Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.22 @ 15:58:44 Player: shapeshifter Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (199) 995 Value Destroyed (9542) 9542 Prototype IDs (74) 1480 Alien Tech Used (0) 0 Bonus (9571) 9571 TOTAL SCORE: 28288 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3351 Follower Combat Kills 4916 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Friendly Fire -1196 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Advanced Signal Interpreter Graphene Brace > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Huge Storage Unit Improved Matter Compressor (300) Improved Remote Datajack GAL Module Peak State ------------ > --- POWER ------------ Antimatter Reactor Cooled Antimatter Reactor > --- PROPULSION ------- Experimental Flexi-carbon Leg Experimental Flexi-carbon Leg Experimental Flexi-carbon Leg Experimental Flexi-carbon Leg Experimental Flexi-carbon Leg Improved Thunder Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Experimental Optical Array Advanced Signal Interpreter Advanced Kinecellerator Improved Phase Shifter Centrium Medium Armor Plating Graphene Brace Improved Force Field > --- WEAPON ----------- Advanced KE Penetrator Advanced KE Penetrator Advanced KE Penetrator Neutron Missile Launcher > --- INVENTORY -------- Cooled Antimatter Reactor Quantum Reactor Quantum Reactor Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Experimental Power Amplifier Experimental Power Amplifier Huge Storage Unit Experimental Energy Well Improved Matter Compressor Advanced Kinecellerator Centrium Medium Armor Plating Centrium Medium Armor Plating Advanced Focal Shield Improved KE Penetrator Improved KE Penetrator Neutron Missile Launcher Improved Remote Datajack GAL Module [Rating: 169] Favorites ----------- Power Antimatter Reactor Engine Cooled Deuterium Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Advanced Myomer Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Experimental Optical Array Hackware Advanced Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Beamcaster Energy Cannon Ion Burst Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Neutron Missile Launcher Special Weapon Improved Remote Datajack Slashing Weapon Plasma Sword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Ext Cet Res Slots Evolved 14 | . . . 2 . . . 6 . . . . 2 2 . . 2 Power 1 | . . . . . . . 1 . . . . . . . . . Propulsion 4 | . . . . . . . 2 . . . . . 1 . . 1 Utility 7 | . . . 1 . . . 3 . . . . 1 1 . . 1 Weapon 2 | . . . 1 . . . . . . . . 1 . . . . Parts Attached 164 | 7 1 . 25 2 4 5 38 10 2 . . 13 14 14 10 19 Power 23 | 1 . . 5 . . 3 5 1 . . . 1 2 1 . 4 Engine 12 | 1 . . 4 . . 1 4 1 . . . 1 . . . . Core 4 | . . . 1 . . 2 1 . . . . . . . . . Reactor 7 | . . . . . . . . . . . . . 2 1 . 4 Propulsion 29 | 2 . . 5 . . 1 9 . 1 . . 1 7 . . 3 Treads 9 | 2 . . 5 . . 1 1 . . . . . . . . . Leg 17 | . . . . . . . 5 . 1 . . 1 7 . . 3 Wheel 3 | . . . . . . . 3 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 67 | 2 1 . 8 2 1 1 18 6 1 . . 4 5 5 5 8 Device 34 | 1 . . 2 1 1 . 12 2 1 . . 2 4 2 1 5 Storage 6 | 1 1 . 2 . . . . . . . . 1 . . . 1 Processor 10 | . . . 1 . . . 4 4 . . . . 1 . . . Hackware 1 | . . . . . . . 1 . . . . . . . . . Protection 16 | . . . 3 1 . 1 1 . . . . 1 . 3 4 2 Artifact . | . . . . . . . . . . . . . . . . . Weapon 45 | 2 . . 7 . 3 . 6 3 . . . 7 . 8 5 4 Energy Gun 7 | 1 . . 2 . 1 . 1 . . . . 1 . . 1 . Energy Cannon 4 | . . . . . . . 2 2 . . . . . . . . Ballistic Gun 25 | 1 . . 4 . 2 . 2 . . . . 4 . 6 4 2 Ballistic Cannon 3 | . . . . . . . . 1 . . . 1 . 1 . . Launcher 3 | . . . . . . . . . . . . . . 1 . 2 Special Weapon 1 | . . . . . . . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . . . . Unidentified Prototypes 30 | . . . . 1 . . 16 . . . . 3 2 1 3 4 Parts Lost 56 | . . . 4 . . . 12 . 1 . . 1 1 5 1 31 Power 8 | . . . 1 . . . 2 . . . . . . 1 . 4 Propulsion 13 | . . . 1 . . . 2 . . . . . . . . 10 Utility 21 | . . . . . . . 6 . 1 . . . 1 2 1 10 Weapon 14 | . . . 2 . . . 2 . . . . 1 . 2 . 7 Highest Loss Streak 13 | . . . 3 . . . 8 . 1 . . 1 1 4 1 13 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 17 | 3 11 14 17 20 18 18 16 18 18 19 16 18 18 18 18 16 Power . | . 1 1 . . . . . . . . . . . 1 1 2 Propulsion 3 | 1 2 4 4 2 2 1 1 3 4 4 4 2 3 5 4 2 Utility 10 | . 3 5 7 10 11 15 13 12 12 11 11 13 10 9 10 9 Weapon 2 | . 3 4 3 5 4 1 1 1 2 4 1 2 2 2 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 54 | . . 1 14 4 2 2 11 . . . . 1 3 4 4 8 Power 6 | . . . . . . . . . . . . . . 2 1 3 Propulsion 4 | . . . 2 2 . . . . . . . . . . . . Utility 31 | . . . 5 1 2 2 10 . . . . . 3 2 2 4 Weapon 13 | . . 1 7 1 . . 1 . . . . 1 . . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 100 100 95 100 98 100 95 99 100 80 100 96 99 99 99 86 Engine 8 | . 14 14 9 11 11 4 10 13 13 13 13 11 5 1 . . Reactor 1 | . . . . . . . . . . . . . 4 8 10 7 Treads 11 | . 28 28 21 22 22 22 8 . . . . . . . . . Leg 12 | . . . . . . . 10 26 26 26 26 23 26 25 26 24 Device 11 | . 14 14 6 . 2 11 15 6 8 13 13 12 25 20 19 19 Storage 8 | . 14 14 11 11 11 11 6 6 6 6 6 5 5 5 5 3 Processor 10 | . . . 4 11 8 . 13 25 23 20 20 15 10 10 10 8 Protection 5 | . . . 10 11 11 11 2 . . . . 4 . 5 5 4 Energy Gun 4 | . 14 14 6 . 4 22 9 . . . . . . . . . Energy Cannon 1 | . . . . . . . 7 2 6 . 13 . . . . . Ballistic Gun 17 | . 14 14 22 33 27 11 1 13 13 . 6 18 15 17 20 13 Peak Build Rating 169 | 8 8 8 23 29 32 36 101 94 93 89 92 105 130 135 149 169 Average Rating 67 | 5 8 8 19 23 25 35 73 89 90 75 89 99 125 128 144 142 On Entrance 62 | . 