Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.02 @ 13:33:30 Player: Moja Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (52) 260 Value Destroyed (1496) 1496 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (832) 832 TOTAL SCORE: 6008 Bonus ------- Follower Combat Kills 344 Met Imprinter 300 Was Imprinted 300 Friendly Fire -112 Cogmind --------- Core Integrity 0/850 Matter 268/300 Energy 150/150 System Corruption 11% Temperature Cool (79) Movement Core (800) Ox15 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Advanced Targeting Computer Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Advanced Heat Sink High-capacity Storage Unit Compact Matter Pod (150) Matter Compressor (250) Weight Redist. System Advanced Weight Redist. System Improved Terrain Scanner Advanced Melee Analysis Suite Transmission Jammer Thermal Shield Shield Generator Makeshift Hacking Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Armored Treads Medium Treads Medium Treads Armored Wheel Cooled Airjet > --- UTILITY ---------- High-capacity Storage Unit Advanced Terrain Scan Processor Advanced Targeting Computer Target Analyzer Improved Light Armor Plating > --- WEAPON ----------- Particle Cannon Particle Cannon Hypervelocity Gauss Rifle > --- INVENTORY -------- Ion Engine Micro Nuclear Core Advanced Heat Sink High-capacity Storage Unit Compact Matter Pod Matter Compressor Weight Redist. System Advanced Weight Redist. System Improved Terrain Scanner Advanced Melee Analysis Suite Transmission Jammer Thermal Shield Shield Generator Makeshift Hacking Suite EM Pulse Gun EM Pulse Gun Light EM Pulse Cannon Light EM Pulse Cannon Flak Gun CR-A16's Pointy Stick [Rating: 53] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Medium Treads Wheel Wheel Hover Unit Cooled Airjet Utility High-capacity Storage Unit Device Weight Redist. System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Layered Light Armor Plating Weapon Particle Cannon Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Improved Grenade Launcher Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Slots Evolved 8 | . . 2 . . . 6 . Power 1 | . . . . . . 1 . Propulsion 3 | . . 1 . . . 2 . Utility 3 | . . 1 . . . 2 . Weapon 1 | . . . . . . 1 . Parts Attached 88 | 6 7 29 6 3 10 19 8 Power 15 | 1 . 4 2 . 4 2 2 Engine 12 | 1 . 4 2 . 4 . 1 Core 3 | . . . . . . 2 1 Reactor . | . . . . . . . . Propulsion 26 | 2 3 10 1 1 2 6 1 Treads 4 | . . . . . . 3 1 Leg . | . . . . . . . . Wheel 16 | 2 2 6 1 1 2 2 . Hover 6 | . 1 4 . . . 1 . Flight . | . . . . . . . . Utility 19 | 1 2 5 . 2 . 8 1 Device 8 | . . 4 . . . 3 1 Storage 3 | 1 1 . . . . 1 . Processor 4 | . 1 . . 1 . 2 . Hackware . | . . . . . . . . Protection 4 | . . 1 . 1 . 2 . Artifact . | . . . . . . . . Weapon 28 | 2 2 10 3 . 4 3 4 Energy Gun 2 | 1 . 1 . . . . . Energy Cannon 6 | . . 1 . . 1 2 2 Ballistic Gun 11 | 1 1 4 2 . 1 1 1 Ballistic Cannon . | . . . . . . . . Launcher 8 | . 1 4 1 . 2 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . Corrupted Parts 1 | . . . . . . 1 . System Corruption 10 | . . . . . . 10 . Parts Lost 22 | . . . . . 2 6 14 Power 3 | . . . . . . . 3 Propulsion 10 | . . . . . 2 3 5 Utility 3 | . . . . . . 2 1 Weapon 6 | . . . . . . 1 5 Highest Loss Streak 14 | . . . . . 1 5 14 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 96 | . 91 97 99 100 99 87 97 Engine 7 | . 14 10 11 11 11 1 . Core 3 | . . . . . . 10 12 Treads 6 | . . . . . . 16 19 Wheel 22 | . 27 24 33 33 32 9 5 Hover 2 | . . 8 . . . 1 5 Device 3 | . . 11 11 7 . . . Storage 9 | . 14 11 11 11 11 7 6 Processor 10 | . 6 7 . 