Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.17 @ 16:58:09 Player: Red Box Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (53) 265 Value Destroyed (911) 911 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2376 Bonus ------- High Alert Combat Kills 24 Follower Combat Kills 7 Friendly Fire -31 Cogmind --------- Core Integrity 286/400 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Rolling (125) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Wheel > --- UTILITY (4) ------ Large Storage Unit Improved Terrain Scanner Targeting Computer > --- WEAPON (2) ------- EM Shotgun Improved EM Shotgun > --- INVENTORY (15) --- Ion Engine Light Treads Compact Wheel Compact Wheel Compact Wheel Compact Wheel Improved Heat Sink Huge Storage Unit Light Armor Plating Heavy EM Pulse Gun EM Shotgun Battle Cannon Rocket Launcher Plasma Cutter Maul Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Targeting Computer Light Armor Plating > --- WEAPON ----------- Improved EM Shotgun Beam Rifle > --- INVENTORY -------- Ion Engine Light Treads Compact Wheel Compact Wheel Compact Wheel Compact Wheel Huge Storage Unit Improved Terrain Scanner Light Armor Plating EM Pulse Gun Heavy EM Pulse Gun Battle Cannon Rocket Launcher Plasma Cutter Maul [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Build | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 33 | 10 6 5 12 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 12 | 4 2 4 2 Treads . | . . . . Leg 2 | 2 . . . Wheel 10 | 2 2 4 2 Hover . | . . . . Flight . | . . . . Utility 8 | 2 2 . 4 Device 3 | 1 . . 2 Storage 3 | 1 2 . . Processor 1 | . . . 1 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 11 | 3 2 1 5 Energy Gun 8 | 2 1 1 4 Energy Cannon . | . . . . Ballistic Gun 2 | 1 1 . . Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 6 | . 1 . 5 Power . | . . . . Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 3 | . 1 . 2 Highest Loss Streak 3 | . 1 . 3 To Critical Strikes . | . . . . Average Slot Usage (%) 99 | . 100 100 93 Engine 13 | . 14 14 11 Wheel 26 | . 28 28 18 Device 14 | . 14 14 14 Storage 13 | . 14 14 11 Processor 1 | . . . 11 Energy Gun 22 | . 26 17 19 Ballistic Gun 4 | . 1 10 . Naked Turns . | . . . . Heaviest Build 35 | 15 30 30 35 Greatest Support 26 | 20 20 20 26 Greatest Overweight (x) 3 | 3 1 1 3 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 7 14 15 15 Most Carried 15 | 8 15 15 15 Average Carried 13 | 5 12 14 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 8 15 15 15 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Jun Mat Min Mat Matter Collected 598 | 300 66 117 115 Remotely . | . . . . Salvage Created 1704 | 208 457 150 889 Parts 129 | 19 36 15 59 Haulers Intercepted 5 | . 2 . 3 Recyclers Shooed 2 | 1 . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Combat Hostiles Destroyed 34 | . 12 6 16 Guns 27 | . 12 3 12 Cannons 1 | . . . 1 AOE 5 | . . 3 2 Classes Destroyed 11 | 3 4 2 2 Worker 2 | 1 . . 1 Builder 1 | . . 1 . Tunneler 5 | 5 . . . Hauler 5 | . 2 . 3 Recycler 2 | 1 . 1 . Watcher 5 | . 3 . 2 Swarmer 18 | . 9 5 4 Grunt 10 | . 3 . 7 Brawler 2 | . . . 2 Sentry 3 | . . . 3 Assembled 1 | . . 1 . Best Kill Streak 6 | 2 5 3 6 Combat Bots Only 5 | . 5 3 5 Max Kills in Single Turn 3 | 1 1 3 2 Gunslinging . | . . . . Exploded 3 | . . 3 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Damage Taken 884 | . 183 125 576 Core 180 | . 28 38 114 Absorbed by Shields . | . . . . Core Remaining (%) 86 | 100 . 73 . Volleys Fired 106 | 19 32 18 37 Largest 2 | 2 2 2 2 Hottest 95 | 80 80 60 95 Shots Fired 208 | 38 61 37 72 Gun 204 | 38 61 37 68 Cannon 4 | . . . 4 Launcher . | . . . . Special . | . . . . Kinetic 25 | . 2 19 4 Thermal 1 | . . . 1 Explosive . | . . . . Electromagnetic 182 | 38 59 18 67 Robot Hit Streak 14 | 4 5 6 14 Robot Miss Streak 5 | 4 3 4 5 Penetration Max . | . . . . Secondary Targets 2 | . . . 2 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 118 | 18 31 17 52 Core Hits 68 | 8 20 9 31 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2237 | 391 508 347 991 Guns 1721 | 272 436 230 783 Cannons 21 | . . . 21 Explosions 495 | 119 72 117 187 Melee . | . . . . Ramming . | . . . . Kinetic 153 | . 