Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.17 @ 00:30:41 Player: Spitfire Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (148) 740 Value Destroyed (6460) 6460 Prototype IDs (52) 1040 Alien Tech Used (0) 0 Bonus (4156) 4156 TOTAL SCORE: 20896 Bonus ------- High Alert Combat Kills 459 Follower Combat Kills 222 Aligned with FarCom 300 MAIN.C Attacked Warlord 500 Win 3000 Friendly Fire -325 Cogmind --------- Core Integrity 1600/1600 Matter 4/300 Energy 590/600 System Corruption 0% Temperature Cool (4) Movement Flying (23) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Backup Power III Backup Power VII > --- PROPULSION (4) --- Cesium-ion Thruster Impulse Thruster Electron Diverter Experimental Q-thruster > --- UTILITY (15) ----- Advanced Energy Well Machine Analyzer Enhanced Optical Array Advanced Signal Interpreter Advanced Transmission Jammer Jamming Amplifier Advanced Reaction Control System Improved Phase Shifter Makeshift Propulsion Shielding Improved Utility Shielding Hacking Suite Hacking Suite Makeshift Hacking Suite System Shield System Shield > --- WEAPON (4) ------- Advanced Datajack > --- INVENTORY (5) ---- Impulse Thruster Advanced ECM Suite Peak State ------------ > --- POWER ------------ Backup Power III Backup Power VII > --- PROPULSION ------- Cesium-ion Thruster Impulse Thruster Impulse Thruster Electron Diverter > --- UTILITY ---------- Advanced Energy Well Machine Analyzer Enhanced Optical Array Advanced Signal Interpreter Advanced Transmission Jammer Jamming Amplifier Advanced ECM Suite Advanced Reaction Control System Improved Phase Shifter Makeshift Propulsion Shielding Improved Utility Shielding Hacking Suite Makeshift Hacking Suite System Shield System Shield > --- WEAPON ----------- Advanced Datajack Advanced Datajack Makeshift Axe > --- INVENTORY -------- Experimental Q-thruster Missile Launcher Sapper Charge [Rating: 127] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Cold Fusion Reactor Propulsion Improved Treads Treads Improved Treads Wheel Compact Wheel Hover Unit Backup Propulsion III Flight Unit Impulse Thruster Utility Advanced Targeting Computer Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Improved Spread Laser Energy Gun Improved Spread Laser Ballistic Gun Precision Assault Rifle Ballistic Cannon Gauss Cannon Launcher Missile Launcher Slashing Weapon Makeshift Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Was Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 . . 2 . . . . 2 . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 . . Propulsion 2 | . . . . . 1 . . . . . . . . . 1 . . . . . Utility 13 | . . . . . 3 1 2 . . 1 . . . . 1 . . 1 2 2 Weapon 2 | . . . . . . 1 . . . 1 . . . . . . . . . . Parts Attached 131 | 7 7 . 1 . 13 33 22 2 . 2 3 3 9 2 9 . 6 3 6 3 Power 13 | 1 1 . . . 2 2 4 . . 1 . . 1 . . . . 1 . . Engine 9 | 1 1 . . . 2 1 2 . . . . . 1 . . . . 1 . . Core 3 | . . . . . . 1 1 . . 1 . . . . . . . . . . Reactor 1 | . . . . . . . 1 . . . . . . . . . . . . . Propulsion 26 | 3 1 . . . 2 7 2 1 . . . 1 2 1 2 . 2 1 . 1 Treads 11 | 2 . . . . . 6 2 1 . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel 5 | 1 1 . . . 2 1 . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . 1 . . . . . Flight 9 | . . . . . . . . . . . . 1 2 1 1 . 2 1 . 1 Utility 60 | 2 3 . . . 7 10 11 1 . 1 3 2 1 1 7 . 4 1 5 1 Device 23 | 1 1 . . . 1 4 4 1 . 1 1 1 . . 4 . 1 . 3 . Storage 4 | 1 2 . . . . . . . . . . . . . . . 1 . . . Processor 10 | . . . . . 2 2 1 . . . . . . . 2 . 1 . 2 . Hackware 8 | . . . . . 1 1 1 . . . 1 1 . . 1 . 1 . . 1 Protection 15 | . . . . . 3 3 5 . . . 1 . 1 1 . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 32 | 1 2 . 1 . 2 14 5 . . . . . 5 . . . . . 1 1 Energy Gun 13 | . 1 . . . . 8 2 . . . . . 2 . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 7 | 1 1 . 1 . 1 1 2 . . . . . . . . . . . . . Ballistic Cannon 3 | . . . . . . 3 . . . . . . . . . . . . . . Launcher 3 | . . . . . . 1 1 . . . . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . 2 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 4 | . . . . . 1 1 . . . . . . . . . . . . 1 1 Unidentified Prototypes 13 | . . . . . . 4 1 . . . . . 2 . 2 . 1 1 1 1 Corrupted Parts 1 | . . . . . . . . . . . . . 1 . . . . . . . System Corruption 10 | . . . . . . . . . . . . . 10 . . . . . . . Parts Lost 37 | . 4 . . . 1 7 6 1 . 3 10 . 4 . . . 1 . . . Power 2 | . 1 . . . . . . . . . . . 1 . . . . . . . Propulsion 16 | . 2 . . . 1 1 3 1 . 1 3 . 3 . . . 1 . . . Utility 11 | . . . . . . 3 3 . . 1 4 . . . . . . . . . Weapon 8 | . 1 . . . . 3 . . . 1 3 . . . . . . . . . Highest Loss Streak 6 | . 4 . . . 1 2 2 1 . 3 6 . 2 . . . 1 . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Backups 14 | 2 5 7 7 10 17 19 19 18 18 16 15 2 2 2 2 1 2 1 2 2 Power 1 | . 1 2 2 2 2 1 1 1 1 1 2 . . . . . . . . . Propulsion 2 | 1 1 2 2 2 4 4 3 1 1 . . . . . . . . . . 1 Utility 5 | . . 1 1 1 4 8 8 9 9 8 5 . . . . . . 