Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.24 @ 15:38:30 Player: Abyssal Kwi Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (31) 155 Value Destroyed (846) 846 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (234) 234 TOTAL SCORE: 3255 Bonus ------- High Alert Combat Kills 34 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 214/300 Energy 70/100 System Corruption 4% Temperature Cool (27) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Faulty Cooled Ion Engine Sensor Array Peak State ------------ > --- POWER ------------ Ion Engine Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Advanced Treads Aluminum Leg > --- UTILITY ---------- Small Storage Unit Sensor Array Improved Light Armor Plating > --- WEAPON ----------- Electrolaser Electrolaser > --- INVENTORY -------- Ion Engine Cooled Ion Engine Hardlight Generator Mace [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Protection Improved Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Impact Weapon Mace Build | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Slots Evolved 4 | . . 2 . 2 . Power 1 | . . . . 1 . Propulsion 2 | . . 2 . . . Utility 1 | . . . . 1 . Weapon . | . . . . . . Parts Attached 39 | 9 1 16 4 5 4 Power 6 | 1 . 1 . 2 2 Engine 6 | 1 . 1 . 2 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 15 | 5 . 7 3 . . Treads 7 | . . 6 1 . . Leg 2 | . . . 2 . . Wheel 6 | 5 . 1 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 2 . 1 1 1 1 Device 4 | 1 . 1 . 1 1 Storage 1 | 1 . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 12 | 1 1 7 . 2 1 Energy Gun 3 | 1 . . . 2 . Energy Cannon . | . . . . . . Ballistic Gun 6 | . 1 5 . . . Ballistic Cannon . | . . . . . . Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon 2 | . . 1 . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 22 | . . 6 3 . 13 Power 4 | . . 1 . . 3 Propulsion 8 | . . 2 2 . 4 Utility 4 | . . . 1 . 3 Weapon 6 | . . 3 . . 3 Highest Loss Streak 13 | . . 5 3 . 13 Average Slot Usage (%) 94 | . 100 96 99 95 56 Engine 11 | . 14 10 11 13 10 Treads 35 | . . 41 36 27 12 Leg 2 | . . . 7 9 3 Wheel 2 | . 28 1 . . . Device 7 | . 14 10 2 9 5 Storage 10 | . 14 11 11 9 7 Protection 3 | . . . 8 9 3 Energy Gun 5 | . 14 7 . 4 10 Ballistic Gun 11 | . 14 12 11 6 . Impact Weapon 3 | . . . 11 6 1 Naked Turns . | . . . . . . Heaviest Build 24 | 12 13 15 17 24 24 Greatest Support 88 | 32 20 88 84 62 62 Greatest Overweight (x) 2 | . . . 1 2 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 6 5 Most Carried 6 | 6 6 6 6 6 4 Average Carried 5 | 4 5 4 5 4 3 Final Capacity 6 | 6 6 6 6 6 4 Final Carried 6 | 6 6 5 6 4 2 Class Distribution -------------------- 51% | Scavenger-Mutant 48% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Scr Mat Mat Min Mat Gar Matter Collected 720 | 290 . 173 257 . . Remotely . | . . . . . . Salvage Created 900 | 105 . 480 265 . 50 Parts 57 | 4 . 30 21 . 2 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Combat Hostiles Destroyed 26 | . . 17 8 . 1 Guns 17 | . . 8 8 . 1 AOE 9 | . . 9 . . . Classes Destroyed 9 | 2 . 6 1 . . Worker 1 | . . 1 . . . Tunneler 1 | 1 . . . . . Recycler 1 | 1 . . . . . Operator 1 | . . 1 . . . Watcher 1 | . . 1 . . . Swarmer 9 | . . 6 3 . . Grunt 10 | . . 6 4 . . Brawler 2 | . . . 1 . 1 Sentry 5 | . . 5 . . . Best Kill Streak 11 | 2 . 11 3 . 1 Combat Bots Only 10 | . . 10 3 . 1 Max Kills in Single Turn 4 | 1 . 4 1 . 1 Gunslinging . | . . . . . . Exploded 3 | . . 3 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Mat Gar Damage Taken 2960 | . . 1184 423 . 1353 Core 749 | . . 110 79 . 560 Absorbed by Shields 54 | . . . . . 54 Core Remaining (%) 84 | 100 100 . 52 . . Volleys Fired 94 | 7 3 49 30 . 5 Largest 2 | 1 2 2 1 . 2 Hottest 126 | 40 60 70 23 . 126 Shots Fired 142 | 7 6 89 30 . 10 Gun 136 | 7 6 83 30 . 10 Cannon . | . . . . . . Launcher 6 | . . 