Cogmind - Beta 11 *** ADVENTURER MODE // 2022.04.10 @ 01:56:45 // Winter2019/RPGLIKE Player: LILY Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (22) 4400 Robots Destroyed (80) 400 Value Destroyed (3324) 3324 Prototype IDs (62) 1240 Alien Tech Used (1) 200 Bonus (1678) 1678 TOTAL SCORE: 15242 Bonus ------- High Alert Combat Kills 236 Follower Combat Kills 242 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1000 Matter 10/300 Energy 449/450 System Corruption 0% Temperature Cool (0) Movement Flying (24) Location -2/Research Parts ------- > --- POWER (2) -------- Improved Quantum Reactor > --- PROPULSION (5) --- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Q-thruster > --- UTILITY (10) ----- Advanced Signal Interpreter Improved Terrain Scanner Quantum Capacitor Experimental Hacking Suite Advanced System Shield Experimental System Shield Advanced Trap Extractor (0/8) Trap Reconfigurator > --- WEAPON (2) ------- Enhanced Nova Cannon Phasing Sabre > --- INVENTORY (4) ---- Protomatter-83 Advanced Trap Scanner Advanced Trap Extractor (5/8 Proton Bomb) Neutron Missile Launcher Peak State ------------ > --- POWER ------------ Improved Quantum Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Q-thruster > --- UTILITY ---------- Advanced Signal Interpreter Improved Terrain Scanner Quantum Capacitor Light Regenerative Plating Experimental Hacking Suite Advanced System Shield Experimental System Shield Advanced Trap Extractor Trap Reconfigurator > --- WEAPON ----------- Enhanced Nova Cannon Phasing Sabre > --- INVENTORY -------- Protomatter Advanced Trap Scanner Advanced Trap Extractor Neutron Missile Launcher [Rating: 128] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Improved Quantum Reactor Propulsion Cooled Nuclear Pulse Thruster Flight Unit Cooled Nuclear Pulse Thruster Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Energy Well Processor Improved Signal Interpreter Hackware Advanced System Shield Protection Light Regenerative Plating Weapon Phasing Sabre Energy Gun EM Pulse Gun Energy Cannon Matter Neutralizer Ballistic Gun Assault Rifle Launcher Neutron Missile Launcher Slashing Weapon Phasing Sabre Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res Slots Evolved 15 | 3 . 1 . . 3 1 . . . . 1 1 . . 2 1 1 . . . 1 . Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 4 | 1 . . . . 1 . . . . . 1 . . . . 1 . . . . . . Utility 9 | 1 . 1 . . 2 1 . . . . . 1 . . 1 . 1 . . . 1 . Weapon 1 | 1 . . . . . . . . . . . . . . . . . . . . . . Parts Attached 91 | 6 2 . 1 1 10 4 . 3 . 4 7 . . . 14 8 1 3 4 3 10 10 Power 10 | 1 1 . . . . 1 . . . . 2 . . . 1 1 . . . . . 3 Engine 1 | 1 . . . . . . . . . . . . . . . . . . . . . . Core 5 | . 1 . . . . 1 . . . . 2 . . . 1 . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . 1 . . . . . 3 Propulsion 14 | . 1 . . . 3 2 . . . . 2 . . . 5 . . . . . 1 . Treads . | . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 14 | . 1 . . . 3 2 . . . . 2 . . . 5 . . . . . 1 . Utility 42 | 2 . . 1 1 3 1 . 1 . . 2 . . . 6 5 1 3 4 1 7 4 Device 27 | 2 . . 1 . 2 1 . . . . 1 . . . 3 3 1 3 2 1 5 2 Storage 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . . Processor 3 | . . . . 1 . . . 1 . . . . . . . . . . . . . 1 Hackware 7 | . . . . . 1 . . . . . . . . . 2 1 . . . . 2 1 Protection 3 | . . . . . . . . . . . 1 . . . 1 . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 25 | 3 . . . . 4 . . 2 . 4 1 . . . 2 2 . . . 2 2 3 Energy Gun 4 | 1 . . . . 2 . . 1 . . . . . . . . . . . . . . Energy Cannon 8 | . . . . . . . . . . . 1 . . . 2 1 . . . 1 2 1 Ballistic Gun 2 | 2 . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 6 | . . . . . 1 . . . . 2 . . . . . 1 . . . 1 . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . 1 . . 1 . 2 . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 1 . 2 1 . . . . 1 . . . 1 1 . . 3 1 1 1 Parts Lost 3 | . . . . . . . . . . 1 . . . . . . . . . 1 . 1 Power . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . Utility 3 | . . . . . . . . . . 1 . . . . . . . . . 1 . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . 1 . . . . . . . . . 1 . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 79 77 80 87 80 100 100 100 100 98 95 . 92 92 89 87 85 83 83 78 80 89 Core 5 | . 2 12 12 12 9 8 8 8 8 8 7 . 7 7 6 5 5 5 5 5 5 . Flight 23 | . 8 12 12 12 18 26 25 25 25 25 28 . 28 28 23 23 22 22 22 22 21 26 Device 22 | . 28 25 30 34 26 29 33 33 33 32 23 . 21 21 22 19 16 16 16 16 19 21 Processor 5 | . . . . 3 9 8 8 8 8 8 7 . 7 7 6 5 5 5 5 5 5 5 Hackware 10 | . . . . . . 8 8 8 8 8 7 . 7 7 12 14 16 16 16 12 13 15 Protection 3 | . . . . . . . . . . . 4 . 7 7 6 5 5 5 5 5 5 4 Energy Gun 2 | . 14 12 12 12 8 8 8 8 8 8 2 . . . . . . . . . . . Energy Cannon 3 | . . . . . . . . . . . 4 . 7 7 6 4 5 5 5 5 5 4 Slashing Weapon 5 | . . . . . 3 8 8 8 8 7 7 . 