Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.13 @ 00:40:11 Player: CheifClapdad Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (93) 465 Value Destroyed (4282) 4282 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1432) 1432 TOTAL SCORE: 11159 Bonus ------- High Alert Combat Kills 157 Follower Combat Kills 100 Entered Garrisons 400 Entered DSFs 500 Acquired ECA 300 Friendly Fire -25 Cogmind --------- Core Integrity 0/1000 Matter 224/300 Energy 98/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -5/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Visual Processing Unit > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Matter Compressor (0) Plasma Cutter Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer > --- WEAPON ----------- Wave Gun Flak Gun Railgun Railgun Heavy Flak Cannon Advanced EMP Blaster > --- INVENTORY -------- Light Nuclear Core Light Angular Momentum Engine Light Angular Momentum Engine Light Treads Flexi-carbon Leg Improved Heat Sink Advanced Heat Sink High-capacity Storage Unit High-capacity Battery Matter Compressor Matter Compressor Light Armor Plating Light Armor Plating Advanced Beam Rifle Gauss Rifle Flak Cannon Flak Cannon Shock Bomb Launcher Plasma Cutter [Rating: 75] Favorites ----------- Power Particle Reactor Engine Light Ion Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Nuclear Pulse Array Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Protection Improved Light Armor Plating Weapon Flak Cannon Energy Gun Advanced Beam Rifle Ballistic Gun Railgun Ballistic Cannon Flak Cannon Launcher Shock Bomb Launcher Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Fac Low Low Fac Gar Slots Evolved 10 | . . 2 2 2 . 2 . . . . 2 . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . 1 1 . . . . . . . . Utility 4 | . . . 1 1 . . . . . . 2 . Weapon 4 | . . 2 . . . 2 . . . . . . Parts Attached 79 | 5 6 9 20 1 1 3 15 7 5 . 6 1 Power 11 | 1 1 2 2 . . . 3 . . . 2 . Engine 4 | 1 1 1 . . . . 1 . . . . . Core 6 | . . 1 2 . . . 1 . . . 2 . Reactor 1 | . . . . . . . 1 . . . . . Propulsion 21 | 1 2 1 5 . . . 3 2 2 . 4 1 Treads 3 | 1 . 1 1 . . . . . . . . . Leg 8 | . . . 1 . . . 3 2 2 . . . Wheel 6 | . 2 . 3 . . . . . . . 1 . Hover . | . . . . . . . . . . . . . Flight 4 | . . . . . . . . . . . 3 1 Utility 16 | 1 3 2 5 1 . . 1 2 1 . . . Device 5 | . . . 3 . . . 1 1 . . . . Storage 4 | 1 1 1 . . . . . . 1 . . . Processor 2 | . . . 1 1 . . . . . . . . Hackware . | . . . . . . . . . . . . . Protection 5 | . 2 1 1 . . . . 1 . . . . Artifact . | . . . . . . . . . . . . . Weapon 31 | 2 . 4 8 . 1 3 8 3 2 . . . Energy Gun 6 | . . . 5 . . . 1 . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 15 | 2 . 3 3 . . 1 5 . 1 . . . Ballistic Cannon 6 | . . 1 . . 1 2 1 1 . . . . Launcher 4 | . . . . . . . 1 2 1 . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 2 . . . . 1 . . 1 . Parts Lost 54 | . 2 3 11 . . . 10 11 7 1 5 4 Power 5 | . 1 . 1 . . . 1 . . 1 . 1 Propulsion 19 | . 1 1 2 . . . 4 4 2 . 2 3 Utility 7 | . . . 2 . . . 1 1 2 . 1 . Weapon 23 | . . 2 6 . . . 4 6 3 . 2 . Highest Loss Streak 11 | . 1 2 4 . . . 6 11 6 1 4 5 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 13 | 3 6 8 14 18 19 19 18 19 9 8 7 3 Power 2 | . . . 2 3 3 3 4 3 2 3 2 1 Propulsion 1 | 2 1 . 2 5 5 5 2 2 . . . . Utility 5 | . 1 5 6 6 6 6 7 7 3 3 2 1 Weapon 2 | . 1 1 1 3 4 3 3 5 . . . . Tool/Special . | . . . . . . . . . . . . . Unused Backups 16 | . . . 