Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.29 @ 23:02:58 Player: AnotherZach Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (81) 405 Value Destroyed (2197) 2197 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (639) 639 TOTAL SCORE: 6941 Bonus ------- High Alert Combat Kills 46 Follower Combat Kills 93 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 115/300 Energy 100/100 System Corruption 21% Temperature Cool (0) Movement Flying (40) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Flight Unit > --- UTILITY (7) ------ Enhanced Optical Array Advanced Signal Interpreter Hacking Suite Improved Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Armored Exoskeleton Medium Armored Exoskeleton Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Medium Armored Exoskeleton > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Enhanced Optical Array Target Analyzer Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Heavy Laser Gauss Rifle > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg Light Armored Exoskeleton VTOL Module Improved Flight Unit Biomechanical Wings Energy Well Improved Sensor Array Advanced Signal Interpreter Improved Light Armor Plating Heavy Laser Improved Datajack Scythe [Rating: 65] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Hover Unit Improved Hover Unit Flight Unit Improved Flight Unit Utility Hacking Suite Device Transmission Jammer Storage Large Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Scythe Energy Gun Heavy Laser Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Shock Bomb Launcher Impact Weapon Heavy Hammer Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Slots Evolved 8 | . . 2 2 2 . 2 . . Power 1 | . . . 1 . . . . . Propulsion 2 | . . 1 1 . . . . . Utility 5 | . . 1 . 2 . 2 . . Weapon . | . . . . . . . . . Parts Attached 100 | 4 3 7 23 10 7 13 . 33 Power 17 | . 1 . 7 1 . 2 . 6 Engine 15 | . 1 . 6 1 . 1 . 6 Core 2 | . . . 1 . . 1 . . Reactor . | . . . . . . . . . Propulsion 29 | 2 . 1 9 4 3 3 . 7 Treads 2 | 2 . . . . . . . . Leg 16 | . . . 9 . . . . 7 Wheel . | . . . . . . . . . Hover 1 | . . 1 . . . . . . Flight 10 | . . . . 4 3 3 . . Utility 34 | . 1 4 4 4 3 7 . 11 Device 10 | . 1 1 1 3 . 2 . 2 Storage 5 | . . 1 1 1 . 1 . 1 Processor 8 | . . 1 1 . . 1 . 5 Hackware 6 | . . . . . 2 3 . 1 Protection 5 | . . 1 1 . 1 . . 2 Artifact . | . . . . . . . . . Weapon 20 | 2 1 2 3 1 1 1 . 9 Energy Gun 3 | . . . . . . . . 3 Energy Cannon . | . . . . . . . . . Ballistic Gun 7 | 2 1 . . . . . . 4 Ballistic Cannon 2 | . . 1 . 1 . . . . Launcher 1 | . . . . . 1 . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . Slashing Weapon 5 | . . . 3 . . 1 . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 Unidentified Prototypes 3 | . . . . 2 . 1 . . Parts Lost 33 | . 1 . 2 . 1 3 . 26 Power 7 | . . . . . . 1 . 6 Propulsion 6 | . . . 1 . . . . 5 Utility 12 | . . . 1 . 1 2 . 8 Weapon 8 | . 1 . . . . . . 7 Highest Loss Streak 10 | . 1 . 1 . 1 1 . 10 To Critical Strikes . | . . . . . . . . . Average Backups 11 | 1 4 5 17 7 7 4 2 11 Power . | . . . . . . . . . Propulsion 4 | . . 2 6 . 2 2 2 4 Utility 4 | . 1 2 7 2 3 1 . 3 Weapon 1 | . 2 1 2 2 2 . . 1 Tool/Special . | . . . . . . . . . Unused Backups 24 | . . 2 2 4 3 7 . 6 Power 1 | . . . . 1 . . . . Propulsion 7 | . . 