Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.05 @ 07:32:18 Player: Byrnorthil Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (215) 1075 Value Destroyed (7484) 7484 Prototype IDs (79) 1580 Alien Tech Used (2) 400 Bonus (3860) 3860 TOTAL SCORE: 24099 Bonus ------- High Alert Combat Kills 608 Follower Combat Kills 152 Hunted by Unchained 500 Awakened Behemoth Slayer 1000 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1600 Matter 134/300 Energy 100/100 System Corruption 47% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY (17) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- High-powered Tractor Beam Enhanced Force Lance Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY ---------- Enhanced Optical Array Advanced Sensor Array Experimental Signal Interpreter Advanced Target Analyzer Experimental Core Analyzer Advanced Transmission Jammer Jamming Amplifier Heavy Insulated Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite Makeshift Hacking Suite Advanced Hacking Suite Advanced System Shield Experimental System Shield > --- WEAPON ----------- Multirail Multirail > --- INVENTORY -------- Light Quantum Reactor Vortex Driver Advanced Remote Datajack CR-A16's Behemoth Slayer [Rating: 174] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Neutrino Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Centrium Wheel Hover Unit Cooled Airjet Flight Unit Cooled Impulse Thruster Utility Hacking Suite Device Heat Sink Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Enhanced Hardcell Cannon Launcher Long-range Missile Launcher Slashing Weapon Phasing Sabre Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Slots Evolved 18 | . . 2 . . . 2 2 2 . . . . 2 . . . . 2 . . . . 2 2 . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . . . Utility 15 | . . 1 . . . 2 1 2 . . . . 2 . . . . 2 . . . . 1 2 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 243 | 4 15 36 2 2 . 29 13 9 4 4 6 . 15 . . 9 1 12 2 1 5 4 7 13 4 46 Power 21 | 1 2 4 . . . 3 1 1 . . 1 . 1 . . . . . . . 2 . . 2 . 3 Engine 8 | 1 2 4 . . . 1 . . . . . . . . . . . . . . . . . . . . Core 7 | . . . . . . 2 1 1 . . 1 . 1 . . . . . . . 1 . . . . . Reactor 6 | . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . 3 Propulsion 62 | . 4 14 . 1 . 10 4 . . . . . 6 . . 2 . 1 . . 2 . 2 3 1 12 Treads 30 | . 2 12 . 1 . 8 . . . . . . . . . . . . . . . . . . . 7 Leg 6 | . 2 2 . . . 1 . . . . . . . . . . . . . . . . . . . 1 Wheel 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hover 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Flight 24 | . . . . . . . 4 . . . . . 6 . . 2 . 1 . . 2 . 2 3 1 3 Utility 111 | 1 3 8 1 . . 11 6 4 4 4 3 . 5 . . 4 1 10 2 1 1 3 5 6 3 25 Device 48 | . 2 3 1 . . 6 3 1 . 1 1 . 1 . . 3 1 5 2 . 1 . 3 4 1 9 Storage 5 | 1 1 1 . . . . . . . . . . . . . . . . . . . 1 . . . 1 Processor 26 | . . 1 . . . . 2 2 2 1 1 . . . . 1 . 3 . . . 1 1 1 1 9 Hackware 20 | . . . . . . . 1 1 2 2 1 . 4 . . . . 2 . 1 . 1 1 1 1 2 Protection 12 | . . 3 . . . 5 . . . . . . . . . . . . . . . . . . . 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 49 | 2 6 10 1 1 . 5 2 4 . . 2 . 3 . . 3 . 1 . . . 1 . 2 . 6 Energy Gun 11 | . 5 4 . . . 1 1 . . . . . . . . . . . . . . . . . . . Energy Cannon 13 | . . 3 . 1 . 3 . 1 . . . . . . . 2 . 1 . . . . . . . 2 Ballistic Gun 12 | 2 . 3 . . . 1 1 3 . . . . . . . . . . . . . . . . . 2 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Launcher 7 | . 1 . 1 . . . . . . . . . 2 . . . . . . . . 1 . 2 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 30 | . . 3 . . . 4 . . . . . . 1 . . 7 . 1 . . 4 3 . 5 . 2 Parts Lost 69 | . 7 2 . . . 9 . . 1 . . 2 . . . 2 . 2 . . . . 4 2 2 36 Power 6 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . 1 . 3 Propulsion 18 | . 2 1 . . . 2 . . . . . 2 . . . . . . . . . . 1 . 2 8 Utility 30 | . 1 . . . . 4 . . 1 . . . . . . 2 . 2 . . . . 1 1 . 18 Weapon 15 | . 3 1 . . . 2 . . . . . . . . . . . . . . . . 2 . . 7 Highest Loss Streak 18 | . 5 1 . . . 3 . . 1 . . 2 . . . 2 . 1 . . . . 4 1 1 18 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Backups 11 | 3 6 16 20 20 20 18 6 4 5 5 5 5 4 5 5 4 4 4 4 5 4 5 3 3 3 4 Power 1 | . . 1 1 1 1 1 1 1 1 1 . . . 1 1 1 1 1 1 1 1 1 1 . 1 . Propulsion 2 | 1 1 3 5 4 4 4 . . . . . . 1 1 1 1 1 . 1 1 1 1 . 1 . . Utility 4 | . 1 7 9 9 11 10 1 . . . 2 3 1 2 2 1 . . . . . . 1 . . . Weapon 2 | . 2 4 5 4 4 3 2 2 3 2 2 2 1 1 1 1 2 2 2 3 2 2 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 35 | . 1 9 1 . . 7 3 1 . 1 1 . 2 . . . . 2 . . 2 . . 1 . 4 Power 3 | . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . 1 Propulsion 5 | . . 1 . . . . 2 . . . . . 1 . . . . . . . . . . 1 . . Utility 14 | . . 4 1 . . 6 1 . . . . . 1 . . . . . . . . . . . . 1 Weapon 7 | . . 3 . . . 1 . . . . 1 . . . . . . . . . 1 . . . . 1 Tool/Special 6 | . 1 . . . . . . . . 1 . . . . . . . 2 . . 1 . . . . 1 Average Slot Usage (%) 96 | . 92 99 100 100 100 98 99 96 89 99 99 96 99 100 100 99 94 95 97 99 100 99 97 97 93 74 Engine 5 | . 14 11 11 11 11 7 . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . 1 7 6 6 6 6 6 5 5 5 5 5 5 5 5 3 5 . 1 . . Treads 14 | . 12 28 33 33 33 25 . . . . . . . . . . . . . . . . . . . 6 Leg 1 | . 15 4 . . . 1 . . . . . . . . . . . . . . . . . . . . Flight 9 | . . . . . . . 28 26 26 26 26 23 22 23 23 23 23 21 21 21 21 21 21 21 18 6 Device 12 | . 7 11 11 11 11 25 30 20 13 6 5 6 7 5 5 7 11 15 15 15 15 14 7 12 11 10 Storage 5 | . 14 11 11 11 11 9 . . . . . . . . . . . . . . . . . . . 1 Processor 7 | . . 1 . . . . 11 18 14 19 13 13 11 11 11 13 17 18 23 21 21 21 19 17 18 17 Hackware 13 | . . . . . . . 1 11 14 26 32 33 38 41 41 35 23 23 21 25 26 26 32 31 31 21 Protection 4 | . . 9 11 11 11 9 . . . . . . . . . . . . . . . . . . . 1 Energy Gun 2 | . 14 10 . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 7 | . . 8 22 22 21 17 . . . . . . . . . . . . . . . . 1 . 1 . Ballistic Gun 2 | . 13 3 . . . . 14 13 13 13 5 . . . . . . . . . . . . . . 3 Slashing Weapon 1 | . . . . . . . . . . . 1 5 4 5 5 4 5 5 5 5 5 5 2 . . . Piercing Weapon 1 | . . . . . . . . . . . 5 6 1 . . 2 5 5 5 3 . . 1 4 4 1 Peak Build Rating 174 | 4 8 19 20 21 21 35 48 65 69 68 68 67 95 94 94 117 105 122 123 121 120 125 139 158 158 174 Average Rating 59 | 3 6 16 19 20 20 28 46 58 61 67 66 65 91 94 94 103 105 115 119 119 117 119 131 148 145 130 On Entrance 75 | . 4 8 19 20 21 21 32 48 63 68 68 67 59 94 94 94 100 105 122 116 117 119 125 137 158 151 Avg Prop Armor Cover (%) 19 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . 32 Naked Turns 59 | . . . . . . . . . . . . . . . . . . . . . . . . . . 