8 8 8 23 15 32 34 68 89 75 89 90 105 130 132 149 Avg Prop Armor Cover (%) 15 | . . . . . . . 15 . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 134 | 15 30 30 61 61 66 73 93 85 79 77 84 106 117 124 120 134 Greatest Support 157 | 40 40 40 40 40 40 40 128 116 116 102 102 111 141 122 122 157 Greatest Overweight (x) 9 | . . . 3 1 1 1 9 . . . . . 1 1 . 1 Average Overweight (x) . | . . . . 1 1 1 3 . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 14 15 17 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 7 15 15 20 20 20 20 20 20 20 20 19 20 20 20 20 20 Average Carried 18 | 3 11 14 17 19 18 19 19 19 19 19 17 19 19 19 19 17 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 15 15 20 20 20 20 20 20 20 17 19 20 20 20 20 17 Class Distribution -------------------- 28% | Gunner 22% | Skirmisher 12% | Mutant 12% | Scavenger-Tank 9% | Commander-Tank 9% | Tank 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -7/Zion Scavenger-Tank | -6/Proximity Caves Gunner | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Mutant | -6/Data Miner Skirmisher | -5/Proximity Caves Skirmisher | -5/Factory Skirmisher | -4/Factory Tank | -4/Extension Commander-Tank | -4/Cetus Scavenger-Tank | -3/Research Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Ext Cet Res Matter Collected 8254 | 291 158 . 767 178 58 106 1039 164 98 . 100 1224 325 2125 390 1231 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 8927 | 118 224 . 1336 290 . 254 1271 56 215 . 107 1266 117 1592 517 1564 Parts 426 | 9 12 . 63 18 . 7 78 4 6 . 2 81 8 84 26 28 Haulers Intercepted 7 | . . . 2 . . . 2 . . . . 1 . . . 2 Recyclers Shooed 2 | . . . 1 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 44 | . . . . . . 23 . 1 15 . 5 . . . . . Prevented 3 | . . . . . . 3 . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Ext Cet Res Combat Hostiles Destroyed 149 | . 5 . 26 9 . 5 22 1 4 . 2 18 2 19 6 30 Guns 88 | . 4 . 26 9 . 4 1 1 2 . . 14 . 17 6 4 Cannons 22 | . . . . . . . 12 . 1 . 2 3 2 2 . . AOE 37 | . . . . . . . 9 . 1 . . 1 . . . 26 Classes Destroyed 20 | 2 2 . 4 . . 2 8 . . . . 1 . . . 1 Worker 6 | . . . . . . . 3 . . . . 2 . 1 . . Builder 8 | . . . . . . . 4 . . . . . 1 3 . . Tunneler 5 | 2 . . . 1 . . . . . . . . . 2 . . Hauler 7 | . . . 2 . . . 2 . . . . 1 . . . 2 Recycler 5 | 1 . . 1 1 . . 1 . . . . . . 1 . . Mechanic 4 | . . . . . . . . . . . . . . . . 4 Operator 4 | . . . 1 . . . . . . . . 2 . . . 1 Watcher 7 | . 1 . 1 . . . 1 . . . . 1 . 2 1 . Swarmer 18 | . . . 3 6 . . 4 . . . . . 1 1 . 3 Grunt 57 | . 5 . 15 3 . 3 2 . 2 . 1 7 . 4 . 15 Brawler 8 | . . . . . . . . . 1 . . . . . . 7 Duelist 5 | . . . . . . 1 . . 1 . 1 1 . . . 1 Protector 3 | . . . . . . . 1 . . . . . . . . 2 Sentry 16 | . . . 8 . . . 1 . . . . 1 . 6 . . Specialist 4 | . . . . . . . 3 . . . . . . . . 1 Hunter 14 | . . . . . . . 6 . . . . 1 1 6 . . Programmer 13 | . . . . . . 1 3 . . . . 7 . 1 . 1 Heavy 2 | . . . . . . . 2 . . . . . . . . . Cetus Guard 6 | . . . . . . . . . . . . . . . 6 . Thug 1 | . . . . . . . . . . . . . . 1 . . Savage 2 | . . . . . . . 1 . . . . . . . 1 . Fireman 1 | . . . . . . . . . . . . 1 . . . . Mutant 3 | . . . . . . . 2 1 . . . . . . . . Best Kill Streak 17 | 3 2 . 3 4 . 2 10 1 2 . 1 5 2 4 3 17 Combat Bots Only 16 | . 2 . 3 3 . 2 9 1 2 . 1 4 1 3 3 16 Max Kills in Single Turn 13 | 2 1 . 1 1 . 1 13 1 1 . 1 2 1 2 2 6 Gunslinging 1 | . . . . . . . . . . . . . . . 1 . Exploded 9 | . . . . . . . 9 . 1 . . 1 . . . 6 Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Ext Cet Res Hostile Shots Fired 1478 | . 18 . 115 28 . 54 113 9 30 . . 72 77 169 32 761 Missed 659 | . 4 . 30 11 . 20 36 4 7 . . 18 53 75 11 390 Hits 819 | . 14 . 85 17 . 34 77 5 23 . . 54 24 94 21 371 Melee 8 | . . . . . . . . . . . . . . 1 . 7 Projectile 811 | . 14 . 85 17 . 34 77 5 23 . . 54 24 93 21 364 AOE 6 | . . . . . . . . . . . . . 1 . . 5 Critical Strikes 40 | . . . 1 . . 1 4 . 2 . . 4 . 5 . 23 Actively Blocked 14 | . . . . . . . . . . . . . . . . 14 Part Disruptions 2 | . . . . . . . . 1 . . . . 1 . . . Damage Taken 13255 | . 153 . 1083 172 . 393 1775 85 502 . . 782 231 1215 329 6535 Core 2000 | . 21 . 176 14 . 19 175 . 168 . . . 8 50 55 1314 Absorbed by Shields 1938 | . . . . . . . . . . . . 527 248 728 119 316 Ignored by Resistances 318 | . . . . . . . . . . . . . . 113 . 205 Core Remaining (%) 81 | 100 . 91 . . . 47 . . . . 59 100 . . 90 . Volleys Fired 473 | 7 27 . 106 15 1 16 48 3 10 . 4 49 14 113 21 39 Largest 4 | 2 2 . 3 3 1 3 3 3 3 . 3 4 4 4 4 4 Hottest 275 | 70 70 . 145 69 75 173 275 95 136 . 213 141 141 141 240 140 Shots Fired 1230 | 14 53 . 221 45 1 48 133 9 25 . 8 169 44 292 67 101 Gun 1016 | 14 53 . 221 45 1 48 54 6 20 . 2 156 32 214 67 83 Cannon 154 | . . . . . . . 79 3 5 . 6 12 12 37 . . Launcher 17 | . . . . . . . . . . . . . . . . 17 Special 43 | . . . . . . . . . . . . 1 . 41 . 1 Kinetic 878 | 7 27 . 131 45 . 16 10 9 20 . 2 168 44 251 65 83 Thermal 292 | 7 26 . 90 . 1 32 123 . 5 . 6 . . . 2 . Explosive 17 | . . . . . . . . . . . . . . . . 17 Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 19 | 7 13 . 19 13 . 10 11 6 5 . 6 11 6 13 19 9 Robot Miss Streak 6 | 2 5 . 6 2 . 4 5 . 2 . 3 5 3 6 4 5 Penetration Max 2 | . . . . . . . . . . . . 2 1 2 1 1 Secondary Targets 13 | . . . 2 . . 2 . . . . . 1 . 4 4 . Max Gunslinging Chain 1 | . . . 1 . . 1 . . . . . 1 . 1 1 . Shots Hit Robots 734 | 10 31 . 150 28 . 30 86 5 16 . 4 90 25 169 37 53 Core Hits 404 | 4 11 . 46 14 . 15 59 3 10 . 2 41 10 65 20 104 Critical Kills 15 | . . . 1 . . . . . . . . 4 1 6 2 1 Critical Parts Destroyed 23 | . 1 . . . . . . 