7 7 6 5 5 5 5 5 5 5 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 51 | 11 11 11 12 12 14 13 13 16 16 16 23 23 23 23 30 34 33 33 33 33 37 51 Greatest Support 52 | 13 14 14 14 14 24 25 25 25 27 25 31 31 31 31 35 46 34 34 34 34 42 52 Greatest Overweight (x) 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 4 | 2 2 2 2 2 2 2 2 2 2 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 3 | 2 2 2 2 2 2 2 2 2 2 3 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | 1 1 1 2 2 2 2 2 2 2 3 4 4 4 4 4 4 4 4 4 4 4 4 Average Carried 3 | . 1 1 1 2 1 1 2 2 2 2 3 4 4 4 3 3 3 4 4 3 3 3 Final Capacity 4 | 2 2 2 2 2 2 2 2 2 2 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | 1 1 1 2 2 2 2 2 2 2 3 4 4 4 4 4 4 4 4 4 4 3 4 Class Distribution -------------------- 48% | Wizard-Scout 43% | Wizard-Ninja 4% | Hacker-Mutant 3% | Hacker-Scout Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Scout | -9/Mines Hacker-Scout | -8/Materials Wizard-Scout | -7/Factory Wizard-Ninja | -7/Lower Caves Wizard-Ninja | -7/Zion Wizard-Ninja | -7/Deep Caves Wizard-Ninja | -6/Proximity Caves Wizard-Ninja | -6/Factory Wizard-Ninja | -6/Lower Caves Wizard-Ninja | -6/Data Miner Wizard-Ninja | -5/Proximity Caves Wizard-Ninja | -5/Factory Wizard-Scout | -4/Factory Wizard-Scout | -4/Upper Caves Wizard-Scout | -4/Upper Caves Wizard-Scout | -4/Zhirov Wizard-Scout | -3/Proximity Caves Wizard-Scout | -3/Research Wizard-Scout | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res Matter Collected 1466 | 221 100 21 . 27 34 109 30 26 . 73 . . . 19 181 260 30 30 . 90 . 215 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3114 | 19 190 63 . . 60 163 84 . . 114 102 . . . 250 370 299 77 . 209 214 900 Parts 177 | 3 14 6 . . 9 6 2 . . 15 13 . . . 3 30 7 4 . 10 4 51 Haulers Intercepted 4 | . . . . . 1 . . . . . . . . . 1 1 . . . . . 1 Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . 2 . . 9 . . . . . . 4 4 . 8 . . Prevented 3 | . . . . . . . 1 . . 1 . . . . . . . . . 1 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res Combat Hostiles Destroyed 57 | . 6 2 . . 4 2 1 . . 9 3 . . . 2 8 1 1 . 1 2 15 Melee 8 | . . . . . . 2 . . . 1 1 . . . . 3 1 . . . . . Guns 9 | . 5 2 . . 1 . 1 . . . . . . . . . . . . . . . Cannons 12 | . . . . . . . . . . . 2 . . . . 1 . 1 . . 2 6 AOE 24 | . 1 . . . 3 . . . . 8 . . . . . 4 . . . . . 8 Classes Destroyed 12 | 1 2 . . . 1 1 1 . . 1 . . . . . 3 . . . . . 2 Worker 8 | . . . . . . . . . . . . . . . . 3 . . . . . 5 Builder 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 Tunneler 4 | 1 . . . . . . . . . . 1 . . . . 1 . . . . . 1 Hauler 4 | . . . . . 1 . . . . . . . . . 1 1 . . . . . 1 Recycler 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Drone 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Watcher 5 | . . . . . . . . . . . . . . . . 1 . . . . . 4 Swarmer 22 | . 2 . . . 4 . . . . 8 . . . . . 4 . . . . . 4 Grunt 9 | . 4 2 . . . 1 . . . . . . . . . . . . . . . 2 Sentry 10 | . . . . . . 1 . . . . 2 . . . . 1 . . . 1 2 3 Hunter 10 | . . . . . . . 1 . . . . . . . 2 2 . . . . . 5 Programmer 5 | . . . . . . . . . . 1 1 . . . . 1 1 1 . . . . Best Kill Streak 17 | 1 6 2 . . 4 1 1 . . 4 1 . . . 1 8 1 1 . 1 1 17 Combat Bots Only 6 | . 6 2 . . 4 1 1 . . 4 1 . . . 1 4 1 1 . 1 1 4 Max Kills in Single Turn 5 | 1 1 1 . . 2 1 1 . . 3 1 . . . 1 3 1 1 . 1 1 5 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 1 . . . 2 . . . . 3 . . . . . 2 . . . . . 3 Melee 1 | . . . . . . 1 . . . 1 1 . . . . 1 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res Damage Taken 4797 | . 251 84 . . 46 140 15 . 198 185 231 . . 24 359 808 158 86 . 66 447 1699 Core 3466 | . 204 64 . . 38 118 12 . 159 148 193 . . 19 252 587 127 50 . 35 299 1161 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . Redirected to Core 2538 | . 151 64 . . 23 69 12 . 136 121 96 . . 19 208 328 82 36 . 35 226 932 Regen/Repaired (Parts) 476 | . . . . . . . . . . . 2 . . . 55 160 13 11 17 28 65 125 Core Remaining (%) 75 | 100 . . . 99 93 . . . . 59 . . . 54 29 . . . . 100 70 . Volleys Fired 234 | 1 16 6 . . 9 . 4 . . 9 6 . . 3 15 11 4 1 . 20 29 100 Largest 2 | 2 2 2 . . 1 . 1 . . 1 1 . . 1 1 1 1 1 . 1 1 1 Hottest 120 | 60 60 60 . . 40 . 40 . . 50 85 . . 85 105 105 105 105 . 105 120 120 Shots Fired 257 | 2 32 12 . . 9 . 4 . . 9 6 . . 3 15 11 4 1 . 20 29 100 Gun 61 | 2 32 12 . . 6 . 4 . . 5 . . . . . . . . . . . . Cannon 173 | . . . . . . . . . . . 6 . . 3 15 6 4 1 . 20 29 89 Launcher 23 | . . . . . 3 . . . . 4 . . . . . 5 . . . . . 11 Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 23 | 1 16 6 . . . . . . . . . . . . . . . . . . . . Thermal 173 | . . . . . . . . . . . 6 . . 3 15 6 4 1 . 20 29 89 Explosive 23 | . . . . . 3 . . . . 4 . . . . . 5 . . . . . 11 Electromagnetic 38 | 1 16 6 . . 6 . 4 . . 5 . . . . . . . . . . . . Robot Hit Streak 22 | 1 8 7 . . 7 . 6 . . 5 3 . . . 7 7 2 3 . 10 19 22 Robot Miss Streak 5 | 1 1 1 . . 1 . . . . 3 2 . . . 2 3 2 . . . 1 5 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 3 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Capacitor 109 | . . . . . . . . . . . . . . . . . 4 1 . 20 29 55 Shots Hit Robots 229 | 1 25 9 . . 7 8 4 . . 9 10 . . . 16 32 13 2 . 18 21 54 Core Hits 130 | 1 13 5 . . 6 3 3 . . 11 5 . . . 2 22 4 1 . 7 5 42 Critical Kills 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 10 | . 