59 Heaviest Build 71 | 12 20 60 60 60 60 71 17 20 19 17 18 15 22 21 21 28 16 20 19 25 29 26 32 35 35 63 Greatest Support 148 | 3 40 60 60 60 60 66 18 21 19 19 19 19 30 28 28 38 26 28 28 28 28 26 32 44 37 148 Greatest Overweight (x) 3 | 3 3 . . . . 1 . 1 . . . . . . . 1 . . . . 1 . . . . 1 Average Overweight (x) . | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 Average Capacity 12 | 7 9 18 20 20 20 20 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 7 Most Carried 20 | 4 10 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 4 5 5 5 5 5 5 5 5 10 Average Carried 11 | 3 6 17 19 19 20 19 5 4 5 4 4 5 4 5 5 4 4 4 4 5 4 4 3 3 3 4 Final Capacity 20 | 8 10 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 20 | 4 10 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 4 4 5 5 5 5 4 4 3 2 Class Distribution -------------------- 42% | Scavenger-Mutant 12% | Mutant 11% | Wizard-Ninja 9% | Hacker-Sprinter 8% | Wizard-Scout 5% | Hacker-Scout 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scout | -7/Factory Scout | -6/Factory Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Zion Hacker-Scout | -5/Proximity Caves Wizard-Scout | -5/Factory Wizard-Scout | -5/Upper Caves Wizard-Scout | -5/Upper Caves Wizard-Scout | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Zhirov Hacker-Sprinter | -3/Proximity Caves Wizard-Ninja | -3/Research Wizard-Ninja | -2/Research Wizard-Ninja | -2/Quarantine Wizard-Skirmisher | -1/Access Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Matter Collected 4603 | 205 241 689 57 . 78 314 28 . 79 285 65 32 65 100 . . . 159 166 55 80 7 174 447 54 1223 Remotely 969 | . . . . . . . . . . . . . . . . . . . . . . . . . . 969 Salvage Created 9285 | . 826 1840 46 . 115 1392 . . . 16 65 100 65 126 . . 29 260 . 53 189 119 255 589 . 3200 Parts 493 | . 45 118 14 . 13 66 . . . 3 . 8 3 10 . . 2 14 . 7 3 . 15 26 . 146 Haulers Intercepted 13 | . 1 6 . . . 3 . . . . . . . . . . . . . . . . . 2 . 1 Recyclers Shooed 9 | . . 2 . . . 1 . . . . . . . . . . . . . . . . . 1 . 5 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . . . . 7 3 . 8 . 10 . . 1 . 2 6 3 . . . . . Prevented 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Combat Hostiles Destroyed 153 | . 16 39 7 . 7 22 . . . . . 1 . 3 . . 1 3 . 5 . . 9 10 . 30 Melee 14 | . . . . . . . . . . . . . . . . . 1 3 . 1 . . 4 4 . 1 Guns 62 | . 14 22 . . . . . . . . . . . . . . . . . . . . . . . 26 Cannons 37 | . . 9 3 . 3 21 . . . . . . . . . . . . . . . . . . . 1 AOE 37 | . 2 8 4 . 4 . . . . . . . . 3 . . . . . 4 . . 5 6 . 1 Classes Destroyed 20 | . 5 5 . . . 5 . . . 1 . 1 . . . . . 1 . . . . . . . 2 Worker 12 | . 1 2 . . . 1 . . . . . . . . . . . . . . . . 1 2 . 5 Builder 4 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . 3 Tunneler 3 | . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 . . Hauler 13 | . 1 6 . . . 3 . . . . . . . . . . . . . . . . . 2 . 1 Recycler 8 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . 1 . 5 Minesweeper 2 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . Mechanic 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Operator 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Watcher 17 | . 3 5 . . . 2 . . . . . . 2 . . . . 2 . . . . 2 . . 1 Swarmer 57 | . 2 13 7 . 7 2 . . . . . . . 3 . . 1 . . 5 . . 5 10 . 2 Grunt 43 | . 14 17 . . . 7 . . . . . . . . . . . . . . . . . . . 5 Brawler 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Duelist 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 18 | . . 9 . . . 7 . . . . . . . . . . . . . . . . . . . 2 Specialist 4 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . 2 Hunter 7 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . 5 Programmer 16 | . . . . . . . . . . . . . . . . . . 3 . . . . 4 . . 9 Heavy 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Behemoth 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Best Kill Streak 16 | . 7 8 4 . 4 4 . . . 1 . 1 1 4 . . 1 2 . 5 . . 12 6 . 16 Combat Bots Only 9 | . 7 7 4 . 4 4 . . . . . 1 . 3 . . 1 2 . 5 . . 5 4 . 9 Max Kills in Single Turn 5 | . 2 5 2 . 3 2 . . . 1 . 1 1 3 . . 1 1 . 4 . . 3 4 . 3 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 4 2 . 3 . . . . . . . . 3 . . . . . 4 . . 3 3 . 1 Melee 1 | . . . . . . . . . . . . . . . . . 1 1 . 1 . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Hostile Shots Fired 1136 | . 105 138 18 . 13 161 41 18 13 . . 13 . 1 10 10 5 24 2 5 . . 45 39 26 449 Missed 398 | . 24 39 3 . 6 52 33 14 6 . . 6 . 1 4 5 4 14 1 2 . . 18 18 13 135 Hits 738 | . 81 99 15 . 7 109 8 4 7 . . 7 . . 6 5 1 10 1 3 . . 27 21 13 314 Melee 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Projectile 736 | . 81 99 15 . 7 108 8 4 7 . . 7 . . 6 5 1 10 1 3 . . 27 21 13 313 AOE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Critical Strikes 19 | . 1 1 1 . . 5 . . 1 . . . . . . . . 1 . . . . 2 . 1 6 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 14230 | . 1041 1114 110 . 56 1648 70 34 149 . . 195 . . 124 72 18 297 26 75 . . 634 504 288 7775 Core 2849 | . 182 147 16 . . 117 16 5 71 . . 84 . . 46 . 18 96 26 34 . . 119 155 109 1608 Absorbed by Shields 133 | . . . . . . 123 . . . . . . . . . 10 . . . . . . . . . . Reduced by Siege Mode 372 | . . . . . . . . . . . . . . . . . . . . . . . . . . 372 Ignored by Resistances 38 | . . . . . . 15 . . . . . . . . . . . . . . . . . . . 23 Regen/Repaired (Parts) 256 | . . 33 . . . 11 . . . . . . . . . 14 . 35 . . . . 77 . 60 26 Core Remaining (%) 79 | 100 27 . . . 59 78 97 . . . . 81 . . . . 93 . . . . 86 90 . 81 . Volleys Fired 390 | . 73 108 10 . 6 90 2 1 . 2 . . . 1 . 1 . 2 . 1 . . 7 5 . 81 Largest 2 | . 2 2 2 . 2 2 2 1 . 2 . . . 1 . 1 . 1 . 1 . . 1 1 . 2 Hottest 145 | . 80 136 136 . 136 136 46 75 . 60 . . . 43 . 100 . 100 . 43 . . 100 100 . 145 Shots Fired 732 | . 139 212 18 . 10 178 4 1 . 4 . . . 1 . 1 . 2 . 1 . . 8 5 . 148 Gun 456 | . 137 176 . . . . 4 . . 4 . . . . . . . . . . . . . . . 135 Cannon 256 | . . 33 16 . 8 178 . 1 . . . . . . . 1 . 2 . . . . 2 2 . 13 Launcher 20 | . 2 3 2 . 2 . . . . . . . . 1 . . . . . 1 . . 6 3 . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 292 | . 78 71 . . . . 4 . . 4 . . . . . . . . . . . . . . . 135 Thermal 353 | . 16 135 16 . 8 178 . . . . . . . . . . . . . . . . . . . . Explosive 20 | . 2 3 2 . 2 . . . . . . . . 1 . . . . . 1 . . 6 3 . . Electromagnetic 55 | . 43 3 . . . . . 1 . . . . . . . . . . . . . . . . . 8 Entropic 12 | . . . . . . . . . . . . . . . . 1 . 2 . . . . 2 2 . 5 Robot Hit Streak 19 | . 12 15 9 . 4 11 1 . . 5 . . . 6 . . . . . . . . 5 . . 19 Robot Miss Streak 12 | . 3 4 7 . 1 4 1 . . . . . . . . . . . . . . . 1 . . 12 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 9 | . 2 3 . . . . . . . . . . . . . . . . . . . . . . . 