1 2 . Weapon 3 | 1 1 2 2 4 5 3 5 6 6 5 6 2 2 2 2 1 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 34 | . . . . . 13 7 3 . . . 9 . 2 . . . . . . . Power 6 | . . . . . 3 . . . . . 3 . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . . . . . Utility 12 | . . . . . 4 4 2 . . . 2 . . . . . . . . . Weapon 14 | . . . . . 4 3 1 . . . 4 . 2 . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 94 100 92 85 86 96 94 92 93 89 84 42 68 69 77 85 84 94 92 91 Engine 4 | . 12 14 14 14 8 5 3 6 6 . . . 3 . . . 2 7 4 4 Core 1 | . . . . . . 1 2 . . 4 4 . . . . . . 1 4 4 Treads 11 | . 13 . . . . 15 19 19 20 16 12 . . . . . . . . . Wheel 5 | . 13 28 28 28 27 7 . . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . . . 2 3 14 16 21 19 19 17 16 Device 9 | . 14 14 14 14 11 6 6 13 13 12 15 7 11 11 11 15 18 10 8 14 Storage 6 | . 14 14 14 14 11 7 6 6 6 5 4 . . . . . . 2 4 4 Processor 13 | . . . . . 4 12 20 20 20 17 17 17 16 11 11 10 10 9 15 16 Hackware 7 | . . . . . 6 9 3 . . . . 7 11 11 11 15 16 19 17 17 Protection 6 | . . . . . 7 7 9 6 6 5 4 . . 7 10 10 5 8 8 8 Energy Gun 6 | . 7 14 7 . . 12 7 7 13 16 13 . . . . . . . . . Ballistic Gun 4 | . 16 14 14 14 8 . 6 6 6 5 4 . . . . . . . . . Ballistic Cannon 2 | . . . . . . 5 3 . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . 5 4 5 5 5 5 4 4 4 Peak Build Rating 127 | 6 7 7 21 22 36 52 66 57 57 67 69 32 55 46 68 71 81 100 116 127 Average Rating 52 | 4 6 7 14 21 31 41 61 55 57 64 59 25 40 39 57 69 68 91 110 119 On Entrance 45 | . 6 7 7 21 22 36 52 56 57 57 64 20 32 35 46 68 68 81 100 110 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 103 | 10 50 50 57 57 75 87 103 95 92 97 96 2 8 7 9 15 18 25 27 25 Greatest Support 73 | 40 40 26 26 26 42 71 73 69 66 66 66 13 16 17 10 17 26 27 27 27 Greatest Overweight (x) 21 | . 1 1 2 2 1 21 1 1 1 1 4 . . 2 . . . 1 . . Average Overweight (x) . | . . 1 1 2 1 . 1 1 1 1 . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 Average Capacity 16 | 7 19 20 20 20 19 20 20 20 20 20 18 5 5 5 5 5 5 5 5 5 Most Carried 20 | 5 7 7 8 12 20 20 20 20 19 19 20 4 5 5 5 5 5 5 5 5 Average Carried 14 | 2 5 7 7 10 18 19 19 19 19 17 16 3 4 5 5 4 4 4 4 3 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 Final Carried 20 | 5 7 7 8 12 20 20 20 19 19 18 4 3 5 5 5 5 5 5 5 2 Class Distribution -------------------- 37% | Gunner 15% | Mutant 10% | Scavenger-Gunner 8% | Hacker-Mutant 8% | Hacker-Sprinter 5% | Hacker-Skirmisher 5% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Derelict-Sprinter | -4/Factory Hacker-Sprinter | -4/Waste Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Ninja | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Was Fac Res Res Acc Matter Collected 3436 | 252 128 . . 10 223 1151 792 123 24 56 157 30 145 20 36 . . 211 37 41 Remotely 261 | 148 113 . . . . . . . . . . . . . . . . . . . Salvage Created 6356 | 72 283 . . . 1440 1820 1398 153 153 166 501 . . . . 264 . 33 37 36 Parts 298 | 4 11 . . . 77 86 74 8 9 8 12 . . . . 5 . . 2 2 Haulers Intercepted 1 | . 1 . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . 5 4 . 11 . . . . . . . . . Prevented 5 | . . . . . . . . . 5 . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Was Fac Res Res Acc Combat Hostiles Destroyed 120 | . 6 . . . 28 37 26 6 3 3 10 . . . . 1 . . . . Melee 1 | . 1 . . . . . . . . . . . . . . . . . . . Guns 85 | . 5 . . . 28 15 18 3 3 3 10 . . . . . . . . . Cannons 22 | . . . . . . 18 4 . . . . . . . . . . . . . AOE 12 | . . . . . . 4 4 3 . . . . . . . 1 . . . . Classes Destroyed 18 | 1 2 . . . 7 4 3 . . . . . . . . 1 . . . . Worker 5 | . . . . . 1 2 . . . . . . . . . . . . . 2 Builder 1 | . . . . . . 1 . . . . . . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . . . . . . . . . . . Recycler 4 | 1 . . . . . 3 . . . . . . . . . . . . . . Operator 3 | . . . . . 1 1 . . . . . . . . . . . . 1 . Watcher 12 | . . . . . 5 5 1 . . . . . . . . . . 1 . . Swarmer 13 | . . . . . 6 . 3 4 . . . . . . . . . . . . Cutter 1 | . . . . . . . 1 . . . . . . . . . . . . . Grunt 62 | . 6 . . . 13 19 12 1 3 1 7 . . . . . . . . . Brawler 3 | . . . . . . 1 1 . . . 1 . . . . . . . . . Duelist 6 | . . . . . 1 2 . 1 . . 2 . . . . . . . . . Protector 1 | . . . . . . 1 . . . . . . . . . . . . . . Sentry 12 | . . . . . 7 5 . . . . . . . . . . . . . . Specialist 5 | . . . . . . . 3 . . 2 . . . . . . . . . . Hunter 4 | . . . . . 1 1 2 . . . . . . . . . . . . . Programmer 12 | . . . . . . 8 4 . . . . . . . . . . . . . Heavy 2 | . . . . . . . 2 . . . . . . . . . . . . . Compactor 1 | . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 5 | 1 2 . . . 5 5 5 4 3 2 5 . . . . 1 . 1 1 2 Combat Bots Only 5 | . 2 . . . 5 4 5 4 3 2 5 . . . . 1 . . . . Max Kills in Single Turn 2 | 1 1 . . . 2 2 1 2 1 1 1 . . . . 1 . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . 1 1 2 . . . . . . . 1 . . . . Melee 1 | . 1 . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Was Fac Res Res Acc Hostile Shots Fired 711 | . 80 . . . 51 238 105 20 12 30 121 . 20 . 2 . 1 . 31 . Missed 236 | . 23 . . . 16 78 34 6 2 2 37 . 