13 119 21 Thermal 511 | 119 72 117 203 Explosive . | . . . . Electromagnetic 1573 | 272 423 111 767 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 . Average Corruption 1 | . 1 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 7 | . . 7 . Message Errors 1 | . . 1 . Matter Fused 1 | . . 1 . Heat Flow Errors 2 | . . 2 . Energy Discharges 1 | . . 1 . Parts Rejected 1 | . . 1 . Misfires 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 24 | 5 . . 19 Projectiles . | . . . . Explosions 24 | 5 . . 19 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 110 | . . 35 75 Shots 3 | . . 1 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 254 | 90 92 254 220 Average Temperature 53 | 39 33 84 89 Received Heat Transfer 210 | . 30 . 180 Effects 2 | . . 2 . Interference 2 | . . 2 . Siege Activations . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 9 | 2 3 . 4 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 637 | 150 150 100 237 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 8 | 3 2 1 2 Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Peak Influence 547 | 35 256 151 547 Initial 58 | . 22 58 . Average 138 | 16 154 95 264 Maximum Alert Level 2 | . 1 . 2 Low Security (%) 78 | 100 68 100 42 Level 1 19 | . 31 . 42 Level 2 1 | . . . 15 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 9 | . 7 . 2 Investigation 8 | . 6 . 2 Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 46 | . 20 7 19 Peak Tracking Total 7 | . 7 3 4 Tactical Retreats 5 | . 3 2 . Traps | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Jun Mat Min Mat Machines Disabled 4 | . 1 1 2 Max in Single Turn 1 | . 1 1 1 Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Machines Accessed 13 | . 10 . 3 Terminals 9 | . 7 . 2 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 3 | . 2 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 41 | . 32 . 9 Successful 22 | . 19 . 3 Failed 19 | . 13 . 6 Catastrophic 3 | . 2 . 1 Database Lockouts . | . . . . Manual 25 | . 22 . 3 Terminals 30 | . 24 . 6 Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 9 | . 6 . 3 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 7 . . Robot Analysis 5 | . 5 . . Prototype ID Bank 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . 1 . . Scan Component 1 | . 1 . . Recycling Unit Hacks 2 | . 2 . . Report Inventory 2 | . 2 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 12 | . 9 . 3 Terminals 8 | . 5 . 3 Track 2 | . 1 . 1 Assimilate 1 | . 1 . . Botnet 2 | . 2 . . Disrupt 1 | . . . 1 Operators 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 4 . . Reject 2 | . 2 . . Tunnel 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 12 | . 9 . 3 Full Trace Events 7 | . 5 . 2 Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Jun Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Total Allies 2 | . 1 1 . Largest Group 2 | . 1 2 1 Highest-Rated Group 41 | . 10 41 10 Highest-Rated Ally 31 | . 10 31 10 Total Orders 8 | . 1 2 5 STAY 5 | . 1 1 3 FOLLOW 3 | . . 1 2 Ally Attacks 10 | . . 10 . Total Damage 84 | . . 84 . Kills 2 | . . 2 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Robot Analysis Total 5 | . 5 . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Jun Mat Min Mat Turns Passed 2834 | 189 1303 985 357 Spaces Moved 2116 | 87 1172 695 162 Core 8 | 8 . . . Treads . | . . . . Legs 66 | 66 . . . Wheels 2042 | 13 1172 695 162 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 95 95 Average Speed 95 | 121 92 95 106 Slowest Speed 200 | 200 95 95 125 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 53 | 7 92 97 19 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 3 | . 2 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed 21 | 8 5 3 5 Melee . | . . . . Projectile 1 | . . . 1 AOE 20 | 8 5 3 4 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Total 2722 | 131 1334 983 274 Wait 418 | . 106 260 52 Move 2113 | 86 1171 694 162 Hop . | . . . . Pick Up 33 | 12 12 2 7 Fast Attach 8 | 6 . 2 . Attach 10 | 4 1 . 5 Detach 1 | 1 . . . Swap 15 | . 