4 Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 585 | . 95 151 7 . 7 123 1 . . 4 1 6 2 3 1 . 1 9 . 2 3 2 20 12 6 129 Core Hits 346 | . 39 70 8 . 8 41 . . . 2 . . 2 4 . . 1 6 . 5 2 1 17 14 1 125 Critical Kills 16 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 15 Critical Parts Destroyed 18 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 17 Critical Strikes 61 | . 3 7 . . . 1 . . . . . 1 . . . . . 2 . . . . 7 3 3 34 Burn 7 | . . 7 . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Destroy 33 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 32 Corrupt 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Sever 4 | . . . . . . . . . . . . 1 . . . . . 2 . . . . 1 . . . Impale 12 | . . . . . . . . . . . . . . . . . . . . . . . 6 3 3 . Sunder 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Melee Attacks 212 | . . . . . . . . . . . 1 9 22 8 3 4 2 42 . 4 3 8 29 27 21 29 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 94 | . . . . . . . . . . . . 3 21 8 3 . 2 31 . 4 3 8 11 . . . Piercing 118 | . . . . . . . . . . . 1 6 1 . . 4 . 11 . . . . 18 27 21 29 Sneak Attacks 8 | . . . . . . . . . . . . . 1 1 1 . . . . . . . 1 3 . 1 Combat Hostiles 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Follow-up Attacks 3 | . . . . . . . . . . . . 1 . . . . . 2 . . . . . . . . Damage Inflicted 19282 | . 1106 2991 426 . 355 2699 31 . . 85 76 187 171 565 117 . 58 451 . 455 311 175 1953 1892 194 4984 Guns 6887 | . 999 1982 . . . . 31 . . 85 . . . . . . . . . . . . . . . 3790 Cannons 3630 | . . 508 112 . 134 2688 . . . . . . . . . . . . . . . . . . . 188 Explosions 4641 | . 103 469 310 . 209 . . . . . . . . 357 . . . . . 314 . . 1268 1191 . 420 Melee 3979 | . . . . . . . . . . . 76 187 171 208 117 . 58 451 . 141 311 175 685 701 194 504 Ramming 145 | . 4 32 4 . 12 11 . . . . . . . . . . . . . . . . . . . 82 Kinetic 5148 | . 407 835 . . . . 31 . . 85 . . . . . . . . . . . . . . . 3790 Thermal 4798 | . 238 1626 112 . 134 2688 . . . . . . . . . . . . . . . . . . . . Explosive 4553 | . 15 469 310 . 209 . . . . . . . . 357 . . . . . 314 . . 1268 1191 . 420 Electromagnetic 488 | . 442 29 . . . . . . . . . . . . . . . . . . . . . . . 17 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1841 | . . . . . . . . . . . . 37 171 208 117 . 58 377 . 141 311 175 246 . . . Piercing 2138 | . . . . . . . . . . . 76 150 . . . . . 74 . . . . 439 701 194 504 Entropic 171 | . . . . . . . . . . . . . . . . . . . . . . . . . . 171 Highest Corruption 47 | . 2 . . . . 1 . . . . . . . . . . . 3 3 3 3 3 9 . . 47 Average Corruption 9 | . 2 . . . . 1 . . . . . . . . . . . 1 3 3 3 3 7 . . 30 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 56 | . 3 . . . . . . . . . . . . . . . . 2 4 6 . 2 5 . . 34 Message Errors 11 | . 1 . . . . . . . . . . . . . . . . 1 1 1 . . 1 . . 6 Matter Fused 12 | . 1 . . . . . . . . . . . . . . . . . 2 1 . 1 1 . . 6 Heat Flow Errors 5 | . . . . . . . . . . . . . . . . . . 1 1 1 . . . . . 2 Energy Discharges 7 | . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . 4 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Alerts 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Misdirections 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Weapon Failures 4 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 972 | . . 4 41 . 4 38 . . . . 51 . . 111 . . . . . 18 53 70 114 272 . 196 Projectiles 41 | . . . . . 3 38 . . . . . . . . . . . . . . . . . . . . Explosions 444 | . . . 41 . 1 . . . . . . . . 36 . . . . . 18 . . 44 210 . 94 Melee 487 | . . 4 . . . . . . . . 51 . . 75 . . . . . . 53 70 70 62 . 102 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 57 | . 17 . . . . . . . . . . . . . . . . . . 34 . . . . . 6 Shots 2 | . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . Rammed 18 | . 1 3 1 . 2 2 . . . . . . . . . . . . . . . . . . . 9 Targets Rammed 23 | . 1 5 1 . 3 2 . . . . . . . . . . . . . . . . . . . 11 Kicked 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Crushed 3 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . 1 Highest Temperature 336 | . 79 294 336 . 48 39 . . . 16 . . . . . 105 . 106 237 278 . . 48 84 . 162 Average Temperature 49 | . 17 44 181 . 28 12 . . . 10 . . . . . 46 . 48 124 126 . . 22 40 . 31 Received Heat Transfer 1813 | . 582 399 . . . 414 27 12 54 . . 24 . . 9 13 . . . . . . . 9 45 225 Siege Activations 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Total Turns 103 | . . . . . . . . . . . . . . . . . . . . . . . . . . 103 Longest Duration 53 | . . . . . . . . . . . . . . . . . . . . . . . . . . 53 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Impact Corruptions 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 Robots Melted 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Melted 14 | . . 4 1 . 1 8 . . . . . . . . . . . . . . . . . . . . Heat Transferred 9628 | . 375 4110 185 . 222 4736 . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Maximum Alert Level 3 | . 1 3 1 . . 1 . . . . . . . . . . . . . . . . 1 2 2 3 Low Security (%) 58 | 100 78 17 36 . 100 92 100 100 . . . . 100 . . . . 100 . . . . 54 34 . 1 Level 1 23 | . 21 30 63 . . 7 . . . . . . . . . . . . . . . . 45 48 67 40 Level 2 15 | . . 44 . . . . . . . . . . . . . . . . . . . . . 17 32 56 Level 3 1 | . . 8 . . . . . . . . . . . . . . . . . . . . . . . 1 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 748 | . 313 748 360 . 149 218 135 45 . . . . 68 . . . . 139 . . . . 334 560 474 715 Initial 309 | . . 129 286 . . . 56 40 . . . . 6 . . . . 6 . . . . . 182 309 273 Average 209 | . 83 418 228 . 49 116 68 32 . . . . 15 . . . . 50 . . . . 147 287 382 444 Influence Increases 6726 | . 633 1231 186 . 285 734 217 74 105 5 5 30 152 109 . 28 20 374 . 110 10 5 530 548 257 1078 Destroy 0b10 Robot/C 3200 | . 320 780 140 . 180 440 60 . . . . 20 20 80 . 20 20 60 . 100 . . 180 200 . 580 Destroy 0b10 Robot/NC 350 | . 25 90 . . 5 40 . . . 5 5 . 10 10 . 5 . 10 . . 10 5 20 30 . 80 Destroy Leader 770 | . 88 202 20 . 20 140 10 . . . . 10 14 10 . . . 24 . 10 . . 34 34 . 154 Allied During Kill 38 | . . . . . 22 . 4 . . . . . . 9 . 3 . . . . . . . . . . Trap Triggered on 0b10 40 | . . . . . . . . . . . . . . . . . . . . . . . . . 40 . Successful Hack 323 | . 36 33 12 . . 20 38 29 . . . . 25 . . . . 34 . . . . 39 17 40 . Select Force Hacks 180 | . 60 90 . . . . . 30 . . . . . . . . . . . . . . . . . . Disable Machine 255 | . 15 . . . . 15 . 15 . . . . . . . . . 75 . . . . 45 30 15 45 Destroy Structure 580 | . 14 21 14 . 13 4 . . . . . . 68 . . . . 96 . . . . 92 162 27 69 Partial Spotted 285 | . . . . . . . 30 . . . . . 15 . . . . 45 . . . . 60 60 15 60 Lose Combat Pursuer 705 | . 