1 . 1 . 3 . 2 Utility 10 | . . . 1 1 1 4 . 3 Weapon 4 | . . 1 1 1 1 . . . Tool/Special 2 | . . . . . 1 . . 1 Average Slot Usage (%) 87 | . 83 80 97 82 87 89 93 77 Engine 9 | . 13 9 15 1 . . 6 8 Core 3 | . . . 1 7 7 8 6 2 Treads 2 | . 28 22 . . . . . . Leg 14 | . . . 34 3 . . . 10 Flight 7 | . . . . 25 30 26 26 1 Device 6 | . 13 17 5 11 12 10 13 3 Storage 5 | . . 4 9 8 7 . . 5 Processor 8 | . . 6 8 7 2 5 6 11 Hackware 11 | . . . . . 10 22 20 19 Protection 3 | . . 1 3 . 3 5 6 2 Ballistic Gun 2 | . 27 . . . . . . 4 Slashing Weapon 8 | . . . 17 11 7 7 6 4 Peak Build Rating 65 | 4 8 13 37 42 40 52 51 65 Average Rating 40 | 2 7 9 33 32 36 48 51 55 On Entrance 25 | . 4 8 11 37 37 34 51 51 Avg Prop Armor Cover (%) 24 | 26 23 26 4 . . . . 19 Naked Turns . | . . . . . . . . . Heaviest Build 74 | 3 9 22 74 19 27 23 18 51 Greatest Support 68 | 20 46 40 62 19 21 24 23 68 Greatest Overweight (x) 5 | . . 2 1 2 1 5 . 3 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 20 | 5 5 8 20 8 8 10 5 15 Average Capacity 12 | 5 5 6 18 7 8 5 5 13 Most Carried 20 | 3 5 8 20 8 8 8 5 15 Average Carried 11 | 1 4 5 17 7 7 4 5 12 Final Capacity 20 | 5 5 8 20 8 8 5 5 5 Final Carried 20 | 3 5 8 20 8 8 5 5 5 Class Distribution -------------------- 43% | Mutant 30% | Hacker-Mutant 19% | Hacker-Sprinter 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Hacker-Sprinter | -7/DSF Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Matter Collected 1886 | 116 218 42 479 141 57 308 . 525 Remotely . | . . . . . . . . . Salvage Created 3170 | . 218 140 1239 102 65 333 . 1073 Parts 169 | . 13 1 72 6 9 14 . 54 Haulers Intercepted 6 | . . 1 2 2 . 1 . . Recyclers Shooed 3 | . 1 . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Combat Hostiles Destroyed 51 | . 6 . 24 . 3 5 . 13 Melee 34 | . . . 24 . . 3 . 7 Guns 12 | . 6 . . . . . . 6 AOE 5 | . . . . . 3 2 . . Classes Destroyed 16 | . 3 2 5 . 1 1 . 4 Worker 5 | . . . 2 . . 1 . 2 Builder 5 | . . . 1 . . 2 . 2 Tunneler 3 | . . . . . . 1 . 2 Hauler 6 | . . 1 2 2 . 1 . . Recycler 5 | . 1 . 2 . . . . 2 Mechanic 1 | . . . . . . . . 1 Operator 4 | . . 1 2 . . 1 . . Watcher 1 | . . . 1 . . . . . Swarmer 18 | . 3 . 9 . . 3 . 3 Cutter 3 | . . . . . 3 . . . Grunt 18 | . 3 . 9 . . 2 . 4 Sentry 5 | . . . 5 . . . . . Specialist 1 | . . . . . . . . 1 Hunter 1 | . . . 1 . . . . . Programmer 4 | . . . . . . . . 4 Heavy 1 | . . . . . . . . 1 Best Kill Streak 7 | . 7 1 5 1 3 5 . 5 Combat Bots Only 6 | . 6 . 4 . 3 3 . 5 Max Kills in Single Turn 3 | . 1 1 1 1 2 3 . 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . 2 2 . . Melee 1 | . . . 1 . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Hostile Shots Fired 649 | . 70 . 127 . 21 67 . 364 Missed 219 | . 25 . 34 . 10 32 . 118 Hits 430 | . 45 . 93 . 11 35 . 246 Melee 5 | . . . . . 5 . . . Projectile 425 | . 45 . 93 . 6 35 . 246 AOE 1 | . . . 1 . . . . . Critical Strikes 16 | . . . 4 . 2 . . 10 Actively Blocked 1 | . . . . . . . . 1 Part Disruptions 10 | . . . . . . . . 10 Damage Taken 7115 | . 424 57 1182 . 374 533 . 4545 Core 1156 | . 51 . 167 . 83 84 . 771 Absorbed by Shields 50 | . . . . . . 20 . 30 Redirected to Shielding 131 | . . . . . . . . 131 Regen/Repaired (Parts) 772 | . . . 71 . . 269 . 432 Core Remaining (%) 87 | 100 79 100 69 . 88 . . . Volleys Fired 88 | . 