5 3 7 Drop 18 | 3 7 4 4 Fire 106 | 19 32 18 37 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials History --------- Turn | Location | Event 28 | -11/Junkyard | Discovered new exit (range 15) 190 | -11/Junkyard | Entered Materials 277 | -10/Materials | Discovered new exit (range 14) 300 | -10/Materials | Build established: Mutant 376 | -10/Materials | Discovered new exit (range 14) 514 | -10/Materials | Discovered new exit (range 16) 705 | -10/Materials | Discovered new exit (range 11) 798 | -10/Materials | Discovered new exit (range 5) 1493 | -10/Materials | Entered Mines 1493 | -10/Mines | Accompanied by 1 ally 1494 | -10/Mines | Assembled infested the area 1499 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1807 | -10/Mines | Received a Mining Laser from a helpful Derelict 1906 | -10/Mines | Discovered new exit (range 3) 2031 | -10/Mines | Learned location of Zion (-7) 2156 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2232 | -10/Mines | Discovered new exit (range 11) 2293 | -10/Mines | Learned Materials trap positions 2317 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2478 | -10/Mines | Entered Materials 2478 | -9/Materials | Accompanied by 1 ally 2478 | -9/Materials | Evolved 2 slots: Utility x2 2479 | -9/Materials | Loaded intel: 23 trap records 2583 | -9/Materials | Lost 3 parts (1n2w) 2835 | -9/Materials | Self-destructed Last Messages --------------- 02783_ K-01 Serf collects debris. 02784_ U-05 Engineer builds a Door. 02784_ U-05 Engineer lays Concrete. 02784_ G-34 Mercenary destroyed. 02786_ U-05 Engineer lays Concrete. 02786_ K-01 Serf collects debris. 02787_ U-05 Engineer lays Concrete. 02787_ R-06 Scavenger collects Hover Unit. 02788_ U-05 Engineer builds a Wall. 02789_ K-01 Serf collects debris. 02789_ U-05 Engineer builds a Wall. 02789_ K-01 Serf collects debris. 02790_ U-05 Engineer lays Concrete. 02792_ K-01 Serf collects debris. 02807_ S-10 Pest destroyed. 02807_ Door malfunctions. 02810_ S-10 Pest destroyed. 02815_ U-05 Engineer repairs door. 02816_ S-10 Pest destroyed. 02827_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????#?????????????????????????? | | ?????????????????#?????????????????????????? | | ???????#???????????????????????????????????? | | ????????##?????????????????????????????????? | | ?????????#??#??????????????????????????????? | | #????????########??????????????????????????? | | ??????????# #??????????????????????????? | | ########### #?????????#????????????????? | | % #?????#????????????????????? | | ########### #???#??????????????????????? | | ?????????## #???????#??????????????????? | | ?########### ##??????????????????????????? | | ?# [ #% #??????#????????? ??????????? | | ?# + #???????????????????????????? | | ?# # #?????#?????????????????????? | | ?# ! # #??#???#????????????????????? | | ############ #########???????????????????? | | ?#?######### *##!!!!==#??????#????????????? | | #??# /=[!##!!!!==#???????????????????? | | ???# T/#!=%## #?????#?????#???????? | | ?### %#=%=## ##### ### #???????? | | ???#########*%[%*= +???????? | | ???????????# [==%=^^ = = #? ?????? | | ???? ?????# *! ^^ =%% %[ #???? ??? | | ?#?????????# ########k######## #???????? | | ??#?????"??# #??# [%*@T #????? ????????? | | ?????????? # #??# =[ #??# ??????????? | | ?#?????????+ ??+ = + #???????? | | ???????????# ##?# #### #???????? | | ???????????### #??# """ """ #???? #???????? | | ?????????????# #??# """ """ #??????????????? | | ?????????? ??? ?+ """ """ #??????????????? | | ?????????????? #??# #??????????????? | | ????????????#? #??########+##??????????????? | | ?????????????? #???????????????????????????? | | ?????????????? #???????????????????????????? | | ?????????????? ?? ?????????????????????????? | | ????????????????????? ?????????????????????? | | ??????????????????????? ???????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ?????????????????????????#?????????????????? | | ???????????????????????????????????????????? | | ??????????????????^????????????????????????? | | ??????????????????^????????????????????????? | | ??????????????????^????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlatingFlightShotgun Manual? 0 Play Time 00:25:03 Cumulative 639.2 hours Start 2023.04.17 @ 16:22:42 End 2023.04.17 @ 16:58:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 430 Rogue 430 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 71 Gallery% 79 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 013d3a70-2f3e-462a-952f-1a050af2687d