2 . 3 . . 2 3 . 4 2 Power 1 | . . . . . . . . . . . 1 . Propulsion 4 | . . . . . 2 . . 1 1 . . . Utility 7 | . . . 1 . . . . 1 2 . 2 1 Weapon 2 | . . . 1 . 1 . . . . . . . Tool/Special 2 | . . . . . . . . . . . 1 1 Average Slot Usage (%) 84 | . 97 91 88 98 100 99 96 98 59 53 43 14 Engine 2 | . 13 9 . . . . 1 . . . . . Core 2 | . . 1 7 7 7 6 1 . . . 3 1 Reactor 2 | . . . . . . . 2 6 6 6 . . Treads 3 | . 14 8 6 7 7 6 1 . . . . . Leg 11 | . . . . . . . 18 25 15 13 8 . Wheel 6 | . 13 11 15 21 23 20 4 . . . 3 . Device 4 | . . . 4 . . . 4 6 7 6 4 . Storage 7 | . 14 11 9 7 7 6 6 6 5 6 3 . Processor 7 | . . . 6 15 15 13 13 9 6 6 5 5 Protection 3 | . 12 11 5 7 7 6 1 2 . . . . Energy Gun 5 | . . . 16 23 17 13 7 5 1 . . . Ballistic Gun 13 | . 28 27 15 7 7 13 13 19 1 . . . Ballistic Cannon 8 | . . 11 1 . 5 12 16 7 7 6 3 . Launcher 1 | . . . . . . . . 4 4 6 3 . Peak Build Rating 75 | 5 8 15 32 36 39 49 73 75 54 34 40 35 Average Rating 41 | 4 7 10 23 35 37 48 59 72 38 33 30 19 On Entrance 29 | . 5 8 15 32 36 39 49 73 29 34 26 35 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 97 | 10 28 62 63 56 61 74 96 97 78 71 67 5 Greatest Support 73 | 20 20 16 30 30 30 30 71 73 65 35 35 26 Greatest Overweight (x) 19 | . 2 3 5 1 2 2 19 2 2 2 4 . Average Overweight (x) 1 | . . 2 1 1 1 2 1 1 1 1 1 . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 5 Average Capacity 18 | 7 10 19 20 20 20 20 20 20 19 20 15 5 Most Carried 20 | 5 9 10 20 19 20 20 20 20 20 8 8 5 Average Carried 13 | 3 6 8 14 18 19 19 18 19 9 8 7 4 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 5 9 10 20 18 20 20 20 19 8 8 5 3 Class Distribution -------------------- 40% | Scavenger-Executioner 18% | Scavenger-Mutant 13% | Mutant 9% | Tank 6% | Scavenger-Skirmisher 5% | Scavenger-Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/DSF Scavenger-Executioner | -6/Factory Scavenger-Executioner | -6/Garrison Scavenger-Executioner | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -5/Factory Mutant | -5/Garrison Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Fac Low Low Fac Gar Matter Collected 3027 | 250 109 316 494 . 148 86 523 661 438 . . 2 Remotely . | . . . . . . . . . . . . . Salvage Created 3481 | . 306 444 723 . 300 86 405 905 312 . . . Parts 170 | . 13 31 43 . 16 7 13 32 15 . . . Haulers Intercepted 2 | . . 1 1 . . . . . . . . . Recyclers Shooed 2 | . . . 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . 14 . . . Prevented 2 | . . . . . . . . . 2 . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Fac Low Low Fac Gar Combat Hostiles Destroyed 82 | . 7 18 17 . 5 3 16 10 6 . . . Guns 57 | . 7 10 17 . 5 1 6 9 2 . . . Cannons 15 | . . 8 . . . 2 2 1 2 . . . AOE 9 | . . . . . . . 7 . 2 . . . Classes Destroyed 13 | . 1 3 3 . . 1 1 4 . . . . Worker 4 | . . . 3 . . . . 1 . . . . Builder 1 | . . . . . . . . 1 . . . . Hauler 2 | . . 1 1 . . . . . . . . . Recycler 3 | . . . . . . . . 3 . . . . Watcher 1 | . . . . . . . . 1 . . . . Swarmer 27 | . . 11 6 . . 2 8 . . . . . Grunt 34 | . 7 6 8 . . . 5 3 5 . . . Brawler 3 | . . . . . . . . 3 . . . . Duelist 2 | . . . . . . 1 . 1 . . . . Sentry 5 | . . 1 1 . . . 2 . 1 . . . Specialist 5 | . . . 1 . 4 . . . . . . . Hunter 5 | . . . 1 . 1 . . 3 . . . . Programmer 1 | . . . . . . . 1 . . . . . Best Kill Streak 12 | . 2 9 6 . 2 3 12 6 2 . . . Combat Bots Only 12 | . 2 9 5 . 2 3 12 4 2 . . . Max Kills in Single Turn 3 | . 