Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.08 @ 17:32:13 Player: maybegus Result: Destroyed by exploding Fusion Modulator Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (84) 420 Value Destroyed (3243) 3243 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (384) 384 TOTAL SCORE: 6807 Bonus ------- High Alert Combat Kills 317 Follower Combat Kills 67 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 73/100 System Corruption 3% Temperature Cool (24) Movement Core (150) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Improved Heat Sink > --- WEAPON (5) ------- Chainsword Chainsword > --- INVENTORY (5) ---- Improved Heat Sink Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Medium Treads > --- UTILITY ---------- Small Storage Unit Medium Matter Pod Improved Light Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Chainsword Chainsword Chainsword Chainsword Chainsword > --- INVENTORY -------- Light Nuclear Core Light Treads Improved Heat Sink [Rating: 39] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Target Analyzer Protection Improved Light Armor Plating Weapon Autogun Ballistic Gun Autogun Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 2 | . . . 1 . . 1 Weapon 3 | . . . 1 . 1 1 Parts Attached 68 | 5 3 . 12 2 20 26 Power 8 | 1 . . 2 . 2 3 Engine 4 | 1 . . 2 . . 1 Core 4 | . . . . . 2 2 Reactor . | . . . . . . . Propulsion 21 | 2 . . 3 1 6 9 Treads 8 | 2 . . . . . 6 Leg 13 | . . . 3 1 6 3 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 19 | . 2 . 3 1 5 8 Device 6 | . 1 . 2 . . 3 Storage 3 | . 1 . . 1 . 1 Processor 1 | . . . . . . 1 Hackware . | . . . . . . . Protection 9 | . . . 1 . 5 3 Artifact . | . . . . . . . Weapon 20 | 2 1 . 4 . 7 6 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 15 | 2 1 . 4 . 7 1 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 5 | . . . . . . 5 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 38 | . . . 2 1 12 23 Power 6 | . . . . . 2 4 Propulsion 12 | . . . . . 3 9 Utility 12 | . . . 2 1 2 7 Weapon 8 | . . . . . 5 3 Highest Loss Streak 8 | . . . 1 1 6 8 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 97 | . 97 100 98 99 96 96 Engine 7 | . 14 14 11 11 7 . Core 2 | . . . . . 1 5 Treads 8 | . 28 28 7 . . 8 Leg 15 | . . . 14 22 24 13 Device 7 | . 13 14 14 11 1 5 Storage 14 | . 13 14 11 14 18 12 Protection 6 | . . . 7 7 7 8 Ballistic Gun 25 | . 26 28 32 33 35 8 Slashing Weapon 9 | . . . . . . 29 Peak Build Rating 39 | 5 7 8 18 18 27 39 Average Rating 21 | 3 6 7 14 17 20 33 On Entrance 11 | . 5 7 8 18 17 27 Naked Turns . | . . . . . . . Heaviest Build 42 | 8 15 15 26 26 30 42 Greatest Support 68 | 40 40 40 40 23 43 68 Greatest Overweight (x) 2 | . . . 2 1 2 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 5 8 8 8 8 8 8 Average Capacity 7 | 5 7 8 8 8 8 7 Most Carried 8 | 5 8 8 8 7 8 8 Average Carried 5 | 3 6 7 7 6 5 3 Final Capacity 8 | 5 8 8 8 8 8 5 Final Carried 8 | 5 8 8 7 5 8 1 Class Distribution -------------------- 25% | Scavenger-Tank 22% | Scavenger-Mutant 17% | Mutant 15% | Tank 13% | Scavenger-Gunner 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Tank | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Matter Collected 3017 | 66 232 155 385 163 1392 624 Remotely . | . . . . . . . Salvage Created 3779 | . 117 29 667 153 1459 1354 Parts 203 | . 6 4 39 2 74 78 Haulers Intercepted 1 | . . . . . 1 . Recyclers Shooed 2 | . . . . 1 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 78 | . 2 2 16 7 25 26 Melee 22 | . . . . . . 22 Guns 56 | . 2 2 16 7 25 4 Classes Destroyed 15 | . 2 1 2 2 6 2 Worker 2 | . . . . . 2 . Builder 1 | . . . . . 1 . Tunneler 1 | . . . . . 1 . Hauler 1 | . . . . . 1 . Recycler 1 | . . . . 1 . . Watcher 6 | . 1 . 1 . 2 2 Swarmer 9 | . . 2 3 . . 4 Grunt 39 | . 2 . 9 . 16 12 Brawler 2 | . . . 1 . . 1 Duelist 1 | . . . . . . 1 Sentry 14 | . . . 3 . 6 5 Specialist 3 | . . . . . 2 1 Hunter 1 | . . . . . 1 . Programmer 2 | . . . . . . 2 Assembled 6 | . . . . 6 . . Best Kill Streak 6 | . 2 2 5 6 5 6 Combat Bots Only 6 | . 2 2 5 6 4 5 Max Kills in Single Turn 3 | . 1 2 2 1 3 1 Gunslinging 1 | . . 1 1 . 1 . Exploded . | . . . . . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . 1 . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Hostile Shots Fired 614 | . 12 13 80 17 156 336 Missed 185 | . 4 5 15 6 43 112 Damage Taken 6097 | . 