Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.15 @ 02:11:40 Player: Red Box Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (385) 1925 Value Destroyed (16026) 16026 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (8316) 8316 TOTAL SCORE: 33647 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4589 Follower Combat Kills 2035 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 772 Friendly Fire -1180 Cogmind --------- Core Integrity 657/1150 Matter 300/300 Energy 212/530 System Corruption 4% Temperature Warm (123) Movement Walking (260) Ox2 Location -4/Extension Parts ------- > --- POWER (2) -------- Neutrino Core Neutrino Core > --- PROPULSION (2) --- Myomer Leg Myomer Leg > --- UTILITY (12) ----- Advanced Cooling System Advanced Coolant Injector Huge Storage Unit Triangulator Spectral Analyzer Advanced Sensor Array Experimental Signal Interpreter Improved Weapon Cycler Makeshift Cloaking Device EM Disruption Field > --- WEAPON (3) ------- Phase Gun Improved KE Penetrator > --- INVENTORY (25) --- F-cell Engine Vortex Chain Reactor Myomer Leg Myomer Leg Myomer Leg Enhanced Biometal Leg Cooled Antigrav System Experimental Energy Well (461) Advanced Transmission Jammer Experimental Cloaking Device Experimental Utility Shielding Thermal Defense Suite Zionite Phaser-M Zionite Phaser-M Advanced Plasma Cannon Vortex Driver (30) Vortex Driver (30) Tri-rail Accelerator Thermoblaster RU-N14's Throwing Claymores (7) Power Sword Force Lance Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core > --- PROPULSION ------- Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Huge Storage Unit Spectral Analyzer Experimental Signal Interpreter Improved Particle Charger Improved Weapon Cycler Improved Phase Shifter Improved Medium Armor Plating Advanced Focal Shield Thermal Defense Suite Improved Force Field > --- WEAPON ----------- Improved KE Penetrator Tri-rail Accelerator > --- INVENTORY -------- F-cell Engine Vortex Chain Reactor Myomer Leg Myomer Leg Enhanced Biometal Leg Cooled Antigrav System Experimental Energy Well Advanced Transmission Jammer Experimental Cloaking Device Experimental Utility Shielding EM Disruption Field Heavy Beamcaster Zionite Phaser-M Zionite Phaser-M Cooled Particle Cannon Cooled Particle Cannon Advanced Plasma Cannon Vortex Driver Vortex Driver Thermoblaster RU-N14's Throwing Claymores RU-N14's Throwing Claymores Force Lance [Rating: 136] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Compact Wheel Treads Armored Treads Leg Myomer Leg Wheel Compact Wheel Hover Unit Makeshift Hover Unit Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Improved Medium Armor Plating Weapon Heavy Plasma Cannon Energy Gun EM Pulse Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Improved Proton Missile Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Hammer Slashing Weapon Power Sword Piercing Weapon Force Lance Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Low Zio Pro Fac Was Fac Fac Upp Upp War Pro Fac Ext Slots Evolved 12 | . . 2 . 2 2 . . . 2 . . 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . . . . . 1 . Propulsion . | . . . . . . . . . . . . . . . . . . . Utility 10 | . . 1 . 2 2 . . . 2 . . 2 . . . . 1 . Weapon 1 | . . 1 . . . . . . . . . . . . . . . . Parts Attached 495 | 10 24 38 6 38 71 7 6 3 40 5 29 33 11 15 21 24 47 67 Power 32 | 1 . 4 . 2 5 . . 1 1 . . 2 . . 2 1 8 5 Engine 16 | 1 . 4 . 2 4 . . . 1 . . 1 . . 1 . 1 1 Core 15 | . . . . . 1 . . 1 . . . 1 . . 1 1 6 4 Reactor 1 | . . . . . . . . . . . . . . . . . 1 . Propulsion 49 | 5 6 6 . 4 6 . . . . . . 3 2 1 7 6 . 3 Treads 2 | . . . . 1 . . . . . . . . . . . 1 . . Leg 11 | 2 . . . . . . . . . . . . 1 . 2 3 . 3 Wheel 31 | 3 6 6 . 3 6 . . . . . . 3 1 1 1 1 . . Hover 5 | . . . . . . . . . . . . . . . 4 1 . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 210 | 2 4 7 . 16 39 4 4 . 28 3 15 18 1 6 9 7 23 24 Device 137 | 1 1 3 . 5 22 2 2 . 20 2 14 15 1 4 5 7 17 16 Storage 6 | 1 3 . . . . . . . . . . . . 1 1 . . . Processor 8 | . . . . 2 1 . . . 1 . . . . . 1 . 3 . Hackware 3 | . . . . 1 1 . . . . . . . . . . . 1 . Protection 56 | . . 4 . 8 15 2 2 . 7 1 1 3 . 1 2 . 2 8 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 204 | 2 14 21 6 16 21 3 2 2 11 2 14 10 8 8 3 10 16 35 Energy Gun 40 | 1 4 13 . 5 1 . . . . . 2 . . . . 2 1 11 Energy Cannon 78 | . 1 3 3 3 13 2 1 1 8 1 7 8 4 3 2 3 7 8 Ballistic Gun 19 | 1 1 3 . 7 . . . . . . . . . . . . 3 4 Ballistic Cannon 19 | . 5 . . . 2 . . . . . . 2 1 1 . 3 2 3 Launcher 21 | . . 1 3 1 1 1 . . 3 . 4 . 2 2 . . 2 1 Special Weapon 12 | . 1 . . . . . 1 . . 1 1 . . 1 1 1 1 4 Impact Weapon 8 | . 2 1 . . 4 . . . . . . . . . . 1 . . Slashing Weapon 4 | . . . . . . . . 1 . . . . 1 1 . . . 1 Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . 3 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 29 | . . 2 . 3 6 . 1 . 1 . 2 1 . . 8 . 5 . Corrupted Parts 1 | . . . . . . . . . . . . . . 1 . . . . System Corruption 1 | . . . . . . . . . . . . . . 1 . . . . Parts Lost 62 | . . 8 . 5 7 . . . 3 . 2 4 1 9 2 1 6 14 Power 4 | . . 1 . 1 . . . . . . . 1 . . . 1 . . Propulsion 11 | . . 2 . . 4 . . . . . . . 1 2 1 . . 1 Utility 32 | . . 1 . 2 2 . . . 3 . 2 3 . 4 1 . 4 10 Weapon 15 | . . 4 . 2 1 . . . . . . . . 3 . . 2 3 Highest Loss Streak 8 | . . 3 . 4 2 . . . 2 . 2 3 1 8 2 1 3 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 99 98 100 99 98 92 92 92 92 89 84 82 95 78 94 94 91 96 Engine 5 | . 14 10 11 9 7 7 7 . . 6 6 3 5 5 5 3 . . Core 1 | . . . . . . . . 6 5 . . 1 . . . 1 8 9 Leg 1 | . . . . . . . . . . . . . . . . 3 . 8 Wheel 8 | . 27 21 22 12 13 7 7 7 6 6 6 6 5 1 3 3 5 . Device 25 | . 