Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.17 @ 23:43:26 Player: Vidali Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (152) 760 Value Destroyed (5501) 5501 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (40) 40 TOTAL SCORE: 9501 Bonus ------- High Alert Combat Kills 40 Cogmind --------- Core Integrity 456/850 Matter 159/300 Energy 290/290 System Corruption 12% Temperature Cool (0) Movement Treading (166) Location -6/Factory Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (3) --- Armored Treads Armored Treads Improved Medium Treads > --- UTILITY (6) ------ Improved Cooling System Large Storage Unit Target Analyzer Graphene Brace > --- WEAPON (5) ------- Autogun > --- INVENTORY (15) --- Improved Deuterium Engine Improved Deuterium Engine Medium Treads Wheel Improved Heat Sink Structural Scanner Weapon Cycler Improved Weapon Shielding Layered Medium Armor Plating Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Light Treads Armored Treads Improved Medium Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Hardened Heavy Armor Plating Graphene Brace System Restoration Module > --- WEAPON ----------- Advanced Plasma Rifle Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle > --- INVENTORY -------- Improved Deuterium Engine Medium Treads Wheel Improved Heat Sink Structural Scanner Target Analyzer Improved Weapon Shielding Hardened Heavy Armor Plating Layered Medium Armor Plating Cooled Particle Cannon Magnetic Acceleration Cannon Grenade Launcher [Rating: 64] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Graphene Brace Storage Large Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Advanced Plasma Rifle Energy Cannon Neutron Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Advanced EMP Blaster Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 4 | . . . . 2 2 Weapon 3 | . . 2 1 . . Parts Attached 82 | 6 6 11 10 24 25 Power 8 | 1 . 1 3 . 3 Engine 6 | 1 . 1 2 . 2 Core 2 | . . . 1 . 1 Reactor . | . . . . . . Propulsion 19 | 2 2 4 2 5 4 Treads 16 | . 1 4 2 5 4 Leg 2 | 2 . . . . . Wheel 1 | . 1 . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 26 | 1 2 2 3 9 9 Device 9 | . . . . 7 2 Storage 3 | 1 . . 1 . 1 Processor 4 | . 2 . 1 . 1 Hackware . | . . . . . . Protection 10 | . . 2 1 2 5 Artifact . | . . . . . . Weapon 29 | 2 2 4 2 10 9 Energy Gun 3 | 1 . . . 2 . Energy Cannon 6 | . . . . 5 1 Ballistic Gun 17 | 1 1 4 2 2 7 Ballistic Cannon 1 | . . . . . 1 Launcher 2 | . 1 . . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 8 | . . 1 1 5 1 Parts Lost 49 | . 2 1 1 24 21 Power 4 | . 1 . . 1 2 Propulsion 10 | . 1 . . 5 4 Utility 13 | . . 1 1 6 5 Weapon 22 | . . . . 12 10 Highest Loss Streak 6 | . 2 1 1 6 4 To Critical Strikes 1 | . . . . 1 . Average Backups 10 | 3 6 6 13 13 11 Power 2 | . 1 . 1 4 2 Propulsion 2 | 2 3 2 3 3 2 Utility 3 | . 1 2 5 3 4 Weapon 1 | . . 1 2 2 2 Tool/Special . | . . . . . . Unused Backups 13 | . 1 . . . 12 Power 6 | . . . . . 6 Propulsion 2 | . 1 . . . 1 Utility 4 | . . . . . 4 Weapon 1 | . . . . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 90 | . 89 89 98 88 86 Engine 5 | . 10 4 6 5 3 Core 1 | . . . 2 . 2 Treads 19 | . 1 19 27 21 18 Leg 2 | . 22 . . . . Device 6 | . . . . 7 18 Storage 8 | . 14 11 9 7 6 Processor 3 | . 11 1 . 4 1 Protection 6 | . . 8 8 7 5 Energy Gun 3 | . 11 . . 1 7 Energy Cannon 1 | . . . . 3 1 Ballistic Gun 27 | . 15 41 43 23 16 Peak Build Rating 64 | 6 8 18 30 57 64 Average Rating 31 | 4 7 13 27 35 55 On Entrance 19 | . 6 6 18 30 54 Avg Prop Armor Cover (%) 14 | . 15 14 . 8 . Naked Turns . | . . . . . . Heaviest Build 78 | 11 11 21 45 66 78 Greatest Support 70 | 20 20 46 69 70 70 Greatest Overweight (x) 1 | . . . . 