75 15 . . 45 75 75 . 105 . . . . . . . . 30 . . . . 60 15 120 90 Influence Decreases 6269 | . 326 802 846 76 285 608 260 123 99 45 5 20 141 130 . 28 10 277 107 50 70 5 206 322 351 1077 Entered New Map 1523 | . . 178 450 76 . . 70 43 14 8 . . 4 9 . . . 4 41 . 60 . . 142 241 183 Time Decay 3826 | . 256 604 386 . 225 518 120 80 75 37 5 20 137 111 . 8 10 253 66 50 10 5 166 160 90 434 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . . . . . . . 100 Lost Part 670 | . 70 20 . . . 90 . . 10 . . . . . . 20 . 20 . . . . 40 20 20 360 Lost Ally 150 | . . . 10 . 60 . 70 . . . . . . 10 . . . . . . . . . . . . Squads Dispatched 47 | . 5 6 . . . 3 1 3 . . . . 6 . . . . 4 . . . . 4 5 3 7 Investigation 24 | . 3 5 . . . . . 3 . . . . 4 . . . . 1 . . . . 1 3 3 1 Extermination 9 | . . . . . . . . . . . . . 2 . . . . 2 . . . . 2 . . 3 Reinforcement 11 | . 2 1 . . . 2 . . . . . . . . . . . 1 . . . . 1 2 . 2 Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Distress Signals 15 | . . 4 . . . 2 . . . . . . . . . . . . . . . . 2 5 1 1 Communications Jammed 72 | . . . . . . 30 . . . . . . . . . . . . . . . . . 1 . 41 Distress Signals 72 | . . . . . . 30 . . . . . . . . . . . . . . . . . 1 . 41 Times Spotted 304 | . 27 50 7 . 11 37 11 4 9 . . 1 2 3 3 21 3 8 1 5 . 1 15 17 14 54 Peak Tracking Total 21 | . 4 7 4 . 4 7 4 4 9 . . 1 1 4 6 21 3 3 1 5 . 1 7 4 7 11 Tactical Retreats 33 | . 4 1 . . 1 4 2 . 3 . . . . . . . . 1 . . . . 2 4 5 6 ECM-based Alert Blocks 8 | . . . . . . . . . . . . . . . . . . . . . . . . 7 . 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Traps Triggered 4 | . 2 . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Reused 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Machines Disabled 18 | . 1 . . . . 1 . 1 . . . . . . . 1 . 5 . . . . 3 2 1 3 Max in Single Turn 5 | . 1 . . . . 1 . 1 . . . . . . . 1 . 5 . . . . 1 1 1 2 Garrison Access 6 | . . . . . . 1 1 1 . . . . 1 . . . . . . . . . . 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Machines Accessed 108 | . 7 16 1 2 . 9 4 11 . . . . 12 1 . 5 . 10 2 . 6 . 5 3 10 4 Terminals 47 | . 5 10 1 . . 6 1 4 . . . . 6 . . . . 3 . . . . 3 2 6 . Fabricators 5 | . . . . . . . 1 . . . . . 2 . . . . 2 . . . . . . . . Repair Stations 9 | . . 2 . . . 1 . . . . . . . . . . . 3 . . . . 1 . 1 1 Recycling Units 12 | . 2 2 . . . . . 3 . . . . 1 . . . . 2 . . . . . . . 2 Scanalyzers 12 | . . 2 . . . 1 1 3 . . . . 1 . . . . . . . . . 1 1 2 . Garrison Access 7 | . . . . . . 1 1 1 . . . . 2 . . . . . . . . . . . 1 1 Total Hacks 361 | . 17 51 5 7 . 21 12 33 . . . . 65 1 . 5 . 36 2 . 19 . 20 11 47 9 Successful 248 | . 8 36 3 7 . 8 6 20 . . . . 52 1 . 5 . 28 2 . 19 . 14 6 29 4 Failed 112 | . 9 14 2 . . 13 6 13 . . . . 13 . . . . 8 . . . . 6 5 18 5 Catastrophic 15 | . 2 3 1 . . 3 . 2 . . . . . . . . . . . . . . . 2 2 . Database Lockouts 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Manual 173 | . 11 29 5 2 . 14 6 7 . . 5 . 35 . . . . 23 . . . . 12 7 15 2 Terminals 199 | . 14 35 5 . . 15 6 13 . . . . 43 . . . . 14 . . . . 17 7 30 . Fabricators 17 | . . . . . . . 2 . . . . . 10 . . . . 5 . . . . . . . . Repair Stations 27 | . . 4 . . . 2 . . . . . . . . . . . 10 . . . . 2 . 8 1 Recycling Units 32 | . 3 4 . . . . . 7 . . . . 5 . . . . 7 . . . . . . . 6 Scanalyzers 36 | . . 8 . . . 2 2 11 . . . . 1 . . . . . . . . . 1 4 7 . Garrison Access 16 | . . . . . . 2 2 2 . . . . 6 . . . . . . . . . . . 2 2 Terminal Hacks 108 | . 3 11 3 7 . 2 . 2 . . . . 23 1 . 5 . 5 2 . 19 . 5 3 17 . Record 17 | . . . . 6 . . . . . . . . . . . 3 . . . . 7 . . . 1 . Part Schematic 11 | . . . . . . . . . . . . . 5 . . . . 1 . . 4 . . 1 . . Robot Schematic 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Robot Analysis 14 | . 1 2 3 . . . . . . . . . 2 . . . . . . . 4 . . . 2 . Prototype ID Bank 11 | . 1 2 . . . . . . . . . . 2 . . . . . . . 4 . . . 2 . Open Door 5 | . . . . . . . . . . . . . . 1 . 2 . . 2 . . . . . . . Open DSF 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Level Access Points 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 . Branch Access Points 4 | . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . Emergency Access Points 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Machine Index 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Terminal Index 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Alert Level 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Locate Traps 4 | . 1 1 . . . 1 . . . . . . . . . . . . . . . . 1 . . . Disarm Traps 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Dispatch Records 3 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . Maintenance Status 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Security Status 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Reinforcement Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recall Investigation 5 | . . 1 . . . . . . . . . . 3 . . . . . . . . . 1 . . . Recall Extermination 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hauler Manifests 4 | . . 1 . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . Registered Components 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Registered Prototypes 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Zone Layout 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . . 1 . . . . . 6 . . . . 2 . . . . . . . . Network Status 3 | . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . Load Schematic 3 | . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . Build 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Repair Station Hacks 11 | . . 3 . . . 2 . . . . . . . . . . . 2 . . . . 2 . 2 . Scan Component 6 | . . 2 . . . 1 . . . . . . . . . . . 1 . . . . 1 . 1 . Repair 5 | . . 1 . . . 1 . . . . . . . . . . . 1 . . . . 1 . 1 . Recycling Unit Hacks 14 | . 1 2 . . . . . 5 . . . . 1 . . . . 2 . . . . . . . 3 Report Inventory 11 | . 1 2 . . . . . 3 . . . . 1 . . . . 2 . . . . . . . 2 Retrieve Components 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 Scanalyzer 24 | . . 6 . . . 1 1 8 . . . . 1 . . . . . . . . . 1 2 4 . Insert Component 5 | . . 1 . . . 1 . 1 . . . . . . . . . . . . . . 1 . 1 . Analyze 2 | . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Retrieve Study 17 | . . 4 . . . . 1 6 . . . . 1 . . . . . . . . . . 2 3 . Garrison Access Hacks 5 | . . . . . . 1 1 1 . . . . 1 . . . . . . . . . . . 1 . Seal Access 5 | . . . . . . 1 1 1 . . . . 1 . . . . . . . . . . . 1 . Unauthorized Hacks 77 | . 4 14 . . . 2 3 4 . . . . 20 . . . . 17 . . . . 6 1 5 1 Terminals 45 | . 2 10 . . . 2 2 2 . . . . 8 . . . . 8 . . . . 6 1 4 . Track 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Assimilate 4 | . . 