Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.06 @ 19:49:56 Player: rapskalian Result: Destroyed by B-86 Titan with Railgun Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (100) 500 Value Destroyed (3482) 3482 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-177) -177 TOTAL SCORE: 9245 Bonus ------- Friendly Fire -177 Cogmind --------- Core Integrity 0/1150 Matter 202/300 Energy 100/100 System Corruption 1% Temperature Cool (1) Movement Flying (45) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Field Propulsion Drive > --- UTILITY (5) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Remote Datajack Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Improved Treads Medium Treads Improved Carbon-fiber Leg Armored Leg Thunder Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Melee Analysis Suite Heavy Armor Plating EM Shield > --- WEAPON ----------- Beamcaster Hypervelocity Gauss Rifle Assault Cannon Shock Bomb Launcher Shock Maul > --- INVENTORY -------- Advanced Coolant Injector Improved Terrain Scan Processor Makeshift Terrain Scan Processor Matter Filter Matter Filter Advanced Transmission Jammer Layered Light Armor Plating Advanced Thermal Shield Advanced Thermal Shield Improved Shield Generator Improved Shield Generator Hacking Suite Heavy Ion Cannon Flak Gun Improved Proton Missile Launcher Rocket Launcher Rocket Launcher Remote Datajack Axe [Rating: 82] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Field Propulsion Drive Utility High-capacity Storage Unit Device Hardlight Generator Storage High-capacity Storage Unit Processor Melee Analysis Suite Protection Light Armor Plating Weapon Assault Cannon Energy Gun EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Shock Maul Slashing Weapon Great Axe Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp Fac Slots Evolved 12 | . . 2 . 2 2 . . 2 2 . . 2 Power 1 | . . . . . 1 . . . . . . . Propulsion 5 | . . 1 . 1 1 . . 1 1 . . . Utility 3 | . . . . 1 . . . . 1 . . 1 Weapon 3 | . . 1 . . . . . 1 . . . 1 Parts Attached 98 | 10 3 14 2 14 13 1 . 13 6 3 7 12 Power 12 | 2 1 2 . 2 1 . . . 2 1 1 . Engine 6 | 2 . . . 1 1 . . . 2 . . . Core 5 | . 1 2 . 1 . . . . . 1 . . Reactor 1 | . . . . . . . . . . . 1 . Propulsion 32 | 4 . 4 . 3 5 . . 7 1 . 4 4 Treads 14 | 2 . 4 . 3 . . . 3 . . 2 . Leg 13 | . . . . . 5 . . 4 1 . 2 1 Wheel 2 | 2 . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . 2 Flight 1 | . . . . . . . . . . . . 1 Utility 20 | 2 1 2 1 5 2 1 . 1 1 1 1 2 Device 9 | 1 . 1 . 2 1 1 . 1 1 . . 1 Storage 2 | 1 1 . . . . . . . . . . . Processor 4 | . . . . 2 1 . . . . 1 . . Hackware . | . . . . . . . . . . . . . Protection 5 | . . 1 1 1 . . . . . . 1 1 Artifact . | . . . . . . . . . . . . . Weapon 34 | 2 1 6 1 4 5 . . 5 2 1 1 6 Energy Gun 3 | 1 . 1 . . . . . . . . . 1 Energy Cannon 3 | . . . . 1 . . . . . . . 2 Ballistic Gun 9 | 1 1 2 . . . . . 3 . 1 . 1 Ballistic Cannon 6 | . . 2 . 2 1 . . 1 . . . . Launcher 8 | . . 1 1 1 1 . . . 1 . 1 2 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . 1 1 . . . Slashing Weapon 3 | . . . . . 3 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . 1 1 . . . Corrupted Parts 3 | . . . . . . . . . . . 3 . System Corruption 21 | . . . . . . . . . . . 21 . Parts Lost 51 | . . 2 1 3 3 . 2 14 2 1 5 18 Power 7 | . . 1 . . . . . 2 . 1 2 1 Propulsion 22 | . . . . 1 3 . . 9 1 . 2 6 Utility 10 | . . 1 . 2 . . 1 1 . . 1 4 Weapon 12 | . . . 1 . . . 1 2 1 . . 7 Highest Loss Streak 13 | . . 2 1 3 3 . 