25 1 . . 2 . . 60 Largest 2 | . 2 1 . . 1 . . 2 Hottest 97 | . 43 30 . . 36 . . 97 Shots Fired 147 | . 49 1 . . 2 . . 95 Gun 144 | . 49 . . . . . . 95 Cannon 1 | . . 1 . . . . . . Launcher 2 | . . . . . 2 . . . Special . | . . . . . . . . . Kinetic 118 | . 49 1 . . . . . 68 Thermal 27 | . . . . . . . . 27 Explosive . | . . . . . . . . . Electromagnetic 2 | . . . . . 2 . . . Robot Hit Streak 10 | . 8 2 . . 4 . . 10 Robot Miss Streak 7 | . 7 . . . . . . 4 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 4 | . 2 . . . . . . 2 Max Gunslinging Chain 1 | . 1 . . . . . . 1 Shots Hit Robots 215 | . 29 7 58 3 2 10 . 106 Core Hits 95 | . 13 . 30 2 3 8 . 39 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 14 | . . . 4 . . 1 . 9 Sever 14 | . . . 4 . . 1 . 9 Melee Attacks 217 | . . 11 91 4 13 36 . 62 Impact 11 | . . 11 . . . . . . Slashing 205 | . . . 91 4 13 36 . 61 Piercing . | . . . . . . . . . Sneak Attacks 28 | . . 2 12 2 . 3 . 9 Combat Hostiles . | . . . . . . . . . Follow-up Attacks 9 | . . . 7 . . 2 . . Damage Inflicted 7162 | . 299 322 2229 172 114 883 . 3143 Guns 1429 | . 297 . . . . . . 1132 Cannons 15 | . . 15 . . . . . . Explosions 677 | . . . . . 114 457 . 106 Melee 5029 | . . 307 2229 172 . 426 . 1895 Ramming 12 | . 2 . . . . . . 10 Kinetic 1135 | . 297 15 . . . . . 823 Thermal 579 | . . . . . . 270 . 309 Explosive 187 | . . . . . . 187 . . Electromagnetic 220 | . . . . . 114 . . 106 Impact 307 | . . 307 . . . . . . Slashing 4722 | . . . 2229 172 . 426 . 1895 Piercing . | . . . . . . . . . Highest Corruption 21 | . . 1 . . 1 . 5 21 Average Corruption 8 | . . 1 . . 1 . 5 8 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 48 | . . . . . 1 . . 47 Message Errors 9 | . . . . . . . . 9 Matter Fused 5 | . . . . . . . . 5 Heat Flow Errors 10 | . . . . . . . . 10 Energy Discharges 7 | . . . . . 1 . . 6 Parts Rejected 2 | . . . . . . . . 2 Data Loss (minor) 5 | . . . . . . . . 5 Data Loss (major) 3 | . . . . . . . . 3 Misfires 1 | . . . . . . . . 1 Misdirections 1 | . . . . . . . . 1 Weapon Failures 5 | . . . . . . . . 5 Overload Shots . | . . . . . . . . . Overflow Damage 893 | . . 168 227 6 . 168 . 324 Projectiles . | . . . . . . . . . Explosions 92 | . . . . . . 92 . . Melee 801 | . . 168 227 6 . 76 . 324 Knockbacks 1 | . . 1 . . . . . . Impact . | . . . . . . . . . Kinetic 1 | . . 1 . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 44 | . 1 . . . 43 . . . Shots 2 | . . . . . 2 . . . Rammed 1 | . 1 . . . . . . . Targets Rammed 2 | . 1 . . . . . . 1 Kicked 1 | . . . . . . . . 1 Crushed . | . . . . . . . . . Highest Temperature 269 | . 16 . 15 . . 12 . 269 Average Temperature 49 | . 5 . 7 . . 4 . 91 Received Heat Transfer 1350 | . 126 . 432 . . 162 . 630 Effects 3 | . . . . . . . . 3 Interference 3 | . . . . . . . . 3 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 5 | . . 4 . . 1 . . . Impact Corruptions 7 | . . 7 . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . Heat Transferred 742 | . . . . . . 150 . 592 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Maximum Alert Level 3 | . . . 2 . 1 3 1 1 Low Security (%) 73 | 100 100 100 68 100 57 72 . 69 Level 1 18 | . . . 9 . 42 23 100 30 Level 2 7 | . . . 21 . . 1 . . Level 3 . | . . . . . . 1 . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 728 | . 