1 . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . Botnet 15 | . 1 2 . . . 2 1 1 . . . . 3 . . . . 1 . . . . 2 . 2 . Disrupt 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Operators 7 | . 1 1 . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . 1 . Skim 13 | . . 6 . . . . . . . . . . 3 . . . . 3 . . . . 1 . . . Fabricators 8 | . . . . . . . 1 . . . . . 4 . . . . 3 . . . . . . . . Report 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Prioritize 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Liberate 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Haulers 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Recompile 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Repair Stations 3 | . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . . Mechanics 3 | . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . . Recycling Units 14 | . 2 2 . . . . . 1 . . . . 4 . . . . 4 . . . . . . . 1 Monitor 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Reject 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Recyclers 4 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . 1 Mask 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Tunnel 4 | . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Extract 2 | . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Broadcast 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Redirect 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Reprogram 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Watchers 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 75 | . 5 14 1 . . 9 4 9 . . . . 10 . . . . 8 . . . . 3 3 6 3 Full Trace Events 11 | . 1 2 . . . . . 2 . . . . 3 . . . . . . . . . 1 2 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked 3 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 40 | . . . . . . . . . . . . . 40 . . . . . . . . . . . . . Total Robot Build Rating 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Part Schematics Acquired 20 | . . 5 . . . . . 4 . . . . 5 . . . . 1 . . 4 . . 1 . . Parts Built 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . . 152 . . . . . . . . . . . . . Total Part Build Rating 10 | . . . . . . . . . . . . . 10 . . . . . . . . . . . . . Part Studies Acquired 17 | . . 4 . . . . 1 6 . . . . 1 . . . . . . . . . . 2 3 . Parts Repaired 5 | . . 1 . . . 1 . . . . . . . . . . . 1 . . . . 1 . 1 . Time 314 | . . 26 . . . 136 . . . . . . . . . . . 80 . . . . 36 . 36 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 6 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . 3 Parts Scanalyzed 3 | . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . 3 . . . . . . . . . . . 5 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Total Allies 17 | . . 1 . 3 . . 4 . . . . . 4 . . 5 . . . . . . . . . . Largest Group 5 | . . 1 1 3 3 . 4 . . . . . 4 2 2 5 . . . . . . . . . . Highest-Rated Group 269 | . . 10 10 37 37 . 74 . . . . . 87 67 67 269 . . . . . . . . . . Highest-Rated Ally 64 | . . 10 10 21 21 . 26 . . . . . 41 41 41 64 . . . . . . . . . . Total Orders 3 | . . . . . . . . . . . . . 1 . . 2 . . . . . . . . . . ROAM 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . TUNNEL 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Ally Attacks 61 | . . . . . 15 . 25 . . . . . 4 2 2 13 . . . . . . . . . . Total Damage 1182 | . . . . . 139 . 321 . . . . . 172 34 49 467 . . . . . . . . . . Kills 9 | . . . . . 2 . 3 . . . . . 1 1 . 2 . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Active Infowar (turns) 9866 | . . 280 358 964 625 1432 243 174 169 222 291 251 698 288 151 608 65 580 164 322 81 203 349 323 185 840 Optics 6199 | . . 280 . . . . 148 174 169 222 291 251 698 288 151 608 65 580 164 322 81 203 349 323 185 647 Sensors 4423 | . . . . . . . 234 174 169 220 288 251 698 288 151 598 . . . . . . 197 323 185 647 IFF 1345 | . . . . . . . . . . 2 . . . . . . . 567 164 322 81 194 15 . . . Terrain 132 | . . . . . . . . . . . . . . . . . . . . . . . . . . 132 Seismic 3410 | . . . 358 964 625 1288 175 . . . . . . . . . . . . . . . . . . . Decoding 114 | . . . . . . . . . . 98 16 . . . . . . . . . . . . . . . Cloaking 12 | . . . . . . . . . . . . . 1 . . 5 1 5 . . . . . . . . Jamming 2112 | . . . . . . 319 1 . . . . . . . . . 1 7 . . 59 203 301 230 183 808 ECM 97 | . . . . . . . . . . . . . . . . . . . . . . . . 60 . 37 Robot Analysis Total 13 | . 1 2 3 . . . . . . . . . 2 . . . . . . . 4 . . . 1 . Derelict Logs Recovered 16 | . . . 1 . . . . . 3 2 2 3 . . 2 . . . 1 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Turns Passed 13825 | 86 1013 1958 909 964 747 1712 243 174 169 222 291 251 698 288 151 608 65 580 164 322 81 203 349 323 185 1069 Spaces Moved 18515 | 50 556 923 544 569 444 623 623 533 421 723 955 713 1632 728 451 1300 225 1544 567 764 168 589 741 701 364 1064 Core 258 | 50 1 . . . . . . . . . . . . . . . . . . . . . . . . 207 Treads 3277 | . 205 742 544 569 444 623 . . . . . . . . . . . . . . . . . . . 150 Legs 531 | . 350 181 . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 14449 | . . . . . . . 623 533 421 723 955 713 1632 728 451 1300 225 1544 567 764 168 589 741 701 364 707 Fastest Speed 11 | 50 120 120 160 160 160 160 28 25 28 28 28 28 31 31 31 14 26 26 28 28 26 26 23 11 24 24 Average Speed 56 | 154 135 152 160 160 160 206 28 28 28 28 28 29 34 31 31 29 26 26 28 28 32 26 23 24 27 52 Slowest Speed 245 | 200 200 160 160 160 160 245 28 90 28 28 28 37 37 31 31 105 26 29 28 28 103 26 26 26 28 170 Overloaded Moves 53 | . . . . . . . . 16 . . . . . . . 19 . . . . . . . 15 3 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 45 | . . . . . . . 19 4 . 3 . . 2 . . 3 . 4 . . . . 4 1 3 2 Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Exploration Rate (%) 60 | 3 84 90 95 91 79 54 12 16 67 91 87 90 36 85 74 97 47 39 80 95 61 68 15 19 39 25 Regions Visited 26 Branch Regions 16 Pre-discovered Areas 13 | . 2 4 1 1 . . . . . 1 . 1 . . . . . . . . 3 . . . . . Known Exits Taken 21 | . . 1 . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 28 | . . . 3 . . . . . 2 8 . 5 . 3 3 . . . 1 2 . 1 . . . . Spaces Dug 142 | . . . . . . . . . . . . 3 19 2 2 2 . 52 . 19 . 6 11 9 9 8 Terrain Destroyed 350 | . 13 19 28 . 23 . . . . . . 3 19 26 2 3 . 52 . 19 . 6 50 54 9 24 Melee 87 | . . . . . . . . . . . . 3 19 2 2 2 . 22 . 2 . 6 7 5 9 8 Projectile 20 | . . . . . . . . . . . . . . . . 1 . 3 . . . . 4 4 . 8 AOE 235 | . 13 19 28 . 23 . . . . . . . . 24 . . . 27 . 17 . . 39 45 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Total 20736 | 59 691 1277 563 624 467 869 672 554 470 735 976 741 1738 776 456 1510 227 1654 571 863 191 626 849 799 411 1367 Wait 942 | . 