14 11 11 12 17 22 22 23 29 26 24 27 41 30 28 34 32 34 Storage 6 | . 14 11 11 9 7 7 7 7 6 6 6 5 5 5 5 5 5 5 Processor 11 | . . . . 7 13 15 15 15 12 13 13 11 11 11 13 17 18 12 Protection 7 | . . 10 11 10 11 7 7 7 9 9 5 4 5 3 12 5 3 7 Energy Gun 3 | . 11 29 11 4 . . . . . . . . . . . 3 . 3 Energy Cannon 13 | . 1 2 21 8 22 22 23 22 19 17 19 16 14 11 15 8 10 8 Ballistic Gun 1 | . . . . 13 . . . . . . . . . . . . . 1 Ballistic Cannon 1 | . 8 . . . . . . . . . . . . 3 . 2 1 . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 180 | 15 90 103 102 117 142 142 144 123 157 158 170 180 145 145 149 143 155 168 Greatest Support 55 | 20 20 32 32 32 32 28 28 28 28 28 28 28 22 15 30 55 28 50 Greatest Overweight (x) 42 | 4 7 9 3 7 7 5 5 4 5 5 6 10 12 42 14 5 5 5 Average Overweight (x) 5 | . 2 4 3 4 3 4 4 4 4 5 5 6 10 19 11 3 4 3 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 18 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 8 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 24 | 6 15 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 8 22 25 25 24 24 25 25 25 25 25 25 25 25 24 24 25 25 24 Class Distribution -------------------- 37% | Tank 25% | Mutant 15% | Skirmisher 6% | Scavenger-Tank 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Gunner | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Mutant | -7/Zion Tank | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Waste Scavenger-Tank | -6/Factory Tank | -5/Factory Tank | -5/Upper Caves Skirmisher | -5/Upper Caves Derelict-Mutant | -5/Warlord Skirmisher | -4/Proximity Caves Tank | -4/Factory Scavenger-Tank | -4/Extension Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Scr Mat Mat Min Mat Fac Low Zio Pro Fac Was Fac Fac Upp Upp War Pro Fac Ext Matter Collected 7448 | 333 386 614 100 712 741 95 37 53 456 48 469 329 184 378 . 628 636 1249 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 17123 | 164 356 1472 154 1927 2610 227 . 347 1374 . 1448 948 377 216 132 394 1378 3599 Parts 743 | 10 27 89 29 91 111 6 . 10 55 . 57 52 10 9 . 14 61 112 Haulers Intercepted 16 | . 2 5 . 4 2 . . . 2 . 1 . . . . . . . Recyclers Shooed 13 | . 1 2 . . . . . . . . 3 . . . . . 5 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 107 | . . . . . . 6 . 6 . . . . 4 4 74 13 . . Prevented 21 | . . . . . . . . 4 . . . . 5 1 9 2 . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Low Zio Pro Fac Was Fac Fac Upp Upp War Pro Fac Ext Combat Hostiles Destroyed 295 | . 11 25 14 25 43 4 . 1 21 . 23 18 8 4 5 7 25 61 Melee 3 | . . . . . . . . . . . . . . . . . . 3 Guns 59 | . 4 21 3 17 . . . . . . . . . . . 1 2 11 Cannons 156 | . 7 . 3 2 35 3 . 1 12 . 10 15 7 2 1 6 20 32 AOE 52 | . . 3 8 4 . . . . 5 . 9 1 1 2 3 . 3 13 Classes Destroyed 25 | 2 5 4 . 3 2 . . . 1 . 1 2 1 . 1 1 . 2 Worker 11 | . 2 1 1 . 2 . . . 2 . . . . . . . 3 . Builder 11 | . . . . 1 2 . . . 1 . 1 2 . . . . 2 2 Tunneler 10 | 4 . . 1 2 1 . . . . . 2 . . . . . . . Hauler 16 | . 2 5 . 4 2 . . . 2 . 1 . . . . . . . Recycler 9 | 1 . 1 . 3 2 . . . . . . 1 . . . . 1 . Carrier 1 | . . . . . . . . . . . . . . . . . . 1 Minesweeper 1 | . . . . . . . . . . . . . 1 . . . . . Mechanic 3 | . . . . 1 . . . . . . . . . . . . . 2 Operator 1 | . . 1 . . . . . . . . . . . . . . . . Watcher 23 | . 2 5 . 5 5 . . . 1 . 1 1 . . . . . 3 Swarmer 64 | . 9 6 14 3 5 . . . 4 . 1 2 4 . . . 9 7 Saboteur 1 | . . . . . . . . . . . . . . . . . . 1 Grunt 100 | . 2 7 . 13 20 4 . . 5 . 13 . . . 1 4 5 26 Brawler 8 | . . 1 . . . . . . . . 2 . . . . . . 5 Duelist 20 | . . 1 . 1 3 . . . . . 2 . . . . . 1 12 Protector 1 | . . . . . . . . . . . 1 . . . . . . . Sentry 33 | . . 10 . 8 4 . . . 2 . 1 2 . 1 . . 2 3 Demolisher 2 | . . . . . . . . . . . . 2 . . . . . . Hunter 27 | . . . . 1 3 . . 1 5 . 2 2 . 2 3 2 4 2 Programmer 29 | . . . . . 7 . . . 4 . 1 9 . 1 . . 4 3 Heavy 2 | . . . . . 1 . . . 1 . . . . . . . . . Behemoth 2 | . . . . . . . . . . . . . . . . 1 . 1 Striker 1 | . . . . . . . . . . . . . . . 1 . . . Decomposer 3 | . . . . . . . . . . . . . 1 2 . . . . Assembled 1 | . . . . . . . . . . . . 1 . . . . . . Thug 5 | . . . . . . . . . . . 1 . 4 . . . . . Savage 1 | . . . . . . . . . . . 1 . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . 1 Guerrilla 1 | . . . . . . . . . . . . . . . . . . 1 Mutant 1 | . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 10 | 2 3 5 4 6 4 2 . 1 5 . 10 5 4 3 5 3 7 8 Combat Bots Only 9 | . 3 5 4 6 4 2 . 1 3 . 9 3 4 3 5 3 6 8 Max Kills in Single Turn 5 | 1 1 2 3 5 2 1 . 1 2 . 4 3 2 3 2 1 3 5 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 5 | . . 1 2 4 . . . . 2 . 3 1 1 2 2 . 3 5 Melee 1 | . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Mat Min Mat Fac Low Zio Pro Fac Was Fac Fac Upp Upp War Pro Fac Ext Damage Taken 14612 | . 222 1094 103 1145 1988 270 . 42 1302 16 1315 1397 328 993 420 480 1177 2320 Core 1688 | . 70 186 34 173 141 12 . . 142 . 52 122 11 182 33 37 210 283 Absorbed by Shields 2809 | . . . . 224 254 103 . 16 95 6 213 167 44 43 . 32 560 1052 Redirected to Shielding 282 | . . . . 97 . . . . . . . 88 . . . . 97 . Regen/Repaired (Parts) 1283 | . 36 37 . 102 213 . 895 . . . . . . . . . . . Core Remaining (%) 71 | 100 72 . 45 68 . . . 78 . . 77 . . . . 61 . . Volleys Fired 808 | 11 34 90 13 76 105 9 1 2 65 17 36 51 14 9 10 69 72 124 Largest 3 | 2 2 3 3 3 3 3 1 3 3 3 3 3 3 3 3 3 3 3 Hottest 320 | 60 110 195 157 240 260 240 80 240 268 180 265 270 270 270 180 255 270 320 Shots Fired 2012 | 22 66 253 33 198 307 24 1 6 154 29 87 123 28 23 24 154 178 302 Gun 609 | 22 18 251 11 165 . . . . . . 1 . . . . 6 16 119 Cannon 1341 | . 46 . 18 32 306 23 1 6 145 28 75 123 24 20 20 148 157 169 Launcher 37 | . . 