2 9 2 1 5 13 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 16 | 2 7 18 18 18 17 19 20 19 11 12 15 16 Power 1 | . 1 3 3 3 2 2 2 2 . . . . Propulsion 2 | 1 2 3 4 4 2 3 3 2 . . . . Utility 2 | . . 2 2 1 1 1 2 2 1 1 5 9 Weapon 9 | . 3 8 9 9 11 13 13 12 10 10 9 5 Tool/Special . | . . . . . . . . . . . . . Unused Backups 33 | . 2 7 . 5 . . . 5 1 . . 13 Power 7 | . . 3 . 4 . . . . . . . . Propulsion 5 | . . . . . . . . 1 1 . . 3 Utility 11 | . . 1 . . . . . 1 . . . 9 Weapon 9 | . 2 3 . 1 . . . 3 . . . . Tool/Special 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 87 | . 100 98 100 98 99 100 97 93 74 70 56 65 Engine 6 | . 6 . . . 15 15 15 11 10 7 . . Core 3 | . 7 10 11 8 . . . . . 2 . . Treads 17 | . 28 31 33 36 11 . . 12 9 11 9 7 Leg 11 | . . . . . 25 38 38 23 7 5 8 13 Device 6 | . 14 2 . 6 7 7 5 5 10 11 1 4 Storage 7 | . 14 11 11 9 7 7 7 6 5 5 5 4 Processor 4 | . . . . 7 7 7 7 6 5 5 5 4 Protection 2 | . . 8 10 2 . . . . . . 3 3 Energy Gun 1 | . 10 3 1 . . . . . . . . 3 Ballistic Gun 4 | . 17 14 . . . . . 5 . . 4 4 Ballistic Cannon 7 | . . 15 22 22 6 . . 5 2 . . 3 Launcher 5 | . . . 9 3 9 15 14 5 4 5 1 3 Impact Weapon 3 | . . . . . . . . 1 10 11 5 4 Slashing Weapon 1 | . . . . . 2 7 7 4 . . . . Peak Build Rating 82 | 7 9 20 20 26 34 34 34 64 59 62 64 82 Average Rating 36 | 4 8 17 19 23 30 32 32 45 54 54 50 65 On Entrance 28 | . 7 9 20 19 23 31 34 28 31 53 62 58 Avg Prop Armor Cover (%) 5 | . . . . . 7 . . 6 5 3 4 6 Naked Turns 12 | . . . . . . . . . . . . 12 Heaviest Build 103 | 13 49 61 62 64 76 73 70 79 86 78 83 103 Greatest Support 110 | 40 40 60 60 89 109 50 50 110 60 60 62 85 Greatest Overweight (x) 16 | 1 1 1 1 . 1 1 1 2 2 1 16 5 Average Overweight (x) . | . . . . . . 1 1 . 1 1 1 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 13 20 20 20 20 20 20 20 20 20 20 18 Most Carried 20 | 4 10 20 20 20 20 20 20 20 17 15 17 20 Average Carried 16 | 2 7 18 19 19 17 19 20 19 11 12 15 16 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 4 9 18 19 20 19 20 20 18 12 15 17 4 Class Distribution -------------------- 29% | Tank 21% | Gladiator 20% | Mutant 12% | Gunner 7% | Scavenger-Tank 3% | Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Skirmisher | -8/Materials Tank | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Tank | -6/Factory Gladiator | -5/Factory Gladiator | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Tank | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp Fac Matter Collected 2783 | 200 25 674 190 380 364 86 50 309 155 139 150 61 Remotely . | . . . . . . . . . . . . . Salvage Created 3626 | 15 . 575 287 383 318 29 50 433 155 231 864 286 Parts 177 | 5 . 47 22 18 11 6 3 24 3 3 22 13 Haulers Intercepted 3 | . . 3 . . . . . . . . . . Recyclers Shooed 2 | . . . . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . 6 3 . . 2 12 . Prevented 11 | . . . . . . . . . . . 11 . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp Fac Combat Hostiles Destroyed 76 | . . 17 8 9 4 3 2 12 3 2 12 4 Melee 11 | . . . . . 2 . 1 6 1 1 . . Guns 12 | . . 8 . . . . . . . . 2 2 Cannons 13 | . . 9 . 2 2 . . . . . . . AOE 31 | . . . 8 7 . 3 1 5 . . 6 1 Classes Destroyed 17 | 1 . 6 3 3 . . 1 . . 1 . 2 Worker 2 | . . . 1 1 . . . . . . . . Builder 5 | . . 1 . 1 . . . 2 . . . 1 Tunneler 2 | 1 . . 1 . . . . . . . . . Hauler 3 | . . 3 . . . . . . . . . . Recycler 3 | . . . . 2 1 . . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . Operator 2 | . . . . 2 . . . . . . . . Watcher 5 | . . 2 . 1 1 . . 