27 110 4 . 11 62 37 . 44 2 . 20 58 40 3 165 . 55 . 93 . 19 49 36 8 99 Move 18403 | 49 555 922 543 568 443 622 587 524 420 716 954 712 1627 727 450 1293 224 1536 566 763 167 588 732 698 357 1060 Hop 41 | . . . . . . . 16 4 . 3 . . 2 . . 3 . 3 . . . . 4 1 3 2 Pick Up 156 | 6 12 46 1 2 . 28 1 5 . 2 5 . 7 . . 4 . 5 1 . 4 2 4 5 2 14 Fast Attach 104 | 2 6 1 . . . 6 2 3 4 3 3 . 4 . . 3 . 11 . 1 5 2 5 6 4 33 Attach 78 | 2 6 5 . 2 . 16 9 2 . . 1 . 4 . . 3 1 2 . . . 1 6 3 3 12 Detach 27 | . 2 . . . . . 1 2 1 3 2 . 1 . . 4 . . . . . 1 3 . 2 5 Swap 140 | . 5 38 3 . 4 19 3 5 . 2 4 . 7 . . 9 . 3 2 1 3 2 9 9 6 6 Drop 168 | . 4 42 1 2 . 24 14 8 1 2 6 1 7 . . 6 . 6 2 . 9 3 1 9 5 15 Fire 390 | . 73 108 10 . 6 90 2 1 . 2 . . . 1 . 1 . 2 . 1 . . 7 5 . 81 Melee 199 | . . . . . . . . . . . 1 8 21 8 3 4 2 31 . 4 3 8 29 27 21 29 Ram 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Kick 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Crush 18 | . 1 4 1 . 3 2 . . . . . . . . . . . . . . . . . . . 7 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 65 | . . . . 50 . . . . . . . . . . . 15 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / [*Sto x2]) -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 8 exits: *Fac x4 / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / Tes) -2/Research (discovered 3 exits: Acc / *Qua x2) -2/Quarantine -1/Access History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 391 | -10/Materials | Discovered new exit (range 10) 537 | -10/Materials | Core integrity fell below 50% 566 | -10/Materials | Lost 5 parts (1p2n1u1w) 734 | -10/Materials | Discovered new exit (range 8) 909 | -10/Materials | Destroyed 7 combat bots 911 | -10/Materials | Discovered new exit (range 11) 932 | -10/Materials | Discovered new exit (range 9) 1050 | -10/Materials | Discovered new exit (range 9) 1085 | -10/Materials | Build established: Scavenger-Mutant 1100 | -10/Materials | Entered another Materials area 1100 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1458 | -9/Materials | Destroyed 7 combat bots 1817 | -9/Materials | Discovered new exit (range 12) 2259 | -9/Materials | Identified exit to Mines 2425 | -9/Materials | Identified exit to Materials 2458 | -9/Materials | Repaired Lgt. Armor Plating 2459 | -9/Materials | Learned location of 1 exit from Recycling 2483 | -9/Materials | Learned location of 1 exit from Recycling 2519 | -9/Materials | Learned Storage terminal intel 2554 | -9/Materials | Learned location of 1 exit from Recycling 2989 | -9/Materials | Central database locked down 3058 | -9/Materials | Entered Mines 3058 | -9/Mines | Accompanied by 1 ally 3116 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3175 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3175 | -9/Mines | Discovered new exit (range 5) 3261 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3413 | -9/Mines | Discovered exit to Materials (range 12) 3469 | -9/Mines | Discovered exit to Materials (range 13) 3541 | -9/Mines | Learned location of Storage (-8) 3607 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3612 | -9/Mines | Found Prototype Device 3773 | -9/Mines | Learned Materials emergency access door positions 3967 | -9/Mines | Entered Exiles 3967 | -9/Exiles | Found Exiles lab destroyed 4109 | -9/Exiles | Learned location of Zion (-6) 4538 | -9/Exiles | Opened EX-Vault 4547 | -9/Exiles | Found PSU Rigger 4912 | -9/Exiles | Discovered new exit (range 14) 4931 | -9/Exiles | Entered Mines 4931 | -8/Mines | Accompanied by 3 allies 5540 | -8/Mines | Discovered exit to Materials (range 9) 5592 | -8/Mines | Discovered exit to Materials (range 16) 5678 | -8/Mines | Entered Materials 5678 | -8/Materials | Evolved 2 slots: Utility x2 5827 | -8/Materials | Garrison activated, responded to threat 5981 | -8/Materials | Discovered new exit (range 16) 6438 | -8/Materials | Lost 3 parts (1n2u) 6448 | -8/Materials | Build established: Mutant 6789 | -8/Materials | Identified Exp. Sensor Array 6909 | -8/Materials | Discovered new exit (range 5) 6989 | -8/Materials | Repaired Broken Exp. Sensor Array? 7235 | -8/Materials | Build established: Scavenger-Mutant 7257 | -8/Materials | Discovered new exit (range 9) 7390 | -8/Materials | Entered Factory 7390 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7440 | -7/Factory | Garrison activated, responded to threat 7605 | -7/Factory | Discovered new exit (range 14) 7619 | -7/Factory | Identified exit to Factory 7633 | -7/Factory | Entered another Factory area 7633 | -6/Factory | Evolved 2 slots: Utility x2 7659 | -6/Factory | Discovered new exit (range 22) 7671 | -6/Factory | Identified exit to Lower Caves 7699 | -6/Factory | Identified exit to DSF 7794 | -6/Factory | Build established: Scout 7807 | -6/Factory | Entered Lower Caves 7813 | -6/Lower Caves | Spotted B-75 Beast 7825 | -6/Lower Caves | Learned Factory trap positions 7848 | -6/Lower Caves | Learned Factory interactive machine intel 7941 | -6/Lower Caves | Found DCF Scrap (11 items) 7952 | -6/Lower Caves | Encountered a Warlord checkpoint 7954 | -6/Lower Caves | Learned Factory garrison access intel 7965 | -6/Lower Caves | Discovered new exit (range 17) 7974 | -6/Lower Caves | Identified exit to Lower Caves 7976 | -6/Lower Caves | Entered another Lower Caves area 7985 | -6/Lower Caves | Learned Factory garrison access intel 8004 | -6/Lower Caves | Learned location of Extension (-5) 8017 | -6/Lower Caves | Discovered new exit (range 17) 8021 | -6/Lower Caves | Identified exit to Factory 8163 | -6/Lower Caves | Discovered new exit (range 6) 8166 | -6/Lower Caves | Identified exit to Zion 8198 | -6/Lower Caves | Entered Zion 8232 | -6/Zion | Discovered new exit (range 13) 8233 | -6/Zion | Found CR-A16's Pointy Stick 8254 | -6/Zion | Build established: Hacker-Scout 8343 | -6/Zion | Learned Factory emergency access door positions 8345 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 8348 | -6/Zion | Learned Factory terminal intel 8385 | -6/Zion | Met Imprinter 8405 | -6/Zion | Received a hallucinogenic algorithm 8405 | -6/Zion | Ran a hallucination algorithm 8413 | -6/Zion | Opened final containment barrier to the Deep Caves 8417 | -6/Zion | Discovered new exit (range 3) 8417 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 8418 | -6/Zion | Identified exit to Deep Caves 8489 | -6/Zion | Identified exit to Proximity Caves 8489 | -6/Zion | Entered Proximity Caves 8495 | -5/Proximity Caves | Learned location of 1 exit from Factory 8496 | -5/Proximity Caves | Learned 4 Factory zone layouts 8505 | -5/Proximity Caves | Learned location of Warlord (-5) 8678 | -5/Proximity Caves | Spotted B-75 Beast 8703 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 8706 | -5/Proximity Caves | Destroyed B-75 Beast 8737 | -5/Proximity Caves | Discovered exit to Factory (range 3) 8740 | -5/Proximity Caves | Entered Factory 8740 | -5/Factory | Evolved 2 slots: Utility x2 8741 | -5/Factory | Identified exit to Extension 8742 | -5/Factory | Identified exit to Upper Caves 8743 | -5/Factory | Loaded intel: 71 trap records 8745 | -5/Factory | Loaded intel: 56 interactive machine locations 8746 | -5/Factory | Loaded intel: 28 terminal locations 8747 | -5/Factory | Loaded intel: 4 garrison access locations 8794 | -5/Factory | Identified exit to Factory 8794 | -5/Factory | Watched by a mysterious "MATRIX" hacker. 