2 4 1 1 1 . . 9 . 9 . 4 . . . 3 3 Special 25 | . 2 . . . . . . . . 1 2 . . 3 4 . 2 11 Kinetic 314 | 11 39 4 . 89 . . . . . . . 4 5 3 . 24 36 99 Thermal 1459 | . 22 140 . 75 306 23 1 6 145 28 76 119 19 17 20 130 140 192 Explosive 31 | . . 2 4 . 1 . . . 1 1 2 . . 3 4 . 2 11 Electromagnetic 208 | 11 5 107 29 34 . 1 . . 8 . 9 . 4 . . . . . Robot Hit Streak 22 | 5 5 13 4 15 22 9 . 15 15 5 8 9 5 5 8 9 15 20 Robot Miss Streak 6 | 1 6 4 3 4 3 3 . . 3 1 3 3 3 3 1 3 4 5 Penetration Max 1 | . . . . . . . . . . . . . 1 . . . 1 1 Secondary Targets 5 | . . 3 . 2 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . . . . . . . . . Shots Hit Robots 1155 | 17 28 157 13 124 192 17 . 12 78 8 57 58 14 16 18 39 110 197 Core Hits 614 | 6 16 58 16 65 74 7 . 5 36 . 47 31 13 10 7 16 51 156 Critical Kills 15 | . . . . . 7 . . . 1 . 2 . . . 1 . . 4 Critical Parts Destroyed 5 | . . . . . . . . . . . . . . . . . . 5 Critical Strikes 44 | . 1 5 1 4 7 . . . 1 . 2 . 1 . 1 3 1 17 Burn 12 | . 1 4 . 4 . . . . . . . . . . . . . 3 Meltdown 12 | . . . . . 7 . . . 1 . 2 . . . 1 . . 1 Destroy 9 | . . . . . . . . . . . . . . . . . . 9 Blast 6 | . . . . . . . . . . . . . 1 . . 3 1 1 Corrupt 2 | . . 1 1 . . . . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . . . . . 2 Impale 1 | . . . . . . . . . . . . . . . . . . 1 Melee Attacks 70 | . 33 5 . . 12 . . 6 . . . . 4 2 . . . 8 Impact 50 | . 33 5 . . 12 . . . . . . . . . . . . . Slashing 12 | . . . . . . . . 6 . . . . 4 2 . . . . Piercing 8 | . . . . . . . . . . . . . . . . . . 8 Sneak Attacks 11 | . 2 . . . 3 . . . . . . . 4 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 46819 | 213 574 2669 809 2529 5846 516 . 648 3186 415 4081 2682 960 942 1552 1474 4778 12945 Guns 7806 | 213 111 2328 96 1834 . . . . . . 27 . . . . 91 239 2867 Cannons 25400 | . 345 . 166 408 5547 450 . 152 2561 219 1504 2242 414 398 482 1383 3854 5275 Explosions 11379 | . . 341 547 287 . 66 . . 625 180 2488 440 231 329 981 . 652 4212 Melee 1650 | . 118 . . . 299 . . 496 . . . . 315 151 . . . 271 Ramming . | . . . . . . . . . . . . . . . . . . . Kinetic 6524 | 132 315 45 . 933 . . . . . . . 149 161 56 . 640 877 3216 Thermal 26410 | . 129 1535 188 1083 5547 450 . 152 2716 219 1604 2093 315 342 482 834 3520 5201 Explosive 8715 | . . 238 359 . . . . . 200 180 1703 440 . 329 981 . 348 3937 Electromagnetic 2936 | 81 12 851 262 513 . 66 . . 270 . 712 . 169 . . . . . Impact 417 | . 118 . . . 299 . . . . . . . . . . . . . Slashing 1546 | . . . . . . . . 496 . 16 62 . 315 215 89 . 33 320 Piercing 271 | . . . . . . . . . . . . . . . . . . 271 Highest Corruption 40 | . . . . 4 3 . . . 1 40 40 . . 5 5 . 1 4 Average Corruption 7 | . . . . 3 1 . . . 1 22 36 . . 4 5 . 1 1 Corruption Purged 24 | . . . . 4 5 . . . 1 . 14 . . . . . . . Corruption Blocked 22 | . . . . . . . . . 7 . . . . . 15 . . . Effects 365 | . . . . 38 10 . . . 6 23 99 . . 153 3 . 1 32 Message Errors 77 | . . . . 10 4 . . . 3 7 15 . . 36 . . . 2 Matter Fused 80 | . . . . 12 . . . . 1 2 17 . . 36 . . 1 11 Heat Flow Errors 46 | . . . . 4 2 . . . . 3 12 . . 23 . . . 2 Energy Discharges 51 | . . . . 5 1 . . . 1 4 13 . . 16 2 . . 9 Parts Rejected 4 | . . . . . . . . . . 1 1 . . 1 . . . 1 Data Loss (minor) 48 | . . . . 4 1 . . . . 2 18 . . 19 . . . 4 Data Loss (major) 15 | . . . . 1 . . . . . . 3 . . 9 . . . 2 Misfires 9 | . . . . 1 2 . . . 1 . 2 . . 3 . . . . Alerts 14 | . . . . . . . . . . 1 2 . . 10 1 . . . Misdirections 4 | . . . . . . . . . . . 4 . . . . . . . Weapon Failures 17 | . . . . 1 . . . . . 3 12 . . . . . . 1 Overload Shots 101 | . . . . . 6 . . . . . . . . 3 1 . 32 59 Effects 7 | . . . . . . . . . . . . . . 1 . . 2 4 Energy Bleed 3 | . . . . . . . . . . . . . . . . . 1 2 Heat Surge 3 | . . . . . . . . . . . . . . 1 . . 1 1 Short Circuit 1 | . . . . . . . . . . . . . . . . . . 1 Overflow Damage 1582 | . 21 13 31 33 336 5 . 110 111 . 93 103 151 15 107 . 142 311 Projectiles 767 | . . . . 1 167 5 . . 89 . 50 69 13 . 4 . 142 227 Explosions 368 | . . 13 31 32 . . . . 22 . 43 34 22 15 103 . . 53 Melee 447 | . 21 . . . 169 . . 110 . . . . 116 . . . . 31 Knockbacks 28 | . 5 . . . 1 . . . . . . 2 . 1 . 3 7 9 Impact 2 | . 1 . . . 1 . . . . . . . . . . . . . Kinetic 22 | . 4 . . . . . . . . . . 2 . 1 . 2 7 6 Secondary 4 | . . . . . . . . . . . . . . . . 1 . 3 Self-Inflicted Damage 142 | . . . . 47 . . . . . . 88 . 7 . . . . . Shots 5 | . . . . 1 . . . . . . 3 . 1 . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 505 | . 90 505 198 478 437 209 . 109 432 169 347 448 420 489 200 200 439 468 Average Temperature 120 | . 28 126 102 118 121 101 . 55 118 91 103 142 151 175 123 77 142 108 Received Heat Transfer 2779 | . 6 369 . 361 521 172 . . 136 . 399 48 53 36 . 99 47 532 Effects 35 | . . 12 . 2 3 . . . 3 . . 3 3 3 . . 4 2 Shutdowns 6 | . . 2 . 1 . . . . 1 . . . . . . . 2 . Energy Bleed 4 | . . 2 . . 1 . . . . . . . . . . . . 1 Interference 11 | . . 5 . . . . . . . . . 2 3 . . . 1 . Matter Decay 1 | . . . . . 1 . . . . . . . . . . . . . Short Circuit 4 | . . . . . 1 . . . 1 . . . . . . . 1 1 Damage (minor) 2 | . . . . . . . . . 1 . . 1 . . . . . . Damage (major) 7 | . . 3 . 1 . . . . . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . 2 . 1 . . . . 1 . 2 . . . . . . . Combat Hostiles 5 | . . 1 . 1 . . . . 1 . 2 . . . . . . . Parts Fried 19 | . 3 5 . 3 3 . . . 2 . 2 . 1 . . . . . Impact Corruptions 7 | . 2 . . . 5 . . . . . . . . . . . . . Robots Melted 24 | . . 1 . 1 9 1 . . 4 . 2 2 . . 1 . . 3 Combat Hostiles 20 | . . . . 1 8 1 . . 3 . 2 2 . . 1 . . 2 Parts Melted 130 | . 1 7 . 8 39 4 . 3 22 . 5 8 1 2 5 2 6 17 Heat Transferred 40803 | . 407 3676 250 2387 10000 850 . 