 . 100 31 53 100 48 7 40 Level 1 41 | . 37 35 88 . . 48 46 . 34 39 49 Level 2 16 | . . 23 . . . 19 . . 17 48 9 Level 3 . | . . . . . . . . . . 3 . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 25 | . 2 1 2 . . 3 2 . 11 . 4 Investigation 5 | . 1 1 . . . . . . 1 . 2 Extermination 3 | . . . . . . . 1 . 1 . 1 Reinforcement 7 | . 1 . . . . 2 . . 3 . 1 Assault 2 | . . . 2 . . . . . . . . Garrison 8 | . . . . . . 1 1 . 6 . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Sto Fac Distress Signals 5 | . . 1 1 . . 1 . . 1 . 1 Communications Jammed 55 | . . . . . . . . . . 7 48 Distress Signals 55 | . . . . . . . . . . 7 48 Times Spotted 234 | . 25 32 15 . 7 46 6 6 38 16 43 Peak Tracking Total 11 | . 6 5 5 . 4 11 4 6 4 3 5 Tactical Retreats 20 | . 3 2 . . . 3 . . 6 1 5 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Sto Fac Traps Triggered 7 | . 1 1 . . . . 1 . 3 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Sto Fac Machines Disabled 23 | . 3 4 . . . 3 . . 8 3 2 Max in Single Turn 4 | . 1 1 . . . 2 . . 4 1 1 Garrison Access 3 | . . . . . . 1 . . 1 . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Sto Fac Machines Accessed 87 | . 8 11 1 . . 12 5 . 21 11 18 Terminals 74 | . 8 11 . . . 11 4 . 15 11 14 Fabricators 3 | . . . . . . . . . 1 . 2 Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . 1 . 1 Scanalyzers 1 | . . . . . . . . . 1 . . Garrison Access 6 | . . . . . . 1 1 . 3 . 1 Total Hacks 443 | . 33 69 1 . . 66 18 . 106 57 93 Successful 298 | . 26 48 1 . . 49 11 . 69 38 56 Failed 142 | . 7 20 . . . 16 7 . 37 19 36 Catastrophic 8 | . . 1 . . . 1 . . 2 1 3 Database Lockouts 3 | . . 1 . . . 1 . . . . 1 Manual 246 | . 14 47 . . . 40 11 . 60 22 52 Terminals 398 | . 33 69 . . . 61 15 . 84 57 79 Fabricators 11 | . . . . . . . . . 5 . 6 Repair Stations . | . . . . . . . . . . . . Recycling Units 8 | . . . . . . . . . 4 . 4 Scanalyzers 9 | . . . . . . . . . 9 . . Garrison Access 16 | . . . . . . 5 3 . 4 . 4 Terminal Hacks 199 | . 19 36 1 . . 30 5 . 44 29 35 Part Schematic 5 | . . . . . . . . . 1 1 3 Robot Schematic 1 | . . . . . . . . . . . 1 Robot Analysis 1 | . 1 . . . . . . . . . . Prototype ID Bank 39 | . 5 3 . . . 5 . . 18 3 5 Open Door 4 | . . . 1 . . . . . . 3 . Level Access Points 5 | . . 1 . . . 1 1 . 1 . 1 Branch Access Points 7 | . 1 2 . . . 1 . . 1 1 1 Emergency Access Points 5 | . 1 . . . . 1 . . . 1 2 Machine Index 1 | . . . . . . . . . . . 1 Terminal Index 6 | . 1 1 . . . . 1 . 1 1 1 Fabricator Index 1 | . . . . . . . . . 1 . . Garrison Index 1 | . . . . . . . . . . . 1 Alert Level 37 | . 1 10 . . . 7 1 . 5 6 7 Unreport Threat 25 | . 2 5 . . . 6 . . 3 5 4 Locate Traps 8 | . 1 . . . . 1 1 . 1 3 1 Dispatch Records 1 | . . 1 . . . . . . . . . Security Status 4 | . . 1 . . . . . . 1 . 2 Surveillance Status 1 | . 1 . . . . . . . . . . Reinforcement Status 3 | . . . . . . 1 . . 2 . . Assault Status 1 | . . . . . . . . . 1 . . Recall Extermination 2 | . . . . . . . . . 1 . 1 Recall Reinforcements 4 | . 1 . . . . 1 . . 2 . . Hauler Manifests 8 | . 1 2 . . . 2 . . 1 1 1 Registered Components 7 | . 1 2 . . . 1 . . 1 1 1 Registered Prototypes 3 | . . 1 . . . 1 . . . . 1 Zone Layout 19 | . 2 7 . . . 2 1 . 3 3 1 Fabricator Hacks 5 | . . . . . . . . . 2 . 3 Load Schematic 3 | . . . . . . . . . 1 . 2 Build 2 | . . . . . . . . . 1 . 1 Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . 1 . 1 Report Inventory 2 | . . . . . . . . . 1 . 1 Scanalyzer 6 | . . . . . . . . . 6 . . Insert Component 2 | . . . . . . . . . 2 . . Analyze 4 | . . . . . . . . . 4 . . Garrison Access Hacks 4 | . . . . . . 2 . . 1 . 