1 . . . . 3 . . . . 1 . . . 1 3 . . . 1 . . Meltdown 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . Corrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Sever 7 | . . . . . . 3 . . . . 1 . . . . 3 . . . . . . Melee Attacks 129 | . . . . . 2 14 3 11 . 4 16 . . 4 9 32 11 4 . 14 1 4 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 129 | . . . . . 2 14 3 11 . 4 16 . . 4 9 32 11 4 . 14 1 4 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . 1 . . . . 1 . . . 1 2 . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 13279 | 14 367 119 . . 375 299 53 . . 722 526 . . . 650 2342 705 161 . 1220 800 4926 Guns 633 | 14 325 119 . . 73 . 53 . . 49 . . . . . . . . . . . . Cannons 4242 | . . . . . . . . . . . 103 . . . 470 222 92 47 . 212 800 2296 Explosions 4286 | . 42 . . . 302 . . . . 554 . . . . . 818 . . . . . 2570 Melee 4118 | . . . . . . 299 . . . 119 423 . . . 180 1302 613 114 . 1008 . 60 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 246 | 14 165 67 . . . . . . . . . . . . . . . . . . . . Thermal 4617 | . 42 . . . . . . . . 94 103 . . . 470 461 92 47 . 212 800 2296 Explosive 3876 | . . . . . 302 . . . . 460 . . . . . 544 . . . . . 2570 Electromagnetic 422 | . 160 52 . . 73 . 53 . . 49 . . . . . 35 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 4118 | . . . . . . 299 . . . 119 423 . . . 180 1302 613 114 . 1008 . 60 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . . . 1 . . . . . 1 3 3 3 3 . . Average Corruption 2 | . . . . . . . . . . 1 . . . . . 1 2 3 3 3 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 29 | . . . . . . . . . . 1 . . . . . 3 4 10 . 11 . . Message Errors 8 | . . . . . . . . . . . . . . . . 1 . 3 . 4 . . Matter Fused 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Heat Flow Errors 6 | . . . . . . . . . . . . . . . . . 2 3 . 1 . . Energy Discharges 6 | . . . . . . . . . . . . . . . . 1 . 2 . 3 . . Data Loss (minor) 3 | . . . . . . . . . . 1 . . . . . . . 1 . 1 . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Misfires 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Alerts 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 969 | . . . . . 46 . . . . 2 67 . . . 5 139 149 104 . 145 . 312 Projectiles 99 | . . . . . . . . . . . . . . . . 12 . . . . . 87 Explosions 350 | . . . . . 46 . . . . 2 . . . . . 77 . . . . . 225 Melee 520 | . . . . . . . . . . . 67 . . . 5 50 149 104 . 145 . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 158 | . 27 . . . 6 . . . . . . . . . . 41 . . . . . 84 Shots 4 | . 1 . . . 1 . . . . . . . . . . 1 . . . . . 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 394 | . . 12 . . 1 . . . . 20 102 . . 36 319 . 330 195 . 115 269 394 Average Temperature 118 | . . 12 . . 1 . . . . 13 29 . . 19 133 . 160 95 . 44 97 169 Received Heat Transfer 660 | . 99 78 . . . 75 . . 72 . 114 . . . 27 21 . . . . 66 108 Effects 5 | . . . . . . . . . . . . . . . . . . . . . . 5 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Interference 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . 1 . . . . . . . . . 2 1 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . . . . . 1 . . . . 1 . 1 Combat Hostiles 3 | . . . . . . . . . . . . . . . 1 . . . . 1 . 1 Parts Melted 9 | . . . . . . . . . . . . . . . 3 1 . . . 1 . 4 Heat Transferred 3845 | . . . . . . . . . . . 111 . . . 333 385 74 37 . 130 777 1998 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 1 . . . . . . . . 2 . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res Peak Influence 1002 | 5 173 130 . . 131 140 . . . . 468 . . . 187 462 . . . . 295 1002 Initial 123 | . 2 56 . . . 50 . . . . 110 . . . . 15 . . . . 28 123 Average 124 | 1 90 124 . . 17 82 . . . . 280 . . . 39 64 . . . . 180 269 Maximum Alert Level 3 | . . . . . . . . . . . 2 . . . . 2 . . . . 1 3 Low Security (%) 75 | 100 100 100 . 100 100 100 . . . . 32 . . . 100 93 . . . . 34 38 Level 1 20 | . . . . . . . . . . . 52 . . . . 5 . . . . 65 47 Level 2 2 | . . . . . . . . . . . 14 . . . . . . . . . . 8 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . 4 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 19 | . 1 . . . . 2 . . . . . . . . 5 6 . . . . 1 4 Investigation 9 | . 1 . . . . 1 . . . . . . . . 2 2 . . . . 1 2 Extermination 8 | . . . . . . 1 . . . . . . . . 3 3 . . . . . 1 Reinforcement 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Assault 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . 1 1 . . . . 1 . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res Distress Signals 30 | . . . . . . . . . . . . . . . 2 2 . . . 22 1 3 Communications Jammed 12 | . . . . . . . . . . . 4 . . . . 8 . . . . . . Distress Signals 10 | . . . . . . . . . . . 2 . . . . 8 . . . . . . Times Spotted 169 | . 7 2 . . 3 2 1 . 13 8 25 . . 4 9 15 1 3 . 5 33 38 Peak Tracking Total 12 | . 4 2 . . 2 1 1 . 10 4 8 . . 5 4 7 1 3 . 2 11 12 Tactical Retreats 26 | . . . . . . . . . 2 . 5 . . 3 3 . . . . 2 5 6 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res Traps Triggered 2 | . 1 . . . . . . . . . . . . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused 32 | . . . . . . 1 . . . . 3 . . . 5 8 . . . 2 4 9 Traps Reconfigurated 88 | . . . . . 2 7 . . . . 14 . . . 29 11 . . . . 15 10 Traps Extracted 31 | . . . . . . . . . . . . . . . 16 5 . 2 . 1 7 . Installed 26 | . . . . . . . . . . . . . . . 5 8 . . . 4 5 4 Triggered 33 | . . . . . . 1 1 . . . 3 . . . 5 8 . . . 2 4 9 Most Traps Carried 16 | . . . . . . . . . . . . . . . 7 16 8 10 10 10 11 9 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res Machines Disabled 20 | . . 1 . . . . . . . . . . . . . 9 . . . 5 2 3 Max in Single Turn 9 | . . 1 . . . . . . . . . . . . . 9 . . . 1 . 1 Garrison Access 7 | . . . . . . . . . . . 1 . . . 1 2 . . . . 2 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res Machines Accessed 53 | . . . . . 2 4 . . . . 4 . 4 . 9 10 1 . 7 . 6 6 Terminals 25 | . . . . . 2 3 . . . . 2 . . . 4 7 1 . . . 3 3 Fabricators 9 | . . . . . . 1 . . . . . . . . 4 1 . . . . 1 2 Repair Stations 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . . . . 1 . . . 1 1 . . . . 2 1 Total Hacks 296 | . . . . . 8 26 . . . . 19 . 33 . 53 53 1 . 46 . 28 29 Successful 249 | . . . . . 7 20 . . . . 9 . 33 . 42 41 1 . 46 . 25 25 Failed 47 | . . . . . 1 6 . . . . 10 . . . 11 12 . . . . 3 4 Catastrophic 3 | . . . . . . . . . . . . . . . 2 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 108 | . . . 1 . 4 17 . 1 . . 13 . . . 29 16 . . . . 13 14 Terminals 180 | . . . . . 8 22 . . . . 15 . . . 43 48 1 . . . 21 22 Fabricators 26 | . . . . . . 4 . . . . . . . . 9 2 . . . . 5 6 Repair Stations 5 | . . . . . . . . . . . 3 . . . . 2 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . . . . 1 . . . 1 1 . . . . 2 1 Terminal Hacks 196 | . . . . . 4 15 . . . . 3 . 33 . 28 33 1 . 46 . 16 17 Record 54 | . . . . . . . . . . . . . 11 . . 2 1 . 34 . 6 . Part Schematic 23 | . . . . . . 1 . . . . . . 13 . . 4 . . 4 . 1 . Robot Schematic 6 | . . . . . . . . . . . . . 6 . . . . . . . . . Robot Analysis 7 | . . . . . . 1 . . . . 1 . . . . 1 . . 4 . . . Prototype ID Bank 19 | . . . . . . . . . . . . . 3 . 8 2 . . 4 . 1 1 Open Door 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Level Access Points 4 | . . . . . 1 1 . . . . . . . . 1 . . . . . . 1 Branch Access Points 4 | . . . . . . 1 . . . . . . . . 2 1 . . . . . . Machine Index 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 Terminal Index 8 | . . . . . 1 1 . . . . 1 . . . 1 2 . . . . 1 1 Fabricator Index 5 | . . . . . . 1 . . . . . . . . . 1 . . . . 2 1 Garrison Index 3 | . . . . . . . . . . . . . . . 1 1 . . . . . 1 Alert Level 4 | . . . . . . . . . . . . . . . 1 2 . . . . 1 . Unreport Threat 8 | . . . . . . . . . . . . . . . 1 3 . . . . 2 2 Locate Traps 9 | . . . . . . 1 . . . . 1 . . . 2 2 . . . . 1 2 Dispatch Records 3 | . . . . . . 1 . . . . . . . . . 1 . . . . . 1 Surveillance Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Patrol Status 4 | . . . . . . 1 . . . . . . . . 2 1 . . . . . . Extermination Status 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Recall Investigation 5 | . . . . . . . . . . . . . . . 2 1 . . . . . 2 Recall Extermination 7 | . . . . . . 1 . . . . . . . . 3 2 . . . . . 1 Recall Reinforcements 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 Hauler Manifests 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . Registered Components 5 | . . . . . 1 1 . . . . . . . . 1 1 . . . . . 1 Registered Prototypes 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . Zone Layout 7 | . . . . . 1 1 . . . . . . . . 1 2 . . . . 1 1 Fabricator Hacks 24 | . . . . . . 3 . . . . . . . . 9 2 . . . . 5 5 Network Status 4 | . . . . . . 1 . . . . . . . . 1 . . . . . 1 1 Load Schematic 9 | . . . . . . 1 . . . . . . . . 3 1 . . . . 2 2 Build 11 | . . . . . . 1 . . . . . . . . 5 1 . . . . 2 2 Repair Station Hacks 4 | . . . . . . . . . . . 2 . . . . 2 . . . . . . Scan Component 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . Repair 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . . . . . . 1 . . . 1 1 . . . . 2 1 Seal Access 6 | . . . . . . . . . . . 1 . . . 1 1 . . . . 2 1 Unauthorized Hacks 19 | . . . . . 3 2 . . . . 3 . . . 4 3 . . . . 2 2 Terminals 18 | . . . . . 3 2 . . . . 3 . . . 4 3 . . . . 2 1 Track 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Assimilate 3 | . . . . . . . . . . . 1 . . . 1 . . . . . 1 . Botnet 14 | . . . . . 2 2 . . . . 2 . . . 3 3 . . . . 1 1 Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Fabnet 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 26 | . . . . . 2 2 . . . . 3 . . . 6 5 . . . . 4 4 Full Trace Events 8 | . . . . . . 1 . . . . . . . . 2 2 . . . . 1 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . 2 . . . . 6 . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 81 | . . . . . . . . . . . . . . . 81 . . . . . . . Total Robot Build Rating 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Part Schematics Acquired 38 | . . . . . . 1 . 15 . . . . 13 . . 4 . . 4 . 1 . Parts Built 11 | . . . . . . 1 . . . . . . . . 6 1 . . . . 2 1 Authchips 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Time 969 | . . . . . . 