1 . . . 7 3 8 . 3 Critical Strikes 58 | . 3 . 10 . . . 2 1 . . . 11 4 19 3 5 Burn 13 | . 2 . 9 . . . 2 . . . . . . . . . Destroy 45 | . 1 . 1 . . . . 1 . . . 11 4 19 3 5 Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 28460 | 137 393 . 2417 439 . 627 4786 106 388 . 164 2731 641 4154 1309 10168 Guns 14642 | 137 393 . 2417 439 . 627 568 71 265 . 43 2541 475 3723 1309 1634 Cannons 3498 | . . . . . . . 2532 35 123 . 121 95 166 426 . . Explosions 10272 | . . . . . . . 1686 . . . . 95 . . . 8491 Melee . | . . . . . . . . . . . . . . . . . Ramming 48 | . . . . . . . . . . . . . . 5 . 43 Kinetic 12999 | 74 179 . 1248 439 . 181 95 106 265 . 43 2636 641 4149 1309 1634 Thermal 7471 | 63 214 . 1169 . . 446 4691 . 123 . 121 . . . . 644 Explosive 7782 | . . . . . . . . . . . . 95 . . . 7687 Electromagnetic 160 | . . . . . . . . . . . . . . . . 160 Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . 1 1 1 1 1 1 1 1 1 4 2 2 2 7 Average Corruption 1 | . . . 1 1 1 1 1 1 1 1 1 3 1 2 2 1 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 94 | . . . 4 7 . 6 1 6 4 2 4 21 1 25 7 6 Message Errors 17 | . . . . 1 . . . 1 2 . 1 3 . 6 1 2 Matter Fused 19 | . . . 1 4 . 2 . 1 . 1 1 3 . 5 1 . Heat Flow Errors 11 | . . . . . . 1 . 1 . . . 2 . 5 1 1 Energy Discharges 22 | . . . 2 1 . 2 . 1 1 1 2 3 1 6 2 . Parts Fused 3 | . . . . . . . . . . . . 3 . . . . Data Loss (minor) 9 | . . . . . . 1 1 1 . . . 2 . 2 . 2 Data Loss (major) 2 | . . . . . . . . . 1 . . . . . 1 . Misfires 1 | . . . . . . . . . . . . 1 . . . . Alerts 5 | . . . 1 1 . . . 1 . . . 1 . . . 1 Weapon Failures 5 | . . . . . . . . . . . . 3 . 1 1 . Overload Shots 2 | . . . . . . . . . . . . . . . 2 . Overflow Damage 400 | . . . . . . . 124 . . . . . . 36 . 240 Projectiles 79 | . . . . . . . 43 . . . . . . 36 . . Explosions 321 | . . . . . . . 81 . . . . . . . . 240 Melee . | . . . . . . . . . . . . . . . . . Knockbacks 2 | . . . . . . . . . . . . 1 . 1 . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . . 1 . 1 . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 809 | . . . . . . . . . . . . 88 . . . 721 Shots 14 | . . . . . . . . . . . . 1 . . . 13 Rammed 2 | . . . . . . . . . . . . . . . . 2 Targets Rammed 4 | . . . . . . . . . . . . . . 1 . 3 Kicked 2 | . . . . . . . . . . . . . . 1 . 1 Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 410 | 45 105 . 259 133 12 309 366 100 375 . 239 252 158 398 410 111 Average Temperature 86 | 19 27 . 61 41 9 123 117 54 172 . 100 58 57 107 141 12 Received Heat Transfer 2035 | . 84 . 444 42 . 132 120 40 237 . . 100 . 96 . 740 Effects 15 | . . . . . . 1 2 . 4 . . . . 3 5 . Shutdowns 4 | . . . . . . . . . . . . . . 2 2 . Energy Bleed 6 | . . . . . . 1 2 . . . . . . . 3 . Interference 5 | . . . . . . . . . 4 . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 2 | . 1 . . . . 1 . . . . . . . . . . Combat Hostiles 2 | . 1 . . . . 1 . . . . . . . . . . Parts Melted 19 | . 1 . 4 . . 4 9 . . . . . . . . 1 Heat Transferred 10431 | 185 777 . 3085 . . 777 4860 . 148 . 149 . . . . 450 Parts Sabotaged 2 | . . . . . . . . . . . . . . 2 . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . . 3 Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Ext Cet Res Maximum Alert Level 5 | . . . 1 . . . 2 . . . . 2 3 5 4 5 Low Security (%) 47 | 100 100 100 38 100 . . 49 . . . . 84 . . . . Level 1 18 | . . . 61 . . . 6 . . . . 6 32 34 . . Level 2 12 | . . . . . . . 44 . . . . 8 49 21 . 1 Level 3 4 | . . . . . . . . . . . . . 17 16 12 12 Level 4 7 | . . . . . . . . . . . . . . 14 87 7 Level 5 2 | . . . . . . . . . . . . . . 13 . 6 High Security 7 | . . . . . . . . . . . . . . . . 71 Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 3908 | 10 60 . 361 146 . . 688 . . . . 549 784 1785 1269 3908 Initial 984 | . . . . 131 . . 194 . . . . . 268 377 984 701 Average 523 | 1 12 . 213 44 . . 319 . . . . 89 473 795 1171 2435 Influence Increases 12539 | 15 216 . 1015 235 . 835 1307 100 271 . 107 1010 787 2034 525 4082 Destroy 0b10 Robot/C 5400 | . 100 . 600 180 . 360 600 20 180 . 80 480 280 840 200 1480 Destroy 0b10 Robot/NC 340 | 15 5 . 30 10 . . 60 . . . . 60 15 75 10 60 Destroy Leader 950 | . 32 . 168 30 . 50 146 . 20 . . 120 52 86 10 236 Allied During Kill 3039 | . . . 21 . . 410 328 5 26 . 27 52 43 871 220 1036 Successful Hack 101 | . 49 . 40 . . . . . . . . 12 . . . . Select Force Hacks 60 | . 30 . 30 . . . . . . . . . . . . . Disable Machine 540 | . . . 15 15 . . 105 . . . . 135 120 15 15 120 Anti-Garrison Action 300 | . . . . . . . . . . . . . 150 . . 150 Destroy Structure 954 | . . . 6 . . . 38 . . . . 136 112 102 70 490 Lose Combat Pursuer 855 | . . . 105 . . 15 30 75 45 . . 15 15 45 . 510 Influence Decreases 8676 | 15 216 . 678 572 . 526 1103 566 252 66 107 461 565 1046 1115 1388 Entered New Map 2505 | . . . . 206 . . 115 190 10 66 . . 281 394 775 468 Time Decay 4416 | 15 216 . 598 366 . 426 538 356 192 . 107 406 254 522 270 150 Lost Part 560 | . . . 40 . . . 120 . 10 . . 10 10 50 10 310 Lost Ally 1045 | . . . 40 . . 100 180 20 40 . . 45 20 80 60 460 Purge Threat 150 | . . . . . . . 150 . . . . . . . . . Squads Dispatched 71 | . 3 . 4 . . . 8 . 1 . . 4 5 3 1 42 Investigation 5 | . 1 . 1 . . . 1 . . . . . . 1 1 . Extermination 6 | . . . . . . . 2 . . . . 3 1 . . . Reinforcement 19 | . 2 . 3 . . . 5 . . . . 1 2 1 . 5 Assault 40 | . . . . . . . . . 1 . . . 2 1 . 36 Garrison 1 | . . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . 1 1 . 1 Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . Haulers Reinforced 3 | . . . . . . . 1 . . . . 1 . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Ext Cet Res Distress Signals 8 | . 1 . 2 . . . 1 . . . . . . 2 1 1 Communications Jammed 2 | . . . . . . . . . . . . 2 . . . . Distress Signals 2 | . . . . . . . . . . . . 2 . . . . Times Spotted 368 | . 11 . 41 9 . 17 35 11 23 . 5 28 19 52 12 105 Peak Tracking Total 23 | . 2 . 4 3 . 4 12 10 10 . 3 4 4 8 5 23 Tactical Retreats 27 | . . . 4 . . 1 2 2 2 . . 1 1 2 . 12 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Ext Cet Res Traps Triggered 6 | . . . 1 . . . 1 . . . . 1 . 2 . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Ext Cet Res Machines Disabled 46 | . . . 1 1 . . 7 1 . . . 9 9 7 2 9 Max in Single Turn 5 | . . . . 1 . . 5 1 . . . 2 1 1 1 1 Garrison Access 2 | . . . . . . . . . . . . . 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Ext Cet Res Machines Accessed 37 | . 7 . 12 1 . . 3 . . 4 . 5 2 . 2 1 Terminals 16 | . 6 . 8 . . . . . . . . . . . 2 . Fabricators 1 | . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 6 | . 1 . 2 . . . 1 . . . . 2 . . . . Scanalyzers 6 | . . . 2 . . . . . . . . 2 2 . . . Garrison Access 3 | . . . . . . . 1 . . . . 1 . . . 1 Total Hacks 104 | . 26 . 26 1 . . 4 . . 27 . 11 5 . 3 1 Successful 66 | . 16 . 14 1 . . 1 . . 27 . 3 3 . 1 . Failed 37 | . 10 . 11 . . . 3 . . . . 8 2 . 2 1 Catastrophic 8 | . 1 . . . . . 2 . . . . 2 1 . 1 1 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . Manual 108 | . 22 . 15 . . . 14 . . . . 28 8 17 1 3 Terminals 43 | . 23 . 17 . . . . . . . . . . . 3 . Fabricators 1 | . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 13 | . 3 . 5 . . . 1 . . . . 4 . . . . Scanalyzers 15 | . . . 4 . . . . . . . . 6 5 . . . Garrison Access 4 | . . . . . . . 2 . . . . 1 . . . 1 Terminal Hacks 38 | . 7 . 2 1 . . . . . 27 . . . . 1 . Record 8 | . . . . . . . . . . 7 . . . . 1 . Part Schematic 13 | . . . . . . . . . . 13 . . . . . . Robot Schematic 4 | . . . . . . . . . . 4 . . . . . . Prototype ID Bank 4 | . 1 . . . . . . . . 3 . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . . . . Branch Access Points 2 | . 1 . 1 . . . . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . Zone Layout 3 | . 2 . 1 . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . . 1 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . 1 . 2 . . . . . . . . 2 . . . . Retrieve Components 5 | . 1 . 2 . . . . . . . . 2 . . . . Scanalyzer 7 | . . . 3 . . . . . . . . 1 3 . . . Retrieve Study 7 | . . . 3 . . . . . . . . 1 3 . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 15 | . 8 . 7 . . . . . . . . . . . . . Terminals 13 | . 7 . 6 . . . . . . . . . . . . . Botnet 2 | . 2 . . . . . . . . . . . . . . . Skim 11 | . 5 . 6 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . . . . Tunnel 2 | . 1 . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . . . . . . 2 . 1 . 1 Used . | . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 7 . 8 . . . 2 . . . . 4 2 . 1 1 Full Trace Events 2 | . . . . . . . 1 . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . 3 . . . . 4 . 4 . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 56 | . . . . . 16 . 11 . . 13 . 16 . . . . Parts Built 2 | . . . . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 47 | . . . . . . . 47 . . . . . . . . . Total Part Build Rating 10 | . . . . . . . 10 . . . . . . . . . Part Studies Acquired 7 | . . . 3 . . . . . . . . 1 3 . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 17 | . 10 . 5 . . . . . . . . 2 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Ext Cet Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . . 1 . 2 . 1 Non-combat . | . . . . . . . . . . . . . . . . . Combat 4 | . . . . . . . . . . . . 1 . 2 . 1 Robot Hacks Applied 4 | . . . . . . . . . . . . 1 . 2 . 1 parse_system 4 | . . . . . . . . . . . . 1 . 2 . 1 Relay Couplers Released 6 | . . . . . . . . . . . . 3 2 . . 1 Machine Destruction 3 | . . . . . . . . . . . . . 2 . . 1 Programmers 3 | . . . . . . . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 16 | . . . . . . . . . 2 . . . . 14 . . Allies Hacked 6 | . . . . . . . 1 . . . . 3 1 . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Ext Cet Res Total Allies 76 | . . 3 . . 18 . . 4 5 . 2 5 1 32 5 1 Largest Group 28 | . . 3 3 . 18 18 12 3 2 2 3 4 2 28 27 24 Highest-Rated Group 1686 | . . 73 73 . 526 526 371 31 59 59 84 146 173 1544 1686 1656 Highest-Rated Ally 269 | . . 31 31 . 51 51 40 12 49 30 30 146 146 159 152 269 Zionite Dispatches 6 | . . . . . . . . . . . . 2 1 2 . 1 Heavy 1 | . . . . . . . . . . . . . . 1 . . Light 1 | . . . . . . . . . . . . . . 1 . . Fire 1 | . . . . . . . . . . . . 1 . . . . Experimental 1 | . . . . . . . . . . . . . . . . 1 Hero 1 | . . . . . . . . . . . . 1 . . . . Defense Resupply 1 | . . . . . . . . . . . . . 1 . . . Total Orders 5 | . . . . . . . 1 . . 2 . . 2 . . . STAY 2 | . . . . . . . . . . 1 . . 1 . . . FOLLOW 1 | . . . . . . . . . . 1 . . . . . . DROP 1 | . . . . . . . . . . . . . 1 . . . RETURN 1 | . . . . . . . 1 . . . . . . . . . Ally Attacks 703 | . . . 24 . . 81 66 12 43 . 20 32 21 148 56 200 Total Damage 23264 | . . . 318 . . 1598 1408 73 277 . 341 1758 2274 5024 1476 8717 Kills 152 | . . . 5 . . 13 9 3 5 . 2 12 14 30 9 50 Allies Corrupted 3 | . . . . . . 1 . . . . . 1 . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Ext Cet Res Active Infowar (turns) 10071 | 23 901 299 214 . . . 1525 817 510 98 560 1617 550 1452 597 908 Optics 7620 | . . . . . . . 593 817 428 98 560 1617 550 1452 597 908 Sensors 6317 | . . . . . . . . 774 273 98 560 1617 550 1300 597 548 Seismic 1437 | 23 901 299 214 . . . . . . . . . . . . . Decoding 1057 | . . . . . . . 