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 Average Capacity 12 | 5 8 8 14 15 15 Most Carried 15 | 5 8 8 15 15 15 Average Carried 11 | 3 6 6 13 13 12 Final Capacity 15 | 8 8 8 15 15 15 Final Carried 15 | 5 6 7 15 13 9 Class Distribution -------------------- 47% | Tank 24% | Scavenger-Tank 13% | Mutant 6% | Scientist-Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Tank | -7/Factory Scavenger-Tank | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 3615 | 179 193 560 796 693 1194 Remotely . | . . . . . . Salvage Created 6703 | . 603 1074 1167 1907 1952 Parts 364 | . 42 64 58 103 97 Haulers Intercepted 11 | . 2 3 3 1 2 Recyclers Shooed 3 | . 1 . 1 . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 119 | . 15 22 16 33 33 Guns 90 | . 13 18 16 16 27 Cannons 14 | . . . . 11 3 AOE 12 | . 2 4 . 3 3 Classes Destroyed 18 | . 5 4 2 4 3 Worker 5 | . 1 . 1 1 2 Builder 3 | . . 1 . 2 . Hauler 11 | . 2 3 3 1 2 Recycler 3 | . . 1 1 . 1 Mechanic 1 | . . . . . 1 Operator 2 | . . . 2 . . Watcher 8 | . 1 3 3 1 . Swarmer 29 | . 6 8 . 3 12 Grunt 41 | . 9 6 9 12 5 Brawler 1 | . . . . 1 . Duelist 3 | . . 2 1 . . Protector 1 | . . . . 1 . Sentry 16 | . . 6 4 2 4 Specialist 2 | . . . . . 2 Hunter 14 | . . . 2 8 4 Programmer 7 | . . . . 3 4 Heavy 4 | . . . . 3 1 Behemoth 1 | . . . . . 1 Best Kill Streak 12 | . 3 6 5 12 6 Combat Bots Only 11 | . 3 4 3 11 5 Max Kills in Single Turn 3 | . 2 3 2 2 2 Gunslinging 1 | . . . 1 . 1 Exploded 2 | . 2 2 . 1 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 932 | . 42 74 58 298 460 Missed 293 | . 6 23 15 87 162 Hits 639 | . 36 51 43 211 298 Melee 2 | . . 1 . 1 . Projectile 637 | . 36 50 43 210 298 AOE 2 | . . . . . 2 Critical Strikes 19 | . . 1 6 5 7 Actively Blocked 7 | . . . . . 7 Part Disruptions 2 | . . . . . 2 Damage Taken 9783 | . 401 646 682 3462 4592 Core 1248 | . 127 91 73 563 394 Absorbed by Shields . | . . . . . . Redirected to Shielding 140 | . . . . . 140 Regen/Repaired (Parts) 329 | . . . . . 329 Core Remaining (%) 66 | 100 49 77 86 19 . Volleys Fired 352 | . 46 64 53 78 111 Largest 5 | . 2 4 5 5 5 Hottest 360 | . 70 89 117 360 348 Shots Fired 1102 | . 91 212 260 212 327 Gun 1005 | . 90 207 260 146 302 Cannon 83 | . . . . 62 21 Launcher 14 | . 1 5 . 4 4 Special . | . . . . . . Kinetic 907 | . 47 207 260 136 257 Thermal 181 | . 43 . . 72 66 Explosive 10 | . 1 5 . . 4 Electromagnetic 4 | . . . . 4 . Robot Hit Streak 57 | . 18 8 16 19 57 Robot Miss Streak 6 | . 4 4 4 2 6 Penetration Max 1 | . . . 1 1 1 Secondary Targets 13 | . 1 4 1 3 4 Max Gunslinging Chain 1 | . 1 1 1 1 1 Shots Hit Robots 713 | . 60 119 158 146 230 Core Hits 322 | . 33 60 59 87 83 Critical Kills 6 | . . 2 1 1 2 Critical Parts Destroyed 8 | . . 1 2 . 5 Critical Strikes 18 | . 2 3 3 1 9 Burn 3 | . 2 . . . 1 Destroy 15 | . . 3 3 1 8 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 13973 | . 684 1579 2213 4411 5086 Guns 10276 | . 620 1256 2213 1676 4511 Cannons 1975 | . . . . 1593 382 Explosions 1714 | . 61 323 . 1137 193 Melee . | . . . . . . Ramming 8 | . 3 . . 5 . Kinetic 9064 | . 235 1256 2213 1518 3842 Thermal 3335 | . 385 . . 1899 1051 Explosive 559 | . 61 323 . . 175 Electromagnetic 1007 | . . . . 989 18 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 12 | . . . . 4 12 Average Corruption 3 | . . . . 2 5 Corruption Purged 1 | . . . . . 1 Corruption Blocked . | . . . . . . Effects 26 | . . . . 14 12 Message Errors 9 | . . . . 6 3 Matter Fused 8 | . . . . 3 5 Heat Flow Errors 2 | . . . . 1 1 Energy Discharges 2 | . . . . 2 . Data Loss (minor) 4 | . . . . 