11 . . . 1 . 26 . Hits 475 | . 57 . . . 35 160 71 14 10 28 84 . 9 . 2 . . . 5 . Melee 22 | . . . . . . 10 3 3 . . 4 . 2 . . . . . . . Projectile 453 | . 57 . . . 35 150 68 11 10 28 80 . 7 . 2 . . . 5 . AOE 1 | . . . . . . . 1 . . . . . . . . . . . . . Critical Strikes 21 | . 2 . . . . 8 7 1 . . 3 . . . . . . . . . Damage Taken 8304 | . 729 . . . 478 2580 1808 304 194 390 1469 . 150 . 52 . 58 . 92 . Core 1026 | . 136 . . . 49 383 115 18 19 13 180 . 61 . 52 . . . . . Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 32 | . . . . . . . . . . . . . 5 . . . 8 . 19 . Ignored by Resistances 9 | . . . . . . . . 9 . . . . . . . . . . . . Regen/Repaired (Parts) 275 | . . . . . 132 87 . . . . . . 6 . . . 50 . . . Core Remaining (%) 83 | 100 . . . 45 91 45 . . 82 . . . . 74 . . 95 100 100 100 Volleys Fired 242 | 6 33 . . . 2 98 60 6 6 4 18 . . . . 8 . . . 1 Largest 4 | 1 2 . . . 2 3 3 3 3 4 4 . . . . 1 . . . 1 Hottest 180 | 20 70 . . . 43 180 143 160 160 140 140 . . . . 36 . . . 36 Shots Fired 710 | 6 64 . . . 105 249 154 16 18 16 72 . . . . 8 . . 1 1 Gun 578 | 6 64 . . . 105 155 128 14 18 16 72 . . . . . . . . . Cannon 109 | . . . . . . 91 18 . . . . . . . . . . . . . Launcher 23 | . . . . . . 3 8 2 . . . . . . . 8 . . 1 1 Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 372 | 6 46 . . . 105 97 85 5 6 4 18 . . . . . . . . . Thermal 254 | . 18 . . . . 110 50 4 6 12 54 . . . . . . . . . Explosive 23 | . . . . . . 3 8 2 . . . . . . . 8 . . 1 1 Electromagnetic 61 | . . . . . . 39 11 5 6 . . . . . . . . . . . Robot Hit Streak 35 | 5 12 . . . 19 26 28 12 24 35 23 . . . . 7 . . . . Robot Miss Streak 6 | 1 2 . . . 3 6 5 1 2 1 4 . . . . 1 . . . . Penetration Max 1 | . . . . . . 1 1 . . . . . . . . . . . . . Secondary Targets 5 | . . . . . . . 1 . . . 4 . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . 1 . . . . . . . . . Autonomous 108 | . . . . . 101 7 . . . . . . . . . . . . . . Shots Hit Robots 543 | 5 47 . . . 83 163 115 16 17 14 64 . . . . 7 . 4 5 3 Core Hits 387 | 3 17 . . . 46 119 87 16 22 17 53 . . . . 2 . 1 3 1 Critical Kills 2 | . 1 . . . 1 . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . 1 . . . 1 . . . . . . . . . . . . . . . Critical Strikes 22 | . 3 . . . 2 10 2 . . . 3 . . . . . . 1 1 . Burn 9 | . 1 . . . . 3 2 . . . 3 . . . . . . . . . Destroy 4 | . 2 . . . 2 . . . . . . . . . . . . . . . Blast 7 | . . . . . . 7 . . . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . . . . . 1 1 . Melee Attacks 44 | . . . . . . 2 . 1 . . . . . . 6 . 2 13 13 7 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 41 | . . . . . . . . . . . . . . . 6 . 2 13 13 7 Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . 1 . . . . . . . . . 1 . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 14768 | 47 454 . . . 2457 4744 2990 583 430 290 1418 . . . . 724 . 219 201 211 Guns 9637 | 47 449 . . . 2457 2144 2078 324 430 290 1418 . . . . . . . . . Cannons 2533 | . . . . . . 2224 309 . . . . . . . . . . . . . Explosions 1949 | . . . . . . 363 603 259 . . . . . . . 724 . . . . Melee 631 | . . . . . . . . . . . . . . . . . . 219 201 211 Ramming 18 | . 5 . . . . 13 . . . . . . . . . . . . . . Kinetic 7066 | 47 286 . . . 2457 2414 1286 128 96 42 310 . . . . . . . . . Thermal 4322 | . 163 . . . . 1653 868 97 185 248 1108 . . . . . . . . . Explosive 1744 | . . . . . . 259 502 259 . . . . . . . 724 . . . . Electromagnetic 987 | . . . . . . 405 334 99 149 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 631 | . . . . . . . . . . . . . . . . . . 219 201 211 Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . 4 . . . . 1 1 10 10 . . . . 8 . Average Corruption 2 | . . . . . . 1 . . . . 1 1 2 10 . . . . 7 . Corruption Purged 4 | . . . . . . 4 . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 43 | . . . . . . 24 . . . . . 2 . 4 . . . . 13 . Message Errors 13 | . . . . . . 8 . . . . . . . 2 . . . . 3 . Matter Fused 11 | . . . . . . 6 . . . . . . . 1 . . . . 4 . Heat Flow Errors 5 | . . . . . . 3 . . . . . 1 . . . . . . 1 . Energy Discharges 4 | . . . . . . 1 . . . . . . . 1 . . . . 2 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . 1 . Parts Fused 1 | . . . . . . 1 . . . . . . . . . . . . . . Data Loss (minor) 2 | . . . . . . 1 . . . . . . . . . . . . 1 . Data Loss (major) 1 | . . . . . . . . . . . . 1 . . . . . . . . Misfires 3 | . . . . . . 2 . . . . . . . . . . . . 1 . Alerts 1 | . . . . . . 1 . . . . . . . . . . . . . . Weapon Failures 1 | . . . . . . 1 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 301 | . . . . . . 138 . 40 . . . . . . . . . 31 10 82 Projectiles 123 | . . . . . . 123 . . . . . . . . . . . . . . Explosions 55 | . . . . . . 15 . 40 . . . . . . . . . . . . Melee 123 | . . . . . . . . . . . . . . . . . . 31 10 82 Knockbacks 14 | . 1 . . . . 12 1 . . . . . . . . . . . . . Impact 1 | . 1 . . . . . . . . . . . . . . . . . . . Kinetic 11 | . . . . . . 10 1 . . . . . . . . . . . . . Secondary 2 | . . . . . . 