180 20 451 183 230 728 254 273 Initial 254 | . . . . 181 122 120 254 170 Average 154 | . 76 3 165 174 163 155 251 178 Influence Increases 3337 | . 220 45 834 34 118 1305 . 781 Destroy 0b10 Robot/C 1100 | . 120 . 480 . 60 100 . 340 Destroy 0b10 Robot/NC 160 | . 5 20 50 10 . 30 . 45 Destroy Leader 254 | . 20 2 126 4 10 22 . 70 Allied During Kill 5 | . . . . . . . . 5 Successful Hack 153 | . . 5 7 5 . 80 . 56 Select Force Hacks 60 | . . . . . . 60 . . Disable Machine 255 | . . 15 15 15 . 135 . 75 Destroy Structure 105 | . . 3 6 . 3 83 . 10 Partial Spotted 120 | . . . . . . 120 . . Lose Combat Pursuer 1125 | . 75 . 150 . 45 675 . 180 Influence Decreases 3288 | . 220 45 435 258 63 807 484 976 Entered New Map 929 | . . . . 218 53 110 474 74 Time Decay 1437 | . 70 45 415 40 . 335 10 522 Search Patrol Dispatched 100 | . . . . . . 100 . . Lost Part 327 | . 10 . 20 . 10 27 . 260 Lost Ally 130 | . . . . . . 10 . 120 Purge Threat 365 | . 140 . . . . 225 . . Squads Dispatched 39 | . 1 1 5 1 2 20 . 9 Investigation 17 | . . 1 2 . . 12 . 2 Extermination 5 | . . . . . . 2 . 3 Reinforcement 14 | . 1 . 3 1 2 3 . 4 Assault . | . . . . . . . . . Garrison 3 | . . . . . . 3 . . Intercept . | . . . . . . . . . Searches Triggered 1 | . . . . . . 1 . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced 2 | . . . . 1 . 1 . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Distress Signals 10 | . 1 . 4 . . 5 . . Communications Jammed 3 | . . . . . . 3 . . Distress Signals 3 | . . . . . . 3 . . Times Spotted 183 | . 16 2 45 . 12 68 5 35 Peak Tracking Total 11 | . 8 1 6 . 6 11 5 6 Tactical Retreats 40 | . 3 . 6 . 3 18 . 10 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Traps Triggered 8 | . . 2 . 1 . 3 . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Objects Rigged 18 | . . . . . . 14 . 4 Exploded 5 | . . . . . . 2 . 3 Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Machines Disabled 17 | . . 1 1 1 . 9 . 5 Max in Single Turn 3 | . . 1 1 1 . 3 . 2 Garrison Access 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Machines Accessed 42 | . 5 6 7 1 . 17 . 6 Terminals 23 | . 5 5 3 1 . 7 . 2 Fabricators 4 | . . . . . . 3 . 1 Repair Stations 3 | . . . 1 . . 1 . 1 Recycling Units 3 | . . . 1 . . 2 . . Scanalyzers 6 | . . 1 2 . . 3 . . Garrison Access 3 | . . . . . . 1 . 2 Total Hacks 167 | . 14 15 29 1 . 83 . 25 Successful 107 | . 6 8 22 1 . 52 . 18 Failed 58 | . 7 7 6 . . 31 . 7 Catastrophic 8 | . . 4 . . . 3 . 1 Database Lockouts 2 | . 1 . 1 . . . . . Manual 68 | . 9 3 5 . . 34 . 17 Terminals 76 | . 14 11 7 1 . 33 . 10 Fabricators 18 | . . . . . . 14 . 4 Repair Stations 12 | . . . 2 . . 8 . 2 Recycling Units 8 | . . . 2 . . 6 . . Scanalyzers 36 | . . 4 18 . . 14 . . Garrison Access 17 | . . . . . . 8 . 9 Terminal Hacks 21 | . 4 3 1 1 . 10 . 2 Part Schematic 5 | . 1 . . . . 3 . 1 Robot Analysis 3 | . . 2 . . . 1 . . Prototype ID Bank 1 | . 1 . . . . . . . Open DSF 1 | . . . . 1 . . . . Branch Access Points 1 | . . . . . . 1 . . Scanalyzer Index 2 | . . . 1 . . 1 . . Unreport Threat 3 | . 1 . . . . 2 . . Locate Traps 1 | . . . . . . 1 . . Dispatch Records 1 | . 1 . . . . . . . Zone Layout 3 | . . 1 . . . 1 . 1 Fabricator Hacks 8 | . . . . . . 6 . 2 Network Status 2 | . . . . . . 2 . . Load Schematic 3 | . . . . . . 