1 1 2 . 1 1 3 2 1 . . . Gunslinging 1 | . . . 1 . . . . . . . . . Exploded 3 | . . . . . . . 3 . 1 . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Fac Low Low Fac Gar Hostile Shots Fired 843 | . 47 62 107 . 24 9 152 160 87 23 46 126 Missed 288 | . 10 16 27 . 11 1 47 52 36 10 27 51 Hits 555 | . 37 46 80 . 13 8 105 108 51 13 19 75 Melee 4 | . . . . . . 1 . 2 1 . . . Projectile 551 | . 37 46 80 . 13 7 105 106 50 13 19 75 AOE 2 | . . . . . . . . . . . 2 . Critical Strikes 13 | . . 2 1 . . . 1 5 1 . 2 1 Damage Taken 8240 | . 457 455 1213 . 212 148 1447 1718 678 116 685 1111 Core 1959 | . 116 43 186 . 30 . 325 174 63 12 190 820 Absorbed by Shields 147 | . . . . . . . 75 . . . . 72 Redirected to Shielding 3 | . 3 . . . . . . . . . . . Core Remaining (%) 72 | 100 53 89 66 . 95 . . . . 32 . . Volleys Fired 216 | . 34 29 55 . 10 3 34 32 18 . 1 . Largest 6 | . 2 4 4 . 4 6 6 6 4 . 2 . Hottest 260 | . 40 93 187 . 187 258 258 260 163 . 73 . Shots Fired 714 | . 68 96 188 . 40 16 105 158 41 . 2 . Gun 577 | . 68 67 185 . 32 12 66 127 20 . . . Cannon 128 | . . 29 3 . 8 4 36 30 17 . 1 . Launcher 9 | . . . . . . . 3 1 4 . 1 . Special . | . . . . . . . . . . . . . Kinetic 561 | . 68 96 133 . 18 10 77 125 33 . 1 . Thermal 144 | . . . 55 . 22 6 25 32 4 . . . Explosive 3 | . . . . . . . 3 . . . . . Electromagnetic 6 | . . . . . . . . 1 4 . 1 . Robot Hit Streak 14 | . 9 6 14 . 10 8 7 9 8 . 1 . Robot Miss Streak 12 | . 2 2 3 . 5 5 7 12 8 . 3 . Penetration Max 1 | . . . . . . . . 1 . . . . Secondary Targets 5 | . 2 . 2 . . . . 1 . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . 1 . . . . Shots Hit Robots 425 | . 54 52 119 . 25 12 56 74 31 . 2 . Core Hits 254 | . 21 30 40 . 11 10 44 71 26 . 1 . Critical Kills 1 | . . . 1 . . . . . . . . . Critical Parts Destroyed 2 | . 1 1 . . . . . . . . . . Critical Strikes 10 | . 1 1 2 . . 2 3 1 . . . . Burn 7 | . . . 1 . . 2 3 1 . . . . Destroy 3 | . 1 1 1 . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 8056 | . 437 738 1682 . 446 250 1736 2113 641 . 13 . Guns 5434 | . 436 464 1632 . 363 177 708 1384 270 . . . Cannons 1551 | . . 274 40 . 83 73 495 307 271 . 8 . Explosions 1058 | . . . . . . . 533 420 100 . 5 . Melee . | . . . . . . . . . . . . . Ramming 13 | . 1 . 10 . . . . 2 . . . . Kinetic 5537 | . 436 738 1124 . 194 170 933 1453 481 . 8 . Thermal 1474 | . . . 548 . 252 80 270 264 60 . . . Explosive 920 | . . . . . . . 533 387 . . . . Electromagnetic 112 | . . . . . . . . 7 100 . 5 . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . . 6 8 8 3 3 Average Corruption 6 | . . . . . . . . 4 7 8 2 3 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 46 | . . . . . . . . 2 40 1 2 1 Message Errors 12 | . . . . . . . . 2 7 . 2 1 Matter Fused 10 | . . . . . . . . . 10 . . . Heat Flow Errors 4 | . . . . . . . . . 4 . . . Energy Discharges 5 | . . . . . . . . . 5 . . . Data Loss (minor) 9 | . . . . . . . . . 9 . . . Data Loss (major) 3 | . . . . . . . . . 3 . . . Alerts 3 | . . . . . . . . . 2 1 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 96 | . . . . . . . 42 47 7 . . . Projectiles . | . . . . . . . . . . . . . Explosions 96 | . . . . . . . 42 47 7 . . . Melee . | . . . . . . . . . . . . . Knockbacks 24 | . . 1 1 . 1 4 6 5 6 . . . Impact . | . . . . . . . . . . . . . Kinetic 24 | . . 1 1 . 1 4 6 5 6 . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 106 | . . . 3 . . . 44 58 . . 1 . Shots 3 | . . . . . . . 