Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.07 @ 01:45:50 Player: ZOT Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (11) 55 Value Destroyed (213) 213 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1908 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 250/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Medium Storage Unit Improved Signal Interpreter Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Small Storage Unit Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Sensor Array Improved Sensor Array Improved Signal Interpreter Targeting Computer Advanced Targeting Computer Particle Charger > --- WEAPON ----------- Particle Gun Pulse Rifle > --- INVENTORY -------- Light Ion Engine Light Assault Rifle Mining Laser [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Targeting Computer Device Sensor Array Storage Small Storage Unit Processor Targeting Computer Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 26 | 7 6 4 9 Power 4 | 1 1 1 1 Engine 4 | 1 1 1 1 Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 2 . . Treads . | . . . . Leg 4 | 2 2 . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 12 | 2 2 2 6 Device 6 | 1 . 2 3 Storage 2 | 1 . . 1 Processor 4 | . 2 . 2 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 2 1 1 2 Energy Gun 4 | 1 1 1 1 Energy Cannon . | . . . . Ballistic Gun 2 | 1 . . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 16 | . 3 1 12 Power 3 | . 1 . 2 Propulsion 2 | . . . 2 Utility 7 | . 1 1 5 Weapon 4 | . 1 . 3 Highest Loss Streak 12 | . 2 1 12 To Critical Strikes . | . . . . Average Slot Usage (%) 93 | . 96 99 77 Engine 11 | . 13 11 5 Leg 22 | . 26 22 12 Device 12 | . 5 21 19 Storage 8 | . 14 . 4 Processor 14 | . 7 22 23 Energy Gun 12 | . 13 11 11 Ballistic Gun 10 | . 14 11 . Naked Turns . | . . . . Heaviest Build 23 | 13 13 11 23 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 4 | 3 . . 4 Average Overweight (x) . | 1 . . . Largest Inventory Capacity 10 | 8 8 5 10 Average Capacity 7 | 7 7 5 7 Most Carried 8 | 8 8 5 5 Average Carried 5 | 5 7 4 2 Final Capacity 10 | 8 5 5 10 Final Carried 8 | 8 5 5 2 Class Distribution -------------------- 75% | Mutant 24% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 378 | 267 33 42 36 Remotely . | . . . . Salvage Created 315 | 92 145 42 36 Parts 25 | 10 10 4 1 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 7 | . 5 1 1 Guns 7 | . 5 1 1 Classes Destroyed 5 | 2 3 . . Worker 1 | . 1 . . Tunneler 2 | 2 . . . Recycler 1 | 1 . . . Swarmer 3 | . 3 . . Grunt 4 | . 2 1 1 Best Kill Streak 3 | 3 2 1 1 Combat Bots Only 2 | . 2 1 1 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 1913 | . 555 152 1206 Core 751 | . 148 40 563 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 153 | . 153 . . Core Remaining (%) 76 | 100 40 90 . Volleys Fired 47 | 6 29 3 9 Largest 2 | 2 2 2 2 Hottest 128 | 60 85 85 128 Shots Fired 91 | 11 57 6 17 Gun 91 | 11 57 6 17 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 45 | 6 29 3 7 Thermal 46 | 5 28 3 10 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 8 | 7 6 2 8 Robot Miss Streak 4 | 1 4 2 1 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 57 | 9 31 3 14 Core Hits 20 | 5 10 1 4 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 627 | 78 321 39 189 Guns 627 | 78 321 39 189 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 225 | 36 131 6 52 Thermal 402 | 42 190 33 137 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 196 | 40 196 38 72 Average Temperature 54 | 17 70 23 30 Received Heat Transfer 876 | . 249 51 576 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 1 . 1 Heat Transferred 919 | 100 449 74 296 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 116 | 15 104 116 89 Initial 44 | . 9 21 44 Average 44 | 5 43 56 52 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 1 2 4 Investigation 2 | . . . 2 Extermination . | . . . . Reinforcement 5 | . 1 2 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals 2 | . . 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 26 | . 9 7 10 Peak Tracking Total 6 | . 5 5 6 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 9 | . 6 1 2 Terminals 6 | . 4 1 1 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 26 | . 21 1 4 Successful 13 | . 12 . 1 Failed 13 | . 9 1 3 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 13 | . 10 1 2 Fabricators . | . . . . Repair Stations 9 | . 9 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access 2 | . . . 2 Terminal Hacks 5 | . 5 . . Prototype ID Bank 1 | . 1 . . Emergency Access Points 1 | . 1 . . Dispatch Records 1 | . 1 . . Investigation Status 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 7 | . 7 . . Scan Component 4 | . 