Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.27 @ 01:06:15 Player: Mogwok Wargfriend Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (16) 3200 Robots Destroyed (172) 860 Value Destroyed (4755) 4755 Prototype IDs (68) 1360 Alien Tech Used (0) 0 Bonus (3485) 3485 TOTAL SCORE: 17660 Bonus ------- High Alert Combat Kills 233 Follower Combat Kills 144 Registered with UFD 300 Met Optimus in HQ 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 866 Scanned by Researcher 500 Friendly Fire -58 Cogmind --------- Core Integrity 0/1450 Matter 103/300 Energy 99/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Compact Wheel > --- UTILITY (11) ----- Improved Signal Interpreter Advanced Signal Interpreter Experimental Melee Analysis Suite Advanced Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Compact Particle Reactor Experimental Energy Well (600) Advanced Sensor Array Companion Sword Enhanced Force Lance Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Q-thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Experimental Heat Sink Improved Energy Well Advanced Gravity Neutralizer Spectral Analyzer Advanced Sensor Array Advanced Target Analyzer Improved Power Shielding Medium Regenerative Plating Medium Regenerative Plating Advanced Hacking Suite > --- WEAPON ----------- Companion Sword Enhanced Force Lance Enhanced Force Lance > --- INVENTORY -------- Experimental Energy Well Quantum Rifle Improved Plasma Cutter Portable AFG [Rating: 143] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Antigrav System Flight Unit Improved VTOL Module Utility Advanced Signal Interpreter Device Transmission Jammer Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Propulsion Shielding Weapon Companion Sword Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Hypervelocity Mass Driver Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Slashing Weapon Companion Sword Piercing Weapon Enhanced Force Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Res Tes Res Slots Evolved 16 | . . 2 2 . . . 4 2 . . . . 2 2 . 2 Power 1 | . . . . . . . . . . . . . . 1 . . Propulsion 5 | . . . 2 . . . 1 . . . . . 1 . . 1 Utility 9 | . . 2 . . . . 3 2 . . . . 1 . . 1 Weapon 1 | . . . . . . . . . . . . . . 1 . . Parts Attached 201 | 7 12 31 6 5 1 5 12 14 2 2 25 2 5 29 22 21 Power 23 | 1 2 3 . 1 1 . 2 2 . . 4 . 1 4 2 . Engine 13 | 1 2 3 . 1 1 . 2 2 . . . . . 1 . . Core 1 | . . . . . . . . . . . 1 . . . . . Reactor 9 | . . . . . . . . . . . 3 . 1 3 2 . Propulsion 70 | 2 3 7 3 1 . 2 3 4 . 1 10 . 2 10 5 17 Treads 14 | 1 1 2 . . . . . 1 . . 6 . . . . 3 Leg 8 | . . . . . . . . . . . 4 . . 1 2 1 Wheel 19 | 1 2 3 . . . . . 2 . 1 . . 2 . . 8 Hover 6 | . . . . . . . . . . . . . . 1 1 4 Flight 23 | . . 2 3 1 . 2 3 1 . . . . . 8 2 1 Utility 77 | 2 4 15 2 2 . 2 6 7 2 1 6 1 2 11 11 3 Device 27 | 1 1 6 1 . . . 3 2 2 . 1 . . 5 4 1 Storage 7 | 1 1 2 . . . . . . . . . . . 1 2 . Processor 17 | . 1 . 1 1 . 2 2 3 . 1 1 . . 2 2 1 Hackware 6 | . . . . . . . 1 1 . . 1 1 . 1 . 1 Protection 20 | . 1 7 . 1 . . . 1 . . 3 . 2 2 3 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 31 | 2 3 6 1 1 . 1 1 1 . . 5 1 . 4 4 1 Energy Gun 5 | . 1 1 . . . . . . . . . . . 2 1 . Energy Cannon 3 | . . 2 . . . . . . . . . . . 1 . . Ballistic Gun 6 | 2 . 1 . . . . . . . . 2 . . 1 . . Ballistic Cannon 3 | . . 1 . . . . . . . . 1 1 . . . . Launcher 2 | . 1 . . . . . 1 . . . . . . . . . Special Weapon 2 | . 1 . . . . . . . . . . . . . 1 . Impact Weapon 2 | . . . . . . . . 1 . . 1 . . . . . Slashing Weapon 4 | . . 1 1 1 . 1 . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . 1 . . . 2 . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . 1 Unidentified Prototypes 14 | . . 2 . . . 1 . . . . . . . 3 8 . Corrupted Parts 1 | . . . . . . . 1 . . . . . . . . . System Corruption 2 | . . . . . . . 2 . . . . . . . . . Parts Lost 101 | . 3 8 4 2 . . 2 16 . . 5 1 4 26 11 19 Power 14 | . . 2 . 1 . . . 4 . . 2 . . 3 1 1 Propulsion 44 | . 2 . 1 1 . . 2 6 . . 1 . . 12 7 12 Utility 35 | . . 5 1 . . . . 6 . . 2 1 4 8 3 5 Weapon 8 | . 1 1 2 . . . . . . . . . . 3 . 1 Highest Loss Streak 10 | . 2 3 3 1 . . 1 6 . . 2 1 2 8 10 8 To Critical Strikes 2 | . . . . . . . . . . . . . . . 1 1 Average Backups 7 | 4 9 14 7 7 7 8 7 6 4 3 4 5 5 4 4 4 Power . | . 1 . 1 1 . . . . . . . 1 1 . . 1 Propulsion 1 | 2 3 3 1 1 1 1 . . . . . . . 1 . . Utility 3 | . 2 5 2 1 2 4 4 3 3 2 2 1 1 . 1 2 Weapon 2 | 1 3 3 2 2 3 2 2 2 1 1 2 2 3 2 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 36 | . 5 8 . 2 . 6 2 5 . . . . 1 4 2 1 Power 5 | . 1 2 . . . . . . . . . . 