300 4150 350 2561 2850 400 500 750 1350 4293 5729 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 15 | . . 2 3 4 . . . . 4 . 1 . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Low Zio Pro Fac Was Fac Fac Upp Upp War Pro Fac Ext Peak Influence 1702 | 25 278 324 462 470 769 . . . 435 210 1666 1370 . . . . 808 1702 Initial 1100 | . 16 . 47 72 172 . . . . 152 7 1100 . . . . . 392 Average 480 | 10 126 198 287 288 359 . . . 224 167 941 1145 . . . . 475 1036 Maximum Alert Level 5 | . 1 1 2 2 3 . . . 2 1 5 4 . . . . 3 5 Low Security (%) 21 | 100 68 37 21 10 12 . . . 48 64 7 . . . . . 16 . Level 1 41 | . 31 62 65 89 57 . . . 36 35 7 . . . . . 18 1 Level 2 10 | . . . 12 . 21 . . . 15 . 14 . . . . . 36 11 Level 3 12 | . . . . . 7 . . . . . 29 24 . . . . 27 48 Level 4 11 | . . . . . . . . . . . 35 75 . . . . . 29 Level 5 1 | . . . . . . . . . . . . . . . . . . 8 High Security . | . . . . . . . . . . . 4 . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 63 | . 1 . . 1 14 . . . 8 . 12 4 . . . . 7 16 Investigation 12 | . 1 . . . 2 . . . . . 3 . . . . . 3 3 Extermination 21 | . . . . . 9 . . . 4 . 2 4 . . . . 2 . Reinforcement 13 | . . . . . 3 . . . 4 . 3 . . . . . . 3 Assault 15 | . . . . . . . . . . . 4 . . . . . 1 10 Garrison 2 | . . . . 1 . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . 1 . . . 2 . 1 . . . . . . 1 Haulers Reinforced 3 | . . . . . 1 . . . 1 . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Mat Min Mat Fac Low Zio Pro Fac Was Fac Fac Upp Upp War Pro Fac Ext Distress Signals 17 | . 1 4 . 3 2 . . . . . 4 . . . 1 . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 460 | . 21 38 11 36 62 8 . 3 34 4 47 29 8 4 6 10 36 103 Peak Tracking Total 9 | . 4 6 3 6 5 4 . 2 5 2 9 7 4 3 6 4 9 9 Tactical Retreats 26 | . . 2 1 1 3 4 . . 1 . . . . . 1 3 . 10 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Low Zio Pro Fac Was Fac Fac Upp Upp War Pro Fac Ext Traps Triggered 21 | . 3 . . 2 5 . . . 2 . 2 3 . . . . . 4 Indirectly 1 | . . . . . . . . . . . 1 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed 7 | . 4 . . 3 . . . . . . . . . . . . . . Reused 3 | . . . . 3 . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 27 | . . . . 3 2 . . . . . . . 2 . 19 1 . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Scr Mat Mat Min Mat Fac Low Zio Pro Fac Was Fac Fac Upp Upp War Pro Fac Ext Machines Disabled 51 | . . 1 1 5 1 . . . 7 . 11 11 . . 1 . 7 6 Max in Single Turn 2 | . . 1 1 1 1 . . . 1 . 2 2 . . 1 . 1 2 Garrison Access 6 | . . . . 1 1 . . . 1 . 2 . . . . . 1 . Energy Cycler 2 | . . . . . . . . . . . . . . . . . . 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . 1 . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Mat Min Mat Fac Low Zio Pro Fac Was Fac Fac Upp Upp War Pro Fac Ext Machines Accessed 93 | . 11 13 . 16 26 . . 1 8 . 2 3 . . 7 . 4 2 Terminals 42 | . 8 9 . 9 13 . . 1 . . . . . . . . . 2 Fabricators 9 | . . . . . 3 . . . 3 . . 2 . . . . 1 . Repair Stations 8 | . 1 1 . 2 3 . . . . . . 1 . . . . . . Recycling Units 13 | . 2 1 . 2 4 . . . 3 . . . . . . . 1 . Scanalyzers 8 | . . 2 . 2 2 . . . 1 . . . . . . . 1 . Garrison Access 6 | . . . . 1 1 . . . 1 . 2 . . . . . 1 . Total Hacks 264 | . 35 46 . 60 73 . . 2 13 . 6 7 . . 9 . 10 3 Successful 156 | . 21 27 . 45 33 . . 2 5 . 2 4 . . 9 . 7 1 Failed 106 | . 14 18 . 14 40 . . . 8 . 4 3 . . . . 3 2 Catastrophic 16 | . 1 2 . . 7 . . . 3 . 1 2 . . . . . . Database Lockouts 2 | . . 1 . 1 . . . . . . . . . . . . . . Manual 124 | . 21 32 . 29 15 . . . 8 . 3 1 . . . . 5 10 Terminals 135 | . 29 36 . 35 30 . . 2 . . . . . . . . . 3 Fabricators 18 | . . . . . 7 . . . 5 . . 3 . . . . 3 . Repair Stations 35 | . 2 2 . 11 16 . . . . . . 4 . . . . . . Recycling Units 27 | . 4 2 . 6 8 . . . 6 . . . . . . . 1 . Scanalyzers 26 | . . 6 . 7 8 . . . 1 . . . . . . . 4 . Garrison Access 14 | . . . . 1 4 . . . 1 . 6 . . . . . 2 . Terminal Hacks 46 | . 9 7 . 10 8 . . 2 . . . . . . 9 . . 1 Record 10 | . . . . . . . . 2 . . . . . . 8 . . . Part Schematic 3 | . . 1 . . 2 . . . . . . . . . . . . . Robot Analysis 6 | . 3 2 . 1 . . . . . . . . . . . . . . Prototype ID Bank 6 | . 2 1 . 1 2 . . . . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . . . . 1 . . 1 Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . . Terminal Index 3 | . 1 1 . 1 . . . . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . Unreport Threat 2 | . . 1 . . 1 . . . . . . . . . . . . . Locate Traps 5 | . 1 1 . 2 1 . . . . . . . . . . . . . Reprogram Traps 3 | . 1 . . 2 . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . . 2 . . . . . . . . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . 1 . . . 1 . . 2 . . . . 3 . Network Status 5 | . . . . . 1 . . . 1 . . 2 . . . . 1 . Load Schematic 1 | . . . . . . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . . . . . . . 1 . Repair Station Hacks 24 | . 2 2 . 10 9 . . . . . . 1 . . . . . . Scan Component 13 | . 1 1 . 5 5 . . . . . . 1 . . . . . . Repair 11 | . 1 1 . 5 4 . . . . . . . . . . . . . Recycling Unit Hacks 9 | . . 1 . 3 2 . . . 2 . . . . . . . 1 . Retrieve Matter 1 | . . . . 1 . . . . . . . . . . . . . . Retrieve Components 8 | . . 1 . 2 2 . . . 2 . . . . . . . 1 . Scanalyzer 20 | . . 6 . 5 7 . . . . . . . . . . . 2 . Insert Component 11 | . . 3 . 3 4 . . . . . . . . . . . 1 . Analyze 9 | . . 3 . 2 3 . . . . . . . . . . . 1 . Garrison Access Hacks 3 | . . . . 1 1 . . . 1 . . . . . . . . . Seal Access 3 | . . . . 1 1 . . . 1 . . . . . . . . . Unauthorized Hacks 47 | . 10 11 . 16 5 . . . 1 . 2 1 . . . . 1 . Terminals 33 | . 8 10 . 13 2 . . . . . . . . . . . . . Track 12 | . 2 4 . 6 . . . . . . . . . . . . . . Assimilate 2 | . 1 . . 