3 11 14 19 Protection 7 | . . 2 11 11 11 5 5 Energy Gun 2 | . 12 6 . . . . . Energy Cannon 5 | . . . . . 6 12 12 Ballistic Gun 11 | . 14 8 14 22 6 3 5 Launcher 2 | . 1 4 6 . 9 . . Naked Turns . | . . . . . . . . Heaviest Build 69 | 13 53 54 56 55 59 69 68 Greatest Support 76 | 26 26 42 42 42 44 76 76 Greatest Overweight (x) 5 | . 5 3 1 1 2 5 1 Average Overweight (x) . | . 1 1 1 1 1 . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 Average Capacity 19 | 6 14 20 20 20 20 20 20 Most Carried 20 | 8 12 20 20 20 20 20 20 Average Carried 17 | 5 9 15 19 19 19 15 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 Final Carried 20 | 8 12 20 19 19 20 20 12 Class Distribution -------------------- 67% | Mutant 17% | Scavenger-Mutant 14% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Mutant | -6/Lower Caves Resources | -11 -10 -9 -9 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Low Matter Collected 2053 | 265 116 301 114 48 386 154 669 Remotely 208 | . . 208 . . . . . Salvage Created 1659 | 108 279 496 106 . 230 120 320 Parts 83 | 4 13 28 8 . 13 6 11 Haulers Intercepted 1 | . . 1 . . . . . Recyclers Shooed 2 | . . 2 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 39 | . . . . . 15 . 24 Prevented 4 | . . . . . 4 . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Combat Hostiles Destroyed 46 | . 6 13 7 . 10 3 7 Guns 15 | . 4 5 . . . . 6 Cannons 5 | . . . . . 1 3 1 AOE 26 | . 2 8 7 . 9 . . Classes Destroyed 9 | 2 3 2 . . 1 . 1 Tunneler 1 | 1 . . . . . . . Hauler 1 | . . 1 . . . . . Recycler 3 | 1 1 1 . . . . . Watcher 1 | . 1 . . . . . . Swarmer 22 | . 3 4 4 . 7 2 2 Grunt 19 | . 3 8 3 . 1 . 4 Brawler 1 | . . . . . 1 . . Duelist 1 | . . . . . . . 1 Sentry 3 | . . 1 . . 1 1 . Best Kill Streak 4 | 1 3 4 4 . 4 2 3 Combat Bots Only 4 | . 3 3 4 . 4 2 3 Max Kills in Single Turn 3 | 1 1 2 3 . 3 1 1 Gunslinging . | . . . . . . . . Exploded 3 | . 1 2 3 . 3 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Hostile Shots Fired 433 | . 15 49 17 . 66 45 241 Missed 140 | . 7 16 7 . 25 18 67 Damage Taken 3794 | . 70 366 77 . 423 373 2485 Core 1072 | . 14 110 14 . 81 47 806 Absorbed by Shields 72 | . . . . . . . 72 Ignored by Resistances 1104 | . 22 119 24 . 130 113 696 Core Remaining (%) 80 | 100 94 . . . 48 . . Volleys Fired 103 | 5 16 38 6 . 13 8 17 Largest 3 | 2 2 2 2 . 2 3 3 Hottest 169 | 60 60 96 50 . 104 169 169 Shots Fired 209 | 10 32 73 12 . 26 22 34 Gun 134 | 10 30 60 7 . 9 3 15 Cannon 47 | . . 1 . . 8 19 19 Launcher 28 | . 2 12 5 . 9 . . Special . | . . . . . . . . Kinetic 91 | 5 16 36 7 . 9 3 15 Thermal 44 | . . . . . 8 19 17 Explosive 28 | . 2 12 5 . 9 . . Electromagnetic 46 | 5 14 25 . . . . 2 Robot Hit Streak 18 | 10 14 8 5 . 12 9 18 Robot Miss Streak 2 | . 2 2 1 . 2 2 2 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 158 | 10 22 51 10 . 18 15 32 Core Hits 96 | 4 10 25 8 . 21 6 22 Critical Kills 2 | . . . . . . . 2 Critical Parts Destroyed 4 | . . . . . 1 1 2 Critical Strikes 7 | . . 1 . . 1 1 4 Destroy 6 | . . . . . 1 1 4 Corrupt 1 | . . 1 . . . . . Melee Attacks 5 | . . . . . . . 5 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 5 | . . . . . . . 5 Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4180 | 106 347 1238 561 . 1020 272 636 Guns 1108 | 106 221 484 40 . 43 14 200 Cannons 719 | . . . . . 123 258 338 Explosions 2249 | . 126 754 515 . 854 . . Melee 98 | . . . . . . . 98 Ramming 6 | . . . 6 . . . . Kinetic 679 | 37 73 272 40 . 43 14 200 Thermal 792 | . 46 63 . . 123 258 302 Explosive 2140 | . 80 691 515 . 854 . . Electromagnetic 465 | 69 148 212 . . . . 