Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.21 @ 00:40:46 Player: DragoX Result: Destroyed by as-51796 with Assembled F-torch Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (6) 30 Value Destroyed (68) 68 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-117) -117 TOTAL SCORE: 381 Bonus ------- Friendly Fire -117 Cogmind --------- Core Integrity 0/250 Matter 28/300 Energy 250/250 System Corruption 5% Temperature Cool (140) Movement Core (550) Ox10 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Heavy Assault Rifle Bore Cannon > --- INVENTORY (10) --- Light Ion Engine Aluminum Leg Aluminum Leg Wheel Wheel Heavy Assault Rifle Datajack Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads > --- UTILITY ---------- Large Storage Unit > --- WEAPON ----------- Heavy Assault Rifle Bore Cannon > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Wheel Wheel Heavy Assault Rifle Datajack Mining Laser [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility Targeting Computer Storage Large Storage Unit Processor Targeting Computer Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Bore Cannon Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 32 | 6 21 5 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 12 | 2 10 . Treads 6 | 2 4 . Leg . | . . . Wheel 6 | . 6 . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device . | . . . Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 16 | 2 9 5 Energy Gun 3 | . 2 1 Energy Cannon . | . . . Ballistic Gun 10 | 2 6 2 Ballistic Cannon 1 | . . 1 Launcher 2 | . 1 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . . 6 Power . | . . . Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 3 | . . 3 Highest Loss Streak 6 | . . 6 Average Slot Usage (%) 97 | . 97 96 Engine 14 | . 14 14 Treads 7 | . 5 28 Wheel 19 | . 21 . Storage 14 | . 14 14 Processor 12 | . 13 10 Energy Gun 3 | . 2 21 Ballistic Gun 23 | . 25 3 Naked Turns . | . . . Heaviest Build 27 | 13 27 27 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 2 | 1 2 . Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 6 10 10 Average Capacity 8 | 5 9 10 Most Carried 10 | 6 8 10 Average Carried 5 | 3 6 9 Final Capacity 10 | 6 10 10 Final Carried 8 | 6 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 274 | 197 77 . Remotely . | . . . Salvage Created 145 | . 77 68 Parts 8 | . 6 2 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 5 | . 2 3 Guns 2 | . 2 . Cannons 1 | . . 1 AOE 2 | . . 2 Classes Destroyed 3 | . 1 2 Grunt 2 | . 2 . Assembled 3 | . . 3 Guerrilla 1 | . . 1 Best Kill Streak 3 | . 2 3 Combat Bots Only 3 | . 2 3 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1079 | . 101 978 Core 250 | . . 250 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 10 | . 6 4 Largest 2 | . 2 2 Hottest 80 | . 46 80 Shots Fired 19 | . 12 7 Gun 17 | . 12 5 Cannon 1 | . . 1 Launcher 1 | . . 1 Special . | . . . Kinetic 14 | . 12 2 Thermal 2 | . . 2 Explosive 1 | . . 1 Electromagnetic 2 | . . 2 Robot Hit Streak 4 | . 4 2 Robot Miss Streak 2 | . 2 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 11 | . 8 3 Core Hits 9 | . 3 6 Critical Hits 1 | . . 1 Critical Kills 1 | . . 1 Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 331 | . 115 216 Guns 146 | . 115 31 Cannons 17 | . . 17 Explosions 168 | . . 168 Melee . | . . . Ramming . | . . . Kinetic 148 | . 115 33 Thermal . | . . . Explosive 168 | . . 168 Electromagnetic 15 | . . 15 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 5 | . . 5 Average Corruption 5 | . . 5 Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 1 | . . 1 Projectiles . | . . . Explosions 1 | . . 1 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 40 | . . 40 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 100 | . 1 100 Average Temperature 41 | . 1 57 Received Heat Transfer 294 | . 54 240 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 77 | . 77 30 Initial 30 | . . 30 Average 15 | . 18 22 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 25 | . 5 20 Peak Tracking Total 20 | . 