2 . . . . . . . . . . . . . . Self-Inflicted Damage 357 | . . . . . . 118 212 27 . . . . . . . . . . . . Shots 9 | . . . . . . 3 5 1 . . . . . . . . . . . . Rammed 8 | . 6 . . . . 2 . . . . . . . . . . . . . . Targets Rammed 9 | . 7 . . . . 2 . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . . . . . . . Highest Temperature 444 | . 120 . . . . 444 17 99 199 87 35 143 . . . . . . 172 . Average Temperature 70 | . 30 . . . . 86 8 45 118 42 16 83 . . . . . . 94 . Received Heat Transfer 2430 | . 450 . . . 153 819 222 18 81 177 417 . 57 . 9 . . . 27 . Effects 3 | . . . . . . 3 . . . . . . . . . . . . . . Interference 1 | . . . . . . 1 . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . 1 . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . 3 . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . 1 . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 16 | . . . . . . 9 4 . . . 3 . . . . . . . . . Heat Transferred 6979 | . 555 . . . . 2537 1434 75 155 381 1842 . . . . . . . . . Parts Sabotaged 7 | . . . . . . . . . . . . . 7 . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 2 . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Was Fac Res Res Acc Maximum Alert Level 3 | . . . . . 2 3 2 . . . . . . . . . . . . . Low Security (%) 60 | 100 100 100 . 100 19 49 39 . . 100 . . . . 100 100 100 100 100 100 Level 1 22 | . . . . . 56 28 32 . . . . . . . . . . . . . Level 2 14 | . . . . . 24 15 28 . . . . . . . . . . . . . Level 3 2 | . . . . . . 6 . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 753 | 5 50 1 . . 543 753 677 . . 123 . . . . 45 46 149 67 74 145 Initial 364 | . . 1 . . . 153 364 . . 123 . . . . 25 8 7 48 . 25 Average 196 | . 13 . . . 326 267 268 . . 56 . . . . 7 15 58 23 22 85 Influence Increases 5671 | 5 172 . . . 938 1391 1309 170 70 84 320 . 180 75 70 50 279 70 273 215 Destroy 0b10 Robot/C 2480 | . 120 . . . 560 720 640 120 60 60 200 . . . . . . . . . Destroy 0b10 Robot/NC 145 | 5 5 . . . 35 65 5 . . . . . . . . . 10 5 5 10 Destroy Leader 688 | . 42 . . . 160 230 182 20 10 10 30 . . . . . 2 2 . . Allied During Kill 78 | . . . . . . . 76 . . . . . . . . . 2 . . . Successful Hack 578 | . 5 . . . 20 59 54 . . 14 . . . . . . 71 59 145 151 Select Force Hacks 60 | . . . . . 30 30 . . . . . . . . . . . . . . Disable Machine 495 | . . . . . 75 120 180 . . . . . . . 15 . 90 . . 15 Destroy Structure 367 | . . . . . 58 47 82 . . . . . . . 10 50 44 4 48 24 Partial Spotted 90 | . . . . . . 15 . . . . . . . . . . 30 . 30 15 Lose Combat Pursuer 690 | . . . . . . 105 90 30 . . 90 . 180 75 45 . 30 . 45 . Influence Decreases 5541 | 5 166 6 . . 600 984 1378 603 117 280 269 51 88 127 85 65 195 164 230 128 Entered New Map 1144 | . . 5 . . . 185 381 251 47 73 . 11 . 92 15 17 3 46 . 18 Time Decay 3587 | 5 146 1 . . 440 729 667 342 70 177 189 40 48 35 70 28 162 118 210 110 Lost Part 330 | . 20 . . . 10 70 60 10 . 30 80 . 40 . . . 10 . . . Lost Ally 160 | . . . . . . . 120 . . . . . . . . 20 20 . . . Purge Threat 320 | . . . . . 150 . 150 . . . . . . . . . . . 20 . Squads Dispatched 60 | . 2 . . . 4 17 17 . . 2 . . . . 5 . 4 2 4 3 Investigation 12 | . 1 . . . 2 4 1 . . 1 . . . . 1 . 1 . . 1 Extermination 21 | . . . . . . 7 5 . . . . . . . 1 . 2 2 3 1 Reinforcement 19 | . 1 . . . 2 5 7 . . 1 . . . . . . 1 . 1 1 Assault 2 | . . . . . . 1 1 . . . . . . . . . . . . . Garrison 6 | . . . . . . . 3 . . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . 1 2 1 . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Was Fac Res Res Acc Distress Signals 10 | . 2 . . . 5 1 . . . . . . . . . . 1 1 . . Communications Jammed 35 | . . . . . . . . . . 2 . . . . . . . 3 22 8 Distress Signals 33 | . . . . . . . . . . . . . . . . . . 3 22 8 Times Spotted 261 | . 16 . . . 40 52 35 9 3 3 17 . 28 5 5 6 7 5 20 10 Peak Tracking Total 13 | . 3 . . . 7 5 4 4 3 1 6 . 12 4 3 5 4 3 13 4 Tactical Retreats 35 | . 3 . . . 6 6 4 1 . . 2 . 5 3 1 . 2 . 2 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Was Fac Res Res Acc Traps Triggered 11 | . 1 . . . . 5 . . . . . . . . 3 . . 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 193 | . . . . . 12 58 6 . . 42 . . . . 14 . . 27 34 . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed 9 | . . . . . 1 1 1 . . 4 . . . . 1 . . . 1 . Reprogrammed 21 | . . . . . . 8 . . . . . . . . . . 4 3 6 . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Time Bombs Activated 1 | . . . . . . . . . . . . . . . . . . . . 1 Exploded 1 | . . . . . . . . . . . . . . . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Was Fac Res Res Acc Machines Disabled 33 | . . . . . 5 8 12 . . . . . . . 1 . 6 . . 1 Max in Single Turn 7 | . . . . . 1 1 7 . . . . . . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Was Fac Res Res Acc Machines Accessed 89 | . 1 . 2 . 9 13 7 . . 3 . 1 10 . 4 . 13 6 11 9 Terminals 39 | . 1 . . . 6 5 1 . . 1 . . . . 2 . 7 3 6 7 Fabricators 6 | . . . . . . . 2 . . 1 . . . . 1 . . . 2 . Repair Stations 8 | . . . . . 1 2 2 . . . . . . . . . 2 1 . . Recycling Units 8 | . . . . . 