2 . 1 Build 3 | . . . . . . 2 . 1 Repair Station Hacks 11 | . . . 2 . . 7 . 2 Scan Component 5 | . . . 1 . . 3 . 1 Repair 5 | . . . 1 . . 3 . 1 Refit 1 | . . . . . . 1 . . Recycling Unit Hacks 4 | . . . 1 . . 3 . . Retrieve Components 4 | . . . 1 . . 3 . . Scanalyzer 28 | . . 4 15 . . 9 . . Insert Component 10 | . . 2 6 . . 2 . . Analyze 11 | . . 2 7 . . 2 . . Retrieve Study 7 | . . . 2 . . 5 . . Garrison Access Hacks 1 | . . . . . . . . 1 Seal Access 1 | . . . . . . . . 1 Unauthorized Hacks 34 | . 2 1 3 . . 17 . 11 Terminals 18 | . 2 1 3 . . 7 . 5 Track 3 | . . . . . . 2 . 1 Assimilate 2 | . . 1 1 . . . . . Botnet 7 | . 2 . 2 . . 2 . 1 Detonate 2 | . . . . . . 1 . 1 Operators 1 | . . . . . . . . 1 Skim 1 | . . . . . . . . 1 Sabotage 1 | . . . . . . 1 . . Search 1 | . . . . . . 1 . . Fabricators 4 | . . . . . . 3 . 1 Prioritize 1 | . . . . . . 1 . . Liberate 3 | . . . . . . 2 . 1 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . . . . 2 . . Extract 2 | . . . . . . 2 . . Garrison Access 10 | . . . . . . 5 . 5 Broadcast 2 | . . . . . . 1 . 1 Decoy 2 | . . . . . . 1 . 1 Redirect 2 | . . . . . . 1 . 1 Reprogram 2 | . . . . . . 1 . 1 Intercept 1 | . . . . . . 1 . . Watchers 1 | . . . . . . . . 1 Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 31 | . 2 5 5 1 . 13 . 5 Full Trace Events 12 | . . 3 2 . . 6 . 1 Feedback Events 1 | . . . . . . 1 . . Hackware Fried 1 | . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 18 | . 1 1 6 . . 9 . 1 Parts Built 3 | . . . . . . 2 . 1 Authchips . | . . . . . . . . . Time 120 | . . . . . . 95 . 25 Total Part Build Rating 11 | . . . . . . 10 . 1 Part Studies Acquired 7 | . . . 2 . . 5 . . Parts Repaired 5 | . . . 1 . . 3 . 1 Time 170 | . . . 38 . . 114 . 18 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 12 | . . . 9 . . 3 . . Parts Scanalyzed 9 | . . 2 5 . . 2 . . Part Schematics Acquired 9 | . . 1 6 . . 2 . . Parts Damaged 1 | . . . . . . 1 . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Total Allies 10 | . . . . . . 3 1 6 Largest Group 3 | . . . . . . 2 1 3 Highest-Rated Group 90 | . . . . . . 58 29 90 Highest-Rated Ally 90 | . . . . . . 29 29 90 Total Orders . | . . . . . . . . . Ally Attacks 34 | . . . . . . 9 1 24 Total Damage 677 | . . . . . . 152 . 525 Kills 4 | . . . . . . . . 4 Allies Corrupted . | . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Active Infowar (turns) 3482 | . . 216 829 31 105 831 25 1445 Optics 2276 | . . . . . . 806 25 1445 Sensors 1228 | . . 216 829 29 105 25 . 24 Cloaking 544 | . . . . . . 477 25 42 Jamming 1061 | . . . . 2 39 558 25 437 Robot Analysis Total 3 | . . 2 . . . 1 . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Turns Passed 4454 | 39 229 229 1461 90 105 831 25 1445 Spaces Moved 4280 | 48 162 236 863 132 149 1656 78 956 Core 340 | 43 97 198 . . . 2 . . Treads 130 | 5 65 38 22 . . . . . Legs 1453 | . . . 841 . . . . 612 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 2357 | . . . . 132 149 1654 78 344 Fastest Speed 29 | 50 50 50 108 31 29 31 31 31 Average Speed 69 | 61 94 74 127 34 31 31 31 92 Slowest Speed 315 | 160 160 160 190 180 94 300 31 315 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 15 | . . . . . 1 14 . . Potential Cave-ins 5 | . . . 5 . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 40 | 3 39 22 66 4 84 47 83 18 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . . 1 1 1 . . . . Unknown Exits Taken 2 | 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 41 | . . 3 11 . 4 19 . 4 Terrain Destroyed 118 | . . 3 11 . 4 96 . 4 Melee 41 | . . 3 11 . 4 19 . 4 Projectile . | . . . . . . . . . AOE 77 | . . . . . . 77 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Total 5289 | 54 194 270 1108 169 185 1912 78 1319 Wait 391 | . . . 107 . . 150 1 133 Move 4245 | 47 161 235 862 131 146 1630 77 956 Hop 13 | . . . . . 1 12 . . Pick Up 86 | 3 4 6 17 7 5 20 . 24 Fast Attach 68 | 4 1 6 12 13 4 9 . 19 Attach 35 | . 2 2 1 1 2 10 . 17 Detach 6 | . . 1 . . . 4 . 1 Swap 35 | . . 1 12 . 3 6 . 13 Drop 97 | . . 7 20 13 9 25 . 23 Fire 88 | . 25 1 . . 2 . . 60 Melee 200 | . . 11 77 4 13 33 . 62 Ram 1 | . 1 . . . . . . . Kick 1 | . . . . . . . . 1 Crush . | . . . . . . . . . Escape Stasis 23 | . . . . . . 13 . 10 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory (discovered 3 exits: [*Fac] / *Low x2) -6/Waste -6/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 40 | -11/Scrapyard | Entered Materials 66 | -10/Materials | Discovered new exit (range 11) 234 | -10/Materials | Discovered new exit (range 16) 256 | -10/Materials | Central database locked down 269 | -10/Materials | Entered another Materials area 269 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 316 | -9/Materials | Build established: Mutant 378 | -9/Materials | Discovered new exit (range 4) 381 | -9/Materials | Identified exit to Materials 498 | -9/Materials | Entered another Materials area 498 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 946 | -8/Materials | Discovered new exit (range 3) 980 | -8/Materials | Identified exit to Factory 1056 | -8/Materials | Repaired Carbon-fiber Leg 1350 | -8/Materials | Central database locked down 1959 | -8/Materials | Entered Factory 1959 | -7/Factory | Evolved 2 slots: Utility x2 2049 | -7/Factory | Identified exit to DSF 2049 | -7/Factory | Entered DSF 2068 | -7/DSF | Additional patrols routed to DSF 2149 | -7/DSF | Discovered new exit (range 16) 2154 | -7/DSF | Entered Factory 2154 | -6/Factory | Evolved 2 slots: Utility x2 2360 | -6/Factory | System Shield fried by hacking feedback 2376 | -6/Factory | Discovered new exit (range 13) 2378 | -6/Factory | Identified exit to Lower Caves 2420 | -6/Factory | Build established: Hacker-Sprinter 2457 | -6/Factory | Garrison activated, responded to threat 2548 | -6/Factory | Repaired Lgt. Nuclear Core+ 2587 | -6/Factory | Repaired Hrd. Medium Armor Plating 2694 | -6/Factory | Fabricated Lgt. Armored Exoskeleton? 2767 | -6/Factory | Discovered new exit (range 10) 2801 | -6/Factory | Allied Derelicts emerged from ambush trap array 2854 | -6/Factory | Search patrols dispatched 2875 | -6/Factory | Fabricated Med. Armored Exoskeleton? 