1 3 Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 3 | . . 3 . . . Projectiles . | . . . . . . Explosions 3 | . . 3 . . . Melee . | . . . . . . Knockbacks 2 | . . . . . 2 Impact . | . . . . . . Kinetic 1 | . . . . . 1 Secondary 1 | . . . . . 1 Self-Inflicted Damage 48 | . . 36 . . 12 Shots 2 | . . 1 . . 1 Rammed 1 | . . . . 1 . Targets Rammed 4 | . 3 . . 1 . Kicked 3 | . 3 . . . . Crushed . | . . . . . . Highest Temperature 672 | . 161 200 297 672 442 Average Temperature 98 | . 56 50 89 139 119 Received Heat Transfer 2079 | . 165 168 342 639 765 Effects 26 | . . . 6 14 6 Shutdowns 4 | . . . . 2 2 Energy Bleed 2 | . . . . 2 . Interference 12 | . . . 6 3 3 Short Circuit 1 | . . . . 1 . Damage (minor) 4 | . . . . 3 1 Damage (major) 2 | . . . . 2 . Damage (core) 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted 1 | . . . . 1 . Combat Hostiles . | . . . . . . Robots Corrupted 4 | . . . . 4 . Combat Hostiles 3 | . . . . 3 . Parts Fried 8 | . . . . 8 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 7 | . 1 . . . 6 Heat Transferred 3456 | . 1295 . . 356 1805 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . 2 . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Maximum Alert Level 2 | . . 1 1 1 2 Low Security (%) 68 | 100 100 65 97 72 28 Level 1 28 | . . 34 2 27 59 Level 2 3 | . . . . . 12 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 431 | . 132 298 206 351 431 Initial 171 | . . 50 120 71 171 Average 151 | . 70 137 131 102 261 Influence Increases 3520 | . 414 674 518 891 1023 Destroy 0b10 Robot/C 2360 | . 300 440 320 640 660 Destroy 0b10 Robot/NC 170 | . 20 40 50 30 30 Destroy Leader 608 | . 56 122 92 154 184 Successful Hack 15 | . . 2 9 . 4 Disable Machine 225 | . 15 45 45 30 90 Destroy Structure 67 | . 8 10 2 22 25 Lose Combat Pursuer 75 | . 15 15 . 15 30 Influence Decreases 3098 | . 294 508 646 698 952 Entered New Map 503 | . . 70 166 87 180 Time Decay 2114 | . 274 428 470 380 562 Lost Part 481 | . 20 10 10 231 210 Squads Dispatched 25 | . 1 . 3 10 11 Investigation 2 | . 1 . . 1 . Extermination 5 | . . . . 2 3 Reinforcement 14 | . . . . 6 8 Assault . | . . . . . . Garrison 4 | . . . 3 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced 2 | . . . . . 2 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 10 | . 2 3 1 2 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 174 | . 23 30 21 55 45 Peak Tracking Total 11 | . 4 6 3 11 5 Tactical Retreats 5 | . 1 1 . 1 2 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 4 | . 1 2 . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 15 | . 1 3 3 2 6 Max in Single Turn 2 | . 1 1 1 2 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 7 | . 1 1 1 3 1 Terminals 2 | . . . 1 1 . Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units 2 | . 1 . . 1 . Scanalyzers 2 | . . 1 . 1 . Garrison Access . | . . . . . . Total Hacks 15 | . 1 2 2 8 2 Successful 10 | . 1 1 2 4 2 Failed 3 | . . . . 3 . Catastrophic . | . . . . . . Database Lockouts 2 | . . 1 . 1 . Manual . | . . . . . . Terminals 4 | . . . 2 2 . Fabricators . | . . . . . . Repair Stations 2 | . . . . . 2 Recycling Units 2 | . 1 . . 1 . Scanalyzers 7 | . . 2 . 5 . Garrison Access . | . . . . . . Terminal Hacks 2 | . . . 2 . . Prototype ID Bank 1 | . . . 1 . . Branch Access Points 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer 5 | . . 1 . 4 . Retrieve Study 5 | . . 1 . 4 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . . . 2 . . Used 1 | . . . 1 . . Hacking Detections 5 | . . 1 1 3 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 5 | . . 1 . 4 . Parts Repaired 1 | . . . . . 