1 . . 1 Propulsion 11 | . 2 4 . . . 1 . 1 . . . . . 2 1 . Utility 12 | . 1 1 . 1 . 3 2 2 . . . . . 1 1 . Weapon 7 | . 1 1 . . . 2 . 2 . . . . . 1 . . Tool/Special 1 | . . . . 1 . . . . . . . . . . . . Average Slot Usage (%) 88 | . 99 97 88 88 100 99 99 75 59 71 83 98 86 67 74 42 Engine 5 | . 13 10 9 9 9 9 6 2 . . 1 . . . . . Treads 8 | . 13 9 . . . . . 2 5 5 10 29 24 10 . 1 Wheel 4 | . 13 10 . . . . . 1 5 6 4 . 3 5 . 4 Flight 10 | . . 1 35 33 36 36 32 16 . . . . . 4 17 . Device 12 | . 8 16 18 14 9 6 11 7 12 23 15 15 9 3 10 4 Storage 5 | . 14 11 9 9 9 9 6 2 . . . . . . 3 . Processor 14 | . 5 4 7 9 9 11 19 21 29 29 26 18 15 14 13 12 Hackware 2 | . . . . . . . 1 7 . . 2 9 10 5 4 4 Protection 4 | . . 9 . 3 9 8 6 2 . . 3 5 6 1 4 . Energy Gun 1 | . 7 2 . . . . . . . . . . . 2 1 1 Energy Cannon 1 | . . 4 . . . . . . . . . . . 1 . . Ballistic Gun 4 | . 17 9 . . . . . . . . 1 5 4 . . . Ballistic Cannon 1 | . . 3 . . . . . . . . . 5 5 4 . . Slashing Weapon 4 | . . . 8 9 18 18 12 4 2 5 4 . . . 4 . Peak Build Rating 143 | 7 9 21 24 28 29 41 66 81 62 72 112 112 114 130 143 101 Average Rating 55 | 5 7 16 20 23 28 33 63 62 55 64 82 106 103 91 122 64 On Entrance 51 | . 7 9 19 23 28 29 41 60 49 62 72 112 101 96 93 70 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 70 | 15 29 49 20 15 15 16 23 24 8 8 33 34 40 70 61 20 Greatest Support 108 | 16 16 16 19 19 15 20 27 38 28 56 81 81 81 108 62 90 Greatest Overweight (x) 10 | . 4 10 1 4 . . 1 1 . . 1 . 1 3 2 3 Average Overweight (x) . | . 1 2 . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 8 8 8 8 8 8 5 5 5 5 5 5 5 5 Average Capacity 8 | 7 10 14 8 8 8 8 8 6 5 5 5 5 5 5 5 5 Most Carried 15 | 7 15 15 8 8 8 8 8 8 5 5 5 5 5 5 5 5 Average Carried 7 | 4 9 14 7 7 7 7 7 6 4 3 4 4 5 4 4 4 Final Capacity 15 | 8 15 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 Final Carried 15 | 7 15 8 7 7 8 8 8 5 3 5 5 5 5 2 5 5 Class Distribution -------------------- 36% | Mutant 16% | Scavenger-Mutant 13% | Ninja 10% | Sprinter 5% | Infiltrator-Mutant 4% | Scout 4% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Sprinter | -8/Storage Sprinter | -8/Recycling Sprinter | -8/Scraptown Ninja | -6/Factory Ninja | -5/Factory Infiltrator-Mutant | -5/Upper Caves Infiltrator-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Sprinter | -3/Testing Mutant | -2/Research Resources | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Res Tes Res Matter Collected 4854 | 306 556 1277 96 14 46 60 193 101 82 90 475 359 333 463 283 120 Remotely 222 | . . . . . . . . . 60 90 . . . 72 . . Salvage Created 5696 | 126 629 1633 154 14 63 . 769 228 . 149 243 328 542 719 49 50 Parts 357 | 8 44 117 30 4 3 . 37 16 . 1 8 15 27 43 4 . Haulers Intercepted 5 | . 1 4 . . . . . . . . . . . . . . Recyclers Shooed 9 | . 4 3 . . . . . . . . . . 1 1 . . Parts Field Recycled 7 | . . . . . . . . . . . . . . 7 . . Retrieved Matter 34 | . . . . . . . . . . . . . . 34 . . Parts Self-Destructed 23 | . . . . . . . . . 7 1 . 15 . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Res Tes Res Combat Hostiles Destroyed 95 | . 13 36 7 . . . 5 3 . . 6 5 6 12 . 2 Melee 17 | . . . 2 . . . 4 3 . . 2 . . 4 . 2 Guns 27 | . 13 7 . . . . . . . . 3 . 1 3 . . Cannons 29 | . . 14 . . . . . . . . 1 5 4 5 . . AOE 22 | . . 15 5 . . . 1 . . . . . 1 . . . Classes Destroyed 18 | 3 6 3 . . . . 1 . . . 2 . 1 . 1 1 Worker 21 | 2 6 5 3 . . . . 3 . . . . 2 . . . Builder 11 | . 2 4 2 . . . . 1 . . . . 1 1 . . Tunneler 2 | 1 . . . . . . . 1 . . . . . . . . Hauler 5 | . 1 4 . . . . . . . . . . . . . . Recycler 12 | 1 1 6 . . . . 1 . . . . . 2 1 . . Mechanic 4 | . . 1 . . . . 3 . . . . . . . . . Operator 6 | . 1 1 1 1 . . 2 . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . 2 Watcher 17 | . 3 4 1 . . . 7 . . . . . 1 1 . . Swarmer 46 | . 9 18 7 . . . 1 . . . . . 3 8 . . Grunt 23 | . 4 12 . . . . 1 . . . 3 3 . . . . Brawler 2 | . . 2 . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . 1 . Sentry 7 | . . 4 . . . . 1 . . . . 1 . 1 . . Demolisher 1 | . . . . . . . . . . . 1 . . . . . Hunter 3 | . . . . . . . . . . . . . 3 . . . Programmer 9 | . . . . . . . 2 3 . . . 1 . 3 . . Striker 2 | . . . . . . . . . . . 2 . . . . . Best Kill Streak 9 | 2 9 8 4 1 . . 3 2 . . 2 3 7 4 1 2 Combat Bots Only 5 | . 5 4 4 . . . 1 2 . . 2 3 3 4 . 2 Max Kills in Single Turn 4 | 1 1 4 2 1 . . 1 2 . . 1 1 3 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . . 3 2 . . . 1 . . . . . 1 . . . Melee 1 | . . . 1 . . . 1 1 . . 1 . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Res Tes Res Hostile Shots Fired 1466 | . 