1 Seal Access 3 | . . . . . . 1 . . 1 . 1 Coupler Status 1 | . . . . . . 1 . . . . . Unauthorized Hacks 82 | . 7 12 . . . 17 6 . 15 9 16 Terminals 68 | . 7 12 . . . 14 4 . 10 9 12 Track 14 | . 1 3 . . . 4 . . 1 1 4 Assimilate 8 | . 1 . . . . 3 1 . 1 1 1 Botnet 21 | . 4 3 . . . 3 2 . 3 3 3 Disrupt 18 | . . 5 . . . 3 . . 4 3 3 Operators 7 | . 1 1 . . . 1 1 . 1 1 1 Fabricators 3 | . . . . . . . . . 3 . . Report 1 | . . . . . . . . . 1 . . Prioritize 1 | . . . . . . . . . 1 . . Haulers 1 | . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . 1 . 3 Monitor 2 | . . . . . . . . . 1 . 1 Reject 1 | . . . . . . . . . . . 1 Mask 1 | . . . . . . . . . . . 1 Scanalyzers 1 | . . . . . . . . . 1 . . Researchers 1 | . . . . . . . . . 1 . . Garrison Access 6 | . . . . . . 3 2 . . . 1 Broadcast 3 | . . . . . . 1 1 . . . 1 Intercept 1 | . . . . . . 1 . . . . . Watchers 2 | . . . . . . 1 1 . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . Hacking Detections 77 | . 8 11 . . . 11 4 . 19 8 16 Full Trace Events 3 | . . . . . . . . . 1 . 2 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . 1 Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . . . 3 1 3 Parts Built 3 | . . . . . . . . . 2 . 1 Authchips . | . . . . . . . . . . . . Time 60 | . . . . . . . . . 18 . 42 Total Part Build Rating 10 | . . . . . . . . . 6 . 4 Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . 2 . . Part Schematics Acquired 2 | . . . . . . . . . 2 . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Sto Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Sto Fac Total Allies 8 | . 1 . 1 . . 3 . . 1 1 1 Largest Group 3 | . 1 . 1 . . 3 2 . . 1 1 Highest-Rated Group 45 | . 10 . 31 . . 45 35 . . 10 26 Highest-Rated Ally 31 | . 10 . 31 . . 26 26 . . 10 26 Total Orders . | . . . . . . . . . . . . Ally Attacks 7 | . . . 7 . . . . . . . . Total Damage 107 | . . . 107 . . . . . . . . Kills 2 | . . . 2 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Sto Fac Robot Analysis Total 1 | . 1 . . . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Sto Fac Turns Passed 5845 | 14 512 639 299 107 198 732 258 107 1157 661 1161 Spaces Moved 10929 | 29 616 1059 685 327 515 1244 572 129 2697 1156 1900 Core 130 | 29 101 . . . . . . . . . . Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover 191 | . 191 . . . . . . . . . . Flight 10608 | . 324 1059 685 327 515 1244 572 129 2697 1156 1900 Fastest Speed 28 | 50 34 34 31 31 31 31 31 31 28 28 28 Average Speed 31 | 50 47 34 33 31 31 31 31 31 29 28 28 Slowest Speed 108 | 50 100 34 34 31 31 31 31 31 34 108 101 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 94 | . 6 9 11 . 13 13 1 . 26 2 13 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 69 | 3 86 87 97 78 96 87 14 79 65 96 46 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . . . . Known Exits Taken 5 | . . 1 . . 1 1 . . 1 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . . . . . . Scrap Searched 5 | . . . 3 . 2 . . . . . . Spaces Dug 1 | . . . . . . . . . 1 . . Terrain Destroyed 270 | . 5 15 12 . 13 66 4 . 122 17 16 Melee 1 | . . . . . . . . . 1 . . Projectile . | . . . . . . . . . . . . AOE 269 | . 5 15 12 . 13 66 4 . 121 17 16 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Sto Fac Total 12470 | 28 762 1195 708 331 520 1458 634 194 2927 1394 2319 Wait 804 | . 90 40 4 4 4 97 44 65 74 133 249 Move 10733 | 28 603 1040 662 326 489 1218 570 128 2644 1151 1874 Hop 92 | . 6 9 11 . 12 12 1 . 26 2 13 Pick Up 26 | . . 2 1 . . 6 1 . 9 6 1 Fast Attach 64 | . 11 6 1 . . 10 1 1 15 10 9 Attach 14 | . . . . 1 . . . . 6 6 1 Detach 3 | . . . . . . . . . 2 . 1 Swap 28 | . 