8934 | -5/Factory | Fabricated T-07 Excavator (x2) 9010 | -5/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 9032 | -5/Factory | Build established: Wizard-Scout 9355 | -5/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 9362 | -5/Factory | Build established: Wizard-Ninja 9438 | -5/Factory | Entered Upper Caves 9438 | -5/Upper Caves | Accompanied by 3 allies 9516 | -5/Upper Caves | Found DCF Scrap (11 items) 9614 | -5/Upper Caves | Encountered a Warlord checkpoint 9618 | -5/Upper Caves | Discovered new exit (range 10) 9622 | -5/Upper Caves | Identified exit to Upper Caves 9697 | -5/Upper Caves | Build established: Wizard-Scout 9726 | -5/Upper Caves | Entered another Upper Caves area 9726 | -5/Upper Caves | Accompanied by 2 allies 9735 | -5/Upper Caves | Encountered a Warlord checkpoint 9744 | -5/Upper Caves | Discovered exit to Factory (range 5) 9817 | -5/Upper Caves | Identified exit to Warlord 9821 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9827 | -5/Upper Caves | Learned Factory interactive machine intel 9877 | -5/Upper Caves | Entered Warlord 9888 | -5/Warlord | Discovered new exit (range 14) 9892 | -5/Warlord | Identified exit to Proximity Caves 9971 | -5/Warlord | Found Prototype Device 9971 | -5/Warlord | Identified Minesniffer Drone Bay 10062 | -5/Warlord | Warlord's base attacked by MAIN.C 10084 | -5/Warlord | Met Warlord 10175 | -5/Warlord | Found Prototype Energy Cannon 10175 | -5/Warlord | Identified Vortex Cannon 10178 | -5/Warlord | Found Prototype Energy Cannon 10178 | -5/Warlord | Identified Vortex Driver 10232 | -5/Warlord | Found Prototype Device 10232 | -5/Warlord | Identified System Purifier 10234 | -5/Warlord | Found Prototype Processor 10234 | -5/Warlord | Identified Exp. Core Analyzer 10278 | -5/Warlord | Found Vortex Driver 10412 | -5/Warlord | Warlord forces counterattacked 10422 | -5/Warlord | Opened side exit 10482 | -5/Warlord | Spotted Executioner 10485 | -5/Warlord | Spotted Executioner 10485 | -5/Warlord | Entered Proximity Caves 10537 | -4/Proximity Caves | Discovered exit to Factory (range 16) 10546 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10550 | -4/Proximity Caves | Entered Factory 10550 | -4/Factory | Evolved 2 slots: Utility x2 10551 | -4/Factory | Loaded intel: 54 interactive machine locations 10552 | -4/Factory | Loaded intel: 4 garrison access locations 10785 | -4/Factory | Spotted B-86 Titan 10886 | -4/Factory | Discovered new exit (range 8) 10888 | -4/Factory | Identified exit to Research 10902 | -4/Factory | Crushed by falling debris 10958 | -4/Factory | Discovered new exit (range 6) 10996 | -4/Factory | Repaired Cld. Cesium-ion Thruster 11068 | -4/Factory | Build established: Hacker-Sprinter 11128 | -4/Factory | Identified exit to Upper Caves 11130 | -4/Factory | Entered Upper Caves 11158 | -4/Upper Caves | Learned Research terminal intel 11284 | -4/Upper Caves | Discovered new exit (range 12) 11294 | -4/Upper Caves | Identified exit to Upper Caves 11294 | -4/Upper Caves | Entered another Upper Caves area 11303 | -4/Upper Caves | Discovered exit to Research (range 5) 11318 | -4/Upper Caves | Encountered a Warlord checkpoint 11556 | -4/Upper Caves | Learned 4 Research zone layouts 11587 | -4/Upper Caves | Discovered new exit (range 16) 11616 | -4/Upper Caves | Identified exit to Zhirov 11616 | -4/Upper Caves | Entered Zhirov 11616 | -4/Zhirov | Discovered new exit (range 3) 11618 | -4/Zhirov | Identified exit to Proximity Caves 11622 | -4/Zhirov | Met Zhirov 11627 | -4/Zhirov | Learned location of Quarantine (-2) 11627 | -4/Zhirov | Learned location of Testing (-3) 11627 | -4/Zhirov | Learned location of Command (-1) 11630 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11636 | -4/Zhirov | Found Alien Artifact 11636 | -4/Zhirov | Identified Integrated Reactor 11636 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 11645 | -4/Zhirov | Found Alien Artifact 11697 | -4/Zhirov | Entered Proximity Caves 11822 | -3/Proximity Caves | Spotted B-86 Titan 11855 | -3/Proximity Caves | Discovered exit to Research (range 13) 11871 | -3/Proximity Caves | Found Prototype Processor 11871 | -3/Proximity Caves | Identified Exp. Signal Interpreter 11874 | -3/Proximity Caves | Found Prototype Launcher 11879 | -3/Proximity Caves | Identified Hellfire Missile Launcher 11881 | -3/Proximity Caves | Unaware initiated a cargo recovery operation 11900 | -3/Proximity Caves | Entered Research 11900 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11901 | -3/Research | Identified exit to Testing 11903 | -3/Research | Loaded intel: 24 terminal locations 11965 | -3/Research | Targeted by mysterious "MATRIX" hacker. 12146 | -3/Research | Lost 4 parts (1n1u2w) 12199 | -3/Research | Repaired Cld. Impulse Thruster 12217 | -3/Research | Discovered new exit (range 4) 12218 | -3/Research | Identified exit to Research 12231 | -3/Research | Found Fusion Bomb Launcher 12249 | -3/Research | Entered another Research area 12249 | -2/Research | Warlord forces began assault on 0b10 12249 | -2/Research | Evolved 2 slots: Utility x2 12281 | -2/Research | Spotted B-90 Cyclops 12295 | -2/Research | Spotted B-90 Cyclops 12320 | -2/Research | Identified exit to Quarantine 12320 | -2/Research | Identified exit to Access 12334 | -2/Research | Found Prototype Device 12334 | -2/Research | Identified Thermal Barrier 12359 | -2/Research | Research machine network offline 12419 | -2/Research | Found Prototype Hackware 12419 | -2/Research | Identified Exp. System Shield 12434 | -2/Research | Spotted B-90 Cyclops 12522 | -2/Research | Build established: Wizard-Ninja 12572 | -2/Research | Entered Quarantine 12617 | -2/Quarantine | Repaired Cld. Impulse Thruster? 