1 . . . . Swarmer 19 | . . 10 2 . . 3 . 2 . . 2 . Cutter 1 | . . . . . . . . . . . . 1 Grunt 32 | . . 2 5 7 3 . . 6 3 . 5 1 Brawler 5 | . . . 1 1 . . . . . . 3 . Duelist 3 | . . . . 1 1 . . . . . 1 . Sentry 10 | . . 5 . . . . . 3 . . 1 1 Hunter 1 | . . . . . . . . . . . . 1 Programmer 5 | . . . . . . . 2 1 . 2 . . Packrat 1 | . . . . . . . . . . 1 . . Samaritan 4 | . . . . . . . . . . 2 2 . Thug 1 | . . . 1 . . . . . . . . . Best Kill Streak 12 | 1 . 5 5 7 5 3 1 3 3 2 12 2 Combat Bots Only 12 | . . 4 4 3 4 3 1 3 3 2 12 1 Max Kills in Single Turn 5 | 1 . 2 5 2 1 3 1 2 1 1 3 2 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . . . 4 1 . 3 1 2 . . 3 1 Melee 1 | . . . . . 1 . 1 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp Fac Hostile Shots Fired 783 | . . 74 12 34 32 2 31 310 21 40 38 189 Missed 221 | . . 23 2 12 10 2 12 85 2 12 10 51 Hits 562 | . . 51 10 22 22 . 19 225 19 28 28 138 Melee 15 | . . . . . 3 . . . . . 8 4 Projectile 547 | . . 51 10 22 19 . 19 225 19 28 20 134 AOE 6 | . . . . . . . . . . . . 6 Critical Strikes 16 | . . 1 . 2 1 . 2 2 1 . 2 5 Part Disruptions 2 | . . . . . . . . . . 1 . 1 Damage Taken 9117 | . . 522 226 689 268 . 225 2137 289 409 919 3433 Core 1880 | . . 59 17 68 41 . 19 276 14 58 159 1169 Absorbed by Shields 383 | . . . . . 76 . . . 76 . 40 191 Redirected to Shielding 5 | . . . . 5 . . . . . . . . Ignored by Resistances 364 | . . . . . . . . 117 . 150 37 60 Regen/Repaired (Parts) 373 | . . . . . . . . . 373 . . . Core Remaining (%) 86 | 100 100 . 81 87 . . 91 67 . . 76 . Volleys Fired 163 | 5 . 57 9 32 16 1 4 18 1 1 6 13 Largest 4 | 2 . 3 3 3 2 2 2 3 2 1 3 4 Hottest 225 | 60 . 119 107 111 74 60 60 104 80 36 109 225 Shots Fired 390 | 10 . 162 13 86 19 2 8 42 2 1 16 29 Gun 130 | 10 . 81 . . . . . 13 . . 8 18 Cannon 207 | . . 81 4 79 17 . . 18 1 . . 7 Launcher 53 | . . . 9 7 2 2 8 11 1 1 8 4 Special . | . . . . . . . . . . . . . Kinetic 279 | 5 . 135 4 77 4 . . 31 1 . 8 14 Thermal 27 | 5 . . . 2 13 . . . . . . 7 Explosive 41 | . . . 9 7 2 2 8 11 . . . 2 Electromagnetic 43 | . . 27 . . . . . . 1 1 8 6 Robot Hit Streak 10 | 1 . 10 2 10 4 . 3 7 3 . 5 8 Robot Miss Streak 11 | 4 . 5 2 6 2 . 1 11 6 . 7 5 Penetration Max 2 | . . . . . . . . . . . 2 . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 264 | 4 . 81 3 41 17 . 9 55 10 9 16 19 Core Hits 174 | 2 . 34 17 32 11 4 2 34 . 1 21 16 Critical Kills 5 | . . 1 . . . . . 1 . . 2 1 Critical Parts Destroyed 13 | . . . . . . . . 3 2 1 4 3 Critical Strikes 27 | . . 1 . 2 1 . 1 9 2 1 6 4 Destroy 6 | . . 1 . . . . . . . . 3 2 Blast 2 | . . . . 2 . . . . . . . . Smash 12 | . . . . . . . . 4 2 1 3 2 Sever 7 | . . . . . 1 . 1 5 . . . . Melee Attacks 77 | . . . . . 6 . 6 32 11 12 7 3 Impact 40 | . . . . . . . . 7 11 12 7 3 Slashing 37 | . . . . . 6 . 6 25 . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . 1 . . . . 3 2 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . 1 3 . . Damage Inflicted 10195 | 34 . 1332 719 1610 470 212 355 2335 463 651 1368 646 Guns 1059 | 32 . 577 . . . . . 155 . . 93 202 Cannons 2428 | . . 700 77 975 180 . . 383 7 . . 106 Explosions 3618 | . . . 618 630 78 212 200 727 19 7 901 226 Melee 3004 | . . . . . 212 . 155 1070 437 644 374 112 Ramming 86 | 2 . 55 24 5 . . . . . . . . Kinetic 2855 | 21 . 1022 77 940 20 . . 538 7 . 93 137 Thermal 550 | 11 . . . 35 160 . . . . . 201 143 Explosive 2660 | . . . 618 630 78 212 200 727 . . . 195 Electromagnetic 1040 | . . 255 . . . . . . 19 7 700 59 Impact 1782 | . . . . . . . . 