58 . . . . . . . . 492 62 . . . . 108 249 Total Part Build Rating 71 | . . . . . . 3 . . . . . . . . 38 7 . . . . 16 7 Parts Repaired 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . Time 54 | . . . . . . . . . . . 35 . . . . 19 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res Total Allies 7 | . . . . . . . . . . . 1 . . 1 2 . . . . 2 1 . Largest Group 3 | . . . . . . . . . . . 1 . . 1 2 . . . . 2 3 . Highest-Rated Group 124 | . . . . . . . . . . . 26 . . 96 33 . . . . 98 124 . Highest-Rated Ally 96 | . . . . . . . . . . . 26 . . 96 26 . . . . 49 49 . Total Orders 7 | . . . . . . . . . . . . . . . . . . . . 7 . . STAY 3 | . . . . . . . . . . . . . . . . . . . . 3 . . ROAM 1 | . . . . . . . . . . . . . . . . . . . . 1 . . FOLLOW 3 | . . . . . . . . . . . . . . . . . . . . 3 . . Ally Attacks 20 | . . . . . . . . . . . . . . 4 . . . . . 3 13 . Total Damage 1414 | . . . . . . . . . . . . . . 129 . . . . . 301 984 . Kills 8 | . . . . . . . . . . . . . . . . . . . . 2 6 . Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res Robot Analysis Total 7 | . . . . . . 1 . . . . 1 . . . . 1 . . 4 . . . Derelict Logs Recovered 9 | . . 2 . 1 . . 1 . . 1 . . . 1 . . 1 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res Turns Passed 7371 | 34 96 115 91 39 227 542 107 331 108 340 461 3 22 448 728 1235 236 501 53 463 546 645 Spaces Moved 11091 | 45 78 186 222 93 394 1076 205 909 371 654 725 7 76 406 1024 1281 397 347 168 515 792 1120 Core 73 | 45 28 . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 11018 | . 50 186 222 93 394 1076 205 909 371 654 725 7 76 406 1024 1281 397 347 168 515 792 1120 Fastest Speed 14 | 50 40 40 40 40 34 30 30 30 27 30 28 28 28 28 26 14 26 26 26 26 24 24 Average Speed 28 | 50 43 40 40 40 37 32 30 30 29 30 28 28 28 28 28 25 26 26 26 26 25 24 Slowest Speed 99 | 50 50 40 40 40 40 34 30 30 30 30 30 28 28 28 99 26 26 26 26 26 26 24 Overloaded Moves 122 | . . . . . . . . . 115 . . . . . . 7 . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 21 | . . 4 . . 1 1 1 . . . 1 . . . 2 10 . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 3 32 46 61 32 36 18 28 82 64 78 16 2 71 61 21 25 66 52 62 52 19 32 Regions Visited 22 Branch Regions 14 Pre-discovered Areas 7 | . . 2 . . . . . 1 . . . . 1 . . . . . 3 . . . Known Exits Taken 18 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . Scrap Searched 17 | . . 1 . 2 . . . 2 . 2 . . . 1 . . 3 4 . 2 . . Spaces Dug 95 | . . . . . 2 6 3 3 . 1 9 . . 7 6 2 . 3 . 7 8 38 Terrain Destroyed 359 | . 6 . . . 23 6 3 3 . 52 11 . . 7 8 59 2 3 . 9 8 159 Melee 42 | . . . . . 2 6 3 3 . 1 8 . . 4 6 2 . 3 . 1 1 2 Projectile 54 | . . . . . . . . . . . 3 . . 3 2 . 2 . . 8 7 29 AOE 263 | . 6 . . . 21 . . . . 51 . . . . . 57 . . . . . 128 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res Total 14857 | 51 106 209 223 94 459 1243 241 950 370 782 946 7 75 730 1431 2111 513 749 176 822 1128 1441 Wait 3134 | . 5 15 . . 39 146 31 26 . 107 179 1 . 318 350 740 83 388 . 242 287 177 Move 11028 | 44 77 177 221 92 391 1073 202 908 370 653 722 6 75 405 1019 1261 396 346 167 514 791 1118 Hop 20 | . . 4 . . 1 1 1 . . . 1 . . . 2 9 . . . . . 1 Pick Up 19 | . . . 1 . 2 1 . . . 1 3 . . . 4 1 2 . . 1 2 1 Fast Attach 54 | 5 2 . 1 1 6 3 . 1 . . 6 . . . 8 3 . . 5 2 5 6 Attach 7 | . . . . . 1 . . . . . . . . . 1 1 1 . . . 3 . Detach . | . . . . . . . . . . . . . . . . . . . . . . . Swap 31 | 1 . . . . 3 1 . 2 . 4 1 . . . 5 4 . 3 . 1 2 4 Drop 52 | . 1 . . 1 5 4 . 2 . . 5 . . . 13 4 1 . 4 3 3 6 Fire 234 | 1 16 6 . . 9 . 4 . . 9 6 . . 3 15 11 4 1 . 20 29 100 Melee 129 | . . . . . 2 14 3 11 . 4 16 . . 4 9 32 11 4 . 14 1 4 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . Rewire 8 | . . . . . . . . . . . . . . . . . . . . 8 . . Trap 26 | . . . . . . . . . . . . . . . 5 8 . . . 4 5 4 Miscellaneous 115 | . 5 7 . . . . . . . 4 7 . . . . 37 15 7 . 13 . 20 Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 5 exits: *Fac x3 / [Sto x2]) -7/Factory (discovered 6 exits: Fac x4 / *Low x2) -7/Lower Caves -7/Zion -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / Upp x2) -4/Factory (discovered 4 exits: *Upp x2 / *Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -2/Research (discovered 3 exits: Acc x3) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 5 | -11/Scrapyard | Discovered new exit (range 17) 35 | -11/Scrapyard | Entered Materials 125 | -10/Materials | Discovered new exit (range 6) 131 | -10/Materials | Entered Mines 150 | -10/Mines | Reached level 2 160 | -10/Mines | Upgraded with Utility slot (x1) 163 | -10/Mines | Discovered new exit (range 16) 163 | -10/Mines | Discovered new exit (range 14) 216 | -10/Mines | Learned location of Recycling (-8) 228 | -10/Mines | Learned location of Mines (-9) 237 | -10/Mines | Discovered new exit (range 15) 244 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 246 | -10/Mines | Entered Exiles 256 | -10/Exiles | Met 8R-AWN 263 | -10/Exiles | Met EX-HEX 274 | -10/Exiles | Met EX-BIN 279 | -10/Exiles | Aligned with FarCom system 279 | -10/Exiles | Given EX-Vault access code 288 | -10/Exiles | Opened EX-Vault 290 | -10/Exiles | Found Prototype Device 290 | -10/Exiles | Identified Trap Reconfigurator 300 | -10/Exiles | Warned to stay clear of 0b10 Research branches 311 | -10/Exiles | Build established: Hacker-Mutant 311 | -10/Exiles | Met EX-DEC 331 | -10/Exiles | Discovered new exit (range 15) 337 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 337 | -10/Exiles | Entered Mines 360 | -9/Mines | Learned Materials terminal intel 372 | -9/Mines | Discovered new exit (range 10) 376 | -9/Mines | Identified exit to Materials 376 | -9/Mines | Entered Materials 377 | -8/Materials | Loaded intel: 12 terminal locations 378 | -8/Materials | Reached level 3 378 | -8/Materials | Reached level 4 378 | -8/Materials | Reached level 5 378 | -8/Materials | Reached level 6 378 | -8/Materials | Upgraded with Propulsion slot (x1) 378 | -8/Materials | Upgraded with Utility slot (x2) 409 | -8/Materials | Discovered new exit (range 18) 409 | -8/Materials | Identified exit to Factory 560 | -8/Materials | Discovered new exit (range 16) 603 | -8/Materials | Entered Factory 605 | -7/Factory | Reached level 7 605 | -7/Factory | Reached level 8 605 | -7/Factory | Reached level 9 736 | -7/Factory | Identified exit to Lower Caves 736 | -7/Factory | Identified exit to Factory 784 | -7/Factory | Reached level 10 847 | -7/Factory | Fabricated Imp. VTOL Module? 880 | -7/Factory | Build established: Wizard-Scout 924 | -7/Factory | Upgraded with Utility slot (x1) 1145 | -7/Factory | Entered Lower Caves 1162 | -7/Lower Caves | Learned Factory terminal intel 1209 | -7/Lower Caves | Build established: Wizard-Ninja 1222 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 1226 | -7/Lower Caves | Identified exit to Zion 1252 | -7/Lower Caves | Entered Zion 1311 | -7/Zion | Received a visual enhancement algorithm 1358 | -7/Zion | Learned location of Armory (-3) 1400 | -7/Zion | Learned Factory scanalyzer intel 1456 | -7/Zion | Given the Hacking Drone Bay 1504 | -7/Zion | Rebuked by Imprinter 1552 | -7/Zion | Discovered new exit (range 8) 1583 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 1583 | -7/Zion | Identified exit to Deep Caves 1583 | -7/Zion | Entered Deep Caves 1585 | -7/Deep Caves | Reached level 11 1638 | -7/Deep Caves | Attacked by Z-Imprinter 1638 | -7/Deep Caves | Z-Facility disabled 1676 | -7/Deep Caves | Discovered new exit (range 12) 1687 | -7/Deep Caves | Core integrity fell below 50% 1691 | -7/Deep Caves | Identified exit to Proximity Caves 1691 | -7/Deep Caves | Entered Proximity Caves 1693 | -6/Proximity Caves | Reached level 12 1698 | -6/Proximity Caves | Reached level 13 2014 | -6/Proximity Caves | Learned 4 Factory zone layouts 2018 | -6/Proximity Caves | Discovered exit to Factory (range 16) 2031 | -6/Proximity Caves | Entered Factory 2032 | -6/Factory | Identified exit to Lower Caves 2033 | -6/Factory | Loaded intel: 26 terminal locations 2033 | -6/Factory | Reached level 14 2033 | -6/Factory | Upgraded with Propulsion slot (x1) 2034 | -6/Factory | Loaded intel: 4 scanalyzer locations 2078 | -6/Factory | Discovered exit to Lower Caves (range 3) 2256 | -6/Factory | Repaired Broken Nuclear Pulse Thruster 2356 | -6/Factory | Discovered new exit (range 11) 2492 | -6/Factory | Entered Lower Caves 2493 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 2494 | -6/Lower Caves | Reached level 15 2494 | -6/Lower Caves | Upgraded with Utility slot (x1) 2495 | -6/Lower Caves | Identified exit to Data Miner 2495 | -6/Lower Caves | Entered Data Miner 2495 | -6/Data Miner | Discovered new exit (range 6) 2500 | -6/Data Miner | Met Data Miner 2506 | -6/Data Miner | Learned location of Section 7 (-2) 2506 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 2510 | -6/Data Miner | Received God Mode back door access code from Data Miner 2516 | -6/Data Miner | Identified exit to Proximity Caves 2517 | -6/Data Miner | Entered Proximity Caves 2519 | -5/Proximity Caves | Reached level 16 2543 | -5/Proximity Caves | Learned Factory stockpile data 2951 | -5/Proximity Caves | Discovered new exit (range 13) 2964 | -5/Proximity Caves | Identified exit to Factory 2965 | -5/Proximity Caves | Entered Factory 2967 | -5/Factory | Reached level 17 2971 | -5/Factory | Upgraded with Utility slot (x1) 3094 | -5/Factory | Fabricated Adv. Transmission Jammer? 3137 | -5/Factory | Fabricated Lgt. Regenerative Plating? 3239 | -5/Factory | Incoming investigation squad redirected 3239 | -5/Factory | Upgraded with Power slot (x1) 3328 | -5/Factory | Fabricated Adv. Trap Extractor? 3329 | -5/Factory | Fabricated Matter Neutralizer? 3332 | -5/Factory | Identified exit to Upper Caves 3428 | -5/Factory | Core integrity fell below 50% 3500 | -5/Factory | Fabricated R-06 Scavenger? 