1 1 . . 1 . Rammed 3 | . 1 . 2 . . . . . . . . . Targets Rammed 4 | . 1 . 2 . . . . 1 . . . . Kicked 1 | . . . . . . . . 1 . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 600 | . 25 231 316 . 192 385 600 544 222 . . . Average Temperature 121 | . 9 71 70 . 74 222 210 172 106 . . . Received Heat Transfer 1842 | . 261 165 405 . . . 378 318 261 6 18 30 Effects 20 | . . . . . . . 14 6 . . . . Shutdowns 3 | . . . . . . . 2 1 . . . . Energy Bleed 5 | . . . . . . . 3 2 . . . . Matter Decay 2 | . . . . . . . . 2 . . . . Short Circuit 1 | . . . . . . . 1 . . . . . Damage (minor) 2 | . . . . . . . 1 1 . . . . Damage (major) 5 | . . . . . . . 5 . . . . . Damage (core) 2 | . . . . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . Parts Melted 4 | . . . . . . . 3 1 . . . . Heat Transferred 3395 | . . . 1322 . 469 296 703 494 111 . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Fac Low Low Fac Gar Maximum Alert Level 3 | . . 1 1 . . . 3 3 . . . . Low Security (%) 53 | 100 100 61 95 100 100 100 19 . . . 100 100 Level 1 16 | . . 38 4 . . . 39 1 . . . . Level 2 25 | . . . . . . . 30 93 . . . . Level 3 4 | . . . . . . . 10 5 . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 840 | . 70 325 205 52 197 102 840 781 . . 67 46 Initial 441 | . . . 117 52 32 102 44 441 . . . 46 Average 251 | . 19 129 146 48 108 70 398 508 . . 8 32 Influence Increases 3252 | . 183 449 443 5 165 61 896 791 120 . 109 30 Destroy 0b10 Robot/C 1720 | . 140 360 340 . 100 60 380 220 120 . . . Destroy 0b10 Robot/NC 55 | . . 5 20 . . . . 30 . . . . Destroy Leader 226 | . 30 52 62 . 20 . 10 52 . . . . Allied During Kill 27 | . . . . . . . 12 15 . . . . Successful Hack 37 | . 13 . . 5 . . . . . . 19 . Disable Machine 450 | . . 15 15 . 15 . 30 375 . . . . Anti-Garrison Action 400 | . . . . . . . 400 . . . . . Destroy Structure 172 | . . 2 6 . . 1 64 99 . . . . Lose Combat Pursuer 165 | . . 15 . . 30 . . . . . 90 30 Influence Decreases 3216 | . 183 172 604 74 15 195 119 947 794 10 42 61 Entered New Map 1029 | . . . 160 64 15 95 19 399 254 2 . 21 Time Decay 1657 | . 163 142 334 10 . 100 . 398 470 8 32 . Lost Part 490 | . 20 30 110 . . . 100 110 70 . 10 40 Lost Ally 40 | . . . . . . . . 40 . . . . Squads Dispatched 16 | . 2 1 7 . 1 . . 4 . . 1 . Investigation 2 | . . . 2 . . . . . . . . . Extermination 1 | . . . . . . . . . . . 1 . Reinforcement 8 | . 2 1 2 . 1 . . 2 . . . . Assault 1 | . . . . . . . . 1 . . . . Garrison 4 | . . . 3 . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Fac Low Low Fac Gar Distress Signals 5 | . . 2 3 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 157 | . 12 22 24 . 6 3 20 21 7 3 18 21 Peak Tracking Total 21 | . 2 11 6 . 3 3 8 8 4 3 12 21 Tactical Retreats 6 | . . 1 . . 2 . . . . . 2 1 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Fac Low Low Fac Gar Traps Triggered 11 | . . . 1 . . 4 4 1 . . . 1 Indirectly 1 | . . . . . . . . 1 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Fac Low Low Fac Gar Machines Disabled 35 | . . 1 1 . 1 . 7 25 . . . . Max in Single Turn 4 | . . 1 1 . 1 . 2 4 . . . . Garrison Relay 3 | . . . . . . . 3 . . . . . Phase Generator 1 | . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Fac Low Low Fac Gar Machines Accessed 8 | . 1 2 . 1 . 1 1 . . . 2 . Terminals 6 | . 1 2 . 1 . . 1 . . . 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . 1 . Total Hacks 15 | . 3 5 . 3 . 1 1 . . . 2 . Successful 9 | . 