215 437 644 374 112 Slashing 1222 | . . . . . 212 . 155 855 . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 28 | . . . . 8 . . . . . 2 28 1 Average Corruption 7 | . . . . 8 . . . . . 1 22 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 32 | . . . . 11 . . . . . 10 11 . Message Errors 9 | . . . . 4 . . . . . 4 1 . Matter Fused 7 | . . . . 3 . . . . . 3 1 . Heat Flow Errors 1 | . . . . . . . . . . . 1 . Energy Discharges 5 | . . . . 1 . . . . . 1 3 . Parts Fused 2 | . . . . . . . . . . 1 1 . Data Loss (minor) 1 | . . . . . . . . . . . 1 . Data Loss (major) 3 | . . . . 1 . . . . . 1 1 . Misfires 2 | . . . . 1 . . . . . . 1 . Alerts 1 | . . . . . . . . . . . 1 . Weapon Failures 1 | . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1020 | . . . . 20 . 6 9 136 114 386 237 112 Projectiles 21 | . . . . 20 . . . 1 . . . . Explosions 51 | . . . . . . 6 9 . . . 36 . Melee 948 | . . . . . . . . 135 114 386 201 112 Knockbacks 32 | . . 5 1 10 . . . 8 4 2 1 1 Impact 7 | . . . . . . . . . 3 2 1 1 Kinetic 22 | . . 4 . 10 . . . 8 . . . . Secondary 3 | . . 1 1 . . . . . 1 . . . Self-Inflicted Damage 499 | . . . 104 . . . 9 93 . . 206 87 Shots 19 | . . . 3 . . . 1 4 . . 9 2 Rammed 12 | 1 . 6 3 1 . . . . . . . 1 Targets Rammed 13 | 1 . 6 3 2 . . . . . . . 1 Kicked . | . . . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . Highest Temperature 377 | 40 . 377 123 193 264 . . 188 2 . 178 352 Average Temperature 85 | 20 . 106 44 69 107 . . 66 2 . 43 107 Received Heat Transfer 2153 | . . 81 63 225 83 . 12 744 147 . 108 690 Effects 6 | . . 1 . . 3 . . . . . . 2 Interference 6 | . . 1 . . 3 . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 10 | . . . . . . . . 1 2 1 5 1 Combat Hostiles 8 | . . . . . . . . 1 2 . 4 1 Parts Fried 12 | . . . . . . . . . 3 . 8 1 Impact Corruptions 42 | . . . . . . . . 3 4 20 12 3 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 2 | . . . . . 1 . . . . 1 . . Heat Transferred 854 | 25 . . . 74 333 . . . . . 200 222 Parts Sabotaged 3 | . . . . . . . . . . . 3 . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . 2 . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp Fac Maximum Alert Level 1 | . . 1 1 . . . . 1 . . . . Low Security (%) 89 | 100 100 81 37 100 100 . . 96 100 . . 100 Level 1 10 | . . 18 62 . . . . 3 . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 322 | 5 . 313 322 160 90 . . 251 109 . . 77 Initial 114 | . . . 114 68 55 . . 6 109 . . 46 Average 61 | . . 63 215 113 23 . . 49 35 . . 14 Influence Increases 2568 | 5 . 530 288 346 125 70 60 506 106 50 265 217 Destroy 0b10 Robot/C 1520 | . . 340 160 180 80 60 40 240 60 40 240 80 Destroy 0b10 Robot/NC 115 | 5 . 30 15 35 10 . . 15 . . . 5 Destroy Leader 326 | . . 100 20 42 12 10 20 72 10 10 10 20 Successful Hack 20 | . . . . . . . . 14 6 . . . Disable Machine 75 | . . . 15 30 . . . 15 15 . . . Destroy Structure 242 | . . 30 78 59 8 . . 45 . . . 22 Lose Combat Pursuer 270 | . . 30 . . 15 . . 105 15 . 15 90 Influence Decreases 2539 | 5 . 236 404 402 247 70 50 291 331 50 190 263 Entered New Map 506 | . . . 180 110 67 . . 4 116 . . 29 Time Decay 1589 | 5 . 216 214 262 150 70 30 157 195 40 140 110 Lost Part 444 | . . 20 10 30 30 . 20 130 20 10 50 124 Squads Dispatched 24 | . . 2 1 2 3 . . 7 3 . 1 5 Investigation 3 | . . . . 1 . . . 1 1 . . . Extermination 3 | . . . . . 1 . . 1 1 . . . Reinforcement 8 | . . 2 . 1 1 . . 1 1 . . 2 Assault 3 | . . . 1 . 1 . . . . . 1 . Garrison 7 | . . . . . . . . 