152 68 853 214 1761 3049 Core 1118 | . 61 18 113 21 205 700 Absorbed by Shields . | . . . . . . . Redirected to Shielding 100 | . . . . . . 100 Regen/Repaired (Parts) 29 | . 29 . . . . . Core Remaining (%) 74 | 100 . 68 . 66 62 . Volleys Fired 163 | . 12 4 42 14 85 6 Largest 5 | . 2 2 3 3 4 5 Hottest 119 | . 40 40 69 69 94 119 Shots Fired 563 | . 23 8 127 42 333 30 Gun 563 | . 23 8 127 42 333 30 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 563 | . 23 8 127 42 333 30 Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 16 | . 6 3 16 4 10 8 Robot Miss Streak 6 | . 2 3 4 4 6 2 Penetration Max . | . . . . . . . Secondary Targets 14 | . 1 1 5 1 4 2 Max Gunslinging Chain 1 | . 1 1 1 1 1 1 Shots Hit Robots 397 | . 15 4 83 20 179 96 Core Hits 186 | . 9 3 36 12 78 48 Critical Kills 2 | . . . 1 . 1 . Critical Parts Destroyed 4 | . . . 2 . 2 . Critical Strikes 23 | . . . 3 . 3 17 Destroy 6 | . . . 3 . 3 . Sever 17 | . . . . . . 17 Melee Attacks 106 | . . . . . . 106 Impact . | . . . . . . . Slashing 106 | . . . . . . 106 Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks 36 | . . . . . . 36 Damage Inflicted 7270 | . 149 36 968 297 2860 2960 Guns 4638 | . 149 36 968 297 2860 328 Cannons . | . . . . . . . Explosions . | . . . . . . . Melee 2632 | . . . . . . 2632 Ramming . | . . . . . . . Kinetic 4638 | . 149 36 968 297 2860 328 Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 2632 | . . . . . . 2632 Piercing . | . . . . . . . Highest Corruption 5 | . 1 1 5 5 . 3 Average Corruption 3 | . 1 1 5 5 . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 26 | . 2 . 13 10 . 1 Message Errors 7 | . . . 4 3 . . Matter Fused 8 | . 1 . 5 2 . . Heat Flow Errors 3 | . . . 3 . . . Energy Discharges 4 | . . . . 3 . 1 Data Loss (minor) 2 | . . . . 2 . . Data Loss (major) 1 | . 1 . . . . . Misfires 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 60 | . . . . . . 60 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 60 | . . . . . . 60 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 314 | . 18 . 136 34 314 138 Average Temperature 71 | . 11 . 39 13 80 63 Received Heat Transfer 2225 | . 60 . 363 80 909 813 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . . 1 Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Peak Influence 626 | . 72 109 331 143 626 569 Initial 284 | . . 5 42 123 51 284 Average 256 | . 30 28 194 126 321 382 Maximum Alert Level 2 | . . . 1 . 2 2 Low Security (%) 39 | 100 100 100 45 100 28 . Level 1 37 | . . . 54 . 31 64 Level 2 22 | . . . . . 39 35 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 20 | . . . 1 . 11 8 Investigation 1 | . . . . . 1 . Extermination 1 | . . . . . . 1 Reinforcement 6 | . . . 1 . 4 1 Assault . | . . . . . . . Garrison 12 | . . . . . 6 6 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Distress Signals 9 | . . . 2 1 5 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 132 | . 7 4 27 10 40 44 Peak Tracking Total 12 | . 2 3 5 6 8 12 Tactical Retreats 20 | . 1 . 5 3 6 5 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Traps Triggered 4 | . 1 . . . 2 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Machines Disabled 3 | . . . . . 3 . Max in Single Turn 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Machines Accessed 10 | . 2 . 3 . 4 1 Terminals 9 | . 1 . 3 . 4 1 Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 31 | . 8 . 12 . 9 2 Successful 16 | . 3 . 7 . 5 1 Failed 15 | . 5 . 5 . 4 1 Catastrophic 3 | . 1 . 1 . 1 . Database Lockouts . | . . . . . . . Manual 8 | . . . 4 . 4 . Terminals 26 | . 3 . 12 . 9 2 Fabricators . | . . . . . . . Repair Stations 5 | . 5 . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 14 | . 1 . 7 . 5 1 Record 3 | . . . . . 3 . Prototype ID Bank 1 | . . . 1 . . . Open DSF 1 | . . . . . . 1 Alert Level 3 | . . . 3 . . . Unreport Threat 1 | . 1 . . . . . Locate Traps 1 | . . . 1 . . . Hauler Manifests 1 | . . . . . 1 . Registered Components 1 | . . . 1 . . . Zone Layout 2 | . . . 1 . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . 2 . . . . . Scan Component 1 | . 1 . . . . . Repair 1 | . 1 . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . 2 . 1 . 1 1 Full Trace Events 3 | . 2 . . . 1 . Feedback Events 1 | . 1 . . . . . Corruption 1 | . 1 . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . 1 . . . . . Time 26 | . 