Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.01.06 @ 16:55:06 Player: BlobtheGreat Result: Destroyed by KN-7UR with KN-7UR's Autopenetrator Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (73) 365 Value Destroyed (1585) 1585 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (-62) -62 TOTAL SCORE: 3608 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 25 Friendly Fire -120 Cogmind --------- Core Integrity 0/400 Matter 222/300 Energy 256/280 System Corruption 8% Temperature Cool (52) Movement Core (1300) Ox25 Location -9/Recycling Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- Cooled Plasma Cannon > --- INVENTORY (20) --- Titanium Leg Huge Storage Unit Seismic Detector Authchip [Weapon] Authchip [Weapon] Improved Trap Extractor (0/6) Drone Bay (2/2) Improved Assault Rifle Improved Assault Rifle Mini Grenade Launcher Datajack Plasma Cutter Makeshift Axe Botcube Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Improved Light Armor Plating > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Light Treads Light Treads Huge Storage Unit Seismic Detector Light Armor Plating Light Armor Plating Authchip [Weapon] Improved Trap Extractor Beamcaster Improved Assault Rifle Improved Assault Rifle Mini Grenade Launcher Datajack Makeshift Axe Botcube [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 64 | 7 16 8 11 22 . Power 7 | 1 1 2 . 3 . Engine 7 | 1 1 2 . 3 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 26 | 2 7 3 7 7 . Treads 13 | . . . 6 7 . Leg 12 | 2 7 3 . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . . . 1 . . Utility 12 | 2 3 2 . 5 . Device 2 | 1 . . . 1 . Storage 4 | 1 2 . . 1 . Processor . | . . . . . . Hackware 1 | . . . . 1 . Protection 5 | . 1 2 . 2 . Artifact . | . . . . . . Weapon 19 | 2 5 1 4 7 . Energy Gun 3 | . . . 3 . . Energy Cannon 1 | . . . . 1 . Ballistic Gun 10 | 2 3 1 1 3 . Ballistic Cannon 3 | . 2 . . 1 . Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 8 | . 1 . 3 4 . Parts Lost 19 | 1 . 4 1 6 7 Power 4 | 1 . 3 . . . Propulsion 6 | . . . . 2 4 Utility 4 | . . . . 3 1 Weapon 5 | . . 1 1 1 2 Highest Loss Streak 7 | 1 . 2 1 3 7 To Critical Strikes . | . . . . . . Average Backups 8 | . 9 13 13 13 14 Power . | . . . . . . Propulsion 1 | . 1 2 2 2 1 Utility 3 | . 4 6 6 5 5 Weapon 2 | . 2 4 3 3 4 Tool/Special . | . . . . . . Unused Backups 23 | 2 4 8 . . 9 Power 1 | 1 . . . . . Propulsion 2 | . . 2 . . . Utility 7 | . . 3 . . 4 Weapon 11 | 1 4 3 . . 3 Tool/Special 2 | . . . . . 2 Average Slot Usage (%) 93 | . 94 94 80 93 99 Engine 10 | . 12 8 5 11 11 Treads 18 | . . . 22 32 32 Leg 12 | . 28 28 8 . . Device 1 | . 1 . . 4 . Storage 15 | . 14 14 11 11 22 Protection 11 | . 9 14 11 10 10 Energy Gun 2 | . . . 11 4 . Ballistic Gun 17 | . 7 28 10 13 21 Ballistic Cannon 3 | . 19 . . . . Peak Build Rating 23 | 7 16 23 22 23 21 Average Rating 13 | 5 11 19 19 19 19 On Entrance 13 | . 5 16 19 21 20 Avg Prop Armor Cover (%) 9 | . . . 9 . . Naked Turns . | . . . . . . Heaviest Build 94 | 12 94 38 32 77 77 Greatest Support 66 | 20 26 32 66 66 60 Greatest Overweight (x) 3 | . 3 1 . 1 1 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 25 | 8 25 15 15 20 20 Average Capacity 13 | 7 12 15 15 15 20 Most Carried 17 | 2 15 15 15 17 16 Average Carried 8 | . 9 14 14 13 15 Final Capacity 20 | 8 15 15 15 20 20 Final Carried 17 | . 