4 . . . 3 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . 1 . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp Fac Distress Signals 7 | . . 4 . 2 . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 130 | . . 29 11 19 9 2 3 20 5 2 15 15 Peak Tracking Total 9 | . . 8 4 5 4 3 1 5 3 2 9 8 Tactical Retreats 16 | . . 1 . . 1 . . 7 1 . 1 5 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp Fac Traps Triggered 1 | . . . . 1 . . . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp Fac Machines Disabled 6 | . . . 1 2 . . . 1 1 . 1 . Max in Single Turn 1 | . . . 1 1 . . . 1 1 . 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp Fac Machines Accessed 12 | . . 2 1 1 1 . . 4 1 . . 2 Terminals 10 | . . 2 1 1 . . . 4 . . . 2 Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . . . . 1 . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 27 | . . 2 1 3 1 . . 11 5 . . 4 Successful 12 | . . 1 . 1 . . . 5 4 . . 1 Failed 15 | . . 1 1 2 1 . . 6 1 . . 3 Catastrophic 1 | . . . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 14 | . . 1 . 4 . . . 5 . . . 4 Terminals 21 | . . 2 1 3 . . . 11 . . . 4 Fabricators . | . . . . . . . . . . . . . Repair Stations 6 | . . . . . 1 . . . 5 . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 8 | . . 1 . 1 . . . 5 . . . 1 Record 1 | . . . . . . . . 1 . . . . Robot Analysis 1 | . . . . 1 . . . . . . . . Emergency Access Points 1 | . . 1 . . . . . . . . . . Alert Level 1 | . . . . . . . . 1 . . . . Locate Traps 4 | . . . . . . . . 3 . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . 4 . . . Scan Component 2 | . . . . . . . . . 2 . . . Repair 2 | . . . . . . . . . 2 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 9 | . . . 1 2 . . . 3 1 . . 2 Full Trace Events 2 | . . . . . . . . 1 1 . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . 2 . . . Time 100 | . . . . . . . . . 100 . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp Fac Total Allies 1 | . . . 1 . . . . . . . . . Largest Group 1 | . . . 1 . . . . . . . . . Highest-Rated Group 31 | . . . 31 . . . . . . . . . Highest-Rated Ally 31 | . . . 31 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp Fac Active Infowar (turns) 670 | 29 241 140 . 260 . . . . . . . . Sensors 260 | . . . . 260 . . . . . . . . Seismic 410 | 29 241 140 . . . . . . . . . . Robot Analysis Total 1 | . . . . 1 . . . . . . . . Derelict Logs Recovered 2 | . . . 1 . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp Fac Turns Passed 7459 | 161 241 1379 440 574 566 588 71 949 574 1051 286 579 Spaces Moved 3191 | 123 121 539 176 228 239 305 23 411 179 423 101 323 Core 79 | 53 . . . . . . . . . . 1 25 Treads 1937 | 55 121 539 176 228 80 . . 138 121 423 56 . Legs 1086 | . . . . . 159 305 23 273 58 . 44 224 Wheels 15 | 15 . . . . . . . . . . . . Hover 46 | . . . . . . . . . . . . 46 Flight 28 | . . . . . . . . . . . . 28 Fastest Speed 45 | 50 160 160 160 160 160 190 190 160 240 240 160 45 Average Speed 195 | 104 187 203 230 160 198 190 190 180 246 240 229 154 Slowest Speed 850 | 160 240 240 240 160 240 190 190 320 260 240 850 470 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . 1 Potential Cave-ins 2 | . . . . 2 . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . . . . . . Exploration Rate (%) 21 | 6 31 30 38 26 7 51 5 10 4 48 14 9 Regions Visited 12 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 . 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . 1 . . . . . . 2 1 . Spaces Dug 21 | . . 12 . 7 . . . 