90 147 47 15 1 . 19 157 5 15 67 45 106 274 200 278 Missed 513 | . 19 40 14 8 1 . 10 67 . 5 24 17 31 96 83 98 Hits 953 | . 71 107 33 7 . . 9 90 5 10 43 28 75 178 117 180 Melee 4 | . . . . . . . . . . . 3 . 1 . . . Projectile 949 | . 71 107 33 7 . . 9 90 5 10 40 28 74 178 117 180 AOE 3 | . . . . . . . . 2 . . 1 . . . . . Critical Strikes 43 | . . 2 1 . . . . 6 . . 5 5 6 5 7 6 Actively Blocked 2 | . . . . . . . . . . . . . 1 . 1 . Part Disruptions 5 | . . . . . . . . . . . 2 . . 1 . 2 Damage Taken 19989 | . 642 1442 392 101 . . 282 2098 124 103 1495 578 1417 4612 2240 4463 Core 3802 | . 143 168 123 15 . . 87 636 52 51 51 21 148 522 327 1458 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Shielding 402 | . . . . 9 . . 27 107 . . . . 154 . 105 . Ignored by Resistances 38 | . . 38 . . . . . . . . . . . . . . Regen/Repaired (Parts) 693 | . 70 269 . . . . 54 . . . 189 . . . 111 . Core Remaining (%) 62 | 100 42 58 . . . 74 89 . . . . 18 87 . 34 . Volleys Fired 383 | 6 86 143 4 . . . 2 2 . . 29 22 37 46 3 3 Largest 2 | 2 2 2 1 . . . 1 1 . . 2 2 2 2 1 1 Hottest 150 | 40 150 100 30 . . . 30 30 . . 96 96 114 139 94 94 Shots Fired 672 | 12 170 263 4 . . . 2 2 . . 37 44 74 58 3 3 Gun 423 | 12 165 130 . . . . . . . . 29 22 35 24 3 3 Cannon 215 | . . 112 . . . . . . . . 8 22 39 34 . . Launcher 27 | . 2 17 4 . . . 2 2 . . . . . . . . Special 7 | . 3 4 . . . . . . . . . . . . . . Kinetic 453 | 12 107 162 . . . . . . . . 37 44 74 17 . . Thermal 175 | . 61 84 . . . . . . . . . . . 24 3 3 Explosive 27 | . 2 17 4 . . . 2 2 . . . . . . . . Electromagnetic 17 | . . . . . . . . . . . . . . 17 . . Robot Hit Streak 13 | 3 11 13 1 . . . 3 4 . . 6 4 4 5 . . Robot Miss Streak 9 | 1 8 6 3 . . . . . . . 4 5 5 9 2 5 Penetration Max 1 | . . . . . . . . . . . 1 1 1 . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 407 | 7 81 139 15 1 1 . 30 14 . 5 17 17 30 37 4 9 Core Hits 227 | 5 36 79 16 1 1 . 18 8 . 1 9 6 21 22 2 2 Critical Kills 7 | . . . . . . . . . . . 1 3 3 . . . Critical Parts Destroyed 12 | . . . . . . . . . . . . 3 8 1 . . Critical Strikes 27 | . 1 2 1 . . . . . . . 3 6 11 1 . 2 Burn 2 | . 1 1 . . . . . . . . . . . . . . Destroy 19 | . . . . . . . . . . . 1 6 11 1 . . Blast 2 | . . 1 . . . . . . . . 1 . . . . . Sever 1 | . . . 1 . . . . . . . . . . . . . Impale 3 | . . . . . . . . . . . 1 . . . . 2 Melee Attacks 222 | . . . 30 5 7 . 84 32 . 5 4 . . 24 19 12 Impact 3 | . . . . . . . . 3 . . . . . . . . Slashing 193 | . . . 30 5 7 . 84 29 . 5 3 . . 24 6 . Piercing 26 | . . . . . . . . . . . 1 . . . 13 12 Sneak Attacks 15 | . . . 5 1 . . 5 2 . 1 . . . 1 . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . Follow-up Attacks 7 | . . . . . . . 4 1 . . 1 . . . 1 . Damage Inflicted 13413 | 87 1193 3346 1003 81 74 . 1602 764 . 388 642 453 1128 1926 237 489 Guns 3277 | 87 1045 912 . . . . . . . . 456 174 324 279 . . Cannons 2783 | . . 1304 . . . . . . . . 85 279 371 744 . . Explosions 2630 | . 148 1130 332 . . . 88 158 . . . . 430 344 . . Melee 4703 | . . . 671 81 74 . 1514 606 . 388 101 . . 558 235 475 Ramming 20 | . . . . . . . . . . . . . 3 1 2 14 Kinetic 4048 | 87 638 1247 . . . . . . . . 541 453 695 387 . . Thermal 1975 | . 407 1070 . . . . . . . . . . 219 279 . . Explosive 2141 | . 43 1029 332 . . . 88 94 . . . . 211 344 . . Electromagnetic 526 | . 105 . . . . . . 64 . . . . . 357 . . Impact . | . . . . . . . . . . . . . . . . . Slashing 3952 | . . . 671 81 74 . 1514 606 . 388 60 . . 558 . . Piercing 751 | . . . . . . . . . . . 41 . . . 235 475 Highest Corruption 12 | . . . 2 2 2 2 2 12 12 12 12 6 . 10 10 10 Average Corruption 6 | . . . 2 2 2 2 2 7 12 12 3 5 . 7 10 6 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 134 | . . . . 2 1 . 6 13 9 17 10 23 . 16 28 9 Message Errors 42 | . . . . 2 . . . 5 . 5 5 10 . 5 6 4 Matter Fused 33 | . . . . . . . 2 3 3 5 3 6 . 3 7 1 Heat Flow Errors 16 | . . . . . . . . . 1 2 . 3 . 3 5 2 Energy Discharges 13 | . . . . . . . . . 2 4 1 1 . 1 4 . Parts Rejected 2 | . . . . . . . . 1 . . . . . . 1 . Parts Fused 2 | . . . . . 1 . . . . . . . . . 1 . Data Loss (minor) 14 | . . . . . . . 3 2 1 1 1 1 . 2 1 2 Data Loss (major) 5 | . . . . . . . 1 1 1 . . 1 . 1 . . Alerts 3 | . . . . . . . . . . . . 1 . 1 1 . Misdirections 4 | . . . . . . . . 1 1 . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1102 | . 7 163 132 . . . 192 127 . 198 35 . 23 129 24 72 Projectiles 46 | . . 37 . . . . . . . . . . . 9 . . Explosions 279 | . 7 126 56 . . . . . . . . . 23 67 . . Melee 777 | . . . 76 . . . 192 127 . 198 35 . . 53 24 72 Knockbacks 10 | . . 