3619 | -5/Factory | Discovered new exit (range 14) 3634 | -5/Factory | Identified exit to Factory 3693 | -5/Factory | Entered another Factory area 3694 | -4/Factory | Core integrity fell below 50% 3695 | -4/Factory | Reached level 18 3695 | -4/Factory | Reached level 19 3703 | -4/Factory | Upgraded with Propulsion slot (x1) 3751 | -4/Factory | Core integrity fell below 20% 3780 | -4/Factory | Identified exit to Upper Caves 3780 | -4/Factory | Identified exit to Extension 3813 | -4/Factory | Repaired Imp. Terrain Scanner 4079 | -4/Factory | Reached level 20 4140 | -4/Factory | Found Quantum Capacitor 4142 | -4/Factory | Incoming investigation squad redirected 4187 | -4/Factory | Fabricated Exp. Hacking Suite? 4440 | -4/Factory | Build established: Wizard-Scout 4832 | -4/Factory | Reached level 21 4928 | -4/Factory | Entered Upper Caves 4943 | -4/Upper Caves | Encountered a Warlord checkpoint 5021 | -4/Upper Caves | Learned Research terminal intel 5022 | -4/Upper Caves | Upgraded with Utility slot (x1) 5053 | -4/Upper Caves | Reached level 22 5090 | -4/Upper Caves | Discovered new exit (range 15) 5105 | -4/Upper Caves | Identified exit to Upper Caves 5164 | -4/Upper Caves | Entered another Upper Caves area 5169 | -4/Upper Caves | Discovered new exit (range 11) 5171 | -4/Upper Caves | Identified exit to Research 5188 | -4/Upper Caves | Learned Research machine intel 5226 | -4/Upper Caves | Learned Research emergency access door positions 5661 | -4/Upper Caves | Discovered new exit (range 13) 5665 | -4/Upper Caves | Identified exit to Zhirov 5665 | -4/Upper Caves | Entered Zhirov 5665 | -4/Zhirov | Discovered new exit (range 3) 5670 | -4/Zhirov | Met Zhirov 5676 | -4/Zhirov | Learned location of Quarantine (-2) 5676 | -4/Zhirov | Learned location of Testing (-3) 5676 | -4/Zhirov | Learned location of Command (-1) 5680 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5685 | -4/Zhirov | Found Alien Artifact 5685 | -4/Zhirov | Identified Integrated Reactor 5685 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 5709 | -4/Zhirov | Identified exit to Proximity Caves 5718 | -4/Zhirov | Entered Proximity Caves 5718 | -3/Proximity Caves | Spotted B-86 Titan 5720 | -3/Proximity Caves | Reached level 23 6163 | -3/Proximity Caves | Discovered exit to Research (range 16) 6181 | -3/Proximity Caves | Entered Research 6181 | -3/Research | Accompanied by 2 allies 6183 | -3/Research | Loaded intel: 116 machine locations 6183 | -3/Research | Reached level 24 6183 | -3/Research | Reached level 25 6184 | -3/Research | Loaded intel: 24 terminal locations 6185 | -3/Research | Upgraded with Utility slot (x1) 6266 | -3/Research | Spotted B-86 Titan 6308 | -3/Research | Discovered new exit (range 12) 6550 | -3/Research | Fabricated Enh. Nova Cannon (x1) 6654 | -3/Research | Incoming investigation squad redirected 6697 | -3/Research | Fabricated Exp. System Shield? 6707 | -3/Research | Spotted B-86 Titan 6721 | -3/Research | Identified exit to Research 6727 | -3/Research | Entered another Research area 6729 | -2/Research | Reached level 26 6729 | -2/Research | Reached level 27 6782 | -2/Research | Identified exit to Access 7088 | -2/Research | Fabricated Exp. System Shield (x1) 7164 | -2/Research | Reached level 28 7221 | -2/Research | Core integrity fell below 50% 7345 | -2/Research | Core integrity fell below 20% 7368 | -2/Research | Reached level 29 7372 | -2/Research | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 07358_ The unstable cave ceiling collapses. 07359_ U-05 Engineer lays Concrete. 07360_ U-05 Engineer builds a Door. 07360_ U-05 Engineer lays Concrete. 07361_ Destroyed Imp. Terrain Scanner. 07361_ T-07 Excavator destroyed. 07362_ Slug penetrates Wall. 07363_ Destroyed Adv. Targeting Computer. 07363_ Destroyed Lgt. Quantum Reactor. 07363_ Drone destroyed. 07363_ Penetrated by Slug. 07363_ Slug penetrates Wall. 07364_ The unstable cave ceiling collapses. 07366_ H-88 Terminator destroyed. 07368_ Reached level 29. 07368_ Penetrated by Slug. 07368_ Slug penetrates Wall. 07368_ Penetrated by Slug. 07371_ Slug penetrates Wall. 07372_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?#####?#### =! # ] # | | ??######### = # # u | | ###?######? # """ # | | ???#?###### # """ # """ * | | ########### # """ # """ # | | ?###??##### # # """ %# ]] | | ######?####? ? # # % ] | | #?##########?######+######+### #### | | ??##?########### hh ?? | | #########?##?### % | | ? ?######?#### * k | | ? ############ h =%!= k%Ru | | + #### # ##+# %= * #### | | ? ##### #### " ##?#? | | ? ??#### #### "S * ##??? | | #?#?# u"" = ???? | | ?###?#### ? " #???? | | ######### # " ?????? | | # %= ? # "" ?????? | | # ####### !# ? ? ? "??? ?????? | | # # ! # ?# ?????????? | | # # ? ???# ????????? | | #u # ##?###?#???#?#????????? | | + # # ####?#?###???#????????? | | u # ###?####?##?##????????? | | # + @ ##??########?#????????? | | u # ############?###?####????????? | | u # # ####?# ########??###?????????? | | # ##########??#?##?##?#????????? | | ##############????###????????? | | +###### #############??#??###????????? | | ?#?#?## ## #########????#?#?###?????????? | | ????##?### # ##############?##?#??????????? | | ##???######u##+###############?##??##???????????? | | ???#?#?##?# #?##########???###?#?????????????? | | ????##??#??# ?###?