1 Time 44 | . . . . . 44 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Active Infowar (turns) 1989 | . 589 . . 969 431 Optics 589 | . 589 . . . . Structural 1400 | . . . . 969 431 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 6164 | 81 755 1058 1191 1416 1663 Spaces Moved 2880 | 59 461 577 558 624 601 Core 5 | 5 . . . . . Treads 2215 | . . 432 558 624 601 Legs 430 | 54 376 . . . . Wheels 230 | . 85 145 . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 160 158 163 Average Speed 155 | 114 112 139 160 162 194 Slowest Speed 240 | 120 120 160 163 240 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 42 | 3 85 67 62 18 20 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . 1 . 1 . . Unknown Exits Taken 3 | 1 . 1 . 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 57 | . 7 7 1 18 24 Melee . | . . . . . . Projectile 29 | . . . 1 14 14 AOE 28 | . 7 7 . 4 10 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 3831 | 70 614 707 717 849 874 Wait 419 | . 89 40 86 104 100 Move 2875 | 58 460 576 557 623 601 Hop . | . . . . . . Pick Up 54 | 6 5 7 9 12 15 Fast Attach 37 | 5 2 4 1 13 12 Attach 40 | 1 3 5 3 14 14 Detach 5 | . . 1 . . 4 Swap 19 | . 2 6 6 2 3 Drop 26 | . 4 4 2 2 14 Fire 352 | . 46 64 53 78 111 Melee . | . . . . . . Ram . | . . . . . . Kick 3 | . 3 . . . . Crush 1 | . . . . 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 3 exits: *Fac x2 / Sto) -7/Factory -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 288 | -10/Materials | Discovered new exit (range 15) 317 | -10/Materials | Build established: Mutant 486 | -10/Materials | Discovered new exit (range 14) 582 | -10/Materials | Derelicts attacked the area 627 | -10/Materials | Core integrity fell below 50% 741 | -10/Materials | Discovered new exit (range 9) 793 | -10/Materials | Discovered new exit (range 11) 830 | -10/Materials | Identified exit to Materials 837 | -10/Materials | Entered another Materials area 837 | -9/Materials | Evolved 2 slots: Weapon x2 958 | -9/Materials | Discovered new exit (range 7) 1260 | -9/Materials | Build established: Tank 1398 | -9/Materials | Discovered new exit (range 8) 1490 | -9/Materials | Central database locked down 1548 | -9/Materials | Discovered new exit (range 15) 1815 | -9/Materials | Discovered new exit (range 15) 1895 | -9/Materials | Entered another Materials area 1895 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2727 | -8/Materials | Garrison activated, responded to threat 2749 | -8/Materials | Discovered new exit (range 16) 2932 | -8/Materials | Identified exit to Storage 3080 | -8/Materials | Discovered new exit (range 4) 3086 | -8/Materials | Identified exit to Factory 3086 | -8/Materials | Entered Factory 3086 | -7/Factory | Evolved 2 slots: Utility x2 3701 | -7/Factory | Central database locked down 3942 | -7/Factory | Discovered new exit (range 10) 3995 | -7/Factory | Build established: Scientist-Tank 4044 | -7/Factory | Cargo convoy interrupted 4044 | -7/Factory | Garrison activated, responded to threat 4144 | -7/Factory | Destroyed 11 combat bots 4156 | -7/Factory | Lost 5 parts (1n1u3w) 4293 | -7/Factory | Core integrity fell below 50% 4320 | -7/Factory | Lost 5 parts (1p1n1u2w) 4381 | -7/Factory | Lost 6 parts (2n2u2w) 4459 | -7/Factory | Lost 3 parts (1n1u1w) 4480 | -7/Factory | Core integrity fell below 20% 4502 | -7/Factory | Entered another Factory area 4502 | -6/Factory | Evolved 2 slots: Utility x2 4713 | -6/Factory | Build established: Scavenger-Tank 4797 | -6/Factory | Spotted B-75 Beast 4821 | -6/Factory | Destroyed B-75 Beast 5239 | -6/Factory | Lost 4 parts (1p1u2w) 5390 | -6/Factory | Discovered new exit (range 4) 5456 | -6/Factory | Repaired Hrd. Heavy Armor Plating 5799 | -6/Factory | Lost 4 parts (1p1n1u1w) 5896 | -6/Factory | Lost 4 parts (1n1u2w) 6059 | -6/Factory | Lost 3 parts (3w) 6110 | -6/Factory | System corruption reached 10% 6165 | -6/Factory | Self-destructed Last Messages --------------- 06078_ U-05 Engineer lays Concrete. 