1 . . . . 1 1 . 9 7 9 Drop 80 | . 6 4 1 . . 13 1 . 22 18 15 Fire 358 | . 33 64 16 . 9 57 8 . 50 36 85 Melee 16 | . . . . . . . . . 1 8 7 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . 18 . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous 234 | . 12 30 12 . 6 44 7 . 51 17 55 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x4) -7/Waste -7/Factory (discovered 8 exits: *Fac x4 / *Sto x2 / *Low x2) -7/Storage (discovered 2 exits: *Fac / Rec) -6/Factory (discovered 6 exits: *Fac x4 / Low x2) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 15 | -11/Scrapyard | Entered Materials 15 | -10/Materials | Upgraded with Propulsion slot (x1) 15 | -10/Materials | Upgraded with Weapon slot (x1) 122 | -10/Materials | Discovered new exit (range 17) 138 | -10/Materials | Discovered new exit (range 16) 324 | -10/Materials | Build established: Hacker-Mutant 446 | -10/Materials | Discovered new exit (range 5) 467 | -10/Materials | Reached level 2 494 | -10/Materials | Upgraded with Propulsion slot (x1) 523 | -10/Materials | Discovered new exit (range 5) 525 | -10/Materials | Identified exit to Mines 527 | -10/Materials | Entered another Materials area 529 | -9/Materials | Reached level 3 531 | -9/Materials | Upgraded with Power slot (x1) 531 | -9/Materials | Upgraded with Weapon slot (x1) 566 | -9/Materials | Identified exit to Mines 566 | -9/Materials | Central database locked down 697 | -9/Materials | Discovered new exit (range 6) 718 | -9/Materials | Reached level 4 767 | -9/Materials | Upgraded with Utility slot (x1) 901 | -9/Materials | Identified exit to Materials 1031 | -9/Materials | Reached level 5 1087 | -9/Materials | Build established: Hacker-Gunner 1166 | -9/Materials | Entered Mines 1167 | -9/Mines | Learned location of Storage (-7) 1169 | -9/Mines | Learned Materials interactive machine intel 1177 | -9/Mines | Discovered exit to Materials (range 15) 1179 | -9/Mines | Met a Derelict testing a Signal Generator 1180 | -9/Mines | Found the Drone Emporium 1182 | -9/Mines | Discovered exit to Materials (range 7) 1189 | -9/Mines | Reached level 6 1215 | -9/Mines | Upgraded with Propulsion slot (x1) 1260 | -9/Mines | Destroyed 9 combat bots 1285 | -9/Mines | Found a hidden stash of uninstalled traps 1315 | -9/Mines | Learned location of 1 exit from Proximity Caves 1320 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1321 | -9/Mines | Discovered new exit (range 5) 1408 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1410 | -9/Mines | Found Prototype Device 1465 | -9/Mines | Entered Exiles 1467 | -9/Exiles | Reached level 7 1467 | -9/Exiles | Upgraded with Utility slot (x1) 1471 | -9/Exiles | Discovered new exit (range 14) 1481 | -9/Exiles | Met 8R-AWN 1486 | -9/Exiles | Met EX-HEX 1500 | -9/Exiles | Met EX-DEC 1513 | -9/Exiles | Visited The Gauntlet 1516 | -9/Exiles | Identified Exp. Sensor Array 1567 | -9/Exiles | Discovered new exit (range 16) 1572 | -9/Exiles | Entered Mines 1603 | -8/Mines | Discovered exit to Materials (range 5) 1652 | -8/Mines | Discovered exit to Materials (range 7) 1708 | -8/Mines | Build established: Hacker-Sprinter 1770 | -8/Mines | Entered Materials 1771 | -8/Materials | Loaded intel: 19 interactive machine locations 1772 | -8/Materials | Reached level 8 1786 | -8/Materials | Upgraded with Utility slot (x1) 1806 | -8/Materials | Reached level 9 1813 | -8/Materials | Upgraded with Utility slot (x1) 1863 | -8/Materials | Reached level 10 1894 | -8/Materials | Destroyed 9 combat bots 1957 | -8/Materials | Discovered new exit (range 18) 2061 | -8/Materials | Discovered new exit (range 