15 14 14 17 14 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -9/Recycling Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Rec Matter Collected 1675 | 321 325 306 235 470 18 Remotely . | . . . . . . Salvage Created 2389 | 115 337 386 750 575 226 Parts 147 | 5 19 13 56 40 14 Haulers Intercepted 3 | . 1 . 1 1 . Recyclers Shooed 4 | . 2 1 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Combat Hostiles Destroyed 57 | 2 7 10 21 15 2 Melee 1 | . . . . 1 . Guns 45 | 2 . 10 21 10 2 Cannons 7 | . 7 . . . . AOE 4 | . . . . 4 . Classes Destroyed 12 | 3 4 2 2 1 . Worker 4 | . . . 1 3 . Builder 1 | . 1 . . . . Tunneler 2 | 1 1 . . . . Hauler 3 | . 1 . 1 1 . Recycler 6 | 1 2 1 1 . 1 Operator 1 | . . . . 1 . Watcher 3 | . . . 3 . . Swarmer 23 | . 3 3 12 5 . Grunt 15 | . 4 . 7 4 . Sentry 11 | . . 2 2 6 1 Demolisher 2 | . . 2 . . . Assembled 4 | 2 . 2 . . . Best Kill Streak 8 | 2 4 6 8 7 1 Combat Bots Only 7 | 1 3 5 7 7 1 Max Kills in Single Turn 2 | 1 2 1 2 2 1 Gunslinging 1 | . . . 1 . . Exploded 2 | . . . . 2 . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed 2 | . . 1 . . 1 YI-UF0 (-10/Mines) 01-MTF (-9/Recycling) Combat | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Hostile Shots Fired 397 | 23 32 59 99 100 84 Missed 95 | 6 9 15 33 24 8 Hits 302 | 17 23 44 66 76 76 Melee 2 | 1 . 1 . . . Projectile 300 | 16 23 43 66 76 76 AOE 19 | . . 19 . . . Critical Strikes 8 | . 1 1 1 1 4 Part Disruptions 5 | . . . . 1 4 Damage Taken 4468 | 297 208 930 659 1121 1253 Core 601 | 52 26 122 74 98 229 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 170 | . . . 170 . . Core Remaining (%) 49 | 79 . 20 . . . Volleys Fired 220 | 37 31 28 49 48 27 Largest 2 | 2 2 2 2 2 2 Hottest 131 | 40 66 46 131 98 46 Shots Fired 382 | 43 62 56 98 81 42 Gun 310 | 43 2 56 98 74 37 Cannon 67 | . 60 . . 2 5 Launcher 5 | . . . . 5 . Special . | . . . . . . Kinetic 279 | 43 62 56 40 41 37 Thermal 98 | . . . 58 35 5 Explosive 5 | . . . . 5 . Electromagnetic . | . . . . . . Robot Hit Streak 17 | 6 6 10 13 10 17 Robot Miss Streak 6 | 6 4 4 4 2 3 Penetration Max . | . . . . . . Secondary Targets 8 | . . 2 5 1 . Max Gunslinging Chain 1 | . . 1 1 1 . Shots Hit Robots 248 | 22 30 37 61 65 33 Core Hits 107 | 9 13 20 29 26 10 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 11 | . 3 1 2 5 . Burn 6 | . . . 2 4 . Destroy 2 | . . 1 . 1 . Blast 3 | . 3 . . . . Melee Attacks 9 | . . . . 9 . Impact . | . . . . . . Slashing 9 | . . . . 9 . Piercing . | . . . . . . Sneak Attacks 5 | . . . . 5 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5026 | 221 726 579 1087 1879 534 Guns 3383 | 221 . 579 1074 1045 464 Cannons 797 | . 716 . . 34 47 Explosions 374 | . . . . 374 . Melee 407 | . . . . 407 . Ramming 65 | . 10 . 13 19 23 Kinetic 2925 | 221 716 579 421 524 464 Thermal 1255 | . . . 653 555 47 Explosive 374 | . . . . 374 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 407 | . . . . 407 . Piercing . | . . . . . . Highest Corruption 8 | . . . . . 8 Average Corruption 5 | . . . . . 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . . . . 2 Message Errors 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 59 | . 23 . . 36 . Projectiles 23 | . 23 . . . . Explosions . | . . . . . . Melee 36 | . . . . 36 . Knockbacks 8 | . 8 . . . . Impact 1 | . 1 . . . . Kinetic 7 | . 7 . . . . Secondary . | . . . . . . Self-Inflicted Damage 106 | . . . . 106 . Shots 2 | . . . . 2 . Rammed 7 | . . . 1 3 3 Targets Rammed 12 | . 4 . 2 3 3 Kicked 4 | . 4 . . . . Crushed 1 | . . . 1 . . Highest Temperature 376 | 20 120 31 242 376 56 Average Temperature 73 | 20 32 16 73 119 17 Received Heat Transfer 856 | 20 48 74 144 303 267 Effects 3 | . . . . 