6 . . . Special . | . . . . . . Kinetic 89 | . 3 56 30 . . Thermal 10 | . . . . . 10 Explosive 6 | . . 6 . . . Electromagnetic 37 | 7 3 27 . . . Robot Hit Streak 16 | 5 2 16 5 . 7 Robot Miss Streak 4 | 1 4 3 3 . 2 Penetration Max . | . . . . . . Secondary Targets 3 | . . 2 . . 1 Max Gunslinging Chain 1 | . . 1 . . 1 Shots Hit Robots 96 | 6 2 60 19 . 9 Core Hits 48 | 3 . 30 11 . 4 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 3 | . . . . . 3 Impact 3 | . . . . . 3 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2147 | 98 20 1598 289 . 142 Guns 1085 | 77 20 578 289 . 121 Cannons . | . . . . . . Explosions 1041 | 21 . 1020 . . . Melee 21 | . . . . . 21 Ramming . | . . . . . . Kinetic 676 | . . 387 289 . . Thermal 783 | 21 . 641 . . 121 Explosive 379 | . . 379 . . . Electromagnetic 288 | 77 20 191 . . . Impact 21 | . . . . . 21 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . . . 4 Average Corruption 4 | . . . . . 4 Corruption Purged . | . . . . . . Effects 3 | . . . . . 3 Matter Fused 1 | . . . . . 1 Targeting Errors 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 180 | . . 180 . . . Projectiles . | . . . . . . Explosions 180 | . . 180 . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 205 | . . 205 . . . Shots 3 | . . 3 . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 280 | 20 20 45 . . 280 Average Temperature 69 | 20 15 23 . . 153 Received Heat Transfer 729 | . . 270 171 . 288 Effects 3 | . . . . . 3 Interference 3 | . . . . . 3 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | 2 . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . 1 . . . Heat Transferred 740 | 50 . 450 . . 240 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | 1 . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Peak Influence 518 | 10 21 518 341 136 118 Initial 136 | . 6 8 136 132 88 Average 161 | 3 10 191 215 135 81 Maximum Alert Level 2 | . . 2 1 . . Low Security (%) 67 | 100 100 58 55 100 100 Level 1 25 | . . 27 44 . . Level 2 7 | . . 14 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . . 2 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . . 2 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Gar Distress Signals 1 | . . 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 39 | . 2 23 8 . 6 Peak Tracking Total 7 | . 1 7 3 . 6 Tactical Retreats 1 | . . 1 . . . Traps | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Scr Mat Mat Min Mat Gar Machines Disabled 6 | . . 3 3 . . Max in Single Turn 3 | . . 3 3 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Gar Machines Accessed 5 | . . 3 1 1 . Terminals 3 | . . 2 1 . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 9 | . . 7 1 1 . Successful 8 | . . 6 1 1 . Failed 1 | . . 1 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 6 | . . 5 1 . . Fabricators . | . . . . . . Repair Stations 2 | . . 2 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 5 | . . 4 1 . . Record 2 | . . 2 . . . Branch Access Points 1 | . . 1 . . . Emergency Access Points 1 | . . 1 . . . Alert Level 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . 2 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 32 | . . 32 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Scr Mat Mat Min Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Mat Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Scr Mat Mat Min Mat Gar Turns Passed 1014 | 106 46 506 262 47 47 Spaces Moved 487 | 82 45 206 127 24 3 Core 6 | 6 . . . . . Treads 331 | . . 202 107 19 3 Legs 25 | . . . 20 5 . Wheels 125 | 76 45 4 . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 86 150 155 155 Average Speed 132 | 85 80 146 153 160 156 Slowest Speed 180 | 100 80 152 155 180 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 13 | 4 13 25 31 4 4 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . 1 . 