2 3 . 1 . 1 . . . . 2 . Failed 6 | . 1 2 . 2 . . 1 . . . . . Catastrophic 3 | . . 2 . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 10 | . 3 5 . . . . 1 . . . 1 . Terminals 13 | . 3 5 . 3 . . 1 . . . 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . 1 . Terminal Hacks 4 | . 1 1 . 1 . . . . . . 1 . Open DSF 1 | . . . . 1 . . . . . . . . Branch Access Points 2 | . 1 1 . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . 1 . Unlock Access 2 | . . . . . . 1 . . . . 1 . Unauthorized Hacks 3 | . 1 2 . . . . . . . . . . Terminals 3 | . 1 2 . . . . . . . . . . Botnet 3 | . 1 2 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 5 | . . 1 . . . 1 1 . . . 2 . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Gar Fac Low Low Fac Gar Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . . 9 . . . . . Machine Destruction 9 | . . . . . . . 9 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Fac Low Low Fac Gar Total Allies 2 | . . . . . . . 2 . . . . . Largest Group 2 | . . . . . . . 2 2 . . . . Highest-Rated Group 160 | . . . . . . . 160 160 . . . . Highest-Rated Ally 80 | . . . . . . . 80 80 . . . . Initial Warlord ECA Mod 38 | . . . . . . . . 8 8 8 7 7 Total Orders . | . . . . . . . . . . . . . Ally Attacks 23 | . . . . . . . 2 21 . . . . Total Damage 917 | . . . . . . . 107 810 . . . . Kills 4 | . . . . . . . 3 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Fac Low Low Fac Gar Active Infowar (turns) 5222 | . . . 499 29 130 217 1650 946 1195 37 466 53 Optics 5222 | . . . 499 29 130 217 1650 946 1195 37 466 53 Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Fac Low Low Fac Gar Turns Passed 6647 | 136 503 545 740 29 130 217 1650 946 1195 37 466 53 Spaces Moved 3840 | 85 311 313 441 29 90 163 881 428 480 15 487 117 Core 66 | 10 . . . . . . 7 . . . 16 33 Treads 171 | 75 94 . 1 . . . 1 . . . . . Legs 1548 | . . . 14 . . . 591 428 480 15 20 . Wheels 1710 | . 217 313 426 29 90 163 282 . . . 190 . Hover . | . . . . . . . . . . . . . Flight 345 | . . . . . . . . . . . 261 84 Fastest Speed 37 | 50 80 115 95 95 95 110 110 190 120 190 37 37 Average Speed 148 | 147 121 139 112 95 105 110 169 190 235 255 91 41 Slowest Speed 1000 | 160 160 145 320 95 110 110 1000 260 260 260 190 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . . 4 2 Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 26 | 5 33 23 27 1 54 5 70 13 62 9 11 30 Regions Visited 12 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . Known Exits Taken 3 | . . . . 1 . 1 . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 . . . . 1 1 1 . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 198 | . . . . . . . 76 122 . . . . Melee . | . . . . . . . . . . . . . Projectile 13 | . . . . . . . . 13 . . . . AOE 185 | . . . . . . . 76 109 . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Gar Fac Low Low Fac Gar Total 4317 | 94 378 360 558 30 109 193 964 486 513 14 498 120 Wait 47 | . 20 7 15 . . . 4 1 . . . . Move 3818 | 84 310 312 440 28 89 162 880 427 479 14 479 114 Hop 4 | . . . . . . . . . . . 3 1 Pick Up 51 | 5 6 1 16 . 5 1 3 7 6 . 1 . Fast Attach 38 | 5 2 3 15 . 1 . 2 3 . . 7 . Attach 34 | . 3 2 4 2 . 2 9 2 9 . . 1 Detach . | . . . . . . . . . . . . . Swap 21 | . 1 4 4 . . 1 9 2 . . . . Drop 34 | . 1 2 7 . 4 . 1 11 1 . 7 . Fire 216 | . 34 29 55 . 10 3 34 32 18 . 1 . Melee . | . . . . . . . . . . . . . Ram 1 | . . . 1 . . . . . . . . . Kick 1 | . . . . . . . . 