2 . . . . Terrain Destroyed 321 | . . 26 93 71 12 14 46 44 . . 4 11 Melee 2 | . . . . . . . . 2 . . . . Projectile 47 | . . 26 . 20 1 . . . . . . . AOE 272 | . . . 93 51 11 14 46 42 . . 4 11 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp Fac Total 3947 | 141 137 705 195 375 297 312 32 529 289 438 126 371 Wait 257 | . 3 48 4 80 12 1 . 18 87 . 1 3 Move 3176 | 122 120 538 175 226 238 304 22 410 178 422 100 321 Hop 1 | . . . . . . . . . . . . 1 Pick Up 85 | 3 6 24 2 10 7 3 . 13 2 3 2 10 Fast Attach 27 | 7 . 1 . 1 . . . 2 3 2 7 4 Attach 45 | . 1 7 1 5 6 . . 8 7 . . 10 Detach 4 | . 1 1 . 1 . . . . . . 1 . Swap 49 | 3 3 6 1 8 10 1 . 13 . 1 2 1 Drop 53 | . 3 17 . 9 2 2 . 15 1 . . 4 Fire 163 | 5 . 57 9 32 16 1 4 18 1 1 6 13 Melee 73 | . . . . . 6 . 6 32 10 9 7 3 Ram 1 | . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . Crush 12 | 1 . 6 3 2 . . . . . . . . Escape Stasis 1 | . . . . 1 . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 162 | -11/Scrapyard | Entered Materials 163 | -10/Materials | Met a group of wandering Federalists 321 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 16) 403 | -10/Materials | Entered another Materials area 403 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 493 | -9/Materials | Discovered new exit (range 16) 1084 | -9/Materials | Build established: Tank 1782 | -9/Materials | Entered Mines 1783 | -9/Mines | Met a Derelict testing a Signal Generator 1797 | -9/Mines | Found Signal Generator 1910 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2195 | -9/Mines | Discovered new exit (range 12) 2222 | -9/Mines | Entered Materials 2222 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2223 | -8/Materials | Identified exit to Factory 2564 | -8/Materials | Crushed by falling debris 2595 | -8/Materials | Lost 3 parts (1n2u) 2753 | -8/Materials | Discovered exit to Factory (range 16) 2796 | -8/Materials | Entered Factory 2796 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2889 | -7/Factory | Lost 3 parts (3n) 3238 | -7/Factory | Discovered new exit (range 14) 3362 | -7/Factory | Entered Lower Caves 3492 | -7/Lower Caves | Build established: Mutant 3871 | -7/Lower Caves | Encountered a Warlord checkpoint 3908 | -7/Lower Caves | Learned Factory interactive machine intel 3923 | -7/Lower Caves | Discovered new exit (range 10) 3950 | -7/Lower Caves | Entered another Lower Caves area 4009 | -7/Lower Caves | Discovered new exit (range 6) 4017 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4021 | -7/Lower Caves | Entered Factory 4021 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4022 | -6/Factory | Loaded intel: 54 interactive machine locations 4410 | -6/Factory | Discovered new exit (range 6) 4593 | -6/Factory | Build established: Tank 4596 | -6/Factory | Garrison activated, responded to threat 4901 | -6/Factory | Garrison activated, responded to threat 4928 | -6/Factory | Lost 9 parts (2p5n1u1w) 4954 | -6/Factory | Discovered new exit (range 10) 4970 | -6/Factory | Entered another Factory area 4970 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5097 | -5/Factory | Discovered new exit (range 14) 5175 | -5/Factory | Repaired Imp. Medium Treads 5227 | -5/Factory | Repaired Imp. Medium Treads 5267 | -5/Factory | Build established: Gladiator 5544 | -5/Factory | Entered Upper Caves 6551 | -5/Upper Caves | Discovered new exit (range 15) 6595 | -5/Upper Caves | Entered another Upper Caves area 6599 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 