3 . . . . . . . . . 2 2 2 . 1 Impact 1 | . . . . . . . . . . . . . . . . 1 Kinetic 9 | . . 3 . . . . . . . . . 2 2 2 . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 529 | . . 317 16 . . . . 76 . . . . . 113 1 6 Shots 15 | . . 9 1 . . . . 4 . . . . . 1 . . Rammed 7 | . . . . . . . . . . . . . 1 . 1 5 Targets Rammed 8 | . . . . . . . . . . . . . 1 1 1 5 Kicked 1 | . . . . . . . . . . . . . . 1 . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 397 | . 180 326 . . . . 6 12 189 183 244 218 33 397 193 79 Average Temperature 71 | . 54 79 . . . . 1 12 109 96 118 90 18 92 62 44 Received Heat Transfer 2160 | . 120 492 135 45 . . 54 192 27 18 189 187 111 117 203 270 Effects 5 | . . 5 . . . . . . . . . . . . . . Energy Bleed 2 | . . 2 . . . . . . . . . . . . . . Interference 3 | . . 3 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 4 | . 1 . . . . . . . . . . . . 3 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 4 | . 3 1 . . . . . . . . . . . . . . Heat Transferred 3765 | . 1258 1937 . . . . . . . . . . 200 370 . . Parts Sabotaged 3 | . . . . . . . . . . . . . 3 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Res Tes Res Maximum Alert Level 3 | . . 3 3 1 1 . . . . . . . 3 1 . . Low Security (%) 72 | 100 100 48 . . 76 . 100 100 . . . . 27 50 100 100 Level 1 12 | . . 10 15 100 23 . . . . . . . 50 49 . . Level 2 5 | . . 12 66 . . . . . . . . . 3 . . . Level 3 9 | . . 29 18 . . . . . . . . . 18 . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 913 | 10 154 913 793 376 234 . 126 90 . . . . 796 396 172 103 Initial 396 | . 6 31 382 330 140 . . 59 . . . . . 396 137 72 Average 193 | 1 91 354 536 342 155 . 42 25 . . . . 349 226 112 37 Influence Increases 6696 | 20 601 1416 601 101 244 . 634 304 45 45 297 120 978 566 441 283 Destroy 0b10 Robot/C 2000 | . 260 720 140 . . . 100 60 . . 200 100 120 240 20 40 Destroy 0b10 Robot/NC 410 | 20 70 125 35 5 5 . 65 25 . 15 . . 30 15 . . Destroy Leader 374 | . 48 156 22 . . . 44 20 . . . 20 32 32 . . Allied During Kill 22 | . . . . . . . . . . . 22 . . . . . Successful Hack 289 | . 52 50 . 19 38 . 104 12 . . . . . . 14 . Select Force Hacks 150 | . . . . . 150 . . . . . . . . . . . Disable Machine 660 | . 75 75 15 15 . . 15 60 . . . . 240 15 150 . Anti-Garrison Action 150 | . . . . . . . . . . . . . 150 . . . Destroy Structure 646 | . 6 155 29 2 6 . 51 52 . . . . 286 54 2 3 Partial Spotted 375 | . . 30 75 30 15 . 135 . . . . . . 45 15 30 Lose Combat Pursuer 1620 | . 90 105 285 30 30 . 120 75 45 30 75 . 120 165 240 210 Influence Decreases 6595 | 10 536 585 724 523 381 224 512 379 57 80 255 162 222 1078 555 312 Entered New Map 2127 | . 4 44 524 453 221 224 . 63 19 8 . 42 . 360 107 58 Time Decay 3536 | 10 502 461 160 50 160 . 472 216 38 72 173 110 182 458 318 154 Lost Part 830 | . 30 80 40 20 . . 20 100 . . 20 10 40 260 110 100 Lost Ally 102 | . . . . . . . 20 . . . 62 . . . 20 . Squads Dispatched 49 | . 1 3 3 2 . . 13 6 . . . . 3 8 3 7 Investigation 19 | . 1 1 1 1 . . 7 4 . . . . . 2 . 2 Extermination 16 | . . . . . . . 6 2 . . . . 1 3 1 3 Reinforcement 11 | . . 1 2 1 . . . . . . . . . 3 2 2 Assault 3 | . . 1 . . . . . . . . . . 2 . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Res Tes Res Distress Signals 13 | . . 3 2 1 . . . . . . . . . 4 1 2 Communications Jammed 1 | . . . . . . . 1 . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 398 | . 25 53 33 8 2 . 25 14 8 3 83 5 27 50 29 33 Peak Tracking Total 24 | . 4 6 12 6 1 . 5 8 9 1 15 3 8 24 11 10 Tactical Retreats 53 | . 4 5 5 1 2 . 4 3 2 2 2 . 5 6 6 6 Traps | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Res Tes Res Traps Triggered 18 | . 5 4 1 . . . 2 . . . 2 . . 2 . 2 Indirectly 1 | . 1 . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Res Tes Res Machines Disabled 45 | . 5 5 1 1 . . 1 4 . . . . 17 1 10 . Max in Single Turn 6 | . 2 2 1 1 . . 1 2 . . . . 6 1 1 . Garrison Access 4 | . . . . 1 . . 1 . . . . . 1 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Res Tes Res Machines Accessed 102 | . 11 10 4 5 11 6 28 9 . 1 1 . . 2 12 2 Terminals 56 | . 8 7 3 3 6 . 13 4 . 1 . . . . 10 1 Fabricators 7 | . . . . . . . 4 2 . . . . . . 1 . Repair Stations 4 | . 1 1 . . . . 1 . . . . . . . 1 . Recycling Units 20 | . 2 1 . 1 5 . 7 2 . . . . . 1 . 1 Scanalyzers 4 | . . 1 1 . . . 2 . . . . . . . . . Garrison Access 4 | . . . . 1 . . 1 1 . . . . . 1 . . Total Hacks 283 | . 35 38 12 17 41 20 62 25 . 1 1 . . 5 23 3 Successful 162 | . 22 22 6 9 26 20 39 5 . 1 1 . . 2 8 1 Failed 119 | . 12 15 6 8 15 . 23 20 . . . . . 3 15 2 Catastrophic 22 | . 