1 . . . . Crush 2 | . 1 . 1 . . . . . . . . . Escape Stasis 50 | . . . . . . 24 22 . . . . 4 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials (discovered 3 exits: [*Mat] / Min x2) -8/Materials -7/Factory -7/DSF -6/Factory -6/Garrison (discovered 2 exits: [*Fac x2]) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 137 | -11/Scrapyard | Entered Materials 144 | -10/Materials | Identified exit to Mines 312 | -10/Materials | Build established: Mutant 546 | -10/Materials | Discovered new exit (range 16) 640 | -10/Materials | Entered another Materials area 640 | -9/Materials | Evolved 2 slots: Weapon x2 928 | -9/Materials | Build established: Tank 950 | -9/Materials | Destroyed 9 combat bots 1104 | -9/Materials | Identified exit to Mines 1127 | -9/Materials | Discovered new exit (range 16) 1185 | -9/Materials | Entered another Materials area 1185 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1309 | -8/Materials | Lost 3 parts (1n1u1w) 1405 | -8/Materials | Met 7R-MNS 1496 | -8/Materials | Garrison activated, responded to threat 1513 | -8/Materials | Lost 4 parts (1n3w) 1749 | -8/Materials | Discovered new exit (range 9) 1925 | -8/Materials | Entered Factory 1925 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1926 | -7/Factory | Caught up to 7R-MNS 1953 | -7/Factory | Identified exit to DSF 1954 | -7/Factory | Entered DSF 1972 | -7/DSF | Discovered new exit (range 20) 1990 | -7/DSF | Additional patrols routed to DSF 2084 | -7/DSF | Entered Factory 2084 | -6/Factory | Evolved 2 slots: Weapon x2 2300 | -6/Factory | Identified exit to Garrison 2301 | -6/Factory | Entered Garrison 2337 | -6/Garrison | Triggered checkpoint 2372 | -6/Garrison | Build established: Scavenger-Executioner 2554 | -6/Garrison | Garrison Relay disabled 2613 | -6/Garrison | Triggered checkpoint 2613 | -6/Garrison | Triggered checkpoint 2633 | -6/Garrison | Triggered checkpoint 2676 | -6/Garrison | Destroyed 12 combat bots 2676 | -6/Garrison | Lost 4 parts (1n1u2w) 2697 | -6/Garrison | Triggered checkpoint 2760 | -6/Garrison | Lost 6 parts (1p3n2w) 3030 | -6/Garrison | Triggered checkpoint 3233 | -6/Garrison | Warlord forces raided the area 3270 | -6/Garrison | Garrison Relay disabled 3311 | -6/Garrison | Discovered new exit (range 8) 3557 | -6/Garrison | Phase Generator disabled 3558 | -6/Garrison | Found embedded Infiltrators 3706 | -6/Garrison | Discovered new exit (range 5) 3738 | -6/Garrison | Triggered checkpoint 3771 | -6/Garrison | Garrison Relay disabled 3951 | -6/Garrison | Entered Factory 3951 | -6/Factory | Accompanied by 2 allies 4651 | -6/Factory | First assault squad dispatched 4840 | -6/Factory | Garrison activated, responded to threat 4872 | -6/Factory | Core integrity fell below 50% 4874 | -6/Factory | Discovered new exit (range 13) 4897 | -6/Factory | Entered Lower Caves 4904 | -6/Lower Caves | Met a Warlord Commander 4905 | -6/Lower Caves | Learned location of Warlord (-5) 4906 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 4911 | -6/Lower Caves | Found Encrypted Comm Array 4916 | -6/Lower Caves | Lost 11 parts (4n1u6w) 5243 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5253 | -6/Lower Caves | Lost 6 parts (2n2u2w) 5384 | -6/Lower Caves | Learned Factory garrison access intel 5590 | -6/Lower Caves | Build established: Scavenger-Mutant 5702 | -6/Lower Caves | Spotted B-75 Beast 6060 | -6/Lower Caves | Discovered new exit (range 9) 