36 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 98 | . . . . . . . 98 Highest Corruption 11 | . . . . . . 11 11 Average Corruption 10 | . . . . . . 10 11 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 58 | . . . . . . 15 43 Message Errors 11 | . . . . . . 3 8 Matter Fused 14 | . . . . . . 1 13 Heat Flow Errors 5 | . . . . . . 3 2 Energy Discharges 5 | . . . . . . 1 4 Parts Rejected 2 | . . . . . . . 2 Data Loss (minor) 10 | . . . . . . 4 6 Data Loss (major) 5 | . . . . . . . 5 Misfires 4 | . . . . . . 3 1 Alerts 1 | . . . . . . . 1 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 127 | . 34 8 31 . 54 . . Projectiles . | . . . . . . . . Explosions 127 | . 34 8 31 . 54 . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 146 | . . 103 3 . 40 . . Shots 9 | . . 7 . . 2 . . Rammed 1 | . . . 1 . . . . Targets Rammed 1 | . . . 1 . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 412 | 40 20 36 22 . 231 310 412 Average Temperature 99 | 19 15 12 11 . 82 128 147 Received Heat Transfer 1317 | . 42 165 30 . 45 30 1005 Effects 5 | . . . . . . . 5 Shutdowns 2 | . . . . . . . 2 Matter Decay 1 | . . . . . . . 1 Short Circuit 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 4 | 1 2 1 . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . . . . 1 1 Heat Transferred 1408 | . 50 100 . . 222 481 555 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . 1 2 . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Peak Influence 367 | 10 184 367 275 . . 145 . Initial 74 | . 5 27 74 . . 69 . Average 118 | 3 50 211 215 . . 84 . Maximum Alert Level 1 | . . 1 1 . . . . Low Security (%) 79 | 100 100 43 53 . . 100 . Level 1 20 | . . 56 46 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched . | . . . . . . . . Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement . | . . . . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Distress Signals 1 | . . 1 . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 87 | . 9 19 7 . 21 8 23 Peak Tracking Total 13 | . 3 5 4 . 4 4 13 Tactical Retreats 5 | . . 2 . . . . 3 Traps | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Traps Triggered 4 | . . 2 . . . 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Low Machines Disabled 4 | . 1 . . . . 2 1 Max in Single Turn 1 | . 1 . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Machines Accessed 4 | . 1 2 . . . 1 . Terminals 2 | . . 1 . . . 1 . Fabricators . | . . . . . . . . Repair Stations 1 | . . 1 . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 10 | . 3 6 . . . 1 . Successful 3 | . 1 1 . . . 1 . Failed 7 | . 2 5 . . . . . Catastrophic 1 | . . 1 . . . . . Database Lockouts . | . . . . . . . . Manual 5 | . . . . 4 . 1 . Terminals 5 | . . 4 . . . 1 . Fabricators . | . . . . . . . . Repair Stations 2 | . . 2 . . . . . Recycling Units 3 | . 3 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 2 | . . 1 . . . 1 . Record 1 | . . 1 . . . . . Open DSF 1 | . . . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . Report Inventory 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 3 | . 1 1 . . . 1 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 3 | . . . . 3 . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 14 | . . . . 14 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Total Allies 6 | . . . . 4 . 2 . Largest Group 4 | . . . . 4 4 2 2 Highest-Rated Group 192 | . . . . 156 156 192 192 Highest-Rated Ally 96 | . . . . 39 39 96 96 Total Orders . | . . . . . . . . Ally Attacks 58 | . . . . . 15 4 39 Total Damage 1760 | . . . . . 641 151 968 Kills 14 | . . . . . 6 2 6 Allies Corrupted 1 | . . . . . 1 . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 4 | . . . 1 2 1 . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Low Turns Passed 5028 | 124 520 538 195 1246 765 552 1088 Spaces Moved 3822 | 99 415 310 161 1212 690 320 615 Core 6 | 4 2 . . . . . . Treads 872 | . . . . . . 257 615 Legs . | . . . . . . . . Wheels 2859 | 95 413 225 161 1212 690 63 . Hover 85 | . . 85 . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 101 101 98 98 102 163 Average Speed 116 | 88 107 111 101 100 102 152 163 Slowest Speed 250 | 90 250 250 101 101 125 165 245 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 43 | 4 49 27 45 87 76 6 55 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . 1 . . . . 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . Scrap Searched 5 | . . . 1 2 1 . 1 Spaces Dug . | . . . . . . . . Terrain Destroyed 159 | . 17 68 33 . 41 . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 159 | . 17 68 33 . 41 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Total 4193 | 127 461 424 181 1248 722 368 662 Wait 59 | . . 27 2 17 . 3 10 Move 3815 | 98 414 309 160 1211 689 319 615 Hop . | . . . . . . . . Pick Up 76 | 16 12 15 2 8 6 15 2 Fast Attach 7 | . 3 3 1 . . . . Attach 37 | 6 1 5 . 2 1 15 7 Detach 6 | . 1 2 . . . 2 1 Swap 44 | . 3 21 5 1 9 4 1 Drop 40 | 2 11 4 4 9 4 2 4 Fire 103 | 5 16 38 6 . 13 8 17 Melee 5 | . . . . . . . 5 Ram 1 | . . . 1 . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 2 exits: Mat / *Zio) -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves -6/Factory -6/Lower Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 125 | -11/Scrapyard | Entered Materials 247 | -10/Materials | Discovered new exit (range 7) 320 | -10/Materials | Discovered new exit (range 15) 329 | -10/Materials | Build established: Mutant 405 | -10/Materials | Identified exit to Materials 645 | -10/Materials | Entered another Materials area 645 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1121 | -9/Materials | Discovered new exit (range 10) 1183 | -9/Materials | Entered Mines 1348 | -9/Mines | Identified exit to Materials 1371 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1378 | -9/Mines | Entered Zion 1418 | -7/Zion | Learned location of 1 exit from Factory 1744 | -7/Zion | Imprinted 1746 | -7/Zion | Declared Zion's savior 1967 | -7/Zion | Identified exit to Deep Caves 2089 | -7/Zion | Found CR-A16's Pointy Stick 2485 | -7/Zion | Given A8's code to call for help 2582 | -7/Zion | Discovered new exit (range 16) 2624 | -7/Zion | Entered Proximity Caves 2624 | -6/Proximity Caves | Accompanied by 4 allies 2745 | -6/Proximity Caves | Lost 3 allies 2922 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3226 | -6/Proximity Caves | Learned Factory emergency access door positions 3370 | -6/Proximity Caves | Discovered new exit (range 16) 3389 | -6/Proximity Caves | Ambushed by research squad 3389 | -6/Proximity Caves | Core integrity fell below 50% 3389 | -6/Proximity Caves | Entered Factory 3389 | -6/Factory | Accompanied by 1 ally 3389 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1 3390 | -6/Factory | Identified exit to Lower Caves 3486 | -6/Factory | System corruption reached 10% 3502 | -6/Factory | Lost 5 parts (3n1u1w) 3879 | -6/Factory | Enhanced Grunt warped into view, answering call for help 3889 | -6/Factory | Enhanced Grunt warped into view, answering call for help 3941 | -6/Factory | Build established: Scavenger-Gunner 3941 | -6/Factory | Entered Lower Caves 3941 | -6/Lower Caves | Accompanied by 2 allies 4609 | -6/Lower Caves | Build established: Scavenger-Mutant 4970 | -6/Lower