1057 . . . . . . . . . Jamming 1198 | . . . . . . . . . 224 98 420 243 213 . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . . . 1 . 3 . 3 1 . 3 . . . . . Drone Launches 51 | . . . . . . . 1 8 35 . 7 . . . . . Drone Recoveries 45 | . . . . . . . 1 8 33 . 3 . . . . . Decoded 0b10 Intel 11 | . . . . . . . 11 . . . . . . . . . Garrisons 1 | . . . . . . . 1 . . . . . . . . . Patrols 3 | . . . . . . . 3 . . . . . . . . . Reinforcements 2 | . . . . . . . 2 . . . . . . . . . Guards 5 | . . . . . . . 5 . . . . . . . . . Zionite Intel Received 11 | . . . . . . . 3 . . . . 5 1 2 . . Branch Access 2 | . . . . . . . 1 . . . . . 1 . . . Emergency Access 1 | . . . . . . . 1 . . . . . . . . . Guard Positions 1 | . . . . . . . . . . . . . . 1 . . Component Stockpiles 1 | . . . . . . . . . . . . 1 . . . . Prototype Stockpiles 2 | . . . . . . . . . . . . 1 . 1 . . Component Schematics 1 | . . . . . . . . . . . . 1 . . . . Prototype Schematics 1 | . . . . . . . 1 . . . . . . . . . Unaware Schematics 1 | . . . . . . . . . . . . 1 . . . . Trap Installations 1 | . . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Ext Cet Res Turns Passed 16746 | 110 901 299 1940 1252 2279 1116 1530 817 510 98 560 1617 550 1452 597 1118 Spaces Moved 9533 | 51 459 181 812 593 1105 500 809 647 357 80 439 1029 419 850 283 919 Core 20 | 16 . . . . . . . . . . . . . . . 4 Treads 3685 | 35 459 181 812 593 1105 500 . . . . . . . . . . Legs 5351 | . . . . . . . 332 647 357 80 439 1029 419 850 283 915 Wheels 477 | . . . . . . . 477 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 200 200 200 113 120 120 120 120 120 96 102 102 50 Average Speed 144 | 125 160 160 188 200 200 200 144 120 120 120 120 120 107 102 102 101 Slowest Speed 280 | 160 160 160 280 200 200 200 205 120 120 120 120 120 170 175 102 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 58 | 4 71 49 78 98 90 63 21 74 58 74 66 28 17 88 75 33 Regions Visited 16 Branch Regions 10 Pre-discovered Areas 9 | . 1 . 3 1 1 1 . 1 . 1 . . . . . . Known Exits Taken 12 | . 1 1 1 . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . . . 1 1 1 . . . . . . . . . . Scrap Searched 21 | . . . . 1 3 2 . 10 4 . 1 . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . Terrain Destroyed 459 | . . . . . . . 42 . 1 . 2 44 . 67 25 278 Melee . | . . . . . . . . . . . . . . . . . Projectile 166 | . . . . . . . 3 . 1 . 2 6 . 66 25 63 AOE 291 | . . . . . . . 39 . . . . 37 . . . 215 Terrain Rammed 1 | . . . . . . . . . . . . . . . . 1 Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Ext Cet Res Total 11572 | 83 573 191 1045 629 1177 581 1028 680 417 82 464 1296 490 1257 548 1031 Wait 953 | 6 76 9 31 10 48 50 49 7 16 . 16 177 14 226 207 11 Move 9517 | 50 458 180 811 592 1104 499 808 646 356 79 438 1028 418 849 282 919 Hop . | . . . . . . . . . . . . . . . . . Pick Up 186 | 13 10 1 35 2 11 5 33 8 . . 3 10 13 17 11 14 Fast Attach 33 | . . . 6 . . 1 9 1 . . . 7 . 4 2 3 Attach 75 | 7 . . 2 . 5 . 17 6 1 3 1 3 4 5 3 18 Detach 9 | . . . . 3 . . 1 . 3 . . 2 . . . . Swap 125 | . 1 . 20 2 1 4 24 5 5 . 1 8 15 21 8 10 Drop 159 | . 1 1 34 5 7 6 31 4 2 . 1 12 12 16 14 13 Fire 473 | 7 27 . 106 15 1 16 48 3 10 . 4 49 14 113 21 39 Melee . | . . . . . . . . . . . . . . . . . Ram 3 | . . . . . . . . . . . . . . . . 3 Kick 2 | . . . . . . . . . . . . . . 1 . 1 Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . 8 . . . . . . 5 . . Rewire 24 | . . . . . . . . . 24 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x3 / Upp) -4/Factory (discovered 6 exits: *Res / Upp x2 / *Ext x2 / Arm) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 2 exits: *Res / [*Arc]) -3/Research History --------- Turn | Location | Event 48 | -11/Scrapyard | Discovered new exit (range 12) 111 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 14) 457 | -10/Materials | Discovered new exit (range 14) 674 | -10/Materials | Discovered new exit (range 13) 846 | -10/Materials | Identified exit to Materials 893 | -10/Materials | Learned 4 Recycling zone layouts 913 | -10/Materials | Identified exit to Mines 928 | -10/Materials | Learned 2 Storage zone layouts 970 | -10/Materials | Learned location of 1 exit from Storage 1012 | -10/Materials | Entered Mines 1043 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1096 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1096 | -10/Mines | Discovered new exit (range 5) 1142 | -10/Mines | Received a Mining Laser from a helpful Derelict 1142 | -10/Mines | Discovered exit to Materials (range 6) 1290 | -10/Mines | Discovered exit to Materials (range 10) 1299 | -10/Mines | Assembled infested the area 1311 | -10/Mines | Entered Materials 1311 | -9/Materials | Accompanied by 3 allies 1311 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1312 | -9/Materials | Identified exit to Mines 1316 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1752 | -9/Materials | Discovered new exit (range 5) 1766 | -9/Materials | Build established: Tank 1843 | -9/Materials | Lost 3 parts (1p2w) 2640 | -9/Materials | Discovered new exit (range 8) 2676 | -9/Materials | Central database locked down 2753 | -9/Materials | Build established: Gunner 3106 | -9/Materials | Identified exit to Materials 3148 | -9/Materials | Learned Storage garrison access intel 3217 | -9/Materials | Learned location of Zion (-7) 3218 | -9/Materials | Loaded intel: 19 trap records 3229 | -9/Materials | Learned location of Storage (-7) 3250 | -9/Materials | Learned Materials trap positions 3251 | -9/Materials | Entered Mines 3263 | -9/Mines | Met a Derelict