Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.18 @ 15:14:43 Player: OccultOnion Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (17) 85 Value Destroyed (340) 340 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-20) -20 TOTAL SCORE: 1325 Bonus ------- Friendly Fire -20 Cogmind --------- Core Integrity 0/400 Matter 246/300 Energy 100/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Light Treads Aluminum Leg Hover Unit ECM Suite Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Large Storage Unit > --- WEAPON ----------- Beam Rifle Hammer > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Aluminum Leg Hover Unit Small Storage Unit ECM Suite Shield Generator [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility Large Storage Unit Device Shield Generator Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Hammer Energy Gun Small Laser Ballistic Gun Light Assault Rifle Impact Weapon Hammer Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 26 | . 6 20 Power 2 | . . 2 Engine 2 | . . 2 Core . | . . . Reactor . | . . . Propulsion 12 | . . 12 Treads 2 | . . 2 Leg 2 | . . 2 Wheel 3 | . . 3 Hover 1 | . . 1 Flight 4 | . . 4 Utility 4 | . 2 2 Device 1 | . . 1 Storage 1 | . 1 . Processor 1 | . . 1 Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 8 | . 4 4 Energy Gun 3 | . 1 2 Energy Cannon . | . . . Ballistic Gun 2 | . 1 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 3 | . 2 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Corrupted Parts 1 | . . 1 System Corruption 6 | . . 6 Parts Lost 14 | . . 14 Power 2 | . . 2 Propulsion 5 | . . 5 Utility 3 | . . 3 Weapon 4 | . . 4 Highest Loss Streak 4 | . . 4 To Critical Strikes . | . . . Average Slot Usage (%) 89 | . 99 80 Engine 11 | . 14 8 Leg 19 | . 28 12 Wheel 5 | . . 9 Flight 1 | . . 2 Device 3 | . . 5 Storage 12 | . 14 10 Processor 3 | . . 6 Protection 6 | . 13 1 Energy Gun 13 | . 15 11 Ballistic Gun 3 | . 4 1 Impact Weapon 7 | . 7 7 Naked Turns 5 | . . 5 Heaviest Build 32 | 12 31 32 Greatest Support 40 | 20 20 40 Greatest Overweight (x) 8 | . 1 8 Average Overweight (x) 1 | . . 1 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 14 | 8 14 14 Most Carried 11 | 7 11 10 Average Carried 8 | 6 9 7 Final Capacity 15 | 8 15 5 Final Carried 11 | 7 11 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 382 | 207 23 152 Remotely . | . . . Salvage Created 489 | 101 73 315 Parts 39 | 3 15 21 Haulers Intercepted . | . . . Recyclers Shooed 2 | . 1 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 13 | . 5 8 Guns 10 | . 4 6 AOE 1 | . 1 . Classes Destroyed 7 | 2 2 3 Tunneler 1 | 1 . . Recycler 1 | 1 . . Watcher 2 | . 1 1 Swarmer 8 | . 5 3 Grunt 2 | . . 2 Duelist 1 | . . 1 Sentry 2 | . . 2 Best Kill Streak 4 | 2 3 4 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1587 | . 306 1281 Core 465 | . 65 400 Absorbed by Shields 144 | . . 144 Core Remaining (%) 87 | 100 74 . Volleys Fired 57 | 7 15 35 Largest 2 | 2 2 2 Hottest 80 | 60 80 80 Shots Fired 90 | 14 28 48 Gun 90 | 14 28 48 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 19 | 7 6 6 Thermal 39 | 7 15 17 Explosive . | . . . Electromagnetic 32 | . 7 25 Robot Hit Streak 6 | 3 3 6 Robot Miss Streak 3 | 2 3 3 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 54 | 8 11 35 Core Hits 23 | 3 8 12 Critical Kills . | . . . Critical Parts Destroyed 2 | . . 2 Critical Strikes 2 | . . 2 Smash 2 | . . 2 Melee Attacks 63 | . 20 43 Impact 63 | . 20 43 Slashing . | . . . Piercing . | . . . Sneak Attacks 1 | . . 1 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 906 | 76 303 527 Guns 570 | 76 148 346 Cannons . | . . . Explosions 155 | . 155 . Melee 181 | . . 181 Ramming . | . . . Kinetic 75 | 31 14 30 Thermal 424 | 45 230 149 Explosive . | . . . Electromagnetic 226 | . 59 167 Impact 181 | . . 181 Slashing . | . . . Piercing . | . . . Highest Corruption 18 | . . 18 Average Corruption 14 | . . 14 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 10 | . . 10 Message Errors 1 | . . 1 Matter Fused 3 | . . 3 Heat Flow Errors 2 | . . 2 Energy Discharges 1 | . . 1 Misfires 2 | . . 2 Misdirections 1 | . . 1 Overload Shots . | . . . Overflow Damage 61 | . 18 43 Projectiles . | . . . Explosions 18 | . 