1 3 1 3 4 . 5 . . . . . . . 5 . Database Lockouts 2 | . 1 1 . . . . . . . . . . . . . . Manual 171 | . 22 24 6 12 31 . 41 17 . . . . . 3 12 3 Terminals 160 | . 24 27 6 13 28 . 30 10 . 1 . . . . 19 2 Fabricators 21 | . . . . . . . 10 9 . . . . . . 2 . Repair Stations 12 | . 2 6 . . . . 2 . . . . . . . 2 . Recycling Units 49 | . 9 3 . 2 13 . 15 3 . . . . . 3 . 1 Scanalyzers 12 | . . 2 6 . . . 4 . . . . . . . . . Garrison Access 8 | . . . . 2 . . 1 3 . . . . . 2 . . Terminal Hacks 60 | . 8 8 1 4 8 20 6 . . 1 1 . . . 3 . Record 22 | . 1 . . . . 19 . . . 1 . . . . 1 . Part Schematic 5 | . . . . . 4 . 1 . . . . . . . . . Robot Schematic 1 | . . . . . . . 1 . . . . . . . . . Robot Analysis 6 | . 1 1 . 1 3 . . . . . . . . . . . Prototype ID Bank 7 | . 3 1 . 1 . . 2 . . . . . . . . . Open Door 2 | . . . . . . 1 . . . . 1 . . . . . Open DSF 1 | . . . . . . . 1 . . . . . . . . . Level Access Points 1 | . . . . . 1 . . . . . . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . . . Terminal Index 3 | . 1 1 . . . . . . . . . . . . 1 . Alert Level 2 | . 1 . . 1 . . . . . . . . . . . . Locate Traps 6 | . 1 2 1 . . . 1 . . . . . . . 1 . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . . . Registered Components 1 | . . 1 . . . . . . . . . . . . . . Registered Prototypes 1 | . . 1 . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . 3 2 . . . . . . 1 . Network Status 3 | . . . . . . . 1 1 . . . . . . 1 . Load Schematic 2 | . . . . . . . 1 1 . . . . . . . . Build 1 | . . . . . . . 1 . . . . . . . . . Repair Station Hacks 9 | . 2 4 . . . . 2 . . . . . . . 1 . Scan Component 6 | . 1 3 . . . . 1 . . . . . . . 1 . Repair 3 | . 1 1 . . . . 1 . . . . . . . . . Recycling Unit Hacks 12 | . 3 2 . 1 3 . 3 . . . . . . . . . Report Inventory 10 | . 2 1 . 1 3 . 3 . . . . . . . . . Retrieve Components 2 | . 1 1 . . . . . . . . . . . . . . Scanalyzer 9 | . . 2 5 . . . 2 . . . . . . . . . Insert Component 6 | . . 1 3 . . . 2 . . . . . . . . . Analyze 3 | . . 1 2 . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . . 1 . . . . . . 1 . . Seal Access 3 | . . . . 1 . . 1 . . . . . . 1 . . Unauthorized Hacks 62 | . 9 6 . 3 14 . 22 3 . . . . . 1 3 1 Terminals 31 | . 6 5 . 2 6 . 9 1 . . . . . . 2 . Assimilate 3 | . . . . . . . 3 . . . . . . . . . Botnet 24 | . 4 4 . 2 6 . 5 1 . . . . . . 2 . Operators 4 | . 2 1 . . . . 1 . . . . . . . . . Fabricators 5 | . . . . . . . 3 1 . . . . . . 1 . Liberate 5 | . . . . . . . 3 1 . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 26 | . 3 1 . 1 8 . 10 1 . . . . . 1 . 1 Reject 11 | . 2 1 . 1 3 . 4 . . . . . . . . . Mask 1 | . 1 . . . . . . . . . . . . . . . Tunnel 5 | . . . . . 5 . . . . . . . . . . . Fedlink 8 | . . . . . . . 6 1 . . . . . 1 . . Scraphulk 1 | . . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . 1 . . . . . 2 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 77 | . 10 9 4 4 8 . 19 8 . . . . . 2 12 1 Full Trace Events 8 | . . 2 1 1 . . 1 3 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . 1 . . . . . . . 2 . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . 1 2 . 4 . 1 . . . . . . . 6 . Parts Built 2 | . . . . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 73 | . . . . . . . 73 . . . . . . . . . Total Part Build Rating 6 | . . . . . . . 6 . . . . . . . . . Parts Repaired 3 | . 1 1 . . . . 1 . . . . . . . . . Time 114 | . 26 38 . . . . 50 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 19 | . 10 9 . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . 1 2 . . . 2 . . . . . . . . . Part Schematics Acquired 3 | . . 1 2 . . . . . . . . . . . . . Parts Damaged 2 | . . . 1 . . . 1 . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . 2 . . . Machine Destruction 2 | . . . . . . . . . . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . 5 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Res Tes Res Total Allies 7 | . . . . . . . 2 . . . 5 . . . . . Largest Group 5 | . . . . . . . 1 . . . 5 . . . . . Highest-Rated Group 227 | . . . . . . . 10 . . . 227 . . . . . Highest-Rated Ally 49 | . . . . . . . 10 . . . 49 . . . . . Total Orders 6 | . . . . . . . 4 . . . 1 . . . 1 . STAY 3 | . . . . . . . 2 . . . 1 . . . . . FOLLOW 2 | . . . . . . . 2 . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . 1 . Ally Attacks 27 | . . . . . . . . . . . 27 . . . . . Total Damage 883 | . . . . . . . . . . . 883 . . . . . Kills 4 | . . . . . . . . . . . 4 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Res Tes Res Active Infowar (turns) 13852 | 49 1339 3006 328 100 339 418 2060 696 196 441 1291 1012 490 1155 700 232 Optics 10102 | . 