Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.14 @ 12:49:35 Player: Exp. Geonium Core Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (4) 20 Value Destroyed (90) 90 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 510 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 293/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel > --- UTILITY (2) ------ Visual Processing Unit > --- WEAPON (2) ------- Assault Rifle > --- INVENTORY (4) ---- Small Storage Unit Large Storage Unit Recoil Stabilizer Minigun Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit Visual Processing Unit > --- WEAPON ----------- EM Pulse Gun Small Laser > --- INVENTORY -------- Medium Laser [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Utility Visual Processing Unit Device Recoil Stabilizer Storage Large Storage Unit Processor Visual Processing Unit Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 14 | 7 3 4 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 3 | 2 . 1 Treads . | . . . Leg . | . . . Wheel 3 | 2 . 1 Hover . | . . . Flight . | . . . Utility 5 | 1 2 2 Device 1 | . . 1 Storage 3 | 1 1 1 Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 3 1 1 Energy Gun 4 | 3 1 . Energy Cannon . | . . . Ballistic Gun 1 | . . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 6 1 Power 1 | . 1 . Propulsion 2 | . 2 . Utility 1 | . . 1 Weapon 3 | . 3 . Highest Loss Streak 6 | . 6 1 Average Slot Usage (%) 47 | . 55 44 Engine 1 | . 6 . Wheel 14 | . 14 14 Device 1 | . . 1 Storage 2 | . 8 . Processor 13 | . 11 14 Energy Gun 4 | . 14 . Ballistic Gun 9 | . . 14 Naked Turns . | . . . Heaviest Build 22 | 10 22 18 Greatest Support 26 | 26 26 10 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 6 10 10 Average Capacity 4 | 5 6 4 Most Carried 4 | 1 4 4 Average Carried 2 | . 2 2 Final Capacity 6 | 6 4 4 Final Carried 4 | 1 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 308 | 241 39 28 Remotely . | . . . Salvage Created 80 | . 80 . Parts 11 | . 11 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 3 | . 3 . Guns 2 | . 2 . AOE 1 | . 1 . Classes Destroyed 3 | . 3 . Watcher 1 | . 1 . Swarmer 2 | . 2 . Grunt 1 | . 1 . Best Kill Streak 3 | . 3 . Combat Bots Only 3 | . 3 . Max Kills in Single Turn 1 | . 1 . Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 657 | . 534 123 Core 255 | . 187 68 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 14 | . 14 . Largest 2 | . 2 . Hottest 80 | . 80 . Shots Fired 16 | . 16 . Gun 16 | . 16 . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal 12 | . 12 . Explosive . | . . . Electromagnetic 4 | . 4 . Robot Hit Streak 11 | . 11 . Robot Miss Streak 1 | . 1 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 12 | . 12 . Core Hits 9 | . 9 . Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 396 | . 396 . Guns 159 | . 159 . Cannons . | . . . Explosions 229 | . 229 . Melee . | . . . Ramming 8 | . 8 . Kinetic . | . . . Thermal 125 | . 125 . Explosive 229 | . 229 . Electromagnetic 34 | . 34 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 2 Average Corruption 2 | . 2 2 Corruption Purged . | . . . Effects 5 | . . 5 Message Errors 2 | . . 2 Heat Flow Errors 1 | . . 1 Energy Discharges 1 | . . 1 Data Loss (minor) 1 | . . 1 Overload Shots . | . . . Overflow Damage 107 | . 107 . Projectiles . | . . . Explosions 107 | . 107 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 100 | . 100 . Shots 1 | . 1 . Rammed 2 | . 2 . Targets Rammed 2 | . 2 . Kicked . | . . . Crushed . | . . . Highest Temperature 168 | . 87 168 Average Temperature 44 | . 33 93 Received Heat Transfer 216 | . 201 15 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 370 | . 370 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 175 | . 175 97 Initial 67 | . . 67 Average 60 | . 66 63 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 4 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 25 | . 17 8 Peak Tracking Total 8 | . 8 4 Tactical Retreats 3 | . 1 2 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 2 | . 2 . Max in Single Turn 2 | . 2 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 2 | . 1 1 Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 4 | . 3 1 Successful 3 | . 2 1 Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual 2 | . 2 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 2 1 Part Schematic 1 | . 1 . Open Door 1 | . . 1 Branch Access Points 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . 1 . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 663 | 44 175 444 Spaces Moved 540 | 38 204 298 Core 406 | 1 121 284 Treads . | . . . Legs . | . . . Wheels 134 | 37 83 14 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 50 50 Average Speed 60 | 90 66 51 Slowest Speed 110 | 100 110 90 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 39 | 4 56 58 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 33 | . 33 . Melee . | . . . Projectile . | . . . AOE 33 | . 33 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 856 | 44 225 587 Wait 282 | . . 282 Move 538 | 37 203 298 Hop . | . . . Pick Up 4 | . 2 2 Fast Attach 8 | 6 1 1 Attach 4 | . 1 3 Detach 2 | . 1 1 Swap 2 | 1 1 . Drop . | . . . Fire 14 | . 14 . Melee . | . . . Ram 2 | . 2 . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 45 | -11/Scrapyard | Entered Materials 87 | -10/Materials | Discovered new exit (range 16) 89 | -10/Materials | Identified exit to Mines 151 | -10/Materials | Core integrity fell below 50% 180 | -10/Materials | Discovered new exit (range 14) 185 | -10/Materials | Lost 6 parts (1p2n3w) 201 | -10/Materials | Discovered new exit (range 5) 220 | -10/Materials | Entered Mines 229 | -10/Mines | Assembled infested the area 314 | -10/Mines | Build established: Mutant 585 | -10/Mines | Learned location of Storage (-7) 588 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 590 | -10/Mines | Discovered new exit (range 14) 647 | -10/Mines | Core integrity fell below 20% 663 | -10/Mines | Learned Materials garrison access intel 664 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00588_ FN-U8J(g): "I give up! Here you try, I'm outta here before something nasty happens..." 00588_ Tosses Imp. Trap Extractor to the ground. 00588_ OA-CIS(g): "We scattered so the Unaware couldn't effectively use their advantage in numbers, and I suggest you do the same." 00588_ OA-CIS(g) slips back into the shadows. 00588_ FN-U8J(g) triggered Explosive Trap. 00588_ An explosion rips through the floor. 00588_ Machine disabled. 00590_ EXIT=FOUND 00591_ Acquired Recoil Stabilizer. 00593_ Acquired Minigun. 00595_ Acquired Recoil Stabilizer. 00610_ U-05 Engineer lays Concrete. 00653_ Recoil Stabilizer destroyed. 00655_ K-01 Serf collects debris. 00657_ U-05 Engineer lays Concrete. 00658_ U-05 Engineer builds a Wall. 00663_ Acquired derelict log, extracted data. Data stored: Materials garrison access intel. 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Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ForceMobileReactor Manual? 0 Play Time 00:08:07 Cumulative 115.1 hours Start 2021.06.14 @ 11:42:04 End 2021.06.14 @ 12:49:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 169 Rogue 169 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 48 Gallery% 70 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a6f6ef39-863d-4ef6-a0b8-8c4981059c3f