###?#?##????#??###???????????? | | ??? ??????? #?#?##?##?#???##?#???????????????? | | ???#?#?????# #############?##?##??????????????? | | ? ##?? ? ?# ??##??#?####?#####?##??????????????? | | ? #? ??????# ?###??#####?#??##?????????????????? | | ??#? ? ?## ??##??##??##??????????????????????? | | ????? ????# p? ?? ???#???????????????????????? | | ?? ? ? ? ??? A???? ???????????????????????????? | | ???????????? p?/ ?????????????????????????????? | | ?????##?#??? ?????????????????????????????????? | | ???????? ??# ??????????????????????????????????? | | ???????????? u?????????????????????????????????? | | ???????????? ??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 115 Energy Generation 48 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 26 Terrain Scan Range 16 Terrain Scan Density 810 Jamming Range 16 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 15 Evasion (%) 65 Offensive Hacking 61 Defensive Hacking 50 Authchip Count 1 Trap Extractor Capacity 8 Item Schematics ----------------- Imp. VTOL Module | -7/Factory | Hacked Arc Projector | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Imp. Proton Missile Launcher | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Lyr. Heavy Armor Plating | -7/Zion | Archive Mak. Shrapnel Gun | -7/Zion | Archive Beamcaster | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Mak. Cloaking Device | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Force Booster | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Adv. Trap Extractor | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Tri-rail Accelerator | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Enh. Gauss Cannon | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Q-thruster | -6/Data Miner | Free Adv. Component Analysis Suite | -6/Data Miner | Free Quantum Capacitor | -4/Factory | Hacked Exp. System Shield | -4/Factory | Hacked Exp. Hacking Suite | -4/Factory | Hacked Quantum Reactor | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Enh. Nova Cannon | -3/Research | Hacked Robot Schematics ------------------ Y-54 Guardian | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive P-60 Hacker | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Fabricated ------------ Imp. VTOL Module | x1 | -7/Factory Adv. Transmission Jammer | x1 | -5/Factory | Preloaded Lgt. Regenerative Plating | x1 | -5/Factory Adv. Trap Extractor | x2 | -5/Factory Matter Neutralizer | x2 | -5/Factory | Preloaded R-06 Scavenger | x1 | -5/Factory | Preloaded Exp. Hacking Suite | x1 | -4/Factory Enh. Nova Cannon | x1 | -3/Research | Authchip Exp. System Shield | x1 | -3/Research Exp. System Shield | x1 | -2/Research Alien Tech Used ----------------- Integrated Reactor Achievements -------------- Guerrilla Style Minesweeper Production Line Signs Are For Wimps Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Zio Dee Pro Fac Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Res Levels Raised 28 | . . 1 . . 4 4 . . 1 2 1 1 . 1 1 4 1 . . 1 2 4 XP Earned 46012 | 4000 750 795 350 843 6188 4652 650 650 1000 2869 2150 500 650 1299 2035 5474 650 650 650 1260 3290 4657 XP Spent 42775 | 3910 . 1310 . . 6270 5500 . . 1925 2905 1100 2000 . . 2800 3250 4175 . . . 4000 3630 Upgrades 83 | 16 . 4 . . 11 5 . . 11 12 1 1 . . 2 5 8 . . . 2 5 Power Slot 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion Slot 4 | 1 . . . . 1 . . . . . 1 . . . . 1 . . . . . . Utility Slot 9 | 1 . 1 . . 2 1 . . . . . 1 . . 1 . 1 . . . 1 . Weapon Slot 1 | 1 . . . . . . . . . . . . . . . . . . . . . . Core Integrity 8 | . . . . . . . . . . 8 . . . . . . . . . . . . Heat Dissipation 15 | 4 . . . . . . . . . . . . . . . 3 5 . . . . 3 Energy Generation 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Energy Storage 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Mass Support 4 | 2 . . . . . . . . . . . . . . . . . . . . . 2 Inventory Capacity 4 | 2 . . . . . . . . . 2 . . . . . . . . . . . . Sight Range 2 | 1 . . . . 1 . . . . . . . . . . . . . . . . . Sensor Range 13 | . . . . . . . . . 11 2 . . . . . . . . . . . . Terrain Scan Density 8 | 2 . 3 . . 3 . . . . . . . . . . . . . . . . . Hack Attack % 7 | 1 . . . . 2 3 . . . . . . . . . 1 . . . . . . Hack Defense % 4 | 1 . . . . 1 1 . . . . . . . . . . . . . . 1 . Protomatter Created 1074 | . 66 53 . . 9 . . . . 48 98 . . . . 135 109 55 . 104 . 397 Integrity Restored 2583 | . 105 159 . . . . . . . 72 165 . . . . 849 327 165 . 282 . 459 Core 2465 | . 105 159 . . . . . . . 72 165 . . . . 849 327 165 . 164 . 459 Parts 118 | . . . . . . . . . . . . . . . . . . . . 118 . . Protomatter Decayed 203 | . 31 . . . . . . . . . 43 . . . . . . . . 7 . 122 Game ------ Seed DisposableFortressLaser Manual? 0 Play Time 02:47:04 Cumulative 130.3 hours Start 2022.04.09 @ 23:06:24 End 2022.04.10 @ 01:56:45 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 23 Rogue 6 Adventurer 13 Explorer 4 Win Type - Total 12 Types 5/0/2/4/0/1/0/0/0 Lore% 57 Gallery% 60 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: accab982-5db3-4830-96c5-b56341cd4bee