490 1339 . . . . 2060 696 196 441 1291 1012 490 1155 700 232 Sensors 6622 | . . 2872 328 100 339 418 2009 452 . . . . . . 104 . Structural 89 | . . 89 . . . . . . . . . . . . . . Seismic 898 | 49 849 . . . . . . . . . . . . . . . Decoding 867 | . . . . . . . . . . 67 800 . . . . . Cloaking 765 | . . . . . . . . . . . 3 762 . . . . Jamming 1296 | . . . . . . . 358 . . . . . 457 481 . . Robot Analysis Total 6 | . 1 1 . 1 3 . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . . . 1 3 . 2 . . . . Drone Launches 2 | . . . . . . . . . . . . . . . 2 . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Res Tes Res Turns Passed 14397 | 112 1362 3006 330 100 339 629 2065 696 196 441 1292 1012 490 1155 700 472 Spaces Moved 18132 | 67 885 1821 453 243 926 1912 5227 1354 192 424 894 552 250 949 1329 654 Core 800 | 5 4 5 . 1 . . . 63 . . . . . 63 51 608 Treads 1167 | . . . . . . . . . . . 103 552 160 340 . 12 Legs 79 | . . . . . . . . . . . . . . 51 . 28 Wheels 4105 | 62 881 1614 . . . . . 39 192 424 791 . 90 12 . . Hover 4 | . . . . . . . . . . . . . . . 4 . Flight 11977 | . . 202 453 242 926 1912 5227 1252 . . . . . 483 1274 6 Fastest Speed 23 | 50 95 102 26 26 29 26 23 27 100 100 100 170 90 25 30 50 Average Speed 58 | 96 101 125 26 29 29 28 23 38 100 100 109 170 145 95 36 57 Slowest Speed 550 | 100 250 550 102 250 29 29 98 105 100 100 170 170 170 250 150 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 141 | . . . 4 2 7 . 56 12 . . . . . 19 41 . Potential Cave-ins 2 | . . . . . . . . . . . 2 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 6 93 74 36 38 95 95 70 21 44 54 74 83 12 23 85 21 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 9 | . . . . . 5 . 1 . 1 1 . 1 . . . . Known Exits Taken 12 | . . . 1 1 1 1 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . . . . . . . . . . . 1 . . Scrap Searched 21 | . . . . . . 12 . . . 4 . 5 . . . . Spaces Dug 79 | . 2 8 11 2 6 . 34 10 . . . 2 . 3 . 1 Terrain Destroyed 496 | . 6 158 30 2 6 . 47 28 . . 12 24 156 26 . 1 Melee 67 | . . . 11 2 6 . 34 10 . . . . . 3 . 1 Projectile 63 | . 3 5 . . . . . . . . 12 24 13 6 . . AOE 366 | . 3 153 19 . . . 13 18 . . . . 143 17 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Res Tes Res Total 20685 | 99 1172 2276 608 261 977 2007 5873 1473 195 433 1171 582 300 1087 1458 713 Wait 1430 | 13 148 202 112 3 46 69 599 62 . . 76 1 . 25 73 1 Move 17849 | 66 884 1820 444 238 911 1911 5120 1329 191 423 893 551 250 911 1253 654 Hop 127 | . . . 4 2 7 . 50 12 . . . . . 18 34 . Pick Up 112 | 7 17 25 3 4 3 7 6 8 . 2 8 1 1 9 9 2 Fast Attach 145 | 7 9 18 1 3 . 5 2 12 1 2 13 1 7 22 21 21 Attach 66 | . 3 12 7 1 1 1 6 6 2 . 4 1 . 14 5 3 Detach 42 | . 1 4 3 . . 3 2 2 . 1 3 2 . 9 10 2 Swap 64 | . 9 25 . 1 . 1 7 1 1 . 10 1 2 . 4 2 Drop 133 | . 15 27 . 4 2 10 6 10 . . 20 1 3 8 19 8 Fire 383 | 6 86 143 4 . . . 2 2 . . 29 22 37 46 3 3 Melee 203 | . . . 30 5 7 . 73 29 . 5 3 . . 24 15 12 Ram 3 | . . . . . . . . . . . . . . . 1 2 Kick 1 | . . . . . . . . . . . . . . 1 . . Crush 3 | . . . . . . . . . . . . . . . . 3 Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 113 | . . . . . . . . . . . 112 1 . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 11 | . . . . . . . . . . . . . . . 11 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Fac x3 / *Ext) -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / Upp x2) -3/Research (discovered 2 exits: *Res / *Tes) -3/Testing -2/Research (discovered 1 exit: *Acc) History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 14) 113 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 389 | -10/Materials | Discovered new exit (range 6) 394 | -10/Materials | Central database locked down 860 | -10/Materials | Core integrity fell below 50% 946 | -10/Materials | Discovered new exit (range 16) 1187 | -10/Materials | Discovered new exit (range 18) 1242 | -10/Materials | Repaired Assault Rifle 1435 | -10/Materials | Discovered new exit (range 7) 1466 | -10/Materials | Discovered new exit (range 9) 1475 | -10/Materials | Entered another Materials area 1475 | -9/Materials | Evolved 2 slots: Utility x2 1681 | -9/Materials | Central database locked down 1970 | -9/Materials | Discovered new exit (range 18) 2528 | -9/Materials | Discovered new exit (range 8) 3300 | -9/Materials | Lost 3 parts (2u1w) 3470 | -9/Materials | Discovered new exit (range 15) 3475 | -9/Materials | First assault squad dispatched 3800 | -9/Materials | Discovered new exit (range 16) 3979 | -9/Materials | Repaired Arm. Treads 4481 | -9/Materials | Entered another Materials area 4481 | -8/Materials | Evolved 2 slots: Propulsion x2 4501 | -8/Materials | Discovered new exit (range 16) 4543 | -8/Materials | Identified exit to Storage 4763 | -8/Materials | Lost 3 parts (1n1u1w) 4791 | -8/Materials | Build established: Sprinter 4798 | -8/Materials | Discovered exit to Storage (range 13) 4811 | -8/Materials | Entered Storage 4819 | -8/Storage | Identified exit to Recycling 4908 | -8/Storage | Used back door to open Recycling access 4911 | -8/Storage | Entered Recycling 4934 | -8/Recycling | Discovered new exit (range 10) 5004 | -8/Recycling | Identified exit to Factory 5020 | -8/Recycling | Scanned before Scraplab entrance 5024 | -8/Recycling | Entered Scraplab 5249 | -8/Recycling | Discovered new exit (range 2) 5249 | -8/Recycling | Identified exit to Scraptown 5250 | -8/Recycling | Entered Scraptown 5251 | -8/Scraptown | System corruption cleaned by C-Scrubber 5361 | -8/Scraptown | Visited Junk Repository 5370 | -8/Scraptown | Visited Bundlers 5390 | -8/Scraptown | Visited Cyclists 5399 | -8/Scraptown | Visited UFD Registry 5399 | -8/Scraptown | Registered with UFD as "Cargoback" 5407 | -8/Scraptown | Visited Observation Area 5422 | -8/Scraptown | Entered Cyclist Reading Room 5433 | -8/Scraptown | Visited TADAMA 5441 | -8/Scraptown | Visited Symbiants 5450 | -8/Scraptown | Visited Awakened 5477 | -8/Scraptown | Discovered exit to Factory (range 11) 5515 | -8/Scraptown | Received an X-ray algorithm 5588 | -8/Scraptown | Visited Chapter 10 5601 | -8/Scraptown | Visited Abandonware Association 5603 | -8/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 5605 | -8/Scraptown | Learned abandonware demo "ERRANTS.EXE" 5612 | -8/Scraptown | Visited LU-1G1's Boring Crew 5663 | -8/Scraptown | Visited Sword Containment 5677 | -8/Scraptown | Visited DA-N13 Charitable Foundation 5680 | -8/Scraptown | Found DCF Scrap (27 items) 5690 | -8/Scraptown | Visited Supply Room 5696 | -8/Scraptown | Visited A0-MCA Data Center 5697 | -8/Scraptown | Given a C+ rating by A0-MCA 5701 | -8/Scraptown | Found A0-MCA's Component Scanner 5709 | -8/Scraptown | Visited Scrap Suit Storage 5718 | -8/Scraptown | Visited Scrapoid Research Area 5754 | -8/Scraptown | Visited Cartography Club 5787 | -8/Scraptown | Met Optimus 5787 | -8/Scraptown | Accepted into 0bPrime 5832 | -8/Scraptown | Discovered exit to Factory (range 3) 5879 | -8/Scraptown | Entered Factory 5879 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 5901 | -6/Factory | Discovered new exit (range 3) 5904 | -6/Factory | Identified exit to Factory 6169 | -6/Factory | Identified exit to DSF 6232 | -6/Factory | Build established: Ninja 6947 | -6/Factory | Loaded intel: 8 recycling unit locations 7382 | -6/Factory | Discovered new exit (range 16) 7383 | -6/Factory | Discovered exit to Factory (range 17) 7386 | -6/Factory | Identified exit to Extension 7450 | -6/Factory | Repaired Lgt. Angular Momentum Engine? 7479 | -6/Factory | Discovered exit to Factory (range 15) 7480 | -6/Factory | Learned location of Protoforge (-2) 7536 | -6/Factory | Ran an X-ray algorithm 7538 | -6/Factory | Ran an X-ray algorithm 7645 | -6/Factory | Fabricated Imp. Propulsion Shielding? 7857 | -6/Factory | Build established: Scout 7944 | -6/Factory | Entered another Factory area 7944 | -5/Factory | Evolved 2 slots: Utility x2 7960 | -5/Factory | Discovered new exit (range 11) 7963 | -5/Factory | Identified exit to Factory 8027 | -5/Factory | Loaded intel: 8 recycling unit locations 8246 | -5/Factory | Build established: Ninja 8343 | -5/Factory | Lost 6 parts (1p3n2u) 8377 | -5/Factory | System corruption reached 10% 8594 | -5/Factory | Core integrity fell below 50% 8606 | -5/Factory | Discovered new exit (range 7) 8614 | -5/Factory | Identified exit to Upper Caves 8640 | -5/Factory | Entered Upper Caves 8645 | -5/Upper Caves | Lost 5 parts (1p2n2u) 8752 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 8773 | -5/Upper Caves | Learned location of Armory (-4) 8827 | -5/Upper Caves | Discovered new exit (range 10) 8835 | -5/Upper Caves | Identified exit to Upper Caves 8836 | -5/Upper Caves | Entered another Upper Caves area 8838 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8842 | -5/Upper Caves | Learned location of Warlord (-5) 8923 | -5/Upper Caves | Spotted B-75 Beast 8998 | -5/Upper Caves | Encountered a Warlord checkpoint 9032 | -5/Upper Caves | Build established: Infiltrator-Mutant 9082 | -5/Upper Caves | Learned Factory emergency access door positions 9103 | -5/Upper Caves | Discovered