1 3 . . . . . . . . . . 1 . 1 2 Scanalyzers 8 | . . . . . 1 2 1 . . . . . . . . . 2 1 1 . Garrison Access 7 | . . . . . . 1 1 . . 1 . . . . 1 . 1 1 1 . Total Hacks 259 | . 4 . 2 . 29 40 17 . . 6 . 1 23 . 9 . 42 18 34 34 Successful 170 | . 1 . 2 . 21 23 10 . . 1 . 1 23 . 4 . 27 12 23 22 Failed 89 | . 3 . . . 8 17 7 . . 5 . . . . 5 . 15 6 11 12 Catastrophic 20 | . 1 . . . . 4 1 . . 2 . . . . 3 . 5 2 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 128 | . 4 . 1 . 17 16 9 . . 4 . . 1 . 6 . 21 12 21 16 Terminals 134 | . 4 . . . 21 16 2 . . 3 . . . . 3 . 24 10 22 29 Fabricators 14 | . . . . . . . 4 . . 1 . . . . 4 . . . 5 . Repair Stations 27 | . . . . . 6 8 3 . . . . . . . . . 7 3 . . Recycling Units 16 | . . . . . 1 6 . . . . . . . . . . 3 . 1 5 Scanalyzers 22 | . . . . . 1 7 5 . . . . . . . . . 5 1 3 . Garrison Access 20 | . . . . . . 3 3 . . 2 . . . . 2 . 3 4 3 . Terminal Hacks 68 | . . . 2 . 7 3 1 . . . . 1 23 . 1 . 7 2 6 15 Record 29 | . . . 1 . 1 1 . . . . . . 15 . . . 2 1 1 7 Robot Analysis 3 | . . . . . 2 1 . . . . . . . . . . . . . . Prototype ID Bank 8 | . . . . . . . . . . . . . 7 . . . . . 1 . Open Door 3 | . . . . . . . . . . . . 1 1 . . . . . . 1 Level Access Points 3 | . . . . . . . . . . . . . . . . . 1 . 1 1 Emergency Access Points 2 | . . . . . . . . . . . . . . . . . . . 1 1 Machine Index 1 | . . . . . . . . . . . . . . . . . . 1 . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . 1 Repair Station Index 1 | . . . . . . . . . . . . . . . 1 . . . . . Recycling Unit Index 1 | . . . . . . . . . . . . . . . . . 1 . . . Alert Level 2 | . . . . . 1 . . . . . . . . . . . . . . 1 Unreport Threat 3 | . . . . . 1 . 1 . . . . . . . . . . . 1 . Locate Traps 3 | . . . . . . 1 . . . . . . . . . . 1 . 1 . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . 1 . . . Zone Layout 6 | . . . . . 2 . . . . . . . . . . . 1 . . 3 Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . 1 . . . . . Network Status 1 | . . . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks 19 | . . . . . 6 5 1 . . . . . . . . . 6 1 . . Scan Component 9 | . . . . . 3 3 1 . . . . . . . . . 2 . . . Repair 7 | . . . . . 3 2 . . . . . . . . . . 2 . . . Refit 3 | . . . . . . . . . . . . . . . . . 2 1 . . Recycling Unit Hacks 4 | . . . . . 1 1 . . . . . . . . . . 2 . . . Process 1 | . . . . . . . . . . . . . . . . . 1 . . . Report Inventory 3 | . . . . . 1 1 . . . . . . . . . . 1 . . . Scanalyzer 16 | . . . . . . 6 4 . . . . . . . . . 4 . 2 . Insert Component 8 | . . . . . . 3 2 . . . . . . . . . 2 . 1 . Analyze 8 | . . . . . . 3 2 . . . . . . . . . 2 . 1 . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 62 | . 1 . . . 7 8 4 . . 1 . . . . 2 . 8 9 15 7 Terminals 30 | . 1 . . . 6 3 . . . 1 . . . . . . 4 4 6 5 Assimilate 2 | . . . . . . . . . . . . . . . . . 1 1 . . Botnet 26 | . 1 . . . 6 3 . . . 1 . . . . . . 3 3 4 5 Operators 2 | . . . . . . . . . . . . . . . . . . . 2 . Fabricators 8 | . . . . . . . 2 . . . . . . . 2 . . . 4 . Prioritize 3 | . . . . . . . . . . . . . . . 1 . . . 2 . Liberate 5 | . . . . . . . 2 . . . . . . . 1 . . . 2 . Repair Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . Patch 1 | . . . . . . 1 . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . . . . . . . . . 1 . 1 2 Reject 4 | . . . . . . . . . . . . . . . . . 1 . 1 2 Scanalyzers 4 | . . . . . 1 1 . . . . . . . . . . . 1 1 . Researchers 2 | . . . . . . . . . . . . . . . . . . 1 1 . Extract 2 | . . . . . 1 1 . . . . . . . . . . . . . . Garrison Access 15 | . . . . . . 3 2 . . . . . . . . . 3 4 3 . Broadcast 5 | . . . . . . 1 1 . . . . . . . . . 1 1 1 . Reprogram 5 | . . . . . . 1 1 . . . . . . . . . 1 1 1 . Intercept 1 | . . . . . . . . . . . . . . . . . . 1 . . Watchers 4 | . . . . . . 1 . . . . . . . . . . 1 1 1 . Data Cores Recovered 2 | . . . . . 1 . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 65 | . 1 . . . 7 12 7 . . 3 . . . . 3 . 11 4 10 7 Full Trace Events 5 | . . . . . 1 2 . . . 1 . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . 6 4 2 . . . . . . . . . 1 . 1 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 7 | . . . . . 3 2 . . . . . . . . . . 2 . . . Time 266 | . . . . . 84 76 . . . . . . . . . . 106 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter 12 | . . . . . . . . . . . . . . . . . 12 . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . . . . 3 2 . . . . . . . . . 2 . 1 . Part Schematics Acquired 7 | . . . . . . 3 2 . . . . . . . . . 1 . 1 . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Was Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . 1 . 1 . . . . . . . . . . . . Non-combat 1 | . . . . . . . . 1 . . . . . . . . . . . . Combat 1 | . . . . . . 1 . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . 1 . 1 . . . . . . . . . . . . parse_system 2 | . . . . . . 1 . 1 . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . . . . . . . . . . . . . . Programmers 4 | . . . . . . 4 . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Was Fac Res Res Acc Total Allies 16 | . . . . . . . 