4 . . Repair 3 | . 3 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks 1 | . . . 1 Seal Access 1 | . . . 1 Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 5 1 1 Full Trace Events 1 | . . . 1 Feedback Events 1 | . . . 1 Corruption 1 | . . . 1 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 3 | . 3 . . Time 78 | . 78 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 1232 | 136 559 304 233 Spaces Moved 715 | 72 319 192 132 Core 68 | 40 . . 28 Treads . | . . . . Legs 647 | 32 319 192 104 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 124 | 135 120 120 138 Slowest Speed 250 | 200 120 120 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 7 52 24 16 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 972 | 101 444 262 165 Wait 143 | . 81 53 9 Move 712 | 71 318 191 132 Hop . | . . . . Pick Up 34 | 16 7 6 5 Fast Attach 2 | . 2 . . Attach 19 | 7 3 2 7 Detach . | . . . . Swap 5 | . 1 2 2 Drop 9 | 1 3 5 . Fire 47 | 6 29 3 9 Melee . | . . . . Ram 1 | . . . 1 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 16) 137 | -11/Junkyard | Entered Materials 311 | -10/Materials | Build established: Mutant 373 | -10/Materials | Core integrity fell below 50% 581 | -10/Materials | Repaired Aluminum Leg 609 | -10/Materials | Repaired Aluminum Leg 636 | -10/Materials | Repaired Mining Laser 671 | -10/Materials | Discovered new exit (range 6) 693 | -10/Materials | Identified exit to Materials 696 | -10/Materials | Entered another Materials area 696 | -9/Materials | Evolved 2 slots: Utility x2 982 | -9/Materials | Discovered new exit (range 16) 999 | -9/Materials | Identified exit to Materials 1000 | -9/Materials | Entered another Materials area 1000 | -8/Materials | Evolved 2 slots: Utility x2 1190 | -8/Materials | Core integrity fell below 50% 1217 | -8/Materials | Core integrity fell below 20% 1229 | -8/Materials | Lost 12 parts (2p2n5u3w) 1233 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01153_ Destroyed Lgt. Nuclear Core. 01156_ Particle Gun melted. 01156_ G-47 Trooper destroyed. 01166_ Aluminum Leg destroyed. 01167_ Lgt. Assault Rifle destroyed. 01172_ Pulse Rifle destroyed. 01175_ Slammed into G-47 Trooper. 01176_ Acquired 36 matter. 01180_ Adv. Targeting Computer destroyed. 01180_ Critical hit (Burn: +37). 01180_ Lgt. Ion Engine destroyed. 01190_ G-47 Trooper destroyed. 01191_ Sensor Array destroyed. 01193_ K-01 Serf collects debris. 01193_ Critical hit (Burn: +37). 01196_ K-01 Serf collects debris. 01198_ Imp. Sensor Array destroyed. 01201_ K-01 Serf collects debris. 01215_ W-25 Informer sends out distress signal. 01231_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????######?????????????????????????????????? | | ????????# ] #??????????????????????????????? | | ???###### #??????????????????????????????? | | #### # """ """ #??????????????????????????????? | | = " # """ """ #??????????????????????????????? | | "T # """ """ #??????????????????????????????? | | #### = # #??????????????????????????????? | | ???##%!## #??????????????????????????????? | | ????# ## #??????????????????????????????? | | ?#### ####+##+###################???????????????? | | ## Y g @ ????????? | | # ############### ????????? | | #! == [ #???????????????? Y ????????? | | #! == #??????????????????######+##?????????? | | #! == #????????????????????????????????????? | | ##! #????????????????????????????????????? | | ?#### #????????????????????????????????????? | | ???# ##???????????????????????????????????? | | ???# #???????????????????????????????????? | | ???# "T #???????????????????????????????????? | | ???# """ #???????????????????????????????????? | | ?########## #???????????????????????????????????? | | ?# + ############# ????????????????????? | | ?# # / ????????????????????? | | ?# # ????????????????????? | | ?# #### ########????????????????????????? | | ?# #??# #???????????????????????????????? | | ?# !! #??# #???????????????????????????????? | | ?# ! #??# #???????????????????????????????? | | ?# #??# #???????????????????????????????? | | ?# #??# #???????????????????????????????? | | ?## #######??# #???????????????????????????????? | | ??##?????????# #???????????????????????????????? | | ?????????????# ########????????????????????????? | | ?????????????# # #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 59 Targeting Accuracy 13 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FrostGreatInitializer Manual? 0 Play Time 00:21:29 Cumulative 40.2 hours Start 2023.07.07 @ 01:25:09 End 2023.07.07 @ 01:45:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 53 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 29 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0101a8c0-e2ef-4e57-b820-40fb46a98549