2890 | -6/Factory | Repaired Lgt. Nuclear Core+ 2921 | -6/Factory | Spotted B-75 Beast 2954 | -6/Factory | Watched by a mysterious "MATRIX" hacker 2985 | -6/Factory | Manually triggered Chute Trap 2985 | -6/Factory | Sucked down chute 2985 | -6/Factory | Entered Waste 2985 | -6/Waste | Met up with 1 ally sucked down the chute earlier 2988 | -6/Waste | Spotted C-40 Crusher 2993 | -6/Waste | Spotted C-40 Crusher 2996 | -6/Waste | Spotted C-40 Crusher 3000 | -6/Waste | EMP discharged 3001 | -6/Waste | Spotted C-40 Crusher 3001 | -6/Waste | Spotted C-40 Crusher 3003 | -6/Waste | Discovered new exit (range 22) 3005 | -6/Waste | Spotted C-40 Crusher 3010 | -6/Waste | Entered Factory 3125 | -6/Factory | Fabricated Lrg. Storage Unit? 3359 | -6/Factory | Build established: Hacker-Mutant 3824 | -6/Factory | Repaired Med. Armored Exoskeleton 4068 | -6/Factory | Lost 5 parts (2p1n1u1w) 4198 | -6/Factory | System corruption reached 10% 4292 | -6/Factory | Core integrity fell below 50% 4346 | -6/Factory | Lost 5 parts (1n3u1w) 4424 | -6/Factory | Core integrity fell below 20% 4455 | -6/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 04427_ System corrupted: Heat flow error (+240). 04434_ Imp. Sensor Array destroyed. 04443_ System corrupted: Matter fused (-10). 04443_ Penetrated by Slug. 04444_ Triggered Stasis Trap. 04444_ A bubble of rippling energy engulfs the area. 04444_ Field strength at 94. 04445_ Field strength at 88. 04446_ Field strength at 82. 04447_ Field strength at 66. 04448_ Field strength at 60. 04449_ Field strength at 54. 04450_ Field strength at 36. 04451_ Field strength at 30. 04452_ Field strength at 24. 04453_ Field strength at 18. 04454_ Field strength at 12. 04455_ Slug penetrates U-05 Engineer. 04455_ Penetrated by Slug. 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Flight Unit | -9/Materials | Scanalyzed Carbon-fiber Leg | -8/Materials | Scanalyzed Med. Reactive Plating | -8/Materials | Scanalyzed Scythe | -8/Materials | Scanalyzed Hrd. Light Armor Plating | -8/Materials | Scanalyzed Hvy. Assault Rifle | -8/Materials | Scanalyzed Plasma Cutter | -8/Materials | Scanalyzed Xenon Bombardment Thruster | -6/Factory | Scanalyzed Imp. Ion Engine | -6/Factory | Scanalyzed Lgt. Armored Exoskeleton | -6/Factory | Hacked Med. Armored Exoskeleton | -6/Factory | Hacked Adv. Terrain Scanner | -6/Factory | Hacked Power Shielding | -6/Factory | Extracted Flexi-carbon Leg | -6/Factory | Extracted Cesium-ion Thruster | -6/Factory | Extracted Lgt. Angular Momentum Engine | -6/Factory | Extracted Lrg. Storage Unit | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Lgt. Armored Exoskeleton | x1 | -6/Factory Med. Armored Exoskeleton | x1 | -6/Factory Lrg. Storage Unit | x1 | -6/Factory Repaired ---------- Carbon-fiber Leg | 35% | -8/Materials Lgt. Nuclear Core | 16% | -6/Factory Hrd. Medium Armor Plating | 22% | -6/Factory Lgt. Nuclear Core | 16% | -6/Factory Med. Armored Exoskeleton | 66% | -6/Factory Studied --------- Carbon-fiber Leg | -8/Materials | Hacked Scythe | -8/Materials | Hacked Lgt. Nuclear Core | -6/Factory | Hacked Xenon Bombardment Thruster | -6/Factory | Hacked Imp. Ion Engine | -6/Factory | Hacked Lgt. Armored Exoskeleton | -6/Factory | Hacked Nuclear Pulse Thruster | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StorageAssembledSlayer Manual? 0 Play Time 01:02:08 Cumulative 818.6 hours Start 2026.09.29 @ 22:01:52 End 2026.09.29 @ 23:02:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 217 Rogue 79 Adventurer 138 Explorer 0 Win Type - Total 13 Types 9/0/1/2/0/0/0/0/1/0 Lore% 81 Gallery% 75 Achievement% 61 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9fe87e8a-8e87-4e72-a0d8-96b96b839cef