18 . Melee 43 | . . 43 Knockbacks 1 | . . 1 Impact 1 | . . 1 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 57 | . 57 . Shots 2 | . 2 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 217 | 40 159 217 Average Temperature 39 | 17 48 38 Received Heat Transfer 233 | . . 233 Siege Activations . | . . . Robots Corrupted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Fried . | . . . Impact Corruptions 2 | . . 2 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 846 | 100 375 371 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . 2 . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 153 | 10 153 130 Initial 64 | . 6 64 Average 47 | 5 41 56 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 1 1 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 3 | . . 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 40 | . 15 25 Peak Tracking Total 6 | . 5 6 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 7 | . 4 3 Terminals 7 | . 4 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 24 | . 16 8 Successful 13 | . 9 4 Failed 11 | . 7 4 Catastrophic 4 | . 3 1 Database Lockouts . | . . . Manual 21 | . 14 7 Terminals 24 | . 16 8 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 9 | . 6 3 Terminal Index 2 | . 1 1 Alert Level 1 | . 1 . Unreport Threat 3 | . 2 1 Locate Traps 1 | . 1 . Zone Layout 2 | . 1 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 3 1 Terminals 4 | . 3 1 Assimilate 1 | . 1 . Botnet 3 | . 2 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 4 3 Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies 1 | . 1 . Largest Group 1 | . 1 1 Highest-Rated Group 10 | . 10 10 Highest-Rated Ally 10 | . 10 10 Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1387 | 61 602 724 Spaces Moved 565 | 32 264 269 Core 11 | . . 11 Treads 27 | . . 27 Legs 394 | 32 264 98 Wheels 110 | . . 110 Hover . | . . . Flight 23 | . . 23 Fastest Speed 50 | 120 120 50 Average Speed 174 | 120 183 170 Slowest Speed 450 | 120 190 450 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 2 | . . 2 Exploration Rate (%) 31 | 4 66 25 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 15 | . 8 7 Terrain Destroyed 21 | . 14 7 Melee 15 | . 8 7 Projectile . | . . . AOE 6 | . 6 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 772 | 42 317 413 Wait 37 | 3 9 25 Move 563 | 31 263 269 Hop . | . . . Pick Up 15 | 1 3 11 Fast Attach 5 | . 2 3 Attach 12 | . . 12 Detach 2 | . 1 1 Swap 9 | . 4 5 Drop 8 | . . 8 Fire 57 | 7 15 35 Melee 63 | . 20 43 Ram 1 | . . 1 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 3) 62 | -11/Scrapyard | Entered Materials 264 | -10/Materials | Discovered new exit (range 5) 300 | -10/Materials | Build established: Mutant 493 | -10/Materials | Discovered new exit (range 4) 633 | -10/Materials | Discovered new exit (range 15) 664 | -10/Materials | Entered another Materials area 664 | -9/Materials | Accompanied by 1 ally 664 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 791 | -9/Materials | Lost 3 parts (1p1u1w) 1103 | -9/Materials | Crushed by falling debris 1201 | -9/Materials | Crushed by falling debris 1201 | -9/Materials | System corruption reached 10% 1253 | -9/Materials | Lost 4 parts (3n1u) 1373 | -9/Materials | Core integrity fell below 50% 1383 | -9/Materials | Core integrity fell below 20% 1388 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01318_ Malfunction: Energy drain (-145). 01322_ Acquired Imp. Flight Unit. 01325_ Dropped Faulty Imp. Flight Unit. 01326_ Acquired Imp. Flight Unit. 01331_ System corrupted: Matter fused (-5). 01350_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01351_ O-16 Technician uses terminal to summon reinforcements. 01351_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M008. 01351_ O-16 Technician locks terminal. 01353_ LC4M%MC%&C EK4,ZVM> AOLJ37USATMQ1WIQOJ 01370_ Beam Rifle destroyed. 01372_ Dropped Lrg. Storage Unit. 01373_ Dropped Imp. Flight Unit. 01374_ Dropped Imp. Ion Engine. 01375_ Dropped Shield Generator. 01376_ Acquired Imp. Ion Engine. 01377_ System corrupted: Matter fused (-5). 01383_ Hammer destroyed. 01384_ S-10 Pest destroyed. 01384_ R-06 Scavenger collects Sml. Storage Unit. 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