1 . . . . . . . . . . . . . . Botnet 16 | . 4 5 . 5 2 . . . . . . . . . . . . . Operators 3 | . 1 1 . 1 . . . . . . . . . . . . . . Fabricators 4 | . . . . . 2 . . . 1 . . 1 . . . . . . Report 3 | . . . . . 1 . . . 1 . . 1 . . . . . . Fabnet 1 | . . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 2 1 . 3 1 . . . . . . . . . . . . . Reject 4 | . 1 1 . 2 . . . . . . . . . . . . . . Mask 1 | . . . . 1 . . . . . . . . . . . . . . Tunnel 2 | . 1 . . . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . 2 . . . . . 1 . Jam 3 | . . . . . . . . . . . 2 . . . . . 1 . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . . . . . . Used 1 | . . 1 . . . . . . . . . . . . . . . . Hacking Detections 73 | . 11 12 . 10 25 . . . 6 . 1 3 . . . . 3 2 Full Trace Events 3 | . . . . . 1 . . . . . . . . . . . 1 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . 3 . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . . . 2 . Authchips 1 | . . . . . . . . . . . . . . . . . 1 . Time 204 | . . . . . . . . . . . . . . . . . 204 . Total Robot Build Rating 16 | . . . . . . . . . . . . . . . . . 16 . Part Schematics Acquired 26 | . . 4 . 2 5 . 15 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 11 | . 1 1 . 5 4 . . . . . . . . . . . . . Time 318 | . 26 32 . 184 76 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 43 | . . 6 . 9 10 . . . 8 . . . . . . . 10 . Parts Scanalyzed 10 | . . 3 . 2 4 . . . . . . . . . . . 1 . Part Schematics Acquired 8 | . . 3 . 2 3 . . . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Scr Mat Mat Min Mat Fac Low Zio Pro Fac Was Fac Fac Upp Upp War Pro Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 7 | . . . . . . . . 1 . . 2 1 . . 3 . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat 7 | . . . . . . . . 1 . . 2 1 . . 3 . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . 3 3 3 3 1 1 1 1 . . . Autooverrided 7 | . . . . . . . . 1 . . 2 1 . . 3 . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . . . 2 Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Mat Min Mat Fac Low Zio Pro Fac Was Fac Fac Upp Upp War Pro Fac Ext Total Allies 60 | . 1 . 3 1 3 . 9 1 3 19 2 1 . . 3 . 4 10 Largest Group 19 | . 1 1 3 3 3 . 9 9 5 19 15 1 . . 1 . 2 7 Highest-Rated Group 684 | . 10 10 40 40 93 . 284 284 218 684 542 49 . . 47 . 206 406 Highest-Rated Ally 103 | . 10 10 16 16 31 . 39 39 51 50 50 49 . . 47 . 103 81 Zionite Dispatches 4 | . . . . . . . . . 1 . . . . . . . 1 2 Heavy 1 | . . . . . . . . . . . . . . . . . 1 . Hacker 2 | . . . . . . . . . 1 . . . . . . . . 1 Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . 1 Total Orders 13 | . . 4 . . . . . . . . 1 . . . . . . 8 STAY 6 | . . 2 . . . . . . . . . . . . . . . 4 FOLLOW 5 | . . 2 . . . . . . . . . . . . . . . 3 DROP 1 | . . . . . . . . . . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . . . 1 . . . . . . . Ally Attacks 422 | . . . . 14 26 . . 15 47 117 108 . . . 7 . 36 52 Total Damage 12159 | . . . . 119 312 . . 278 1144 3305 3634 . . . 161 . 1755 1451 Kills 70 | . . . . . 1 . . 2 9 8 34 . . . 1 . 7 8 Allies Corrupted 3 | . . . . . . . . . . 2 1 . . . . . . . Allies Melted 2 | . . . . . . . . . . . 1 . . . 1 . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Low Zio Pro Fac Was Fac Fac Upp Upp War Pro Fac Ext Robot Analysis Total 6 | . 3 2 . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . 2 . . 1 2 2 . . . . 1 . . 1 . . Drone Launches 2 | . . . . . . . . . . . 2 . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . 1 . . . . . . . Zionite Intel Received 1 | . . . . . . . . . . . . . . . . . . 1 Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Scr Mat Mat Min Mat Fac Low Zio Pro Fac Was Fac Fac Upp Upp War Pro Fac Ext Turns Passed 43226 | 175 1667 2946 842 3549 4570 1240 2024 1268 2395 425 1578 1776 2223 6922 2251 2925 1326 3124 Spaces Moved 18216 | 126 1133 1602 519 1574 2428 731 1248 759 1214 169 776 814 845 934 679 1282 567 816 Core 245 | 6 2 . . . . . . . . . . . . 237 . . . . Treads 7 | . . . . 2 . . . . . . . . . . . 5 . . Legs 1114 | 35 . . . . . . . . . . . . . 3 62 339 . 675 Wheels 16729 | 85 1131 1602 519 1572 2428 731 1248 759 1214 169 776 814 845 694 496 938 567 141 Hover 121 | . . . . . . . . . . . . . . . 121 . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 135 145 145 145 160 160 160 160 175 175 160 175 260 260 160 160 175 Average Speed 205 | 91 113 145 145 171 153 160 160 160 164 175 175 185 252 735 314 191 172 303 Slowest Speed 2150 | 250 400 215 145 570 205 175 175 160 175 175 190 240 270 2150 840 560 175 470 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 69 | 8 98 98 98 93 58 84 87 79 36 83 29 23 86 95 78 91 16 83 Regions Visited 18 Branch Regions 9 Pre-discovered Areas 6 | . 1 . . . 1 . 1 1 . . . . 1 . . 1 . . Known Exits Taken 12 | . . . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . Scrap Searched 22 | . . . 1 . . 3 2 5 . . . . 2 4 . 5 . . Spaces Dug 186 | . 3 5 . 3 24 . . . 16 19 . 20 3 . . 91 2 . Terrain Destroyed 818 | . 3 34 53 18 24 . . . 42 36 57 84 16 48 33 112 58 200 Melee 17 | . 3 5 . . 9 . . . . . . . . . . . . . Projectile 348 | . . . . 7 . . . . 34 20 11 47 13 5 4 112 49 46 AOE 453 | . . 29 53 11 15 . . . 8 16 46 37 3 43 29 . 9 154 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Mat Min Mat Fac Low Zio Pro Fac Was Fac Fac Upp Upp War Pro Fac Ext Total 22230 | 160 1381 2026 580 2280 3001 780 1267 799 1480 267 914 984 903 972 783 1619 797 1237 Wait 2006 | . 119 214 39 518 301 27 7 24 123 72 33 35 24 1 46 208 67 148 Move 18199 | 125 1132 1601 518 1573 2427 730 1247 758 1214 168 775 813 844 933 678 1281 566 816 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 286 | 10 25 41 2 34 33 4 3 3 18 1 19 20 2 7 9 15 18 22 Fast Attach 133 | 9 9 6 . 