new exit (range 17) 9139 | -5/Upper Caves | Identified exit to Warlord 9146 | -5/Upper Caves | Learned location of 2 exits from Factory 9277 | -5/Upper Caves | Entered Warlord 9314 | -5/Warlord | System corruption cleaned by Quarantine Array 9598 | -5/Warlord | Visited the Vortex Lab 9615 | -5/Warlord | Warlord's base attacked by MAIN.C 9643 | -5/Warlord | Rebuked by Warlord 9745 | -5/Warlord | Build established: Commander-Mutant 9900 | -5/Warlord | Lost 3 allies 9965 | -5/Warlord | Warlord forces counterattacked 10037 | -5/Warlord | Spotted Striker 10037 | -5/Warlord | Spotted Executioner 10055 | -5/Warlord | Destroyed Striker 10090 | -5/Warlord | Spotted Executioner 10091 | -5/Warlord | Lost 4 allies 10107 | -5/Warlord | Spotted Executioner 10149 | -5/Warlord | Spotted Striker 10206 | -5/Warlord | Destroyed Striker 10221 | -5/Warlord | Lost 24 allies 10251 | -5/Warlord | Spotted Striker 10290 | -5/Warlord | Warlord base infiltrated, sounded retreat 10307 | -5/Warlord | Spotted Striker 10316 | -5/Warlord | Spotted Executioner 10321 | -5/Warlord | Build established: Scavenger-Mutant 10363 | -5/Warlord | Lost 7 allies 10424 | -5/Warlord | Spotted Executioner 10484 | -5/Warlord | Spotted Executioner 10522 | -5/Warlord | Spotted Striker 10525 | -5/Warlord | Lost 7 allies 10544 | -5/Warlord | Discovered new exit (range 16) 10566 | -5/Warlord | Lost 4 allies 10568 | -5/Warlord | Identified exit to Proximity Caves 10569 | -5/Warlord | Entered Proximity Caves 10691 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10723 | -4/Proximity Caves | Learned 12 Research zone layouts 11046 | -4/Proximity Caves | Learned location of Quarantine (-2) 11347 | -4/Proximity Caves | Core integrity fell below 20% 11562 | -4/Proximity Caves | Discovered exit to Factory (range 4) 11581 | -4/Proximity Caves | Entered Factory 11581 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11582 | -4/Factory | Identified exit to Upper Caves 12065 | -4/Factory | Discovered new exit (range 7) 12070 | -4/Factory | Identified exit to Research 12071 | -4/Factory | Entered Research 12071 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 12504 | -3/Research | Found Prototype Processor 12504 | -3/Research | Identified Spectral Analyzer 12653 | -3/Research | Lost 4 parts (2n1u1w) 12846 | -3/Research | Lost 8 parts (1p4n3u) 13015 | -3/Research | Lost 4 parts (2n2u) 13157 | -3/Research | Lost 3 parts (1p2n) 13174 | -3/Research | Loaded intel: 5 recycling unit locations 13195 | -3/Research | System corruption reached 10% 13216 | -3/Research | Discovered new exit (range 16) 13224 | -3/Research | Discovered new exit (range 23) 13226 | -3/Research | Entered Testing 13242 | -3/Testing | Found Prototype Device 13242 | -3/Testing | Identified AEGIS Remote Shield 13257 | -3/Testing | Lost 5 parts (2n2u1w) 13281 | -3/Testing | Spotted Striker 13308 | -3/Testing | Build established: Scavenger-Sprinter 13371 | -3/Testing | Found Portable AFG 13374 | -3/Testing | Discovered new exit (range 23) 13565 | -3/Testing | Scanned by Researcher 13577 | -3/Testing | Found Prototype Protection 13577 | -3/Testing | Identified Med. Regenerative Plating 13579 | -3/Testing | Found Med. Regenerative Plating 13655 | -3/Testing | Spotted Striker 13761 | -3/Testing | Found Exp. Melee Analysis Suite 13853 | -3/Testing | Core integrity fell below 50% 13925 | -3/Testing | Identified exit to Research 13926 | -3/Testing | Entered Research 13926 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 13944 | -2/Research | Lost 10 parts (1p6n3u) 14111 | -2/Research | Lost 4 parts (4n) 14117 | -2/Research | Discovered new exit (range 22) 14178 | -2/Research | Identified exit to Access 14215 | -2/Research | Lost 8 parts (1p4n3u) 14239 | -2/Research | Core integrity fell below 50% 14259 | -2/Research | Core integrity fell below 20% 14280 | -2/Research | Lost 4 parts (3n1u) 14347 | -2/Research | System corruption reached 10% 14398 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 0bP!ALLOCATE<79-5=74> 0bP!ETA<25> 0bP!WE_ARE_ONE 14372_ ALERT: Suspicious activity at Recycling Unit R001. Dispatching Investigation squad. 14375_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 4V. 14375_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R011. 14382_ Recycling Unit disabled. 14382_ Adv. Heavy Treads tumbles out of recycling unit. 14385_ K-01 Serf collects debris. 14388_ Slammed into P-80 Master. 14388_ P-80 Master knocked back. 14388_ Adv. Datajack destroyed. 14389_ K-01 Serf collects debris. 14391_ ECM Suite destroyed. 14398_