6092 | -6/Lower Caves | Entered another Lower Caves area 6108 | -6/Lower Caves | Discovered new exit (range 7) 6120 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6129 | -6/Lower Caves | Entered Factory 6129 | -5/Factory | Evolved 2 slots: Utility x2 6130 | -5/Factory | Loaded intel: 4 garrison access locations 6498 | -5/Factory | Lost 4 parts (2n2w) 6584 | -5/Factory | Spotted B-75 Beast 6594 | -5/Factory | Identified exit to Garrison 6595 | -5/Factory | Entered Garrison 6605 | -5/Garrison | Triggered checkpoint 6617 | -5/Garrison | Spotted B-75 Beast 6619 | -5/Garrison | Triggered checkpoint 6625 | -5/Garrison | Triggered checkpoint 6628 | -5/Garrison | Core integrity fell below 50% 6639 | -5/Garrison | Discovered new exit (range 12) 6642 | -5/Garrison | Core integrity fell below 20% 6648 | -5/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- alarm sounds. 06619_ Nuclear Pulse Array destroyed. 06619_ Slug penetrates Wall. 06619_ Nuclear Pulse Array destroyed. 06619_ Penetrated by Slug. 06625_ Beams of light sweep through the air. An alarm sounds. 06627_ S-27 Virus destroyed. 06629_ Acquired 2 matter. 06635_ Nuclear Pulse Array destroyed. 06639_ EXIT=FOUND 06639_ Triggered Stasis Trap. 06639_ A bubble of rippling energy engulfs the area. 06639_ Field strength at 94. 06640_ Field strength at 74. 06641_ Field strength at 55. 06642_ Field strength at 20. 06643_ Field strength at 14. 06643_ Stasis field depleted. Map ----- +----------------------------------------------------+ | #???????????????????????????????? | | ## ##########????????????????????????????????? | | ## ###???????????????????????????????????????? | | #???????????????????????????????????????? | | [%= #???????????????????????????????????????? | | * #???????????????????????????????????????? | | #???????????????????????????????????????? | | ## ###???????????????????????????????????????? | | ## ###########???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | ###+#### #???????????????????????????????? | | ""######??????# #???????????????????????????????? | | ??????????????# #???????????????????????????????? | | ??????????????# #???????????????????????????????? | | ??????#### #### #???????????????????????????????? | | ????# + +???????????????????????????????? | | ??????#### #### #???????????????????????????????? | | ??????????????# #???????????????????????????????? | | ??????????????# #???????????????????????????????? | | ??????????????# #???????????????????????????????? | | ??????######### #???????????????????????????????? | | ??????# #???????????????????????????????? | | ??????# ####### s############????????????????????? | | ??????????????# s ssssss #????????????????????? | | ??????????????# s @ #????????????????????? | | ??????????????########### < #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????#####????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 23 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 225 Utility Shielding 33 Evasion (%) 62 Targeting Accuracy 8 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PortableStealthThruster Manual? 0 Play Time 00:40:06 Cumulative 76.0 hours Start 2025.06.13 @ 00:00:10 End 2025.06.13 @ 00:40:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 103 Rogue 103 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 45 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 7ceaaf9d-ee4c-4d3f-a03c-533f67a4eb83