3 . Shutdowns 1 | . . . . 1 . Energy Bleed 1 | . . . . 1 . Interference 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . . 2 2 . Heat Transferred 2740 | . . . 1443 1197 100 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Maximum Alert Level 2 | . . . 2 2 . Low Security (%) 86 | 100 100 100 63 2 100 Level 1 11 | . . . 22 86 . Level 2 2 | . . . 14 10 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 442 | 10 105 90 440 442 163 Initial 172 | . . 10 . 172 113 Average 58 | . 28 8 188 320 14 Influence Increases 2050 | 10 296 170 743 590 241 Destroy 0b10 Robot/C 1040 | . 160 140 420 300 20 Destroy 0b10 Robot/NC 100 | 10 25 5 30 25 5 Destroy Leader 222 | . 22 20 88 92 . Allied During Kill 6 | . 6 . . . . Successful Hack 103 | . 19 5 24 22 33 Select Force Hacks 240 | . . . 30 30 180 Disable Machine 150 | . 15 . 60 75 . Destroy Structure 54 | . 4 . 1 46 3 Lose Combat Pursuer 135 | . 45 . 90 . . Influence Decreases 2048 | 10 268 198 335 706 531 Entered New Map 433 | . . 18 . 236 179 Time Decay 1392 | 10 268 160 325 410 219 Lost Part 91 | . . 20 10 60 1 Purge Threat 132 | . . . . . 132 Squads Dispatched 6 | . 1 . 2 3 . Investigation 3 | . 1 . 1 1 . Extermination . | . . . . . . Reinforcement 3 | . . . 1 2 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Distress Signals 7 | . 2 . 4 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 100 | 9 19 10 28 28 6 Peak Tracking Total 6 | 5 4 4 6 6 3 Tactical Retreats 4 | . 2 . 2 . . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Traps Triggered 2 | . . . . 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Rec Machines Disabled 12 | . 2 1 4 5 . Max in Single Turn 2 | . 1 1 1 2 . Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Machines Accessed 34 | . 6 2 5 9 12 Terminals 22 | . 5 1 3 7 6 Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 9 | . 1 . 1 1 6 Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 99 | . 19 3 17 24 36 Successful 56 | . 8 2 11 14 21 Failed 43 | . 11 1 6 10 15 Catastrophic 3 | . 3 . . . . Database Lockouts . | . . . . . . Manual 60 | . 12 . 8 15 25 Terminals 74 | . 14 2 10 21 27 Fabricators . | . . . . . . Repair Stations 6 | . . . 6 . . Recycling Units 16 | . 5 . 1 1 9 Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 21 | . 5 2 2 4 8 Part Schematic 2 | . 2 . . . . Robot Analysis 4 | . 2 . 1 1 . Prototype ID Bank 4 | . . . . . 4 Open Door 2 | . . 1 . 1 . Branch Access Points 2 | . . . 1 . 1 Unreport Threat 2 | . . . . . 2 Recall Investigation 1 | . 1 . . . . Hauler Manifests 1 | . . . . 1 . Zone Layout 3 | . . 1 . 1 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 5 | . . . 5 . . Scan Component 2 | . . . 2 . . Repair 2 | . . . 2 . . Refit 1 | . . . 1 . . Recycling Unit Hacks 3 | . 3 . . . . Process 2 | . 2 . . . . Retrieve Matter 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks 26 | . . . 4 9 13 Terminals 18 | . . . 3 8 7 Botnet 5 | . . . 1 2 2 Skim 13 | . . . 2 6 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 8 | . . . 1 1 6 Tunnel 8 | . . . 1 1 6 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 23 | . 6 1 4 7 5 Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . 2 . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 2 | . . . 2 . . Time 76 | . . . 76 . . Parts Recycled . | . . . . . . Recycled Matter 18 | . 18 . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Rec Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Total Allies 1 | 1 . . . . . Largest Group 1 | 1 1 . . . . Highest-Rated Group 30 | 30 29 . . . . Highest-Rated Ally 30 | 30 29 . . . . Total Orders . | . . . . . . Ally Attacks 30 | 26 4 . . . . Total Damage 343 | 265 78 . . . . Kills 9 | 8 1 . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Active Infowar (turns) 3256 | 3117 139 . . . . Seismic 3256 | 3117 139 . . . . Robot Analysis Total 4 | . 2 . 1 1 . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Rec Turns Passed 9064 | 3223 1105 1228 798 982 1728 Spaces Moved 2880 | 281 605 559 300 450 685 Core 8 | 8 . . . . . Treads 1309 | . . . 174 450 685 Legs 1563 | 273 605 559 126 . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 125 125 160 240 Average Speed 174 | 118 158 162 145 165 240 Slowest Speed 330 | 120 330 195 160 240 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 68 | 19 84 91 36 87 96 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 11 | . . 1 1 1 8 Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched . | . . . . . . Spaces Dug 9 | . . . . 9 . Terrain Destroyed 57 | . 2 . . 52 3 Melee . | . . . . . . Projectile 6 | . 2 . . 1 3 AOE 51 | . . . . 51 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Total 6538 | 3136 693 828 564 592 725 Wait 3236 | 2805 . 210 187 29 5 Move 2875 | 280 604 558 299 449 685 Hop . | . . . . . . Pick Up 45 | 2 21 10 5 6 1 Fast Attach 33 | 7 4 2 5 15 . Attach 13 | . 3 2 1 5 2 Detach 7 | 1 1 . 1 4 . Swap 32 | . 10 4 6 12 . Drop 56 | 4 15 14 9 12 2 Fire 220 | 37 31 28 49 48 27 Melee 9 | . . . . 9 . Ram . | . . . . . . Kick 4 | . 4 . . . . Crush 8 | . . . 2 3 3 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: Min / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 125 | -11/Scrapyard | Botcube activated 137 | -11/Scrapyard | Botcube completed mutation into treaded form, armed with 2 guns. 2833 | -11/Scrapyard | Assembled infested the area 3224 | -11/Scrapyard | Entered Materials 3224 | -10/Materials | Accompanied by 1 ally 3225 | -10/Materials | Build established: Mutant 3225 | -10/Materials | Met a group of wandering Federalists 3311 | -10/Materials | Discovered new exit (range 16) 3344 | -10/Materials | Discovered new exit (range 15) 3392 | -10/Materials | Discovered new exit (range 16) 3454 | -10/Materials | Discovered new exit (range 13) 3639 | -10/Materials | Discovered new exit (range 16) 3832 | -10/Materials | Found Botcube 4329 | -10/Materials | Entered Mines 4453 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4472 | -10/Mines | Core integrity fell below 50% 4570 | -10/Mines | Assembled infested the area 4575 | -10/Mines | Assisted by a Guerilla fighting off Assembled 4816 | -10/Mines | Learned location of Zion (-6) 4842 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 5005 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5110 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 5334 | -10/Mines | Destroyed YI-UF0 5392 | -10/Mines | Discovered new exit (range 10) 5548 | -10/Mines | Discovered new exit (range 5) 5557 | -10/Mines | Entered Materials 5557 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5914 | -9/Materials | Repaired Titanium Leg 5953 | -9/Materials | Repaired Carbon-fiber Leg 6104 | -9/Materials | Destroyed 7 combat bots 6124 | -9/Materials | Discovered new exit (range 7) 6280 | -9/Materials | Identified exit to Mines 6280 | -9/Materials | Identified exit to Storage 6355 | -9/Materials | Entered Storage 6518 | -9/Storage | Lost 3 parts (2n1u) 6716 | -9/Storage | Destroyed 7 combat bots 6752 | -9/Storage | Discovered new exit (range 5) 6787 | -9/Storage | Met 01-MTF 6792 | -9/Storage | Build established: Scavenger-Mutant 7246 | -9/Storage | Discovered new exit (range 7) 7337 | -9/Storage | Entered Recycling 7337 | -9/Recycling | Accompanied by 2 allies (01-MTF) 7530 | -9/Recycling | Build established: Mutant 7736 | -9/Recycling | Discovered new exit (range 5) 8142 | -9/Recycling | Learned Storage trap positions 8208 | -9/Recycling | Learned Materials garrison access intel 8266 | -9/Recycling | Learned location of Storage (-9) 8357 | -9/Recycling | Learned Materials garrison access intel 8427 | -9/Recycling | Learned Storage trap positions 8477 | -9/Recycling | Learned 2 Materials zone layouts 8539 | -9/Recycling | Identified exit to Scraptown 8980 | -9/Recycling | Scanned before Scraplab entrance 9009 | -9/Recycling | Angered Scraplab inhabitants 9024 | -9/Recycling | Core integrity fell below 50% 9050 | -9/Recycling | Destroyed 01-MTF 9061 | -9/Recycling | Core integrity fell below 20% 9065 | -9/Recycling | Destroyed by KN-7UR with KN-7UR's Autopenetrator Last Messages --------------- 09054_ Imp. Assault Rifle destroyed. 09054_ Penetrated by Thermabolt. 09054_ Thermabolt penetrates Wall. 09054_ U-05 Engineer builds a Door. 09056_ SQWX%9ATYSE<&5WMWKODU< 09056_ Penetrated by Thermabolt. 09056_ Thermabolt penetrates Door. 09056_ Penetrated by Thermabolt. 09056_ Imp. Assault Rifle destroyed. 09056_ Penetrated by Thermabolt. 09058_ Thermabolt penetrates Wall. 09058_ Penetrated by Thermabolt. 09058_ U-05 Engineer builds a Door. 09060_ Penetrated by Thermabolt. 09060_ Thermabolt penetrates Door. 09060_ Penetrated by Thermabolt. 09060_ Carbon-fiber Leg destroyed. 09060_ Penetrated by Thermabolt. 09062_ U-05 Engineer builds a Door. 09065_ Penetrated by Thermabolt. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ???????###########???######?????????? | | ???????# """ #???# #?????????? | | ???????# "Y" #???# #?????????? | | ???????# " " ##### *#;##!#????? | | #####??# + ; !@%hj%! #???? | | #??# #u### =#;;## #???? | | #??# """ """ # #?# #??#??????? | | #??# """ """ # #?# #?????????? | | #??# """ """ # #?######?????????? | | #??########### #????????????????? | | #????????????# #????????????????? | | #????????????# #????????????????? | | #???????###### ###??????????????? | | #???????# ""#??????????????? | | #???????# Y"#??????????????? | | +## #?????### ""#??????????????? | | # #?????#]] ###??????????????? | | # #?????# ] #????????????????? | | # #?????#]] #??????????????>?? | | # ######### #????????????????? | | # ###??????????????? | | + ""#??????????????? | | # Y"#??????????????? | | #####+####### ""#??????????????? | | #?# + ###??????????????? | | #?# #### #????????????????? | | #?# """ #??# #????????????????? | | #?# """ #??# #????????????????? | | ###?# """ "" #??# #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 3 Offensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Titanium Leg | 20% | -9/Materials Carbon-fiber Leg | 50% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HackingWarlordWartreads Manual? 0 Play Time 00:29:50 Cumulative 246.5 hours Start 2026.01.06 @ 16:26:11 End 2026.01.06 @ 16:55:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 236 Rogue 236 Adventurer 0 Explorer 0 Win Type - Total 11 Types 8/0/2/0/0/0/0/0/0/1 Lore% 87 Gallery% 77 Achievement% 62 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 921eba60-2414-4055-9eb0-7f92c3ae408d