26 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Total Allies 1 | . . 1 . . . . Largest Group 1 | . . 1 . . . . Highest-Rated Group 31 | . . 31 . . . . Highest-Rated Ally 31 | . . 31 . . . . Total Orders . | . . . . . . . Ally Attacks 8 | . . 8 . . . . Total Damage 150 | . . 150 . . . . Kills 3 | . . 3 . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Turns Passed 3974 | 63 375 216 646 295 1179 1200 Spaces Moved 1950 | 41 209 91 299 135 642 533 Core 15 | 15 . . . . . . Treads 590 | 26 209 91 88 . . 176 Legs 1345 | . . . 211 135 642 357 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 120 120 120 120 Average Speed 149 | 119 160 160 157 185 132 152 Slowest Speed 260 | 160 160 160 260 190 260 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 25 | 3 32 21 23 35 50 16 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Total 2632 | 55 228 157 405 157 820 810 Wait 279 | . . 53 29 6 45 146 Move 1944 | 40 208 90 298 134 641 533 Hop . | . . . . . . . Pick Up 80 | 10 5 5 13 . 23 24 Fast Attach 5 | . 1 . 1 . 3 . Attach 62 | 5 2 . 11 2 16 26 Detach . | . . . . . . . Swap 1 | . . . . . 1 . Drop 39 | . . 5 11 1 6 16 Fire 163 | . 12 4 42 14 85 6 Melee 59 | . . . . . . 59 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 64 | -11/Scrapyard | Entered Materials 270 | -10/Materials | Repaired Lgt. Assault Rifle? 315 | -10/Materials | Build established: Mutant 407 | -10/Materials | Discovered new exit (range 16) 439 | -10/Materials | Entered Mines 442 | -10/Mines | Received a Mining Laser from a helpful Derelict 555 | -10/Mines | Learned Materials stockpile data 607 | -10/Mines | Discovered new exit (range 9) 655 | -10/Mines | Entered Materials 655 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1241 | -9/Materials | Discovered new exit (range 10) 1301 | -9/Materials | Entered Mines 1321 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1383 | -9/Mines | Build established: Tank 1399 | -9/Mines | Learned location of 1 exit from Proximity Caves 1424 | -9/Mines | Assembled infested the area 1577 | -9/Mines | Discovered new exit (range 8) 1584 | -9/Mines | Destroyed YI-UF0 1596 | -9/Mines | Entered Materials 1596 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1708 | -8/Materials | Garrison activated, responded to threat 2110 | -8/Materials | Build established: Scavenger-Tank 2223 | -8/Materials | Garrison activated, responded to threat 2610 | -8/Materials | Lost 3 parts (1p2w) 2672 | -8/Materials | Lost 6 parts (1p1n2u2w) 2760 | -8/Materials | Discovered new exit (range 8) 2775 | -8/Materials | Entered Factory 2775 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3012 | -7/Factory | Garrison activated, responded to threat 3173 | -7/Factory | Lost 3 parts (1p2n) 3460 | -7/Factory | Build established: Scavenger-Mutant 3513 | -7/Factory | Garrison activated, responded to threat 3692 | -7/Factory | Lost 6 parts (1p2n3u) 3864 | -7/Factory | Core integrity fell below 50% 3952 | -7/Factory | Cargo convoy interrupted 3975 | -7/Factory | Destroyed by exploding Fusion Modulator Last Messages --------------- Shotgunner. 03967_ X-57 Shotgunner destroyed. 03968_ Slug penetrates Wall. 03969_ Lgt. Treads destroyed. 03970_ Chainsword follow-up attack on X-67 Chaingunner. 03971_ Slug penetrates Wall. 03971_ Lgt. Treads destroyed. 03971_ Chainsword destroyed. 03971_ Slug penetrates Wall. 03971_ Target Analyzer destroyed. 03972_ X-67 Chaingunner Angular Momentum Engine severed. 03973_ Med. Matter Pod destroyed. 03974_ Slug penetrates Wall. 03974_ Core Shielding destroyed. 03975_ Fusion Modulator explodes. 03975_ Wall collapses. 03975_ P-60 Hacker destroyed. 03975_ Fusion Modulator explodes. 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""" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 16 Energy Capacity 290 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 375 Core Shielding 20 Utility Shielding 66 Evasion (%) 55 Target Analysis 5 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Troublemaker Challenges ------------ None Game ------ Seed SuperchargedArmoredMeganuke Manual? 0 Play Time 00:53:27 Cumulative 4.9 hours Start 2025.02.08 @ 16:38:52 End 2025.02.08 @ 17:32:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 5 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 8 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 98c8f107-091d-4b8d-b020-419e29c86085