1 . Unknown Exits Taken 3 | 1 1 . 1 . . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 93 | 4 . 79 10 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 93 | 4 . 79 10 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Gar Total 710 | 109 49 322 165 34 31 Wait 48 | . . 32 . . 16 Move 482 | 81 44 205 126 23 3 Hop . | . . . . . . Pick Up 33 | 11 1 14 4 3 . Fast Attach 1 | 1 . . . . . Attach 24 | 5 1 9 3 4 2 Detach . | . . . . . . Swap 14 | 3 . 7 1 1 2 Drop 11 | 1 . 6 1 3 . Fire 94 | 7 3 49 30 . 5 Melee 3 | . . . . . 3 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials -8/Garrison History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 107 | -11/Scrapyard | Entered Materials 145 | -10/Materials | Discovered new exit (range 11) 153 | -10/Materials | Entered another Materials area 153 | -9/Materials | Evolved 2 slots: Propulsion x2 282 | -9/Materials | Repaired Imp. Terrain Scanner 304 | -9/Materials | Build established: Mutant 513 | -9/Materials | Destroyed 10 combat bots 518 | -9/Materials | Lost 5 parts (1p2n2w) 585 | -9/Materials | Identified exit to Mines 659 | -9/Materials | Entered Mines 662 | -9/Mines | Met a Derelict bent on vengeance 669 | -9/Mines | Learned Materials stockpile data 763 | -9/Mines | Build established: Scavenger-Mutant 763 | -9/Mines | Lost 3 parts (2n1u) 843 | -9/Mines | Discovered new exit (range 16) 921 | -9/Mines | Entered Materials 921 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 932 | -8/Materials | Identified exit to Garrison 968 | -8/Materials | Entered Garrison 1007 | -8/Garrison | Core integrity fell below 50% 1014 | -8/Garrison | Core integrity fell below 20% 1015 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 00982_ B-36 Bruiser destroyed. 00982_ Switching to secondary target: Y-45 Defender. 00982_ System corrupted: Electrolaser targeting data glitched. 00988_ Aluminum Leg destroyed. 00988_ Imp. Light Armor Plating destroyed. 00990_ Identified Cld. Ion Engine. 00990_ Malfunction: Energy drain (-159). 00991_ Lgt. Treads destroyed. 00993_ Overheating: System interference. 00993_ Electrolaser temporarily disabled. 00993_ Electrolaser destroyed. 00998_ Hardlight Generator destroyed. 00998_ Lgt. Treads destroyed. 00999_ System corrupted: Matter fused (-9). 00999_ Electrolaser destroyed. 01000_ ALERT: Garrison interior compromised. 01003_ Sml. Storage Unit destroyed. 01006_ Ion Engine destroyed. 01014_ System corrupted: Mace targeting data glitched. 01015_ Mace destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#######???????????????????? | | ???????????????????????# g #???????????????????? | | ???????????????????????# Y #???????????????????? | | ???????????????????????# @!Y/#???????????????????? | | ???????????????????????###lY #???????????????????? | | ???????????????????????? + + #?????????????????? | | ???????????????????????### ###?????????????????? | | ?????????????????????????+ + ??????????????????? | | ?????????????????????????# ###?????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????? ???????????????????? | | ?????????????????????????? ???????????????????? | | ?????????????????????????? #???????????????????? | | ?????????????????????????? #???????????????????? | | ?????????????????????????? #???????????????????? | | ?????????????????????????? #???????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 19 Energy Capacity 400 Matter Stores 290 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 44 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VariableHardenedTerrabomb Manual? 0 Play Time 00:16:05 Cumulative 6.6 hours Start 2021.11.24 @ 15:23:02 End 2021.11.24 @ 15:38:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 5 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 16 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 142b71d8-fe2c-431f-b2a3-e7255f837922