14 13 . . . 6 1 6 8 3 1 12 10 16 19 Attach 111 | 1 . 11 . 13 13 . . . 8 1 5 13 . 8 3 11 8 16 Detach 16 | . . . . 1 . . . . . . 2 3 . 2 2 1 3 2 Swap 251 | . 15 21 6 11 45 7 6 3 26 3 18 12 8 6 6 3 23 32 Drop 303 | 4 14 37 2 40 36 3 3 3 20 4 20 21 4 3 17 21 24 27 Fire 808 | 11 34 90 13 76 105 9 1 2 65 17 36 51 14 9 10 69 72 124 Melee 70 | . 33 5 . . 12 . . 6 . . . . 4 2 . . . 8 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 42 | . . . . . 16 . . . . . . 8 . . . . . 18 Rewire 5 | . . . . . . . . . . . . . . . . . . 5 Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -6/Waste -6/Factory -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Ext x2) -4/Extension (discovered 3 exits: *Res x2 / *Cet) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 176 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 439 | -10/Materials | Discovered new exit (range 13) 480 | -10/Materials | Discovered new exit (range 5) 516 | -10/Materials | Discovered new exit (range 5) 649 | -10/Materials | Discovered new exit (range 9) 938 | -10/Materials | Discovered new exit (range 16) 1805 | -10/Materials | Repaired Wheel 1843 | -10/Materials | Entered another Materials area 1843 | -9/Materials | Accompanied by 1 ally 1843 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2062 | -9/Materials | Discovered new exit (range 11) 2142 | -9/Materials | Build established: Tank 2646 | -9/Materials | Discovered new exit (range 10) 2653 | -9/Materials | Lost 3 parts (1u2w) 3467 | -9/Materials | Discovered new exit (range 8) 3526 | -9/Materials | Repaired EMP Blaster 3958 | -9/Materials | Discovered new exit (range 16) 4478 | -9/Materials | Central database locked down 4789 | -9/Materials | Entered Mines 4844 | -9/Mines | Met a Derelict bent on vengeance 4884 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4889 | -9/Mines | Found Prototype Device 5031 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5147 | -9/Mines | Discovered new exit (range 7) 5276 | -9/Mines | Learned Materials stockpile data 5473 | -9/Mines | Core integrity fell below 50% 5484 | -9/Mines | Learned Materials emergency access door positions 5510 | -9/Mines | Discovered new exit (range 5) 5555 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5631 | -9/Mines | Entered Materials 5631 | -8/Materials | Accompanied by 3 allies 5631 | -8/Materials | Evolved 2 slots: Utility x2 5909 | -8/Materials | Lost 4 parts (1p1u2w) 6360 | -8/Materials | Garrison activated, responded to threat 6807 | -8/Materials | Central database locked down 7635 | -8/Materials | Build established: Gunner 7681 | -8/Materials | Discovered new exit (range 8) 7704 | -8/Materials | Identified Exp. Sensor Array 8132 | -8/Materials | Repaired Exp. Sensor Array 8149 | -8/Materials | Repaired EMP Blaster 8476 | -8/Materials | Repaired Com. Wheel 8577 | -8/Materials | Repaired Adv. Heat Sink 8865 | -8/Materials | Repaired Imp. Heat Sink 9127 | -8/Materials | Discovered new exit (range 15) 9178 | -8/Materials | Identified exit to Factory 9180 | -8/Materials | Entered Factory 9180 | -7/Factory | Accompanied by 1 ally 9180 | -7/Factory | Evolved 2 slots: Utility x2 10043 | -7/Factory | Build established: Tank 10507 | -7/Factory | Cargo convoy interrupted 10782 | -7/Factory | Discovered new exit (range 14) 10804 | -7/Factory | Identified exit to Lower Caves 11020 | -7/Factory | Allied Derelicts emerged from ambush trap array 11099 | -7/Factory | Build established: Gunner 11110 | -7/Factory | Repaired Reflective Plating 11211 | -7/Factory | Repaired System Restoration Module 11225 | -7/Factory | Repaired Com. Wheel 11537 | -7/Factory | Identified exit to Storage 11572 | -7/Factory | Build established: Tank 13068 | -7/Factory | Repaired Imp. Medium Armor Plating 13750 | -7/Factory | Entered Lower Caves 13784 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 14516 | -7/Lower Caves | Encountered a Warlord checkpoint 14981 | -7/Lower Caves | Discovered new exit (range 4) 14982 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 14984 | -7/Lower Caves | Identified exit to Lower Caves 14989 | -7/Lower Caves | Identified exit to Zion 14990 | -7/Lower Caves | Entered Zion 15109 | -7/Zion | Discovered new exit (range 15) 15132 | -7/Zion | Identified exit to Proximity Caves 15339 | -7/Zion | Build established: Mutant 15415 | -7/Zion | Visited the Megawrench Repair Shop 15458 | -7/Zion | Gained Derelict followers 15687 | -7/Zion | Given the Hacking Drone Bay 15765 | -7/Zion | Learned location of Armory (-3) 15900 | -7/Zion | Learned 12 Factory zone layouts 16343 | -7/Zion | Megawrench repaired 10 parts 16417 | -7/Zion | Found Prototype Special Weapon 16583 | -7/Zion | Imprinted 16585 | -7/Zion | Declared Zion's savior 16822 | -7/Zion | Found Prototype Special Weapon 16823 | -7/Zion | Identified RU-N14's Throwing Claymores (x2) 16828 | -7/Zion | Found RU-N14's Throwing Claymores 17014 | -7/Zion | Entered Proximity Caves 17014 | -6/Proximity Caves | Accompanied by 9 allies 17015 | -6/Proximity Caves | Identified exit to Factory 17131 | -6/Proximity Caves | Build established: Tank 17343 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 18220 | -6/Proximity Caves | Build established: Mutant 18282 | -6/Proximity Caves | Entered Factory 18282 | -6/Factory | Accompanied by 5 allies 18282 | -6/Factory | Evolved 2 slots: Utility x2 18283 | -6/Factory | Identified exit to Factory 18884 | -6/Factory | Build established: Tank 18974 | -6/Factory | Zion Hacker squad teleported in 19880 | -6/Factory | Terminal network hard line cut 20284 | -6/Factory | Build