06080_ U-05 Engineer builds a Wall. 06080_ U-05 Engineer lays Concrete. 06081_ U-05 Engineer builds a Wall. 06091_ U-05 Engineer lays Concrete. 06091_ U-05 Engineer builds a Wall. 06092_ U-05 Engineer lays Concrete. 06109_ U-05 Engineer builds a Wall. 06109_ Hrd. Heavy Armor Plating destroyed. 06111_ P-60 Hacker suffers critical hit (Destroy). 06111_ Destroyed Gravmag System. 06112_ 1BCQ,YZYI2S8SF HWSANFD#KO,H 06112_ U-05 Engineer builds a Wall. 06112_ Assembly Bed disabled. 06113_ U-05 Engineer builds a Wall. 06115_ P-60 Hacker destroyed. 06116_ U-05 Engineer builds a Wall. 06137_ System corrupted: Component data lost. 06161_ ALERT: Security rotation in progress. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????? ??????? | | ????????????????????????????????????????? #?????? | | ????????????????????????????????????????? #?????? | | ???????????????????????????????????????? #?????? | | ??????????????????????????????????????? #?????? | | ??????????????????##??#??????????????? #?????# | | ????????????????###T ?# #########+#### ####### | | ????????????????# ?? | | ????????????????# ??? | | ????????????????+ ????? ? | | ????????????????? ?????? ?? | | ??????????????????? ???????? ???? | | ????????????????????# #########+#########?# | | ????????????????????# #@ #?# | | ????????????????????# + #?# | | ????????????????????# ### """""" """""" #?# | | ????????????????????????# """""" """""" #?# | | ????????????????????????# """""" """""" #?# | | ????????????????????????# """""" """"" #?# | | ????????????????????????# ### # | | ????????????????????????########################## | | ????????????????????????????????????# !%* | | ????????????????????????????????????# ! | | ????????????????????????????? # | | ???????????????????????????? # | | ???????????????????????????? # | | ????????????????????????????? # | | ????????????????????????????######+############### | | ??????????????????????????????????? | | ????????????????????????????????? | | ???????????????????????????????? | | ??????????????????????????????? " | | ???????????????????????????????? " | | ?????????????????????????????????+############ " | | ?????????????????????????????????????????????# " | | ?????????????????????????????????????????????# " | | ??????? ? ##?????????????????????????????????# " | | ?????? ##?????????????????????????????????# " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 600 Resistance: EM 15 Core Shielding 30 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 55 Target Analysis 5 Recoil Reduction 7 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hrd. Heavy Armor Plating | 45% | -6/Factory Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Gauss Rifle | -7/Factory | Hacked Adv. Treads | -7/Factory | Hacked Arm. Treads | -7/Factory | Hacked Wheel | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InterdictionSwordCannon Manual? 0 Play Time 01:04:52 Cumulative 306.0 hours Start 2026.07.17 @ 22:39:49 End 2026.07.17 @ 23:43:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 171 Rogue 97 Adventurer 74 Explorer 0 Win Type - Total 16 Types 13/0/0/3/0/0/0/0/0/0 Lore% 70 Gallery% 64 Achievement% 46 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a57b7e9a-cc41-457f-8849-3276a8e15ee4