6655 | -5/Upper Caves | System corruption reached 10% 6664 | -5/Upper Caves | Destroyed 12 combat bots 6665 | -5/Upper Caves | Lost 5 parts (2p2n1u) 6874 | -5/Upper Caves | Discovered new exit (range 4) 6881 | -5/Upper Caves | Entered Factory 6881 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 7188 | -4/Factory | Build established: Scavenger-Tank 7191 | -4/Factory | Spotted B-86 Titan 7247 | -4/Factory | Garrison activated, responded to threat 7303 | -4/Factory | Lost 4 parts (2n1u1w) 7384 | -4/Factory | Core integrity fell below 50% 7390 | -4/Factory | Released all parts (3) 7393 | -4/Factory | Core integrity fell below 20% 7421 | -4/Factory | Lost 13 parts (1p3n3u6w) 7460 | -4/Factory | Destroyed by B-86 Titan with Railgun Last Messages --------------- 07390_ Released Shock Maul. 07390_ Released Hcp. Storage Unit. [Achievement: Live, Flee, And Rebuild] 07390_ Acquired 18 matter. 07390_ Acquired 3 matter. 07391_ U-05 Engineer lays Concrete. 07392_ Penetrated by Slug. 07392_ U-05 Engineer lays Concrete. 07392_ Acquired 3 matter. 07393_ U-05 Engineer lays Concrete. 07402_ Acquired Imp. Gyrokinetic Inverter. 07411_ Dropped Mak. Terrain Scan Processor. 07411_ Dropped Adv. Transmission Jammer. 07412_ Dropped Adv. Thermal Shield. 07412_ Dropped Rocket Launcher. 07413_ Acquired Imp. Gyrokinetic Inverter. 07430_ Slammed into G-67 Veteran. 07431_ Slug penetrates Wall. 07443_ Acquired Field Propulsion Drive. 07460_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????##########??????????????????????? | | ??????????# ! #??????????????????????? | | ??????????# ! #??????????????????????? | | ??????????# #??????????????????????? | | ??????????# #??????????????????????? | | ??????????# """""" #??????????????????????? | | ??????????# """"""g#??????????????????????? | | ??????????# """""" #??????????????????????? | | ??????????# """"""@#??????????????????????? | | ??????????# Y #??####????????????????? | | ??????????#####+##;;## #####????????????? | | ?############## = ???????????? | | ?# #! #??????????? | | ?# # /* #??????????? | | ?# " *BB """ """ #??????????? | | ?# # BB """ """ #??????????? | | ?# # ^""" """ ##?????????? | | ?# [ + +?????????? | | ?# # #??????????? | | ?#! ! # #??????????? | | ?# ] # #??????????? | | ?# ! #####+#+#; #?####+###?? | | ?# !! ## # ## ?? | | ?# = ## " ?? | | ?###############! # ? | | ???????????????# #! ? | | ???????????????# # %! + | | ???????????????# * # !! # | | ???????????????# #/!/!% # | | ???????????????# #!%% # | | ???????????????# ! ##!! ##### # | | ???????????????#] #? " "#????# ##? | | ???????????????# #?##%[ #???? #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 600 Resistance: KI 20 Resistance: EM 25 Weapon Shielding 33 Evasion (%) 61 Targeting Accuracy 5 Melee Accuracy 6 Recoil Reduction 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Medium Treads | 12% | -5/Factory Imp. Medium Treads | 1% | -5/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Backstab Bumper Bots DATA ERROR: Steam Global Achievement% For Emergencies Only Heavy Suspicion I Have A Map? Live, Flee, And Rebuild Organ Harvest Overwhelming There's More Where That Came From Challenges ------------ None Game ------ Seed PlexusPointyStreamer Manual? 0 Play Time 01:34:00 Cumulative 42.2 hours Start 2026.06.06 @ 18:11:13 End 2026.06.06 @ 19:49:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 31 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 15d07d5d-1c47-4e0d-be2a-4d6460608864