10 . . . . . . . . 1 4 1 . . Largest Group 5 | . . . . . . . 5 . . . . . . . . 1 3 2 . . Highest-Rated Group 151 | . . . . . . . 151 . . . . . . . . 46 126 36 . . Highest-Rated Ally 46 | . . . . . . . 32 . . . . . . . . 46 42 26 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 75 | . . . . . . . 68 . . . . . . . . 3 4 . . . Total Damage 1455 | . . . . . . . 956 . . . . . . . . 114 385 . . . Kills 9 | . . . . . . . 6 . . . . . . . . . 3 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Was Fac Res Res Acc Active Infowar (turns) 5028 | . 146 55 280 252 1054 1102 . . . 390 368 . . . 6 . 69 431 648 227 Optics 1267 | . . . . . . . . . . . . . . . . . 48 431 561 227 Sensors 2 | . . . . . . . . . . . . . . . 2 . . . . . Structural 297 | . . . . . 297 . . . . . . . . . . . . . . . Machine Analysis 831 | . . . . . . . . . . . . . . . . . . . 604 227 Jamming 1554 | . . . . . . . . . . 390 368 . . . 4 . 1 90 519 182 ECM 2921 | . 146 55 280 252 1054 1102 . . . . . . . . . . 20 5 6 1 Robot Analysis Total 3 | . . . . . 2 1 . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . 2 . . . 2 . . 2 1 . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Was Fac Res Res Acc Turns Passed 14245 | 84 519 55 280 252 1080 3576 3115 776 152 424 740 126 570 110 455 68 557 431 648 227 Spaces Moved 11274 | 40 279 53 248 204 700 1614 1165 310 55 143 374 252 927 259 921 154 1148 769 1018 641 Core 291 | 3 . . . . . 1 . . . . 153 130 2 2 . . . . . . Treads 2969 | 33 81 . . . . 961 1165 310 55 143 221 . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels 2059 | 4 198 53 248 204 700 652 . . . . . . . . . . . . . . Hover 180 | . . . . . . . . . . . . . 180 . . . . . . . Flight 5775 | . . . . . . . . . . . . 122 745 257 921 154 1148 769 1018 641 Fastest Speed 23 | 50 105 105 105 120 105 108 232 240 243 243 50 45 32 30 32 30 29 28 28 23 Average Speed 99 | 145 137 105 112 120 107 167 236 240 243 243 175 47 50 32 32 31 32 29 28 27 Slowest Speed 1100 | 160 240 105 120 120 108 1100 240 243 243 243 490 50 76 150 32 32 34 112 28 28 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 42 | . . . . . . . . . . . . . 5 . 6 . 6 4 12 9 Potential Cave-ins 4 | . . . . . . 4 . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 4 49 20 61 52 60 37 23 49 16 5 60 56 89 41 18 100 25 22 29 19 Regions Visited 20 Branch Regions 9 Pre-discovered Areas 3 | . . . 1 . . . . . . . . . . 2 . . . . . . Known Exits Taken 5 | . . . . . . . . . . . . 1 . 1 . . 1 1 1 . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . . . . . . . Scrap Searched 11 | . . . . 1 . . . 1 . . 4 3 . 2 . . . . . . Spaces Dug 25 | . . . . . . 3 3 . . . . . . . 5 . 2 2 7 3 Terrain Destroyed 318 | . . . . . 56 50 96 34 . . . . . . 5 45 2 2 20 8 Melee 19 | . . . . . . . . . . . . . . . 5 . 2 2 7 3 Projectile 95 | . . . . . 56 32 7 . . . . . . . . . . . . . AOE 204 | . . . . . . 18 89 34 . . . . . . . 45 . . 13 5 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp War Pro Fac Was Fac Res Res Acc Total 13747 | 59 344 52 250 211 1037 2271 1408 326 61 209 419 256 1022 282 1068 163 1327 956 1353 673 Wait 1591 | . 11 . . 4 226 393 118 3 1 10 10 . 70 22 118 . 165 140 281 19 Move 11173 | 39 278 52 247 203 699 1613 1164 309 54 142 373 251 917 258 909 153 1136 760 994 622 Hop 39 | . . . . . . . . . . . . . 4 . 6 . 5 4 11 9 Pick Up 116 | 6 5 . . 4 46 24 12 . . 3 4 1 5 . . . 1 2 1 2 Fast Attach 90 | 6 2 . 1 . 7 17 7 1 . 1 3 3 13 2 8 . 8 5 5 1 Attach 60 | 1 4 . . . 9 14 10 1 . 4 4 . 3 . . 1 1 1 2 5 Detach 21 | . . . 1 . 5 3 2 . . . 1 . 3 . . 1 1 . 3 1 Swap 59 | . 2 . . . 6 20 15 5 . 2 1 . . . 1 . 1 1 5 . Drop 109 | 1 2 . 1 . 25 27 14 . . 1 5 1 7 . 6 . 7 3 4 5 Fire 242 | 6 33 . . . 2 98 60 6 6 4 18 . . . . 8 . . . 1 Melee 44 | . . . . . . 2 . 1 . . . . . . 6 . 2 13 13 7 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 9 | . 7 . . . . 2 . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap 194 | . . . . . 12 58 6 . . 42 . . . . 14 . . 27 34 1 Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: Fac / [*Upp]) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 5 exits: *Res x4 / *Upp) -3/Research -2/Research (discovered 4 exits: *Acc x3 / *Tes) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 325 | -10/Materials | Build established: Mutant 367 | -10/Materials | Lost 4 parts (1p2n1w) 447 | -10/Materials | Discovered new exit (range 11) 596 | -10/Materials | Discovered new exit (range 6) 604 | -10/Materials | Entered Mines 605 | -10/Mines | Core integrity fell below 50% 623 | -10/Mines | Met a Derelict bent on vengeance 655 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 655 | -10/Mines | Discovered new exit (range 5) 659 | -10/Mines | Entered Exiles 686 | -10/Exiles | Met 8R-AWN 703 | -10/Exiles | Met EX-HEX 733 | -10/Exiles | Met EX-BIN 748 | -10/Exiles | Aligned with FarCom system 749 | -10/Exiles | Given EX-Vault access code 787 | -10/Exiles | Opened EX-Vault 794 | -10/Exiles | Found AWS/Gauss 836 | -10/Exiles | Warned to stay clear of 0b10 Research branches 871 | -10/Exiles | Met EX-DEC 879 | -10/Exiles | Learned location of Zion (-7) 926 | -10/Exiles | Discovered new exit (range 12) 939 | -10/Exiles | Left Exiles lab with AWS/Gauss 939 | -10/Exiles | Entered Mines 943 | -9/Mines | Learned Materials emergency access door positions 1009 | -9/Mines | Learned Materials garrison access intel 1137 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1151 | -9/Mines | Assembled infested the area 1184 | -9/Mines | Discovered new exit (range 8) 1191 | -9/Mines | Entered Materials 1191 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1193 | -8/Materials | Loaded intel: 1 garrison access location 1967 | -8/Materials | Repaired ECM Suite 2000 | -8/Materials | Repaired Imp. Ion Engine 2029 | -8/Materials | Repaired Hcp. Storage Unit 2249 | -8/Materials | Discovered new exit (range 8) 2271 | -8/Materials | Entered Factory 2271 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2510 | -7/Factory | Repaired Hrd. Medium Armor Plating 2515 | -7/Factory | AWS/Gauss suddenly broke down 2555 | -7/Factory | Build established: Hacker-Mutant 2560 | -7/Factory | Repaired Shock Rifle 2862 | -7/Factory | Build established: Hacker-Skirmisher 3998 | -7/Factory | Build established: Scavenger-Skirmisher 4495 | -7/Factory | Build established: Gunner 5071 | -7/Factory | First assault squad dispatched 5172 | -7/Factory | Core integrity fell below 50% 5696 | -7/Factory | Discovered new exit (range 13) 5847 | -7/Factory | Entered another Factory area 5847 | -6/Factory | Evolved 2 slots: Utility x2 7680 | -6/Factory | Cargo convoy interrupted 7937 | -6/Factory | Garrison activated, responded to threat 8267 | -6/Factory | Lost 3 allies 8647 | -6/Factory | First assault squad dispatched 8905 | -6/Factory | Discovered new exit (range 11) 8962 | -6/Factory | Entered Lower Caves 9537 | -6/Lower Caves | Learned 4 Factory zone layouts 9578 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 9687 | -6/Lower Caves | Discovered new exit (range 9) 9738 | -6/Lower Caves | Entered another Lower Caves area 9817 | -6/Lower Caves | Discovered new exit (range 15) 9818 | -6/Lower Caves | Encountered a Warlord checkpoint 9890 | -6/Lower Caves | Entered Factory 9890 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 9891 | -5/Factory | Identified exit to Factory 9912 | -5/Factory | Build established: Scavenger-Gunner 10088 | -5/Factory | Lost 3 parts (1n1u1w) 10284 | -5/Factory | Discovered new exit (range 9) 10314 | -5/Factory | Entered Upper Caves 10444 | -5/Upper Caves | Learned location of 1 exit from Factory 10703 | -5/Upper Caves | Lost 3 parts (1n2u) 10907 | -5/Upper Caves | Spotted B-75 Beast 11007 | -5/Upper Caves | Lost 6 parts (1n2u3w) 11035 | -5/Upper Caves | Discovered new exit (range 10) 11047 | -5/Upper Caves | Learned 4 Factory zone layouts 11054 | -5/Upper Caves | Entered another Upper Caves area 11064 | -5/Upper Caves | Discovered exit to Factory (range 7) 11161 | -5/Upper Caves | Identified exit to Warlord 11179 | -5/Upper Caves | Encountered a Warlord checkpoint 11180 | -5/Upper Caves | Entered Warlord 11196 | -5/Warlord | System corruption cleaned by Quarantine Array 11433 | -5/Warlord | Build established: Hacker-Mutant 11447 | -5/Warlord | Visited the Vortex Lab 11449 | -5/Warlord | Found Prototype Energy Gun 11449 | -5/Warlord | Identified Vortex Rail 11453 | -5/Warlord | Found Prototype Energy Gun 11453 | -5/Warlord | Identified Vortex Rifle 11462 | -5/Warlord | Warlord's base attacked by MAIN.C 11719 | -5/Warlord | Warlord forces counterattacked 11744 | -5/Warlord | Discovered new exit (range 13) 11747 | -5/Warlord | System corruption reached 10% 11750 | -5/Warlord | Entered Proximity Caves 11829 | -4/Proximity Caves | Spotted B-86 Titan 11859 | -4/Proximity Caves | Learned location of Quarantine (-3) 11860 | -4/Proximity Caves | Entered Factory 11860 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11861 | -4/Factory | Identified exit to Upper Caves 12118 | -4/Factory | Allied Derelicts emerged from ambush trap array 12315 | -4/Factory | Sucked down chute 12315 | -4/Factory | Entered Waste 12316 | -4/Waste | Met a frightened Derelict 12317 | -4/Waste | Spotted C-40 Crusher 12319 | -4/Waste | Spotted C-40 Crusher 12332 | -4/Waste | Spotted C-40 Crusher 12338 | -4/Waste | Destroyed C-40 Crusher 12357 | -4/Waste | Spotted C-40 Crusher 12362 | -4/Waste | Spotted C-40 Crusher 12366 | -4/Waste | Spotted C-40 Crusher 12379 | -4/Waste | Discovered new exit (range 13) 12383 | -4/Waste | Identified exit to Factory 12383 | -4/Waste | Entered Factory 12504 | -4/Factory | Build established: Hacker-Sprinter 12686 | -4/Factory | Lost 3 allies 12739 | -4/Factory | Repaired Imp. Phase Shifter 12784 | -4/Factory | Repaired Mak. Axe 12818 | -4/Factory | Discovered exit to Upper Caves (range 11) 12905 | -4/Factory | Identified exit to Research 12940 | -4/Factory | Entered Research 12940 | -3/Research | Accompanied by 1 ally 12940 | -3/Research | Evolved 2 slots: Power x1, Utility x1 12961 | -3/Research | Spotted B-86 Titan 13367 | -3/Research | Discovered new exit (range 9) 13370 | -3/Research | Identified exit to Research 13371 | -3/Research | Entered another Research area 13371 | -2/Research | Evolved 2 slots: Utility x2 13498 | -2/Research | Discovered new exit (range 11) 13505 | -2/Research | Identified exit to Testing 13578 | -2/Research | Identified exit to Access 13844 | -2/Research | Spotted B-90 Cyclops 13870 | -2/Research | Build established: Hacker-Ninja 14019 | -2/Research | Entered Access 14019 | -1/Access | Evolved 2 slots: Utility x2 14158 | -1/Access | Identified exit to Surface 14176 | -1/Access | Spotted B-99 Colossus 14246 | *** | Escaped! Last Messages --------------- 14161_ K-01 Serf destroyed. 14163_ Acquired 22 matter. 14164_ Extracted 5 matter. 14175_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 14177_ Connecting with Terminal... 14178_ Terminal disabled. 14187_ W-44 Eye distress signal jammed. 14230_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 14231_ The Access Shell folds into the floor. 14233_ Identified Exp. Q-thruster. 14235_ Dropped Sapper Charge. 14236_ Started Sapper Charge timer (8). 14244_ Armed Sapper Charge explodes. 14244_ Sealed Heavy Doors breached. 14244_ Dropped Mak. Axe. 14245_ Dropped Missile Launcher. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ??????????????????????????????""????"""??????????? | | ??????????????????????????????""???"""???????????? | | ??????????????????????????????"Y????"?????????"??? | | ??????????????????????????????""?????????????"""?? | | ??????????????????????????????""??????????????"""? | | ???????????????????????????????????????????????"?? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????+?????????? | | ?????????????????????????????????????? ????????? | | ???????????????????""????????????????? ????????? | | ???????????????????T?????????????????? ????????? | | ?????????????????????????????????????? ????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????###?????# #????????? | | ????????????????????########## ####### #????????? | | ????????????????????" #????????? | | ??????????????BB????" #????????? | | ??????????????BB????" #????????? | | ????????????????????" ########## | | ????????????????????" "@/ # ! | | ????????????????????" "" # | | ????????????????????" ] # | | ??????????????BB???" # | | ??????????????BB???" """ """ # | | ???????????????????" """T""" ## | | ???????????????????########### ####### ## | | ?????????????????????????????###?????# ## !! | | ?????????????????????????????????????# ## !! | | ?????????????????????????????????????# ## !! | | ?????????????????????????????????????# ## | | ?????????????????????????????????????# ## | | ????????????????###################### ###+###### | | ????????????????+ | | ????????????????# | | ????????????????# ################+### ########## | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????+ #????????? | | ?????????????????????????????????????#+##????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 23 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Additional Mass Support 6 Armor Coverage 825 Resistance: KI 30 Resistance: EX 25 Propulsion Shielding 33 Utility Shielding 66 Weapon Cycling 15 Phase Shifting 10 Evasion (%) 86 Targeting Accuracy 24 Core Analysis 6 Recoil Reduction 3 Particle Charging 20 Kinecelleration 30 Offensive Hacking 31 Defensive Hacking 20 Item Schematics ----------------- Adv. Visual Processing Unit | -8/Materials | Extracted Rocket Launcher | -8/Materials | Extracted Nuclear Core | -8/Materials | Extracted Disposable Heat Sink | -8/Materials | Extracted EM Pulse Cannon | -8/Materials | Extracted Titanium Leg | -8/Materials | Extracted System Shield | -7/Factory | Scanalyzed Adv. Targeting Computer | -7/Factory | Scanalyzed Proton Missile Launcher | -7/Factory | Extracted Imp. Treads | -7/Factory | Scanalyzed Gauss Cannon | -6/Factory | Scanalyzed Adv. ECM Suite | -6/Factory | Scanalyzed Missile Launcher | -4/Factory | Scanalyzed Imp. Phase Shifter | -2/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- ECM Suite | 20% | -8/Materials Imp. Ion Engine | 51% | -8/Materials Hcp. Storage Unit | 83% | -8/Materials Hrd. Medium Armor Plating | 85% | -7/Factory Shock Rifle | 5% | -7/Factory Imp. Phase Shifter | 35% | -4/Factory Mak. Axe | 61% | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Backstab Charge!!! Hehehe Just Browsing Part-time Excavator Challenges ------------ None Game ------ Seed FrostLightningClaws Manual? 0 Play Time 04:58:41 Cumulative 26.9 hours Start 2025.05.16 @ 16:04:52 End 2025.05.17 @ 00:30:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type 0 Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 27 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 3% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ce27bfcb-61f9-4210-9c40-541208b5b948