12640 | -2/Quarantine | Lost 5 allies 12701 | -2/Quarantine | Found Alien Artifact 12707 | -2/Quarantine | Identified Subatomic Replicator 12718 | -2/Quarantine | Used Subatomic Replicator to replicate Cld. Impulse Thruster 12757 | -2/Quarantine | Entered Access 12757 | -1/Access | Evolved 2 slots: Utility x2 13001 | -1/Access | Spotted B-99 Colossus 13007 | -1/Access | Search patrols dispatched 13007 | -1/Access | Destroyed B-99 Colossus 13009 | -1/Access | Found Prototype Ballistic Gun 13009 | -1/Access | Identified Multirail 13012 | -1/Access | Found Multirail 13022 | -1/Access | Found Hvy. Insulated Plating 13111 | -1/Access | Destroyed 9 combat bots 13140 | -1/Access | Found Hvy. Reflective Plating 13257 | -1/Access | First assault squad dispatched 13313 | -1/Access | Build established: Wizard-Skirmisher 13389 | -1/Access | System corruption reached 10% 13423 | -1/Access | System corruption reached 30% 13444 | -1/Access | Lost 6 parts (1p1n4u) 13449 | -1/Access | Destroyed 8 combat bots 13603 | -1/Access | Released all parts (9) 13632 | -1/Access | Lost 18 parts (1p4n8u5w) 13665 | -1/Access | Core integrity fell below 50% 13783 | -1/Access | Released all parts (7) 13786 | -1/Access | Core integrity fell below 20% 13814 | -1/Access | Lost 8 parts (1p2n4u1w) 13826 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 13762_ Dropped Prc. Energy Filter. 13763_ Acquired Enh. Force Lance. 13767_ Penetrated by Slug. 13767_ Slug penetrates Door. 13770_ Penetrated by Slug. 13774_ Destroyed Sml. Battery. 13778_ 9ZE32U4RGZK9H8 BCAS>=IKRKGGN=L>KA%B8TEJ5 13780_ Impulse Thruster Array destroyed. 13782_ Lyr. Medium Armor Plating destroyed. 13783_ Impulse Thruster Array destroyed. 13783_ Enh. Nova Cannon destroyed. 13783_ Released Enh. Force Lance. 13783_ Released Adv. Targeting Computer. 13783_ Released Graphene Brace. 13784_ Penetrated by Slug. 13809_ Acquired Adv. Heavy Siege Treads. [Achievement: Physics Hates This One Trick] 13811_ Acquired Adv. Heavy Siege Treads. 13812_ Door malfunctions. 13816_ System corrupted: Energy discharge (-36). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ???????????????????????????????? "???????????? | | ???????????????????????????????? ???????????? | | ????????????????????????????????? ???????????? | | ??????????????????????????????#####/#############/ | | ????????????????????????????? | | ?????????????????????????????? | | ????????????????????????????? R | | ??????????????????????????????"" | | ???????????????????????? ???"" | | ???????????????????? ? ??"" | | ?????????????????# """ "?"" | | ??????????????? " "?"" ###/####### | | ????????????? """" # | | ????????????? """" # | | ???????????? "" # | | ?????????????? # = | | ??????????????? # | | ???????????????? # = | | ?????????????????# # = | | ?????????????????# # | | ?????????????????# # | | ?????????????????# p | | ?????????????????# # | | ?????????????????# # | | ?????????????????# @ ########### | | ?????????????????##################+####?????????? | | ?????????????????????????????????? ????????????? | | ??????????????????????????????????" ????????????? | | ?????????????????????????????????"" ???????????? | | ????????????????????????????????? ???????????? | | ???????????????????????????????? ??????????? | | ???????????????????????????????? ??????????? | | ??????????????????????????????? ?????????? | | ???????????????????????????????#########?????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Coolant Potential 120 Energy Generation 36 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 135 ECM Strength 2 Jamming Range 16 Base Temperature (-) 100 Armor Coverage 1200 Resistance: KI 20 Resistance: TH 25 Resistance: EM 30 Phase Shifting 15 Evasion (%) 78 Targeting Accuracy 64 Melee Accuracy 8 Target Analysis 8 Core Analysis 8 Recoil Reduction 11 Offensive Hacking 65 Defensive Hacking 52 Authchip Count 2 Item Schematics ----------------- Ion Engine | -9/Materials | Extracted Lrg. Storage Unit | -9/Materials | Extracted Particle Gun | -9/Materials | Extracted Plasma Cutter | -9/Materials | Extracted Imp. Flight Unit | -9/Materials | Scanalyzed Remote Datajack | -6/Factory | Scanalyzed Machine Analyzer | -6/Factory | Extracted Imp. Datajack | -6/Factory | Extracted Hcp. Storage Unit | -6/Factory | Extracted Cld. Cesium-ion Thruster | -5/Factory | Hacked Adv. Trap Extractor | -5/Factory | Hacked Imp. Arc Projector | -5/Factory | Hacked Point Defense System | -5/Factory | Hacked Q-thruster | -5/Factory | Hacked Adv. Sensor Array | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Exp. Sensor Array | -2/Research | Hacked Robot Schematics ------------------ A-02 Transporter | -5/Factory | Hacked Fabricated ------------ T-07 Excavator | x2 | -5/Factory | Preloaded Cld. Cesium-ion Thruster | x1 | -5/Factory Cld. Cesium-ion Thruster | x1 | -5/Factory Repaired ---------- Lgt. Armor Plating | 63% | -9/Materials Exp. Sensor Array | 62% | -8/Materials | Broken Cld. Cesium-ion Thruster | 22% | -4/Factory Cld. Impulse Thruster | 14% | -3/Research Cld. Impulse Thruster | 33% | -2/Quarantine Studied --------- Lgt. Treads | -9/Materials | Hacked Beam Rifle | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Mic. Nuclear Core | -7/Factory | Hacked Lgt. Fission Core | -6/Factory | Hacked Hvy. Machine Gun | -6/Factory | Hacked Surge Thruster | -6/Factory | Hacked Remote Datajack | -6/Factory | Hacked Rocket Launcher | -6/Factory | Hacked Lrn. Missile Launcher | -6/Factory | Hacked Field Propulsion Drive | -5/Factory | Hacked Q-thruster | -2/Research | Hacked Fusion Bomb Launcher | -2/Research | Hacked Impulse Thruster | -2/Quarantine | Hacked Lgt. Quantum Reactor | -2/Quarantine | Hacked Adv. Remote Datajack | -2/Quarantine | Hacked Alien Tech Used ----------------- Integrated Reactor Subatomic Replicator Achievements -------------- All Kinds Of Bad News Bending The Rules DATA ERROR: Steam Global Achievement% DIY Cooler Deductive Reasoning Express Service For Emergencies Only Heavy Suspicion Hydra I Have A Map? I Laugh At Your Crits Immobile And Lovin' It Into The Breach Item+ Live, Flee, And Rebuild Luggage Code Myspace No Room For Error Organ Harvest Overwhelming Physics Hates This One Trick Recruitment Drive Resistances Are Futile Spot Them First Suspicious The Better Part Of Valor The Robot, The Myth, The Legend There's More Where That Came From Throw Away The Key Challenges ------------ None Game ------ Seed PropulsionEtherialFilter Manual? 0 Play Time 05:56:18 Cumulative 332.0 hours Start 2026.03.01 @ 16:10:32 End 2026.03.05 @ 07:32:18 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 98 Rogue 98 Adventurer 0 Explorer 0 Win Type - Total 8 Types 4/0/2/1/0/0/1/0/0/0 Lore% 85 Gallery% 76 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 1 Fullscreen 2 Font 36/Terminus++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 857783eb-8221-4af2-b883-8ae1619ebd1e