bent on vengeance 3683 | -9/Mines | Found the Drone Emporium 3695 | -9/Mines | Found Prototype Device 4174 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4259 | -9/Mines | Learned location of 1 exit from Lower Caves 4497 | -9/Mines | Identified Splice Drone Bay 4503 | -9/Mines | Entered Zion 4577 | -7/Zion | System corruption cleaned by Quarantine Array 4666 | -7/Zion | Discovered new exit (range 12) 4834 | -7/Zion | Gained Derelict followers 5144 | -7/Zion | Gained Derelict followers 5172 | -7/Zion | Visited the Megawrench Repair Shop 5686 | -7/Zion | Found GAL Module 5717 | -7/Zion | Given the Hacking Drone Bay 5721 | -7/Zion | Found Prototype Device 5818 | -7/Zion | Gained Derelict followers 6126 | -7/Zion | Met Imprinter 6156 | -7/Zion | Imprinted 6158 | -7/Zion | Declared Zion's savior 6328 | -7/Zion | Found Prototype Processor 6359 | -7/Zion | Found Prototype Processor 6362 | -7/Zion | Found Prototype Processor 6616 | -7/Zion | Build established: Scavenger-Tank 6782 | -7/Zion | Entered Proximity Caves 6782 | -6/Proximity Caves | Accompanied by 18 allies 6850 | -6/Proximity Caves | Lost 3 allies 7155 | -6/Proximity Caves | Lost 3 allies 7302 | -6/Proximity Caves | Learned location of 1 exit from Factory 7500 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7509 | -6/Proximity Caves | Core integrity fell below 50% 7540 | -6/Proximity Caves | Discovered new exit (range 6) 7689 | -6/Proximity Caves | Learned Factory emergency access door positions 7898 | -6/Proximity Caves | Entered Factory 7898 | -6/Factory | Accompanied by 12 allies 7898 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 7899 | -6/Factory | Identified exit to Factory 7902 | -6/Factory | Identified Exp. Targeting Computer 8175 | -6/Factory | Build established: Scavenger-Gunner 8514 | -6/Factory | Fabricated Plasma Rifle (x2) 8623 | -6/Factory | Retrieved Zion intel report: Branch Access 8623 | -6/Factory | Identified exit to Lower Caves 8737 | -6/Factory | Cargo convoy interrupted 8766 | -6/Factory | Destroyed 9 combat bots 8786 | -6/Factory | Lost 7 allies 8810 | -6/Factory | Found Prototype Device 8829 | -6/Factory | Identified Adv. Kinecellerator 8885 | -6/Factory | Identified Exp. Signal Interpreter 8887 | -6/Factory | Identified Exp. Melee Analysis Suite 8892 | -6/Factory | Found Adv. Kinecellerator 8908 | -6/Factory | Found Adv. Kinecellerator 8936 | -6/Factory | Build established: Gunner 8950 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 8998 | -6/Factory | Retrieved Zion intel report: Emergency Access 9005 | -6/Factory | Identified Hacking Drone Bay 9332 | -6/Factory | Discovered exit to Factory (range 16) 9384 | -6/Factory | Terminal network hard line cut 9424 | -6/Factory | Lost 8 parts (1p5u2w) 9428 | -6/Factory | Entered Lower Caves 9429 | -6/Lower Caves | Identified exit to Lower Caves 9724 | -6/Lower Caves | Build established: Skirmisher 9810 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 9856 | -6/Lower Caves | Lost 3 allies 9890 | -6/Lower Caves | Learned 8 Factory zone layouts 9979 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 10112 | -6/Lower Caves | Learned location of Extension (-4) 10164 | -6/Lower Caves | Learned Factory stockpile data 10245 | -6/Lower Caves | Entered another Lower Caves area 10325 | -6/Lower Caves | Learned Factory terminal intel 10506 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 10542 | -6/Lower Caves | Spotted B-75 Beast 10736 | -6/Lower Caves | Discovered new exit (range 5) 10742 | -6/Lower Caves | Identified exit to Data Miner 10755 | -6/Lower Caves | Entered Data Miner 10755 | -6/Data Miner | Accompanied by 2 allies 10755 | -6/Data Miner | Discovered new exit (range 6) 10770 | -6/Data Miner | Met Data Miner 10799 | -6/Data Miner | Learned location of Section 7 (-2) 10799 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10819 | -6/Data Miner | Received God Mode back door access code from Data Miner 10852 | -6/Data Miner | Identified exit to Proximity Caves 10853 | -6/Data Miner | Entered Proximity Caves 10853 | -5/Proximity Caves | Accompanied by 2 allies 11161 | -5/Proximity Caves | Learned Factory stockpile data 11413 | -5/Proximity Caves | Entered Factory 11413 | -5/Factory | Accompanied by 2 allies 11413 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 11414 | -5/Factory | Identified exit to Upper Caves 11417 | -5/Factory | Loaded intel: 26 terminal locations 11732 | -5/Factory | Zion Fire squad teleported in 11737 | -5/Factory | Discovered new exit (range 22) 11762 | -5/Factory | Identified exit to Factory 11795 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 11895 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 11942 | -5/Factory | Retrieved Zion intel report: Component Schematics 11947 | -5/Factory | Discovered exit to Factory (range 17) 12000 | -5/Factory | Lost 3 allies 12032 | -5/Factory | Retrieved Zion intel report: Trap Installations 12219 | -5/Factory | Spotted B-75 Beast 12566 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 12567 | -5/Factory | Zion hero teleported in (NK-0LA) 12753 | -5/Factory | Terminal network hard line cut 12895 | -5/Factory | Discovered exit to Factory (range 13) 13030 | -5/Factory | Entered another Factory area 13030 | -4/Factory | Accompanied by 1 ally (NK-0LA) 13030 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13233 | -4/Factory | Incoming assault squad redirected 13325 | -4/Factory | Retrieved Zion intel report: Branch Access 13325 | -4/Factory | Identified exit to Upper Caves 13325 | -4/Factory | Identified