established: Mutant 20500 | -6/Factory | Discovered exit to Factory (range 12) 20677 | -6/Factory | Sucked down chute 20677 | -6/Factory | Entered Waste 20692 | -6/Waste | EMP discharged 20692 | -6/Waste | System corruption reached 10% 20792 | -6/Waste | EMP discharged 20826 | -6/Waste | Spotted C-40 Crusher 20841 | -6/Waste | Spotted C-40 Crusher 20864 | -6/Waste | Spotted C-40 Crusher 20886 | -6/Waste | Met Warlord forces unprepared to attack 20892 | -6/Waste | EMP discharged 20894 | -6/Waste | Spotted C-40 Crusher 20896 | -6/Waste | Allies destroyed C-40 Crusher 20904 | -6/Waste | Spotted C-40 Crusher 20912 | -6/Waste | Allies destroyed C-40 Crusher 20918 | -6/Waste | Spotted C-40 Crusher 20925 | -6/Waste | Allies destroyed C-40 Crusher 20931 | -6/Waste | Allies destroyed C-40 Crusher 20957 | -6/Waste | Allies destroyed C-40 Crusher 20962 | -6/Waste | Allies destroyed C-40 Crusher 20985 | -6/Waste | Found Damper Plating 20992 | -6/Waste | EMP discharged 20992 | -6/Waste | System corruption reached 30% 21075 | -6/Waste | Discovered new exit (range 12) 21092 | -6/Waste | EMP discharged 21096 | -6/Waste | Identified exit to Factory 21102 | -6/Waste | Entered Factory 21102 | -6/Factory | Accompanied by 15 allies 21311 | -6/Factory | Build established: Tank 21428 | -6/Factory | Local machine network offline 21452 | -6/Factory | First assault squad dispatched 21938 | -6/Factory | Build established: Scavenger-Tank 22512 | -6/Factory | Terminal network hard line cut 22568 | -6/Factory | Destroyed 9 combat bots 22611 | -6/Factory | High security lockdown imminent 22674 | -6/Factory | Discovered exit to Factory (range 4) 22680 | -6/Factory | Entered another Factory area 22680 | -5/Factory | Evolved 2 slots: Utility x2 23633 | -5/Factory | Assembled infested ambush trap array 23693 | -5/Factory | Lost 3 parts (3u) 23782 | -5/Factory | Discovered new exit (range 8) 23794 | -5/Factory | Identified exit to Factory 23937 | -5/Factory | Terminal network hard line cut 24236 | -5/Factory | Local machine network offline 24447 | -5/Factory | Discovered new exit (range 7) 24454 | -5/Factory | Identified exit to Upper Caves 24456 | -5/Factory | Entered Upper Caves 24980 | -5/Upper Caves | Build established: Tank 25230 | -5/Upper Caves | Ambushed by wild Derelicts 25865 | -5/Upper Caves | Discovered new exit (range 13) 26306 | -5/Upper Caves | Build established: Mutant 26540 | -5/Upper Caves | Identified exit to Upper Caves 26679 | -5/Upper Caves | Entered another Upper Caves area 26693 | -5/Upper Caves | Discovered exit to Factory (range 16) 27291 | -5/Upper Caves | Encountered a Warlord checkpoint 27668 | -5/Upper Caves | Lost 8 parts (2n3u3w) 28059 | -5/Upper Caves | Build established: Skirmisher 32253 | -5/Upper Caves | Build established: Mutant 33398 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 33583 | -5/Upper Caves | Discovered new exit (range 8) 33598 | -5/Upper Caves | Identified exit to Warlord 33601 | -5/Upper Caves | Entered Warlord 33690 | -5/Warlord | System corruption cleaned by Quarantine Array 34144 | -5/Warlord | Found Prototype Device 34144 | -5/Warlord | Identified Minesniffer Drone Bay 34305 | -5/Warlord | Build established: Derelict-Mutant 34725 | -5/Warlord | Warlord's base attacked by MAIN.C 34785 | -5/Warlord | Found Prototype Energy Cannon 34786 | -5/Warlord | Identified Vortex Driver 34792 | -5/Warlord | Found Vortex Driver 34983 | -5/Warlord | Rebuked by Warlord 35060 | -5/Warlord | Found Prototype Device 35060 | -5/Warlord | Identified Exp. Cloaking Device 35074 | -5/Warlord | Found Prototype Processor 35074 | -5/Warlord | Identified Spectral Analyzer 35075 | -5/Warlord | Warlord forces counterattacked 35090 | -5/Warlord | Found Prototype Reactor 35350 | -5/Warlord | Build established: Derelict-Skirmisher 35400 | -5/Warlord | Warlord base infiltrated, sounded retreat 35593 | -5/Warlord | Spotted Striker 35603 | -5/Warlord | Destroyed Striker 35822 | -5/Warlord | Discovered new exit (range 10) 35848 | -5/Warlord | Identified exit to Proximity Caves 35852 | -5/Warlord | Entered Proximity Caves 35893 | -4/Proximity Caves | Build established: Skirmisher 36494 | -4/Proximity Caves | Build established: Tank 36758 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 37014 | -4/Proximity Caves | Spotted B-86 Titan 37572 | -4/Proximity Caves | Build established: Skirmisher 38460 | -4/Proximity Caves | Destroyed B-86 Titan 38654 | -4/Proximity Caves | Discovered exit to Factory (range 8) 38777 | -4/Proximity Caves | Entered Factory 38777 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 38778 | -4/Factory | Identified exit to Extension 38861 | -4/Factory | Lost 3 parts (3u) 39180 | -4/Factory | Fabricated X-82 Rainmaker (x2) 39268 | -4/Factory | Found Prototype Processor 39268 | -4/Factory | Identified Exp. Signal Interpreter 39363 | -4/Factory | Zion Heavy squad teleported in 39527 | -4/Factory | First assault squad dispatched 39539 | -4/Factory | Found Prototype Protection 39539 | -4/Factory | Identified Zio. Weapon Casing 39810 | -4/Factory | Discovered exit to Extension (range 6) 40103 | -4/Factory | Entered Extension 40166 | -4/Extension | Retrieved Zion intel report: Unaware Analyses 40167 | -4/Extension | Zion Infowar Resupply teleported in 40211 | -4/Extension | Rescued a captive Derelict 40211 | -4/Extension | Rescued a captive Derelict 40226 | -4/Extension | Zion Hacker squad teleported in 40292 | -4/Extension | Rescued a captive Derelict 40397 | -4/Extension | Energy Cycler disabled 40398 | -4/Extension | Rescued a captive Derelict 40399 | -4/Extension | Rescued a captive Derelict 40400 | -4/Extension | Rescued a captive Derelict 40400 | -4/Extension | Rescued a captive Derelict 40403 | -4/Extension | Rescued a captive Derelict 40403 | -4/Extension | Rescued a captive Derelict 40405 | -4/Extension | Rescued a captive Derelict 40490 | -4/Extension | Build established: Scavenger-Mutant 40682 | -4/Extension | Spotted B-86 Titan 40695 | -4/Extension | Destroyed B-86 Titan 40744 | -4/Extension | Discovered new exit (range 19) 40793 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 40961 | -4/Extension | Build established: Scavenger-Tank 41103 | -4/Extension | First assault squad dispatched 41546 | -4/Extension | Terminal network hard line cut 41636 | -4/Extension | Discovered new exit (range 10) 41639 | -4/Extension | Discovered new exit (range 6) 41677 | -4/Extension | Identified exit to Cetus 41684 | -4/Extension | Identified exit to Research 42725 | -4/Extension | Destroyed 8 combat bots 43003 | -4/Extension | Disrupted transfer network 43227 | -4/Extension | Self-destructed Last Messages --------------- 43199_ R-10 Processor collects Antigrav System. 43202_ Acquired 54 matter. 43203_ R-10 Processor collects Imp. Target Analyzer. 43206_ R-10 Processor collects Imp. Heat Sink. 43209_ Acquired 40 matter. 43211_ R-10 Processor collects Tesla Rifle. 43212_ U-05 Engineer builds a Wall. 43216_ U-05 Engineer builds a Door. 43219_ C-30 ARC suffers critical hit (Burn). 43220_ C-30 ARC bursts open, deploying its payload. 43220_ G-73 Enforcer unfolds itself. 43220_ L-61 Swordsman unfolds itself. 43220_ G-67 Veteran unfolds itself. 43220_ I-47 Archangel unfolds itself. 43221_ U-05 Engineer destroyed. 43221_ Slug penetrates L-61 Swordsman. 43222_ Imp. Medium Armor Plating destroyed. 43222_ Imp. Force Field destroyed. 43224_ Slug penetrates Wall. 43225_ Cld. Particle Cannon destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????###############???????????????????? | | ???????????????# ######??????????????? | | ???????????????+ # ###????????????? | | ???????????????# ## #????????????? | | ?????#+##+#???## #### #??????????#### | | ?????# ^ ###### % # #??????????# | | #????# ^ ###### % %%## #??????????# ! | | ##???# ^ %%% #######???????# | | ###### ^ g% =%=#???????## # | | % % % !gig########=#???????# # | | ### % * #??????# #???????# # | | #?#% % % % % % #??????# #???????# # | | #?# % % l #??????# #???????# # | | ??######### % @ #??????# #???????# # | | ??????????# Ru #??????# #???????# # | | ??????????# ############+###????# #???????# # | | ??????????# #?#### ###% #????#!#???????# # | | ??????????#######????#####?# #????# #???????# # | | ???????????????????????????#! #????# #???????# # | | ???????????????????????????# !#????# #???????# # | | ???????????????????????????# #????# #???????# # | | ???????????????????????????# #????# #???????# # | | ???????????????????????????# #????# #??????## # | | ???????????????????????????# #????# #??????## # | | ???????????????????????????#! #???## #??????## # | | ???????????????????????????#####???## #??????## # | | ???????????????????????????????????##%#?????### # | | ????????????????????????????????????#%#?######## # | | ??????????????????????????????????### ### ## ### # | | ??????????????????????????????????#" %" % | | ??????????????????????????????????#% % | | ??????????????????????????????????# % | | ??????????????????????????????????# | | ??????????????????????????????????# | | ?????????????????????????????? | | ????????????????????????? | | ??????????????????????? | | ?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Coolant Potential 100 Energy Generation 35 Energy Capacity 715 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 4 Power Amplification 20 Base Temperature (-) 150 EM Shielding 2 Armor Coverage 1600 Resistance: KI 30 Resistance: TH 20 Resistance: EM 90 Propulsion Shielding 66 Utility Shielding 90 Weapon Shielding 100 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 1 Particle Charging 20 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Hvy. Ion Engine | -9/Materials | Scanalyzed Adv. Treads | -9/Materials | Scanalyzed EMP Blaster | -9/Materials | Scanalyzed Exp. Sensor Array | -8/Materials | Scanalyzed Adv. Beam Rifle | -8/Materials | Scanalyzed Adv. System Restoration Module | -7/Factory | Hacked Cold Fusion Reactor | -7/Factory | Hacked Cld. Particle Cannon | -7/Factory | Scanalyzed Arm. Huge Wheel | -7/Factory | Scanalyzed Arm. Wheel | -7/Factory | Scanalyzed Imp. Deuterium Engine | -7/Zion | Archive 0b10 Decoder Chip [Generic] | -7/Zion | Archive Mak. Shrapnel Gun | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Power Maul | -7/Zion | Archive Focal Shield | -7/Zion | Archive Lyr. Light Armor Plating | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Mak. System Shield | -7/Zion | Archive Imp. Coolant Injector | -7/Zion | Archive Imp. Dynamic Insulation System | -7/Zion | Archive Hvy. Battle Rifle | -7/Zion | Archive Mak. Hacking Suite | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Robot Schematics ------------------ G-47 Trooper | -7/Zion | Archive K-01 Serf | -7/Zion | Archive X-82 Rainmaker | -7/Zion | Archive Fabricated ------------ X-82 Rainmaker | x2 | -4/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- Collateral Damage Pyromaniac Sniper Challenges ------------ None Game ------ Seed ControlArchitectStabilizer Manual? 0 Play Time 05:46:05 Cumulative 305.0 hours Start 2022.04.14 @ 19:08:06 End 2022.04.15 @ 02:11:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 246 Rogue 246 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 60 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 44797504-3b04-4396-bac3-bce484e98a84