9 20 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 5 | . 5 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 3 | . 3 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 11 | . 11 . Successful 5 | . 5 . Failed 6 | . 6 . Catastrophic . | . . . Database Lockouts . | . . . Manual 11 | . 11 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 8 | . 8 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 5 | . 5 . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 5 | . 5 . Monitor 1 | . 1 . Reject 2 | . 2 . Recyclers 1 | . 1 . Mask 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 488 | 90 356 42 Spaces Moved 284 | 48 222 14 Core 4 | 4 . . Treads 90 | 44 32 14 Legs . | . . . Wheels 190 | . 190 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 160 Average Speed 108 | 152 96 160 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 17 | 3 42 8 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 3 | . . 3 Melee . | . . . Projectile . | . . . AOE 3 | . . 3 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 439 | 65 347 27 Wait 84 | . 84 . Move 282 | 47 221 14 Hop . | . . . Pick Up 25 | 12 10 3 Fast Attach 4 | . 4 . Attach 16 | 6 6 4 Detach 2 | . 1 1 Swap 12 | . 11 1 Drop 4 | . 4 . Fire 10 | . 6 4 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 94 | -10/Materials | Discovered new exit (range 8) 166 | -10/Materials | Discovered new exit (range 10) 312 | -10/Materials | Build established: Mutant 409 | -10/Materials | Discovered new exit (range 14) 447 | -10/Materials | Entered Mines 463 | -10/Mines | Assembled infested the area 468 | -10/Mines | Assisted by a Guerilla fighting off Assembled 486 | -10/Mines | Core integrity fell below 50% 489 | -10/Mines | Core integrity fell below 20% 489 | -10/Mines | Destroyed by as-51796 with Assembled F-torch Last Messages --------------- 00471_ HV Slug penetrates as-51328. 00471_ as-51328 suffers critical hit. 00471_ as-51328 destroyed. 00475_ Fission Core melted. 00475_ 8V-KAC(h) destroyed. [Achievement: Backstab] 00477_ EM Pulse Gun destroyed. 00478_ Targeting Computer destroyed. 00478_ System corrupted by crushing effect (+5). 00479_ as-00455 destroyed. 00479_ Destroyed Asb. F-torch. 00479_ as-92718 destroyed. 00480_ Sml. Laser destroyed. 00480_ Grenade Launcher destroyed. 00484_ Acquired Bore Cannon. 00485_ Lgt. Treads destroyed. 00485_ as-61485 destroyed. 00487_ as-09430 suffers critical hit. 00487_ as-09430 destroyed. 00487_ Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ??????????????????????????#####????????? | | ?????????????????????????## ##???????? | | ?????????????????????????# #???????? | | ????????????????????????## #???????? | | ?????????????????????#### ######???? | | ????????????????????## ### ##??? | | ???????????????????## ## ! ! #??? | | ???????????????????# = !! #??? | | ??????????????????## %% ##??? | | ?????????????????##aa %aaa ### ##???? | | ?????????????????#; a @ #?#####????? | | ????????????# !! a a #??????????? | | ?????????? a a a a #?????????? | | ??????????? ## # ###?????????? | | ????????????????# ?## a###???????????? | | ????????????????#???## #??????????????? | | ?????????????????????#a ???????????????? | | ?????????????????????# ???????????????? | | ?????????????????????# ???????????????? | | ????????????????????? ????????????????? | | ????????????????????? ????????????????? | | ???????????????????? ????????????????? | | ???????????????????? ?????????????????? | | ???????????????????## ?????????????????? | | ?????????????????????#?????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 237 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 44 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Challenges ------------ None Game ------ Seed AutogunStealthReactor Manual? 0 Play Time 00:17:01 Cumulative 7.2 hours Start 2020.09.21 @ 00:16:05 End 2020.09.21 @ 00:40:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 11 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 3bf50645-3f41-4e6a-81dd-6f29a2da846b