exit to Extension 13325 | -4/Factory | Identified exit to Armory 13326 | -4/Factory | Zion Defense Resupply teleported in 13558 | -4/Factory | Discovered new exit (range 12) 13580 | -4/Factory | Entered Extension 13723 | -4/Extension | Rescued a captive Derelict 13723 | -4/Extension | Rescued a captive Derelict 13732 | -4/Extension | Rescued a captive Derelict 13743 | -4/Extension | Rescued a captive Derelict 13759 | -4/Extension | Zion Heavy squad teleported in 13770 | -4/Extension | Retrieved Zion intel report: Guard Positions 13789 | -4/Extension | Rescued a captive Derelict 13790 | -4/Extension | Rescued a captive Derelict 13805 | -4/Extension | Rescued A7 13882 | -4/Extension | Build established: Tank 13953 | -4/Extension | Incoming investigation squad redirected 14145 | -4/Extension | Spotted B-86 Titan 14174 | -4/Extension | Spotted B-86 Titan 14175 | -4/Extension | Allies destroyed B-86 Titan 14192 | -4/Extension | Allies destroyed B-86 Titan 14207 | -4/Extension | Found Prototype Protection 14237 | -4/Extension | Lost 4 allies 14249 | -4/Extension | Identified Zio. Weapon Casing 14255 | -4/Extension | Disrupted transfer network 14280 | -4/Extension | Rescued a captive Derelict 14280 | -4/Extension | Rescued a captive Derelict 14469 | -4/Extension | Lost 4 parts (1p2u1w) 14531 | -4/Extension | Retrieved Zion intel report: Prototype Stockpiles 14532 | -4/Extension | Zion Light squad teleported in 14536 | -4/Extension | Found Prototype Hackware 14586 | -4/Extension | Rescued a captive Derelict 14589 | -4/Extension | Rescued a captive Derelict 14734 | -4/Extension | Build established: Commander-Tank 14739 | -4/Extension | Rescued a captive Derelict 14739 | -4/Extension | Rescued a captive Derelict 14811 | -4/Extension | Discovered new exit (range 10) 14814 | -4/Extension | Discovered new exit (range 6) 14821 | -4/Extension | Identified exit to Research 14827 | -4/Extension | Identified exit to Cetus 14830 | -4/Extension | First assault squad dispatched 14836 | -4/Extension | Disrupted transfer network 14949 | -4/Extension | Terminal network hard line cut 15032 | -4/Extension | Entered Cetus 15032 | -4/Cetus | Accompanied by 27 allies (A7) 15037 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 15037 | -4/Cetus | Spotted Cetus Guard 15037 | -4/Cetus | Spotted Cetus Guard 15042 | -4/Cetus | Destroyed Cetus Guard 15042 | -4/Cetus | Spotted Cetus Guard 15043 | -4/Cetus | Spotted Cetus Guard 15046 | -4/Cetus | Allies destroyed Cetus Guard 15054 | -4/Cetus | Destroyed Cetus Guard 15058 | -4/Cetus | Destroyed Cetus Guard 15089 | -4/Cetus | Lost 6 allies 15135 | -4/Cetus | Started Cetus Manufacturing Module 15145 | -4/Cetus | Discovered new exit (range 23) 15160 | -4/Cetus | Manufactured an Enhanced Grunt 15185 | -4/Cetus | Manufactured an Enhanced Grunt 15210 | -4/Cetus | Manufactured an Enhanced Grunt 15235 | -4/Cetus | Manufactured an Enhanced Grunt 15260 | -4/Cetus | Manufactured an Enhanced Grunt 15271 | -4/Cetus | Escorted A7 to Cetus Mainframe 15306 | -4/Cetus | Found a strange terminal 15348 | -4/Cetus | Spotted Cetus Guard 15348 | -4/Cetus | Spotted Cetus Guard 15348 | -4/Cetus | Spotted Cetus Guard 15348 | -4/Cetus | Spotted Cetus Guard 15352 | -4/Cetus | Destroyed Cetus Guard 15364 | -4/Cetus | Discovered exit to Research (range 22) 15365 | -4/Cetus | Allies destroyed Cetus Guard 15370 | -4/Cetus | Destroyed Cetus Guard 15370 | -4/Cetus | Destroyed Cetus Guard 15385 | -4/Cetus | Scared off Revision 17 15629 | -4/Cetus | Entered Research 15629 | -3/Research | Accompanied by 24 allies (A7) 15629 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 15634 | -3/Research | Received a hacking code to weaken MAIN.C 15677 | -3/Research | Zion Experimental squad teleported in 15738 | -3/Research | Spotted B-86 Titan 15742 | -3/Research | Allies destroyed B-86 Titan 15782 | -3/Research | Lost 8 allies 15788 | -3/Research | Garrison activated, responded to threat 15804 | -3/Research | Incoming assault squad redirected 15879 | -3/Research | First assault squad dispatched 15945 | -3/Research | High security lockdown imminent 16025 | -3/Research | High security lockdown engaged 16146 | -3/Research | Spotted B-86 Titan 16232 | -3/Research | Lost 10 allies 16324 | -3/Research | Build established: Scavenger-Tank 16516 | -3/Research | Destroyed 9 combat bots 16533 | -3/Research | Lost 10 parts (1p3n3u3w) 16566 | -3/Research | Destroyed 16 combat bots 16594 | -3/Research | Lost 13 parts (2p3n4u4w) 16650 | -3/Research | Core integrity fell below 50% 16743 | -3/Research | Core integrity fell below 20% 16747 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 16724_ Adv. Myomer Leg destroyed. 16725_ Cld. Antimatter Reactor destroyed. 16725_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 16726_ Centrium Medium Armor Plating destroyed. 16732_ Acquired Prototype Flight Unit. 16732_ Identified Electron Diverter. 16732_ Faulty integration triggers meltdown. 16732_ Adv. Signal Interpreter damaged (-6). 16732_ Graphene Brace damaged (-37). 16738_ Adv. Myomer Leg destroyed. 16739_ Slammed into S-43 Plague. 16742_ Slammed into Wall. 16742_ Destabilizing: System interference. 16742_ Adv. Signal Interpreter temporarily disabled. 16742_ Destabilizing: Core damaged (-13). 16745_ ALERT: Heavy assault forces dispatched. 16745_ S-43 Plague destroyed. 16745_ O-32 Director knocked back. Map ----- +----------------------------------------------------+ | " =[ % % = ! #????????????????? | | "% = [%= ##?????????????????? | | " [ = %[= ! [==!