Caves | Attracted the attention of an 0b10 base 5009 | -6/Lower Caves | Core integrity fell below 50% 5017 | -6/Lower Caves | Core integrity fell below 20% 5029 | -6/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Penetrated by Slug. Arm. Treads destroyed. System corrupted: Heat flow error (+131). Penetrated by Slug. Critical hit (Burn: +37). Penetrated by Slug. CR-A16's Pointy Stick destroyed. Penetrated by Slug. Y-64 Sentinel heat damages Neutrino Core. Penetrated by Slug. Machine disabled. Penetrated by Slug. System corrupted: Matter fused (-7). Lgt. EM Pulse Cannon destroyed. Critical hit (Burn: +37). Lgt. EM Pulse Cannon destroyed. Y-64 Sentinel heat spikes uncontrollably. G-50 Soldier suffers critical hit (Burn). Ion Engine destroyed. Slug penetrates G-50 Soldier. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????###??????????????????? | | ???????????????????????????? #??????????????????? | | ???????????????????????????? #??????????????????? | | ???????????????????????##### #??????????????????? | | ??????????????????#????# "# #??????????????????? | | ????????????#?????# ???# "# #??????????????????? | | ????????????# ???# ??#$ "# #??????????????????? | | ????????????## ## ?# "# #??????????????????? | | ????????????# # !"# #??????????????????? | | ????????????+ % #g*]#= ##???????? ????????? | | ????????????? !!%# ##?????? ???????? | | ?????????????? " " =Y!s % ##???# ??????? | | ?????????????????"""" g @ /s #??# ??????? | | ????????????? g #] #?# ??????? | | ????????????# g #= #;# #????????? | | ????????????#""" "#%%" ## #?????????? | | ???????????????" "# # #???????????? | | ???????????????" """" "# #??????????????? | | ???????????????###;+######## ##??????????????? | | ?????????????? ###???????????????? | | ?????????????? ###???????????????? | | ??????????????##?########### #???????????????? | | ???????????#######????????### #????###????????? | | ??????????# #??????????# ##???## ###??????? | | ???????????? #??????????# #???## ##?????? | | ??????????????# ##?????????# #???# #?????? | | ??????????????# ######????# #??## #?????? | | ??????????##### ###### #?## ##?????? | | ??????##### ## ### #??????? | | ?????## % ## #??????? | | ????## ####### #??????? | | ?#### ##?????# ### ###??????? | | ## ######### #?# ####?????? | | # ## ####?# #?????? | | # ### " ## ##????# #?????? | | ####?# " ### ## ####???#### #?????? | | ### """" ## # ###%##?????# #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 23 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 210 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 44 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Fission Core | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Imp. Coolant Injector | -7/Zion | Archive Adv. Field Recycling Unit | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Coil Gun | -7/Zion | Archive 0b10 Decoder Chip [Looter] | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Phase Shifter | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive K-01 Serf | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Help From High Places I'm Back, Baby! Robot Respite Serviceable Loadout The One Challenges ------------ None Game ------ Seed LinearLegMultitool Manual? 0 Play Time 00:54:26 Cumulative 5.3 hours Start 2024.04.01 @ 13:49:54 End 2024.04.02 @ 13:33:30 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 5 Rogue 0 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 13 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/Cog Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 69c54fe1-5c06-4bb7-9b91-f9c7ff9c6ddf