3) 2089 | -8/Materials | Identified exit to Factory 2188 | -8/Materials | Reached level 11 2213 | -8/Materials | Build established: Hacker-Scout 2304 | -8/Materials | Central database locked down 2351 | -8/Materials | Garrison activated, responded to threat 2502 | -8/Materials | Entered Factory 2502 | -7/Factory | Accompanied by 2 allies 2504 | -7/Factory | Reached level 12 2543 | -7/Factory | Identified exit to Factory 2645 | -7/Factory | Reached level 13 2666 | -7/Factory | Upgraded with Utility slot (x1) 2688 | -7/Factory | Garrison activated, responded to threat 2760 | -7/Factory | Sucked down chute 2760 | -7/Factory | Entered Waste 2766 | -7/Waste | Spotted C-40 Crusher 2807 | -7/Waste | Spotted C-40 Crusher 2818 | -7/Waste | Spotted C-40 Crusher 2848 | -7/Waste | Spotted C-40 Crusher 2848 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2852 | -7/Waste | Spotted C-40 Crusher 2853 | -7/Waste | Spotted C-40 Crusher 2860 | -7/Waste | Discovered new exit (range 18) 2866 | -7/Waste | Identified exit to Factory 2867 | -7/Waste | Entered Factory 3078 | -7/Factory | Identified exit to Storage 3078 | -7/Factory | Identified exit to Lower Caves 3315 | -7/Factory | Reached level 14 3318 | -7/Factory | Upgraded with Utility slot (x1) 3341 | -7/Factory | Garrison activated, responded to threat 3797 | -7/Factory | Fabricated Imp. Terrain Scanner (x2) 3799 | -7/Factory | Garrison activated, responded to threat 3802 | -7/Factory | Reached level 15 4024 | -7/Factory | Entered Storage 4118 | -7/Storage | Identified exit to Recycling 4120 | -7/Storage | Core integrity fell below 50% 4228 | -7/Storage | Reached level 16 4237 | -7/Storage | Upgraded with Utility slot (x1) 4361 | -7/Storage | Core integrity fell below 20% 4549 | -7/Storage | Discovered exit to Factory (range 11) 4685 | -7/Storage | Entered Factory 4686 | -6/Factory | Core integrity fell below 50% 4687 | -6/Factory | Reached level 17 4692 | -6/Factory | Identified exit to Lower Caves 4692 | -6/Factory | Identified exit to Factory 4692 | -6/Factory | Central database locked down 5067 | -6/Factory | Reached level 18 5530 | -6/Factory | Fabricated Arc Projector (x1) 5796 | -6/Factory | Reached level 19 5833 | -6/Factory | Core integrity fell below 20% 5846 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 05824_ System corrupted: Proton Cannon misfires. 05824_ Subcomponent Replicator disabled. 05826_ Slug penetrates Door. 05827_ Destroyed Phase Shifter. 05833_ Slug penetrates Wall. 05833_ Hvy. Laser fried. 05833_ Lgt. Angular Momentum Engine fried. 05833_ G-50 Soldier destroyed. 05833_ Door malfunctions. 05836_ Slug penetrates Wall. 05840_ Power failure, Lgt. Angular Momentum Engine shutdown. 05842_ Overheating: Core damaged (-84). 05843_ Slug penetrates Wall. 05844_ Power failure, Lgt. Angular Momentum Engine shutdown. 05845_ Overheating: Matter decay (-34). 05846_ Arc Projector broken. 05846_ Overheating: Short circuit. 05846_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | """ #? ? ?"?"" ? ?##?###???????#????####?### | | # ?"""" ? ? ######???#?????????#??#?#?# | | """ # ? ? "?"" ??? #???##???##???????######??# | | """ #? ? ?""?? ? #######??#??????##??###?### | | """ # ?? ? ??####?#?#????????##??#?#??? | | # ? ? ?? #?##??##?#????#???####??##? | | ##+############+#############??#??#?##??#?#####?## | | #?###?##??###?########### | | ###??##???##??#?#??#?#### | | #####?#??####?########### | | ####?#??###?#?# #### | | ####??####?#### #### | | ############# #### ###############?# """# | | #?#######?### #### #######?######### """# | | ?#??######### ####+################# """# | | ###?