= #?????????????????? | | [%[ %%!] [ = #?????????????????? | | == =# %=*% ## # =#! ##?????????????????? | | == # % # ##??????????????????? | | * "##############?????? | | !%*% "" # [ #?????? | | =!=!%* "" ## # #?????? | | =% """ #### #?????? | | %[= #??# ####### | | #######[!%= #####/############ # | | ????? %!![ " """ # ????????# # | | ????? /% """ """ # ????????# #""" | | ???? " """ """ # ???????# #""" | | ??? " # ???????# #""" | | ?? # ] # ??????# #""" | | ?? #"############ ????### #""" | | ?? ##???????????# ???#"" # | | ??? ??????????????# ???#"T # ? | | ?? ? ??????????????# ??### ###+### | | ?? ?? ??????????????# ##### | | ????? ???????????????# + | | ?????????????????????# ##### | | ?????????????????????##############???# | | ???????????????????####s*@ #???######## | | ???????????????????# s%% #??????????# | | ???????????????????# ##ps o #??????????# | | ???????????????????# ## #??????????# | | ???????????????????# ## s #??????????# | | ???????????????????# ## x #????????#+# | | ???????????????????# ## Y #????????# | | ???????????????????# #######x######????????# ##### | | ??????????????????##/###### #########????# ????? | | ??????????????????# # ?????? | | ??????????????????# ] + ##/###??????##?????? | | ??????????????????# ! # #?? ???????????????? | | ??????????????????######### ##?? ?????????????? | | ??????????????????######## #??? ????????????? | | ??????????????????#!!! # " #???? ???????????? | | ??????????????????#!!! + " #??????#??????????? | | ?????????????????# !!! # #?????????????????? | | ?????????????????## # !#?????????????????? | | ??????????????????# ?### ###?????????????????? | | ??????????????????# ???# #???????????????????? | | ??????????????????#####????# #???????????????????# | | ???????????????????????????# #???????????????????# | | ???????????????????????????# #???????????????????# | | ???????????????????????????# #???????????????????# | | ???????????????????????????# #???????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 48 Energy Capacity 630 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Power Amplification 40 Base Temperature (-) 100 Armor Coverage 450 Resistance: KI 30 Weapon Shielding 100 Weapon Cycling 15 Phase Shifting 10 Evasion (%) 81 Targeting Accuracy 12 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 2 Kinecelleration 50 Offensive Hacking 14 Item Schematics ----------------- Force Field | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Adv. Recoil Stabilizer | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Power Sword | -7/Zion | Archive Proton Missile Launcher | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Great Axe | -7/Zion | Archive Adv. System Restoration Module | -7/Zion | Archive Coil Gun | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Imp. KE Penetrator | -7/Zion | Archive Prc. Grenade Launcher | -6/Factory | Z-intel Thermal Defense Suite | -6/Factory | Z-intel Hpw. Field Laser | -6/Factory | Z-intel Imp. Airjet | -6/Factory | Z-intel Prc. Shock Rifle | -6/Factory | Z-intel Imp. Heavy Machine Gun | -6/Factory | Z-intel Scatter Rocket Array | -6/Factory | Z-intel Gui. EMP Blaster | -6/Factory | Z-intel F-cell Engine | -6/Factory | Z-intel Shock Maul | -6/Factory | Z-intel Imp. Heavy Laser | -6/Factory | Z-intel Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Enh. Force Rifle | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free Railgun | -6/Data Miner | Free Remote Force Field | -6/Data Miner | Free Adv. Target Analyzer | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Imp. Thunder Leg | -6/Data Miner | Free Antigrav Array | -6/Data Miner | Free Hvy. Phase Cannon | -5/Factory | Z-intel Thermal Shield | -5/Factory | Z-intel Adv. Heat Sink | -5/Factory | Z-intel Lrg. Storage Unit | -5/Factory | Z-intel Adv. Terrain Scanner | -5/Factory | Z-intel Angular Momentum Engine | -5/Factory | Z-intel Hacking Suite | -5/Factory | Z-intel Adv. Shield Generator | -5/Factory | Z-intel VSS Leg | -5/Factory | Z-intel Hvy. Flak Cannon | -5/Factory | Z-intel Insulated Plating | -5/Factory | Z-intel Recalibrator | -5/Factory | Z-intel Imp. Remote Datajack | -5/Factory | Z-intel Imp. Medium Treads | -5/Factory | Z-intel Wheel | -5/Factory | Z-intel Imp. Focal Shield | -5/Factory | Z-intel Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive L-31 Rogue | -7/Zion | Archive S-27 Virus | -7/Zion | Archive A-15 Conveyor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free M-22 Extractor | -5/Factory | Z-intel L-41 Fighter | -5/Factory | Z-intel R-10 Processor | -5/Factory | Z-intel T-07 Excavator | -5/Factory | Z-intel Fabricated ------------ Plasma Rifle | x2 | -6/Factory | Preloaded Repaired ---------- Nothing Studied --------- Wheel | -9/Materials | Hacked Com. Wheel | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Coil Gun | -5/Factory | Hacked Enh. Gauss Cannon | -4/Factory | Hacked Hyp. Gauss Cannon | -4/Factory | Hacked Antimatter Reactor | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Analysis Probe Botjacking DIY Cooler Fancy Inventory For Emergencies Only Heavy Suspicion Into The Breach Item+ Jackpot Overwhelming Plot Armor Sprinter Challenges ------------ None Game ------ Seed ScatterCloakAmplifier Manual? 0 Play Time 02:28:08 Cumulative 409.5 hours Start 2025.10.22 @ 12:43:32 End 2025.10.22 @ 15:58:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 529 Rogue 529 Adventurer 0 Explorer 0 Win Type - Total 12 Types 6/0/1/2/1/0/2/0/0/0 Lore% 88 Gallery% 83 Achievement% 45 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0f9a457d-58e4-4d0d-a74c-8e5f28d8d91f