#?###### # #######?# ? ## # | | ##########?#T + """ " ###########?##+## # | | ############# # """"" ##########?#?# # | | ######?###### # """ ## ? #### # | | # # #? "?" #### # | | # # """"" ## "?" #### # | | # # """"" ## """? #?## | | # # """ ## ? ?#?# | | # h# ## ?""? #### !=! | | / %%= ## """ #### != | | # ! #= @ ## ""? #### =! | | #=%= # ##?? ? ?#### | | # ###################+####### "" | | # "" | | ? # "" | | ? ? ?? ? " ^ | | ???####??###"%[ | | ##?##?##### "%! w | | ????####### %=% ############+################# | | ?? ??? ##"= ####### ##??##?#### | | ????? ? ### ####### """" """" ?########## | | ?? ? o ### ####### """" """"?#?######### | | ? ? ?? / ####### "?"? """" ####??#?#?# | | ??? ### ####### """" """" #?#?######? | | ? ? ? ? ?## ####### """" "?"" ??????##?## | | ? ???? ?### ####### ""?"???????#???#?##??## | | ? ### ####### """? "?"" ????###??? ? | | ????? ### ####### ? ??###???????? ? | | ### ####### ? ? ?? ##??????? ?? | | ? + ######? ? ? ????????? "?" | | ### ####### ? ? ?? ????????????? | | #?########### ################?##??#?????????? | | ############# # [ ##?##????????????? | | *# # #?###????????????? | | # # """"""" ##?###???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 41 Energy Capacity 470 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 36 Terrain Scan Range 16 Terrain Scan Density 585 ECM Strength 2 Jamming Range 12 Evasion (%) 72 Targeting Accuracy 20 Target Analysis 5 Offensive Hacking 20 Defensive Hacking 15 Item Schematics ----------------- Hvy. EM Shotgun | -7/Factory | Scanalyzed Flight Unit | -7/Factory | Scanalyzed Imp. Terrain Scanner | -7/Factory | Hacked Arc Projector | -7/Storage | Hacked Lgt. Angular Momentum Engine | -6/Factory | Hacked Imp. Weapon Cycler | -6/Factory | Hacked Myomer Leg | -6/Factory | Hacked Robot Schematics ------------------ R-06 Scavenger | -6/Factory | Hacked Fabricated ------------ Imp. Terrain Scanner | x2 | -7/Factory Arc Projector | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Sto Fac Levels Raised 18 | . 1 3 1 1 . 4 2 . 2 1 3 XP Earned 30152 | 3000 1645 5193 2154 200 1300 5711 2260 200 3000 1452 4037 XP Spent 27520 | . 4500 4475 1510 1400 . 5975 2510 . 2750 2300 2100 Upgrades 53 | . 9 21 3 2 . 9 4 . 2 1 2 Power Slot 1 | . . 1 . . . . . . . . . Propulsion Slot 3 | . 2 . 1 . . . . . . . . Utility Slot 7 | . . 1 . 1 . 2 1 . 1 1 . Weapon Slot 2 | . 1 1 . . . . . . . . . Heat Dissipation 4 | . . 3 . . . . 1 . . . . Energy Generation 2 | . . . . . . 2 . . . . . Energy Storage 1 | . . . . . . . 1 . . . . Mass Support 3 | . . 1 . . . 1 . . . . 1 Inventory Capacity 4 | . . 1 . . . . 1 . 1 . 1 Sight Range 2 | . . 1 . . . 1 . . . . . Sensor Range 8 | . . 6 1 . . 1 . . . . . Terrain Scan Density 5 | . . 4 1 . . . . . . . . Ranged Accuracy 4 | . . 2 . 1 . 1 . . . . . Hack Attack % 4 | . 4 . . . . . . . . . . Hack Defense % 3 | . 2 . . . . 1 . . . . . Protomatter Created 2310 | . 71 382 198 . 80 446 103 . 347 150 533 Integrity Restored 4920 | . 241 590 214 . 101 896 138 . 1097 396 1247 Core 4202 | . 221 445 165 . 91 728 138 . 858 396 1160 Parts 718 | . 20 145 49 . 10 168 . . 239 . 87 Protomatter Decayed 423 | . . 77 193 . . 51 . . . . 102 Game ------ Seed SmartbombTrapLog Manual? 0 Play Time 02:05:43 Cumulative 156.7 hours Start 2024.08.04 @ 12:49:05 End 2024.08.04 @ 23:38:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 156 Rogue 156 Adventurer 0 Explorer 0 Win Type - Total 13 Types 11/0/0/1/0/0/1/0/0 Lore% 64 Gallery% 65 Achievement% 67 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 68765053-2a86-4ee3-9bd7-349185b0105a